Animation Domination
Animation Domination
Animation Domination
Definition
Animation is the process of creating the illusion of motion and shape change by
means of the rapid display of a sequence of static images that minimally differ from
each other. The illusionas in motion pictures in generalis thought to rely on the phi
phenomenon. Animators are artists who specialize in the creation of animation.
Animations can be recorded on either analogue media, such as a flip book, motion
picture film, video tape, or on digital media, including formats such as animated
GIF, Flash animation or digital video. To display animation, a digital camera, computer,
or projector are used along with new technologies that are produced.
Animation creation methods include the traditional animation creation method and
those involving stop motion animation of two and three-dimensional objects, such
as paper cutouts, puppets and clay figures. Images are displayed in a rapid
succession, usually 24, 25, 30, or 60 frames per second.
By Jayrod Galaus
Computer
Modern
computer
animation usually
uses 3D computer
graphics,
although 2D computer
graphics are still
used for stylistic, low bandwidth,
and faster real-time renderings.
Sometimes, the target of the
animation is the computer itself,
but sometimes the target is
another medium, such as film.
actors, expensive
or props.
set
pieces,
at
a
rate
of
24
or
30
frames/second). This technique is
identical to how the illusion of
movement
is
achieved
with television and motion pictures.
For
3D
animations,
objects
(models) are built on the computer
monitor (modelled) and 3D figures
are rigged with a virtual skeleton.
For 2D figure animations, separate
objects (illustrations) and separate
transparent layers are used with or
without a virtual skeleton. Then the
limbs, eyes, mouth, clothes, etc. of
the figure are moved by the
animator on key frames. The
differences in appearance between