In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.In a hostile, post-pandemic world, Joel and Ellie, brought together by desperate circumstances, must rely on each other to survive a brutal journey across what remains of the United States.
- Won 5 BAFTA Awards
- 48 wins & 21 nominations total
W. Earl Brown
- Bill
- (as W Earl Brown)
John Eric Bentley
- Additional Voices
- (voice)
- (as John Bentley)
Steve Blum
- Additional Voices
- (voice)
Chris Jai Alex
- Additional Voices
- (voice)
- (as Chris Cortland [Jai Alex])
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- Trivia'The infected' were inspired by an episode of the BBC Documentary Planet Earth (2006) that featured Cordyceps - a killer fungi which invades the bodies of ants and can actually exercise a basic control over the insect's motor functions. The infected ant will climb up high and die in a position that allows the fungus's spores to travel farther and reach another host. It was featured in the episode titled "Jungles" (Jungles (2006)).
- GoofsGas expires in a matter of months. After 20 years, untreated gas would not be usable in the vehicles the characters commandeer.
- Alternate versionsThere are three unique versions of this game that were released across different regions. North America: Completely uncut. Europe/Australia/New Zealand: Multiplayer censored to remove the gore, campaign is left untouched. Japan: Censored even more to remove the gore from the campaign as well and the cutscene where a corpse was getting butchered is now done off-screen.
- SoundtracksI'll Never Get Out of This World Alive
Written by Fred Rose and Hank Williams (as Hank Williams, Sr.)
Performed by Hank Williams
Published by Sony/ATV Milene Music (BMI)
Courtesy of Mercury Nashville Records
Under License from Universal Music Enterprises
Featured review
I know this has almost become clichéd on IMDb but the greatness of this game has indeed caused me to write my first and only review. The Last Of Us is a unique game which captures the fragility of our social structure and demonstrates the brutality that some people are capable of. Don't pay any attention to nonsensical reviews by critics such as Polygon's Phillip Kollar who argues criticisms such as 'the game isn't fun' as it was never meant to be. The world that the game is based in isn't fun and this has been further emphasised by every trailer and demo that had been revealed prior to game's release. When playing on normal i felt like almost every encounter could be my last and i was equally terrified by the fact that Naughty Dog wouldn't hold back in showing just what the consequences of failure are. The game rather than focusing on horror revolves around the relationship between Joel and Ellie and this is masterfully complimented by the score which was composed by two-time Oscar Award winner, Gustavo Santaolalla.
The game-play is reminiscent of Uncharted as it uses the same engine however it is much more down to Earth; focusing on small-scale firefights or stealth to navigate through levels. However, one small downside I found was that the AI for followers/companions would often act obstructive or perform actions like running right in-front of eight people you may have spent 10 minutes sneaking past and for some reason not even warranting a reaction.
The story may be (inspite of some tiny detail over-sights which you may or may not notice as they linger in the back) quite possibly the greatest asset to this game. It is so well structured and directed by Neil Druckmann that it is hard to believe that this was his directorial debut. The game leaves a long lasting impression on you long before you're even halfway through the game and a series of events in the game leave your jaw hanging and your eyes teary.
The game is well presented and ammo is scarce; helping to emphasise the survival-orientated objective of the game. The multi-player is far from just a distraction as although it could still be a little more refined it has an interesting concept.
In conclusion, this game is absolutely amazing and it is hard to argue that the storyline isn't one of the best in gaming. I'd like to point out that I am a hardcore gamer and in the 15+ years of gaming I have only previously used the word 'Masterpiece' for four titles: Zelda: Ocarina of Time, FFVII, Half-Life 2, and more recently Bioshock: Infinite. I can whole-heartedly say that The Last Of Us is a Masterpiece in every sense of the word.
The game-play is reminiscent of Uncharted as it uses the same engine however it is much more down to Earth; focusing on small-scale firefights or stealth to navigate through levels. However, one small downside I found was that the AI for followers/companions would often act obstructive or perform actions like running right in-front of eight people you may have spent 10 minutes sneaking past and for some reason not even warranting a reaction.
The story may be (inspite of some tiny detail over-sights which you may or may not notice as they linger in the back) quite possibly the greatest asset to this game. It is so well structured and directed by Neil Druckmann that it is hard to believe that this was his directorial debut. The game leaves a long lasting impression on you long before you're even halfway through the game and a series of events in the game leave your jaw hanging and your eyes teary.
The game is well presented and ammo is scarce; helping to emphasise the survival-orientated objective of the game. The multi-player is far from just a distraction as although it could still be a little more refined it has an interesting concept.
In conclusion, this game is absolutely amazing and it is hard to argue that the storyline isn't one of the best in gaming. I'd like to point out that I am a hardcore gamer and in the 15+ years of gaming I have only previously used the word 'Masterpiece' for four titles: Zelda: Ocarina of Time, FFVII, Half-Life 2, and more recently Bioshock: Infinite. I can whole-heartedly say that The Last Of Us is a Masterpiece in every sense of the word.
- adils786-591-208442
- Jun 20, 2013
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