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See-through mobile AR system for natural 3D interaction

Published: 24 February 2014 Publication History
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  • Abstract

    In this paper, we propose an interaction system which displays see-through images on the mobile display and that allows a user to interact with virtual objects overlaid on the see-through image using the user's hand. In this system, the camera which tracks the user's viewpoint is attached to the front of the mobile display and the depth camera which captures color and depth images of the user's hand and the background scene is attached to the back of the mobile display. Natural interaction with virtual objects using the user's hand is realized by displaying images so that the appearance of a space through the mobile display is consistent with that of the real space from the user's viewpoint. We implemented two applications to the system and showed the usefulness of this system in various AR applications.

    References

    [1]
    M. L. Caballero et al., "Behand: Augmented Virtuality Gestural Interaction for Mobile Phones", Proc. MobileHCI 2010, pp. 451--454, 2010.
    [2]
    M. Tomioka et al., "Approximated User-Perspective Rendering in Tablet-Based Augmented Reality", Proc. ISMAR 2013, pp. 21--28, 2013.
    [3]
    H. Uchida and T. Komuro, "Geometrically Consistent Mobile AR for 3D Interaction", Proc. AH 2013, pp. 229--230, 2013.
    [4]
    D. Baricevic et al., "A Hand-Held AR Magic Lens with User-Perspective Rendering", Proc. ISMAR 2012, pp. 197--206, 2012.

    Cited By

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    • (2023)Selecting Real-World Objects via User-Perspective Phone OcclusionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580696(1-13)Online publication date: 19-Apr-2023
    • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
    • (2018)A geometric model of spatial distortions in virtual and augmented environments2018 IEEE International Conference on Image Processing, Applications and Systems (IPAS)10.1109/IPAS.2018.8708861(55-60)Online publication date: Dec-2018
    • Show More Cited By

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    1. See-through mobile AR system for natural 3D interaction

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      cover image ACM Conferences
      IUI '14 Companion: Companion Proceedings of the 19th International Conference on Intelligent User Interfaces
      February 2014
      100 pages
      ISBN:9781450327299
      DOI:10.1145/2559184
      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      New York, NY, United States

      Publication History

      Published: 24 February 2014

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      Author Tags

      1. augmented reality
      2. depth camera
      3. geometric consistency
      4. mobile device

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      Overall Acceptance Rate 746 of 2,811 submissions, 27%

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      Cited By

      View all
      • (2023)Selecting Real-World Objects via User-Perspective Phone OcclusionProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580696(1-13)Online publication date: 19-Apr-2023
      • (2018)On the Performance and Implementation of Parallax Free Video See-Through DisplaysIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2017.270518424:6(2011-2022)Online publication date: 1-Jun-2018
      • (2018)A geometric model of spatial distortions in virtual and augmented environments2018 IEEE International Conference on Image Processing, Applications and Systems (IPAS)10.1109/IPAS.2018.8708861(55-60)Online publication date: Dec-2018
      • (2017)Adaptive user perspective rendering for Handheld Augmented Reality2017 IEEE Symposium on 3D User Interfaces (3DUI)10.1109/3DUI.2017.7893336(176-181)Online publication date: 2017
      • (2016)A Hand-Held, Self-Contained Simulated Transparent Display2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2016.0049(96-101)Online publication date: Sep-2016
      • (2016)Virtual annotations of the surgical field through an augmented reality transparent displayThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-015-1135-632:11(1481-1498)Online publication date: 1-Nov-2016

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