Reference Book
Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies
Nigel Pope, Kerri-Ann L. Kuhn, John J.H. Forster.
© 2009.
414 pages.
An unacknowledged, global phenomenon in the sphere of computer applications, digital sport, plays an enormous part in training and performance enhancement. Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies is the first book to provide an overview of...
Reference Book