XTRO Royal Fantasy
XTRO Royal Fantasy
XTRO Royal Fantasy
1
INTRODUCTION
Hello, fght fans! And welcome to a super-special, epic-level edition of the Warriors Arena, the weekly vidzine where we cover all you need to
know in the latest and greatest events in heavy metal combat entertainment!
Highlights for this week:
The Return of Tassa Kay? We talk about rumors that Star Colonel Anastasia Kerensky may be visiting Solaris VII next monthand whether
shell have time for a few fashy Trials in the Coliseum while shes here!
Countdown to 3137 We talk about the early favorites for next years Grand Championship, both in the individual warriors Classic Circuit
and the Combined-Arms Circuit.
He Said/She Said The war of words heats up between former SGB broadcast commentators Dave Parmenter and Gwen Klornax. Did the
agreeable angel of Solaris Game Watch really take unfair advantage of her intoxicated co-host during the 3136 New Years Gala, or is Parmenter
just blowing smoke after learning his contract with the network ended soon after?
Spotlight: The 3146 Royal Fantasy Tournament! And, of course, the event that everyone will be tuning in for this fght season: the 3146
Fantasy Tournament! An event so special this year its even earned its own theme name!
Yes, its an extravaganza of fre, metal, fash, and thunder! So, brace yourselves, fght fans, and tag in! This weeks issue is exploding with
surprises you dont want to miss!
Warriors Arena Weekly, Solaris Digital Distributions, 1 September 3146
HOW TO USE THIS BOOK
The Mechs and battle armor described in Experimental Technical Readout: Solaris Royal Fantasy Tournament provide players with a sampling of
the custom designs that have arisen in the deadly gladiatorial arenas of Solaris VIIs dueling circuit. In this case, the selection is focused entirely on
the units and warriors taking part in a special mid-season exhibition games known as the 3146 Solaris VII Royal Fantasy Tournament.
The basic rules for using Mechs and battle armor in BattleTech game play can be found in Total Warfare, while the rules for their construction
can be found in TechManual. However, the experimental nature of these designs also draws upon the advanced and experimental rules presented
in Tactical Operations and the upcoming Interstellar Operations. For the beneft of players who concern themselves which such things, the data for all
of the featured units identifes their lowest acceptable rules level (Tournament Legal, Advanced, or Experimental), but only as it applies to the Dark
Age period of BattleTech history.
But this is no simple Technical Readout, either! In addition to data and background on nineteen unique units, plus Record Sheets to go with
them, digital copies of the ten most popular dueling venues on Solaris VII are also provided. To go with this, an extensive rules sectioncovering not
only the original arena rules as presented in 2004s Solaris VII Map Pack, but also updating each arena for the Dark Age setting! With additional special
rules to cover the tactical abilities of all twelve competing teams taking part in this unprecedented event, and a guide to running the tournament
itself from start to fnish, this book ofers players everything they need to fnally answer the question that has spanned untold ages:
Just who would win in a fght between Princess Jasmine and Snow White?
Lima Zulu (order #5713409)
2
INTRODUCTION
CREDITS
Project Development
Herbert A. Beas II
BattleTech Line Developer
Tara Bills
Primary Writing
Herbert A. Beas II
Writing Assistance: [Redacted]
Production Sta
Cover Design and Layout
Ray Arrastia
Illustrations
Ray Arrastia
Doug Chafee
Brent Evans
Stephen Huda
Alex Iglesias
Chris Lewis
David White
Record Sheets
Matt Wilsbacher
Factchecking/Playtesting: Joel Bancroft-Connors, William
Gauthier, Johannes Heidler, Christopher and Jennifer Ings, Jan Prowell,
Luke Robertson, Lance Scarinci, Mike Timbers, Chris Wheeler, Matt
Wilsbacher.
Special Thanks: To Christopher and Jennifer Ings, the only two
who were willing to take credit for being at the table that late GenCon
2013 evening when I plowed my brain into this idea like a runaway
freight car. Honorable mention also goes to Randy K. Milholland, whose
June 7, 1993 Something * Positive web comic strip (which I still remember
fondly when I still only freelanced for WizKids Games) had a huge hand
in inspiring this idea.
And, of course, to Walt Disney Company (and the original creators
of the various childhood folk tales Disney has translated to the big screen
over these many decades), not only for providing further inspiration for
all of this, but for understanding that we wouldnt be able to make a
fun project like this without their timeless tales, and eternal forgiveness.
2014 The Topps Company, Inc. All Rights
Reserved. Experimental Technical Readout:
Royal Fantasy, Classic BattleTech, BattleTech,
BattleMech, Mech and the Topps logo are
registered trademarks and/or trademarks of
The Topps Company, Inc., in the United States
and/or other countries. Catalyst Game Labs and
the Catalyst Game Labs logo are trademarks of
InMediaRes Productions, LLC.
CAT35APR22
Under License From