Training Camp Drills
Training Camp Drills
Training Camp Drills
RANKINGS
It
is
our
goal
to
have
fair
and
balanced
teams
each
year.
By
distributing
talent
equally,
games
are
more
competitive
and
fun
for
all
the
players
involved.
In
addition,
it
is
important
for
teams
to
have
capable
players
for
each
position.
The
ranking
system
is
in
place
to
give
us
a
general
idea
of
what
positions
players
will
be
successful
in
and
to
create
well
rounded
teams.
Every
position
on
the
football
team
is
equally
important
but
has
unique
qualities
that
aid
in
being
successful
at
the
position.
An
accurate
reading
on
the
players
ability
is
crucial
for
creating
fair
and
balanced
teams.
Our
ranking
system
is
based
off
the
numbers
1-5,
with
1
being
the
best
and
5
being
the
worst.
Players
should
be
ranked
in
comparison
to
the
other
players
in
their
grade.
Typically,
rankings
are
as
follows:
RANK
1:
The
top
10-15%
of
all
the
players
should
be
ranked
as
a
1.
RANK
2:
About
20%
of
the
players
should
be
ranked
as
a
2.
RANK
3:
About
30%
of
the
players
should
be
ranked
as
a
3
(the
majority
of
the
players
should
fall
into
this
category).
RANK
4:
About
20%
of
the
players
should
be
ranked
as
a
4.
RANK
5:
About
10-15%
of
the
players
should
be
ranked
as
a
5.
SPEED
DRILL
1:
20
YARD
DASH
-
Players
will
be
judged
on
their
speed
in
this
drill.
Players:
Sprint
the
20
yard
dash.
Coaches:
Time
the
player
on
how
long
it
takes
to
run
the
20
yard
dash.
Needed:
One
person
to
direct
the
player
at
the
start
of
the
course;
one
person
with
a
stopwatch
to
stand
at
the
end
to
time
the
player
and
two
cones
to
mark
the
course.
START
COACH
(DIRECT)
SPRINT
20 YARDS
COACH (TIME)
DRILL
2:
40
YARD
DASH
-
Players
will
be
judged
on
their
speed
in
this
drill.
Players:
Sprint
the
40
yard
dash.
Coaches:
Time
the
player
on
how
long
it
takes
to
run
the
40
yard
dash.
Needed:
One
person
to
direct
the
player
at
the
start
of
the
course;
one
person
with
a
stopwatch
to
stand
at
the
end
to
time
the
player
and
two
cones
to
mark
the
course.
40
YARD
DASH
(ROUND
TIME
TO
1
DECIMAL
POINT)
START
COACH
(DIRECT)
SPRINT
40
YARDS
COACH
(TIME)
AGILITY
DRILL
1
-
Players
will
be
judged
on
their
blocking
skills,
tackling
skills,
agility
and
speed
in
this
drill.
Players:
Sprint
10
yards.
Hit
the
pop
up
with
your
inside
arm.
Turn
corner.
Side
Step
10
yards.
Turn
corner.
Back
Peddle
10
yards.
Turn
corner.
Sprint
10
yards
back
to
the
start
to
complete
the
square.
Finish
by
tackling
the
pop
up.
Coaches:
Time
the
player
on
how
long
it
takes
to
run
through
the
agility
station
and
rank
their
overall
performance
on
their
movement
and
blocking/tackling
from
1-5
(1
being
the
best
and
5
being
the
worst).
Needed:
One
person
with
a
stop
watch
to
time,
two
people
to
direct
players
and
two
coaches
to
rank
the
players
performance.
Two
pop
up
dummies
and
four
cones
to
mark
the
course
are
also
needed.
COACH
(SCORE)
COACH
(DIRECT)
BACK
PEDDLE
COACH (DIRECT)
SPRINT
SIDE
STEP
HIT
POP
UP
10 YARD SQUARE
TACKLE POP UP
COACH (SCORE)
SPRINT
START
COACH (TIME)
ZIG
ZAG
DRILL
1
-
Players
will
be
judged
on
their
agility,
tackling
and
speed
in
this
drill.
Players:
Sprint
10
yards
to
the
first
cone.
Sprint
10
yards
back
to
the
second
cone.
Sprint
10
yards
to
third
cone.
Tackle
the
pop
up
dummy
at
the
end
to
finish
the
drill.
Coaches:
Time
the
player
on
how
long
it
takes
to
run
through
the
Zigzag
station
and
rank
their
overall
performance
on
their
movement
and
tackling
from
1-5
(1
being
the
best
and
5
being
the
worst).
Needed:
One
person
to
direct,
one
person
with
a
stop
watch
to
time
and
two
coaches
to
rank
the
players
performance.
Four
cones
are
needed
to
mark
the
course.
COACH
(DIRECT)
COACH
(SCORE)
TACKLE
POP
UP
COACH
(SCORE)
COACH
(TIME)
SPRIN T
10
YARDS
SPRIN T
SPRIN T
START
TACKLE/BLOCK
#1
COACH
(SCORE
HAND
BLOCK)
TACKLE
POP
UP
DUMMY
SPRINT
START
5
YARDS
SPRINT
5
YARDS
COACH
(SCORE
TACKLE)
COACH (DIRECT)
TACKLE/BLOCK #2
SPRINT
START
5
YARDS
SPRINT
5
YARDS
COACH (DIRECT)
COACH (SCORE)
THROW #1
10 YA RD S
THROW #2
COACH (CATCH)
10 YA RD S
COACH (DIRECT)
START