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BattleTech - Technical Readout - 3145 Capellan Confederation (PDFDrive)

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TM

9
technical readout 3145
The great experiment
that was the Republic
of the Sphere has
failed. Withdrawn
behind the Fortress
walls, the once-
great power has
become a silent,
opaque remnant
of its former glory.
Without its influence,
old hatreds have risen
anew. As war once
more rages across
the Inner Sphere,
new equipment
strides across
ancient battlefields.
Technology, once
stagnated by trade
restrictions and
peace treaties, now
surges forward again,
testing these new
machines in the fierce
crucible of war.

Technical Readout:
3145 introduces the
wave of new battle
armor, vehicle, ‘Mech,
and aerospace units
appearing across
the Inner Sphere in
the Dark Age era.
Featuring new and
matured technology,
and presented in
this series of faction-
specific PDFs, these
combat units will add
excitement and variety
to any game table.

For use with


BattleTech, Total
Warfare, Tactical
Operations, and
Strategic Operations.

capellan confederation
9
CREDITS
Writing BattleTech Line Developer Unit Stats and Record Sheets
Joel Bancroft-Connors Herb A. Beas II Sebastian Brocks
William Gauthier Assistant Line Developer Joel Bancroft-Connors
Keith Hann Ben H. Rome Brent Ezell
Jason Hansa William Gauthier
Johannes Heidler Production Staff Keith Hann
Ken Horner Art Director Johannes Heidler
Joshua C. Perian Brent Evans Chris Marti
Christopher Purnell Assistant Art Director Jan Prowell
Craig Reed Ray Arrastia Luke Robertson
Jason Schmetzer Lance Scarinci
Adam Sherwood Cover Art Matt Wilsbacher
Joel Steverson Anthony Scroggins
Geoff Swift Proofers and Fact Checkers
Mike Timbers Layout & Cover Design Rich Cencarik, Keith Hann, Jason Hansa, Johannes
Elliotte Want Ray Arrastia Heidler, Jason Paulley, Joshua C. Perian, Jan Prowell, Craig
Reed, Andreas Rudolph, Eric Salzmann, Mike Timbers,
Product Development Illustrations Øystein Tvedten, Elliotte Wante, Chris Wheeler, Matt
Jason Schmetzer Chris Daranouvong Wilsbacher, Patrick Wynne,
Development Assistance Stephen Huda
Herbert A. Beas II Alex Iglesias STAR LEAGUE ERA CLAN INVASION ERA JIHAD ERA
Justin Nelson
Product Editing Matt Plog
Jason Schmetzer

SUCCESSION WARS ERA CIVIL WAR ERA DARK AGE ERA

©2013 The Topps Company Inc. All Rights Reserved. BattleTech Technical Readout: 3145 (Capellan Confederation), Classic BattleTech, BattleTech, BattleMech, and ’Mech are registered trademarks
and/ or trademarks of The Topps Company Inc. in the United States and/ or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.

9
Introduction
Every report from outside the Fortress shows one thing: the Capellan Confederation is not content to exist—it wishes only to expand.
The history of the Confederation is a history of defeat and derision. The realm of Aleisha Liao, whose foresight led to the Ares Conventions, has always lacked the sheer
physical presence of the other Inner Sphere realms and, even in the wake of the Jihad, never was anything but an enemy to the Republic. Daoshen Liao, current chancellor of the
Confederation, has driven his armies to conquests his father Sun-Tzu only dreamed of. Since the Blackout and, especially, since the Fortress rose, his Capellan Confederation Armed
Forces have reclaimed ancestral worlds lost to the Confederation for centuries.
Chesterton had been a Federated Suns world for so long the Capellans’ long-standing claim to the system was almost comical, but in the wake of the Republic’s withdrawal into
Prefecture X the Confederation flag now flies over that world. Tikonov, a bone of contention between the Confederation and the Federated Suns, and more recently the Republic, is
a Capellan world once more. Most of the worlds in that area of space, longtime Suns worlds and founding members of the Republic, are once again shackled beneath the socialist
green flag of House Liao.
Farther from the Republic borders, the CCAF succeeded in avenging itself on House Hasek’s Capellan March for the slights it endured during the Victoria War early in this century.
Victoria itself is reclaimed, and a salient has been driven deeply enough into the march to capture New Syrtis itself.
The Capellan Confederation Armed Forces have proven themselves more adept, more devious and more powerful than any pre-Blackout analysts suspected. Much of this success
has come from carefully-hidden production facilities that never quite shut down, but the Liaos have also succored from the factories and stockpiles they’ve captured on Republic
and Federated Suns worlds. The largesse of Victoria, New Syrtis, Tikonov and other worlds now feeds the Capellan war machine.
Republic tacticians should pay careful attention to the adaptation and employment of the Capellans’ stealth equipment. Driven by limited resources, the Capellans have
always been at the forefront of tactical stealth technology, and with their resources no longer lacking, it can be expected to see these technologies proliferating. In addition, their
close ties with the Magistracy of Canopus and the Duchy of Andurien mean Republic soldiers can expect to see influences from those realms’ militaries appearing on Republic
battlefields, as well.
The Confederation is no longer the plucky underdog it has often appeared. With its traditional enemies weakened, the realm of the Liaos stands at the Republic’s gate. After the
Clans, the Confederation is likely the Republic’s most dangerous adversary.

—Paladin Janella Lakewood


12 October 3145

9
Game Notes
Technical Readout: 3145 (Capellan Confederation) covers a wide breadth of units and equipment. To understand how these various units plug into the core BattleTech rulebooks,
it’s useful to cover how the various rulebooks interact.

Standard Rules
The Total Warfare (TW) and TechManual (TM) rulebooks present the core game and construction rules for BattleTech (BT), otherwise referred to as the standard rules. In addition, to reflect
the advancement and proliferation of new technologies, several Advanced Rules items from Tactical Operations have been reclassified as Standard Rules items for games set in the Dark Age era.

Advanced Rules
Beyond the standard rules a legion of advanced rules exists, allowing players to expand their games in any direction they desire. In an effort to bring these rules to players in
the most logical form possible, the advanced rules are contained in three “staging” core rulebooks, each one staging up and building off of the previous rules set.
Tactical Operations (TO) is the first in the “staging” advanced rulebooks. Its focus is on special situations and advanced terrain during game play, and applies directly to a game
as it unfolds on a world in the BattleTech universe.
Strategic Operations (SO) is the second “staging” advanced rulebook. It stages a player up to the next logi­cal area of play, focusing on “in a solar system” and multi-game play.
Interstellar Operations (IO) is the third and final “staging” advanced rulebook. Players are staged up to the final level of play, where they can assume the roles of a House lord
or Clan Khan and dominate the galaxy.

How to Use this Technical Readout


Complete rules for using ’Mechs, vehicles, infantry, battle armor, fighters, and DropShips in BattleTech game play can be found in Total Warfare, while the rules for their construction can
be found in TechManual; some equipment is detailed in Tactical Operations. The rules for using JumpShips and WarShips, as well as their construction rules, can be found in Strategic Operations.
The following three definitions are used to clarify the various types of equipment that appear in Technical Readout: 3145 (Capellan Confederation) and are presented in the standard
and advanced rulebooks.

Standard: most of these work with Total Warfare rules only, but some Advanced rules items may be present, requiring Tactical Operations for full effect.
Advanced: Any equipment mass produced “in universe”; must have Tactical Operations and/or Strategic Operations, in addition to Total Warfare, to use.
Experimental Rules: Any equipment not mass produced “in universe” because it is prohibitively expensive, extraor­dinarily sophisticated, exceedingly difficult to maintain or
simply deemed too unreliable or restrictive for widespread deployment; must have Tactical Operations and/or Strategic Operations, in addition to Total Warfare, to use.

Design Quirks
Every unit described in Technical Readout: 3145 (Capellan Confederation) may have one or more listed positive and/or negative Design Quirks (see p. 193, SO and p. 204,
TRO: Prototypes). These quirks are included to give each design a unique flavor. Use of these quirks is optional and should be agreed upon by all players before play begins.

9
Amazon Battle Armor
The Amazon is a logical development During a raid on Sirdar in 3110, Capellan Notable Units
of the Inner Sphere Standard family of battle Amazons were able prove their superior-
armor. Tougher and better armed than even ity over the Cavalier, the standard trooper Sao-shao Zachary Golden: Large and impos-
the Longinus, the Amazon is a top contender battle armor of the AFFS. A light ’Mech lance ing, Sao-shao Golden was almost too big to fit
for the middleweight battle armor crown in the of Sung’s Rangers was ambushed and cut off in his battlesuit, but the speed and ferocity of
Inner Sphere. by a mixed company from the Sirdar CMM. his attacks belied his size. Promoted as a result
Help swiftly arrived in the form of a triple of the action on Sirdar, Golden rose to com-
Capabilities of Yùn aerospace fighters, which dropped mand an infantry battalion before his eventual
Evolutionary rather than revolutionary, the their payload of battle armor straight into retirement. To the end of his career he still en-
Amazon does not introduce anything original, the fray. Led by Sao-wei Zachary Golden, the joyed suiting up in his Amazon to fight on the
but it does push the performance envelope Amazons overpowered the Cavaliers that front lines. Heavily scarred and decorated with
to the maximum possible without using Clan were swarming their comrades, fighting them kill markers, Golden’s battle armor was a good
technology. Despite the suit’s refinement, its claw-to-claw on the hulls of the Liao ’Mechs. luck charm for his troops, who redoubled their
simple, traditional layout makes it easy to learn Overwhelmed, the surviving Suns battle efforts to ensure it survived another battle.
to operate. Combined with its limited number armor fell back, followed by the CMM infan-
of official configurations, this allows troopers to try, whose ranks were decimated by blasts Ensign Jessica Grey: An ex-member of the
more easily concentrate on fighting. from the Amazon’s recoilless rifles. Despite Willows, a gladiatorial battle armor team with
their losses, Sao-wei Golden’s troops joined an illustrious history in the arenas on Hardcore,
Deployment the Capellan ’Mechs as they counterattacked Grey rejoined the MAF after a stellar rookie
The first operational deployment of the the enemy armored forces. A pair of Amazons season. Having already served her volunteer
Amazon emphasized its ability to absorb dam- swarmed the Davion commander’s Blackjack, term in the armored infantry, she used her win-
age, when a bandit raid in the Bass system detonating its Streak ammunition in a fireball nings to buy her commission. As ambitious as
was countered by elements of the Magistracy that destroyed all three combatants. In the she is skilled, Grey pushes her troops hard to
Cavaliers. Two squads of Amazons commanded resulting confusion, the remaining Rangers’ meet her demanding standards. Only her unit’s
by Lance Corporal Jon Harvey located an iso- ’Mechs were able to fight their way free. combat record has kept dissent in the ranks to
lated AWS-8Q Awesome and began stalking it Only a squad of Amazons managed to follow a minimum.
through the streets of Nortown. Unafraid, the them, the rest having sacrificed themselves
MechWarrior stood his ground within a park, to rescue their fellow soldiers. Once the two
expecting to smash the battlesuits with his trio sides were clear, the circling Yùns threatened
of particle projection cannon. Even when a suit to strafe, stopping all thoughts of pursuit by
was struck it kept coming, and the Awesome the Militia troops and allowing the Capellan
was quickly kneecapped and unable to escape. ground forces to escape.
Deploying their own particle weapons, the
battle armor pressed home their attack on the
crippled ’Mech, continuously jumping to reduce
the effectiveness of the return fire. By the end of
the battle, three Amazons were destroyed, but
the bandit lay dead in his shattered cockpit.

battle
armor
4

9
Amazon Battle Armor
Type: Amazon
Manufacturer: Foxx Infantry Systems
Primary Factory: Royal Foxx
Equipment Rating: E/X-X-F

Tech Base: Inner Sphere


Chassis Type: Humanoid
Weight Class: Medium
Maximum Weight: 1,000 kg
Battle Value:
63 [MRR]
52 [PPC]
Swarm/Leg Attack/Mechanized/AP: Yes/Yes/Yes/No
Notes: Features the following Design Quirks: Easy to Pilot.

Equipment Slots Mass


Chassis: 175 kg
Motive System:
Ground MP: 1 0 kg
Jump MP: 3 150 kg
Manipulators:
Right Arm: None 0 kg
Left Arm: Battle Claw 15 kg
Armor: Advanced 5 400 kg
Armor Value: 10 + 1 (Trooper)

Slots
Weapons and Equipment Location (Capacity) Mass
Modular Weapon Mount RA 1 (2) 10 kg
Medium Recoilless Rifle (20) — 2 250 kg
Support PPC (15) — 2 250 kg

9
Shen Long Battle Armor
The infantryman is perhaps the oldest relic Interdictor squad put themselves between the Notable Units
of battlefield technology but remains, even in lance and the bulk of the armed Shen Longs,
the thirty-second century, a necessary compo- using their ECM and mimetic armor to put a Sao-wei Hernán Suarez: Suarez commanded
nent of warfare. Necessity aside, it has only been wall of electronic noise between their cohorts the Shen Long platoon involved in the ambush
the adoption of powered battle armor that has and the Davion’s targeting systems. The other on Menke during the Victoria War. As a reward
truly brought him a measure of respect. In the three squads, all armed with MRM launchers, for his valor, he was granted a field commission
Capellan Confederation’s Shen Long heavy bat- fired and moved. They used their advanced to sao-wei and placed in command of an infan-
tlesuit, an infantryman is a threat to any other armor and high speed to try and convince the try company in McCarron’s Armored Cavalry.
combatant on the battlefield. ’Mechs they were more plentiful than they actu- There he found considerable success, build-
ally were, and it worked. By the time the Davion ing a full company of Shen Long battle armor
Capabilities lance made its way out of the minefield, all four that acted as a quick-response unit within the
The Shen Long won its primacy of place ’Mechs had suffered actuator damage and one, regiment. Injured during the Capellan Crusades,
in the CCAF with two factors: speed and fire- a Warlord, lost a leg and was captured. Suarez became a field instructor for the regional
power, both of which are aided by its quad mo- In 3103, when the AFFS first leapt across the training center on Menke.
tive system. The battlesuit is faster than almost border, one Davion task force landed on Yuris. In
any other battle armor in the Inner Sphere and the third week of the campaign, a battlegroup Lance Corporal Theren Cardiff: During the
carries a heavy modular payload, making it of armor and infantry tried to break through the abortive invasion of the Capellan Confederation
ideal for cavalry and fast-response roles. The Davion lines around Vitale and relieve the be- by the Duchy of Andurien and Oriente in 3104,
lack of a modular weapon configuration built sieged defenders. Instead, the battlegroup was a number of Magistracy regiments responded
around an energy-based weapon remains the repelled and forced to retreat, hounded all the to their ally’s need and counterattacked. During
only recurring complaint from both the CCAF way by airmobile forces from the Davion LCTs. the counterattack, Lance Corporal Cardiff and
and the MAF. During the final skirmish the column’s platoon his company of Shen Longs were instrumen-
of Shen Long battlesuits broke away and tried tal in breaking up large formation of standard
Deployment to escape. They enjoyed some early successes, infantry. Using either machine guns or flamers,
Shen Longs lived up to their name—storm as their speed kept them away from all but the Cardiff’s company were able to move faster than
dragon—during the AFFS assault on Menke swiftest pursuers, but the lack of ammunition for the Andurien infantry, striking from the flanks
during the Victoria War. There, a company of their light Gauss rifles soon drove them to sur- or even behind to force them to surrender.
battlesuit infantry from the Menke Home Guard render when a platoon of Hauberk and Cavalier
laid an ambush for a lance from the Davion battlesuits surrounded them.
Assault Guards. The infantry, two platoons of In the Confederation’s ally, the Magistracy
old Fa Shih minelayers and a mixed platoon of of Canopus, the Shen Long is prized as an in-
Shen Longs, managed to surprise the Davion fantry weapon. Service in a squad or platoon of
lance in a cul-de-sac valley. The ’Mechs, over- Shen Longs is seen as a mark of favor among
confident, walked right into the carefully laid MAF infantrymen, though these units experi-
minefield—which was when the battle armor ence high casualty rates. Routinely placed in
troopers sprung their ambush. difficult situations—or if not placed, having
While the Fa Shih platoons closed the sought them out—Shen Long troopers in the
minefield behind the ’Mechs, the four squads Magistracy are among the most bold infantry-
of Shen Longs sprung into action. The platoon’s men anywhere.

battle
armor
6

9
Shen Long Battle Armor
Type: Shen Long
Manufacturer: Hellespont Industrials
Primary Factory: Sian
Equipment Rating: E/X-X-F

Tech Base: Inner Sphere


Chassis Type: Quad
Weight Class: Heavy
Maximum Weight: 1,500 kg
Battle Value:
67 [David]
60 [MG]
68 [MRM]
78 [SRM]
53 [Interdictor]
50 [Pop-Up Mine]
Swarm/Leg Attack/Mechanized/AP: No/No/No/No
Notes: Features the following Design Quirks: Modular Weapons.

Equipment Slots Mass


Chassis: 300 kg
Motive System:
Ground MP: 4 160 kg
Jump MP: 0 0 kg
Manipulators:
Right Arm: NA 0 kg
Left Arm: NA 0 kg
Armor: Mimetic 7 550 kg
Armor Value: 11 + 1 (Trooper)

Slots
Weapons and Equipment Location (Capacity) Mass
Modular Turret Mount Body 2 (4) 90 kg
4 David Light Gauss (15 x4) — 4 400 kg
4 Machine Guns (50 x4) — 4 400 kg
MRM 5 (4 shots) — 4 400 kg
SRM 4 (4 shots) — 3 400 kg
2 Flamer (10 x2), — 3 400 kg
ECM Suite
2 Heavy Grenade — 3 400 kg
Launchers (20 x2), Pop-Up Mine

9
Luduan Scout Vehicle
Mass: 25 tons Deployment Forced to keep to the roads, Capellan con-
Movement Type: Hover Its specialized role means the Luduan is voys were extremely vulnerable. Anticipating
Power Plant: Magna 145 Fusion not required in great numbers, but since first this, several Luduans were placed with each
Cruising Speed: 118 kph observed in 3136 it has spread to nearly every convoy. The Luduan’s excellent sensor suites de-
Maximum Speed: 183 kph unit in the Confederation, even those without tected the ambush, forcing the Davion attackers
Armor: Hellespont Lite Stealth organic artillery assets. In militia units it is com- to launch it prematurely. The other Capellan de-
Armament: monly employed as a scout, or attached to artil- fenders engaged the enemy, and a sharp firefight
3 Mydron Mini Magshot Gauss Rifles lery vehicle platoons. More prestigious outfits broke out, while the trucks and their valuable car-
Manufacturer: Novis-AT-H, Inc. match Luduans up with Arrow IV-equipped gos made their escape. Speedy and shrouded by
Primary Factories: Detroit ’Mech lances. stealth armor, the Luduans and their ineffectual
Communications System: Ceres Metals Model Even the most optimistic Capellan plan- armament were largely ignored as not worth the
777 with Angel ECM Suite ners did not foresee the incredible advances effort; this proved to be a fatal mistake. Piercing
Targeting and Tracking System: Apple the Confederation has made into Republic and through Davion jamming with their powerful
Churchill 3000 with TAG and Bloodhound Federated Suns space. With this success has communications array, the Luduans swept across
Active Probe come new tactical dilemmas for CCAF forces, the battle zone at high speed, marking Davion
as they find themselves pressed into roles they ’Mechs and infantry positions and then calling
The Capellan Crusades revealed many spent little to time training for. As the CCAF in devastating artillery fire from nearby Capellan
weaknesses in the CCAF. It proved that it was sweeps forward, only token forces can be firebases. Shattered in short order, the Davion at-
not enough to have the materiel—one also had spared to hold down worlds that have never tackers broke for cover, but the Luduan’s great
to have the right kind of materiel. An overem- known Capellan rule, and whose greatest wish speed and enhanced detection abilities meant
phasis on sheer firepower during their secret is to see it removed. that few of them escaped.
buildup meant that the CCAF had neglected the One such incident occurred on Taygeta.
importance of combined arms and specialized Taygeta had been a Davion world for centuries, Notable Units
units. As the recent fighting has amply demon- and its citizens bitterly resisted the occupa-
strated, the CCAF has filled that gap. tion. With most Capellan line units withdrawn Sang-wei Will Coates: Sang-wei Coates com-
in support of the drive on New Syrtis, it fell manded the Luduan detachment on Taygeta.
Capabilities to elements of Lockhardt’s Ironsides to keep Over and above superb command skills,
The Luduan is a force multiplier, not a Taygeta in check. Realizing that any attempt to Coates demonstrated a coolness under fire as
battle tank. Its detection and electronic warfare hold the entire world would end in failure, the BattleMechs with many times the firepower of his
equipment is second to none, enabling it to Lockhardt commander built a series of firebases entire detachment fought around him. When a
root out the most well-concealed units, while in key areas, while otherwise allowing free rein Davion Rakshasa broke off the engagement and
jamming attempts by enemy forces to do the to Davion resistance fighters and the battered moved to intercept the fleeing convoy, Coates
same. The Luduan also provides highly mobile AFFS remnants not yet hunted down. A sharply- repeatedly charged the heavy ’Mech, breaking
target designation capability to Capellan forc- fought ambush of a Capellan convoy ferrying off at the last moment each time. The frustrated
es. RAF commanders should be prepared to supplies between these strongpoints demon- Davion pilot finally attempted to destroy Coates,
face significantly increased artillery fire when strated the value of the Lockhardts’ strategy, and in doing so opened himself up to rear at-
Luduans are present on the battlefield. and the Luduan it was built around. tacks from the other Capellan defenders.

combat
vehicles
8

9
Luduan Scout Vehicle
Type: Luduan
Technology Base: Inner Sphere
Movement Type: Hover
Tonnage: 25
Battle Value: 453

Equipment Mass
Internal Structure: 2.5
Engine: 145 7.5
Type: Fusion
Cruise MP: 11
Flank MP: 17
Heat Sinks: 10 0
Control Equipment: 1.5
Lift Equipment: 2.5
Power Amplifier: 0
Turret: .5
Armor Factor (Stealth): 48 3
Armor
Value
Front 12
R/L Side 10/10
Rear 8
Turret 8

Weapons and Ammo Location Tonnage


TAG Turret 1
3 Magshot Gauss Rifles Turret 1.5
Ammo (Magshot) 50 Body 1
Angel ECM Suite Body 2
Bloodhound Active Probe Body 2

Notes: Features the following Design Quirks: Improved


Communications.

9
Nisos Attack WiGE
Mass: 35 tons Deployment they couldn’t keep pace. The Nisoses exploit-
Movement Type: WiGE In May 3134, elements of Warrior House ed this advantage, striking at the defending
Power Plant: Nissan 200 XL Fusion Dai Da Chi and McCarron’s Armored Cavalry ’Mechs from behind and then melting back
Cruising Speed: 97 kph clashed with the Principes Guards on Palos. into the swamp.
Maximum Speed: 151 kph After several days of fighting, the Capellan in- Within two hours, the Guards were in
Armor: Hellespont Heavy Ferro-Fibrous vasion was in trouble. The bulk of their force disarray and less than half of the defending
Armament: was deployed south of the Grael River Delta, an ’Mechs were in a position to trade blows with
1 Ceres Arms Crusher Plasma Rifle expansive bayou two hundred kilometers south the Capellan forces. Major Janson ordered the
1 Harpoon 6 SRM Launcher of the planetary capital, Xer. Two companies of defending units to withdraw and regroup far-
Manufacturer: Quikscell Company heavy and assault ’Mechs under the command ther into the bayou. It was a critical mistake.
Primary Factories: Ares of Major Ruth Janson were tying up three times The Nisoses stopped their harassing actions
Communications System: Endicott Type their number and making the Capellans pay and raced towards the far side of the Bayou
6G Maser dearly for every kilometer of ground gained. and the Guards’ supply depot. Although the
Targeting and Tracking System: Dwyerson The Bayou was a labyrinth. Seasonal flood- Nisos were unlikely to defeat Janson’s sentry
Mark IV ing changed the passable terrain on an almost forces, she couldn’t afford the risk. The with-
daily basis. Local fauna, quicksand, and hardy un- drawal became a rout as the Guards raced to
In classical mythology, Nisos drove the dergrowth hampered conventional infantry re- protect their supplies.
sons of Metion out of Athens and put Aegeus connaissance and days of heavy rain and strong By the end of the day, the Capellans had
on the throne. On today’s battlefield, the WiGE winds kept Capellan aerial recon units ground- crossed the Bayou and gained unfettered ac-
named for him is an interdictor bridging the ed. When the weather broke on 17 March, the cess to the M7 Expressway. The Guards had
gap between scout and dragoon. It outper- Capellans launched a costly gambit. A screening been forced to retreat 100 kilometers to the
forms comparable units and sets high standards force of six VTOLs supported by a flight of con- planetary capital. The Capellans conquered
for reconnaissance, making it a favorite in scout ventional fighters moved the bayou followed by Palos three weeks later.
and cavalry battalions. a battalion of CCAF ’Mechs.
The Guards deployed along the only pass- Variants
Capabilities able stretch of terrain in the vicinity and wait- The support model swaps the stan-
Quikscell built the Nisos to win over ad- ed. They handed the Capellans nine casualties dard weapon package for ELRMs and ER
vanced recon forces. The commander’s station in the first hour and only gave up two kilome- medium lasers.
is unusually spacious and comfortable, which ters. The Guards’ aerospace fighters sortied
significantly reduces fatigue during long sor- from Xer and easily scattered the Capellan air Notable Units
ties. Both the driver and gunner have compre- support. When the Guards’ fighters withdrew
hensive controls with ultramodern ergonomics. to refuel, the Capellans revealed their plans. Sang-wei Braxton Xu: Xu commanded the
All three stations feature personal storage com- A platoon of Nisoses split from the main force Nisos platoon on Palos. He was awarded the
partments and adjustable five-point restraints. and made a flanking advance through the Liao Sunburst of Gallantry for his actions. A stu-
Despite its ammo-dependent weaponry, marsh. The WiGEs were able to easily bypass dent of daring tactics, Xu saw action through-
the Nisos is designed for extended field op- the bayou’s natural obstacles, and with the out the Capellan invasion of the Republic. He
erations with minimal maintenance and sup- defending aerial assets temporarily out of the lost his left arm below the elbow on St. Andre,
port. Modular weapons technology enables fight, quickly outmaneuvered the heavier de- but recovered and participated in the final bat-
reconfiguring between variants as if it were an fending forces. The Guards withdrew a lance tle for New Aragon, where he was credited with
OmniVehicle, at a fraction of the cost. of their fastest ’Mechs to corral the WiGEs, but one kill and three assists.
combat
vehicles
10

9
Nisos Attack WiGE
Type: Nisos
Technology Base: Inner Sphere
Movement Type: WiGE
Tonnage: 35
Battle Value: 1,090

Equipment Mass
Internal Structure: 3.5
Engine: 200 7
Type: XL Fusion
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 0
Control Equipment: 2
Lift Equipment: 3.5
Power Amplifier: 0
Turret: 1
Armor Factor (Heavy Ferro): 119 6
Armor
Value
Front 28
R/L Side 22/22
Rear 22
Turret 25

Weapons and Ammo Location Tonnage


Plasma Rifle Turret 6
Ammo (Plasma) 20 Body 2
SRM 6 Turret 3
Ammo (SRM) 15 Body 1

Notes: Features the following Design Quirks: Modular


Weapons, Easy to Maintain.

11

9
Shun Transport VTOL
Mass: 40 tons Deployment Notable Units
Movement Type: VTOL The border between the Republic and the
Power Plant: GM 95 XL Fusion Confederation has never been peaceful. Even Sang-wei Andrea Hamann: Commander
Cruising Speed: 75 kph after a concord was reached in the wake of the of Hamann’s Harassers, Sang-wei Hamann is
Maximum Speed: 118 kph Crusades, tensions continued to simmer just rarely found far from her beloved Shun, Drop
Armor: Hellespont Lite Stealth below the surface. Raids were common, and Bear. An expert pilot in the Dynasty Guards,
Armament: both sides employed mercenaries as proxies Hamann has made a name for herself as a
2 Mydron Mini Magshot Gauss Rifles to attack each another. In many of these raids, daredevil. Since the invasion of the Capellan
Manufacturer: Tengo Aerospace the Shun proved to be a deciding factor in the March she has flown her Shun through some
Primary Factories: Sarna battlefield success of the Confederation, such as of the best defenses the AFFS could muster,
Communications System: Endicott Type 11 on Corey in 3130. diving and plunging through heavy enemy
Maser with Guardian ECM Suite Dispatched to Corey in retaliation for a fire to deliver her cargo, often landing for only
Targeting and Tracking System: Dwyerson similar raid against Asuncion, a small Republic- a few seconds to sweep the area with accu-
Mark XX with TAG and Targeting Computer sponsored mercenary unit struck the Hollis rate Gauss fire before disgorging her infantry.
Industries plant. Targeting warehouses full of During the Guards’ invasion of Taygeta, the
Named after the Chinese word for shield, new equipment, the raiders stole what they sang-wei flew her Shun directly into the teeth
the Shun Transport VTOL is exactly the kind of could and wrecked the rest before retreating to of the Syrtis Fusiliers. Oblivious to the danger,
excellent transportation Confederation troops their hidden transport. The Sixth Confederation Hamann zipped across the battlefield, deliv-
have come to enjoy since the 3120s. Shrouded Reserve Cavalry scrambled a flight of Shuns to ering her battle armor while directing Arrow
in advanced stealth systems, the Shun is de- slow the attackers so the regiment’s heavier IV missiles against the defenders’ positions
signed expressly for the rapid insertion and elements could mobilize and catch the flee- with devastating effect. Responsible for the
support of battle armor. ing mercenaries. Flying just above the jungle destruction of three ’Mechs, Drop Bear had
canopy, the Shuns made a daring run against less than two tons of armor covering its frame
Capabilities the raiders’ DropShip, dropping battle armor di- when it returned to base.
The Shun’s blend of stealth capability, agil- rectly onto the ship’s hull. The battlesuits swiftly
ity and support systems makes it both deadly overpowered the surprised crew and secured Sao-wei Lei Gwok: Responsible for the im-
and versatile. Unlike smaller transport VTOLs the vessel for the Confederation. The raiders promptu plan to capture the DropShip on
like the ancient Ripper, the stealthy Shun is ca- soon realized their fate was sealed. Corey, Gwok has racked up a considerable
pable of infiltrating enemy territory to deliver Despite an excellent combat record, the amount of experience at the controls of his
up to three squads of battle armor. Able to ig- Shun is not invincible. During the CCAF inva- Shun. During Operation GREAT FLOOD, the
nore terrain that would stop lesser transports, sion of Demeter in 3144, an overconfident Shun imaginative Gwok created a series of sub-chal-
the Shun’s sophisticated technologies make flight leader from the Third Tikonov Guards or- lenges for inventive delivery of battle armor.
it the infantry transport of choice for many dered his flight directly into the heavy defenses His “skipping” method of manual ejection,
Capellan commanders. protecting New Demeter City. Relying solely while effective, has not endeared him to the
on the VTOL’s stealth armor to safeguard them Sixth’s battle armor troopers.
from detection, the pair was promptly annihi-
lated by accurate anti-aircraft fire.

combat
vehicles
12

9
Shun Transport VTOL
Type: Shun
Technology Base: Inner Sphere
Movement Type: VTOL
Tonnage: 40
Battle Value: 499

Equipment Mass
Internal Structure: 8
Engine: 95 2.5
Type: XL Fusion
Cruise MP: 7
Flank MP: 11
Heat Sinks: 10 0
Control Equipment: 2
Lift Equipment: 4
Power Amplifier: 0
Turret: 0
Armor Factor (Stealth): 96 6
Armor
Value
Front 24
R/L Side 23/23
Rear 24
Rotor 2

Weapons and Ammo Location Tonnage


2 Magshot Gauss Rifles Front 1
Ammo (Magshot) 50 Body 1
TAG Front 1
Guardian ECM Suite Body 1.5
Targeting Computer Body 1
Infantry Compartment Body 12

Notes: Features the following Design Quirks: Variable


Range Targeting.

13

9
Predator Tank Destroyer
Mass: 45 tons Deployment Variants
Movement Type: Tracked The six-month meatgrinder on Victoria The original Predator Tank Destroyer fea-
Power Plant: Ceres Motors 270 Fuel Cell in 3103 was the modern Predator’s baptism tured a less effective internal combustion en-
Cruising Speed: 64 kph of fire. It was disseminated to elite tank crews gine, weapon, and armor. Despite being slower
Maximum Speed: 97 kph who were tasked with targeting the command- and having less mission endurance, it was es-
Armor: Hellespont Heavy Ferro-Fibrous ers of advancing formations. The Predator Tank sentially the same vehicle.
Armament: Destroyer quickly gained a fearsome reputa-
1 Mydron Devastator LB 20-X Autocannon tion. A standard tactic was to lay hidden, let- Notable Units
Manufacturer: Ceres Metals Industries ting the enemy advance to point blank range,
Primary Factories: Indicass where a single shot of the massive autocannon Si-ben-bing Hyacinth Carius: Carius is famous
Communications System: Magna-VOX KS2525 was often enough to destroy the target. The for an engagement in the village of Strausberg,
Targeting and Tracking System: Magna-VOX Predator would then disengage speedily. outside of Barns on Victoria. Leading his pla-
TTS4000 Incorrect deployment had initially caused toon of Predators to join the retreating Fifth
the vehicle’s discontinuation more than a cen- Capellan Defense Force, he encountered a Sixth
The Predator was designed in the waning tury before. A skirmish on Spica in 2974 be- Syrtis Fusiliers cavalry battalion being refueled
days of the Second Succession War as House tween elements of the Fifth Syrtis Fusiliers and at a forward depot. Low on fuel itself but full
Liao realized it could not match the BattleMech defending militia illustrated the tank destroyer’s on ammunition, the Predator platoon charged
production of its hostile neighbors. A slew of limitations in open combat. When the Fusiliers through the depot, making every shot count.
cheap vehicles was introduced to bridge the deployed Vedettes in support, the militia coun- Carius’ small force escaped before the surprised
gap and fill the depleted ranks of the CCAF. tered with Predators. When the two sides met on Fusiliers could react and left more than half the
The Predator Tank Destroyer was well-received the Timbers Flats, the thin side armor and limit- battalion smoking in its wake.
until a disastrous showing on Spica, which re- ed traverse of the autocannon was exploited by Carius was immediately whisked off planet,
sulted in further contracts going to Quikscell’s the turreted Vedettes. Though ostensibly better awarded with both the Cluster of Conspicuous
cheaper Hetzer. armed, in a freewheeling long-range engage- Heroism and, in a ceremony rich with symbol-
The Predator was revisited when House ment, the Predators had no chance and were ism, the Liao Sunburst of Gallantry. For the rest
Liao needed to quickly bolster its collapsing mostly destroyed before a relief force arrived. of his career he spent more time in front of cam-
border with cheap units that still offered high The battle of Second Try during the eras than in his new duties as an instructor.
performance during the Victoria War. It was first Capellan Crusades is famous for being Kai
deployed on Victoria itself, where its effective Allard Liao’s last stand. It was also significant for
upgrades were a nasty surprise to the invaders. the first deployment of the Hanse main battle
tank with the Fifth Hastati Sentinels. Facing
Capabilities what was essentially a super tank destroyer,
The Predator is a traditional low-slung Capellan Predators needed to outmaneuver
casemate tank destroyer with spectacular per- their fearsome new foes. Hanse versus Predator
formance. Though its armor mass is light, its skirmishes became a cat and mouse game as it
glacis is very thick and a low vertical profile and was now the Predators attempting to flank their
high speed make it a difficult target. An impor- opponents. Whenever they succeeded, they
tant improvement in the current incarnation were effective at immobilizing their targets.
is swapping the Q-Beam autocannon with a The ability to do so repeatedly has cemented
Devastator LB 20-X weapon that can easily in- the Predator’s status as mainstay of Capellan
combat capacitate enemy vehicles of any size. anti-armor forces.

vehicles
14

9
Predator Tank Destroyer
Type: Predator Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere LB 20-X AC Front 14
Movement Type: Tracked Ammo (LB-X) 10 Body 2
Tonnage: 45
Battle Value: 775 Notes: Features the following Design Quirks: Easy to
Maintain, Narrow/Low Profile.
Equipment Mass
Internal Structure: 4.5
Engine: 270 17.5
Type: Fuel Cell
Cruise MP: 6
Flank MP: 9
Heat Sinks: 0 0
Control Equipment: 2.5
Lift Equipment: 0
Power Amplifier: 0
Turret: 0
Armor Factor (Heavy Ferro): 89 4.5
Armor
Value
Front 45
R/L Side 16/16
Rear 12

15

9
Sheriff Infantry Support Tank
Mass: 50 tons Deployment The disastrous effort to chase prisoners es-
Movement Type: Wheeled Sheriffs played a key role in ending resistance caping from Divinity Gulag on Ito in 3130 cost
Power Plant: Magna 95 Fuel Cell on New Syrtis, in February 3145 when guerrilla two Sheriff crews their lives. The prisoners fled
Cruising Speed: 54 kph forces harassed the Confederation invaders and into the Misty Fens during the monsoon season.
Maximum Speed: 86 kph hindered the consolidation after the world fell. The pursuing Sheriffs slid off the road in the
Armor: StarSlab/7 Heavy Ferro-Fibrous with The invaders deployed troops, including dozens driving rain and became mired in the marshy
CASE of Sheriffs, to the major population centers. Saso terrain. As the crews emerged from their tanks,
Armament: became one of the final battlegrounds when rem- the prisoners turned about and vented the frus-
2 Pontiac Ultralight Light Class 5 nants of the New Syrtis planetary militia launched tration at years of imprisonment. The surprised
Autocannons an assault on one of the Capellan prisons. A crews took some of the prisoners with them
4 Niu Tou B-Pods company of Sheriffs sped toward the scene with thanks to the B-pods, but in the end all the
Manufacturer: Majesty Metals and squads of battlesuits holding tight. Sheriff crews were torn to pieces.
Manufacturing Picket ’Mechs spotted the Sheriffs and
Primary Factories: Dunianshire opened fire, forcing the tanks to find cover and de- Notable Units
Communications System: Duotech 65 ploy their troops. To distract the enemy ’Mechs, the
Targeting and Tracking System: O/P 911 Sheriffs moved boldly on the Davion forces, dart- The Hired Guns: This military police battalion,
ing through the streets, shrugging off devastating based on Warlock, provides security and police
Fifty years of proliferation have spread enemy fire. Cunning application of specialty am- protection. A battalion of Sheriffs provide se-
the Sheriff among the Capellan Confederation munition paid off for the Sheriffs. A demi-company curity for their patrols and prisoner transport.
and its allies. It is a favorite among militia forces of enemy ’Mechs fell to armor piercing rounds be- Their current posting on the newly-conquered
as well as security forces attached to frontline fore the battlesuit infantry completed their journey world of Taygeta has cost them five of their
units. Despite its intended use as infantry sup- through the intervening buildings. Barely a third of Sheriffs so far. Incessant insurgent attacks by
port, it often finds application far beyond those the Davion force was able to retreat, while all the surviving elements of the Taygeta militia keep
meager ambitions. imprisoned citizens remained interned. the Guns on edge.
A pirate raid on Candiear in 3100 placed the
Capabilities defense squarely on the civilian defenders. With Laramie Makkintyre: Makkintyre received
The heavily-armored Sheriff provides per- nothing else to throw at the raiders, the mayor of the Canopus Cluster for his heroic tactics in re-
fect mobile cover for infantry advancing into Lornak ordered the constabulary to attack. Chief pelling a pirate attack on Candiear. He lost his
chokepoints. Enemy infantrymen are rarely Laramie Makkintyre did the unthinkable: he or- left arm when the Wasp he charged fell on his
able to close on the speedy tank, but they dered a frontal assault on the marauding light Sheriff and partially crushed it. Makkintyre re-
learn quickly to stay clear of parked Sheriffs, ’Mech lance. Three Sheriffs provided covering fire mains on Candiear, but travels often to other
lest the tank’s countermeasures liquefy them while the remaining five sped forward. With little worlds to aid in training their militia in nonstan-
with explosive charges. Experienced crews armor remaining after closing the distance, the dard defensive tactics.
alternate the ammo feeds to the paired au- tanks stunned the MechWarriors by ramming the
tocannons, switching, for example, between legs of the ’Mechs. Two of the enemy evaded the
precision and armor piercing munitions as the desperate tactics and fled, leaving their legless
battle demands. comrades to an unpleasant fate.

combat
vehicles
16

9
Sheriff Infantry Support Tank
Type: Sheriff Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere 2 Light AC/5 Turret 10
Movement Type: Wheeled Ammo (Light AC) 80 Body 4
Tonnage: 50 B-Pod Front 1
Battle Value: 810 B-Pod Right 1
B-Pod Left 1
Equipment Mass B-Pod Rear 1
Internal Structure: 5 CASE Body .5
Engine: 95 13
Type: Fuel Cell Notes: Features the following Design Quirks: Easy
Cruise MP: 5 to Maintain.
Flank MP: 8
Heat Sinks: 0 0
Control Equipment: 2.5
Lift Equipment: 0
Power Amplifier: 0
Turret: 1
Armor Factor (Heavy Ferro): 198 10
Armor
Value
Front 42
R/L Side 39/39
Rear 39
Turret 39

17

9
Zahn Heavy Transport
Mass: 65 tons number of Zahn heavy transports onto dis- Notable Units
Movement Type: Wheeled guised military DropShips. Once grounded,
Power Plant: Ceres Motors 305 Fuel Cell the Zahns blew through defensive check- Sao-wei Duko Seng: A minor Capellan noble,
Cruising Speed: 54 kph points, disgorged their troops, then joined Sao-wei Seng commanded the Zahn transports
Maximum Speed: 86 kph them as they savagely attacked the popu- used during the Night of Screams. Hailed as a
Armor: Durallex Heavy Ferro-Fibrous lace. Using the Zahn’s paired flamers and in- hero of the people by the Strategios for his ac-
Armament: ferno missiles, the invaders bathed building tions, Seng was secreted away shortly afterward
2 Ceres Fire Flower Conventional Flamers after building in waves of flame. Survivors for a lengthy public relations tour, though his
1 Doombud 7-Tube Multi-Missile Launcher recounted chilling tales of the wheeled dev- current whereabouts are unknown.
Manufacturer: Ceres Metals Industries il’s eerily glowing eyes—the city’s flames The Republic, however, placed his name at
Primary Factories: Lockton, Menke reflected in the Zahn’s cab windows—as the top of a war crimes list, with a bounty for his
Communications System: CeresCom Model 74-N they belched gouts of flame onto crowds of capture so high that even the infamous Bounty
Targeting and Tracking System: Ceres/ panicked civilians. Hunter reportedly took an interest. Seng re-
Maladev 5 with TAG Incensed at these heinous attacks, RAF mains at large, although a majority of the crews
forces engaged in “devil hunting” throughout who participated in the massacre on Liao were
Nicknamed “wheeled devil” by RAF forces the remainder of the conflict, searching out and killed in action by RAF devil hunting squads.
during the Capellan Crusades for its low pro- concentrating fire at any Zahn, often heedless
file and fire-based weaponry, the Zahn heavy of other enemies. Capellan troops soon learned The Fire Breathers: Nom de guerre of the First
transport has cemented its nefarious reputation to use this stigma to their advantage. Using MAC’s Zahn support company, they gained
throughout the Inner Sphere. It has proliferated TAGs, they would call in flights of Arrow IV mis- fame and affection throughout the Capellan
widely within Confederation and its allies, nu- siles and artillery from distant support batteries Crusades through their successful ambush of
merous mercenary battalions, and even some reducing their attackers to scrap in moments. RAF forces along the Republic’s border. Raiding
Republic formations. Despite this tactic, many Knights amassed im- for nearly two years, they amassed a large
pressive tallies devil hunting. stockpile of war materiel that they funneled to
Capabilities That same year, the First MAC sent a com- Capellan formations, keeping them well sup-
The Zahn is the preferred transport of elite pany of Zahns to raid a large RAF supply depot plied while frustrating RAF logistical efforts.
Capellan and Magistracy regiments for its ability on New Canton. Using infantry to secure the Despite several attempts by devil hunters to
to ferry a large complement of troops and ma- depot, the Zahns took positions along the end their raiding, the Fire Breathers never fal-
terials into combat comfortably. Its impressive main supply route and waited. As RAF militia tered, surviving until war’s end when the major-
weapons array and thick armor make it ideal for approached the depot, the Zahns targeted ity of their crews became instructors at various
ambushes and fire support missions while its them with their TAGs. They then called in fire Capellan academies.
speed gives it an impressive hit and run capabil- from Sniper gun trailers they had left at the The Fire Breathers’ commander, Sang-wei
ity. Unfortunately, its use during the massacre depot. Thinking to close the distance, the mili- Bianca Villegas-Aldama, is number four on the
on Liao has given it a stigma among the forces tia charged the Zahns, only to find themselves Republic’s list of outstanding war criminals
of the Republic and its allies. nose to nose with a hidden complement of dis- despite the fact that no civilians were ever tar-
guised AC/20 gun trailers. The combined missile geted in a Fire Breather raid. Her command ve-
Deployment and autocannon fire routed the militia, leaving hicle, Devil Dog, has been passed to her niece,
In 3111, during the infamous Night of the Capellans free to loot and salvage the mili- Jackie Villegas, who is currently assigned to the
Screams on Liao, Capellan troops secreted a tia’s equipment at leisure. Red Lancers.

combat
vehicles
18

9
Zahn Heavy Transport
Type: Zahn Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere 2 Vehicle Flamers Turret 1 1
Movement Type: Wheeled Ammo (Flamer) 40 Body 2
Tonnage: 65 MML 7 Turret 2 4.5
Battle Value: 792 Ammo (MML) 51/42 Body 3
TAG Turret 2 1
Equipment Mass Infantry Compartment Body 8
Internal Structure: 6.5
Engine: 305 23.5 Notes: Features the following Design Quirks: Narrow/
Type: Fuel Cell Low-Profile.
Cruise MP: 5
Flank MP: 8
Heat Sinks: 1 0
Control Equipment: 3.5
Power Amplifier: 0
Turrets: 1.5
Armor Factor (Heavy Ferro): 208 10.5
Armor
Value
Front 50
R/L Side 40/40
Rear 28
Turret 1 25
Turret 2 25

19

9
Pixiu Heavy Tank
Mass: 70 tons reversing to dictate the engagement range The resulting clash pitted the incredible
Movement Type: Tracked and relying on its stealth armor to give it the skill of the Lament crews and the raw power
Power Plant: Magna 350 XL Fusion advantage. In the event things go badly, crews of their assault tanks against the mobility and
Cruising Speed: 54 kph can use the flamer to set fires and withdraw stealth of the Pixius. The Capellans retreated
Maximum Speed: 86 kph under smoke cover. from crater to crater at full speed in reverse
Armor: Ceres Heavy Stealth gear, keeping their most heavily armored facing
Armament: Deployment pointed at their enemy. That maneuver allowed
1 Inokuma Gauss Rifle Pixiu production is reserved for the use the Pixius to soak up more hits than might have
1 Sian/Ceres Serval Thunderbolt 5 Missile of the CCAF and, in much lesser numbers, the been expected, while their success keeping the
Launcher MAF. The most common tactical deployment is range open and stealth armor taxed even the
1 Ceres Fire Flower Conventional Flamer to see one platoon of Pixius combined with two Lament’s gunners. Though their crews were no
Manufacturer: Aldis Industries platoons of shorter-ranged tanks, such as the Po match individually for the Lament’s crack forces,
Primary Factories: Betelgeuse II, to form a heavy armored company. Only the the Capellans had managed to stack their ad-
Communications System: Olmstead 44 with most elite and prestigious units of the CCAF vantages to create a fair fight.
Guardian ECM Suite boast the Pixiu in large numbers. In the end the Lament claimed three
Targeting and Tracking System: Omicron VIII One of the most notable battles influ- Pixius while the Guard tanks disabled two M1
enced by the Pixiu, and one which displayed Marksmen. The battle cost valuable time and
Named after a wealth-hoarding guardian the tank at its most versatile, occurred on Sarna depleted the ammunition stores of the Lament
beast of Asian legend, the Pixiu Heavy Tank de- in 3113. Elements of Stone’s Lament were sent tanks, leading their commander to call off the
buted in 3093 and first saw action during the to raid the important Capellan world and pin flanking maneuver. The victory outside Narais
Victoria War of the early 32nd century. Though down the Prefectorate Guard. The Capellans allowed the Guard to retreat without being out-
originally intended to support the formidable elected to occupy a defensive position in the flanked, ultimately preserving the regiment.
Po II, it soon branched out into broader roles. fortifications outside the Tengo Aerospace
Four decades later it remains one of the most factory in Backtal, making use of the fixed de- Notable Units
effective armored vehicles ever deployed by fenses and heavy mine fields to hold off the
the CCAF. It is a testimony to the reputation of elite Republic troops. Sao-wei Kyoko Reins: Sao-wei Reins—Kooky to
the tank that both Republic and Davion com- As the bulk of the Lament tore into the her fellow officers in the Prefectorate Guard—
manders frequently resort to calling down artil- Guard’s lines an armored detachment was was assigned one of the Pixius from the battle
lery on positions they suspect a Pixiu platoon sent through the radioactive badlands north of Narais and christened it Moonbeam follow-
of holding. of Backtal to outflank the defenders. The ing a ceremony in which she festooned the ma-
Capellans anticipated the maneuver and sta- chine with sacred crystals. Whether or not the
Capabilities tioned a brand-new company of Pixius outside ceremony warded off negative waves as she
The Pixiu’s blend of long-range weap- the dead city of Narais. The Pixius maneuvered claimed, Moonbeam has destroyed a dozen
onry, stealth capability, agility, and armor effectively in the crater-pocked hellscape Davion ’Mechs in the past year.
protection makes it both deadly and versatile. around the city and drove off screening
It is more than capable of harrying assault Republic hovercraft with Gauss rifle fire. But
forces, ambushing scout units, and carrying behind the scouts came a company of M1
out flanking movements. One particular spe- Marksman main battle tanks crewed by elite
cialty is to attack heavier tanks at long range, soldiers determined to push through.

combat
vehicles
20

9
Pixiu Heavy Tank
Type: Pixiu Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere Gauss Rifle Turret 15
Movement Type: Tracked Ammo (Gauss) 16 Body 2
Tonnage: 70 Thunderbolt 5 Turret 3
Battle Value: 1,450 Ammo (Thunderbolt) 12 Body 1
Vehicle Flamer Front .5
Equipment Mass Ammo (Flamer) 20 Body 1
Internal Structure: 7 Guardian ECM Suite Body 1.5
Engine: 350 22.5
Type: XL Fusion Notes: Features the following Design Quirks: Power
Cruise MP: 5 Reverse.
Flank MP: 8
Heat Sinks: 10 0
Control Equipment: 3.5
Lift Equipment: 0
Power Amplifier: 0
Turret: 2
Armor Factor (Stealth): 176 11
Armor
Value
Front 50
R/L Side 35/35
Rear 21
Turret 35

21

9
Arrow IV Assault Vehicle
Mass: 80 tons platform. In a move that harkens back to the detail, the captain of the Fulcrum company in-
Movement Type: Tracked Long Tom artillery land trains, the AAV chas- stead found close to half of his tanks grounded
Power Plant: GM 240 Fusion sis is reinforced for towing, allowing it to haul and the rest in quick retreat after destroying
Cruising Speed: 32 kph its own ammo trailers. The AAV’s launch racks only one AAV and crippling three others.
Maximum Speed: 54 kph are designed to be modular, with all ammuni- The uninterrupted Arrow IV barrage kept
Armor: StarSlab/7 Heavy Ferro-Fibrous tion stored in the racks, and CASE protects the the First Armored Cavalry from disengaging
with CASE main chassis from explosions in the turret. This from the Red Lancers. By the time the Lancers’
Armament: allows the launchers to be quickly removed ’Mechs had finished mauling the Davion unit,
1 Luxor I Arrow IV Artillery System and replaced with new racks, greatly speeding barely a quarter of the Armored Cavalry es-
2 Blankenburg Medium Variable-Speed up battlefield reloading. caped off-world. Sang-shao Cao Culverton per-
Pulse Lasers sonally commended his artillery crews for their
2 LFN Lindblad Shotgun Anti-Missile Deployment bravery and contribution to the defeat of their
Systems Demand for the durable AAV soon out- hated enemy.
Manufacturer: Majesty Metals and stripped Majesty Metals’ ability to fulfill orders,
Manufacturing, Brooks Incorporated prompting it to sell manufacturing rights to Notable Units
Primary Factories: Canopus IV (MMM), the Andurien branch of Brooks Incorporated
Andurien (Brooks) in 3101. The AAV can be found across the Free Si-ben-bing Elsa Buchanan: During the Almach
Communications System: Communicator Worlds, the Taurian Concordat, in mercenary battle, vehicle commander Buchanan ordered
Targeting and Tracking System: FireScan commands and even as far afield as Lyran units her AAV into a reckless charge that crushed one
with IndirecTrack on the Jade Falcon border. of the Davion Fulcrums under her tank’s front
The Arrow IV Artillery Vehicle’s durability treads. When it was discovered that the Fulcrum
During Naomi Centralla’s drive to free played a deciding factor in the Red Lancers’ re- was the company commander’s, and that he
Canopus IV from the clutches of the Thirty- cent 3145 savaging of the First Federated Suns was Thomas Davion, a distant cousin of First
fourth Word of Blake Militia, Arrow IV-equipped Armored Cavalry on Almach. Trying to use their Prince Caleb Davion, Buchanan was promoted
Demolishers of the Red Lancers played a vital famed hit and run tactics, the Armored Cavalry to si-ben-bing and made the senior NCO of her
role in driving the Blakists from the Canopian instead found itself being constantly herded by platoon of Arrow IV Artillery Vehicles.
capital. This battle showed the MAF High Arrow IV barrages and forced into brutal short-
Command the full effectiveness of a properly range firefights with the heavier Red Lancer’s Tweedledee and Tweedledum: The use of
deployed Arrow IV force. The MAF was soon BattleMechs. In an effort to silence the Arrow CASE in the Arrow IV Assault Vehicle has made
buying Capellan Arrow IV Demolishers in large IV launchers, General Andrea Chapman sent it a very popular acquisition for mercenaries,
numbers. In 3089, Majesty Metals capitalized on a company of Fulcrum III hovertanks behind thanks to the ease of repair should the ammo
the new Magistracy focus on Arrow IV artillery Capellan lines to hunt down the Liao artillery. be hit. In the late 3090s, the Battle Corps Legion
by releasing the Arrow IV Assault Vehicle. Expecting Demolisher Arrow IV tanks, the purchased two AAVs, which they nicknamed
Davion Fulcrums found their slashing missile Tweedledee and Tweedledum. Together the
Capabilities attacks foiled by the side-mounted anti-missile two tanks have been rebuilt no less than eight
The Majesty Arrow IV Assault Vehicle batteries of the AAVs. The AAVs’ independently- times in the last forty years. Lieutenant Walt
(AAV) gives up one launcher to the Demolisher turreted VSP lasers tracked the Fulcrums as they Dyer commands the two AAVs today, having
Arrow IV tank. This sacrifice allows it to mount closed, without any interruption to the Arrow IV served his entire career aboard one or the other
considerably more armor and defensive arma- bombardment. Expecting to disable the motive of the tanks from his start as a loading monitor
ment, a noted weakness of the Demolisher systems of the AAVs and then destroy them in on Tweedledum.
combat
vehicles
22

9
Arrow IV Assault Vehicle
Type: Arrow IV Assault
Technology Base: Inner Sphere (Advanced)
Movement Type: Tracked
Tonnage: 80
Battle Value: 1,404

Equipment Mass
Internal Structure: 8
Engine: 240 17.5
Type: Fusion
Cruise MP: 3
Flank MP: 5
Heat Sinks: 14 4
Control Equipment: 4
Lift Equipment: 0
Power Amplifier: 0
Turrets: 2.5
Armor Factor (Heavy Ferro): 267 13.5
Armor
Value
Front 45
R/L Side 44/44
Rear 50
Turret 1 32
Turret 2 52

Weapons and Ammo Location Tonnage


2 Medium VSP Lasers Turret 1 8
Arrow IV Artillery Turret 2 15
Ammo (Arrow) 20 Body 4
Anti-Missile System Right .5
Anti-Missile System Left .5
Ammo (AMS) 24 Body 2
CASE Body .5
Trailer Hitch Rear 0

Notes: Features the following Design Quirks: Fast Reload.

23

9
Behemoth II Heavy Tank
Mass: 100 tons targeted within that firing arc. Gunnery sta- tanks somehow remained operational. Teague
Movement Type: Tracked tions can be reconfigured on the fly to control retreated with her remaining forces losing an-
Power Plant: Vlar 300 XL Fusion a different set of weapons. Each tracks up to other ’Mech in the process.
Cruising Speed: 32 kph ten contacts with priority tagging and threat When Teague’s company failed to dislodge
Maximum Speed: 54 kph assessment for two targets per station. the tanks, the Hussars sent a lance of heavy
Armor: ArcShield Max III Advanced ’Mechs charging up the hill. The Capellans used
Ferro-Fibrous Deployment precise, long range fire to blunt the advance
Armament: In early 3117 elements of the Fourth and drive the retreating Hussars into deadly
1 Poland Main Model C Gauss Rifle Oriente Hussars raided Shuen Wan. The de- crossfire between two Capellan companies
8 Sian/Ceres Serval Thunderbolt 5 fenders included detachments from House where all four ’Mechs were destroyed.
Missile Launcher Tsang Xiao and Kraken Unleashed. Together The Behemoths held their position through-
4 Death Blossom 10-Pack they fielded a platoon of Behemoth IIs. The de- out the battle. Amazingly, all four tanks were still
Rocket Launchers fenders met the Hussars on a high desert pla- operational when the Hussars withdrew.
Manufacturer: Aldis Industries teau fifteen kilometers from of the Old Lanzhou
Primary Factories: Betelgeuse, Terra textile factory. The high temperature and open Variants
Communications System: Olmstead 44 terrain favored the long range firepower of The support variant keeps the Gauss rifle
Targeting and Tracking System: Omicron VIII the Capellan forces, and they deployed their and exchanges the rest of the weaponry for an ER
Behemoth IIs in hull down positions holding large laser and a mixture of LRMs and Streak SRMs.
The Behemoth II is the best tank that no their northern flank.
one wanted and the most famous loss leader of The attacking force included a com- Notable Units
the thirty-second century. In an effort to spur pany of fast medium ’Mechs led by Captain
sales, Aldis gifted many commands with the Jocelyn Teague in her Shockwave. Teague led Pleasure Circus: This is the name of a support
tank between May 3108 and January 3110. In her unit on a flanking advance to enfilade the Behemoth II assigned to the First Canopian
the second half of 3110, they sold twice as many Capellan line. Easily gaining the high ground Cuirassiers. Painted in parade livery, the tank
as they’d given away. occupied by the Behemoth IIs, Teague expect- is used by MAF recruiters to entice enlist-
The tank earned its reputation for indestruc- ed the tanks to withdraw once their defilade ments into conventional forces. It has spent
tibility during the Capellan Crusades. Even the had been neutralized. Instead, the tanks held the last thirty years touring the Magistracy
famed Challenger X, in its heyday, failed to instill their ground and levied the full fury of their and appeared at multiple celebrations and
the same degree of terror in MechWarriors. firepower at the advancing ’Mechs. Thanks five feature holofilms. The magestrix per-
to their legendary accuracy, the Behemoth sonally appoints the crew of Pleasure Circus
Capabilities IIs dropped two of Teague’s ’Mechs at for two-year terms. These appointments are
Few tanks match the Behemoth II’s fire- 500 meters. highly sought after, but in a departure from
power. The increasingly rare—and expensive— Teague scattered her forces, leading one traditional Canopian politics, they cannot
Ajax B, DI Morgan, and Gürteltier are its closest lance in a sweeping advance that put the be purchased.
competitors, but none have the deadly Omicron Behemoths in crossfire. The Capellans held
VIII. Compared to its contenders, the Behemoth their ground and concentrated on the bulk Yi-si-ben-bing Lien Jew: Jew commanded the
II acquires targets seventeen percent faster, and of Teague’s force. Although the tanks were platoon of Behemoth IIs during the Hussars’ raid
calculates long range firing solutions a stagger- savaged, their armor held and they dropped on Shuen Wan. She received the Grand Cordon
ing thirty-one percent faster. another two ’Mechs. By the time Teague’s sur- of Merit for her actions. Jew retired in 3135, and
The primary gunner’s station controls tur- viving ’Mechs had closed within 300 meters, now works for Aldis, testing prototype tanks
combat ret rotation, and each weapon is independently their number had been cut in half while all four and other combat vehicles.
vehicles
24

9
Behemoth II Heavy Tank
Type: Behemoth II Weapons and Ammo Location Tonnage
Technology Base: Inner Sphere Gauss Rifle Turret 15
Movement Type: Tracked Ammo (Gauss) 16 Body 2
Tonnage: 100 8 Thunderbolt 5 Turret 24
Battle Value: 1,903 Ammo (Thunderbolt) 96 Body 8
4 Rocket Launcher 10 Turret 2
Equipment Mass
Internal Structure: 10 Notes: Features the following Design Quirks: Improved
Engine: 300 14.5 Targeting, Long Range.
Type: XL Fusion
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 0
Control Equipment: 5
Lift Equipment: 0
Power Amplifier: 0
Turret: 4.5
Armor Factor (Ferro): 268 15
Armor
Value
Front 65
R/L Side 55/55
Rear 38
Turret 55

25

9
GN-2O Gùn
Mass: 20 tons armor capabilities, was determined enough of Former Knight of the Sphere Rick Raisho
Chassis: Ceresplex Light Omni Endo Steel a benefit to offset the extra costs in construc- defeated four Gùns in late 3144 with only his
Power Plant: Rawlings 100 tion and supplies. Centurion. Seeing two companies of infantry
Cruising Speed: 54 kph being savaged by the Gùns, Raisho challenged
Maximum Speed: 86 kph Deployment the lance to “pick on someone more their size.”
Jump Jets: None The Gùn’s most notable assignment oc- The Capellans thought they could easily de-
Jump Capacity: None curred during the Capellan conquest of New feat the ancient Centurion, but Raisho quickly
Armor: Ceres Standard Hessen in 3144. After major combat had ceased shredded the thin armor of the Gùns with his
Armament: and the planetary rulers surrendered, a lance Centurion’s Luxor Devastator-20 Autocannon.
10 tons of pod space of Gùns from the Second McCarron’s Armored Infantry commanders drill their forces to
Manufacturer: Ceres Metals Industries Cavalry were sent to establish a field outpost. quickly identify the Gùn Prime configuration;
Primary Factory: Capella, Lockton Along with a company of infantry and a pla- its fearsome plasma weapon can quickly elimi-
Communications System: Hellespont toon of Arrow IV Assault Vehicles, the lance nate an entire platoon of infantry. All RAF units
TiteBeam was tasked with guarding a mining facility in a are advised to consult the warbook carefully
Targeting & Tracking System: Apple Churchill remote area while new Capellan overseers re- when facing a Gùn, as the B configuration is
2000 started production. rarely deployed without supporting artillery
A week after their arrival, the miners re- units within range.
On the eve of the Capellan Confederation’s volted, killing the overseers and attacking
most recent invasion of the Republic of the the guarding forces with two mixed lances of Notable Units
Sphere, Ceres Metals Industries released a new MiningMechs and LoaderMechs, a company of
light OmniMech. Named for the most basic of assorted vehicles, and over 150 miners attack- Garrett’s Gùns: The Gùns were assigned to
the four traditional Chinese fighting weapons, ing on foot with whatever tools they could find. infantry support duties as punishment for of-
the fighting staff, the Gùn was designed for the The lance, two Gùn Primes and one each of the fenses including accidentally crippling their
most basic form of modern combat, infantry other two configurations, led the counterattack commander’s Yu Huang and tripping on
combat. Whether fighting against enemy infan- on the miners. The MiningMechs, LoaderMechs, and crushing a Regulator. Sang-wei Garrett
try or supporting friendly battle armor and in- and vehicles quickly fell to the combined fire of O’Donnell, seeking avenues to advance his
fantry forces, the Gùn is the infantryman’s worst the A and B configurations and directed Arrow career, volunteered to command the leader-
enemy and favorite ally. IV artillery support. Witnessing two-thirds of less lance and trained the lance extensively.
their number fall to plasma fire, the remain- After months of training and combat deploy-
Capabilities ing miners scattered, seeking out any hiding ments, the Gùns became the best infantry sup-
An OmniMech is an unusual choice for spot they could find. The last of the miners port lance in the Second McCarron’s Armored
what is essentially a garrison unit, but this were flushed out using the A configuration’s Cavalry and are frequently detached from their
OmniMech provides benefits that are useful Bloodhound Active Probe. normal garrison assignments for special duty.
in garrison forces. One benefit is the ability to The Gùn has begun deployment to select
quickly deploy and relocate battle armor forc- units among the CCAF, MAF, and even the forces
es, a staple of Capellan garrison forces. Unlike of Andurien. Despite the years of cooperation
offensive actions, defensive actions require a between the CCAF and MAF, differences can
commander to counter many different types still be seen in the deployment of the Gùn.
of attacks. The ability to change weapons con- Deployed in the CCAF as a support or garrison
figurations of the Gùn based on the enemy unit, the Gùn is a prized frontline battle armor
light forces, combined with the mechanized battle transport and combat unit for the MAF.

’mechs
26

9
GN-2O Gùn
Type: Gùn Alternate Configuration A
Technology Base: Inner Sphere Heavy PPC RA 4 10
Tonnage: 20 Battle Value: 685
Battle Value: 775
Alternate Configuration B
Equipment Mass ER Large Laser RA 2 5
Internal Structure: Endo Steel 1 Angel ECM Suite RT 2 2
Engine: 100 3 Bloodhound Active Probe LT 3 2
Walking MP: 5 TAG LA 1 1
Running MP: 8 Battle Value: 639
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (XL): .5
Cockpit (Small): 2
Armor Factor: 56 3.5
Internal Armor
Structure Value
Head 3 7
Center Torso 6 7
Center Torso (rear) 2
R/L Torso 5 6
R/L Torso (rear) 2
R/L Arm 3 6
R/L Leg 4 6

Weight and Space Allocation


Location Fixed Spaces Remaining
Head None 2
Center Torso 2 XL Gyro 0
Right Torso 6 Double Heat Sink 4
2 Endo Steel
Left Torso 6 Double Heat Sink 4
2 Endo Steel
Right Arm 3 Double Heat Sink 2
3 Endo Steel
Left Arm 3 Double Heat Sink 2
3 Endo Steel
Right Leg 2 Endo Steel 0
Left Leg 2 Endo Steel 0

Notes: Features the following Design Quirks: Improved Targeting, Short.

Weapons and Ammo Location Critical Tonnage


Primary Weapons Configuration
Plasma Rifle RA 2 6
Ammo (Plasma) 20 RT 2 2
2 ER Medium Lasers LA 2 2

27

9
ABS-5Y Anubis
Mass: 30 tons Deployment The Anubis has long been a favorite of
Chassis: Detroit Type II Endo Steel The Fourth Andurien Cavalry inserted two the Colonial Marshals. When the Glorious
Power Plant: Ceres Motors 210 XL companies of fast ’Mechs, including two lances Mayhem pirate band briefly left the Capellan
Cruising Speed: 75 kph of Anubises purchased from the Magistracy, for Confederation to raid the Fronc Reaches, they
Maximum Speed: 118 kph a reconnaissance of Ruschegg in March 3145. met initial success by limiting their time in any
Jump Jets: None The scout ’Mechs blazed through the cities system. They arrived on Appian in 3127. The
Jump Capacity: None and countryside, finding a complete absence command marshal of Appian was Sudarshan
Armor: Hellespont Lite Stealth of BattleMech defenders. The mission was Ramanathan. Marshal Ramanathan assigned
Armament: recon only, but the MechWarriors could not the militia and one lance of Colonial Marshals
2 Ceres Arms Striker Light Particle pass up the temptation. Instead of returning to to defend the capital while he led a lance of
Projection Cannons their DropShips with their findings, the scouts Anubises in an active defense. The pirates
2 Ceres/Sian Jaguar LRM 5 Launchers thought they could overwhelm the planetary were hard-put to hit the streaking Marshals
Manufacturer: Detroit Consolidated militia by themselves. force, which maintained maximum speed and
MechWorks The Anubises led the charge into Boniard stayed at range. When the pirates sought to re-
Primary Factory: Krimari City, bypassing the defenders and seeking treat, Ramanathan moved in and damaged the
Communications System: Ceres Metals to cut off potential avenues of retreat by lay- enemy DropShip before he was killed by its re-
Model 666 with Guardian ECM Suite ing Thunder minefields. As the rest of the turn fire. The pirates managed to flee—barely—
Targeting & Tracking System: Dynatec 990 scouts moved in, the defenders sprang their leaving wreckage and lost loot behind.
trap. Well-concealed tank-hides split to reveal
The Anubis has served the Magistracy of heavy battle tanks that had been missed in Variants
Canopus for eight decades as a fast scout. The the recon sweeps. The attackers might have The ABS-5Z replaces the weapons with ER
present version sacrifices a bit of speed for been BattleMechs, but they were grossly out- medium lasers and Streak SRM 4s, while adding
significant upgrades in weaponry. Anubises numbered, outmassed and outgunned. The TAG and additional stealth armor.
are common scout ’Mechs in Canopian and Anubises had succeeded in denying fields of
Capellan regiments, especially finding service in escape, which now kept them from aiding their Notable Units
long range search-and-destroy missions thanks comrades. Still, their extreme speed allowed
to their subtly upgraded sensors. them to sweep about the city and attempt to Sao-shao Herman Wu: Sao-shao Wu of the
save their beset fellows. Death Commandos prefers to use his Anubis
Capabilities Pinpoint PPC fire gave the Anubises the over other ’Mechs because of its speed and
Anubises combine speed and stealth to advantage of range. Crippling some of the stealth armor. As an advance guard for the
excellent effect. A common refrain is that “the tanks relieved most of the scout ’Mechs so chancellor, Wu arrives early and scouts far and
only Anubis you see is the one that wants to be they could escape, but the pullout from the wide beyond the chancellor’s intended destina-
seen.” When enemies spot the Anubis at all, it is city was stymied by the arrival of a company of tion. Traces of his activities are only found after
often part of its plan to lure enemies into the hovertanks. The damaged scouts were cut off he has moved on. The wreckage of structures,
Thunder minefields sown by its paired LRM 5s. once again, leaving the Anubis MechWarriors bodies and machines of war stand silent testi-
Long-range weaponry serves the MechWarrior with little choice but to abandon those com- mony to his deadly efficiency.
by encouraging any engagements to take place rades who could not escape. Less than half the
at extreme ranges, where stealth armor can bet- recon force returned to their DropShips, most
ter protect the scout. of them Anubises.

light
’mechs
28

9
ABS-5Y Anubis
Type: Anubis
Technology Base: Inner Sphere
Tonnage: 30
Battle Value: 1,042

Equipment Mass
Internal Structure: Endo Steel 1.5
Engine: 210 XL 4.5
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor (Stealth): 88 5.5
Internal Armor
Structure Value
Head 3 9
Center Torso 10 11
Center Torso (rear) 4
R/L Torso 7 9
R/L Torso (rear) 3
R/L Arm 5 8
R/L Leg 7 12

Weapons and Ammo Location Critical Tonnage


Light PPC RA 2 3
LRM 5 RT 1 2
Ammo (LRM) 24 RT 1 1
Guardian ECM Suite CT 2 1.5
LRM 5 LT 1 2
Light PPC LA 2 3

Notes: Features the following Design Quirks: Improved


Sensors.

29

9
YHC-3E Yinghuochong
Mass: 35 tons northeast of the Cerulean Waters factory. With range advantage to heavily damage the other
Chassis: Confederated 5 daytime temperatures exceeding fifty-seven de- Wolfhound before it could close. Although both
Power Plant: Hermes 210 XL grees and nights dropping as low as nineteen, Yinghuochongs took hits, they were able to dis-
Cruising Speed: 64 kph the Flats is a formidable obstacle. Orbital recon- able the Wolfhound. They then used their speed
Maximum Speed: 97 kph naissance put the Davion defenders in the Flats to pick apart the Hatchetmen at range. When it
Jump Jets: Anderson High Propulsion 12s but was unable to pinpoint their position. became clear that the Davion ’Mechs would not
Jump Capacity: 240 meters Sao-shao Liko Shaiu commanded the be able to stop the Yinghuochongs, the Haseks
Armor: Hellespont Lite Ferro-Fibrous screening force. As he neared the Flats, he responded by redeploying their mobile head-
Armament: discovered significant electromagnetic in- quarters. This disruption in command and con-
1 Type DDS “Kingston“ Extended-Range terference. A savvy tactician, he realized the trol operations gave the Capellan forces an early
Particle Projection Cannon combination of scorching temperatures and advantage in the conflict and helped them win
Manufacturer: Hellespont ’Mech Works interference would hinder the AFFS far more the battle of Brandon’s Crossroads.
Primary Factory: Betelgeuse than his screening force and began a game of
Communications System: Zenith Sqwak Box 7 cat and mouse that lasted for four days. Variants
Targeting & Tracking System: Apple Churchill Shaiu used the superior mobility of his Hellespont has been plagued by supply
2000 with TAG and Remote Sensor Dispenser units to ferret out the Davion positions and difficulties with the Sea Fox-made ER PPC. The
delivered a series of hit-and-run raids target- 3Y variant replaces the Sea Fox ER PPC with a
The Yinghuochong is a reincarnation of the ing their slowest and heaviest assets. Although TSEMP. Although several other weapons were
Capellan Confederation’s first BattleMech—the his entire lance weighed less than 200 tons, considered, the TSEMP’s growing popularity
Firebee. Built on a heavily modified Firebee chas- they disabled three Davion heavy ’Mechs and with the CCAF led to its selection.
sis, the Yinghuochong has become a symbol of two assault ’Mechs. He entangled the AFFS
national pride for the Confederation. forces long enough for a detachment from the Notable Units
Capellan force to bypass the Flats and capture
Capabilities two Davion DropShips. Zhong-shao Liko Shaiu: Shaiu commanded
The Yinghuochong is purpose-built to house Yinghuochongs also participated in the in- the screening force during the invasion of
the Sea Fox-made Kingston particle cannon. vasion of New Syrtis. On the fifth day of fight- Cumberland. He was promoted to for his ac-
Serendipity smiled on the engineers who strug- ing, aerial reconnaissance pinpointed a Davion tions there and now commands Second
gled to integrate the Clan weapon with Inner mobile headquarters 600 kilometers from the Battalion of Third McCarron’s Armored Cavalry.
Sphere technology. Thanks to an accidental (and front lines. While the bulk of the Capellan force He has structured his command company
exceptionally brilliant) cooling jacket design, the concentrated near Brandon’s Crossroads, they around fast light and medium ’Mechs and still
Yinghuochong’s PPC generates seven percent dispatched a pair of Yinghuochongs as a hunter- pilots his Yinghuochong, despite the availability
less heat than traditional models yet still retains killer unit. of more suitable command ’Mechs.
its normal range and power output. After five days sneaking through enemy
territory, the Capellans had closed to eighty ki- Sang-wei Jing Wei Chui: Chui led the hunt-
Deployment lometers when they were discovered. A lance of er-killer unit on New Syrtis. A veteran of two
Yinghuochongs featured prominently in Wolfhounds and Hatchetmen intercepted them dozen battles, Chui has turned down promo-
the Capellan invasion of Cumberland in 3144. on a lightly forested stretch of ground. tion three times to remain a lance commander,
A mixed unit of Yinghuochong and Agroteras Although significantly outgunned by stating that she does not want to be respon-
screened the Capellan force as they moved the Davion ’Mechs, the Yinghuochongs scored sible for the lives of more soldiers. She com-
through the Sarasota Flats. The Flats is an a lucky head shot that dropped the first mands the recon lance of Alpha Company in
light expansive badland located 370 kilometers Wolfhound. The Capellans then used their Liko Shaiu’s battalion.
’mechs
30

9
YHC-3E Yinghuochong
Type: Yinghuochong
Technology Base: Mixed Inner Sphere
Tonnage: 35
Battle Value: 1,401

Equipment Mass
Internal Structure: 3.5
Engine: 210 XL 4.5
Walking MP: 6
Running MP: 9
Jumping MP: 8
Heat Sinks: 10 [20] 0
Gyro (XL): 1.5
Cockpit: 3
Armor Factor (Light Ferro): 118 7
Internal Armor
Structure Value
Head 3 9
Center Torso 11 16
Center Torso (rear) 5
R/L Torso 8 12
R/L Torso (rear) 4
R/L Arm 6 12
R/L Leg 8 16

Weapons and Ammo Location Critical Tonnage


TAG RA 1 1
Remote Sensor Dispenser H 1 .5
ER PPC (C) LA 2 6
Improved Jump Jet RL 2 1
Improved Jump Jets RT 6 3
Improved Jump Jets LT 6 3
Improved Jump Jet LL 2 1

Notes: Features the following Design Quirks: Improved


Cooling Jacket (ER PPC (C)).

31

9
CAL-1MAF Calliope
Mass: 40 tons of Andurien and the Capellan Confederation. green Calliope MechWarriors with more experi-
Chassis: Dynastic 40 Endo Steel The MAF took the majority of the initial pro- enced lancemates to ensure they use the slow,
Power Plant: Nissan 200 duction run, but Majesty Metals deliberately lightly armored BattleMech for its purpose—
Cruising Speed: 54 kph held back a percentage for the mercenary hunting infantry, not glory.
Maximum Speed: 86 kph market, hoping that the Calliope would quick-
Jump Jets: None ly see combat to spur sales among the state Notable Units
Jump Capacity: None buyers. This proved prescient, as a lance of
Armor: Maximillian 42F Ferro-Fibrous with CASE Calliopes was involved in action the follow- MechWarriors Rachel Bartzis and Alexandria
Armament: ing year. “Lexy” Hoover: The two MAF MechWarriors
1 Ceres Arms Plasma Rifle Sold to a mercenary unit in the employ that fought the pirates on Afarsin, they had
1 Spencer Selectable 9-Tube of the Marian Hegemony, Calliopes were pres- been ordered to intercept the pirates and
Multi-Missile Launcher ent during the invasion of Logan Prime. Held buy time for the rest of the garrison to dig in.
Manufacturer: Majesty Metals and in reserve by the Marian commander, they In their two-hour-long running battle, how-
Manufacturing were released to counter a Lothian counter- ever, they slowed, halted, and then routed
Primary Factory: Dunianshire attack involving nearly of full battalion of the pirates. They almost failed in their clean
Communications System: FoxxCom 79 rifle infantry in APCs. The lance slaughtered sweep due to the Calliope’s ammunition re-
Targeting & Tracking System: FoxxFire 222 the infantry with their plasma rifles, most of liance. Crippling the last pirate ’Mech with
them still in their lightly-armored transports. the last of their missiles, the two Calliopes
Tasked to design a garrison BattleMech to Those that managed to dismount to attack had to punch and kick the pirate Hollander
defeat both infantry and vehicles, Magistracy the BattleMechs found themselves quickly into submission.
engineers began initial work on the BattleMech outranged by the BattleMech’s MML systems.
that would become the Calliope in 3124. Though the overall campaign proved a disas- Sao-wei Randall Cortina: Piloting a Calliope
Focused on rugged reliability and ease of main- ter for the Hegemony, the battle was won by in the CCAF, Sao-wei Cortina fought against
tenance, the Calliope was introduced in 3127. the mercenaries—who also made a tidy profit AFFS forces in the initial invasion of Demeter
selling their battleROMs to Majesty Metals for in 3135. Duplicating the success of the
Capabilities inclusion in sales pitches. Calliope’s first battle, he decimated waves
With a similar speed and armor profile, The first known instance of a Calliope of AFFS infantry and militia, set fire to sev-
the Calliope has begun replacing the venerable fighting BattleMech opponents was in 3129, eral suburbs to contribute to the chaos of the
Snake BattleMech in anti-battle armor missions. on the world of Afarsin. Fighting in the equa- battle before incinerating a AFFS battalion
With a plasma rifle and MMLs as the primary and torial desert, a pair of Calliopes was able to command post. His breaching the defensive
secondary armaments, the Calliope is dependent slow, and eventually defeat, two lances of line delayed the arrival of reinforcements to
on ammunition to fight, but has proven lethal medium and light pirate BattleMechs by the main axis of Capellan attack, and was one
against its chosen enemies. Often replacing the using their plasma rifles to great effect. Using of the contributing factors of their eventual
Snake as one-for-one swap, the homegrown them to overheat and slow their opponents, victory. He did not live to see it, though—
Calliope is quickly becoming a source of pride the pair eventually caused a pirate Crusader’s swarmed by three squads of Salamander
for the Magistracy units they serve in. LRM ammunition to explode, turning the tide battle armor, he was quickly overwhelmed by
of battle. Unfortunately, this subsequently the vengeful fire-resistant troops and killed in
Deployment caused an uptick in destroyed Calliopes, as his cockpit.
Named after the muse of poetry, the MechWarriors on more temperate worlds en-
Calliope was made available for purchase by gaged BattleMechs and found themselves
light nations allied with the Magistracy: the Duchy outmatched. The MAF quickly learned to team

’mechs
32

9
CAL-1MAF Calliope
Type: Calliope
Technology Base: Inner Sphere
Tonnage: 40
Battle Value: 1,125

Equipment Mass
Internal Structure: Endo Steel 2
Engine: 200 8.5
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro (Compact): 3
Cockpit: 3
Armor Factor (Ferro): 125 7
Internal Armor
Structure Value
Head 3 9
Center Torso 12 19
Center Torso (rear) 5
R/L Torso 10 15
R/L Torso (rear) 5
R/L Arm 6 11
R/L Leg 10 15

Weapons and Ammo Location Critical Tonnage


Plasma Rifle RA 2 6
Ammo (Plasma) 20 RT 2 2
MML 9 LT 5 6
Ammo (MML) 26/22 LT 2 2
CASE LT 1 .5

Notes: Features the following Design Quirks: Easy to


Maintain.

33

9
RVN-5X Raven II
Mass: 40 tons Deployment them surprise and eliminate the Davion scouts
Chassis: Hellespont Type R2 Endo Steel In 3125, during a campaign to raid former before they could fully report the Guards’ de-
Power Plant: VOX 280 XL Confederation worlds held by the Free Worlds ployment. Once the battle began, the Raven II’s
Cruising Speed: 75 kph League since the Third Succession War, Raven superior ECM devastated the Fusiliers’ C3 net-
Maximum Speed: 118 kph IIs were the key to winning the campaign on works, while their TSEMP cannons shut down
Jump Jets: None Iknogoro. Raven IIs from several battalions were several key Davion commanders, allowing the
Jump Capacity: None deployed in augmented scouting lances, with Guards to shatter the LCT and drive the survi-
Armor: Hellespont Lite Stealth orders to locate and pin down as much of the vors into the Blackfield Forest.
Armament: planetary militia as they could. The Raven IIs’ su- Before the Fusiliers could regroup, another
2 Firmir Improved Extended Range perior speed and electronics were instrumental Raven II-led headhunter strike found and wiped
Medium Lasers in discovering and eliminating several militia am- out the Fusiliers’ headquarters. The Guard spent
1 Doombud MML 5 Launcher bushes before they could be sprung. After three several days hunting down Davion survivors,
1 Firmir Hypnos Tight-Stream days of fighting, the Liao units had driven the with the Raven IIs leading the way.
Electromagnetic Pulse Cannon militia out of the capital and into the mountains.
Manufacturer: Hellespont ’Mech Works When the Capellans located the militia Notable Units
Primary Factory: Sian field headquarters, several Raven IIs formed
Communications System: Ceres Metals the core of a headhunter strike unit. The head- Sang-wei Jun Ko Li: Li commanded the head-
Model 777 with Angel ECM Suite hunters penetrated the militia lines and raced hunter unit that captured the Iknogoro militia
Targeting & Tracking System: Apple Churchill for the headquarters. There, they found the commander and headquarters at Black Rock
3000 with Bloodhound Active Probe militia commander and her staff in a moun- Pass. His aggressive tactics and the use of the
tain gorge called Black Rock Pass, desper- Raven II’s speed and the TSEMP cannon has
The Raven II is the latest version of the ately trying to evacuate, while several militia been noticed by the Strategios. Quiet, and in-
Confederation’s iconic Raven BattleMech. Based BattleMechs guarding the location raced to tense, Li now commands a scouting company
on the experimental Raven-3X, this BattleMech intercept the headhunters. in the Fourth Capellan Chargers, and there are
carries on the mission of bringing highly-mobile The headhunters attacked, relying on their indications the Death Commandos are inter-
electronics warfare to the battlefield originated speed and heavy ECM coverage to give them ested in him.
by the Ravens of a century ago. the edge. The Hypnos TSEMP cannon was a
complete surprise to the militia, and after sever- Ensign Della Burton: Burton has the dis-
Capabilities al of their BattleMechs were shut down, the rest tinction of being the first Magistracy Armed
The Raven II is heavier, faster, and more of the militia’s BattleMechs retreated in panic. Forces’ MechWarrior to be assigned a Raven
armored than its predecessors. Only the 3X’s The Raven IIs chased down the headquarters II. Commanding a scouting lance in the First
electronics suites were kept when Hellespont convoy and captured it. Without a command Canopian Light Horse, Burton has been put-
redesigned the BattleMech. The Hypnos TSEMP structure, the militia defense collapsed. ting the Raven II, which she’s named George,
cannon gives the Raven the ability to cripple Operation CELESTIAL REWARD saw Raven through its paces and has been enthusiastic
an enemy long enough for the crew to be cap- IIs play a strong role in the Dynasty Guard’s about the BattleMech. A bright, bubbly person-
tured, though repeated firings will interfere seizure of Avigait from the First Syrtis Fusiliers. ality, Burton reportedly earned the money for
with the BattleMech’s electronics. The Raven’s extra speed and stealth armor help her commission as an exotic dancer.

Medium
’mechs
34

9
RVN-5X Raven II
Type: Raven II
Technology Base: Inner Sphere (Advanced)
Tonnage: 40
Battle Value: 1,858

Equipment Mass
Internal Structure: Endo Steel 2
Engine: 280 XL 8
Walking MP: 7
Running MP: 11
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor (Stealth): 112 7
Internal Armor
Structure Value
Head 3 9
Center Torso 12 17
Center Torso (rear) 4
R/L Torso 10 14
R/L Torso (rear) 4
R/L Arm 6 10
R/L Leg 10 13

Weapons and Ammo Location Critical Tonnage


2 ER Medium Lasers RA 2 2
Angel ECM Suite RT 2 2
Bloodhound Active Probe RT 3 2
MML 5 LT 3 3
Ammo (MML) 48/40 LT 2 2
TSEMP LA 5 6

Notes: Features the following Design Quirks: Improved


Sensors.

35

9
AGT-1A Agrotera
Mass: 50 tons cockpit. Despite these advantages, qualifying grounded twenty kilometers from the Canopian
Chassis: Earthwerks PXH II Reinforced times are still slightly longer than other ’Mechs Industries consumer electronics factory. The
Endo Steel in its class due to the complexity of operating Highlanders mobilized immediately, but the
Power Plant: Rawlings 300 XL the VSPs and partial wing. only units fast enough to intercept the bandit
Cruising Speed: 64 kph ’Mechs were a pair of Agroteras.
Maximum Speed: 97 kph Deployment The Agroteras engaged the bandit’s lance of
Jump Jets: Rawlings 45 with Partial Wing During the Capellan invasion of aging heavy ’Mechs as they reached the factory.
Jump Capacity: 240 meters Cumberland in 3144 a mixed unit of Agroteras With more than three dozen buildings in the com-
Armor: Durallex Light and Yinghuchongs dealt the Federated Suns plex the battle favored the highly maneuverable
Armament: a costly loss in the Sarasota Flats. The soaring Agroteras, but the Highlanders were outweighed
1 Ceres Arms Smasher Extended Range temperatures in the Flats limited the Agroteras’ by nearly 200 tons. Realizing that they did not
Particle Projection Cannon ability to leverage its firepower and relegated have to defeat the bandits, merely keep them
1 Diverse Optics 37V Medium it to filling the same role as the Yinghuchongs. engaged until the slower Highlander units could
Variable-Speed Pulse Laser Together, the ’Mechs spent four days sniping at arrive, the Agroteras employed hit and run tactics.
1 Diverse Optics Medium Pulse Laser the Federated Suns forces. They delivered a savage volley of fire and then
2 Diverse Optics Small Pulse Lasers Once the enemy forces had been located, leapt over buildings to avoid the bandit coun-
Manufacturer: Majesty Metals and the Capellans would single out a straggling or terattack. By the time the remaining Highlanders
Manufacturing otherwise vulnerable heavy or assault ’Mech arrived, the Agroteras had destroyed one bandit,
Primary Factory: Canopus IV target it with all four of their PPCs. They quickly crippled another, and damaged the remaining
Communications System: Tek BattleCom withdrew, using their considerable jumping two. The surviving bandits surrendered.
Targeting & Tracking System: Tek Tru-Trak capacity to clear plateaus, escape box canyons
with TAG and otherwise frustrate the pursuing defend- Notable Units
ers. After the first day, many of the Davion
Developed in the early thirty-second cen- MechWarriors, frustrated with the constant Major Victoria de Chaves: De Chaves com-
tury, the Agrotera is based on the Word of Blake’s harassing fire, toggled for alpha strikes and manded a recon lance in the First Magistracy
Phoenix Hawk variant. Majesty Metals advertises unleashed them as soon as the Capellans ap- Highlanders during the bandit raid in 3108.
it as an alternative to ammo-dependent ’Mechs peared. For many of these ’Mechs, the heat gen- She has moved through the ranks since, and
like the Legionnaire and Shockwave. Considerable erated overwhelmed their cooling systems and has served as the Highlander’s executive offi-
firepower flexibility helps the Agrotera excel in a brought them dangerously close to shutdown. cer for the last eight years. De Chaves favors
variety of roles, though it is frequently deployed Although the tactic was occasionally successful ultra-mobile forces and has been slowly in-
in support of lighter scouts. in damaging the Capellans, it more frequently creasing the Highlanders’ complement of re-
backfired for the AFFS, leaving immobile ’Mechs connaissance ’Mechs.
Capabilities as tempting targets for the harassing force.
A fully energy-based complement of By the end of the fourth day, the Capellans Sao-shao Gan Ting: Currently assigned to the
weapons gives the Agrotera the sort of battle- had disabled five Davion ’Mechs while sustaining Capella War College, Gan Ting has devoted con-
field endurance and loitering capability that moderate damage. The constant distraction al- siderable effort to tactics involving partial-wing-
quartermasters love, though they often curse lowed a Capellan detachment to bypass the Flats equipped ’Mechs. Surprisingly, these tactics do
the inclusion of VSPs, as maintenance parts can and capture two of the Federated Suns DropShips. not include death from above. Ting decries them
be difficult to acquire. In early 3108 Agroteras newly deployed as reckless and wasteful. Ting forbids practicing
First-time pilots of the ’Mech inevita- to First Magistracy Highlanders clashed with deaths from above and has been given leave to
Medium bly rave about its comfortable and spacious bandit forces on Bethonolog. The attackers, expel any students who attempt them.
’mechs
36

9
AGT-1A Agrotera
Type: Agrotera Notes: Features Full-Head Ejection System. *Partial
Technology Base: Inner Sphere (Advanced) Wing adds +2 Jump MP and –3 Heat per turn in
Tonnage: 50 Standard Atmosphere (see pp. 293 and 295, TO, for
Battle Value: 1,693 ad­ditional rules).

Equipment Mass
Internal Structure: Endo Steel 2.5
Engine: 300 XL 9.5
Walking MP: 6
Running MP: 9
Jumping MP: 6*
Heat Sinks: 10 [20]* 0
Gyro (XL): 1.5
Cockpit: 3
Armor Factor: 152 9.5
Internal Armor
Structure Value
Head 3 9
Center Torso 16 23
Center Torso (rear) 6
R/L Torso 12 18
R/L Torso (rear) 5
R/L Arm 8 16
R/L Leg 12 18

Weapons and Ammo Location Critical Tonnage


Medium VSP Laser RA 2 4
Medium Pulse Laser RA 1 2
Small Pulse Laser RT 1 1
TAG H 1 1
Small Pulse Laser LT 1 1
ER PPC LA 3 7
Actuator Enhancement
System LA 2 1.5
Partial Wing RT/LT 4/4 3.5
Jump Jets RL 2 1
Jump Jet RT 1 .5
Jump Jet LT 1 .5
Jump Jets LL 2 1

37

9
LI-O Vandal
Mass: 65 tons Deployment The raid was intended merely to determine the
Chassis: StarCorp 120-Flex Endo Steel Vandals have ravaged the Federated Suns state of Glevahka’s defenses, but it quickly turned
Power Plant: VOX 325 XL defenders trying to slow the Capellan invasion. for the worse. A company of the elite Fourth Rim
Cruising Speed: 54 kph Several lances of the OmniMech spearheaded Commonality Guards was carrying out arctic-al-
Maximum Speed: 86 kph, 108 kph with the assault on Spica in late 3144. Elements of pine training in the towering Kyyivska Peaks. The
Supercharger several CCAF regiments stormed the border heavy-mineral nature of the mountain range kept
Jump Jets: None world in a lightning assault that never had a the Guard ’Mechs from being detected. As the
Jump Capacity: None chance of bogging down. Vandals blazed past raiders swept New Kiev and other nearby cities,
Armor: ArcShield VII Mk.8 with CASE II hastily thrown up pickets and attacked the rear the Guards slipped from the slopes and began an
Armament: echelons before the defense could be properly assault on the raiders’ DropShips. Desperate pleas
26.5 tons of pod space raised. The heavy firepower of the Vandals, with by the DropShip crews brought the raiders flying
Manufacturer: StarCorps Industries targeting aided by the C3 network, shredded back, the Vandals leading the way. Their combi-
Primary Factory: St. Ives the defenders far worse than a lance of compa- nation of speed and firepower drove off the ag-
Communications System: Telestar Model rably-fast light or medium ’Mechs. gressive defenders long enough for the raiders to
XTD-131 A similar result was obtained on Demeter board and flee the world in disarray.
Targeting & Tracking System: Apple Churchill when Warrior House Ijori made planetfall. The
3200 Adaptive fast Ijori elements stormed the defenses of New Notable Units
Demeter City. The Vandals could have bypassed
The Vandal was rushed into production the front lines with their terrific speed, but in- Lien-zhang Tau Qin Son: Son led the first
only a few years ago using long-abandoned stead used their C3 networks to combine fire and lance into Spica’s capital city. He decapitated
schematics. It surprised the Confederation’s savage the AFFS troops seeking to stop them. the militia commander’s Legionnaire with one
enemies, boosting its combat record by over- The Vandals soon ran into tougher opposition, swipe of his Vandal B’s vibroblade. He was pro-
whelming opposition that did not know what though. Powerful ECM systems on the defenders moted from pai-zhang after the last of the de-
to expect from the unknown OmniMech. disrupted the C3 networks. The Vandals proved fenders were eliminated. He rejoined Warrior
their efficacy as individuals, as the lances execut- House Hiritsu soon after, and now commands a
Capabilities ed perfect classic tactics. The Vandals ran circles scout company.
Lances including at least one Vandal A pro- around their enemies and cut them to pieces
vide a powerful advantage with a boosted C3 with hardly a hitch in the advance. The city’s de- Commander Marjorie van Elder: Elder led a
network. All three configurations carry a variety fense crumpled as the Vandals’ own ECM systems strike company in the joint Canopian-Andurien
of weapons, with similar variation in weapons interfered with the defenders’ communications, raid on Glevakha in early 3145. She had been
and ranges making the Vandal a generalist in preventing deployment to those points most in in line for a promotion until her carelessness al-
combat. The speedy Vandal excels at cavalry need. The world fell in mid-December. most cost the Magistracy a company of modern
tactics, firing on the enemy from all ranges as The Third Canopian Cuirassiers and Fourth ’Mechs and two DropShips. She is eagerly await-
it closes distance. Andurien Cavalry raided Glevakha in March 3145. ing a chance to redeem herself.

Heavy
’mechs
38

9
LI-O Vandal
Type: Vandal Weapons and Ammo Location Critical Tonnage Alternate Configuration B—Advanced
Technology Base: Inner Sphere Primary Weapons Configuration—Advanced Medium Vibroblade RA 2 5
Tonnage: 65 Rotary AC/5 RA 6 10 ER Flamer RA 1 1
Battle Value: 1,881 ER Small Laser RA 1 .5 MML 5 RT 3 3
Ammo (RAC) 40 RT 2 2 Ammo (MML) 72/60 RT 3 3
Equipment Mass Angel ECM Suite H 2 2 Mine Dispenser RT (R) 1 .5
Internal Structure: Endo Steel 3.5 Boosted C3 Slave H 2 3 Angel ECM Suite H 2 2
Engine: 325 XL 12 Large VSP Laser LA 4 9 Boosted C3 Slave H 2 3
Walking MP: 5 Targeting Computer LT 2 2
Running MP: 8 (10) Alternate Configuration A—Advanced Snub-Nose PPC LA 2 6
Jumping MP: 0 Laser Anti-Missile System RA 2 1.5 TAG LA 1 1
Heat Sinks: 10 [20] 0 Boosted C3 Master RA 6 6 Battle Value: 1,666
Gyro: 4 SRM 4 RT 1 2
Cockpit (Torso-Mounted): 4 Ammo (SRM) 25 RT 1 1
Double Heat Sink RT 3 1
Armor Factor: 200 12.5
Heavy PPC LA 4 10
Internal Armor
PPC Capacitor LA 1 1
Structure Value
Jump Jets RT 2 2
Head 3 8
Jump Jets LT 2 2
Center Torso 21 32
Battle Value: 1,865
Center Torso (rear) 10
R/L Torso 15 22
R/L Torso (rear) 8
R/L Arm 10 19
R/L Leg 15 26

Weight and Space Allocation


Location Fixed Spaces Remaining
Head None 4
Center Torso 1 Cockpit 0
1 Life Support
Right Torso 3 XL Engine 7
1 Life Support
1 CASE II
Left Torso 3 XL Engine 3
1 Life Support
1 Supercharger
4 Endo Steel
Right Arm 2 Endo Steel 6
Left Arm 4 Endo Steel 4
Right Leg 2 Endo Steel 0
Left Leg 2 Endo Steel 0

Notes: Features the following Design Quirks: Variable Range Targeting.

Fixed Equipment Location Critical Tonnage


CASE II RT 1 1
Supercharger LT 1 1.5

39

9
CPLT-L7 Catapult II
Mass: 70 tons The O/P targeting and tracking system has shows of bravado and they charged in, immo-
Chassis: Hollis Mk.II-Beta Endo Steel a reputation for being functional and reliable, bilizing Davion ’Mechs and pummeling them
Power Plant: GM 280 XL but certainly not exceptional. In most circum- with physical attacks. By the end of the battle,
Cruising Speed: 43 kph stances it performs satisfactorily, but when the Capellans had suffered thirty percent casu-
Maximum Speed: 64 kph tracking the maximum number of contacts, alties—including two of the Catapult IIs—while
Jump Jets: Anderson Propulsion 25 the system begins to stutter. Many technicians the larger Davion force had been reduced by
Jump Capacity: 120 meters reconfigure the software suite, reducing the nearly fifty percent, largely due to the Catapults.
Armor: Ceres Heavy maximum number of tracked targets by four- The L7L variant participated in the attack
Armament: teen percent to alleviate this issue. on New Syrtis, where it distinguished itself in a
2 Holly “Ballista-20“ LRM-20 Launchers urban brawl. The desperate Davion defenders
2 Firmir Hypnos Tight-Stream Deployment resorted to inferno munitions during the battle
Electromagnetic Pulse Cannon In 3145 elements of the Third McCarron’s for Brandon’s Crossroads, and while these weap-
2 Diverse Optics Sunfire Extended Range Armored Cavalry and Sung’s Rangers invaded ons were particularly effective against ’Mechs
Medium Lasers Taygeta. There, they faced determined re- with stealth armor, the L7L’s heat-dissipating
Manufacturer: Hollis Incorporated sistance from members of the Ridgebrook armor worked flawlessly and allowed them to
Primary Factory: Corey Capellan March Militia and Fifth Crucis Lancers. maintain continuous fire with their MMLs. In an
Communications System: O/P COM-211 In the rolling hills outside of the capital city, hour of vicious street-to-street fighting three
Targeting & Tracking System: O/P 1078 two companies of Capellan forces engaged a L7Ls supported by a Lao Hu defeated a lance
battalion of Davion defenders. The Capellans of heavy Davion ’Mechs supported by multiple
Colloquially known as the scorched coffin, approached cautiously, using a lance of squads of Cavalier battle armor.
the Catapult II is scorned by most MechWarriors Catapult IIs and other fire support ’Mechs to
due to its combination of weaponry and bombard the AFFS position before commit- Variants
heat management issues. Despite its reputa- ting to the fight. Ammunition consumption The CPLT-L7L features a more traditional
tion, the Catapult II is highly effective when has always been a concern for the Catapult, weapons load built around MML 9s and plasma
deployed properly. and the Catapult II designers addressed this by rifles and carries heat-dissipating armor.
equipping the ’Mech with fifty percent more
Capabilities ammo and larger missile racks. Despite these Notable Units
Designed as an indirect fire-support ’Mech improvements, the Catapult IIs exhausted their
and TSEMP test platform, the Catapult II is re- stores within twelve minutes. Undaunted, Sang- Stinger: Stinger is the name of a Catapult II
markably similar to its predecessor. The highly wei Quon Yue formed his lance at the center of currently with the Third McCarron’s Armored
reliable Ballista launchers cycle faster than com- the Capellan line and, supported by a lance of Cavalry. The ’Mech earned its name due to
peting systems from domestic manufacturers heavy ’Mechs, led the advance. an unusual glitch with the TSEMP system. A
and the Diverse Optics lasers have a history of Yue directed his lancemates to stagger grounding issue results in the MechWarrior re-
solid performance. their shots so that two of the ’Mechs were fir- ceiving an electric shock whenever the weap-
The TSEMP has become popular with the ing their TSEMPs while the other two were re- on is fired. The shock is not dangerous, but is
CCAF, appearing on many newer ’Mechs. After charging. The Catapults used their TSEMPs to painful and distracting. Despite two complete
prototypes showed stress fractures in the weap- paralyze a defender and then their companions overhauls of the TSEMP system, the problem
on’s housings, the chassis was increased by five destroyed it. The Davion commander ordered persists. The Wild Ones has embraced Stinger’s
tons to better support the weapons. Hollis his forces to withdraw to avoid falling victim to notoriety; serving six months assigned to her
claims this reinforcement also extends the life the Capellan tactics. Unfortunately for the de- has become part of the hazing process for some
Heavy limit on the chassis by fifteen years. fenders, this provoked the Catapults into great newly-transferred MechWarriors.

’mechs
40

9
CPLT-L7 Catapult II
Type: Catapult II
Technology Base: Inner Sphere (Advanced)
Tonnage: 70
Battle Value: 2,783

Equipment Mass
Internal Structure: Endo Steel 3.5
Engine: 280 XL 8
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit: 3
Armor Factor: 168 10.5
Internal Armor
Structure Value
Head 3 9
Center Torso 22 26
Center Torso (rear) 11
R/L Torso 15 20
R/L Torso (rear) 8
R/L Arm 11 14
R/L Leg 15 19

Weapons and Ammo Location Critical Tonnage


LRM 20 RA 5 10
Ammo (LRM) 12 RT 2 2
TSEMP RT 5 6
2 ER Medium Lasers CT 2 2
TSEMP LT 5 6
Ammo (LRM) 12 LT 2 2
LRM 20 LA 5 10
Jump Jets RT 2 2
Jump Jets LT 2 2

Notes: Features the following Design Quirks: Bad


Reputation.

41

9
MS-1A Mortis
Mass: 75 tons Accordingly, the Mortis is used aggressively to vanguard. Ekaterina’s Mortis led the way, jump-
Chassis: StarFrame MS Endo Steel break fortified defenses or hunt down priority tar- ing from hill to hill before making a death from
Power Plant: PlasmaStar 375 XL gets, and is rarely seen in the line of battle. above maneuver into the middle of the Regulan
Cruising Speed: 54 kph lance. Once among the medium ’Mechs she as-
Maximum Speed: 86 kph Deployment sailed them with accurate PPC and SRM fire
Jump Jets: Hellespont Leaper StarCorps on Menke designed the Mortis while carving each in turn with her hatchet,
Jump Capacity: 150 meters with input from the MAC regiments following strewing the hill with Trebuchet parts.
Armor: Chilton 365 the defense of the planet in the Victoria War. Holovid footage of the massacre soon cir-
Armament: The company was allowed to share the speci- culated among the new FWLM and outward
1 Holly MML 5 Launcher fications with its plant on Emris IV in a show of into the rest of the Inner Sphere.
1 Death Blossom 10-Tube reconciliation with Oriente. From these suppli-
Rocket Launcher ers the Mortis has also been made available to Variants
1 Ceres Arms Eradicator Heavy Canopus, Andurien, and Regulus, as well as the A recent Capellan-exclusive variant, the
Particle Projection Cannon mercenary and Solaris VII markets. MS-1P has been fitted with TSEMP and a large VSP
Manufacturer: StarCorps Industries One recent action illustrating the potential laser and seems to be deployed against targets
Primary Factory: Emris IV, Menke of the Mortis occurred on Elektrougli in August the CCAF would prefer disabled and captured.
Communications System: Garret T23-A 3141, following an abortive coup by pro-Regu-
Targeting & Tracking System: Garret D5j lan forces to keep the world out of the reformed Notable Units
Free Worlds League. Elements of the Fourteenth
As a design shared between their respec- Regulan Hussars were smuggled into the capi- Captain Ekaterina Orloff: Her impressive
tive StarCorps branches, the Mortis is a symbol tal and seized control, leading the planet’s pres- showing on Elektrougli earned Orloff a pro-
of what could be a long-term trend toward ident to request aid from Oriente. A relief force motion as well as favorable attention from the
Liao-Marik rapprochement. It is also a brutal from the First Orloff Grenadiers was dispatched Oriente media. The HV interviews have also,
close-combat specialist that clearly displays the to aid the local militia in ejecting the invaders. much to her dismay, made Ekaterina the focus
influence McCarron’s Armored Cavalry had in its Lieutenant Ekaterina Orloff’s lance was of Duke Orloff’s efforts to arrange a political
design. The Mortis has earned a ferocious repu- assigned to harass the Hussars rear area. Her marriage in the new League. She has since be-
tation on Solaris VII and the battlefields of the Mortis proved highly effective supporting the come a vocal supporter of action against the
Inner Sphere alike, and shows no sign of losing lighter ’Mechs of her command. They would League’s hereditary enemy, House Steiner, in
favor with its operators. harass and bring to bay heavier ’Mechs and an effort to distract her cousin.
she would demolish them. After several days
Capabilities of battle the Regulans elected to retreat from Sao-shao Flavio Liao: Flavio was a gladiator
At first glance the Mortis appears under- the capital to make a rendezvous with ar- with Tandrek Stables known more for his de-
armed for a heavy ’Mech. That first glance may riving DropShips. The Grenadiers pursued bauched parties than for almost breaking into
be the only one many MechWarriors get, as the them through the broken hills leading to the the Top Ten in 3133. In 3136 he suddenly liqui-
Mortis is optimized for brutally dismantling oppo- Casmanian lake country, with Ekaterina’s lance dated his assets and took his customized Mortis,
nents at short range. Its heavy armor, speed, and still attacking in the Regulan rear. Yamarajah, back to the Confederation to enlist
jump capability make it effective in urban combat Eventually Orloff’s force was tasked with in the Capellan Hussars. His flashy ’Mech skills
and other constricted terrain. Actuator enhance- dealing with the Hussars’ prized Trebuchet lance, and capable leadership, along with a previous-
ment systems lend the Mortis a surprising accu- which had deployed on top of Hill 27A and ly unsuspected fanaticism, have seen him rise
racy with its heavy PPC and ’Mech-scale hatchet. was raining down LRM fire on the Grenadier quickly in the CCAF.
Heavy
’mechs
42

9
MS-1A Mortis
Type: Mortis
Technology Base: Inner Sphere (Advanced)
Tonnage: 75
Battle Value: 1,984

Equipment Mass
Internal Structure: Endo Steel 4
Engine: 375 XL 19.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 11 [22] 1
Gyro: 4
Cockpit: 3
Armor Factor: 208 13
Internal Armor
Structure Value
Head 3 9
Center Torso 23 33
Center Torso (rear) 10
R/L Torso 16 25
R/L Torso (rear) 7
R/L Arm 12 21
R/L Leg 16 25

Weapons and Ammo Location Critical Tonnage


Hatchet RA 5 5
Actuator Enhancement RA 3 2.5
System
MML 5 RT 3 3
Ammo (MML) 48/40 RT 2 2
Rocket Launcher 10 CT 1 .5
Heavy PPC LA 4 10
Actuator Enhancement LA 3 2.5
System
Jump Jets RT 2 2
Jump Jet CT 1 1
Jump Jets LT 2 2

Notes: Features the following Design Quirks: Distracting.

43

9
TNZ-N3 Tian-zong
Mass: 75 tons stealth and command abilities to great effect. made it hard for the Peacekeeper’s pilot to
Chassis: Hellespont Type TZ Endo Composite Timing their attack to coincide with a poorly target her lighter ’Mech, and she was able to
Power Plant: Rawlings 300 XL concealed unit rotation between battered ele- withstand several volleys without taking sig-
Cruising Speed: 43 kph ments of the Sixth Syrtis Fusiliers LCT and the nificant damage. Nevertheless, Parks saw her
Maximum Speed: 64 kph reconstituted Forty-second Avalon Hussars LCT, armor was failing. After a particularly brutal
Jump Jets: None the elite Warrior House maneuvered two com- exchange she attempted to withdraw by duck-
Jump Capacity: None panies of shadow lances between a break in ing into a squall but soon realized that the
Armor: Hellespont Lite II Stealth the lines. Comprised principally of Tian-zongs, Peacekeeper made no move to stop her. She
Armament: they used stolen encryption keys to pass be- approached the motionless assault ’Mech only
2 Mydron Concussor Gauss Rifles hind enemy lines. Then, catching the AFFS regi- to find that her last Gauss slug had shattered
2 Ceres Arms Striker Light ments mid-rotation, they tore into their flanks the Peacekeeper’s cockpit.
Particle Projection Cannons with abandon. The result was pandemonium. Within weeks additional Capellan troops
Manufacturer: Hellespont ’Mech Works Their first combined volley felled a full company arrived and the battle for Arboris began in ear-
Primary Factory: Sian of ’Mechs, while the second volley disabled or nest. Sang-wei Parks eventually claimed the
Communications System: Ceres Metals destroyed another dozen. Peacekeeper for House Liao.
Model 777 with Angel ECM Suite With the sudden loss of so many ’Mechs,
Targeting & Tracking System: Radcom TXXII both regiments broke and ran. However, they Variants
quickly realized their error and regrouped for a There are two major variants of the Tian-
Originally intended as a mobile fire sup- counterattack. By then, Warrior House Kamata zong. The first replaces the light PPCs with
port platform for the shadow lances, the Tian- had smartly withdrawn back behind the cover extended-range lasers and heat sinks while the
zong, or celestial general, far exceeds its intend- of their lines. second exchanges the Gauss rifles for light ver-
ed role. Deadly at all ranges and well-known for On Arboris, elements of the First MAC used sions and ER large lasers.
its exceptional electronics and command suite, the Tian-zong to significantly delay a company
the Tian-zong is the Capellan Confederation’s of Hastati Sentinels. Commanding a single shad- Notable Units
premier command ’Mech. ow lance and a platoon of light tanks, Sang-wei
Clara Parks was charged with securing the plan- Sang-wei Clara Parks: A descendant of Sang-
Capabilities et in advance of follow-on forces. However, on shao Elaine “Blaze” Parks, commander of the
Heavily armed, solidly armored and aided landing she learned that the Hastati Sentinels First MAC during the recapture of St. Ives, Clara
by a sophisticated command and control suite, were already reinforcing Arboris for operations Parks has struggled to measure up to her grand-
the stealthy Tian-zong can close with enemy against the Confederation. mother’s legend. Naming her Tian-zong Blaze
forces and deliver a massive, punishing barrage Hunted, outgunned and outnumbered, in honor of her grandmother, Sang-wei Parks
with little fear of reprisal. Its paired Gauss rifles Sang-wei Clara Parks used convenient weath- has racked up an impressive kill score fighting
and light PPCs deliver deadly, accurate fire yet er to close with and repeatedly ambush the border skirmishes with the RAF and Oriente
barely tax its heat exchangers. Furthermore, its Sentinels’ patrols. Each time, she and her lance Protectorate. However, despite her latest ex-
advanced electronics allows it to easily coordi- engaged at differing ranges to throw them ploits on Arboris, her willingness to risk those
nate battalion-level operations, making it the off-guard. Emboldened by her victories and under her command for what appears to be
preferred choice of elite regiments. repeated snubbing of the Sentinels’ best war- personal glorification has garnered the atten-
riors, she brazenly engaged in a duel with a RAF tion of the Maskirovka.
Deployment Peacekeeper assault ’Mech.
During the siege of Victoria by AFFS forc- Very soon into the duel Parks realized she
Heavy es, Warrior House Kamata used the Tian-zong’s was outmatched. Luckily, her stealth armor

’mechs
44

9
TNZ-N3 Tian-zong
Type: Tian-zong
Technology Base: Inner Sphere
Tonnage: 75
Battle Value: 2,072

Equipment Mass
Internal Structure: Endo-Composite 6
Engine: 300 XL 9.5
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 [20] 0
Gyro: 3
Cockpit (Small): 2
Armor Factor (Stealth): 216 13.5
Internal Armor
Structure Value
Head 3 9
Center Torso 23 34
Center Torso (rear) 9
R/L Torso 16 24
R/L Torso (rear) 8
R/L Arm 12 24
R/L Leg 16 26

Weapons and Ammo Location Critical Tonnage


Light PPC RA 2 3
Ammo (Gauss) 8 RA 1 1
Gauss Rifle RT 7 15
Ammo (Gauss) 8 H 1 1
Angel ECM Suite CT 2 2
Gauss Rifle LT 7 15
Ammo (Gauss) 8 LA 1 1
Light PPC LA 2 3

Notes: Features the following Design Quirks: Command


BattleMech.

45

9
LN-4B Lu Wei Bing
Mass: 85 tons MechWarrior in a vegetative state after cascad- when Sao-wei Gryzlov’s Lu Wei Bing took a par-
Chassis: HildCo Type VI-T Endo Steel ing explosions destroyed their cerebral cortexes ticle cannon to the cockpit. The assault ’Mech
Power Plant: Strand 340 Light with feedback. shook off the blow and returned fire, cockpit
Cruising Speed: 43 kph structure showing through a gaping hole in the
Maximum Speed: 64 kph Deployment armor, like a cyborg warrior finally revealed. The
Jump Jets: GM Jetstar The CCAF has dispersed the Lu Wei Bing to Republic forces withdrew, five of their number
Jump Capacity: 120 meters most Capellan regiments, focusing on replacing unable to pull back while only one Lu Wei Bing
Armor: Starshield with CASE II damaged assault ’Mechs and not favoring any was inoperable on the battlefield.
Armament: particular brigade. Generally it has been used to
1 Mydron Devastator LB 20-X Autocannon replace other low-end ’Mechs but in some cases Notable Units
2 Ceres Arms Striker Light used to free up a BattleMaster, Atlas or other
Particle Projection Cannons command ’Mech for an officer. Not only has Lu MechWarrior Sun Tzu Kawano: The newest
1 Doombud MML 5 Launcher Wei Bing production kept up with the attrition pilot of Meng Po, a Lu Wei Bing that has seen eight
Manufacturer: Tao Mechworks rate of Victors and Strikers, it has allowed rare different pilots in its thirty-two years of service,
Primary Factory: Sarmaxa Cyclopses to be spared frontline duty. is a recent graduate of Sarna Martial Academy.
Communications System: CeresCom Model The Lu Wei Bing played a prominent role Members of the Third Liao Guards have become
21-RS with Angel ECM Suite in the Battle of Red Clay Hills on Tikonov. The very superstitious about this ’Mech, believing it
Targeting & Tracking System: C-Apple Churchill Fifth Sian Dragoons had pushed far into the cursed. The last two pilots have scoffed at the
Republic’s battle line and had stopped to con- curse and each has not survived their first com-
The loss of Victoria was a major blow to the solidate their gains. The Republic counterattack bat action. Sun Tzu believes that Meng Po should
Capellan Confederation’s defense industry. The of two full companies focused squarely on a not be feared, but respected for the fifty-three
work on an expansion to the facility on Sarmaxa small hill held by a single Dragoon company. kills its pilots have accumulated and looks for-
was accelerated and the first ’Mech to roll off Unwilling to spar at distance with the stealth- ward to his first live-fire action.
the lines was the new cornerstone of the CCAF’s equipped Archers, Cataphracts and Jinggaus,
assault forces, the Lu Wei Bing, named in honor they advanced on the Dragoon position only to Sang-wei Anatoly Gryzlov: The hero of Red
of the revolutionaries that led the Green move- be met by a lance of Lu Wei Bings guarding the Clay Hills, he continues to pilot his Lu Wei Bing,
ment to overthrow the corrupt communist re- other two lances. Bon, with the grace of a much smaller ’Mech.
gime of twenty-first century China. Using their jump jets for mobility and the At Red Clay Hills, between his natural grace and
sparse vegetation to shield themselves from the Bon’s ECM, Republic soldiers were convinced
Capabilities entire unit, the Lu Wei Bings forced the Republic that his Lu Wei Bing was equipped with stealth
Sometimes derided as an overgrown Victor, forces on the defensive. Between the durability armor and closed the distance to get better
the Lu Wei Bing combines durability and mobil- of the Lu Wei Bings and their constant move- shots, only to find themselves flayed by his au-
ity with a Mydron Devastator Autocannon. With ment, the Republic was unable to dispatch tocannon, infernos and brutal kicks. Sang-wei
little other firepower, pilots have frequently, in them nor were they able to find good shots Gryzlov was promoted after Battle of Red Clay
private, wished for a Gauss weapon for greater against the fire-support units with their stealth Hills providing a new challenge. Instead of an
reach. MechWarriors have a mixed bag when it armor. Attempts to advance on the fire support assault lance backed by fire support, he now
comes to protection: the armored cockpit can unit resulted in the Lu Wei Bing’s Devastators has two lances of cavalry ’Mechs to drive oppo-
save them from instant death, but the large brought to bear on the thin rear armor of the nents into the guns of his four assault ’Mechs,
amount of ammunition has left more than one Republic ’Mechs. The breaking point came including one other Lu Wei Bing.

Assault
’mechs
46

9
LN-4B Lu Wei Bing
Type: Lu Wei Bing
Technology Base: Inner Sphere
Tonnage: 85
Battle Value: 2,045

Equipment Mass
Internal Structure: Endo Steel 4.5
Engine: 340 Light 20.5
Walking MP: 4
Running MP: 6
Jumping MP: 4
Heat Sinks: 10 [20] 0
Gyro: 4
Cockpit (Armored): 4
Armor Factor: 256 16
Internal Armor
Structure Value
Head 3 9
Center Torso 27 39
Center Torso (rear) 12
R/L Torso 18 26
R/L Torso (rear) 8
R/L Arm 14 28
R/L Leg 18 36

Weapons and Ammo Location Critical Tonnage


LB 20-X AC RA/RT 10/1 14
Ammo (LB-X) 20 RT 4 4
Ammo (MML) 48/40 RT 2 2
CASE II RT 1 1
Angel ECM Suite CT 2 2
MML 5 LT 3 3
2 Light PPC LA 4 6
Jump Jets RT 2 2
Jump Jets LT 2 2

Notes: Features the following Design Quirks: Easy to


Maintain.

47

9
Saroyan Jump Bomber
Mass: 25 tons it to be distracted by the concurrent invasion of In several other engagements, espe-
Frame: Mujika Aerospace Type M the Federated Suns. While their invasion was cut cially against the combined-arms AFFS, Jump
Power Plant: Rawlings 200 Fusion short by a counterattack, their forces did face Bombers have succumbed to ground fire.
Armor: Hellespont Aerolite Stealth the Home Guard and militias of a number of Their stealth armor is often misunderstood by
Armament: Capellan worlds. ground commanders, who mistake the tactical
None On Altorra in 3104 elements of the systems for the common idea: a Jump Bomber,
Manufacturer: Saroyan Special Productions Andurien Rangers faced a Home Guard battal- radiating white noise from its Guardian ECM
Primary Factory: Sian ion based in the fortified city Tepali. The Home suite, is more difficult to hit, yes—but is hardly
Communications System: Ceres MaserCom 8 Guard was largely heavy armor and regular invisible. An enemy with experienced air de-
with Guardian ECM Suite infantry, though Tepali was also home to a fenses can make short work of the lightly-ar-
Targeting & Tracking System: Dwyerson wing of Saroyan Jump Bombers. The Bombers mored aircraft.
Mark XI with TAG were held back from contesting the Andurien
landings, but once the ground forces moved Notable Units
Introduced just before the end of the last away from the landing zone, the Tepali
century, the Saroyan Jump Bomber was in- aircraft attacked. Sang-wei Ingrid Sebastian: Sang-wei Sebastian
tended as a cheap adjunct for Home Guard and The first sortie, using conventional high ex- commands the 311th Bomber Wing on Tikonov.
private militia use. The decades-long rebuilding plosive and cluster bombs, succeeded in halting The 311th was only recently stood up, and is still
effort from the Jihad meant there wasn’t always the Andurien advance for a few hours. The sec- in a heavy training cycle, but Sebastian has al-
capital available to invest in true aerospace ond sortie, using the same munitions, did much ready chosen her wing’s tactical forte. All three
fighters, and the market for cheap air forces the same damage: nothing pivotal, merely the squadrons have been training in nape-of-the-
was ripe for a new airframe. Saroyan adapted a annoyance of forcing the Anduriens to halt and earth flying, using terrain cover to their advan-
number of the technologies that had matured deal with their damage. Pleased with the Jump tage to shield their runs from ground fire until
in the latter part of the thirty-first century and Bombers’ ability to hold the attackers at bay, popping-up to make bombing runs. In exercises
offered the Jump Bomber for sale. and hoping to keep her own companies pre- these tactics are showing results, but Sebastian
Pilots, purchasers, and professional techni- served, the Home Guard commander asked for has been hindered by being unable to keep
cians have been complaining ever since. more results. more than two-thirds of her Jump Bombers out
The third sortie attacked by squadrons, of the maintenance shed.
Capabilities rather than as a combined wing. The first squad-
The Jump Bomber—on paper—excels at ron attacked with conventional weapons from Si-bing-beng Timothy Avery: Avery is the
the task it is built for, but in practice it usually altitude, but the second and third squadrons only Jump Bomber pilot credited with an air-
falls short. Though its bomb capacity is adequate were carrying laser-guided bombs. The first to-air kill, having used his TAG to designate a
for a conventional fighter of its mass, not even squadron, having dropped its ordnance, re- fleeing Cheetah aerospace fighter. A ground-
stealth armor can protect it from the weakest of turned to mark targets using their TAG lasers. fired Arrow IV homing missile was able to fol-
return fire, and the inclusion of built-in target ac- The Anduriens, tired of being bombed, as- low his designation laser and strike the agile
quisition gear encourages pilots to loiter over the sembled their air-defense units and blasted the fighter over Conquista in 3109. Decorated
battlefield when they should escape. designating squadron out of the sky. The fol- for his kill, Avery was killed three years later
lowing squadrons, deprived of their spotters, when his Jump Bomber’s avionics seized. His
Deployment dropped their bombs ineffectually. Soon after, bomber crashed into the ground before he
During the short Victoria War, forces of the the Anduriens laid siege to Tepali, only lifting could eject.
Duchy of Andurien and the Oriente Protectorate it when strong Capellan reinforcements landed
conventional invaded the Capellan Confederation, believing on-world.
fighter
48

9
Saroyan Jump Bomber
Type: Saroyan Jump Bomber Armor Factor (Stealth): 24 1.5
Technology Base: Inner Sphere Armor
Tonnage: 25 Value
Battle Value: 192 Nose 8
Wings 6/6
Equipment Mass Aft 4
Engine: 200 13
Safe Thrust: 8 Weapons and Ammo Location Mass Heat SRV MRV LRV ERV
Maximum Thrust: 12 TAG Nose 1
Structural Integrity: 8 Guardian ECM Suite Aft 1.5
VSTOL Equipment: 1.5
Heat Sinks: 10 0 Notes: Features the following Design Quirks: Poor Workmanship.
Fuel: 640 4
Cockpit: 2.5

49

9
Y-2 Yùn
Mass: 40 tons Deployment Notable Units
Frame: Mujika Aerospace Type 16 Hundreds of successful sorties flown by Yùns
Power Plant: Rawlings 120 have left many a soldier looking over their shoul- Sao-shao Amy Yao: Commander of the Yùn
Armor: Hellespont Aerolite Stealth der fearing a Capellan surprise attack. On many squadron of Mig’s Mustangs, Yao has complet-
Armament: occasions, the fighter is never successfully target- ed nearly sixty missions at the controls of her
1 Ceres Arms Extended Range ed in the process of delivering its payload, but if jet black fighter, the Sable Sprite. A true thrill
Medium Laser necessary it has proven to be an effective ground seeker, Yao has made a name for herself deploy-
2 Sian/Ceres Stalking Cougar Streak attack unit, as it did at the Battle of New Syrtis. ing the infantry of Phyr’s Hussars exactly where
SRM 6 Launchers As the CCAF struggled to breach the net- they are needed. In numerous raids she has
Manufacturer: Mujika Aerospace work of fortifications ringing Saso, heavy snow- flown her Yùn through Republic and Davion cit-
Technologies fall slowed the movement of ground assets to ies at street level, swooping under skyways and
Primary Factory: St. Ives a crawl. A chain of gun batteries protecting through atriums to get her charges safely to the
Communications System: Endicott Type 32 the city’s southern approach prevented the target area. During the Hussars’ recent raid on
Maser with Guardian ECM Suite Capellans’ VTOLs and BattleMechs equipped General Motors’ Talcott plant, the sao-shao flew
Targeting & Tracking System: Dwyerson with jump jets from closing with the defend- her Yùn through an open cargo bay door and
Mark XI ers. Unwilling to merely sit back and trade long directly onto the factory floor. Once inside, Yao
range fire with the Hasek defenders, House kicked on her fighter’s VTOL thrusters and used
Cloaked in sophisticated stealth systems, Hiritsu Master Xun Kuang ordered his infantry her SRM launchers to breach an interior wall, al-
the first sign of a Yùn attack is often infantry to seize the Davion guns. Two squadrons of lowing the embarked troopers to rapidly reach
raining down on the target. Sluggish and frag- Yùns attached to the Hiritsu infantry took off the facility’s security command center.
ile in orbit, the Capellan aerospace fighter be- just before dawn, flying meters from the frozen
comes a shadowy assault craft upon entering surface to avoid detection. Unnoticed until sec- Ensign Jake Brigham: Most Yùn pilots see
the atmosphere. Designed specifically for the onds before they reached the city, Hiritsu’s Yùns space as a dangerous obstacle to be crossed en
combat insertion of battle armor, the Yùn is buzzed over the gun emplacements, disgorg- route to the mission, but Brigham operates his
widely feared but rarely seen. ing the elite warrior house infantry directly on fighter as a makeshift boarding craft. In 3131
top of the bunkers. Air defense batteries were pirates attacked Bermuda Combat Systems,
Capabilities targeted first, allowing the Yùns to circle back making off with a large haul of BattleMech
Mujika’s fighter builds upon the concept and provide close air support to the troopers components. As the pirates docked with their
of air-deployed infantry pioneered by the rapidly overpowering the unprepared Davion JumpShip and readied their escape, they failed
Troika. Unlike its predecessor, the stealthy Yùn forces. Arrow IV missiles and semi-guided LRMs to detect Brigham’s Yùn, which drifted by with
is capable of penetrating enemy airspace while poured down on the defenders’ positions, guid- its engine cold on a pre-plotted course. Before
delivering a squad of battle armor to any tar- ed by the fighters’ under-wing TAG systems. The Brigham could be discovered, the battle armor
get point. While outwardly sophisticated, the guns silenced, Capellan forces rushed the pe- team he carried dropped onto the pirates’
craft’s internal systems are all simple, time-test- rimeter and pushed into the city. When Hasek JumpShip and cut through a bulkhead. Their es-
ed components. A well-balanced airframe and reserves desperately tried to plug the breach, cape craft seized, the pirates were quickly cap-
well-articulated vernier thrusters make the Yùn the Yùn squadrons circled around, immobilizing tured and the stolen goods returned. Rumors
a dream to fly. their vehicles with SRM strikes. By the time the claim Brigham was recruited into the Ebon
fighters withdrew to refuel, Capellan forces had Magistrate to assist with their covert operations.
already driven deep into the city.

Aerospace
Fighter
50

9
Y-2 Yùn
Type: Yùn Weapons and Ammo Location Mass Heat SRV MRV LRV ERV
Technology Base: Inner Sphere ER Medium Laser Nose 1 5 5 5 — —
Tonnage: 40 2 Streak SRM 6 Nose 9 4 12 — — —
Battle Value: 953 Ammo (Streak) 30 — 2
Guardian ECM Suite Aft 1.5
Infantry Compartment — 4
Equipment Mass
Engine: 120 4
Notes: Features the following Design Quirks: Easy to Pilot.
Safe Thrust: 5
Maximum Thrust: 8
Structural Integrity: 5
Heat Sinks: 12 [24] 2
Fuel: 400 5
Cockpit: 3
Armor Factor (Stealth): 136 8.5
Armor
Value
Nose 43
Wings 34/34
Aft 25

51

9
Zhen Niao
The CCAF has long been recognized for The pair of Zhen Niaos deployed from a space mine dispensers under the guise of act-
adopting innovative weapons and tactics much Capellan DropShip and entered competing ing as an intrasystem customs craft.
more quickly than other nations might, but in orbits to get first-scans of the planet’s sur- When the invasion began, a series of space
the specialized Zhen Niao—poisonfeather face. As they completed their ball-of-twine mine attacks crippled key monitoring satel-
bird—it might have overstepped even its own orbits, Davion aerospace fighters rose to meet lites in orbit; RAF analysts theorize that Crane
doctrine. Intended an electronic warfare and them. Their cover blown, the two Zhen Niaos figured her mine deployments perfectly and
interdiction vessel, the small craft has quickly fled, using their space mine dispensers to lay allowed Tikonov’s gravity to do the rest. Since
become one of the most targeted of Capellan minefields behind them and counting on their the conclusion of fighting, Vicar has again been
space vessels. Guardian ECM suites to protect them. Only one seen on the Red Lancers’ tarmac, though Crane
of the small craft escaped. herself is conspicuously absent.
Capabilities In hindsight, RAF intelligence has been
Despite carrying lasers for defense, the able to identify a number of Zhen Niao craft op- Master Banner Geoffrey Rose: Geoffrey Rose
Zhen Niao is a noncombatant. Its purpose is to erating covertly from Capellan merchant vessels and Fiona are one of the still-rare Zhen Niaos
act as a mobile observation satellite, carrying its prior to their assault into the Republic in 3112 in the Andurien Defense Forces. Deployed
electronics in random powered orbits to throw during the so-called Warrior House Offensive. with—but not part of—the Seventh Andurien
off the usual satellite-hunting tactics of enemy These vessels undoubtedly surveyed a num- Rangers on Xanthe III, Rose and Fiona are as-
aerospace fighters. Because assigning it escorts ber of planets from orbit in advance of the of- signed to help that still-forming unit learn
would mark it as a military target, most Zhen fensive, offering the Capellan warrior houses proper strategic planning. During battalion-
Niaos endeavor to fly like commercial intrasys- the edge they needed to cut so great a swath scale exercises, Rose routinely downlinks to
tem craft. through Republic lines. one of the battalion’s headquarters and pro-
vides realtime data from orbit, a task for which
Deployment Notable Units he gained considerable experience during the
The Zhen Niao is commonly assigned to incursions against the Confederation in 3104,
both overt and covert missions, though its pi- Yi-si-ben-bing Athena Crane: Crane and her when he and his crew captured Fiona from the
lots prefer to function near CCAF support, for Zhen Niao, Vicar, are assigned to the Red Lancers Confederation. Political changes have brought
obvious reasons. Its fuel is only really useful for on Sian, but often drops out of sight for long the Zhen Niao into regular service with the
orbital missions near a larger tender or ground periods of time. RAF intelligence believes that ADF, but Rose is likely to retire before too many
base, and its electronic warfare capabilities Crane is often tasked with critical surveillance “Cappie” influences pollute the military he’s
make it a prime target. missions for the Death Commandos or even the served his whole life.
During the invasion of the Federated Suns, Maskirovka, as evidenced by data placing her
two Zhen Niaos assigned to work with the First over Tikonov in 3144.
Liao Hussars were assigned overwatch duties A Zhen Niao matching Vicar’s emissions
while the Hussars attacked on the ground. The profile was recorded in orbit two weeks prior
craft performed admirably in their first two to the Capellan assault, though Duke Aaron
campaigns, using their imaging equipment to Sandoval’s forces did not recognize it. The data
downlink realtime intelligence to the Hussars’ confirm that Vicar remained in orbit for almost
mobile headquarters. It wasn’t until the third an entire week, with only rare stops at a succes-
campaign that the Davion defenders were sion of Capellan merchant DropShips in orbit,
ready for them. where Crane must’ve refueled and reloaded her

Small
Craft
52

9
Zhen Niao
Type: Military Aerodyne
Use: Assault Craft
Tech: Inner Sphere (Advanced)
Introduced: 3092
Mass: 140 tons
Battle Value: 1,148

Dimensions
Length: 21 meters
Width: 19 meters

Fuel: 24 tons (1,920 points)


Safe Thrust: 5
Maximum Thrust: 8
Heat Sinks: 5 (10)
Structural Integrity: 8

Armor
Nose: 84
Wings: 61
Aft: 41

Cargo
Bay 1: Cargo (3 tons) 1 Door

Crew: 1 officer, 2 enlisted/non-rated,


1 gunner

Notes: Equipped with 12 tons of Ferro- Weapons and Ammo Location Tonnage Heat SRV MRV LRV ERV
Beagle Active Probe Nose 1.5
aluminum armor. All crew quarters
2 ER Medium Lasers Aft 2 5 5 5 — —
assigned as Steerage-class (5 tons Hyperspectral Imager Aft 7.5
per crewman). Features the fol- Guardian ECM Suite Aft 1.5
lowing Design Quirks: Improved Space Mine Dispenser Aft 10
Communications

53

9
2013

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2013

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O O O O
O O O O O O
O O O O
O O
O O
O O
O O O O
O O
O O
O O
O O
OO O OO
O O O OO O O O O
O O O OO O O O O
O OO O OO O O
OO O OO O O
O O O OO O O
O O
O O O O
O O O O O O O O O
O O O O O O O O
O O O O O O O O

2013

2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
2013

9
O

O
O
O
O
O
O

O O O

O O O
O O
O O O
O O
O O

2013

9
O O O O O O O
O O O O O O
O O O O O O
O O O O O O
O O O O O O O
O O O O O O
O O O O O

O O
O
O
O O O
O O O
O O O O
O O O O O
O O O O
O O O O O O
O O O O O O O
O O O O O O O O O O
O O O O O O O
O O O O O O O O O
O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O
O
O
O
O

OO
OO
O
O
O
O
O
O
O
O

2013

9
O O O
O O
O O
O O O
O O
O O
O O
O O O
O O O O O
O O O O O O
O O O O O O
O O O O O O
O O O O O O
O O O O O O
O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O
O O O O
O O
O O O O
O O
O O O O
O O
O O O O
O O
O O O O
O O O OO
O O O O
O O
O O O O OO
O O O O
O O O O OO
O O O O
O O O O O O
O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O O O
O O O O O O
O O O OO O
O O O O
O O O O O O O O
O O O O O O O O
O O O O O O

O
O
O
O
O

2013

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