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On the aesthetics of children's computational modeling for learning science

Published: 24 June 2013 Publication History

Abstract

We posit that in the context of learning science using generative computational media, the lens of aesthetic experiences can provide us with a framework to understand how learners begin to develop representational fluency by appropriating computational tools into personally meaningful, computational expressions. We report two cases to illustrate how students' experiences of computational modeling activities, using agent-based visual programming and musical composition environments, can represent Dewey's notion of aesthetic experience. We highlight two important aspects of the process through which children transform these computational tools into expressive media for modeling: engaging in personal excursions and leveraging multi-modality. The children's work was both personally meaningful and representative of the curricular goals.

References

[1]
Wechsler, J. (1988). On aesthetics and science. MIT Press, Cambridge.
[2]
Chandrasekhar, S. (1987). Truth and Beauty: Aesthetic Motivations in Science. The University of Chicago Press.
[3]
Resnick, M., Berg, R., & Eisenberg, M. (2000). Beyond black boxes: Bringing transparency and aesthetics back to scientific investigation. The Journal of the Learning Sciences, 9(1), 7--30.
[4]
Dewey, J. (1934). Art as Experience. Perigree, The Berkley Publishing Group, New York.
[5]
Sengupta, P., Kinnebrew, J., Basu, S., Biswas, G., and Clark, D. (2013). Integrating Computational Thinking with K12 Science Education Using Agent-Based Computation: A Theoretical Framework. Education & Information Technologies, 18 (2), 351--380.
[6]
Azevedo, F. S. (2006). Personal excursions: Investigating the dynamics of student engagement. International Journal of Computers for Mathematical Learning, 11(1), 57--9.
[7]
Impromptu. (Bamberger and Hernandez, version 2.4.1b): www.Tuneblocks.com.

Cited By

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  • (2017)A Scoping Review of Studies on Computational Thinking in K–12 Mathematics ClassroomsDigital Experiences in Mathematics Education10.1007/s40751-017-0038-84:1(48-69)Online publication date: 12-Dec-2017

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  1. On the aesthetics of children's computational modeling for learning science

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    cover image ACM Conferences
    IDC '13: Proceedings of the 12th International Conference on Interaction Design and Children
    June 2013
    687 pages
    ISBN:9781450319188
    DOI:10.1145/2485760
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    New York, NY, United States

    Publication History

    Published: 24 June 2013

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    Author Tags

    1. aesthetics
    2. agent-based modeling
    3. computational thinking
    4. personal excursion
    5. science education

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    IDC '13
    Sponsor:
    • The New School
    • ACM
    • Sesame Workshop
    IDC '13: Interaction Design and Children 2013
    June 24 - 27, 2013
    New York, New York, USA

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    Overall Acceptance Rate 172 of 578 submissions, 30%

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    • (2017)A Scoping Review of Studies on Computational Thinking in K–12 Mathematics ClassroomsDigital Experiences in Mathematics Education10.1007/s40751-017-0038-84:1(48-69)Online publication date: 12-Dec-2017

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