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Lisbeth Frolunde
Assoc. Professor Emerita as of 2024 in visual communication and arts-based research at Roskilde University : www.ruc.dk/~lisbethf
My main research areas are:
- Arts-based research with focus on auto-ethnographic, narrative and visual research methods about making meaning of experiences such as migration, war, dementia.
- Co-creation and facilitation of arts activities with vulnerable groups such as people with disabilities and chronic illness with an aim to promote their well-being and enhance empathy.
- Research communication via graphic novels, documentary film, academic video, video by artists about art-making, animation film and video production and collaboration online.
- Facilitation of collaboration and dialogue in groups using arts-inspired methods such as creative writing and illustration, journal-making, embodied and performative methods with dance and music, LEGO Serious Play models.
- Empowerment and co-design of new media and digital production practices using critical perspectives on media education and voice.
My background is in visual communication, art, illustration, design, art education and expressive art therapies.
Before becoming an academic researcher, I worked as a concept developer at LEGO, art teacher with refugees, game illustrator, multimedia designer, and clinical art therapist.
My main research areas are:
- Arts-based research with focus on auto-ethnographic, narrative and visual research methods about making meaning of experiences such as migration, war, dementia.
- Co-creation and facilitation of arts activities with vulnerable groups such as people with disabilities and chronic illness with an aim to promote their well-being and enhance empathy.
- Research communication via graphic novels, documentary film, academic video, video by artists about art-making, animation film and video production and collaboration online.
- Facilitation of collaboration and dialogue in groups using arts-inspired methods such as creative writing and illustration, journal-making, embodied and performative methods with dance and music, LEGO Serious Play models.
- Empowerment and co-design of new media and digital production practices using critical perspectives on media education and voice.
My background is in visual communication, art, illustration, design, art education and expressive art therapies.
Before becoming an academic researcher, I worked as a concept developer at LEGO, art teacher with refugees, game illustrator, multimedia designer, and clinical art therapist.
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insights. The authors offer some guiding principles by which researchers can navigate in such a methodological setting. The principles are based on experiences from three research and development projects at Learning Lab Denmark and illustrate the multitude of challenges to be faced, when balancing the processes of product development and the generation theoretical insights.