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2012, Euro-Par 2012 Parallel Processing
The tremendous advances in wireless networks, mobile computing, and sensor networks, along with the rapid growth of small, portable and powerful computing devices, offers more and more opportunities for pervasive computing and communications. This topic deals with cutting-edge research in various aspects related to the theory and practice of mobile computing or wireless and mobile networking. These aspects include architectures, algorithms, networks, protocols, modeling and performance issues, data management, ...
IEEE Journal on Selected Areas in Communications, 2000
Mobile computing is a new computing paradigm in which mobile devices are used to access information from anywhere, at any time. Wireless network greatly enhances the utility of a portable computing device. The field of mobile computing is merger of the portable computing device and wireless communication with the aim of providing seamless computing environment for mobile users. Mobility implies that network needs to cope with moving users. Wireless communication faces more obstacles than wired communication due to environmental interferences. As a result wireless communication is characterized by lower bandwidth, higher error rates and more frequent disconnections. Mobility can also cause wireless connectivity to be lost or degraded. Unlike typical wired network, number of mobile users varies dynamically and large convention and public events may overload the network capacity. Mobile devices are characterized by smaller size, light in weight and low power. Hence while designing wireless networks as well as mobile application softwares all these issues should taken in consideration.
A WILEY-INTERSCIENCE PUBLICATION
This book is intended for researchers and graduate students in computer science and electrical engineering, and researchers and developers in the telecommunications industry. Although much has been written, especially recently, in this rapidly growing field, no other book treats problems in wireless networks from a computer science perspective, although a number of books that follow the engineering approach exist. The editor taught a computer science graduate course with the same title and contents as this handbook, but was not able to find any book that covered even half of the topics covered here (the course outline and transparencies for lectures given by me in the course can be found at www.site.uottawa.ca/~ivan). This handbook can be used as a textbook and a reference for use by students, researchers, and developers.
Telematics and Informatics, 2001
IEEE Access, 2017
Mobile computing is human–computer interaction by which a computer is expected to be transported during normal usage. Mobile computing involves mobile communication, mobile hardware, and mobile software. Communication issues include ad hoc and infrastructure networks as well as communication properties, protocols, data formats and concrete technologies. Hardware includes mobile devices or device components. Mobile software deals with the characteristics and requirements of mobile applications. Mobile computing is increasingly becoming more powerful and more affordable paving the way for solving problems in many emerging applications. In this paper we also see the limitation and devices of the mobile computing environment. There are many important practical issues which are also cover in this paper.
Nordic Design Research Conference, 2007
A. Morigi (a cura di), Cervia. Archeologie e storie di terre e di acque, Cesena 2024, pp. 63-75., 2024
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