Getting Started C Programming Atmel Studio 6
Getting Started C Programming Atmel Studio 6
By Son Lam Phung Version 2.0 Latest version of this document is available at: http://www.elec.uow.edu.au/avr
Table of Contents
1. 2. 3.
Introduction Installing tool for C programming Using Atmel Studio for C programming Creating an Atmel Studio project Compiling C code to HEX file Debugging C program using the simulator Downloading and running HEX file on AVR board
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1. Introduction
This tutorial provides information on the tool and the basic steps for programming the Atmel AVR microcontrollers using C. It is aimed at people who are new to this family of microcontrollers. The Atmel STK500 development board and the ATmega16 chip are used in this tutorial; however, it is easy to adopt the information given here for other AVR chips.
Select menu File | New Project. In the dialog box that appears (see Figure 1), select GCC C Executable Project, and specify the project name and project location. Select the option Create directory for solution so that a folder will be created to store. In this case, we use led as both the project name and the solution name1. Click button OK.
Figure 1: Entering project type, name and location. In the Device Selection dialog that appears (see Figure 2), search for ATmega16 and then click button OK.
Note: If you want to use other AVR chips such as ATMAGE8515, select it at this step. In this tutorial, we will use ATMEGA16 for both software simulation and hardware testing.
Figure 2: Selecting device. A project file will be created and Atmel Studio displays an initial file led.c (see Figure 3).
status messages
Enter the C code shown in Figure 4. It is not important to understand the code at this stage, but you can do that by reading the C comments. Click menu File | Save All to save all project files. Note that an Atmel Studio solution has extension .atsln; an Atmel Studio C project has extension .cproj.
// File: led.c // Description: Simple C program for the ATMEL AVR uC (ATmega16 chip) // This program lets the user turn on LEDs by pressing the switches on STK500 board #include <avr/io.h> int main(void){ unsigned char i; // temporary variable DDRA = 0x00; DDRB = 0xFF; PORTB = 0x00; // set PORTA for input // set PORTB for output // turn ON all LEDs initially // avr header file for IO ports
while(1){ // Read input from PORTA. // This port will be connected to the 8 switches i = PINA; // Send output to PORTB. // This port will be connected to the 8 LEDs PORTB = i; } return 1; }
Figure 6: Specifying the debugger to be Simulator. Atmel Studio lets you examine the contents of CPU registers and IO ports. To enable these views, select menu Debug | Windows and then Processor View or I/O View. Refer to Figure 7. 6
(b) IO view
A yellow arrow will appear in the code window (Figure 8); it indicates the C instruction to be executed next.
Figure 8: Stepping through a C program in the debugging mode. Select menu Debug | Step Into (or press hot-key F11) to execute the C instruction at the yellow arrow. Figure 7b shows the IO view after the following C instruction is executed: DDRB = 0xFF; // set PORTB for output Note that Port B Data Direction Register (DDRB) has been changed to 0xFF. While debugging the C program, you can change the contents of a register. For example, to change Port A Input Pins register (PINA), click on the value column of 7
PINA and enter a new value (Figure 9a). This change will take effect immediately. Subsequently, the contents of PORTB will be 0x04 (see Figure 9b) after running the two C instructions: i = PINA; PORTB = i;
Figure 9: Modifying registers manually. To monitor a C variable, select the variable name in the code window, click menu Debug | Quick Watch, and then click button Add Watch. The variable will be added to a watch window, as in Figure 10.
Figure 10: Watch window for C variables. The Debug menu provides many other debugging options, such as running up to a break point, or stepping over a function or a loop. To view the assembly code along with the C code, select menu Debug | Windows | Disassembly. To stop debugging, select menu Debug | Stop Debugging.
Hardware setup Refer to Figure 11 when carrying out the following steps. Step 1: Connect the SPROG3 jumper to the ISP6PIN jumper, using the supplied cable in the STK500 kit. This step is needed to program the ATmega16 chip. Step 2: Connect the board with the PC using a serial cable. Note that the STK500 has two RS232 connectors; we use only the connector marked with RS232 CTRL. Step 3: Connect the SWITCHES jumper to PORTA jumper. This step is needed in our example because we want to connect 8 switches on the development board to port A of the microcontroller. Step 4: Connect the LEDS jumper to PORTB jumper. This step is needed in our example because we want to connect 8 LEDs on the development board to port B of the microcontroller. Step 5: Connect the board with 12V DC power supply and turn the power switch ON. All testing involving the ATmega16 chip require Steps 1, 2, and 5. Steps 3 and 4 are needed only for this particular example.
power switch PORTA to SWITCHES ATmega16 chip to serial port of PC 12-V power supply
Downloading and running HEX file In Atmel Studio, select menu Tools | Add STK5002. In the Add STK500 dialog box that appears (see Figure 12), select the correct serial port and click button Apply. For your home PC with inbuilt serial port, the serial port is usually COM1. For a computer using a USB-to-Serial cable, the serial port can be a different number. For computers in SECTE Digital Lab 35.129, the serial port is COM5 or COM4.
In the Device Programming dialog box that appears (see Figure 13), select Tool = STK500, Device = ATmega16, and Interface = ISP.
In Memories tab, select the HEX file and click Program (see Figure 14).
a) select HEX
b) click to program
Figure 14: Programming the ATmega16 chip. The program will now run on the microcontroller. If you press and hold down one of the 8 switches on the STK500 board, the corresponding LED will be turned on. A video demo of the program is available at: http://youtu.be/XlqmbExF1mU This is the end of this introductory tutorial. More information about programming Atmel AVR microcontrollers for embedded applications is provided in ECTE333 Microcontroller Architecture and Applications subject, School of Electrical, Computer and Telecommunication Engineering, University of Wollongong, and also at http://www.uow.edu.au/~phung. Version history Version 2.0 1.0 Date 16/09/2013 14/05/2008 14/01/2010 Description Updated guide, using Atmel Studio 6.x Initial guide, using Atmel Studio 4.x
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