STUDIA UBB EPHEMERIDES, LIX, 1, 2014 (p. 75-102)
THE STRUCTURE AND DYNAMICS OF MEME
AGGREGATORS
FLAVIA ŢĂRAN1
ABSTRACT. This research paper examines the way Netizens, web developers
and web entrepreneurs relate to meme culture in the context of meme aggregator
platforms, websites that serve as repositories and creation hubs for internet
memes. The meme, the cultural equivalent of the biological gene and the
trademark of internet popular culture, is showcased as the staple of an emergent
economy, where memes are collected and disseminated at an incredible pace, the
link becomes the substitute for a number of things (answers, examples, emotions)
and the time spent in pursuing memes is being monetized. This papers sets off to
determine the most popular meme aggregators of the moment, deconstruct them,
identify the most common and popular features and create a taxonomy of said
sites. In this context, we comprised a top 30 most popular meme aggregators
within a complex scientific framework and applied a binary analysis grid
constructed around technical features. Using formal concept analysis and
subjective criteria we isolated four modules based on major actions (browsing,
contributing, creating, uploading/submitting URLs) and several criteria clusters.
We defined these clusters as units for understanding how certain technical
features (or lack thereof) reflect on the way internet memes are consumed,
aggregated, disseminated or created. This endeavor of constructing a taxonomy of
meme aggregators based on architectural features is the first of its kind,
offering a framework that can be adjusted and expanded in order keep up
with web developers, web trends and meme culture.
Key words: internet memes, meme aggregators, digital culture, Reddit, formal concept
analysis.
Introduction and context
Internet memes can be perceived as valid indicators of the state of popular
culture and staples of an emergent culture of convergence and dissemination.
1
MA “Babeș-Bolyai” University, Cluj-Napoca, Romania, flavia.taran@gmail.com
FLAVIA ŢĂRAN
In the context of current online social practices, where the content is
gathered and spread at a very alert pace, meme aggregators (MAs) become the
focal point for meme activity. The rising number of web platform constructed
to meet these new consumptions habits, sustaining and popularizing this
particular brand of culture are a rather novel research territory. Our
understanding of how MAs work, the relation between the technical layer and
the cultural layer is scarcely explored in today’s meme research. This inquiry
in the structure and dynamics of meme aggregators is a pioneering effort and
targets two major aspects: platform popularity (what are, currently, the most
popular MA platforms) and technical implementation of features.
This increasing prevalence of meme aggregator sites, as demonstrated
by web ranking (alexa.com is the authority for web metrics) raises new and
troubling questions about the part Netizens play in a popular culture decision
making-process: what are the memes that people will share in the near future?
The endeavors of web entrepreneurs to urge and mobilize people to participate
can be reflected in the way meme aggregator platform are constructed and
managed.
Alexis Ohanian, co-founder of reddit.com, a largely popular news
and entertainment site, also an aggregator of many things, among which
memes, repeats in an almost mantra-fashion that “All links are created equal.”
Considering this an axiom of the internet, our investigation sets to deconstruct
popular meme aggregators and isolate the building blocks, creating a unique
taxonomy. Given that websites are a commodity, we propose a not too
narrow, not too wide approach when it comes to dissecting websites, and
concentrate more on larger modules of features, than on very specific
characteristics. This research sets the groundwork for a comprehensive visual
representation of meme aggregator modules and criteria clusters implemented
in the most popular platforms, explaining in detail how a MA platform is
constructed.
This research is designed within a theoretical framework of meme
culture, the jump to the internet and importance in a postmodern society,
shaping popular culture in a previously unimaginable fashion. Our conclusions
are derived from a very intricate research strategy that combines large sets of
data, collected with a screen scraper, successive rounds of automated and
manual filtering, formal concept analysis for clustering criteria and a hands-on
interaction with all the websites taken into consideration, for applying a
complex analysis grid.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
Marshall McLuhan points out that the medium does not only
shape the message, but also its content and, ultimately, its meaning, changing
the way we communicate in a fundamental way. The meme aggregator is
the new medium and mapping its inner workings creates a new level of
understanding, for both the life cycles of memes and for the pro-active
audiences. In this sense, the taxonomy we propose starts from the premise
that meme aggregators are constructed with various amounts of technical
know-how, and while some features are present in some high-ranked
platforms, that does not necessarily mean that implementing those features
will bring instant traffic to the website.
We established that internet memes are converged (aggregated) and
diverged (shared and re-posted) as a response to the needs of the audiences:
today’s Netizens have broadband, Wi-Fi, smartphones, speak the vernacular
tongue and fuel the meme creation engines. They need platforms where they
can create, debate, decide, and from where to gather and share. As any other
site on the internet, the meme aggregator is the result of a fusion, between the
concept/money-making idea and the technical implementation. To be the
owner of both the idea and the technical skills is the dream scenario. If this is
not possible, capital and a team of developers are needed. The idea and the
technical skills cannot and should not be separated, these two creating the
major framework through which the platforms will be analyzed.
It must be mentioned and taken into account that a terminological
shift has propagated within meme aggregators and the broader internet.
While, in scholarly terms, a meme is a very complex cultural phenomenon, the
internet language has reduced it to a structured type of content: the image
macro. Image macro memes (which make up the sole content on meme
generator sites, discussed in detail in this research as a subgroup of MA
platforms), describe images with witty captioned messages or catchphrases.
While these can become memes, they must not be interpreted as the epitomes
of meme culture. This misunderstanding is very visible in meme aggregator
sites that have special section for “memes”, which might seem redundant, but
reflect the current state of this terminological issue. Throughout this research
paper we will not be using this meaning, but always refer to image macro
memes to describe that type of content
Meme aggregators are the artificial nurseries of internet memes, and
while scholars have dedicated a great interest in studying memes, the need to
see how they are raised and treated, what makes them circulate and end up on
our Facebook wall becomes important, for both those involved in meme
studies and, to some extent, for web entrepreneurs and audiences worldwide.
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Theoretical Framework
Discussions about memes usually start from the 1976 book The Selfish
Gene, written by the now increasingly famous British evolutionary biologist
Richard Dawkins. He introduced the concept of meme as an extension to his
theory of gene replication in the case of cultural phenomena. Music, religion,
catchphrases, fashion, the way we make pottery – all these cultural trademarks
act similarly to genes, being the units that carry cultural ideas and behaviors.
Memes are introduced as the cultural analogues to genes, memes are for
culture what genes are for evolution, given that they self-replicate, mutate and
undergo natural selection. Their ability to replicate, “to produce copies of
themselves, and thereby spread and increase in numbers” (Heylighen, 1996) is,
arguably, not necessarily beneficial for society (history can provide examples
from religion, politics), but intrinsically in their nature. A meme is successful if
it is imitated and refined, under the pressure of evolutionary adaptation and it
is rendered dead if it stops spreading and evolving.
In the late 1990s, mid 2000smemes became associated with internet
culture. Cole Stryker, journalist and scholar with a keen interest in the image
board 4chan, talks about internet memes as “cultural currency”, which became
“synonymous with weird, cool, and silly web stuff” (2011, p. 23).In a 2010
interview for NPR, Richard Dawkins revealed that even though he was
computer-literate at that time he introduced the meme, nobody, not even
himself, could have predicted that the internet would become “the perfect
ecology for memes”, describing it as “one, great, memetic ecosystem” (Do
Youz Knowz What I Meme? Interview with Richard Dawkins, 2010). The
jump to the internet meant the jump to another medium, and while the meme
is a meme, regardless of it shape or form, becoming a new media object, as
described by Lev Manovich in The Language of New Media, came with changes,
some terminological (as described earlier with the image macro issue), some
structural and behavioral.
This memetic ecosystem Dawkins references is the meme pool, a
“cultural soup” (Jenkins, Ford, & Green, 2013, p. 18) where memes grow and
fight for attention. Stryker theorized a phenomenon he called the Meme Life
Cycle (2011, p. 205), admitting that it is loosely defined and although it can be
applied on a large scale, it is not universally valid. In his view, the life of a
meme looks like this: (1) birth (the original source material is uploaded on the
internet), (2) discovery (the material is manipulated/remixed within a
underground/small/select community), (3) aggregation (the newly-born meme
jumps to the broader internet, usually to a content aggregator, it is promoted,
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
gets to the top, for a broader audience to see), (4) word of mouth (it takes to
social media), (5) blog pickup (it is discover by culture blogs in an attempt to
add context), (6) mainstream exposure (if the content is negative, it becomes a
news story, if not, miscellaneous “wacky” internet content), (7) commercialization
(rarely, it starts making money), and (8) death (it does not actually die, but
becomes obsolete and no longer talked about).
This life cycle outlines two directions of propagation. The horizontal
propagation, within a single platform is a “variations on a theme” approach,
until it is picked up by an aggregator and the vertical propagation starts, from
platform to platform, growing in popularity. Horizontal and vertical
propagation can function simultaneously, and on many levels, implying a rate
of success that can rarely be explained or predicted. Belgian cyberneticist and
meme enthusiast Francis Heylighen ventured in this grey area of meme
probability, but his mathematical models produced inconclusive data, due to
the fact that many assumptions had to undergo a simplification process,
making very important indicators, like “specific social, psychological, linguistic
and cultural factors that influence the propagation of a meme” impossible to
incorporate (Heylighen & Chielens, 2008, p. 17).
Heylighen mapped out several criteria, which, if met, could ensure a
longer lifespan for memes (1993). These criteria and Stryker’s life cycle try to
offer an understanding of how memes circulate, within meme aggregators and
in the context of sharing content via social networks. At this rate of
propagation, the main challenge for MAsis not, necessarily, to identify the
emergent memes, but to create platforms which dispose of ways to “grow”
memes locally, aggregating everything and giving the public the correct tools
to sift through the meme pool and help surface-out the next internet
sensations.
On the internet, memes are pieces of free-flowing “interactive
entertainment” (Stryker, 2011, p. 86), circulated by the power of the link. The
insight of internet meme creation and circulation patterns is valuable for site
developers. They created platforms that would cater to a complex experience,
the universal platforms where people could browse, create and contribute.
Throughout this paper we draw a clear distinction between creating and
contributing: creating refers to the act of producing new content online, with
the means offered by the platform (integrated picture editors, rage comics
builders, image macro meme generators), while contributing refers to
commenting and voting.
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This shift from passive audiences to active participants has greatly
changed the media industries. From Alvin Toffler’s prosumer (Toffle, 1980) to
Henry Jenkins’ participatory culture approach (Jenkins, 2006)scholars describe
a world where people browse and create, show casing their products, adding
meaning and context through discussion and interaction. Branded entertainment
greatly profits from this change, if the content and the contributions are read
as a market study: what does the audience like/dislike, what is the audience
interested right now.
In Spreadable Media (2013) Jenkins et al. focus on the shift from
distributing content to circulating it, “in ways which might not have been
previously imagined” (p. 2).Marshal McLuhan points out that on several
occasions that technological innovation and popular culture trends are
interdependent. In this context meme aggregators can and must exist,
becoming a prerequisite for the way people interact on their social networks.
Jenkins’s readability covers both the aggregation and the sharing strategies
which make it possible for memes to be re-aggregated and re-shared, remixed
and, at one point or another, die due to lack of votes or shares.
The need to aggregate internet meme comes from the vortex created
by the participatory culture framework, where the barriers for artistic
expression are low or none at all and where civil engagement mixes with the
quest for the “lulz” (here behaving like a measuring unit for a meme’s success).
The need to aggregate is a response to the needs of the audiences: to converge
and to spread, a pulsating motion that keep the meme-sphere and the internet
alive, where the consumers become “hunters and gatherers pulling together
information from multiple sources to form a new synthesis” (Jenkins, 2006),
this synthesis being the aggregator.
On the internet, the meme is the poster child for popular culture, it is
a text constructed from the various meanings appointed by the audiences
(Fiske, 2000), which makes reading popular texts a multi-layered cultural
experience, where a solid cultural background, competences and the correct
discursive skills are required. Popular culture stopped wearing the stigma of
inferior culture when the postmodern turn abolished the binary division
between high and low/popular culture. Electronic media and remix culture, in
the context of the postmodern aesthetics of popular culture formed the petri
dish for meme culture.
While the audiences’ incentives for create and circulate memes are
personal – it gives meaning to one’s day to day life (Fiske, 2000)–, meme
aggregator platforms create a commodification cycle, where feuds like
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
“«You’re stealing our memes!» screams 4chan. «You’re profiting off our hard
work!» cries Reddit.” (Stryker, 2011, p. 170) are not uncommon (we will not
discuss copyright infringement and online legislation on meme aggregators,
but it could be the subject of an extended paper). Websites like Know Your
Meme and Encyclopedia Dramatica are often criticized for deconstructing,
explaining and adding context to memes, arguing that the pleasure of the
meme lies in the decrypting, using one’s personal popular culture reference
arsenal.
While platforms like 4chan are creation hubs that provide the cultural
context, meme aggregators are perceived as nurseries, artificially created
platforms that want to commodify the memes.
A plea for Reddit: relevancy and inner workings
In June of 2005, web developer Steve Huffman and internet
entrepreneur Alexis Ohanian set out to build a new kind of website, where the
readers would decide what content is relevant and worthy to be featured on
the front page, rendering the position of editor obsolete. People would submit
links and then vote, creating a democratic news bulletin board system called
Reddit.
Reddit is a community creating engine for different areas of interest,
rather than a single community, manageable through subreddits. Each
subreddit is a distinct community, with its own purpose, rules, standards,
readership and leadership, something of a free information market, where the
creator of a subreddit becomes its moderator.
Ohanian described the Reddit venture as hard to manage within the
given architecture of the platform: “When you’re trying to build a community
from scratch, you need a simple system to encourage participation” (Ohanian,
2013). They implemented an array of features that would determine people to
spend time on the site: rewards for active redditors (karma points, trophies),
comment section (adding context and humor), freedom to create (almost) any
subreddit, friend lists and more. Reddit is open source, so anyone can
contribute with features, translations or fix bugs. All the secreate a platform
where people want to spend time, the alexa.com rank standing proof: 59
global rank and 24 US rank (April 2014).
As a meme aggregator site, Stryker considers Reddit interesting and
important for three reasons. (1) “It acts like a gateway between 4chan and the
rest of the internet.” 4chan’s content is ephemeral and unedited, sometimes
unpleasant and on the edge of legality, so redditors take upon themselves to
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sift through 4chan. (2) “It’s a place where the mainstream media has recently
gone to routinely scrape through content for news”. This is a direct reference
to what we stated earlier, that platform like Reddit, with their two-directional
voting systems, can be read like a market study (what are people most
interested at this moment, news wise). (3) “It facilitates meme creation that
rewards users in a way that 4chan doesn’t”, rewards that can take various
forms. In some aspects, Reddit behaves like the anti-4chan. While both are
anonymous, Reddit enforces some standards and a reddiquette, something
unheard of on 4chan (no trolling and attacks, no personal information leaks,
no insults, constructive criticism).
Reddit is a platform situated halfway between the genuine meme
creation hubs, like 4chan, and the mainstream media, enforcing its authority as
a highly important social news and entertainment platform, with a crucial role
in meme creation, aggregation and popularization. Its architectural features
and user-driven democratic style of functioning render Reddit and the meme
subreddit as one of the most important and interesting place on the internet to
study memes in their natural habitat, recommending it as the perfect starting
point for this reseach.
Research Design
We are witnessing an emergent type of economy, that of sharing
content via meme aggregator sites, an economy based on this loosely defined
currency of the “lulz” and where the memes embody the cultural capital.
Creating an abstract taxonomy of the platforms that host content that carries,
intrinsically or not, the very sought after “lulz” can emphasize our current
knowledge of popular culture and how it circulates, what makes internet users
prefer certain platforms (in an “all links are created equal” virtual world) and,
maybe, become a reference point for those who are ready for a venture in the
business of aggregating and monetizing content.
Data regarding how meme aggregators work and behave is very
limited to none, Netizens are rarely told upfront where the content comes
from (given that many platform tend to appropriate the content they
aggregate, applying watermarks) or in what way the content is curated and
arranged, or what are the users actually giving up (personal data-wise) for
being a living part of the community that will decide what people will share in
the next period of time.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
Some architectural feature of the platforms that take upon themselves
to suggest, structure, popularize and later monetize internet memes are closely
related to the manner in which the content is spread, appreciated or remixed.
These features consist the starting point for creating a taxonomy of meme
aggregators characteristics, circumscribing them in a manner that will suite
virtually any such platform on the internet. Creating this classification is the
main goal of this research, and in doing so we (1) identified the most popular
meme aggregator, (2) isolated a set of criteria that characterize such platforms
and (3) made a classification of meme aggregators based on said criteria. In
this sense, this research paper endeavors to answer the following questions:
(RQ1) Which are the most popular and relevant meme aggregators?
(RQ2) What are the main and most common features of meme
aggregators?
(RQ3) To what extent can people browsing meme aggregators decide
what content should get more attention?
(RQ4) Which architectural features are more appealing to internet
users?
Methodology
In an aforementioned section on Reddit we presented the relevancy of
this particular platform, how the content is structured and edited, and by
whom. Acknowledging reddit.com as an important aggregator, the subreddit
/r/memes has been selectedas the starting point for this research.
Furthermore, it must be reiterated that a conceptual change in the meaning of
the term “meme” has occurred over time. While all content can become
memetic, in many virtual places this term solely describes image macro-type
memes. The research interest is on internet memes, and while it cannot be
denied what the internet understands through “memes”, this must be taken
into account when interpreting the results.
Having established this terminological issue, we proceeded with a
screen scraper (automated data collection tool, Helium Scraper version 2.4.0.2)
that collected the URLs of 500 meme thumbnail trending on /r/meme in
March 2014. Using the same software we created a script that would
automatically insert each URL in the Google Images search engine. This
retrieved similar images from around the internet and web results for pages
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that include matching pictures2, automatically omitting if an entry appeared in
repeated forms on the same page, eliminating duplicate entries. If this
automated filtering would not have existed, the final platform tally could have
been partial to meme generators (a site typology explained in more detail in
the analysis section), which usually have a large number of entries on the same
image macro, on multiple webpages. It must be also mentioned that in the
cases of memes based on famous or iconic images (screen captures from
movie, portraits, logos et cetera), which might have appeared on nonaggregator sites, these results were eliminated in a threshold filtering and a
manual filtering, detailed below.
After introducing the 500 URLs in the image search engine we
retrieved a database of over 26,000 entries. Consecutive series of refining and
filtering condensed the previous database to a factor of 63%, the final webpage
count being 9,616 unique websites, with different occurrences indicators,
showing the number of times those sites were listed as featuring memes (for
example reddit.com had an indicator of 762, while almost 70% of the sites had
an indicator of 1).
From top 80 to top 52, and to the final 30
At this point, we considered the occurrence threshold to be 30, further
shrinking the work database to 80 websites, from the total of over 9,600. The
next step was a manual screening process, to exclude top sites that could not
be circumscribed as meme aggregators (video sharing sites, social network
sites). At this point, the work database contained 52 platforms.
Taking into consideration that certain anomalies could have occurred
in the image search process, given that some meme aggregators host their
content externally and are not indexed by search engines, thus not showing up
in the database with their real occurrence indicator, we decided on a
normalization process that would include a quantifiable indicator of their
relevancy, namely their internet ranks. Alexa.com is considered the authority
in the field of web metrics and traffic indicators, providing a daily updated
rank that shows an estimate of the site’s popularity. This is calculated using as
prime indicators the average daily views of the site and page views in the last
three months.
2
For more information on how Google Images search by URL functions, you can consult the
Google support entry on this topic.
support.google.com/websearch/answer/1325808?p=ws_images_searchbyimagetooltip&rd=1
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
The Alexa rank for the top 52 platforms by number of occurrences
(spanning from 762 to 31) were retrieved using the same screen scraper. Top
52 was rearranged according to those ranks and given new ID numbers
accordingly (from 1, the best ranked to 52). These 52 most important platforms
had, at this point, two ID numbers (occurrence ID and alexa.com ID), and in
order to normalize the top, we calculated the average of the two IDs and then
arranged them in ascending order3. After this final operation, we created a top
30 most relevant meme aggregators, which would now be subjected to a new
level of analysis.
The analysis grid
We isolated a collection of criteria (technical features) that would
largely suite any such platform, constructing a binary analysis grid (1 if the
characteristic in met by the platform, 0 otherwise). These features were
grouped in, what we considered to be, six key focus points, building blocks of
meme aggregator platforms, describing major actions like:
(1) Browsing: features concerning how the content can be navigated;
(2) Content: what form of content is being aggregated (images, image
macros, GIFs, videos);
(3) Contributions: comments, voting systems for both comments and
content;
(4) Authentication: what must a user give in order to become a part of
the decision making process;
(5) Account and community shaping: features that go beyond those of
solely aggregating content, referring to the platforms that provide the
means for users to interact with other users, establishing social
connections and also proposing a loyalty bond with the platform.
(6) Creation: content creating means implemented on the platform (recaption module for image macros, picture editor or any other specific
meme builder).
3
Here is an example, to better understand the process. In top 52, the site cheezburger.com had an
occurrence number of 88, which made it have an occurrence ID of 22 (it is the 22nd site if using
the number of occurrences as ordering criteria). According to alexa.com, it had a global rank of
1,007 (the 1,007th popular site on the internet), giving it a rank ID of 4 (the 4thsite if using the
Alexa rank as ordering criteria). The average of the two IDs is 13 (22 and 4). If using this
average ID as ordering criteria, cheezburger.com holds the 9th place in our final meme
aggregator top.
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FLAVIA ŢĂRAN
These are the six criteria on which the taxonomy is based, condensed
later in four modules. We interrogated the 30 meme aggregators, one of the
early results being a clear divide on the basis of two needs, creation and
browsing: ten creation oriented platforms (meme generators) and twenty
browsing oriented (these do not dismiss the creation process, but it is not the
main feature).
Formal concept analysis (FCA). Lattice Miner
Formal concept analysis (FCA) is part of the interdisciplinary filed of
information studies and a branch of applied mathematics, with a practical use
for data analysis and knowledge processing. The result of FCA is a concept
hierarchy derived from a collection of objects and their attributes/properties
(Ganter & Wille, 1999). We will not submerge in the mathematics of FCA, but
briefly explain how it is used as a data analysis tool.
The basic data type for FCA is called a formal context, visualized as a
table, the rows are objects (in the case of this research, the sites) and the
columns are the attributes/properties (here
the technical features of the sites). Between
the objects and attributes a binary relation
must exist (in the form of ones and zeros, for
example), but not every object-attribute pair
needs to be related (creating a partial order).
The formal context is transformed into
a concept lattice, a mathematical structure.
The visualization method for a finite
Figure 1: A Hasse diagram4 with a
three element set {x, y, z}.
partially ordered set is the Hasse diagram
(Figure 1).
Pairs of formal concepts can be partially ordered by the relations
between their sets of objects and attributes, with an end result of sub-concepts
and super-concepts, forming a concept hierarchy, formally called a concept
lattice or Galois lattice. In order to visualize and explore these lattices we used
Lattice Miner, a tool that would construct and draw lattices. However, if a
4
Image retrieved from Wikipedia Commons.
http://commons.wikimedia.org/wiki/File:Hasse_diagram_of_powerset_of_3.png (April 22, 2014)
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
large dataset with many relations must be manipulated, this kind of
visualization becomes unreasonable to display, this being the main argument
for which the initial set of technical features was broken down into six subsets,
creating a number of smaller conceptual landscapes. Using Lattice Miner to
isolate re-occurring features, we formalized criteria clusters, a syntagm that
will be often used throughout the paper, which represents nothing more than
a lattice sub-concept, with complementary fine tuning if needed. We nested
and arranged these sub-concepts, creating a tree diagram, the taxonomy of
criteria clusters for meme aggregator sites, with examples for every cluster. A
taxonomy of meme aggregators could be arranged if the criteria clusters
would be further grouped. However, this approach would create a very
specific taxonomy of architectures, which we predict could describe a minute
number of platforms for every block of features, rendering this theoretical
model unusable for a large number of meme aggregators.
Limitations and advantages
When working with automated data collection tools and large datasets,
anomalies and errors can occur, and sometimes they are hard to trace and
eliminate. Even though we closely and sometimes manually screened, filtered,
normalized, made corrections and adjustment to the dataset, a small error
margin is expected. Furthermore, we greatly relied on the Google Images
search engine, even though it is known that some platforms host their content
externally and that content is not always indexed by search engines,
explaining our effort to normalize our findings using somewhat objective and
impartial data (alexa.com) in order to create our list of most relevant meme
aggregators. The top 30 created to serve as a sample for this experimental
research was created on the basis of our needs and critical decisions, and it
should not be taken as the absolute top of meme aggregators.
When creating the taxonomy, the main focus was to create criteria
clusters that are both not too general and not too specific, so that the end result
would apply not only on one platform, but on a larger number. With this in
mind, we decided on a more characteristics/modules-based approach, rather
than on a clear architectural mapping of sites, considering that, maybe, some
website are not the results of punctilious planning, but of some compromises,
or are cost related.
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FLAVIA ŢĂRAN
However, because we used automated data collection and analysis
tools we manages to work with large datasets in a more objective manner, in
an attempt to create a larger picture of what is happening on the web and in
the realm of memes. Furthermore, using formal concept analysis tools we
managed to create comprehensive conceptual landscapes for describing meme
aggregators.
Analysis
The visual representation of the taxonomy of criteria clusters for meme
aggregators (Figure 2) utilizes, in a compact and methodical way, the six
criteria pillars outlined in a previous section, showcasing a balancing act
between intentional site features and amateurish endeavors of monetizing
memes, content and code, browsing and creating.
The last level of the tree diagram offers examples of sites that
illustrate a certain set of criteria, but the examples are not singular (a platform
can illustrate several sets of characteristics). This is the result of our not too
narrow, not too wide approach on clustering the criteria. If the criteria would
be grouped in a too specific, the result would be a narrow description of a
singular platform, while a two loose grouping would leave a lot of space for
interpretation. Factoring all these in our analysis, we created a taxonomy of
meme aggregator characteristics, rather than a taxonomy of meme aggregator
sites, allowing adjunctions to this framework.
The six pillars were condensed in four modules (as visualized in
Figure 2), and while all four can be found in several sites, meme aggregators
can exist with only some of them, with possible compromises in
thefunctionality sector, as we will highlight in the sections below. These
modules reflect specific actions that one can engage when on a meme
aggregator: (1) browse, (2) contribute, (3) create and (4) upload or submit
URLs. Combinations of these modules denote flexibility and a keen interest of
the web developers to give the users the correct tools and features to engage
with the content. The following analysis dissects some of the criteria clusters,
branch by branch, in an effort to explain what makes a platform more enticing
that another.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
Figure 2: The Taxonomy of meme aggregators (criteria clusters approach)
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FLAVIA ŢĂRAN
Table 1: Description of the criteria clusters from Figure 2
Criteria cluster
Blog-Type
Description
The content is arranged in reverse chronological order, provided by
one/several moderators. One cannot create or contribute; it behaves
much like a blog, where the content can be browsed and interaction
equals commenting.
Autopilot
It runs autonomous, automatically aggregating content from
one/several sites; no moderation and interaction with the content is
limited or none.
All Inclusive
Diverse content forms (images, image macros, videos, GIFs) for a
complete meme intake.
Slice of the Meme-Sphere Provides only some forms of memes.
Scientific
Memes are aggregated, researched and explained (in a scientific
manner).
False
Aggregates various content, with a popular meme/funny category;
not a meme aggregator per se, but a content aggregator with a
popular meme section.
Ethnic
Memes in other languages, with content specific to a certain
nation/ethnic group; a specific cultural background is sometimes
needed.
Community Building
Tools for 2nd level interaction: private messaging, chat, following
activity, creating a profile; loyalty towards the platform is being
repaid: karma, trophies, achievements.
Utilitarian Account
The optional/mandatory account serves solely as an activity
dashboard, monitoring votes, comments, content.
Userocracy
The users are given the tools to up/down vote, like/dislike content,
comment and up/down vote the comments; the best memes and
the most popular opinions rise to the top.
Free Userocracy
Creating and contributing is anonymous/no account; prone to
cyber-attacks, which can result in artificial vote pumping.
Conditioned
An account is needed in order to create and contribute
Userocracy
Partial Userocracy
Users can vote, one/two directional system(may or may not be
conditioned to create an account).
Aggregate & Create
Main focus on aggregating and browsing, but features basic tools
for creating content (usually an image macro builder).
Picture Editor
Includes a more or less complex picture editor (crop, color
correction).
Rage Comic Builder Includes a builder for rage comic-type memes.
Straightforward
Content can be uploaded/submitted via URL; no builders of
editors.
Meme Generators
Specialized in creating image macro-type memes; not very
browsing friendly, the landing page usually feature image macro
templates, watermarks are added, authentication not usually
needed, interaction with the content (vote, comments) limited or
none.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
The Relative Popularity Criteria Indicator (RPCI)
The top 30 most relevant meme aggregator sites was constructed using
a rather complex algorithm, data collected automatically, manual filtering and
a normalization process using objective metrics provided by alexa.com.
Considering this process thorough and the end result relevant, we produced a
relative popularity indicator for cluster criteria. The goal of this indicator is to
add context to someof the criteria clusters. We consider the indicator relative
because the popularity of a certain platform is not necessarily the result of a set
of implemented features. The RPCI is an average of the ID numbers belonging
to the platforms in the example boxes. The smaller the RPCI, the more popular
the criteria cluster is, being represented by high ranked platforms with high
occurrence numbers for popular memes (see Table 2). Given the intrinsic
relative nature of the indicator, it will only be used to create context for binary
divisions of criteria (All Inclusive vs. Slice of the Meme-sphere, Userocracy vs.
Partial Userocracy). The scarcely used throughout the paper and the need to
create such an indicator can be explained by the need to contextualize the
popularity of certain platform with a metric unit.
Table 2: Relative Popularity Criteria Indicator (RPCI)
Criteria cluster
RPCI
Blog-Type
24.5
Autopilot
27*
All Inclusive
7.3
Slice of the Meme-Sphere
15
Scientific
7*
False
10*
Ethnic
22
Community Building
10.1
Utilitarian Account
20.2
* the average is the rank of a single platform
Criteria cluster
Userocracy
Free Userocracy
Conditioned Userocracy
Partial Userocracy
Aggregate & Create MA
Picture Editor
Rage Comic Builder
Straightforward MA
RPCI
7.4
5*
7.8
21.25
10.7
9.6
15.5
19.75
Of content and forms (Browsing, content related features branch)
In order for a meme aggregator to be profitable, people must spend
time on the platform, creating or consuming, time converted in advertising
revenue. The Internet Zeitgeist is not sensitive to the form of the meme –
image, image macro, video, GIF or text –, but the Netizens and the devices
used by them are. If comparing the RPCIs of the cluster criteria for content
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FLAVIA ŢĂRAN
forms, the All Inclusive MA, with its variety of meme forms appears to be
more popular than the Slice of the meme-sphere MA (7.2<15). A complete
meme-intake experience would include memes of all forms, shapes and sizes,
and in the context of platform which “discriminate” on the basis of form (due to
lack of interest or technical know-how) could be considered a shortcoming of
the platform. 9GAG, a very popular MA platform, has evolved over time so that
it can cater to any type of content. 9gag.com was initially image-oriented, then
script to support GIFs was added, and it later launched 9gag.tv (with video
links on 9gag.com), creating a well-rounded experience, to name one example.
When the criteria clusters referencing a platform’s content were too
specific to formalize and integrate in the aforementioned criteria cluster, we
created what seem to be exception (illustrated with a singular entry), like
knowyourmeme.com and imgfave.com. These, however, are not anomalies or
exceptions, but two very distinct cases of platform, where not only the form,
but the also the structure are considered relevant. Even though so far we have not
identified a platform similar to knowyourmeme.com, in content, architecture,
structure and inner workings (submitting content procedure for example), the
entry remains open for additions. Imgfave.com, a very structured image
repository, nudged its way to our final platform count due to rather popular
sub-sections/community with funny content and GIFs, earning the title of
False MA, but an MA nonetheless.
Browsing and mobility (not featured in Figure 2)
The decision not to feature these browsing and mobility patterns
(explained in detail in Table 3) comes as a result of the not too narrow, not too
wide take on website features. While it is important for a user to browse
through the content in a comfortable manner, this is too closely related to the
forms of content and the way they are stored (Reddit is a link aggregator, so it
will always link externally, thus making browsing slowly on the desktop
version, while the mobile application behaves in a very different manner).
Even though these features are too specific for the criteria cluster taxonomy,
they need to be mentioned as characteristics of meme aggregator sites.
The mobility option within a platform can reflect the form, even the
content of some memes. For example, some have created memes that would
work only if the content would be scrolled, with the punch line at the end of
the scrolling process. This type of content would die if featured in a wall of
thumbnails. Browsing-sensitive content is a new reality of internet memes, so
browsing options can make the difference in a meme’s life.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
Table 3: Browsing and mobility patterns*
Pattern
Description
superficial
& Two ways of browsing the content: superficially
meme-by-meme
scanning thumbnails of browsing through every
browsing
meme, previous-next.
meme-by-meme
Scrolling through memes (infinite scroll or
browsing
numbered pages) and previous-next browsing (a
more thorough approach).
slow browsing
Each entry is a separate page/external link, resulting
in a click &back button browsing, inherently slow.
examples
funnyjunk.com
memeguy.com
9gag.com
imgfave.com
dailyfailcenter.com
reddit.com
knowyourmeme.com
tickld.com
1cak.com
* the examples are from the 20 browsing oriented platforms, minus the two Exclusively browsing ones
The trade-off (Contributing branch)
This is the branch where the staple barter of the internet happens:
personal data for access. When creating an account, the amount of personal
data asked of users can vary. It is very common for Sign Up forms to include
Facebook, Twitter or other social media integration, usually as an option to
entering your e-mail address (see Table 4). The trade-off translates into access
to the decision-making table: what will the most popular memes be, what will
people share on their social networks in the near future. This trade-off can be
more or less favorable for the user.
Table 4: Data on sign up features*
Feature
Facebook integration
Twitter integration
Google+ integration
Yahoo! integration
E-mail address
E-mail and at least one social network integration
Only e-mail address (no other integration)
Username and password
Only Facebook integration
More information (birthdate, sex)
No sign up required
From which are meme generators
%
33.3%
16.6%
16.6%
3.3%
46.6%
30%
16.6%
13.3%
quickmeme.com
10%
36%
63.6%
*calculated from the total of 30 platforms
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FLAVIA ŢĂRAN
We must consider the next two levels of human interaction within
platforms that (may or may not) require sign up. The 1st level of interaction
refers to co-commenting on the same post or replying to a comment, a form of
interaction visible and open to everyone. The 2nd level of interaction is closely
tied to community-building features implemented on the platform (create a
profile, chat or send private messages to other users, create a friend list) and
the features for creating a loyalty bond with the platform (karma points,
trophies, awards, badges). In this sense, we evaluated the authentication
process in two ways: the one that leads to community shaping and a deeper
connection with the platform, and the one that leads to a utilitarian account
(this account is used as an activity dashboard).
Community building can determine users to spend more time on the
platform, engaging in both meme consumption and creation, while socializing
with other meme enthusiasts. Platform like FunnyJunk and Reddit have large
followings due to these 2nd level interaction features, transforming them in
genuine creation and debate hubs.
The decision-making process (Contributing branch)
People accessing meme aggregator sites do it for several reasons: to
browse (with the possibility of sharing memes on their social networks),
engage with the content and with other users (through comments and votes),
or to create new content. Contributing with comments and votes is the most
mobilizing and often most clear and quantifiable aspect when describing
meme aggregator sites. The comments add context and humor to the meme,
and if the comments, as well as the posts can be up/down, the most popular
content and the most popular opinions will always rise to the top, even
spawning new memes.
This creates a democratic-like system within the meme aggregators:
the userocracy. The users are in control, while their power and willingness to be
a part of this process shape, in a fundamental way, the life of internet memes.
The Partial Userocracy is an oxymoron: if the operations are limited (only
voting features implemented), then it defies the meaning of the userocracy.
Regardless, within this complete/incomplete binary division, preferences can
be formalized (RPCI 7.4 < 21.5) and reveal important features of MAs, shaping
the bigger picture. We must emphasize that these number are relative and not
necessarily a result of these criteria clusters: sites are rebuilt, some architectural
features become the norm, so we cannot interpret the relation between some
features and popularity, but we can speculate and re-arrange the criteria to
create broader contexts for popular sites.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
The creating & uploading branch
The human is often lost in the process of contributing with content to a
MA platform. While commenting is nominal to some extent, the meme as a
volatile cultural product and the bond with the original creator can easily be
severed. Appropriation happens when a platform (automatically or not)
adds a watermark to the content or does not offer the original source, if
there is one. This can have serious repercussions (a number of web comics
and photographers have sued aggregators for copyright infringement), but
for the regular user, this is not usually the issue.
In this scenario, some meme aggregator sites try to embellish the
experience one has on the platform by offering creative tools on the go. The
Aggregate & Create sites may put to the user’s disposal image-macro builders,
picture editor with a variable number of functions or rage comic builders. This
enhances the experience and can determine people to spend more time on the
platform, creating new content. The Straightforward MA is the platform
where one can only upload content or provide the URL. This can reflect on the
time spent on the platform and on the ratio of novel and exciting content to
second-hand memes (RPCI 10.7< 19.75).
Even more so, when uploading original content on MAs or when
remixing visual content, the author is asked to provide a title for the creation, a
bate to attract people into clicking. When the content is uprooted and reaggregated, the title, which may contain a catchphrase or the punch line can be
lost. Having the tools for binding the text and the image in the upload/submit
form could be considered an advantage, for both the creator and for the life of
the meme.
The Meme Generators
The Meme Generator platform behaves in a very distinctive way. Even
though we see the MG as a separate part of the meme aggregator family, the
aggregation is a minute part, a side effect of the creation process. The meme
generator is a platform that offers a single form of content: the image macro
meme and it aggregates templates. Netizens can add new captions to already
existing templates or provide their personal visual content. What the meme
generator platform has to offer is a large database of visual content and a
module for adding text, upper and lower caption, usually with the default
Impact font.
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FLAVIA ŢĂRAN
A possible life cycle of an image macro meme could be the following:
somebody add an image with a witty caption on a MA site, the image is
stripped of its original caption and remixed, but still using the original caption
as a pattern, the template is uploaded on a MG site where people try to
produce the most enticing and humorous remixes, these are picked up by
MAs (completing a circle), the new image macro is studied by Know Your
Meme, waiting for a status: Confirmed or Dead Pool.
From a functional standpoint, MGs are more rudimental than MAs,
using very little or none of the features from the browsing and contributing
modules, being specialized in few things: uploading/submitting URLs and
adding captions. We extracted the next reoccurring characteristics (some
explained in more detail and with examples in Table 5), in order to create a
better understanding of these platforms:
not very contributing oriented (the comment section is a rarity);
not very browsing-friendly;
sign up is rarely required, especially when it comes to recaptioning memes (may be required for uploading templates);
voting system and sorting by popularity options may exist
(Democratic MG);
some platform may explain the origin of the template and the
pattern the caption should follow (Explanatory MG);
some platforms are stripped from any other functionalities and
only serve as a template database with a re-captioning feature
(Pure MG).
Table 5: Meme Generator characteristics and examples
Characteristic
Ethnic
Explanatory
Democratic
“Pure”
96
Explanations
Examples
Captions mostly in other languages; haciendomemes.com;
some image macro templates and text memegenerator.es
are specific to a certain ethnic group/
country.
The caption pattern is explained, so haciendomemes.com; makeameme.org;
that the memes are consistent.
memegenerator.net.
Feature a voting system, also more diylol.com; memecrunch.com;
browsing friendly.
memegen.com;
memegenerator.net; troll.me.
Sole purpose to create memes (no haciendomeme.com;
livememe.com;
comments, votes, account).
makeameme.org; memegenerator.es.
THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
Meme generator sites are tools used to produce content that will
usually end up on a meme aggregator because, in some cases, the MA does
not have a built-in re-caption feature or the user is not aware of that feature.
Regardless, meme generators are a subsection of meme aggregator sites, with
own rules and audiences, keepers of a very specific brand of internet memes.
We refrain from a clear statistical overview for this section of the
taxonomy due to the small size of our sample (only ten platforms), and even
though we feature them as highly specialized meme aggregators, their
architectural features are much more intricate and need a proper analysis
framework, different from the MA one we created for this research. An
extended paper on the structure and dynamics of meme generators could look
into the specifics of the technical layer of such platforms and how they are
used in the context of the “complete meme aggregator site”, which features all
four modules.
Discussions and conclusions
The clustering criteria approach, subjective as it might seem, brought
us closer to understanding the structure and dynamic of meme aggregator
sites, closer than a narrow but more precise description of architectural styles.
Our taxonomy of characteristics is modular, providing a framework ready for
adjustments and adjunctions. The broader discussion regarding this taxonomy
is closely related to the two layers of every new media object: the technical
layer and the cultural layer. The cultural production (the actual memes, but
also the opinions and catchphrases born in the comment sections, the votes
that propel or drown the memes) can only happen if the web developer
implements features to encourage these online behaviors. Meme aggregators
are part of the industry – IT and cultural –, capital is invested, used for
development or studies, in order to minimize the gap between the moneymaking idea and the actual implementation, gaps profoundly visible on sites
with a lower rank, trapped in the vicious circle of popularity and revenue
gained through popularity.
Given that websites can change and improve in functionality, the
examples chosen to illustrate our criteria cluster taxonomy are not set in stone
and can become obsolete at any moment in time. Pundits would argue about
the relevance of this rather ephemeral taxonomy, but we know that apart from
being a tool for identifying the most popular and sought after characteristics,
modules and meme aggregator sites, it raises new and troubling questions
about our browsing and consumption habits, web presence and comfort
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FLAVIA ŢĂRAN
patterns (feeling at large on a specific platform, creating and nurturing a social
network associated with a meme aggregator), only to name a few of the
research opportunities this paper opens.
Furthermore, the algorithm created to determine the most popular
and relevant meme aggregator sites of the moment (complete list plus Alexa
ranks in the Annex section, Table 6), can be improved and extended for other
types of visual content. The final tally of the most popular 30 meme aggregator
and meme generators sites is the result of automated and manual processing,
and while the endeavor to create such a top using an automated and self-made
tool could have left space for errors and anomalies to infiltrate, this is the first
such classification ever made, based on a research inquiry.
Our modular taxonomy defines meme aggregators as web platform
where people can ca do one, all, or a combination of the following: browse
memes, contribute (with votes and comments), create (with the means offered
by the platform) and upload content/submit URLs (original creations or not).
These four actions assure meme creation and aggregation, and empower
people to be part of popular culture. These actions can be broken down into
criteria clusters, but going all the way to the molecular level, to the exact
features and the specifics would render this model unusable. And so, to
answer RQ2, the most common features of meme aggregator sites reference
(1) content and content forms, (2) browsing patterns and mobility, (3) sign up
implementation, (4) commenting and voting features, (5) creating opportunities.
These are the building block we isolated in our analysis of meme aggregators,
even though not all are implemented on all platforms, so this knowledge can
be used to identify a platform’s shortcoming.
To answer the third research question, regarding the extent to which
users can comment and vote, we identified that this brand of contribution
entails a trade-off: data for access. While the type and amount of data one
must trade depends on what the web developer/web entrepreneur wished to
accomplish, on 30% of platforms one can choose from creating an account by
providing an e-mail address or by logging in with another account (Facebook,
Twitter, Google+ and others). However, MAs built on complete anonymity,
apart from most of the meme generators, can exist, funnyjunk.com being the
prime example, and a rather popular one (Alexa rank 2,321). But to answer the
questions, the userocracy and the partial userocracy are the extents to which
users can contribute, providing that the platform has the required features
implemented.
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THE STRUCTURE AND DYNAMICS OF MEME AGGREGATORS
While site popularity can be quantified using proper metrics, like
time and number of pages viewed (the way alexa.com is approaching this),
quantifying the popularity of certain architectures of meme aggregators is
impossible with the data we gathered. This impossibility is explained, again,
by the potential gaps between the cultural and the technical layer. The Relative
Popularity Criteria Indicator is a rather weak metric because it is based on
small samples and indicators of site popularity, so the popularity of the site
and the popularity of the criteria cluster cannot be separated, that is why the
RPCI is not used as a prime indicator in this research, but as a context
constructing one. In this case, we cannot pinpoint the most popular meme
aggregator site architectures, but what we can do is to see what modules are
implemented on high-ranked sites and draw individual conclusions (an
extended version of this paper would include questionnaires for MA users
and contributors).
Rehashing an idea emphasized throughout this paper, the problem
with meme aggregators is that they are, like the majority of websites, created
as revenue making machines, and for this to happen they need to create
interest. Even though some MAs could seem very nurturing for popular
culture and interested in mobilizing people into having a hands-on meme
experience, at the end of the day, the comments, votes, content uploaded or
created is money. But aside from this, understanding the structure and
dynamic of meme aggregators in an abstract manner, leaving aside the lines of
code and like buttons and embracing it as a Habermasian public sphere for all
that is memetic, not only adds meaning to our lives (in the words of Fiske), but
constructs a radiography of how we relate to internet content, out internet
communities, critical thinking and memes as a means to understand and
shape society.
To conclude, this paper on the inner workings of meme aggregator
has brought into perspective the technicalities of creating such a platform, the
features people have grown accustomed in their meme intake and an
innovative way of creating a top of the most popular MA sites. Combining the
rather subjective divisions with formal concept analysis tools, web metrics and
screen scrapers we comprised an extensive overview on how the technical and
the cultural layers intertwine in the field of meme studies.
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FLAVIA ŢĂRAN
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Annex
Table 6: Top 30 meme aggregators
ID
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30
Occurrence ID*
762
383
146
459
271
118
227
192
83
167
355
123
261
77
134
48
57
248
138
40
63
104
316
127
64
34
114
49
34
37
alexa.com rank**
62
1,237
51
5,503
2,124
280
2,383
4,135
1,007
10,801
26,442
11,111
43,826
13,139
30,716
1,007
1,610
109,818
70,106
1,157
14,108
75,552
706,923
238,416
50,957
1,300
310,868
28,095
8,280
14,151
Website
reddit.com
quickmeme.com
imgur.com
memegenerator.net
funnyjunk.com
9gag.com
knowyourmeme.com
memecenter.com
cheezburger.com
imgfave.com
memecrunch.com
imgflip.com
troll.me
makeameme.org
risovach.ru
memebase.cheezburger.com
tickld.com
memeguy.com
diylol.com
livememe.com
dailyfailcenter.com
memegen.com
thefunniestpictures.com
haciendomemes.com
memecreator.org
themetapicture.com
redditpics.com
memegenerator.es
cuantocabron.com
1cak.com
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*Number of times the website was listed as featuring memes, after the Google Image Search step.
** Data collected from alexa.com in March 2014
102