Abstract. In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning... more
Abstract. In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning system is interpreted as a workflow that provides tools to guide individual and group learning processes. There is a plethora of learning environments but the collaboration management and definition is only included intrinsically, while in this approach is explicitly included as a first class citizen ...
Abstract. In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning... more
Abstract. In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning system is interpreted as a workflow that provides tools to guide individual and group learning processes. There is a plethora of learning environments but the collaboration management and definition is only included intrinsically, while in this approach is explicitly included as a first class citizen ...
In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning system is... more
In this paper we present a method for automatically generating a series of Collaborative Multiplatform Scenarios based on Interactive Learning Objects. The overall learning process of a learner interacting with an eLearning system is interpreted as a workflow that provides tools to guide individual and group learn-ing processes. There is a plethora of learning environments but the collaboration management and definition is only included intrinsically, while in this approach is explicitly included as a first class citizen and spread over the whole process. On top of classical standards used for specifying learning objects, a meta-description of scenarios is defined based on an extension brought to UsiXML, a XML-compliant User Interface Description Language. Describing a user interface in this way facilitates the automated generation of user interfaces over multiple compu-ting platforms while maintaining portability and consistency between the multiple versions. Finally, the extension brought to UsiXML is intended to support the in-teraction description via Learning Objects. This approach is illustrated based on Claroline, an open Source eLearning and eWorking software platform allowing teachers to build effective online courses and to manage learning and collaborative activities on the web for the learners.