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Fallout 2

From Simple English Wikipedia, the free encyclopedia
Fallout 2
Developer(s)Black Isle Studios
Publisher(s)Interplay Productions
Director(s)Tim Cain[1]
Chris Avellone[2]
Producer(s)Brian Fargo
Eric DeMilt
Fred Hatch
Designer(s)Chris Avellone[2]
Matthew J. Norton
Programmer(s)Jesse Reynolds
Chris Jones
Robert Hertenstein
Artist(s)Gary Platner
Jason D. Anderson
Leonard Boyarsky
Writer(s)Tim Cain[1]
R. Scott Campbell
Jason Taylor
Composer(s)Mark Morgan
SeriesFallout
Platform(s)
ReleaseOctober 29, 1998[3]
Genre(s)Role-playing
Mode(s)Single player

Fallout 2: A Post Nuclear Role Playing Game (usually just called Fallout 2) was a video game released in 1998. It was made by Black Isle Studios and published by Interplay. It was a sequel to Fallout, and the second game in the Fallout series. It had very similar graphics and gameplay to the first Fallout, but a larger world and longer story.

The sequel to Fallout 2 was not made by Black Isle Studios because Bethesda Softworks bought the Fallout series. Eventually Bethesda Game Studios made Fallout 3 in 2008.

References

[change | change source]
  1. 1.0 1.1 "The Top 100 Game Creators of All Time - 85. Tim Cain". IGN. 2008. Retrieved November 10, 2015.
  2. 2.0 2.1 "The Top 100 Game Creators of All Time - 80. Chris Avellone". IGN. 2008. Retrieved November 10, 2015.
  3. Mullen, Micheal (October 26, 1998). "Fallout 2 Ships". GameSpot. Archived from the original on June 10, 2000. Retrieved November 13, 2019.
    "Fallout 2 for Windows 95/98 should show up on retailers' shelves nationwide on Thursday, October 29."