Yamaha CP4-CP40 - Reference Manual
Yamaha CP4-CP40 - Reference Manual
Yamaha CP4-CP40 - Reference Manual
Table of Contents
Using the Manuals Design of the CP4 STAGE & CP40 STAGE 2 4
Memory .............................................................. 12
Reference Manual
Reference
13
Performances .................................................... 13
Editing Performances..............................................13 Common Edit Area ............................................13 Part Edit Area ....................................................16 Master Keyboard Area ......................................23 Job Area ............................................................26 Store Performance Function....................................29 Compare Performance Function .............................30
Appendix
50
MIDI..................................................................... 50
This manual may be revised and updated without prior notice. The latest version may be downloaded from the following web site.
http://download.yamaha.com/
EN
Terms
Screen names
The Performance screen is the screen displayed immediately after the instrument is turned on. The Edit menu is the first screen displayed when the [EDIT] button is pressed. The Store screen is the first screen displayed when the [STORE] button is pressed. The File menu is the first screen displayed when the [FILE] button is pressed. The Utility menu is the first screen displayed when the [UTILITY] button is pressed.
Confirmation popup
Before executing various functions, the instrument will display the Confirmation popup shown below to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the function or the [-1/NO] button to return to the previous screen without doing so. Confirmation popup
Controllers
In order that it may be played, the instrument features a range of controllers such as the keyboard, pitch bend wheel, modulation wheel, and sliders. Performance data reflecting the pitch of each key played and the velocity (or strength) with which it was played is sent to the tone generator in the form of MIDI messages. Data generated by operating the wheels, sliders, pedals, and the like is also sent in the same way.
Keyboard
The keyboard is the main controller used to send performance information to the tone generator. Using the [-] and [+] TRANSPOSE buttons, you can change the pitches of the keys in semitone units.
Modulation Wheel
The modulation wheel is normally used to add vibrato and other suitable effects to the played notes. The more the finger slot is pushed away from you, the greater the intensity of the effect and vice-versa. The effect is, therefore, minimized when the slot is closest to the front of the instrument. If you do not want to apply the modulation wheels effect, it should be returned to this position. In addition to applying modulation, you can also assign control of a parameter from an insertion effect (page 11) to the modulation wheel. To do so, use the Controller screen (page 21) from the Performance Part Edit area.
4 CP4 STAGE/CP40 STAGE Reference Manual Effect becomes more intense
Sliders
The CP4 STAGE and CP40 STAGE are each equipped with two sets of sliders the Part sliders and the MASTER EQUALIZER (EQ) sliders.
Part sliders
Located on the left of the control panel, the Part sliders are used to adjust parameter levels for individual Parts. There is one slider for each of the instruments Parts, and they can be used to adjust three parameters volume, chorus send, and reverb send. To change the parameter currently being adjusted, press the [SLIDER FUNCTION] button located to the right of the sliders the required number of times. Moving the sliders away from you increases the level of the current parameter and vice-versa.
NOTE For more details on using the Part sliders, refer to the Quick Start Guide section of the Owners Manual. NOTE Operating the Part sliders also changes the settings of the Volume, ChoSend, and RevSend parameters from the Performance Part Edit areas Play Mode screen (page 17).
MASTER EQ sliders
The master EQ is used to adjust the overall tone of the instrument, and the MASTER EQ sliders control the gain in individual frequency bands. Located on the right of the control panel, each of these sliders is assigned to a different frequency band. Moving a slider away from you increases the gain in the corresponding frequency band and vice-versa.
Gain increases
Gain decreases
(Illustration shows the CP4 STAGE.)
Pedals
Two different types of pedal can be used with the CP4 STAGE and CP40 STAGE foot switches, such as the bundled FC3 and the optional FC4 and FC5, and a foot controller like the optional FC7.
Foot switches
The FC3 that comes with your CP4 STAGE or CP40 STAGE should be connected via the [SUSTAIN] FOOT SWITCH jack. This allows it to be used in the same way as the damper pedal of an acoustic piano, causing the notes played on the keyboard to sustain for longer. Instead of having the foot switch simply turn damping on and off, you can also have the amount of sustain change depending on how much the pedal is operated. This setting is made on the Controller screen (page 43) from the Utility area. Configured in this way, the piano will produce longer notes when the foot switch is operated by a greater amount and vice-versa.
NOTE By default, the Sustain parameter from the Utility areas Controller screen is set to FC3 Half On.
The FC4 and FC5 (sold separately) can be connected via the [ASSIGNABLE] FOOT SWITCH jack so that various functions can be assigned to them. For example, on the Controller screen (page 21) from the Performance Part Edit area, you can assign on/off switching of an insertion effect (page 11) to one of these foot switches. Alternatively, you can assign a MIDI control change number to an FC4 or FC5 on the Controller screen (page 43) from the Utility area. The foot switch will then control the corresponding parameter when operated. It should be noted that the FC4 or FC5 can also be connected via the [SUSTAIN] FOOT SWITCH jack.
Foot controller
The FC7 Foot Controller (sold separately) can be used to control an assigned parameter: On the CP4 STAGE, the FC7 can be connected via the [1] and [2] FOOT CONTROLLER jacks; on the CP40 STAGE, it can be connected via the [FOOT CONTROLLER] jack. For example, on the Controller screen (page 21) from the Performance Part Edit area, you could assign control of a Parts volume or a parameter from one of the insertion effects (page 11). Alternatively, you could assign a MIDI control change number to an FC7 on the Controller screen (page 43) from the Utility area. The corresponding parameter can then be controlled by operating the foot controller.
Design of the CP4 STAGE & CP40 STAGE > Tone Generator
Tone Generator
The tone generator produces sound based on data received from controllers such as the keyboard and sliders. The basic element of CP4 STAGE and CP40 STAGE sounds is referred to as a Voice, and Performances are made up of multiple Voices. Both the Voice and the Performance are described below.
Voices
Each Voice represents a different instrument sound that the CP4 STAGE or CP40 STAGE can produce. Generally speaking, your stage piano can produce two different types of Voice Normal and Drum.
NOTE A full list of your instruments Voices can be found in the Data List (pdf).
Normal Voices
Normal Voices are primarily used to reproduce the sound of instruments played within a specific musical scale. That is to say, the pitch of these Voices will change based on the key played.
Drum Voices
Drum Voices are generally used to produce the sounds of percussion instruments. With these Voices, a different drum or percussion instrument sound is assigned to the various keys on the keyboard. For this reason, Drum Voices can also be referred to as drum kits.
One Drum Voice (or Drum Kit)
Voice categories
The various different Voices on your CP4 STAGE or CP40 STAGE are arranged into a number of categories. Each category represents a different type of instrument, such as piano or organ, or a sound genre. The following table shows these categories, and each contains a number of different Voices.
Category
Acoustic Piano 1 Acoustic Piano 2 (CP4 STAGE only) Acoustic Piano 3 (CP4 STAGE only) Electric Piano 1 Electric Piano 2 (CP4 STAGE only) Electric Piano 3 (CP4 STAGE only) Clav Organ Chromatic Percussion Strings Choir Pad Synthesizer Brass Guitar/Bass Others
On-screen abbreviation
AP1 (CP4 STAGE)/ AP (CP40 STAGE) AP2 (CP4 STAGE only) AP3 (CP4 STAGE only) EP1 (CP4 STAGE)/ EP (CP40 STAGE) EP2 (CP4 STAGE only) EP3 (CP4 STAGE only) CLV ORG CP STR CHO PAD SYN BRS G/B OTH
Button abbreviation
A.PIANO1 (CP4 STAGE)/ A.PIANO (CP40 STAGE) A.PIANO2 (CP4 STAGE only) A.PIANO3 (CP4 STAGE only) E.PIANO1 (CP4 STAGE)/ E.PIANO (CP40 STAGE) E.PIANO2 (CP4 STAGE only) E.PIANO3 (CP4 STAGE only) CLAV ORGAN CH.PERC STRINGS CHOIR PAD SYNTH BRASS GUITAR/BASS OTHERS Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal Normal
Voice type(s)
Design of the CP4 STAGE & CP40 STAGE > Tone Generator
Performances
A group of Voices is referred to as a Performance, and both the CP4 STAGE and CP40 STAGE come with a wide range of Performances ready for use.
NOTE A full list of your instruments Performances can be found in the Data List (pdf).
CP4 STAGE
Multiple Performances Multiple Performances
CP40 STAGE
One Performance
MAIN Part Piano LAYER Part Organ SPLIT Part Bass
One Performance
MAIN Part Piano SPLIT/LAYER Part Bass
Performance 001
MAIN Part Guitar LAYER Part Organ SPLIT Part Strings
Performance 004
MAIN Part Piano LAYER Part Brass SPLIT Part Bass
Performance 004
MAIN Part Organ LAYER Part Brass
Performance editing
Design of the CP4 STAGE & CP40 STAGE > Tone Generator
Editing Performances
While the CP4 STAGE and CP40 STAGE come with a wide range of Performances already built-in, you can also create your own. The process of editing a Performance involves changing its Parts Voice assignments and various other parameters. Parameters that affect a specific Part are referred to as Part parameters; those affecting all Parts are referred to as Common parameters.
NOTE For details on the parameters that can be edited to create Performances, refer to Performance Editing (page 13).
Design of the CP4 STAGE & CP40 STAGE > Effect Unit
Effect Unit
The effect unit is used to apply a range of different effects to the sounds produced by the tone generator in order, for example, to add thickness, reverb, or a sense of space. In this way, the effect unit can make your stage piano sound much more expressive.
Makeup of Effects
The CP4 STAGE and CP40 STAGE feature insertion effects for use with individual Parts, system effects that can be configured for each Performance, and a master compressor and master EQ that affect all Performances in the same way. Voices produced by the tone generator are processed by the insertion effects, the system effects, and the master compressor and master EQ in that order, before being output via your amplifier and speakers. CP4 STAGE
Audio signal path
One Performance
MAIN Part Piano Insertion effects
A
LAYER Part Organ
Insertion effects
Master compressor
Master equalizer
A
SPLIT Part Bass
Reverb
The Part sliders can be used to adjust chorus and reverb send levels for each Part.
CP40 STAGE
One Performance
MAIN Part Piano Insertion effects System effects Chorus SPLIT/LAYER Part Bass Insertion effects
Master compressor
Master equalizer
Reverb
The Part sliders can be used to adjust chorus and reverb send levels for each Part.
Insertion effects
Applied to up to two individual Parts in each Performance. Each contains two independent effects, A and B. Configured using the Effect-A and Effect-B screens (page 21) from the Performance Part Edit area.
System effects
Applied to individual Performances. Configured using the Chorus Effect and Reverb Effect screens (page 14) from the Performance Common Edit area.
10
Design of the CP4 STAGE & CP40 STAGE > Effect Unit
Insertion effects
Assigned to individual Parts, insertion effects process the sound of the corresponding Voice. Two are available for use in a Performance, each containing two independent effects, A and B. Parameters for these effects can be set on the Effect-A and Effect-B screens (page 21) from the Performance Part Edit area. In addition, the insertion effects can be conveniently turned on and off using the [A] and [B] PART EFFECT buttons from the control panel.
System effects
The CP4 STAGE and CP40 STAGE feature chorus and reverb as system effects. Because these operate as send-type effects, audio signals corresponding to the send levels set for each Part are sent together to the chorus and reverb units, which each output a single processed audio signal. Parameters for chorus and reverb can be set on the Chorus Effect and Reverb Effect screens (page 14) from the Performance Common Edit area. In addition, the system effects can be conveniently turned on and off using the [CHORUS] and [REVERB] SYSTEM EFFECT buttons from the control panel.
NOTE Send levels for each Part can be adjusted using the Part sliders (page 5).
Master compressor
The master compressor modifies the overall sound of the stage piano, and therefore, the same parameters apply to all Performances. These parameters can be set on the MasterComp screen (page 44) from the Utility area. In addition, the master compressor can be conveniently turned on and off using the [MASTER COMP] button from the control panel.
Master equalizer
The master equalizer adjusts the overall sound of the stage piano just before it is output. On the CP4 STAGE, the master EQ features five frequency bands; on the CP40 STAGE, it has three. The MASTER EQ sliders located at the right of the control panel can be used to adjust the gain in each band. Moving a slider away from you increases the gain in the corresponding frequency band and vice-versa. On both the CP4 STAGE and the CP40 STAGE, the Low and High bands can be switched between peaking and shelving types. Master EQ parameters are set on the Master EQ screen (page 46) from the Utility area.
Preset programs
For each effect type, parameter settings suitable for various different modes of use have been prepared as preset programs. Instead of configuring effects from scratch, you can save considerable time by selecting the preset program that best matches the current Voices or style of music and then tweaking to suit your specific needs. Preset programs can be selected using Preset from effect-parameter editing screens. A full list of presets for each effect type can be found in the Data List (pdf).
11
Memory
In addition to original Performances, you can configure a wide range of other parameters on your stage piano. The methods used to organize this important data and the memory areas where it is stored are described below.
Internal Memory
Internal data transfer Exchange of data with other devices
Memory
Recall buffer Compare buffer Store data (using the [STORE] button) Bulk Dump Bulk Dump Load and save data (using the File area)
Edit buffer
Performance editing
User Memory
Performances Utility area settings
User Memory
User Memory is used to store the Performances that come preset on your stage piano, in addition to Utility settings, which affect the instrument as a whole. This memory area supports both writing and deleting of data, and it retains its content when the instrument is turned off.
Edit buffer
The Edit buffer is a work area used to store the Performance that is currently being edited. When the instrument is turned off, the content of this temporary buffer is lost. In order, therefore, to retain any edits made to a Performance, it must be stored in User Memory before selecting a different Performance or turning off the stage piano.
12
Reference
Performances
A Performance is made up of a number of Voices up to three on the CP4 STAGE and two on the CP40 STAGE. As such, each one can produce rich, dense sounds. If you connect a computer or another MIDI instrument to your stage piano, you can use its Performances to play received MIDI data. In addition, you can also edit Performance parameters, creating your own original Performances based on the stage pianos presets. The following section will describe the various parameters that can be used in Performance editing, in addition to the Store Performance and Compare Performance functions.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General
Editing Performances
Performance editing is carried out in two areas: the Common Edit area is used to edit parameters that affect all Parts, and the Part Edit area is used to edit parameters for individual Parts.
04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall
02: Copy 03: Bulk Store Performance Function Compare Performance Function
The following screenshots illustrate how, for example, to edit chorus effect parameters. 01: Common selected in Step 2:
EDIT D01:Common
Press the [ENTER] button.
File Area 01: Save 02: Load 03: Rename 04: Delete
03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Ctg CHO
Type G Cho
6
Preset E R Basic D
7 9
Appendix
13
1 EDIT Common
This shows that you are on the Common Edit menu.
2 More symbol
This symbol indicates that other menu items are available for selection. In this case, the next one can be displayed by pressing the [d] button.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area
3 Menu item
The items available for selection from the Common Edit menu are shown here. Select the required item (01 to 04) using the [d] and [u] buttons, and then press the [ENTER] button to display the editing screen for the corresponding parameters.
4 Selected screen
The name of the current screen is shown here.
5 Parameter
The parameters available for editing are shown in the top row of text. The current setting (6) for each is displayed underneath. In addition, the parameter currently being edited is indicated by the cursor (R) to its left (7). If necessary, use the [l] and [r] buttons to move the cursor and select a different parameter to edit.
6 Setting
Parameter settings are shown in the bottom row of text. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change a setting. Note that the cursor (7) must first be moved to the parameter to be edited.
7 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
9 More symbol
This symbol indicates that the current editing screen is split over multiple panes, one of which is being shown. In this case, you can move to the next pane by pressing the [d] button.
Description
These parameters can be used to select a category and a type for the chorus effect.
Settings: Refer to the Data List (pdf) for a full list of the categories and types that can be selected.
03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General
Type
(Chorus Type)
NOTE Each effect type is described in detail in the Synthesizer Parameter Manual
(pdf).
Preset
(Effect Preset) Effect parameters
This parameter can be used to select one of the current effect types presets, which configure all parameters to suit a particular need. A full list of presets for each effect type can be found in the Data List (pdf). The parameters available for editing will depend on the currently selected effect type. A full list of parameters for each effect type can be found in the Data List (pdf).
NOTE Each effect parameter is described in detail in the Synthesizer Parameter
Manual (pdf).
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
14
Description
This parameter can be used to set the type of reverb effect to use.
Settings: Refer to the Data List (pdf) for a full list of the effect types that can be selected. Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name
NOTE Each effect type is described in detail in the Synthesizer Parameter Manual
(pdf).
Effect parameters
The parameters available for editing will depend on the currently selected effect type. A full list of parameters for each effect type can be found in the Data List (pdf).
NOTE Each effect parameter is described in detail in the Synthesizer Parameter
Manual (pdf).
03: General
The General screen is used to edit parameters that affect all of the Performances Parts. Parameter name SplitPnt
(Split Point)
Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
Description
This parameter can be used to specify the note at which the keyboard will be split between the Performances Parts.
Settings: C -2 to G8
NOTE SplitPnt settings can also be changed by holding down the [SPLIT] button
and pressing the key at which you wish to split the keyboard.
FS Mode
This parameter can be used to set how the foot switch turns on and off the function assigned to it.
Settings: momentary and latch momentary: The function will be on while the foot switch is operated and off while it is not.
Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format
latch: Each time the foot switch is operated, the function will be toggled on or off.
Metronome Tempo
This parameter can be used to select the playback tempo for the metronome.
Settings: 5 to 300
NOTE If you wish to synchronize the stage pianos tempo with that of another MIDI
device or DAW application, set Sync from the Utility areas MIDI screen to ext or auto. The tempo will be displayed as EXT either when ext is selected or when auto is selected and MIDI Clock messages are being received from an external source. You will not be able to modify the tempo in such a case.
Beat
(Metronome Time Signature)
This parameter can be used to set a time signature for the metronome.
Settings: 1/4 to 16/4, 1/8 to 16/8, and 1/16 to 16/16
ClickVol
(Metronome Click Volume)
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
15
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode
The following screenshots illustrate how, for example, to edit parameters on the Play Mode screen. 02: Part selected in Step 4:
02: Filter/EG
EDIT W02:Part
Press the [ENTER] button.
03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area
Compare Performance Function File Area 01: Save 02: Load 03: Rename
Volume 115
6
Pan R20
Gain E R100 D
7 9
04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
2 More symbol
This symbol indicates that other menu items are available for selection. In this case, the next one can be displayed by pressing the [d] button.
3 Menu item
The items available for selection from the Part Edit menu are shown here. Select the required item (01 to 06) using the [d] and [u] buttons, and then press the [ENTER] button to display the editing screen for the corresponding parameters.
4 Selected screen
The name of the current screen is shown here.
Appendix
16
5 Parameter
The parameters available for editing are shown in the top row of text. The current setting (6) for each is displayed underneath. In addition, the parameter currently being edited is indicated by the cursor (R) to its left (7). If necessary, use the [l] and [r] buttons to move the cursor and select a different parameter to edit.
Reference Performances
6 Setting
Parameter settings are shown in the bottom row of text. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change a setting. Note that the cursor (7) must first be moved to the parameter to be edited.
7 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B
9 More symbol
This symbol indicates that the current editing screen is split over multiple panes, one of which is being shown. In this case, you can move to the next pane by pressing the [d] button.
05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area
NOTE Volume settings can also be adjusted using the corresponding Part slider with
the Volume function activated.
Pan Gain
This parameter can be used to adjust the stereo panning of the current Part.
Settings: L63 (far left) to C (center) to R63 (far right)
This parameter can be used to adjust the volume of the Voice assigned to the current Part.
Settings: 0 to 127
01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
ChoSend
(Chorus Send)
This parameter can be used to set how much of the current Parts output signal is sent to the Chorus effect. Higher values produce a more intense chorus sound.
Settings: 0 to 127
NOTE ChoSend settings can also be adjusted using the corresponding Part slider
with the Chorus function activated.
RevSend
(Reverb Send)
This parameter can be used to set how much of the current Parts output signal is sent to the Reverb effect. Higher values produce a more pronounced reverb sound.
Settings: 0 to 127
NOTE RevSend settings can also be adjusted using the corresponding Part slider
with the Reverb function activated.
EffA/BSw
(Effect A/B Part Switch)
This parameter can be used to set whether insertion effects should be applied to the current Part.
Settings: off and on
NOTE On the CP4 STAGE, this parameter can be set to on for up to two Parts.
PartMode
This parameter can be used to set a playing mode for the current Part. Monophonic (mono) Parts can play only one note at a time; polyphonic (poly) Parts can play multiple notes at the same time.
Settings: mono and poly
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
Appendix
17
Description
This parameter can be used to select how the velocities with which keys are played will affect the velocities actually output to the tone generator for the current Part. As shown in the graph below, the larger the value set, the greater the degree to which output velocities vary in response to changes in the playing velocity (i.e., the steeper the slope of the graph). If a value of 0 is set, the output velocities will be totally unaffected by different playing velocities, resulting in an response similar to that of an organ, where playing strength has practically no effect on the sound produced.
Settings: 0 to 127
When VelOfst (below) is set to 64: VelDepth = 127 VelDepth = 64
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name
127
VelDepth = 32
01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function
VelOfst
(Velocity Sensitivity Offset)
This parameter can be used to raise or lower all velocities output to the tone generator for the current Part. As shown in the graphs, 64 is subtracted from the value set here and the result is doubled to determine the actual amount by which the output velocities are adjusted. However, if the resultant output velocity is less than 0, a value of 0 is used; similarly, if the resultant output velocity is greater than 127, a value of 127 is used.
Settings: 0 to 127
When VelDepth (above) = 64 and VelOfst = 32 When VelDepth (above) = 64 and VelOfst = 96
127
Velocity actually output to tone generator
127
Velocity actually output to tone generator
64
127
64
127
02: Load 03: Rename 04: Delete 05: Format 06: Memory Info
127
Velocity actually output to tone generator
NoteShft
(Note Shift)
This parameter can be used to adjust the pitch of the current Part in semitone units.
Settings: -24 to +0 to +24
Detune
This parameter can be used to fine tune the pitch of the current Part in units of 0.1 Hz.
Settings: -12.8Hz to +0.0Hz to +12.7Hz
04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
PBRange
(Pitch Bend Range)
This parameter can be used to set the degree to which the pitch bend wheel changes the pitch of the current Part in semitone units. If, for example, a value of 12 is set, it will be possible to bend notes by between -12 semitones (one octave lower) and +12 semitones (one octave higher).
Settings: 0 to 12
Appendix
18
Description
This parameter can be used to select a musical tuning system. In total, your stage piano can replicate seven different systems. While the equal temperament tuning system has now become standard for pianos, a wide number of other systems were developed over the years before it was adopted, and these systems invariably paved the way for the birth of new musical styles. By selecting different tuning systems, you can enjoy the unique harmonics of music from the corresponding periods.
Settings: Equal, PureMajor, PureMinor, Pythagorean, Meantone, Werckmeister, and Kirnberger Equal (equal temperament) The range of pitches in each octave is divided equally into twelve parts, with each half-step evenly spaced in pitch. Today, this is by far the most popular tuning system for pianos. Pure Major and Pure Minor These two tuning systems preserve the pure mathematical intervals of each scale, especially for triadic chords (comprising the root, third, and fifth). These characteristics can still be heard today in vocal harmonies such as choirs and a cappella singing. Pythagorean This scale was devised by the famous Greek philosopher Pythagoras and is created from a series of perfect fifths, which are collapsed into a single octave. The thirds in this tuning are slightly unstable, but the fourths and fifths are beautiful and suitable for some leads. Meantone This scale was created as an improvement on the Pythagorean scale by making the major third interval smoother. It was especially popular from the latter part of the 16th century to the end of the 18th century, with Handel being one of its most notable users. Werckmeister and Kirnberger The Werckmeister and Kirnberger scales improve the meantone and Pythagorean scales by combining them in different ways. Both are uniquely characterized by the way in which modulation can change the nuances of musical compositions. Often used in the eras of Bach and Beethoven, they are still employed today to reproduce the music of those periods on the harpsichord.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
Root
(Microtuning Root)
Certain tuning systems require a root note to be set, and this parameter can be used to do so for the current Part.
Settings: C to B
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
Porta Sw
(Portamento Switch)
This parameter can be used to set whether portamento is to be applied to the current Part.
Settings: off and on
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
Time
(Portamento Time)
This parameter can be used to set the duration of portamento pitch changes for the current Part. The larger the setting, the longer it will take for the pitch to change.
Settings: 0 to 127
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
Mode
(Portamento Mode)
This parameter can be used to set the type of notes to which portamento will be applied for the current Part.
Settings: finger and full finger: Portamento will be applied only to notes that are played legato that is, when the first key is not released until after playing the second. full: Portamento will be applied to all notes.
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
LFOSpeed
This parameter can be used to change the speed at which the LFO signal changes. The larger the setting, the faster the changes.
Settings: -64 to +63
Appendix
19
Description
This parameter can be used to set the degree to which the LFO signal produces periodic pitch changes for the current Part. The larger the setting, the greater the range of pitch changes.
Settings: -64 to +63
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area
LFODelay
This parameter can be used to set how long it takes after pressing a key for the current Parts LFO to start generating a signal. The larger the setting, the longer it will take for the LFO to have an effect.
Settings: -64 to +63
MWPMod
(MW Pitch Modulation Depth)
This parameter can be used to set the degree to which the modulation wheel produces periodic pitch changes for the current Part. The larger the setting, the greater the range of pitch changes.
Settings: 0 to 127
MWFMod
(MW Filter Modulation Depth)
This parameter can be used to set the degree to which the modulation wheel produces periodic changes in the filter cutoff frequency for the current Part. The larger the setting, the greater the range of cutoff frequency changes.
Settings: 0 to 127
MWAMod
(MW Amplitude Modulation Depth)
This parameter can be used to set the degree to which the modulation wheel produces periodic volume changes for the current Part. The larger the setting, the greater the range of volume changes.
Settings: 0 to 127
KeyOffVol
(Key Off Sound Volume)
This parameter can be used to recreate the sound of dampers pressing against the strings when you remove your fingers from the keyboard. In specific terms, the parameter sets the volume of this key off sound.
Settings: -16 to +16
NOTE This parameter cannot be set for certain Voices, and its setting is displayed
as --- in such a case.
StrikPos
(Striking Position)
This parameter can be used to recreate the effect of changing the position at which the hammers strike the resonators.
Settings: top3, top2, top1, default, rear1, rear2, and rear3
NOTE This parameter cannot be set for certain Voices, and its setting is displayed
as --- in such a case.
01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General
Reso
(Resonance)
This parameter can be used to set the resonance of the filter used with the current Parts Voice.
Settings: -64 to +0 to +63
Attack
(Attack Time)
These parameters can be used to define how the current Parts sound will change between pressing a key and fading away completely.
Settings: -16 to +0 to +16
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Decay
(Decay Time)
NOTE Release cannot be set for Parts with a Drum Voice, and its setting is displayed
as --- in such a case.
Release
(Release Time)
Appendix
20
Description
These parameters can be used to select a category and a type for Insertion Effects A and B.
Settings: Refer to the Data List (pdf) for a full list of the categories and types that can be selected.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function
Type
(Effect Type)
NOTE Each effect type is described in detail in the Synthesizer Parameter Manual
(pdf).
Preset
(Effect Preset) Effect parameters
This parameter can be used to select one of the current effect types presets, which configure all parameters to suit a particular need. A full list of presets for each effect type can be found in the Data List (pdf). The parameters available for editing will depend on the currently selected effect type. A full list of parameters for each effect type can be found in the Data List (pdf).
NOTE Each effect parameter is described in detail in the Synthesizer Parameter
Manual (pdf).
05: Controller
On the Controller screen, you can assign a function to each controller for the current Part. When set to off, the controller will perform only its standard function. Parameter name PB
(Controller Destination: Pitch Bend Wheel)
Description
This parameter can be used to assign control of a parameter from Insertion Effect A or B to the pitch bend wheel.
Settings: off, EffA(+), EffA(-), EffB(+), and EffB(-) off: None of the above functions is assigned. EffA(+) or EffB(+): The more the finger slot in the middle of the wheel is pushed away from you, the greater the effect on the assigned parameter and vice-versa. EffA(-) or EffB(-): The more the finger slot in the middle of the wheel is pulled towards you, the greater the effect on the assigned parameter and vice-versa.
MW
(Controller Destination: Modulation Wheel)
This parameter can be used to assign control of a parameter from Insertion Effect A or B to the modulation wheel.
Settings: off, EffA(+), EffA(-), EffB(+), and EffB(-) off: None of the above functions is assigned. EffA(+) or EffB(+): The more the finger slot at the front of the wheel is pushed away from you, the greater the effect on the assigned parameter and vice-versa. EffA(-) or EffB(-): The more the finger slot at the front of the wheel is pulled towards you, the greater the effect on the assigned parameter and vice-versa.
File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
FS
(Controller Destination: Foot Switch)
This parameter can be used to assign on/off control of Insertion Effect A or B to an FC4 or FC5 Foot Switch (sold separately).
Settings: off, EffA, and EffB off: Neither of the above functions is assigned. EffA: The foot switch will turn Insertion Effect A on and off. EffB: The foot switch will turn Insertion Effect B on and off.
CP4 STAGE:
FC1
(Controller Destination: Foot Controller 1)
These parameters can be used to assign control of a parameter from Insertion Effect A or B or control of the current Voices volume to an FC7 Foot Controller (sold separately).
Settings: off, EffA(+), EffA(-), EffB(+), EffB(-), and volume off: None of the above functions is assigned. EffA(+) or EffB(+): The more the controller is operated, the greater the effect on the assigned parameter. EffA(-) or EffB(-): The more the controller is operated, the smaller the effect on the assigned parameter. volume: The foot controller can be used to adjust the current Voices volume.
FC2
(Controller Destination: Foot Controller 2) CP40 STAGE:
FC
(Controller Destination: Foot Controller)
Appendix
21
Reference
Description
This parameter can be used to specify whether the current Parts Voice assignment should be affected by MIDI Bank Select messages. This parameter can be used to specify whether the current Parts Voice assignment should be affected by MIDI Program Change messages. This parameter can be used to specify whether the current Part should respond to MIDI Volume messages (Control No. 7). This parameter can be used to specify whether the current Part should respond to MIDI Pan messages (Control No. 10). This parameter can be used to specify whether the current Part should respond to MIDI Control Change messages.
NOTE When this parameter is set to off, changes cannot be made to parameters
controlled by MIDI Control Change messages.
Pgm
(Program Change)
01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area
Vol
(Volume)
Pan CC
(Control Change)
01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller
PB
(Pitch Bend Wheel)
This parameter can be used to specify whether the current Part should respond to MIDI messages from a pitch bend wheel. This parameter can be used to specify whether the current Part should respond to MIDI messages from a modulation wheel. This parameter can be used to specify whether the current Part should respond to MIDI Sustain messages (Control No. 64).
NOTE This parameter cannot be set for Parts with a Drum Voice, and its setting is
displayed as --- in such a case.
MW
(Modulation Wheel)
06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function
Sus
(Sustain)
FS
(Foot Switch) CP4 STAGE:
This parameter can be used to specify whether the current Part should respond to MIDI messages produced by operating the bundled foot switch connected via the [ASSIGNABLE] FOOT SWITCH jack. This parameter can be used to specify whether the current Part should respond to MIDI messages produced by operating a foot controller (sold separately) connected via the [1] FOOT CONTROLLER jack. This parameter can be used to specify whether the current Part should respond to MIDI messages produced by operating a foot controller (sold separately) connected via the [2] FOOT CONTROLLER jack. This parameter can be used to specify whether the current Part should respond to MIDI messages produced by operating a foot controller (sold separately) connected via the [FOOT CONTROLLER] jack.
FC1
(Foot Controller 1) CP4 STAGE:
Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
FC2
(Foot Controller 2) CP40 STAGE:
FC
(Foot Controller)
NOTE The MIDI messages produced by operating a foot switch or controller can be set on the Controller screen (page 43) from the Utility area.
Appendix
22
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect
NOTE The Edit menu is the first screen displayed when the [EDIT] button is pressed.
03: General 04: Name Part Edit Area 01: Play Mode
The following screenshots illustrate how, for example, to edit parameters for Zone 1. 03: Master Keyboard selected in Step 2:
MasterKbd Common
1
MasterKbdSw E R on D
Press the [d] button.
MasterKbd Zone1
2
ZoneSw R on
5 4
Channel E 1 W
6
Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
1 MasterKbd Common
This shows that you are on the Master Keyboard screen and that the displayed parameter is common to all four zones.
2 MasterKbd Zone#
This shows that you are on the Master Keyboard screen and that the displayed parameters affect only the indicated zone. To jump to the corresponding pane for other zones, hold down the [SHIFT] button and press the [d] or [u] button.
3 Parameter
The parameters available for editing are shown in the top row of text. The current setting (4) for each is displayed underneath. In addition, the parameter currently being edited is indicated by the cursor (R) to its left (5). If necessary, use the [l] and [r] buttons to move the cursor and select a different parameter to edit.
4 Setting
Parameter settings are shown in the bottom row of text. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change a setting. Note that the cursor (5) must first be moved to the parameter to be edited.
5 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
Appendix
23
6 More symbol
This symbol indicates that the current editing screen is split over multiple panes, one of which is being shown. In this case, you can move to the previous or next pane by pressing the [d] or [u] button.
Zone parameters
NOTE With the exception of MasterKbdSw, each of the parameters in the following table can be set individually for Zones 1 to 4 on the corresponding pane.
01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area
Description
This parameter can be used to enable (on) or disable (off) your CP4 STAGE or CP40 STAGE as a master keyboard. As indicated by Common at the left of the screen, the MasterKbdSw setting applies to all four zones.
Settings: off and on
01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area
ZoneSw
(Zone Switch)
This parameter can be used to enable (on) or disable (off) the currently selected zone.
Settings: off and on
Channel
This parameter can be used to set a MIDI send channel for the currently selected zone.
Settings: 1 to 16
Octave
(Transpose Octave)
This parameter can be used to shift the pitch of the currently selected zone upward or downward in units of one octave.
Settings: -3 to +0 to +3
01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Trnsps
(Transpose Semitone)
This parameter can be used to shift the pitch of the currently selected zone upward or downward in units of one semitone.
Settings: -11 to +0 to +11
NoteLimit Low
(Low Note Limit)
High
(High Note Limit)
These parameters can be used to define keyboard sections for each zone. Low Note Limit defines the lowest key in the currently selected zone; High Note Limit defines the highest. All keys within this range will produce a note for the currently selected zone. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change the settings for these parameters. You can also press a key while holding down the [SHIFT] button to set it directly.
Settings: C-2 to G8
BankMSB
(MIDI Bank MSB)
This parameter can be used to set the Bank Select MSB to be sent as a MIDI message from the currently selected zone to the corresponding external instrument upon selection of the Performance. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change the setting.
Settings: 000 to 127
BankLSB
(MIDI Bank LSB)
This parameter can be used to set the Bank Select LSB to be sent as a MIDI message from the currently selected zone to the corresponding external instrument upon selection of the Performance. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change the setting.
Settings: 000 to 127
PgmNo
(MIDI Program Change Number)
This parameter can be used to set the Program Change Number to be sent as a MIDI message from the currently selected zone to the corresponding external instrument upon selection of the Performance. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change the setting.
Settings: 1 to 128
Volume
(MIDI Volume)
This parameter can be used to set the volume of the external instrument corresponding to the currently selected zone upon selection of the Performance.
Settings: 0 to 127
Appendix
24
Description
This parameter can be used to set the stereo panning of the external instrument corresponding to the currently selected zone upon selection of the Performance.
Settings: L64 to C to R63
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area
TxSw Bank
(Transmit Bank Select)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Bank Select messages from the currently selected zone to the corresponding external instrument.
Settings: off and on
Pgm
(Transmit Program Change)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Program Change messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
Vol
(Transmit Volume)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Volume messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
Pan
(Transmit Pan)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Pan messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
PB
(Transmit Pitch Bend Wheel)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Pitch Bend messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
MW
(Transmit Modulation Wheel)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Modulation messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
SLIDER
(Transmit Slider)
This parameter can be used to set the Part slider from which MIDI messages should be sent to the external instrument corresponding to the currently selected zone. If set to off, no MIDI messages will be sent from the Part sliders.
Settings: CP4 STAGE: off, MAIN, LAYER, and SPLIT CP40 STAGE: off, MAIN, and SP/LA
Sus
(Transmit Sustain)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Sustain messages to the external instrument corresponding to the currently selected zone.
Settings: off and on
FS
(Transmit Foot Switch)
This parameter can be used to enable (on) or disable (off) the sending of MIDI messages from the foot switch to the external instrument corresponding to the currently selected zone.
Settings: off and on
CP4 STAGE:
FC1
(Transmit Foot Controller 1)
This parameter can be used to enable (on) or disable (off) the sending of MIDI messages from Foot Controller 1 to the external instrument corresponding to the currently selected zone.
Settings: off and on
CP4 STAGE:
FC2
(Transmit Foot Controller 2)
This parameter can be used to enable (on) or disable (off) the sending of MIDI messages from Foot Controller 2 to the external instrument corresponding to the currently selected zone.
Settings: off and on
CP40 STAGE:
FC
(Foot Controller)
This parameter can be used to enable (on) or disable (off) the sending of MIDI messages from the foot controller to the external instrument corresponding to the currently selected zone.
Settings: off and on
Appendix
25
Job Area
As described below, the Performance Job menu provides access to a number of functions that can prove highly useful when creating your own original Performances.
Reference
Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
01: Recall
If, while editing a Performance you have not yet stored, you select a different Performance and then return to the one being edited, the latest stored version will be selected. Using the Recall function, however, you can restore all of your edits.
NOTE The Recall buffer (page 12) is used to store the current condition of the Performance being edited. The content of this buffer is lost when the stage piano is turned off. Accordingly, you will not be able to restore edits using this function after turning the instrument off and back on. Procedure 1. Press the [EDIT] button. 2. On the Edit menu, use the [d] button to select 04: Job, and then press the [ENTER] button. 3. Use the [u] button to select 01: Recall, and then press the [ENTER] button. 4. When the Confirmation popup is displayed, press the [+1/YES] button to recall your edits. NOTE The Edit menu is the first screen displayed when the [EDIT] button is pressed. NOTE Before executing Performance Job functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the function or the [-1/NO] button to return to the previous screen without doing so.
EDIT U04:Job
Press the [ENTER] button.
Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function
01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
2 More symbol
This symbol indicates that other menu items are available for selection. In this case, the next one can be displayed by pressing the [d] button.
3 Menu item
The items available for selection from the Performance Job menu are shown here. In this case, use the [u] button to select 01: Recall, and then press the [ENTER] button.
Appendix
26
02: Copy
Using the Copy function, you can copy Common and Part parameter settings into the Performance currently being edited from another Performance. Reusing settings from other Performances in this way can prove very convenient when creating your own Performances.
Procedure 1. Press the [EDIT] button. 2. On the Edit menu, use the [d] button to select 04: Job, and then press the [ENTER] button. 3. Use the [d] and [u] buttons to select 02: Copy, and then press the [ENTER] button. 4. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the Performance from which to copy settings, and then press the [ENTER] button. 5. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the settings to be copied and where to copy them to, and then press the [ENTER] button. 6. When the Confirmation popup is displayed, press the [+1/YES] button to copy the settings. NOTE The Edit menu is the first screen displayed when the [EDIT] button is pressed. NOTE Before executing Performance Job functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the function or the [-1/NO] button to return to the previous screen without doing so.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller
The following screenshots illustrate how, for example, all settings from the Split Part in Performance 001 can be copied to the Layer Part in the Performance currently being edited. 04: Job selected in Step 2:
EDIT U04:Job
Press the [ENTER] button.
06: Receive Switch Master Keyboard Area Job Area 01: Recall
Job Copy
4
Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp
Job Copy
Src RPart:SPLIT 6 7
Dst E Part:LAYER
8
05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
27
1 EDIT Job
This shows that you are on the Performance Job menu.
2 More symbol
This symbol indicates that other menu items are available for selection. In this case, they can be displayed using the [d] and [u] buttons.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode
3 Menu item
The items available for selection from the Performance Job menu are shown here. In this case, use the [d] or [u] button to select 02: Copy, and then press the [ENTER] button to open the Copy screen.
4 Selected screen
The name of the current screen is shown here.
5 Copy from
This shows the Performance from which settings will be copied. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select a Performance, and then press the [ENTER] button.
6 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area
8 Dst (destination)
This shows the settings from the current Performance that will be overwritten. Move the flashing cursor (R) to the setting underneath Dst using the [r] button, and then use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the settings to be overwritten from the following. CP4 STAGE: Common, Part:MAIN, Part:LAYER, Part:SPLIT, and MasterKbd CP40 STAGE: Common, Part:MAIN, Part:SP/LA, and MasterKbd
NOTE If Src (source) is set to Common or MasterKbd, Dst (destination) will be fixed at Common or MasterKbd, respectively. If Src (source) is set to a Part, it will not be possible to set Dst (destination) to Common or MasterKbd.
03: Bulk
Using the Bulk Dump function, you can send all of the data from the currently selected Performance to a computer or another MIDI instrument.
Procedure 1. Press the [EDIT] button. 2. On the Edit menu, use the [d] button to select 04: Job, and then press the [ENTER] button. 3. Use the [d] button to select 03: Bulk, and then press the [ENTER] button. 4. When the Confirmation popup is displayed, press the [+1/YES] button to send the data.
01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock
NOTE The Edit menu is the first screen displayed when the [EDIT] button is pressed. NOTE Before executing Performance Job functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the function or the [-1/NO] button to return to the previous screen without doing so. NOTE It will not be possible to send data using the Bulk Dump function if the DevNo parameter (device number) is set to off. This parameter can be set on the MIDI screen (page 42) from the Utility area. 28 CP4 STAGE/CP40 STAGE Reference Manual
Appendix
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall
STORE
R001(A01):CFX Grand
2
02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
2 Destination Performance
This entry shows the destination for storing the Performance currently being edited. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select a Performance, and then press the [ENTER] button.
Appendix
29
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name
The following screenshots illustrate how, for example, the Compare Performance function can be used when editing Part parameters on the Play Mode screen from the Performance Part Edit area. Editing parameters:
1
Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller
Volume 100
Pan R C
Gain E 100 D
06: Receive Switch Master Keyboard Area Job Area 01: Recall
Volume 115
Pan RR20
Gain C 100 D
This symbol is displayed when the current Performance has been edited but not yet stored.
Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
30
File Area
In the File area, you can save Performances created using your stage piano on a USB flashmemory device, and read data from this type of device. To return to the Performance screen from the File area, press the [EXIT] button.
File-related terms
A number of terms will be used in the following descriptions of File area functions and operations. Please take a moment to familiarize yourself with their meanings in order that these functions and operations can be more easily understood.
Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
File
The term file is used to define a collection of data stored on a memory medium. Data saved to a USB flash-memory device by your stage piano or a computer takes the form of files, and this format is also used when reading data back from a USB flash-memory device. A file is identified by a file name and an extension, as described below.
File name
On the CP4 STAGE and CP40 STAGE, files can be assigned a name containing up to eight alphanumeric characters and symbols. These names are used to tell files apart, and for this reason, no two files within a specific directory can share the same file name. Computers are capable of handling very long file names that can even include non-English characters, but on your CP4 STAGE or CP40 STAGE, non-English characters will be replaced with symbols and long names will be truncated to six or seven characters.
Extension
The three letters following the period at the end of a file name such as .mid and .wav are referred to as a file extension. The type of data contained within a file is identified by its extension, and it is not possible to specify or change an extension using the CP4 STAGE or CP40 STAGE.
Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete
File size
The amount of memory needed to store a file is indicated by the file size. These sizes as well as the capacities of memory devices are presented in standard computer format using B (bytes), KB (kilo bytes), MB (mega bytes), and GB (giga bytes). (1 KB is equivalent to 1,024 bytes; 1 MB is equivalent to 1,024 KB; and 1 GB is equivalent to 1,024 MB.)
Directory
A hierarchical system of directories is used on USB flash-memory devices in order to group files together according to type or application. In this regard, directories are equivalent to the folders used on a computer. As with files, you can assign names to individual directories, but directories do not have extensions.
Root directory
The directory initially displayed when you open a USB flash-memory device on a computer or the like is referred to as the root directory.
Mounted
A USB flash-memory device is said to be mounted when it has been connected to the instrument, the instrument has identified it, and it is ready for use. Your CP4 STAGE or CP40 STAGE will automatically mount a USB flash-memory device whenever plugged into the [TO DEVICE] USB terminal. Incidentally, a device that is no longer mounted is said to be unmounted.
01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Formatting
The operation of initializing a USB flash-memory device is referred to as formatting. Whenever you format such a device, all of its files and directories (or folders) will be erased.
Appendix
31
File functions
A total of six different functions can be executed from the File area Save, Load, Rename, Delete, Format, and Memory Info.
NOTE The functions from the File area can be used only with All-type files, which have a .C7A (CP4 STAGE) or .C8A (CP40 STAGE) file extension. They cannot be used to process audio files, which have a .wav file extension.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name
01: Save
The Save function is used to store all data from the instruments User Memory in the form of an Alltype file. This file must be saved to the USB flash-memory devices root directory, and it will be given a .C7A (CP4 STAGE) or .C8A (CP40 STAGE) file extension.
NOTE Before carrying out the steps described below, ensure that the USB flash-memory device is plugged into the instruments [TO DEVICE] USB terminal. If this is not the case, the instrument will display the message USB device not ready instead of the Save screen. Procedure 1. Press the [FILE] button. 2. On the File menu, press the [u] button to select 01: Save, and then press the [ENTER] button. 3. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to enter a file name, and then press the [ENTER] button. 4. When the Confirmation popup is displayed, press the [+1/YES] button to save the data. NOTE The File menu is the first screen displayed when the [FILE] button is pressed. NOTE Before executing File functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the File function or the [-1/NO] button to return to the previous screen without doing so.
Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy
FILE D01:Save
Press the [ENTER] button.
FILE Save
1
Name [STAGE_01]
2
2 Name
This parameter is used to enter a name (between the square brackets) for the file to be saved to the USB flash-memory device. Move the flashing cursor within the name field using the [l] and [r] buttons, and change the character at each position using the [-1/NO] and [+1/YES] buttons or the Data Dial. Files can be named using alphanumeric characters and symbols, and they can be up to eight characters long.
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
32
02: Load
The Load function is used to read a file from a USB flash-memory device into the instrument.
NOTE Before carrying out the steps described below, ensure that the USB flash-memory device is plugged into the instruments [TO DEVICE] USB terminal. If this is not the case, the instrument will display the message USB device not ready instead of the Load screen. NOTE The Load function can only be used to read All-type files located in the USB flash-memory devices root directory. If no such file exists in the root directory, the instrument will display the message File not found instead of the Load screen. Procedure 1. Press the [FILE] button. 2. On the File menu, use the [d] and [u] buttons to select 02: Load, and then press the [ENTER] button. 3. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select a file and load type, and then press the [ENTER] button. 4. Carry out the steps for the selected load type as described below. NOTE The File menu is the first screen displayed when the [FILE] button is pressed. NOTE As shown in the following table, the load type indicates which data from the selected file is to be read into the instrument.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG
Load types
Format All All without Sys
(All without System)
Description
All data will be loaded from the selected All-type file (.C7A (CP4 STAGE) or .C8A (CP40 STAGE) file extension). All data other than Utility settings will be loaded from the selected All-type file (.C7A (CP4 STAGE) or .C8A (CP40 STAGE) file extension). One specific Performance will be loaded from the selected All-type file (.C7A (CP4 STAGE) or .C8A (CP40 STAGE) file extension).
03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Performance
Appendix
33
FILE W02:Load
Press the [ENTER] button.
FILE Load
1
R
2
Type All
4
File STAGE_01
3
03: General 04: Name Part Edit Area 01: Play Mode
Confirmation popup
5
06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function
2 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
3 File
This parameter is used to select the file to be loaded. Only All-type files located in the USB flashmemory devices root directory can be selected here. If necessary, move the flashing cursor (2) to the setting underneath File using the [r] button. Then, use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the required file.
4 Type
This parameter is used to specify a load type that is, which data from the selected file (3) to load into the instrument. Move the flashing cursor (2) to the setting underneath Type using the [l] button, and then use the [-1/NO] and [+1/YES] buttons or the Data Dial to specify the load type.
03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
34
FILE W02:Load
Press the [ENTER] button.
FILE Load
1
R
2
Type Performance
4
File STAGE_01
3
03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
FILE Load
FILE Load
Confirmation popup
7
Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format
06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
35
03: Rename
The Rename function is used to rename files that have been saved to a USB flash-memory device. File names containing non-English characters may not be displayed correctly by the stage piano. In such a case, this function provides a convenient means of changing these names.
NOTE Before carrying out the steps described below, ensure that the USB flash-memory device is plugged into the instruments [TO DEVICE] USB terminal. If this is not the case, the instrument will display the message USB device not ready instead of the Rename screen. NOTE The Rename function can only be used to rename All-type files located in the USB flash-memory devices root directory. If no such file exists in the root directory, the instrument will display the message File not found instead of the Rename screen. Procedure 1. Press the [FILE] button. 2. On the File menu, use the [d] and [u] buttons to select 03: Rename, and then press the [ENTER] button. 3. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the file to be renamed, and then press the [ENTER] button. 4. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to enter a new file name, and then press the [ENTER] button. 5. When the Confirmation popup is displayed, press the [+1/YES] button to rename the file.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG
NOTE The File menu is the first screen displayed when the [FILE] button is pressed. NOTE Before executing File functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the File function or the [-1/NO] button to return to the previous screen without doing so.
FILE W03:Rename
Press the [ENTER] button.
FILE Rename
1
File RSTAGE_01
2
04: Delete
FILE Rename
Name [STAGE_04]
3
2 File
This parameter is used to select the file to be renamed. Only All-type files located in the USB flashmemory devices root directory can be selected here. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the file you wish to rename, and then press the [ENTER] button.
Appendix
36
3 Name
This parameter is used to enter a new name (between the square brackets) for the file. Move the flashing cursor within the name field using the [l] and [r] buttons, and change the character at each position using the [-1/NO] and [+1/YES] buttons or the Data Dial. Files can be named using alphanumeric characters and symbols, and they can be up to eight characters long. When you have finished entering a name, press the [ENTER] button to proceed.
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect
04: Delete
Using the Delete function, you can remove files from the root directory of a USB flash-memory device.
NOTE Before carrying out the steps described below, ensure that the USB flash-memory device is plugged into the instruments [TO DEVICE] USB terminal. If this is not the case, the instrument will display the message USB device not ready instead of the Delete screen. NOTE The Delete function can only be used with All-type files located in the USB flash-memory devices root directory. If no such file exists in the root directory, the instrument will display the message File not found instead of the Delete screen. Procedure 1. Press the [FILE] button. 2. On the File menu, use the [d] and [u] buttons to select 04: Delete, and then press the [ENTER] button. 3. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the file to be deleted, and then press the [ENTER] button. 4. When the Confirmation popup is displayed, press the [+1/YES] button to delete the file.
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area
NOTE The File menu is the first screen displayed when the [FILE] button is pressed. NOTE Before executing File functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the File function or the [-1/NO] button to return to the previous screen without doing so.
01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load
The following screenshots illustrate a typical example of deleting. 04: Delete selected in Step 2:
FILE W04:Delete
Press the [ENTER] button.
FILE Delete
1
File RSTAGE_01
2
05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ
2 File
This parameter is used to select the file to be deleted. Only All-type files located in the USB flashmemory devices root directory can be selected here. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select the file you wish to delete, and then press the [ENTER] button.
Appendix
37
Reference
05: Format
You can use the Format function to initialize a USB flash-memory device. In order to use a new USB flash-memory device with your stage pianos other File area functions, it must first be formatted. NOTICE
When a USB flash-memory device is formatted, all of its content will be deleted. Before executing this function, therefore, you should ensure that the USB flash-memory device contains no irreplaceable data. NOTE Before carrying out the steps described below, ensure that the USB flash-memory device is plugged into the instruments [TO DEVICE] USB terminal. If this is not the case, the instrument will display the message USB device not ready instead of the Format screen. Procedure 1. Press the [FILE] button. 2. On the File menu, use the [d] and [u] buttons to select 05: Format, and then press the [ENTER] button. 3. When the Confirmation popup is displayed, press the [+1/YES] button to format the USB flashmemory device. NOTE The File menu is the first screen displayed when the [FILE] button is pressed. NOTE Before executing File functions, the instrument will display the Confirmation popup to confirm that you wish to proceed (Are you sure?). You can press the [+1/YES] button to execute the File function or the [-1/NO] button to return to the previous screen without doing so.
Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info
The following screenshots illustrate a typical example of using the Memory Info function. 06: Memory Info selected in Step 2:
FILE MemoryInfo
1
Free 1.2GB
2
Total 1.8GB
3
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
1 MemoryInfo
This shows that you are on the Memory Info screen.
2 Free
This shows how much free space is available on the currently mounted USB flash-memory device.
3 Total
This shows the total memory capacity of the currently mounted USB flash-memory device.
Appendix
38
Utility Area
The Utility area is used to make settings that affect the entire instrument.
Procedure 1. Press the [UTILITY] button. 2. On the Utility menu, use the [d] and [u] buttons to select the type of parameter you wish to set (01 to 06), and then press the [ENTER] button. 3. Make the required changes to parameter settings on the corresponding screen. NOTE The Utility menu is the first screen displayed when the [UTILITY] button is pressed. NOTE For details concerning 07: Job, refer to the description of the Utility Job area (page 48).
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area
The following screenshots illustrate how, for example, to set parameters from the General screen. Parameter type selected in Step 2:
1
UTILITY D01:General
2
01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller
06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
UTILITY General
3
MasterTune 0.0/440.0Hz
5
Trnsps E R+ 0 D
6 7
1 UTILITY
This shows that you are on the Utility menu.
2 Menu item
The items available for selection from the Utility menu are shown here. Select the required item (01 to 06) using the [d] and [u] buttons, and then press the [ENTER] button to display the setting screen for the corresponding parameters.
3 Selected screen
The name of the current screen is shown here.
4 Parameter
The parameters available for setting are shown in the top row of text. The current setting (5) for each is displayed underneath. In addition, the parameter currently being set is indicated by the cursor (R) to its left (6). If necessary, use the [l] and [r] buttons to move the cursor and select a different parameter to set.
5 Setting
Parameter settings are shown in the bottom row of text. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to change a setting. Note that the cursor (6) must first be moved to the parameter to be set.
6 Cursor (R)
The flashing cursor indicates the parameter currently selected for editing.
7 More symbol
This symbol indicates that the current Utility area screen is split over multiple panes, one of which is being shown. In this case, you can move to the next pane by pressing the [d] button.
Appendix
39
01: General
The General screen is primarily used to configure the instruments tone generator. Parameter name MasterTune
(Master Tuning)
Description
This parameter can be used to adjust the tuning of all sounds produced by the tone generator in units of one cent.
Settings: -102.4 (414.7Hz) to +0.0 (440.0Hz) to +102.3 (466.8Hz)
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect
NOTE The stage pianos default tuning is 440 Hz (for A3), and 3 to 4 cents is roughly
equivalent to 1 Hz.
Trnsps
(Master Transpose)
This parameter can be used to adjust the pitch of the keyboard in steps of one semitone.
Settings: -12 to +0 to +12
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area
NOTE If the current settings require the instrument to play a note outside the range
of frequencies it can reproduce, a note one octave higher or lower will be played instead.
NOTE The Trnsps setting can also be adjusted using the [-] and [+] TRANSPOSE
buttons from the control panel.
VelCurve
(Velocity Curve)
This parameter can be used to select a curve for determining how the actual velocities will be generated according to the strength with which you play notes on the keyboard.
Settings: normal, narrow, wide1, wide2, and fixed normal: The Normal curve produces velocities in direct proportion to the strength of your keyboard playing. narrow: The Soft curve makes it easier to produce high velocities across the entire keyboard. wide1: The Hard curve makes it more difficult to produce high velocities across the entire keyboard. wide2: The Wide curve accentuates your playing strength by producing lower velocities in response to softer playing and louder velocities in response to harder playing. As such, you can use this setting to expand the dynamic range of your performances. fixed: The Fixed curve can be used to send a fixed velocity to the tone generator regardless of how hard or soft you play the keyboard. The actual velocity to be sent can be set using the following FixedVel parameter.
FixedVel
(Fixed Velocity)
The Fixed curve can be used to send this fixed velocity to the tone generator regardless of how hard or soft you play the keyboard. (This parameter can be set only when VelCurve has been set to fixed.)
Settings: 1 to 127
NOTE When VelCurve is not set to fixed, this parameters setting is displayed as
---.
AudioPlay Volume
This parameter can be used to adjust the volume at which the instrument will play audio files from a USB flash-memory device.
Settings: 0 to 127
NOTE Normally, when this parameter is set to 127 for audio files recorded using
the stage piano, they will be played back at the actual recording volume. This does not apply, however, to audio files that have been normalized or processed in another similar way.
AudioRec PreCount
(Audio Recording Precount)
This parameter can be used to set the number of precount beats played before recording starts.
Settings: off and 1meas to 8meas
AutoClk
(Audio Recording Auto Click)
This parameter can be used to specify whether the metronome should automatically start to play at the beginning of recording.
Settings: off and on
04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
40
Description
This parameter can be used to specify whether or not the Slider Function screens, which display the parameters (or functions) assigned to the Part sliders as well as their current values, should be automatically displayed when the control panels [SLIDER FUNCTION] button is pressed.
Settings: off and on
SLIDER Volume
Assigned parameter
SPLIT 100
Current value
LAYER 80
MAIN 100
03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function
Time
(Slider Display Time)
This parameter can be used to specify how, when the Part sliders and MASTER EQ sliders are operated, the corresponding popup screens should be displayed. Part sliders: The Time parameter specifies whether or not a popup screen (see below) showing the current value of the parameter assigned to the slider in question should be displayed, and if so, how long the instrument should wait before returning to the previous screen. MASTER EQ sliders: The Time parameter specifies whether or not a popup screen (see below) showing the current gain setting for the band in question should be displayed, and if so, how long the instrument should wait before returning to the previous screen.
Settings: off, 1sec, 1.5sec, 2sec, 3sec, 4sec, 5sec, and keep off: Popup screens will not be displayed. 1sec to 5sec: A popup screen will be displayed when a slider is operated and will automatically disappear 1 to 5 seconds later. keep: A popup screen will be displayed when a slider is operated and will not disappear until another button is pressed.
File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
The Auto Power-Off function turns off the instrument after a certain period of inactivity, and this parameter can be used to set the length of that period. The default setting for this parameter is 30min.
Settings: off (i.e., instrument is not turned off automatically), 5min, 10min, 15min, 30min, 60min, and 120min
NOTE You can conveniently set the AutoOff parameter to off by turning on the
instrument with the left-most key held down. In addition, the off setting will be automatically stored at this time.
StartUp
This parameter can be used to select the Performance to be shown on the Performance screen, which is displayed immediately after the instrument is turned on.
Settings: 001 to 128
Contrast
(LCD Contrast)
This parameter can be used to adjust the contrast of the instruments LCD.
Settings: 1 to 8
NOTE You can also adjust the contrast by pressing the [-1/NO] and [+1/YES]
buttons with the [UTILITY] button held down.
Appendix
41
02: MIDI
The MIDI screen is used to set the instruments MIDI-related parameters.
NOTE Refer to the Appendix section (page 50) for more details regarding MIDI.
Reference
Description
This parameter can be used to set the interface used for exchanging MIDI messages.
Settings: MIDI and USB MIDI: MIDI messages will be exchanged via the [IN] and [OUT] MIDI terminals. USB: MIDI messages will be exchanged via the [TO HOST] USB terminal.
Performances Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area
NOTE It is not possible to exchange MIDI messages with another instrument via the
MIDI and USB interfaces at the same time. Be sure, therefore, to set this parameter correctly in accordance with your equipment setup.
LocalSw
(Local Switch)
This parameter can be used to turn local control on and off. When off is selected, the stage pianos tone generator is essentially disconnected from its controllers, and no sound will be produced in response to playing of the keyboard. The stage piano does, however, continue to transmit MIDI messages when LocalSw has been set to off, and the tone generator will continue to produce sound in response to received MIDI messages.
Settings: off (disconnected) and on (connected)
TxRxSw
(Transmit & Receive Switch)
This parameter can be used to specify whether Bank Select and Program Change MIDI messages are to be exchanged between the stage piano and other MIDI devices.
Settings: off, pgm, and bank&pgm off: Neither Bank Select nor Program Change MIDI messages will be transmitted and received. pgm (Program Change): Program Change MIDI messages will be transmitted and received, but Bank Select MIDI messages will not. bank&pgm (Bank Select & Program Change): Both Bank Select and Program Change MIDI messages will be transmitted and received.
Sync
(MIDI Synchronization)
This parameter can be used to specify whether metronome playback or tempo-dependent effect parameters should be controlled based on the stage pianos internal clock or on external clock messages received from a DAW application on a connected computer or from a connected MIDI device.
Settings: int, ext, and auto int (internal): Synchronization is based on the internal clock. Use this setting when your stage piano is to be used alone or as the master clock source for other equipment. ext (external): Synchronization is based on clock messages received via MIDI. Use this setting when an external device is to be used as master. auto: Clock messages received via MIDI will be prioritized over the stage pianos current tempo. If no such messages are received, synchronization will be based on the internal clock set to the last tempo received via MIDI.
NOTE When this parameter is set to ext, you will need to configure your DAW
application or external MIDI device to send MIDI Clock messages to the CP4 STAGE or CP40 STAGE.
ClockOut
(MIDI Clock Out)
This parameter can be used to enable (on) or disable (off) the sending of MIDI Clock messages (i.e., F8 Timing Clock) via the MIDI [OUT] terminal.
Settings: on and off
01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
BasicCh
(Basic Channel)
This parameter can be used to set the channel for transmission and reception of Performance changes.
Settings: 1 to 16 and off
NOTE Irrespective of this parameters setting, the channels for transmission and
reception of Part changes are permanently set to channels 1 to 3 for the CP4 STAGE or channels 1 and 2 for the CP40 STAGE.
Appendix
42
Description
This parameter can be used to set a MIDI device number for the stage piano. In order to successfully exchange bulk data, parameter changes, or other system exclusive messages with another MIDI device, this number must match the devices.
Settings: 1 to 16, all, and off
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect
NOTE When this parameter is set to all, Device Number 1 is used for bulk data sent
from the stage piano.
03: Controller
The Controller screen is used to set controller assignments that affect all of the instruments performances. Controllers connected to the stage piano can be assigned MIDI control change numbers. This allows you to, for example, change the intensity of an effect or apply modulation using a controller.
NOTE An external sequencer or MIDI controller can be used to control parameters for which the stage piano does not have its own external controller.
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete
Description
This parameter can be used to specify the type of foot switch connected to the [SUSTAIN] FOOT SWITCH jack on the rear panel. If using an FC3 (included): Select FC3 Half On when you wish to use the half-damper playing technique and FC3 HalfOff when you do not. If using an FC4 or FC5 (optional): Select FC4/5. (Half-damper playing is not possible with these foot switches.)
Settings: FC3 Half On, FC3 HalfOff, and FC4/5
NOTE Half-damper playing is also possible using Control Change messages from
another MIDI device. In such a case, there is no need to set the Sustain parameter.
FS
(Foot Switch Control Number)
This parameter can be used to set a control change number for MIDI messages produced by operating the foot switch connected to the [ASSIGNABLE] FOOT SWITCH jack. When MIDI messages with this control change number are received from another MIDI device, the stage piano treats them as if they had been produced by the foot switch.
Settings: off, 01 to 95, 98 (Play/Stop), 99 (PC Inc), and 100 (PC Dec)
NOTE If you set FS to 98 (Play/Stop) and have an FC4 or FC5 Foot Switch
connected via the [ASSIGNABLE] FOOT SWITCH jack, you will be able to start and stop playback of audio files from a USB flash-memory device using the foot switch. Alternatively, you can set FS to 99 (PC Inc) or 100 (PC Dec) to change Performance numbers with the foot switch.
UTILITY Controller
05: Format 06: Memory Info Utility Area 01: General 02: MIDI
CP4 STAGE:
FC1
(Foot Controller 1 Control Number)
This parameter can be used to specify the control change number for MIDI messages produced in response to operation of the foot controller connected via the [1] FOOT CONTROLLER jack. Any MIDI messages received from an external source with this control change number will also be treated as if they had been produced by Foot Controller 1.
Settings: off and 00 to 95
03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
43
Parameter name
CP4 STAGE:
Description
This parameter can be used to specify the control change number for MIDI messages produced in response to operation of the foot controller connected via the [2] FOOT CONTROLLER jack. Any MIDI messages received from an external source with this control change number will also be treated as if they had been produced by Foot Controller 2.
Settings: off and 00 to 95
FC2
(Foot Controller 2 Control Number)
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect
CP40 STAGE:
FC
(Foot Controller)
This parameter can be used to specify the control change number for MIDI messages produced in response to operation of the foot controller connected via the [FOOT CONTROLLER] jack. Any MIDI messages received from an external source with this control change number will also be treated as if they had been produced by the foot controller.
Settings: off and 00 to 95
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG
03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall
LowTh
(Low Threshold)
This parameter can be used to set the input-signal level at which the compressor starts to process the sound in the low-frequency band.
Settings: -54dB to -6dB
02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller
LowAtk
(Low Attack)
This parameter can be used to set the amount of time that elapses between arrival of an input signal and activation of the compressor in the lowfrequency band.
Settings: 1ms to 200ms
LowRat
(Low Ratio)
This parameter can be used to set the compression ratio for the lowfrequency band.
Settings: 1.0 to 20.0
LowGain
(Low Gain)
This parameter can be used to set the output level for the low-frequency band.
Settings: - to +18dB
MidTh
(Mid Threshold)
This parameter can be used to set the input-signal level at which the compressor starts to process the sound in the mid-frequency band.
Settings: -54dB to -6dB
MidAtk
(Mid Attack)
This parameter can be used to set the amount of time that elapses between arrival of an input signal and activation of the compressor in the midfrequency band.
Settings: 1ms to 200ms
MidRat
(Mid Ratio)
This parameter can be used to set the compression ratio for the midfrequency band.
Settings: 1.0 to 20.0
04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
MidGain
(Mid Gain)
This parameter can be used to set the output level for the mid-frequency band.
Settings: - to +18dB
Appendix
44
Description
This parameter can be used to set the input-signal level at which the compressor starts to process the sound in the high-frequency band.
Settings: -54dB to -6dB
Reference Performances
HighAtk
(High Attack)
This parameter can be used to set the amount of time that elapses between arrival of an input signal and activation of the compressor in the highfrequency band.
Settings: 1ms to 200ms
Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
HighRat
(High Ratio)
This parameter can be used to set the compression ratio for the highfrequency band.
Settings: 1.0 to 20.0
HighGain
(High Gain)
This parameter can be used to set the output level for the high-frequency band.
Settings: - to +18dB
DivFreqL
(Low Dividing Frequency)
This parameter can be used to set the frequency that divides the low- and mid-frequency bands.
Settings: 16Hz to 20kHz
DivFreqH
(High Dividing Frequency)
This parameter can be used to set the frequency that divides the mid- and high-frequency bands.
Settings: 16Hz to 20kHz
CmnRel
(Common Release)
Affecting all three compression bands, this parameter can be used to set the amount of time that elapses until the sound is no longer being compressed.
Settings: 10ms to 3000ms
Appendix
45
05: Master EQ
The Master EQ screen can be used to adjust the tone of all Performances. The master equalizer on the CP4 STAGE has five frequency bands (Low, LowMid, Mid, HighMid, and High), while that on the CP40 STAGE has three (Low, Mid, and High). Using the parameters on this screen, you can increase or decrease the level of signals in each of these bands.
Gain Q (Resonance)
0
Frequency
03: General
Five frequency bands
Low LowMid
Mid
HighMid High
04: Name
Description
These parameters can be used to select a shelving type or peaking type response for each of the equalizers Low and High bands. When set to shelv, signals at all frequencies either above (High band) or below (Low band) the specified frequency will be uniformly boosted or cut. Meanwhile, when set to peak, signals around each bands center frequency will be boosted in a localized fashion.
Settings: shelv (shelving type) and peak (peaking type) shelv
EQ Low
+
Gain Frequency setting
Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall
EQ High
+
Gain Frequency setting
0
Frequency
Frequency
02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area
peak
+
Gain Frequency setting Frequency
Freq
(Frequency)
These parameters can be used to set the center frequency of each band that is, the frequency at which the signal will be boosted or cut.
Settings: Low band: 32Hz to 2.0kHz for shelving; 63Hz to 2.0kHz for peaking LowMid, Mid, and HighMid bands: 100Hz to 10kHz High band: 500Hz to 16kHz
NOTE LowMid and HighMid settings apply to the CP4 STAGE only.
Q
(Resonance)
This parameter can be used to set the width of boosting or cutting around the frequency set using Freq. As such, it can create a range of frequency characteristic curves. If you set a large value, a narrower band of frequencies will be boosted or cut, and the tone will change markedly around the center frequency. If you set a smaller value, a wider band of frequencies will be boosted or cut, and the tone will change more gradually around the center frequency.
Settings: 0.1 to 12.0
+
0.1 12.0
Frequency
Frequency setting
NOTE The Q parameter cannot be set for the Low and High bands when their
respective Shape parameters have been set to shelv, and its setting is displayed as --- in such a case.
Appendix
46
Description
This parameter can be used to enable (on) or disable (off) locking of the Part-related controllers shown below.
Settings: off and on
01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode
NOTE This setting applies to all of the following controllers; individual settings are
not supported. Controllers affected: [MAIN], [LAYER], and [SPLIT] buttons; [PART SELECT] button; [SLIDER FUNCTION] button; and Part sliders
Audio
(Panel Lock: Audio)
This parameter can be used to enable (on) or disable (off) locking of the audio recording and playback controllers shown below.
Settings: off and on
02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area Job Area 01: Recall 02: Copy 03: Bulk Store Performance Function Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
NOTE This setting applies to all of the following controllers; individual settings are
not supported. Controllers affected: [J] (Stop), [R] (Play), and [I] (Record) buttons
Effect
(Panel Lock: Effects)
This parameter can be used to enable (on) or disable (off) locking of the effect-related controllers shown below.
Settings: off and on
NOTE This setting applies to all of the following controllers; individual settings are
not supported. Controllers affected: [CHORUS] and [REVERB] SYSTEM EFFECT buttons; [MASTER COMP] button; and [A] and [B] PART EFFECT buttons
Trnsps
(Panel Lock: Transpose)
This parameter can be used to enable (on) or disable (off) locking of the [-] and [+] TRANSPOSE buttons.
Settings: off and on
VceSel
(Panel Lock: Voice Select)
This parameter can be used to enable (on) or disable (off) locking of the Voice-selection controllers shown below.
Settings: off and on
NOTE This setting applies to all of the following controllers; individual settings are
not supported. Controllers affected: [-1/NO] and [+1/YES] buttons; [u]/[d]/[l]/[r] (Cursor) buttons; Voice Category buttons; and Data Dial
NOTE When this parameter is set to off, you will be able to use the [-1/NO] and
[+1/YES] buttons, the [u]/[d]/[l]/[r] (Cursor) buttons, and the Data Dial on the Performance screen only.
Appendix
47
Reference Performances
Editing Performances Common Edit Area 01: Chorus Effect 02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B 05: Controller 06: Receive Switch Master Keyboard Area
NOTICE
Whenever the Factory Set function is used to restore default settings, all Performance data and Utility settings stored in the stage pianos User Memory will be overwritten. Be sure, therefore, to save all important data and settings on a USB flash-memory device in advance.
UTILITY U07:Job
Press the [ENTER] button.
File Area 01: Save 02: Load 03: Rename 04: Delete
Job FactorySet
1
02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
2 PowerOn Auto
This parameter is used to enable (on) or disable (off) automatic restoration of User Memory to its default condition whenever the stage piano is turned on. Use the [-1/NO] and [+1/YES] buttons or the Data Dial to select on or off as required. Normally, PowerOn Auto should be set to off. In addition, this parameters setting is automatically stored when the Factory Set function is executed.
48 CP4 STAGE/CP40 STAGE Reference Manual
Appendix
Reference Performances Editing Performances Common Edit Area 01: Chorus Effect
02: Version
The Version screen can be used to review the current versions of the stage pianos boot loader and firmware in addition to copyright information.
Procedure 1. Press the [UTILITY] button. 2. On the Utility menu, use the [d] button to select 07: Job, and then press the [ENTER] button. 3. Use the [d] button to select 02: Version, and then press the [ENTER] button. NOTE The Utility menu is the first screen displayed when the [UTILITY] button is pressed.
02: Reverb Effect 03: General 04: Name Part Edit Area 01: Play Mode 02: Filter/EG 03: Effect-A 04: Effect-B
2
05: Controller
Job Version
1
1 Job Version
This shows that you are on the Utility areas Version screen.
Compare Performance Function File Area 01: Save 02: Load 03: Rename 04: Delete 05: Format 06: Memory Info Utility Area 01: General 02: MIDI 03: Controller 04: MasterComp 05: Master EQ 06: Panel Lock Utility Job Area 01: Factory Set 02: Version
Appendix
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Appendix
MIDI
Musical Instrument Digital Interface (MIDI) is a global standard designed to allow performance, voice, and other data to be transferred between musical instruments. As such, reliable data communication is assured even between musical instruments and equipment from different manufacturers. In addition to data generated by playing the keyboard or selecting a Performance, a wide range of other data types such as tempo and instrument controls can also be exchanged via MIDI. Using the powerful functionality provided by this technology, you can not only play other instruments using your stage pianos keyboard and controllers, but you can also change pan and reverb settings for each Part and adjust effect settings. In fact, practically all of the parameters that can be set using the instruments control panel can also be remotely controlled from another MIDI device. In this section, data and values will be displayed in binary, decimal, and hexadecimal formats. In order to indicate hexadecimal values, an H is displayed in front of or behind the numeric values. Furthermore, n is used to represent an arbitrary integer (or whole number).
MIDI Channels
MIDI data can be transmitted and received on one of sixteen MIDI channels. Therefore, performance data for up to sixteen different instrument Parts can be simultaneously exchanged over a single MIDI cable. MIDI channels are very similar in nature to TV channels, in that each TV station transmits its broadcasts over a specific channel. Your TV, for example, receives many different programs at the same time from different broadcasters, and you select which program to watch by choosing the corresponding channel.
Weather forecast News
NOTE MIDI transmit and receive channels on the CP4 STAGE and CP40 STAGE are set as follows for each Part. CP4 STAGE: MAIN Part: Channel 1 is used for both transmission and reception. LAYER Part: Channel 2 is used for both transmission and reception. SPLIT Part: Channel 3 is used for both transmission and reception. CP40 STAGE: MAIN Part: Channel 1 is used for both transmission and reception. SPLIT/LAYER Part: Channel 2 is used for both transmission and reception.
1 2
In much the same way, multiple transmitting devices in a MIDI system can each be set to send data on a separate channel (i.e., a MIDI Transmit channel), which link with the systems receiving devices via MIDI cables. If a receiving devices MIDI channel (i.e., a MIDI Receive channel) matches a MIDI Transmit channel, the receiving device will produce sound in response to the data sent by the corresponding transmitting device.
MIDI cable
Broadly speaking, MIDI messages can be divided into two groups channel messages and system messages. A description of each different type of channel message and system message supported by the CP4 STAGE and CP40 STAGE is provided below. Further details can be found in the MIDI Data Format and MIDI Implementation Chart sections of the Data List pdf.
Channel Messages
MIDI channel messages contain performance-related information, and each one is sent on a specific MIDI channel.
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Control Change
MIDI Control Change messages are used to control volume, stereo panning, and many other parameters, and as shown below, each message type has its own unique control number.
Bank Select MSB (Control No. 0) Bank Select LSB (Control No. 32)
Bank Select MSB and LSB messages are used to remotely select Performances and Part Voices from another MIDI device. The selection will not, however, become effective until a Program Change message is subsequently received.
Data Entry MSB (Control No. 6) Data Entry LSB (Control No. 38)
Data Entry MSB and LSB messages are used to set a value for the parameter selected using RPN MSB and RPN LSB messages (see below). The actual value to be set is determined by combining the MSB and LSB values.
Data Increment (Control No. 96) Data Decrement (Control No. 97)
Data Increment and Data Decrement messages can be used to increment and decrement pitch bend sensitivity in steps of 1 (assuming that the parameter has been set in advance using RPN messages (see below)).
RPN LSB (registered parameter number LSB) (Control No. 100) RPN MSB (registered parameter number MSB) (Control No. 101)
RPN LSB and MSB messages are used primarily to facilitate the setting of offset values for pitch bend sensitivity, tuning, and other Part parameters. In specific terms, the parameter to be modified is first selected using these messages, and the above-mentioned Data Increment and Data Decrement messages are then used to change the parameter setting. It should be noted that, once an RPN has been set, all subsequent data entry messages on the same channel will affect the
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corresponding parameter. After setting a parameter based on these messages, therefore, it is wise to set the RPN to Null (7FH, 7FH) in order to avoid unexpected changes. Your CP4 STAGE or CP40 STAGE supports selection of the following parameter using RPN LSB and MSB messages.
RPN MSB
00H 7FH
Program Change
MIDI Program Change messages are used to select a different Performance. When combined with Bank Select MSB and LSB messages, furthermore, it is possible to select Performances from any of the instruments memory banks via MIDI. A full list of Performances can be found in the Data List pdf.
NOTE Program change numbers (0 to 127) are one less than the corresponding number in the Data List (pdf). To select program No. 16, for example, you would need to send a message with program change number 15.
RPN LSB
00H 7FH
Parameter
Pitch Bend Sensitivity RPN Null
3rd byte
0 0 0 All Sound Off
Message
Pitch Bend messages are continuous controller messages that allow the pitch of designated notes to be raised or lowered by a specified amount over a specified duration.
System Messages
Rather than being associated with a specific channel, MIDI system messages are used for synchronization of devices and other behavior of the instrument as a whole.
Default value
0 (center position) 127 (maximum) 0 (off) 0 (off) 0 (off) Number not specified; internal data will not be changed.
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