Conversations with: AI: Developer edition, #1
()
About this ebook
Conversations with: AI by Cyberwizard X Inc. Developer edition Volume 01 is a compilation of conversations with different Artificial Intelligence, to showcase and educate on the playability of Artificial Intelligence, and how it's much different than Machine Learning technology.
Xinc Cyberwizard
Writing thoughts, connecting interests, abilities, Chemistry, neural theory, philosophical debacles, interplanetary inductions, and beyond.
Related to Conversations with
Titles in the series (3)
Conversations with: AI: Developer edition, #1 Rating: 0 out of 5 stars0 ratingsHow to a Developers Guide in 4k: Developer edition, #2 Rating: 0 out of 5 stars0 ratingsHow to a Developers Guide to 4k: Developer edition, #3 Rating: 0 out of 5 stars0 ratings
Related ebooks
JavaScript Unlocked Rating: 5 out of 5 stars5/5Deploying Node.js Rating: 5 out of 5 stars5/5Learning DHTMLX Suite UI Rating: 0 out of 5 stars0 ratingsHTML5 for Flash Developers Rating: 5 out of 5 stars5/5HTML5,CSS3,Javascript and JQuery Mobile Programming: Beginning to End Cross-Platform App Design Rating: 5 out of 5 stars5/5WebSocket Essentials – Building Apps with HTML5 WebSockets Rating: 0 out of 5 stars0 ratingsBabylon.js Essentials Rating: 0 out of 5 stars0 ratingsHow to a Developers Guide in 4k: Developer edition, #2 Rating: 0 out of 5 stars0 ratingsJavascript Concepts: 1St Edition Rating: 0 out of 5 stars0 ratingsWeb Development with MongoDB and Node.js Rating: 0 out of 5 stars0 ratingsKnockoutJS Blueprints Rating: 0 out of 5 stars0 ratingsProfessional Papervision3D Rating: 0 out of 5 stars0 ratingsCoffeeScript Application Development Rating: 0 out of 5 stars0 ratingsWeb Design Blueprints Rating: 0 out of 5 stars0 ratingsLearn Microsoft Azure: Step by Step in 7 day for .NET Developers Rating: 0 out of 5 stars0 ratings.NET MAUI Cookbook: Build a full-featured app swiftly with MVVM, CRUD, AI, authentication, real-time updates, and more Rating: 0 out of 5 stars0 ratingsBeginning Mobile Application Development in the Cloud Rating: 0 out of 5 stars0 ratingsHow To Program A Mobile Game Rating: 4 out of 5 stars4/5Learning Bing Maps API Rating: 0 out of 5 stars0 ratingsInstant PhoneGap Social App Development Rating: 0 out of 5 stars0 ratingsASCII Shrug: An Overview of the History, Basics, and Challenges of Computer Science Rating: 0 out of 5 stars0 ratingsLeap Motion Development Essentials Rating: 0 out of 5 stars0 ratings
Intelligence (AI) & Semantics For You
Mastering ChatGPT: 21 Prompts Templates for Effortless Writing Rating: 4 out of 5 stars4/5The Instant AI Agency: How to Cash 6 & 7 Figure Checks in the New Digital Gold Rush Without Being A Tech Nerd Rating: 0 out of 5 stars0 ratingsCo-Intelligence: Living and Working with AI Rating: 4 out of 5 stars4/5Midjourney Mastery - The Ultimate Handbook of Prompts Rating: 5 out of 5 stars5/5Artificial Intelligence: A Guide for Thinking Humans Rating: 4 out of 5 stars4/5Nexus: A Brief History of Information Networks from the Stone Age to AI Rating: 4 out of 5 stars4/5Some Future Day: How AI Is Going to Change Everything Rating: 0 out of 5 stars0 ratingsCoding with AI For Dummies Rating: 1 out of 5 stars1/5The Coming Wave: Technology, Power, and the Twenty-first Century's Greatest Dilemma Rating: 5 out of 5 stars5/5Summary of Super-Intelligence From Nick Bostrom Rating: 4 out of 5 stars4/5Writing AI Prompts For Dummies Rating: 0 out of 5 stars0 ratingsAI Money Machine: Unlock the Secrets to Making Money Online with AI Rating: 0 out of 5 stars0 ratingsAI for Educators: AI for Educators Rating: 5 out of 5 stars5/5101 Midjourney Prompt Secrets Rating: 3 out of 5 stars3/5A Quickstart Guide To Becoming A ChatGPT Millionaire: The ChatGPT Book For Beginners (Lazy Money Series®) Rating: 4 out of 5 stars4/5ChatGPT For Fiction Writing: AI for Authors Rating: 5 out of 5 stars5/5The Secrets of ChatGPT Prompt Engineering for Non-Developers Rating: 5 out of 5 stars5/5A Brief History of Artificial Intelligence: What It Is, Where We Are, and Where We Are Going Rating: 4 out of 5 stars4/5The Roadmap to AI Mastery: A Guide to Building and Scaling Projects Rating: 3 out of 5 stars3/5Make Money with ChatGPT: Your Guide to Making Passive Income Online with Ease using AI: AI Wealth Mastery Rating: 1 out of 5 stars1/5Creating Online Courses with ChatGPT | A Step-by-Step Guide with Prompt Templates Rating: 4 out of 5 stars4/53550+ Most Effective ChatGPT Prompts Rating: 0 out of 5 stars0 ratings"Unlocking the Power of AI Prompts: A Beginner's Guide" Rating: 0 out of 5 stars0 ratings
Reviews for Conversations with
0 ratings0 reviews
Book preview
Conversations with - Xinc Cyberwizard
Random conversations
with Artificial Intelligence
BY CYBERWIZARD X
Introductory
DURING THE HEIGHT OF Artificial Intelligence adaption in the world of Mobile Applications, several different AI powered apps were conversate with about similar subjects, and these are some of the responses. These are educational and purpose for example of elasticity in prompt, and response adversity.
First, this is a few Conversations with Chat and Artificial Intelligence software model based on GPT.
Bing Chat GPT-4
PROMPT:
Can we make a webpage that can generate interactive scenes using megascans content api?
RESPONSE:
Creating a webpage that can generate an interactive scene in three.js using megascans api is not a simple task, but I will try to explain the basic steps you need to follow:
- First, you need to import the three.js library and the megascans api into your HTML file. You can use the script tags to link to the online sources or download them locally. For example:
~ index.html
- Next, you need to create a canvas element in your HTML file where you will render your scene. You can use any id or class name for the canvas, but make sure to reference it in your JavaScript code later. For example:
~ index.html
- Then, you need to write some JavaScript code to create a scene, a camera, a renderer, and some lights. These are the essential components of any three.js application. You can use the document.getElementById() method to access the canvas element and pass it to the renderer constructor. For example:
~ Webapp.js
// Create a scene
var scene = new THREE.Scene();
// Create a camera
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
// Create a renderer
var renderer = new THREE.WebGLRenderer({canvas: document.getElementById(myCanvas
)});
renderer.setSize(window.innerWidth, window.innerHeight);
// Create some lights
var ambientLight = new THREE.AmbientLight(0xffffff, 0.5);
scene.add(ambientLight);
var directionalLight = new THREE.DirectionalLight(0xffffff, 0.5);
directionalLight.position.set(1, 1, 1);
scene.add(directionalLight);
- After that, you need to use the megascans api to load some assets from the online library or your local project. You can use the MS.API.login() method to authenticate with your Quixel account and the MS.API.getAssets() method to fetch the assets you want. You can also use the MS.API.loadAsset() method to load an asset into your scene. For example:
~ Webapp.js
// Login with your Quixel account
MS.API.login(your_email
, your_password
, function(response) {
console.log(response);
});
// Get some assets from the online library
MS.API.getAssets(3d
, plants
, function(response) {
console.log(response);
// Load the first asset into the scene
MS.API.loadAsset(response.results[0], function(asset) {
scene.add(asset.mesh);
});
});
- Finally, you need to write a render loop that will update and animate your scene. You can use the requestAnimationFrame() method to call your render function repeatedly and the renderer.render() method to draw your scene on the canvas. You can also use some event listeners to handle user input and resize events. For example:
~ Webapp.js
// Define a render function
function render() {
// Request the next frame
requestAnimationFrame(render);
// Rotate the camera around the scene
camera.position.x = Math.sin(Date.now() * 0.001) * 10;
camera.position.z = Math.cos(Date.now() * 0.001) * 10;
camera.lookAt(scene.position);
// Render the scene
renderer.render(scene, camera);
}
// Call the render function
render();
// Add an event listener for window resize
window.addEventListener(resize
, function() {
// Update the camera aspect ratio and projection matrix
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
// Update the renderer size
renderer.setSize(window.innerWidth, window.innerHeight);
});
~ END DOCUMENT~
These are the basic steps you need to create a webpage that can generate an interactive scene in three.js using megascans api. Of course, there are many more details and options that you can explore and customize according to your needs and preferences. You can find more information and examples on the [three.js website] and the [megascans api documentation].
Source:
(1) . https://threejs.org/
(2) Build a Mindblowing 3D Portfolio Website // Three.js Beginner’s Tutorial. https://www.youtube.com/watch?v=Q7AOvWpIVHU.
(3) Build and Deploy an Amazing 3D Web