Beneath.a.steel - Sky Manual
Beneath.a.steel - Sky Manual
Beneath.a.steel - Sky Manual
STEEL
SKY
software
INSTRUCTION MANUAL
SCREEN SAVER
If you leave the game without moving the mouse for approximately 5 minutes, an automatic screen saver will be enabled and the game will freeze. To resume play simply move the mouse or press a key.
SCROLLING
In some parts of the game, screens will scroll. This feature can be disabled by pressing the SCROLL LOCK key.
CONTENTS
CREDITS ......................................................13
NAME:
REICH S. COMMANDER
ADDRESS:
BELLE VUE GARDENS, EYRIE 2291
AGE:
36 YEARS
LINC STATUS:
5 SPECIAL OPERATIVE NO: UO88 / H2
This Security Manual is to be carried by you at all times. It provides you with rules and guidelines to which you should adhere. Areas and suspects currently under surveillance are listed. Additions to the lists will be made via the special code files in your LINC directory. Ensure that you check your files daily using your Special Operative card for new information and special mission orders. You will report to Chief Blazer through LINC communiqus. You will be based at Security Headquarters in Granville Heights Room 1030.
BRIEFING NOTES:
As Senior LINC Security Officer you are responsible for the protection of all Union City personnel from external espionage. It is known that Hobart personnel have attempted to infiltrate Union City and their identification and elimination is a top priority. This manual includes a list of blocks, with their reference number, in which Hobart activities are suspected. You should liaise closely with your counterparts in these blocks. You have security clearance in the Industrial sector of Eyrie Tower and the suburban sector, Belle Vue. Special status clearance may be requested for operations outside immediate jurisdiction. Briefing documents for your orders are included. Further details and updates are available from your LINC directory.
PRIORITY
BRIEFING NOTES REF: O2/OSS
LINC status: High - to be executed immediately. Reconnaissance mission to gap to return Robert Overmann to Union City. Suspect to be returned alive. Repeat alive. Read the following background information carefully. Subject Robert Overmann known to have been taken by mother Ref: VP06/N9 Pierro in bid to defect to Hobart. Engine sabotaged and flight terminated in Gap Ref: F9/367, S23/820. Initial inspection at crash site revealed a shallow grave containing the remains of Pierro. Presume subject Pierro buried by Gap people. No infant remains found in or around the crash site. Robert Overmann survival assumed. Crash site at location 01312 north 23100 west. Take a squadron to the grave site and carry out a full inspection. Proceed to search surrounding area for possible leads to Robert Overmann. On return to Union City report to Chief Blazer using your LINC card for further instruction.
GOOD LUCK !
GAME SCREEN
When the game starts your mouse pointer will be a SMALL ARROW. Move the pointer over the door on the right hand side of the screen and it will change into a CROSS with the word DOOR next to it. Press the LEFT BUTTON and Foster will look at the door. Press the RIGHT BUTTON and Foster will use the door (try to open it). Unfortunately it's locked so you will have to find something to open it with.
CURSOR SHAPE
Small arrow Cross (over an object) Large Arrow (over doorway) Cross (over a person)
LEFT MOUSE
Walk to pointer Look at object Exit the location Talk to person
RIGHT MOUSE
Walk to pointer Use/pick up object Exit the location Talk to person
INVENTORY MODE
Move the pointer to the top of the screen and a bar will drop down showing the items Foster is carrying. The mouse works in the same way with the items in the inventory. Pointing at them will reveal what they are. Press the LEFT BUTTON and you will get a description. Press the RIGHT BUTTON and you will pick up the item (it will be attached to the pointer). If you now move the pointer (with the item) over an object like the door and then click either button Foster will attempt to USE the inventory object on the background object/person.
CURSOR SHAPE
Cross (over an item) Cross with item (over person) Cross with item (over object)
LEFT MOUSE
Look at item Give item to person Use item on object
RIGHT MOUSE
Pick up item Give item to person Use item on object
If you direct Foster to attempt something impossible or pointless (using a Spanner on a Sandwich) he will turn and shrug his shoulders.
CONTROL PANEL
Press F5 to access the control panel. From this screen you can save and restore your position in the game, and change the game settings to your preference. To return to a game in progress, click on the PLAY button.
SAVING GAMES
As you play Beneath a Steel Sky you are advised to save your game at regular intervals. That way, if you want to backtrack to a certain section and choose a different path, or if you have been careless enough to get Foster into a negative existence situation, you need not play the whole game from the beginning. Clicking on the SAVE button will display a list of slots in which you can save your position. This list can be scrolled by clicking on the up or down arrows to the right of the list. Click on one of the slots in order to select it, then use the keyboard to describe the current save (maximum of 18 characters). You may also use BACKSPACE to erase or rename a slot description. Click again on the SAVE button or press RETURN to save the game. If you change your mind and do not wish to save, click on the CANCEL button.
OTHER OPTIONS
The remaining buttons and sliders on the control panel enable you to Quit the game and exit to DOS, Restart the game, Change between Speech Only, Text and Speech or Text Only, adjust music volume and the speed of the game.
PLAYING TIPS
Talking to the inhabitants of Union City will often provide clues which will help your progress. Examining objects may also provide clues - and Joeys analytical skills may prove of use. If you are totally stuck, it may prove useful to return to areas of the City which youve already visited.
WARNING!!
THE FOLLOWING HINTS ARE SPECIFIC TO SECTION ONE. THEY ARE INTENDED TO AID PLAYERS WHO ARE NEW TO THIS TYPE OF GAME.
To escape the first guard, get the rung from the left hand side of the ledge and use it to open the door on the right. To obtain a spanner, stand on the lift to distract Hobbins. As soon as you can, walk through to his workshop and open the small cupboard on the left of the back wall. The spanner will be a very useful item later in the game, so grab it quick before Hobbins returns! To get Joey up and running you must insert his character board into the discarded robot shell below the lift. To start the transporter robot in the lift room, examine it then talk to Hobbins until he tells you what is wrong with the robot. You will then be able to tell Joey to mend the robot. This in turn will cause the lift to start running when the robot returns with a canister. As the lift descends you will be able to climb into the lift shaft. To escape from the furnace, examine the slot beside the door. You will then be able to instruct Joey to open the door.
GOOD LUCK.........
TROUBLE SHOOTING
Beneath a Steel Sky uses a custom memory manager which should enable you to run the game without having to alter your machine set up or free up base memory. The memory manager will scan your memory set up and use any Base/Extended/Expanded memory it finds. If there is insufficient memory, because you have other programs running in memory, it will even use your hard drive as 'Virtual Memory'. If the game gives an error message 'Out of Memory', then the memory manager has tried its best but you will need to do one of the following;
1: Free memory by removing any memory resident programs. 2: Free space on your hard drive by deleting old UNWANTED files. 3: Create a DOS boot disk. (Insert a blank floppy disk into your drive and type FORMAT A:\S (RETURN). Once formatting is complete, switch off your machine and switch on with the boot disk in the drive. The machine will start with a 'clean' system that has maximum free memory. You should now be able to play 'Steel Sky' without problems. Note: Remember to run your mouse driver before loading 'Steel Sky'.
CUSTOMER SERVICES
In the case of faulty disks you should return ONLY the disks to Customer Services Department, Sold Out Software, Unit 308 The Chandlery, 50 Westminster Bridge Road, London SE1 7QY with a covering letter containing your name, address and details of the fault. If you encounter technical problems with Beneath A Steel Sky you should write to the above address or call the technical support line on 0171 721 8767 between the hours of 10.00am to 1.00pm and 2.00pm until 5.00pm. Please have full details of your machine configuration and the problem you are encountering with you when you call.
10
NOTES
10.45pm - Subject taken into custody and began return flight to Union City. 11.00pm - Carried out final mission orders. Prisoner showed signs of aggression and had to be temporarily restrained. 05.32am - Passed first guidance beacon. Automatic landing sequence initiated.
11
You should be aware that the following Hobart Agents are believed to have written software that casts Union City and her Security Services in an unfavourable light.
THEY ARE:
Game Design - Charles Cecil, Dave Cummins, Dan Marchant & Dave Gibbons Script - Dave Cummins V T System Concept - Charles Cecil, Tony Warriner, Dave Sykes and Dan Marchant V T System Design - Tony Warriner V T System 2.0 Implementation - Dave Sykes & Tony Warriner Programming - David Sykes, Tony Warriner & James Long Comic - Dave Gibbons Backgrounds Screens - Dave Gibbons Background paintings - Les Pace and Steve Ince Computer graphics & animation - Stephen Oades, Adam Tween, Paul Humphreys & Steve Ince Music - Dave Cummins Music conversion & sound effects - Tony Williams Quality Assurance - D. Marchant, J. Wright, P. Coppins, R. Hewison, A. Phelan, J. Martin Assistant Producers - Aron Phelan, Peter Hickman Manual - Noirin Carmody, Dave Cummins and Charles Cecil Produced - Daniel Marchant Directed - Charles Cecil Packaging Design - Root Associates Logistics - Catherine Spratt, Robert Mc Grath, Rosemarie Dalton, Rizwan Khan, Matthew Walker