Arduino - WebServer
Arduino - WebServer
Arduino - WebServer
Web Server
In this example, you will use your Ethernet Shield and your Arduino to create
a simple Web server. Using the Ethernet library, your device will be able to
answer a HTTP request with your Ethernet shield. After opening a browser and
navigating to your Ethernet shield's IP address, your Arduino will respond with
just enough HTML for a browser to display the input values from all six analog
pins.
Hardware Required
Arduino Ethernet Shield
Shield-compatible Arduino board
Circuit
The Ethernet shield allows you to connect a WizNet Ethernet controller to the
Arduino via the SPI bus. It uses pins 10, 11, 12, and 13 for the SPI connection
to the WizNet. Later models of the Ethernet shield also have an SD Card on
board. Digital pin 4 is used to control the slave select pin on the SD card.
The shield should be connected to a network with an ethernet cable. You will
need to change the network settings in the program to correspond to your
network.
arduino.cc/en/Tutorial/WebServer
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Arduino - WebServer
image developed using Fritzing. For more circuit examples, see the Fritzing project page
In the above image, your Arduino would be stacked below the Ethernet shield.
Schematic
Code
/*
Web Server
arduino.cc/en/Tutorial/WebServer
A simple web server that shows
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Circuit:
* Ethernet shield attached to pins 10, 11, 12, 13
* Analog inputs attached to pins A0 through A5 (optional)
created 18 Dec 2009
by David A. Mellis
modified 9 Apr 2012
by Tom Igoe
*/
#include <SPI.h>
#include <Ethernet.h>
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {
0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(192,168,1,177);
// Initialize the Ethernet server library
// with the IP address and port you want to use
// (port 80 is default for HTTP):
EthernetServer server(80);
void setup() {
// Open serial communications and wait for port to open:
Serial.begin(9600);
while (!Serial) {
; // wait for serial port to connect. Needed for Leonardo only
}
// start the Ethernet connection and the server:
Ethernet.begin(mac, ip);
server.begin();
Serial.print("server is at ");
Serial.println(Ethernet.localIP());
}
void loop() {
// listen for incoming clients
EthernetClient client = server.available();
if (client) {
Serial.println("new client");
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected()) {
if (client.available()) {
char c = client.read();
Serial.write(c);
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == '\n' && currentLineIsBlank) {
// send a standard http response header
client.println("HTTP/1.1 200 OK");
client.println("Content-Type: text/html");
client.println("Connection: close"); // the connection will be closed after completion of the response
client.println("Refresh: 5"); // refresh the page automatically every 5 sec
client.println();
client.println("<!DOCTYPE HTM L>");
client.println("<html>");
// output the value of each analog input pin
arduino.cc/en/Tutorial/WebServer
for (int analogChannel = 0; analogChannel < 6;analogChannel++) {
int sensorReading = analogRead(analogChannel);
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arduino.cc/en/Tutorial/WebServer
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