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      SemioticsDigital HumanitiesVisual SemioticsVideo Games
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      Digital HumanitiesDigital MediaMobile TechnologyVideo Games
C’est à partir du constat que les jeux vidéo sont devenus un média important dans nos sociétés qu’est venue une réflexion sur ce qu’ils peuvent nous apprendre de nos représentations. Au travers des city builders, ces jeux de simulation où... more
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    •   4  
      UrbanismeSimCityJeux VidéoCity Building
This article has three objectives. It first examines whether the latest version of SimCity can achieve learning objectives related to systems thinking, problem solving, creativity, and regional understanding in the classroom. Second, it... more
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      Urban PlanningPedagogyGamingSimCity
In this article, Pieter Smal analyses five tracks in pursuit of compositional balance: the usage of breaks and figurative silence in active ambient tracks.
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      Music TheoryVideo GamesMusic analysisMusical Analysis
In this paper we argue that the intermediaries supporting individual and community social empowerment (families, schools, youth and health services, both public and private, cultural and social entrepreneurs) could use video games so as... more
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      Game/Simulation use in educationVideo GamesMedia EducationMedia Literacy
The purpose of this study was to determine the potential power of teaching using urban simulation software such as the SimCity computer game (SC4), for educating master's students at Iranian Universities. This quasi-experimental study was... more
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      CreativitySerious GamesUrban SimulationSimCity
Idiosyncratic approach applying psychoanalytic theory to videogames such as MINECRAFT, DARK SOULS, KATAMARI DAMACY, SIM CITY and SKYRIM.
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      SociologyPhilosophy of TechnologyAnxiety DisordersViolence
What differentiates video games from other audiovisual media for popularising science lies in their capacity to transmit knowledge of complex systems through experimentation and experience. Moreover, as a form of popular culture, video... more
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      Video GamesVideo Game TheoryLudologyCivilization
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      Game studiesVideo GamesVideo Game TheoryVideogames