Group-2-Practice and Drill
Group-2-Practice and Drill
Group-2-Practice and Drill
of
knowledge
repetitive practice
or
skill
through
THEORETICAL
BACKGROUND
Drill and practice is rooted in the theory of behaviorism.
It focuses on the repetition of stimulus-response
PURPOSES
1.
Trains
learners
repeatedly
to
master
new
SCIENTIFIC EVIDENCE
According
to
neuroscientists,
repeated
experience
is
USES
Commonly
used
by
school
teachers
to
drill
IN CLASSROOM TEACHING
Practice and Drill activities can be applied in various stages of the
teaching process:
1. To introduce the new lesson: When learners are not familiar
with new concepts, Practice and Drill exercises can guide
them to the specific theme of the lesson. Their curiosity and
attention to the lesson can be stimulated.
2. During the lesson: Learners can consolidate their knowledge
and comprehension after finishing certain sections or chapters
of the course. Short Practice and Drill exercises can give the
teacher immediate feedback about the pace of the lesson.
3. To review and evaluate learning outcomes: Practice and
Drill can be used to monitor and evaluate learners cognition.
This can take the shape of a teachers evaluation as well as of a
learners self-evaluation. The method helps teachers to test
GUIDELINE FOR AN
EFFECTIVE DRILL &
PRACTICE
Organize and structure the lessons/activities so as to put
emphasis on reinforcement of previously learned
concepts.
Differentiate the teaching materials according to levels
of difficulties.
Provide immediate feedback or answers to each problem
solved.
Set up a management system to keep track of learners
progress.
RESEARCH FINDING
The Effect of Drill and Practice Software on Multiplication Skills:
"Multiplication Puzzles" versus "The Mad Minute.
By Williams (2000)
One half of the group worked with the researcher in the Apple IIe
Computer Lab and the other half worked with a certified math teacher.
The
treatment
group
used
CAI
software,
PAPER-AND-PENCIL
WORKSHEETS
FLASH CARD
Aflash cardis a set of cards containing a small amount of
information.
It is widely used as an aid to learning and memorization by way of
repetition.
Flashcards can bearvocabulary, historical dates, formulas or any
subject matter.
Flashcards exercise the mental process ofactive recall: given a
prompt (the question), one produces the answer.
Flash card can be useful at every stage of the class.
ACTIVITY: A What?
PROCEDURE
1.
2.
3.
4.
5.
6.
COMPUTER BASED
Drill and practice software provides
opportunities for students to work on
problems or examples one at a time and
then
receive
feedback
on
their
performance.
Drill and practice software can fall into
one of three categories; flash card
activities, branching drills, and
extensive feedback activities.
Flashcard Activities
Flashcard activity websites such as Quizlet, Study Blue, or
Flashcard Machine allow students to create a set of flashcards
and then practice using the flashcards one at a time.
Depending on the site, the student may tell the software that
they got the information correct, or the website may provide
feedback dependent on the response.
EXAMPLE.
Quizletis a website that allows teacher or students to create and
share flashcards. The students can access the link to the set of
flashcards and then choose how they would like to study the
flashcards.
Branching drills
-The software moves students to more advanced, difficult levels after
Resources
For more examples of Dill and Practice, check
out the resources linked below.
Quia-A website that allows teachers and
students to create flashcards.
ICT-This link to the ICT for Active Teaching in
Learning provides some good insight on drill
and practice activities and why to use them.
Teacher Tap- A list of some drill and practice
activities.