Arduino in A Nutshell 1.6
Arduino in A Nutshell 1.6
Jan Borchers
Version 1.6 (Jan 24, 2013) for Arduino Uno R3 & Arduino IDE 1.0.3 Latest version at: hci.rwth-aachen.de/arduino
ACKNOWLEDGEMENTS
Thanks to Jeff and Drake for playing with the Arduino last night, and almost completing our plans for world domination through an army of robots doing our bidding (insert nger wiggling and evil laugh here). I wrote this booklet in about four hours after getting home last night, and illustrated it this morning. It closely follows our adventures into Arduinoland. The Arduino team continues to do an awesome job providing this easy-to-use electronics platform, and all schematics were created using the excellent software from Fritzing.org. Jim Hollan at UCSD is a great host, and my students back in Germany are bravely suffering through (enjoying?) the time with me away on sabbatical. This booklet is dedicated to Ina who is always wonderfully supportive of her geek. San Diego, Aug 9, 2012 For great feedback, thanks to the arduino-teachers, Sketching In Hardware and i10 mailing lists, especially CTP, David Mellis (Arduino), Gerald Ardito, Jonathan Oxer (shieldlist), Linz Craig (SparkFun), Michael Shiloh, Nick Ward, Patricia Shanahan, and Thorsten Karrer!
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Arduino in a Nutshell
I. INTRODUCTION
The Arduino is a family of microcontroller boards to simplify electronic design, prototyping and experimenting for artists, hackers, hobbyists, but also many professionals. Use it as brains for your robot, to build a new digital music instrument, or to make your house plant tweet you when its dry. Know a little programming, but no electronics? This book will get you started quickly. Arduinos (we use the standard Arduino Uno R3) contain an ATmega microcontroller thats a complete computer with CPU, RAM, Flash memory, and input/output pins, all on a single chip. Unlike, say, a Raspberry Pi, its designed to attach all kinds of sensors, LEDs, small motors and speakers, servos, etc. directly to these pins, which can read in or output digital or analog voltages between 0 and 5 volts. The Arduino connects to your computer via USB, where you program it in a simple language (C/C++, similar to Java) inside the free Arduino IDE by uploading your compiled code to the board. Once programmed, the Arduino can run with the USB link back to your computer, or stand-alone without it no keyboard or screen needed, just power.
Arduino in a Nutshell
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Arduino in a Nutshell
worse.
2. Bend and stick the longer lead (+) of any red, yellow or green LED into Digital Pin 13 on the Arduino. Stick its shorter lead () into the GND pin next to pin 13, as shown. 3. Connect USB now your big LED blinks too. The Blink sketch outputs a high signal (5V) on pin 13 using digitalWrite(led,HIGH); waits for 1000 ms (1 s) using delay(1000); then outputs a low signal (0V) and waits another second. This makes your LED blink. The yellow onboard LED is also connected to pin 13, so it blinks along. Every Arduino sketch has one setup() method that runs once whenever the Arduino powers up or resets, and a loop() function that is repeated after that until the board is powered off or reset again. No OS, no multiple apps!
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Arduino in a Nutshell
V. ADD A RESISTOR
Connecting an LED directly to 5V and GND will usually fry it because of too much current owing through it. It survived only because the Arduino cant provide more than 40 mA (milliamps) of current on each pin. Thats still more than the 20 mA standard LEDs like and need, however. LEDs also drop (consume) around 2V of forward voltage (Vf). For precise values, google, e.g., SparkFun red 5mm LED (SparkFun sells great basic components and documents them well). To limit the current, add a resistor before or after the LED. Whats the right resistor value? The Arduino pins provide 5V. 2V are dropped by the LED. That leaves 3V to drop over the resistor, at a current of 20 mA. Ohms law (I use the picture on the right to remember it) says U (voltage) = R (resistance) x I (current), or R = U / I = 3 V / 20 mA = 3 V / 0.02 A = 150 .
U R I
Choose the next bigger resistor you have; in our case its 330 (OrangeOrangeBrownGold). Use the color code table in the Make Pack booklet, google resistor color codes, or get Adafruits simple Circuit Playground app or the comprehensive Electronic Toolbox Pro app for your iPhone/iPad.
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Disconnect USB. In the mini solderless breadboard, each vertical column of 5 holes is connected inside the board. Stick the LED, 330 resistor and jumper wires in as shown. Current will now ow from Arduino pin 13 through the resistor and the LED to GND
Made with Fritzing.org
Connect USB. Your LED will glow slightly less bright than before, but will last forever. The current is now around 3 V / 330 = 9 mA. Current is the same everywhere in a simple closed circuit without branches. So it doesnt matter if you put the resistor before or after the LED.
Tip: Always use red wires for connections to 5V, black wires for connections to GND, and other colors using a schema you like. I use yellow wires for outputs to LEDs, green wires for outputs to motors and servos, and blue wires for sensor inputs. Itll help avoid confusion, shortcircuits, and fried components. Trust me; Ive been there.
Arduino in a Nutshell
Tip: For help with any function, click on it, then select the Help:Find In Reference menu. I also use the language reference at arduino.cc/en/Reference a lot; more tutorials are at arduino.cc/en/Tutorial/Foundations.
The 10 k resistor is a pullup resistor. It provides a dened voltage (5V) to pin 2 when the button switch is open (it pulls it up to 5V). Otherwise pin 2 would be connected to nothing, or oating, and pick up random electromagnetic noise like an antenna, leading to unpredictable HIGH/LOW values when you read it. When you push the button, it pulls pin 2 low (connects it to GND = 0V), and a small current ows through the resistor and switch to GND. All 5V then drop across the resistor. Arduino inputs themselves just measure the voltage on their pins while consuming hardly any current.
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The code uses Serial.begin(9600) to open a serial connection back to your computer in setup(), and Serial.println(...) to output (print) numbers to that serial connection, which end up in the Serial Monitor window on your screen. Its also possible to send data back to the Arduino that way, using Serial.read(...).
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Arduino in a Nutshell
potentiometer (an adjustable resistor) mentioned in the code well just use the force sensor voltage divider we already have to provide an analog value to input A0. Run the code, and you can control the angular turning position of the servo by pressing on the sensor. Internally, servos are also controlled by PWM the longer the signal, the further to the right they turn, usually in a range of 0..180 degrees.
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Arduino in a Nutshell
However, the Servo library for Arduino takes care of all this. Note the #import statement, the Servo object declaration, and how the sample code then sends data to the servo using angular values. You can easily declare, create, and control two or more Servo objects this way essential for your robot! Servos can take around 0.51s to reach their target position. For a simple walking movement, you can just send the maximum angle, wait, then send the minimum angle, wait, and so on.
Tip: If you run out of 5V pins on the Arduino, bring 5V over to a column on the breadboard, and connect things from there (similar for GND). Use red and black wires to keep your sanity! On larger breadboards like the large one in the MAKE Pack, use the horizontal connector rows (rails) along the top and bottom put 5V only to the top red rail, and GND only to the bottom blue rail, to avoid plugging things into the wrong one.
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XII. SHIELDS
Shields are PCBs that stack on top of the Arduino and connect to all Arduino pins to add all kinds of hardware features. There are shields to play MP3 les, for WiFi, Bluetooth, Ethernet, Zigbee, MIDI, GPS, to log data, drive big motors, etc. shieldlist.org lists over 200! Good shields are stackable they have the same female header pins as the Arduino on top. The MAKE Pack contains a kit for a MakerShield prototyping shield (see photo). Solder it together (URL for instructions on the pack), stick the mini breadboard onto it, and you have a very useful board with some built-in LEDs, buttons, even a potentiometer for quick experiments. Its not a perfect t for the Arduino, but it works well enough. SparkFun has a similar ProtoShield. RadioShack also carries a simpler, but more modern prototyping shield designed by the Arduino team, to solder your own parts onto. In the future, look for shields like that one, with 18 pins at the top, which is the new Arduino standard.
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Arduino in a Nutshell
Digikey.com, Mouser.com, and Farnell.com are professional electronic component vendors. They carry and have datasheets for everything, at the best prices if you know what youre looking for, but they are overwhelming to beginners try SparkFun, MakerShed, Adafruit or RadioShack at rst. Fritzing.org has a nice free tool to document your Arduino breadboard designs, and to design shields that can then be made by submitting your les to an online PCB maker. I used it for all the Arduino diagrams here. In general, if you want to hook up X to an Arduino, google Arduino X and youre likely to nd a solution. :) Look for the above sites among the search results. There are countless Arduino books out there; the gentlest is probably Massimo Banzis Getting Started With Arduino (he designed the Arduino board). The PDF is ten bucks at the Makershed. Tom Igoes Making Things Talk is excellent and beautifully designed, focusing on making Arduinos and other electronic devices connect and share information. Arduino Bots and Gadgets is interesting if you want to build robots. However, all Arduino books become outdated quickly because the Arduino boards and IDE have changed slightly almost every year so far. Look for a book edition thats no older than a year.
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Arduino in a Nutshell
For a current book on basic electronics (not Arduino), there is no better choice than Make: Electronics by Charles Platt. Beautifully illustrated, starts with the basics, very accessible and fun. And experiment #1 is licking a 9V battery. I read it cover to cover to refresh my electronics knowledge. In general, OReilly.com has excellent books on Arduino and other techie topics, with DRM-free versions for iPads and in PDF, lifetime access and dropbox syncing, frequent updates of their PDF editions, 3-for-2 deals, and special pricing if you own the printed book. There are dozens of different Arduino boards out there. Stick with those documented on arduino.cc at rst. Their new Leonardo board, e.g., can act as a USB keyboard or mouse, the new Due is faster, and SparkFuns Arduino Pro Micro (right) is a great tiny option, but for a beginner theyre not quite as smooth to use yet. Without a doubt this version of this guide will become outdated just as quickly as all those books. Check back at the URL on the front cover for updates, and meanwhile, have fun hacking and making with Arduino!
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About the author Jan Borchers is a professor of computer science and head of the Media Computing Group at RWTH Aachen University. He works in human-computer interaction, usability, and digital fabrication, and has taught Arduino to students and kids since 2008. Feel free to use this booklet for yourself, with your friends, or in noncommercial classes. Instead of hosting a local copy, please link back to the URL on the cover so we can keep old versions from oating around. Ill keep older versions of the booklet there for reference. Thanks! This work is licensed under the Creative Commons AttributionNonCommercial-NoDerivs 3.0 Unported License. To view a copy of this license, visit creativecommons.org/licenses/by-nc-nd/3.0/. For other uses, including commercial or derivative works, contact the author.
Version history 2013-01-24 (1.6): Added target audience, author info, premium headers on wishlist. Updated pushbutton declaration. Updated for IDE 1.0.2 & 1.0.3. Cosmetic corrections throughout. 2012-08-17 (1.5): Corrected button use in Ch.VI. Changed title page, tips layout, last page layout. 2012-08-15 (1.4): Added shieldlist.org. 2012-08-15 (1.3): Updated acknowledgements, Java reference, +5V pin, enabling pullups, page footers, layout. Added Creative Commons license terms. 2012-08-15 (1.2): Added: cropmarks, boldface in rst chapters, Raspberry Pi, SparkFun wish list, other starter kits, Electronic Toolbox, Arduino Pro Micro, Make: Electronics cover, doublesided layout for binding. Edited: shields, OReilly, title, headings. 2012-08-12 (1.1): Added: missing sensor wire in ch. X+XI diagrams, Circuit Playground, different boards, version history. Fixed typos. 2012-08-09 (1.0): Initial release, see Acknowledgements.
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Arduino in a Nutshell