Department of Ultrasound, The Affiliated Dongyang Hospital of Wenzhou Medical University, Dongyang, 322100, China
Abstract:Dataset Distillation aims to compress a large dataset into a significantly more compact, synthetic one without compromising the performance of the trained models. To achieve this, existing methods use the agent model to extract information from the target dataset and embed it into the distilled dataset. Consequently, the quality of extracted and embedded information determines the quality of the distilled dataset. In this work, we find that existing methods introduce misaligned information in both information extraction and embedding stages. To alleviate this, we propose Prioritize Alignment in Dataset Distillation (PAD), which aligns information from the following two perspectives. 1) We prune the target dataset according to the compressing ratio to filter the information that can be extracted by the agent model. 2) We use only deep layers of the agent model to perform the distillation to avoid excessively introducing low-level information. This simple strategy effectively filters out misaligned information and brings non-trivial improvement for mainstream matching-based distillation algorithms. Furthermore, built on trajectory matching, \textbf{PAD} achieves remarkable improvements on various benchmarks, achieving state-of-the-art performance.
Abstract:With the advance of deep learning, much progress has been made in building powerful artificial intelligence (AI) systems for automatic Chest X-ray (CXR) analysis. Most existing AI models are trained to be a binary classifier with the aim of distinguishing positive and negative cases. However, a large gap exists between the simple binary setting and complicated real-world medical scenarios. In this work, we reinvestigate the problem of automatic radiology diagnosis. We first observe that there is considerable diversity among cases within the positive class, which means simply classifying them as positive loses many important details. This motivates us to build AI models that can communicate fine-grained knowledge from medical images like human experts. To this end, we first propose a new benchmark on fine granularity learning from medical images. Specifically, we devise a division rule based on medical knowledge to divide positive cases into two subcategories, namely atypical positive and typical positive. Then, we propose a new metric termed AUC$^\text{FG}$ on the two subcategories for evaluation of the ability to separate them apart. With the proposed benchmark, we encourage the community to develop AI diagnosis systems that could better learn fine granularity from medical images. Last, we propose a simple risk modulation approach to this problem by only using coarse labels in training. Empirical results show that despite its simplicity, the proposed method achieves superior performance and thus serves as a strong baseline.
Abstract:Adapter based fine-tuning has been studied for improving the performance of SAM on downstream tasks. However, there is still a significant performance gap between fine-tuned SAMs and domain-specific models. To reduce the gap, we propose Two-Stream SAM (TS-SAM). On the one hand, inspired by the side network in Parameter-Efficient Fine-Tuning (PEFT), we designed a lightweight Convolutional Side Adapter (CSA), which integrates the powerful features from SAM into side network training for comprehensive feature fusion. On the other hand, in line with the characteristics of segmentation tasks, we designed Multi-scale Refinement Module (MRM) and Feature Fusion Decoder (FFD) to keep both the detailed and semantic features. Extensive experiments on ten public datasets from three tasks demonstrate that TS-SAM not only significantly outperforms the recently proposed SAM-Adapter and SSOM, but achieves competitive performance with the SOTA domain-specific models. Our code is available at: https://github.com/maoyangou147/TS-SAM.
Abstract:Generative models have achieved remarkable success in image, video, and text domains. Inspired by this, researchers have explored utilizing generative models to generate neural network parameters. However, these efforts have been limited by the parameter size and the practicality of generating high-performance parameters. In this paper, we propose COND P-DIFF, a novel approach that demonstrates the feasibility of controllable high-performance parameter generation, particularly for LoRA (Low-Rank Adaptation) weights, during the fine-tuning process. Specifically, we employ an autoencoder to extract efficient latent representations for parameters. We then train a conditional latent diffusion model to synthesize high-performing model parameters from random noise based on specific task conditions. Experimental results in both computer vision and natural language processing domains consistently demonstrate that COND P-DIFF can generate high-performance parameters conditioned on the given task. Moreover, we observe that the parameter distribution generated by COND P-DIFF exhibits differences compared to the distribution obtained through normal optimization methods, indicating a certain level of generalization capability. Our work paves the way for further exploration of condition-driven parameter generation, offering a promising direction for task-specific adaptation of neural networks.
Abstract:Multimodal Large Language Models (MLLMs) have made significant progress in bridging the gap between visual and language modalities. However, hallucinations in MLLMs, where the generated text does not align with image content, continue to be a major challenge. Existing methods for addressing hallucinations often rely on instruction-tuning, which requires retraining the model with specific data, which increases the cost of utilizing MLLMs further. In this paper, we introduce a novel training-free method, named Piculet, for enhancing the input representation of MLLMs. Piculet leverages multiple specialized models to extract descriptions of visual information from the input image and combine these descriptions with the original image and query as input to the MLLM. We evaluate our method both quantitively and qualitatively, and the results demonstrate that Piculet greatly decreases hallucinations of MLLMs. Our method can be easily extended to different MLLMs while being universal.
Abstract:This work aims to address the multi-view perspective RGB generation from text prompts given Bird-Eye-View(BEV) semantics. Unlike prior methods that neglect layout consistency, lack the ability to handle detailed text prompts, or are incapable of generalizing to unseen view points, MVPbev simultaneously generates cross-view consistent images of different perspective views with a two-stage design, allowing object-level control and novel view generation at test-time. Specifically, MVPbev firstly projects given BEV semantics to perspective view with camera parameters, empowering the model to generalize to unseen view points. Then we introduce a multi-view attention module where special initialization and de-noising processes are introduced to explicitly enforce local consistency among overlapping views w.r.t. cross-view homography. Last but not least, MVPbev further allows test-time instance-level controllability by refining a pre-trained text-to-image diffusion model. Our extensive experiments on NuScenes demonstrate that our method is capable of generating high-resolution photorealistic images from text descriptions with thousands of training samples, surpassing the state-of-the-art methods under various evaluation metrics. We further demonstrate the advances of our method in terms of generalizability and controllability with the help of novel evaluation metrics and comprehensive human analysis. Our code, data, and model can be found in \url{https://github.com/kkaiwwana/MVPbev}.
Abstract:Exemplar-free class-incremental learning using a backbone trained from scratch and starting from a small first task presents a significant challenge for continual representation learning. Prototype-based approaches, when continually updated, face the critical issue of semantic drift due to which the old class prototypes drift to different positions in the new feature space. Through an analysis of prototype-based continual learning, we show that forgetting is not due to diminished discriminative power of the feature extractor, and can potentially be corrected by drift compensation. To address this, we propose Learnable Drift Compensation (LDC), which can effectively mitigate drift in any moving backbone, whether supervised or unsupervised. LDC is fast and straightforward to integrate on top of existing continual learning approaches. Furthermore, we showcase how LDC can be applied in combination with self-supervised CL methods, resulting in the first exemplar-free semi-supervised continual learning approach. We achieve state-of-the-art performance in both supervised and semi-supervised settings across multiple datasets. Code is available at \url{https://github.com/alviur/ldc}.
Abstract:Text-to-Image (T2I) generation has made significant advancements with the advent of diffusion models. These models exhibit remarkable abilities to produce images based on textual prompts. Current T2I models allow users to specify object colors using linguistic color names. However, these labels encompass broad color ranges, making it difficult to achieve precise color matching. To tackle this challenging task, named color prompt learning, we propose to learn specific color prompts tailored to user-selected colors. Existing T2I personalization methods tend to result in color-shape entanglement. To overcome this, we generate several basic geometric objects in the target color, allowing for color and shape disentanglement during the color prompt learning. Our method, denoted as ColorPeel, successfully assists the T2I models to peel off the novel color prompts from these colored shapes. In the experiments, we demonstrate the efficacy of ColorPeel in achieving precise color generation with T2I models. Furthermore, we generalize ColorPeel to effectively learn abstract attribute concepts, including textures, materials, etc. Our findings represent a significant step towards improving precision and versatility of T2I models, offering new opportunities for creative applications and design tasks. Our project is available at https://moatifbutt.github.io/colorpeel/.
Abstract:The multiplayer online battle arena (MOBA) genre has gained significant popularity and economic success, attracting considerable research interest within the Human-Computer Interaction community. Enhancing the gaming experience requires a deep understanding of player behavior, and a crucial aspect of MOBA games is matchmaking, which aims to assemble teams of comparable skill levels. However, existing matchmaking systems often neglect important factors such as players' position preferences and team assignment, resulting in imbalanced matches and reduced player satisfaction. To address these limitations, this paper proposes a novel framework called CUPID, which introduces a novel process called ``re-matchmaking'' to optimize team and position assignments to improve both fairness and player satisfaction. CUPID incorporates a pre-filtering step to ensure a minimum level of matchmaking quality, followed by a pre-match win-rate prediction model that evaluates the fairness of potential assignments. By simultaneously considering players' position satisfaction and game fairness, CUPID aims to provide an enhanced matchmaking experience. Extensive experiments were conducted on two large-scale, real-world MOBA datasets to validate the effectiveness of CUPID. The results surpass all existing state-of-the-art baselines, with an average relative improvement of 7.18% in terms of win prediction accuracy. Furthermore, CUPID has been successfully deployed in a popular online mobile MOBA game. The deployment resulted in significant improvements in match fairness and player satisfaction, as evidenced by critical Human-Computer Interaction (HCI) metrics covering usability, accessibility, and engagement, observed through A/B testing. To the best of our knowledge, CUPID is the first re-matchmaking system designed specifically for large-scale MOBA games.
Abstract:The rapid growth of large language models(LLMs) has emerged as a prominent trend in the field of artificial intelligence. However, current state-of-the-art LLMs are predominantly based on English. They encounter limitations when directly applied to tasks in specific cultural domains, due to deficiencies in domain-specific knowledge and misunderstandings caused by differences in cultural values. To address this challenge, our paper proposes a rapid adaptation method for large models in specific cultural contexts, which leverages instruction-tuning based on specific cultural knowledge and safety values data. Taking Chinese as the specific cultural context and utilizing the LLaMA3-8B as the experimental English LLM, the evaluation results demonstrate that the adapted LLM significantly enhances its capabilities in domain-specific knowledge and adaptability to safety values, while maintaining its original expertise advantages.