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Korg Pa 80 Manual

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Korg Pa80 Operating System release 2.

How to load the new Operating System

A-1

A. KORG PA80 OPERATING SYSTEM RELEASE 2.0


HOW TO LOAD THE NEW OPERATING SYSTEM
To load the new operating system, please refer to page 1-2 of
the Users Manual. You can download the new operating system from www.korgpa80.com.
Some instruments may be already fitted with the new operating system. To know which version of the operating system is
installed in your Pa80, keep the SHIFT button pressed, and
press the ENTER and EXIT buttons together. The operating
system version number will appear on the display. Press EXIT
to close the message window.

Function

See page

Delete a whole Song function

11b-3,
12b-1

Octave Transpose on the MIDI IN data flow

14b-1

Restore/Backup on the hard disk

15b-1

NEW FEATURES IN REL. 1.02


Release 1.02 of the Operating System introduced the following features:

NEW FEATURES IN REL. 2.0

Function

This new release adds the following features:

Full support for the optional Vocal/Guitar Processor


Board (VHG1)

Function

See page

Panic command

B-2

Grayed-out non-available parameters

B-2

Punch In/Out footswitch function

B-3

New error messages

B-3

Style Record mode

9b-1

Fill to Variation

9c-1

Up to 9999 Songs per folder/directory

10b-1

Song Record mode

12b-1

Program Edit mode

13-2

Scale Transpose Position function

14b-1

Pa80 is now compatible with some more hard disk drives.


Please find the updated list at the end of this chapter.

See page

Saving on disk a list of Songs (from a folder or a


Jukebox list) as a text file

10b-1

Recording of Pads in Backing Sequence mode

11b-1

HD COMPATIBILITY LIST
The list of compatible models has been updated.
Manufacturer

Model

Capacity

Models compatible from Rel. 1.0


MHA2032AT

4GB

FUJITSU

MHM2060AT

6GB

M2724TAM

6GB

HITACHI

DK23AA-60

6.01GB

IBM

DBOA 2540

3GB

Hdd2514

527MB

TOSHIBA

NEW FEATURES IN REL. 1.5

Models compatible from Rel. 1.02

Release 1.50 of the Operating System introduced the following features:

HITACHI
TOSHIBA

Function

B-3

DK23BA-10

10.06GB

DK23AA-90

9.04GB

HDD2146 C

6GB

See page

Vocoder effect assignable to the D FX processor

B-2

New functions assignable to the pedals and EC5


controller, and to the Programmable Slider

B-3

Full support for the optional Video Interface board


(VIF1)

B-3

Auto Octave function

9c-1

New options for the Memory function

9c-1

Slightly changed Pads recording procedure in Backing Sequence mode

11b-1

Chord/Acc Step Mode to create or edit the Style


part of a Song in Backing Sequence mode

11b-1

Note: Please remember that Pa80 can only access the first 2GB
of any hard disk. Even installing devices of a greater size, you
will be able to access just the first 2GB on them.

ERRATA CORRIGE
You cannot stop both sequencers using the SHIFT + PLAY/
STOP combination (see page 3-8 in the Users Manual).
2001 - Korg Italy SpA

B-2

Various new functions


Panic command

B. VARIOUS NEW FUNCTIONS


PANIC COMMAND

090: Vocoder

You can reset all frozen notes and controllers on the Pa80
and any instrument connected to its MIDI OUT, by using the
Panic key combination. Just press SHIFT + START/STOP to
stop all notes and reset all controllers.

This effect applies the character of the microphone signal


(Modulator) to the tracks oscillator signal input (Carrier).
Therefore, the voice can modulate one of the sounds of the
Pa80. A common use of this effect is to produce the sound of
various instruments by inputting a voice to the Modulator
via a microphone. A special effect is also achieved by using
rhythm or effect sounds. Strings or distortion guitar sounds
with a lot of harmonics are suitable as a Carrier.

GRAYED-OUT NON-AVAILABLE PARAMETERS


Currently non-available parameters are now shown in gray
on the display, i.e. with a ghost texture. Here is an example of
a grayed-out parameter, compared to a normal parameter:

Wet: Stereo In - Mono Out / Dry: Stereo In - Stereo Out


Osc

Carrier
Wet / Dry

Osc (Carrier)
Trim

Mic (Modulator)
Trim

Text in solid black

Vocoder /
Carrier

Envelope
Band Pass Filter

Modulator High Mix


Mic

Text in gray

Modulator

Wet / Dry

VOCODER EFFECT

Osc (Carrier) Trim


Sets the input level of the oscillator (Carrier)

0...100

A Vocoder effect has been added to the list of available internal effects (see chapter 18 in the Users Manual for more
information). This effect can be assigned only to the D FX
processor (usually, modulating effect for the Realtime
tracks).
You can load two specially programmed Performances, and
use them as a template when programming the Vocoder.
Please
download
these
Performances
from
www.korgpa80.com, and load them as Performances 10-4
and 10-5. See Loading a single item on page 15-6 on the
Users Manual for more information.
Warning: Any Performance already existing on locations 10-4
and 10-5 will be overwritten! If you dont want to lose these
data, save them on disk before loading the new Performances.
Please add the following text to the Effects chapter of the
Users Manual.

Mic (Modulator) Trim


Sets the input level of the microphone (Modulator)

0...100

Formant Shift
Sets the height of the frequency for the vocoder effect

2...+2

Response
Sets the speed of the response to the modulator input

0...100

Initial settings
Before using the Vocoder, you must connect a microphone
and select a path for the audio signal.
1. Connect a microphone to the Input 1, and set the
appropriate level (see page 2-1 on the Users Manual for
more information).
2. Press GLOBAL to enter the Global environment.
3. Go to Page 14 - Audio Input Configuration, and select
the Input 1/2 parameter (see page 14-7 of the Users
Manual).
4. Select the 1/2 Int.FX option.
5. Press WRITE, select Global, and press ENTER, to save
this setting in memory.
6. Select the Voc.1 or Voc.2 Performance.
7. Check if your settings are working as expected, by singing in the microphone and playing chords on the keyboard.

Low Gain [dB]


Sets the low-range output level of the vocoder

12...+12

High Gain [dB]


Sets the high-range output level of the vocoder

12...+12

Modulator Mix
Sets the high-range output level of the modulator

0...100

Vocoder/Carrier
Carrier, 1:99...99:1, Vocoder
Sets the balance between the vocoder output and the Carrier
Wet/Dry
Dry, 1:99...99:1, Wet
Sets the balance between the effect and dry sounds

Src
Selects the modulation source of the effect balance
Amt
Sets the modulation amount of the effect balance

Off...Tempo
100...+100

c: Formant Shift
By offsetting the Carrier filter, you can adjust the height of the
frequency range to which the vocoder effect is applied. The tonal
quality will change significantly.
f: Modulator Mix
This parameter sets the high-range output level of the right
channel sound (Modulator). If the modulator is a human voice, it
will make the words more clear.
The Vocoder/Carrier parameter sets the balance between the
vocoder sound and the left channel sound (Carrier). The Wet/
Dry parameter sets the balance between the effect and dry
sound.
If you wish to change the intensity of the vocoder effect, select
Wet for Wet/Dry, and adjust the balance using the Vocoder/
Carrier parameter.

Note: When you assign the Vocoder effect to the D FX processor,


the direct input can no longer be heard. The input signal goes
entirely to the FX processor. To listen to the direct signal, you
can still use the Wet/Dry parameter to increase the level of the
direct signal (Dry).
Please remember to set the tracks Pan value to Off, and the Send
value to 127.

Various new functions


New functions assignable to the pedals and EC5 controller, and to the Programmable Slid-

You can add reverb to the Vocoder, by way of the D>Csend


parameter (see page 9-7, 10-8 and 12-7).
Warning: When using the Vocoder, none of the parameters on
Page 15 - Inputs/Internal FX of the Global mode are effective.
Hint: To create a new Song exploiting the Vocoder, enter the
Backing Sequence mode with a Performance that includes the
Vocoder effect.

NEW FUNCTIONS ASSIGNABLE TO THE PEDALS


AND EC5 CONTROLLER, AND TO THE
PROGRAMMABLE SLIDER

B-3

Note: Most SECAM TV devices comply also with the PAL standard. Colors are not shown on most of these devices.

Lyrics display on an external monitor


As soon as you enter the Song Play mode, lyrics included in
the Song assigned to the Sequencer 1 are shown on the display. To select a different sequencer, go to the Lyrics page (see
page 10-5 in the Users Manual), and press one of the A VOLUME/VALUE buttons to select Sequencer 1, or one of the B
VOLUME/VALUE buttons to select Sequencer 2.

Some more items are now assignable to the footswitch or


EC5 pedals (see Users Manual, page 19-1):

S1:Michelle
Michelle, ma belle

Style Up

Style Down

Perform. Up

Perform. Down

Program Up

Program Down

STS Up

STS Down

STS1

STS2

STS3

STS4

Punch In/Out

FX CC12 Sw.

FX CC13 Sw.
Furthermore, new functions have been added to the Pedal
and Programmable Slider (see Users Manual, page 19-1):
FX CC12 Ctl

FX CC13 Ctl

Note: Since the list of assignable parameters has been modified, after upgrading please assign the parameter again, and
save the Global again. To save the Global, press WRITE and
select the Global option; press ENTER to confirm.
The above is not necessary, when purchasing the instrument
with the new operating system already installed.

SUPPORT
FOR
THE
PROCESSOR BOARD (VHG1)

VOCAL/GUITAR

You must upgrade your Pa80 to release 1.02 or higher, before


installing the Vocal/Guitar Processor Board (VHG1). Any
previous version of the operating system will not work with
this board. Please refer to the Global chapter in the Users
Manual for additional information.

FULL SUPPORT FOR THE OPTIONAL VIDEO


INTERFACE BOARD (VIF1-PAL / VIF1-NTSC)
The optional Video Interface board (VIF1-PAL or VIF1NTSC) is now fully supported. Please refer to the instructions
supplied with the board for more information. Parameters
for the video interface are in the Global environment, Page 3
- Video Interface (see page 14-2 in the Users Manual).
Note: When ordering your VIF1 interface, please specify the
PAL or NTSC version, according to your national TV standard.
Usually, NTSC is for USA and Japan, while PAL is for most
European Countries.

Sequencer 2

Sequencer 1

Note: You can have Sequencer 2 selected in the Main page of the
Song Play mode, and Sequencer 1 selected in the Lyrics page, or
vice-versa. In this way, you can select a Song whose lyrics to display on the external monitor, while selecting a different
sequencer for editing operations.

NEW ERROR MESSAGES


Style Play
Style Select Fails

Pa80 was not able to complete the operation.

Style Record
Arranger is Running!

While in Style Record mode, this message may appear when


you try to select a different track, or execute an edit operation, while the Arranger is running.
Save Style Failure

Pa80 was not able to complete the Save operation.


Copy Style Failure

Pa80 was not able to complete the Copy operation.


Delete Style Failure

Pa80 was not able to complete the Delete operation.

Song Play
Wait Please

You were trying to load a file, while Pa80 is still loading


another one.

Song
Too Many Events

You have tried to copy too many events on the same tick.
Out of Memory!

The memory limit for a Song (300KB) has been reached.

B-4

Various new functions


New error messages

Incompatible Meter

You were trying to copy a track on a track with a different


meter.

Disk
Overwrite existing File? (Yes/No)

You are writing data on an existing .SET folder, or on a file


of type .MID or .JBX.

Style Record mode


The Styles structure

9b-1

9B. STYLE RECORD MODE


A completely new Style Record mode has been added starting from Operating System Rel. 2.0. Please add the following
instructions to the Style Play operating mode chapter.

THE STYLES STRUCTURE


The term Style relates with music sequences automatically
played by the arranger of the Pa80. A Style consists of a predefined number of Style Elements (E) (Pa80 features ten different Style Elements: Variation 1-4, Intro 1-2, Fill 1-2,
Ending 1-2). When playing, these Style Elements can be
selected directly from the control panel, using the corresponding buttons.
To explain the Style structure, we can use a tree-structure, as
shown in the following diagram:
Pop Ballad

of CVs. Variations 1-4 have up to 6 CVs each, while the other


Style Elements have only up to 2 CVs.
When you play on the chord recognition area (Lower, Upper
or Full, depending on the Chord Scanning section on the
control panel), the arranger scans the keyboard and determines which chord you are playing. Then, depending on the
selected Style Element, it determines which Chord Variation
(CV) should be played for the scanned chord. Which Chord
Variation corresponds to each scanned chord is a setting of
the Style: the Chord Variation Table. Each Style Element
contains a Chord Variation Table, whose prototype is the following:
Chord

Chord Variations (CVs)


Variation 1-4

Intro 1-2, Fill 1-2, Ending 1-2

CV1 CV6

CV1 CV2

Maj

Variation 1

6
M7

CV1

M7b5

Drum
Perc
Bass
Acc1
Acc2
Acc3
Acc4
Acc5

Sus4
Sus2
M7sus4
min
m6
m7
m7b5

CV2

mM7

CV3

7
7b5

CV4
CV5
CV6
Variation 2
Variation 3
Variation 4
Intro1
CV1
CV2
Intro 2
Fill 1
Fill 2
Ending 1
Ending 2

Each Style Element is made up of smaller units, called Chord


Variations (CV), but not all of them have the same number

7sus4
dim
dimM7
aug
aug7
augM7
no 3rd
no 3rd, no 5th

After deciding what CV to play, the arranger triggers the right


sequence for each track. Since each sequence is written in a
particular key (for example, CMajor, GMajor or Emin), the
arranger transposes it according to the scanned chord. Notes
in the sequence are carefully transposed according to the
Note Transposition Tables (NTT), to make them work fine
with all recognized chords. The NTT allows you to record
just some Chord Variations, and have all the notes play in the
right place, avoiding dissonances and transposing the pattern
notes to the notes of the recognized chord.
Going deeper into the Style structure, we can see that each
Chord Variation is made up of Track Sequences, and the
Pa80 supports 8 different tracks. DRUM and PERC are used
for drum and percussion sequences, BASS for bass and
ACC1-5 are for accompaniment sequences (string, guitar,
piano or other accompaniment instruments).

9b-2

Style Record mode


Style Import/Export

Just to summarize, when you play a chord on the chord recognition area, the arranger determines which Style Element
is used, then determines which Chord Variation should be
used for the played chord, then Style sequences for every
track of that Chord Variation are transposed from the original chord to the recognized chord using the NTT, and so on
every time you play a chord.
Note: The Break and the Count In are not Style Elements, and
cannot be programmed by the user. While in record/edit, the
BREAK/COUNT IN button does not work.

Pan, FX Send see page 9-5 and following in the Users


Manual) and save it by pressing the WRITE button.
Note: After a record or edit operation, the Style is rewritten
in memory. When you press START/STOP there is a delay
before you can actually listen to the Style. This delay is
higher with a Style containing more MIDI event.
Note: While in Record mode, all footswitches and EC5 pedals are disabled.

STYLE IMPORT/EXPORT

When finished editing, you can save your Style in memory, or


abort any change. Press WRITE or RECORD to go to the
Write page (see The Write window on page 9b-2).
Note: When saving the Style in memory, Pa80 automatically
compresses it to reduce its size and save memory.

You can use the Korg Pa80 Style To Midi application to


exchange Styles between your computer and the Pa80,
through the Standard MIDI File (SMF) format. The application is freely downloadable from www.korgPa80.com. Please
read the included instructions.

ENTERING THE RECORD MODE


While in the Style Play operating mode, press RECORD. The
following page will appear on the display:

EXIT AND SAVE/ABORT STYLE

THE WRITE WINDOW


This page appears when you press the WRITE or RECORD
button while in Record mode. Here you can save the recorded
or edited Style in memory.

Write to
Record

Style name: NewBossa


To: U1-01 Bossa

Current Style
New Style

Abort

Select Current Style to edit the current Style. If it is a


Factory Style, you will not be able to save it on the original location; you will select a User Style instead.
When editing an existing Style, the original Style Performance is recalled, but the following parameters are reset
to their default values: Drum Mapping (0), Snare & Kick
Designation (Off), Program (Original), Keyboard
Range (Original). This means that you can hear some
differences between the Style in play and the same Style
being edited; for example, resetting the Drum Mapping
may lead to some instruments replacement.
After editing the Style, please save it (see Exit and Save/
Abort Style below). Then, edit the Style Performance to
adjust the tracks settings (Tempo, Volume, Pan, FX
Send see page 9-5 and following in the Users Manual)
and save it by pressing the WRITE button.
Select New Style to start from a new, empty Style. A
default Style Performance will be recalled. When finished recording, you will save the new Style onto a User
Style location.
After recording the Style, please save it (see Exit and
Save/Abort Style below). Then, edit the Style Performance to adjust the tracks settings (Tempo, Volume,

To save the Style into the internal memory, press the A


or B VOLUME/VALUE buttons, then press ENTER. The
Are you sure message will appear. Press ENTER to
confirm, or EXIT to abort.
To return to the previous Style Record page, leaving all
untouched and the Style unsaved, press EXIT.
To delete all changes to the Style, press one of the D
VOLUME/VALUE buttons to select the Abort command. The Are you sure message? will appear. Press
ENTER to confirm deletion, or EXIT to return to the
Write page.

Style name

Use this parameter to change the Styles name. Press the right
A VOLUME/VALUE button to enter editing, and modify the
name using the UP/DOWN buttons to move the cursor, and
the DIAL to select a character. Press INSERT to insert a character at the cursor position, or DELETE to delete it
To (Style number)

Use the B VOLUME/VALUE buttons, or the TEMPO/VALUE


controls, to select a different User Style location in memory.
Note: Only User locations are available.
Abort

Select this command to delete any change to the Style.

Style Record mode


List of recorded events

LIST OF RECORDED EVENTS


The Style Record mode filters out some events that may damage the right operation of the Style. Here are the recorded
events, and the most important filtered-out events.
Control function

4.

CC# (Control Change Number)

9b-3

Select Current Style if you want to edit the current


Style, or make a new Style starting from an existing one.
Select New Style if you want to start from scratch with
an empty Style.
You are now in the Main page of the Style Record mode,
and you can prepare your recording. (For more details,
see Main page on page 9b-4).

Allowed
Note On
Note Off*

NewBossa

Pitch Bend

|T:DR

e:v1 cv:cv1 RecLen:2

Modulation 1

CV Len:16

Modulation 2

Resol:1/16

Meter:4/4

NTT:5th

Pan

10

Expression

11

CC#12

12

CC#13

13

Damper

64

Filter Resonance

71

Low Pass Filter Cutoff

74

CC#80

80

CC#81

81

CC#82

82

5.
6.
7.

maj7

Metro:On1

Select the Chord Variation to create or modify, using the


E and CV parameters.
Set the tempo. Keep the SHIFT button pressed, and use
the TEMPO/VALUE controls to change the tempo.
Press TRK SELECT to switch to the Style Tracks page.
Here you can assign the right Program to each Style
track. (For more details, see Style Tracks page on
page 9b-6).

Not allowed

NewBossa |V1-CV1

After Touch
Volume

All other Control Change messages

(*) A Note Off will always be inserted at the end of the


Chord Variation.
Note: Some Control Change messages cannot be recorded
directly using Pa80 integrated controls.

HOW TO RECORD A STYLE


Recording a Style is a matter of recording tracks, inside a
series of Chord Variations, inside a series of Style Elements,
inside the Style itself.
You dont need to record all Chord Variations for all Style
Elements. It is often only necessary to record just a Chord
Variation for each Style Element. Exceptions are the Intro 1
and Ending 1, where we suggest to record both a Major and
minor Chord Variations.
Here is the general procedure to follow when recording a
Style.
1. Press STYLE PLAY to enter the Style Play mode.
2. If you like to edit an existing Style, select that Style.
3. Press RECORD to enter the Style Record mode.

Record
Current Style
New Style

Brush 2

Piano01

Perc Kit

Guitar01

*AcouBass

StrngEns2

AcouPiano2

VoxPad1

If you like, you can set the tempo again from this page:
just use the TEMPO/VALUE controls.
9. Assign a Program to each track, by using the PROGRAM/PERFORMANCE section. You cant select Digital Drawbars Programs.
10. If needed, set the Octave Transpose for each track. Note:
The Octave Transpose will affect only the notes coming
from the keyboard, and not from the arranger.
11. Select the track to put in record. Its status icon will
begin flashing.
Note: When entering the Record mode, the last selected
track is already in record. When you press START/
STOP after entering the Record mode, you can immediately start recording.
If you like, you can try your part before recording:
set the track in mute, by pressing both corresponding
VOLUME/VALUE buttons; the status icon disappears;
press START/STOP to play back the other tracks, if
already recorded, and practice on the keyboard;
when you have finished practicing, press START/STOP
to stop the arranger, and unmute the track by pressing
both VOLUME/VALUE buttons; the track will be in
record again.
12. While the status icon is flashing, press START/STOP to
begin recording. Depending on the Metro (metronome) option you selected, a 1- or 2-bars precount may
play before the recording actually begins. When it

8.

9b-4

Style Record mode


Listening to the Style while in Record/Edit mode

begins, play freely. The pattern will last for some measures, according to the RecLen value, then restart.
Since the recording will happen in overdub, you can add
notes on any following passage. This is very useful to
record different percussive instruments at any cycle on a
Drum or Percussion track.
Note: While recording, the tracks Keyboard Range (see
page 9b-11) is ignored, and the track can play over the
whole keyboard range. The Local parameter (see page 143 in the Users Manual) is also automatically set to On, to
allow playing on the keyboard.
13. When finished recording, press START/STOP to stop
the arranger. Select a different track, and go on recording the whole Chord Variation.
Note: You can select a different track only when the
arranger is not running.
14. When finished recording the Chord Variation, select a
different Chord Variation or Style Element to go on
recording the whole Style.
15. When finished recording the new Style, press WRITE or
RECORD to save it in memory. The Write page will
appear:

Write to
Style name: NewBossa
To: U1-01 Bossa
Abort

To change the Styles name: press the right A VOLUME/VALUE button to enter editing, and modify the
name using the UP/DOWN buttons to move the cursor,
and the DIAL to select a character. Press INSERT to
insert a character at the cursor position, or DELETE to
delete it.
To select a different location in memory, press one of
the B VOLUME/VALUE buttons, then select a location
with these buttons or the TEMPO/VALUE controls.
Press ENTER to confirm, or one of the D (Abort) VOLUME/VALUE buttons to abort the save. The Are you
sure? message will appear on the display. Press ENTER
to confirm, EXIT to abort. After pressing ENTER, you
will exit from the Record mode.
If you press EXIT while in the Write page, you will go
back to the previous Style Record page, without any
change.

LISTENING TO THE STYLE WHILE IN RECORD/


EDIT MODE
While you are in Record/Edit mode, you can listen to the
selected Chord Variation or to the whole Style, depending
on the page you are in.
To select a Chord Variation, go to the Main page (see E
(Style Element) and CV (Chord Variation) on page 9b5).

When you are in the Quantize, Transpose, Velocity, or


Delete pages, you can listen to the selected Chord Vari-

ation. Press START/STOP to check how it works. Press


START/STOP again to stop the playback.

When you are in the Delete All, Copy, Style Element


Controls or Style Control pages, you can listen to the
whole Style. Press START/STOP and play some chords
to do your tests. Select any Style Element using the
control panel buttons (VARIATION 1-4, INTRO 1-2,
FILL 1-2, ENDING 1-2). Press START/STOP again to
stop the playback.
Note: When doing the above tests, the Fingered 3 Chord
Scanning mode is automatically selected.

FAST DELETE USING THE CONTROL PANEL


BUTTONS
While in the Main page or the Style Tracks page, you can use
the control panel buttons to delete various elements of the
Style:
DELETE + note

When a track is selected, you can use this key sequence to


delete a single note or a single percussive instrument.
If the Style is playing, this shortcut deletes the instrument
only while the key is kept pressed, leaving all other notes
untouched within the track.
DELETE + Track

While in the Style Tracks page, you can delete a whole track
with a single shortcut. Keep the DELETE button pressed,
then press one of the VOLUME/VALUE buttons corresponding to the track to be deleted. The Are you sure? message
appear. Press ENTER to confirm, EXIT to abort.

MAIN PAGE
After pressing the RECORD button, and selected the Style to
record/edit, the Main page of the Style Record mode appears.
Chord
Style Play icon

Measure counter

NewBossa

|T:DR

e:v1 cv:cv1 RecLen:2


CV Len:16

Metro:On1

Resol:1/16

Meter:4/4

NTT:5th

Style name

maj7

Track in record/edit

Style Play icon

When this icon appears on the display, you are in Style Play
or Style Record mode.
Chord

While in the Main and Style Tracks page, this area shows the
Original Key/Chord (see Original Key/Chord on page 9b5) for the selected track.
Style name

This is the name of the Style in record/edit.

Style Record mode


Main page

Measure counter

This counter shows the measure in record. The measure


range is specified by the RecLen parameter (see RecLen
(Recording Length) on page 9b-5).
Track in record/edit

Most editing in this edit mode are executed on a single track.


While in the main page, the currently selected track is shown
on the upper right area of the display. The abbreviations are:
DR (Drums), PC (Percussion), BS (Bass), A1A5 (Accompaniment 15).
To select the track to edit, press TRACK SELECT to jump to
the Style Tacks page (see Style Tracks page on page 9b-6)
and use the VOLUME/VALUE buttons to select it.
E (Style Element)

Use the A VOLUME/VALUE buttons to select the line, and


the F1 button to select this parameter.
This parameter lets you select the Style Element to put in
edit. Each Style Element corresponds to one of the buttons
on the control panel carrying the same name.
Note: When this parameter and the assigned value is in small
letters (e:v1), the Style Element is empty; when it is in capitals
(E:V1), it is already recorded
V1V4
Variation 1 to Variation 4
I1I2
Intro 1 to Intro 2
F1F2
Fill 1 to Fill 2
E1E2
Ending 1 to Ending 2
CV (Chord Variation)

Use the A VOLUME/VALUE buttons to select the line, and


the F2 button to select this parameter. This parameter lets
you select the Chord Variation to edit, after selecting the Style
Element this Chord Variation pertains to.
Note: When this parameter and the assigned value is in small
letters (cv:cv1), the Chord Variation is empty; when it is in capitals (CV:CV1), it is already recorded
SE:V1V4 You can select one of 6 Chord Variations to
edit.
SE:I1E4
You can select one of 2 Chord Variations to
edit.

For example, you may have CVLen = 4 and RecLen = 4. If


you set CVLen to 2, and press START/STOP to begin recording, RecLen is still shown as 4, but it is in reality set to 2, and
recording will cycle for just 2 measures. After you press
START/STOP to stop recording, RecLen is updated to 2, and
all measures after the second measure are deleted.
CVLen (Chord Variation Length)

This parameter sets the total length (in measures) for the
selected Chord Variation. When playing a Style, this will be
the length of the accompaniment pattern to be cycled, when
the chord corresponding to the Chord Variation is recognized
on the keyboard.
Warning: If you reduce the Chord Variation Length after
recording, any measure after the selected length will be
deleted. Be very careful when setting the CVLen to a lower
value after recording!
Metro (Metronome)

This is the metronome heard during recording.


Off
No metronome click will be heard during
recording. A one-bar precount will be played
before starting recording.
On1
Metronome on, with a one-bar precount
before starting recording.
On2
Metronome on, with a two-bar precount
before starting recording.
Resol (Resolution)

This parameter sets the quantization during recording.


1/321/8
Grid resolution, in musical values. For example, when you select 1/16, all notes are moved
to the nearest 1/16 division. When you select 1/
8, all notes are moved to the nearest 1/8 division.
No quantization

1/16

RecLen (Recording Length)

This parameter sets the recording length (in measures) of the


selected track. Its value is always equal to, or a divider of, the
Chord Variation Length (see next parameter).
This is not the total length of the Chord Variation, but just of
the current track. For example, you may have a Chord Variation eight measures long, with a drum pattern repeating each
two measures. If so, set the CV Len parameter to 8, and the
RecLen parameter to 2 before starting recording the Drum
track. When saving the Style, or executing any edit operation
on the Style, the 2-measures pattern will be extended to the
full 8-measures length of the Chord Variation.
Warning: If you assign CVLen a value lower than RecLen,
the value of RecLen is not immediately updated on the display. Therefore, you are still free of changing the value of
CVLen, before the measures exceeding its value are deleted
(see warning in CVLen (Chord Variation Length) below).
However, if you press START/STOP to begin recording, the
real RecLen value is changed to the new one, even if the display still shows the old value.

9b-5

1/8

Meter

This is the meter (time signature) of the Style. You can edit
this parameter only when the Style is empty, i.e. before you
begin recording anything.
Original Key/Chord

This is the tracks original key and chord. Use the D VOLUME/VALUE buttons to select the line, and the F1 and F2
buttons to switch from the key/chord name and the key/
chord type (Maj, min).
When in Style Play mode, this chord will be played back
exactly as it was recorded, without any NTT processing (see
below). To record just one Chord Variation for a Style Element, the suggested original key/chord is maj7. Be very
careful to play the 7th+ note (i.e., with a Cmaj7th key/
chord, the B), to avoid the lack of notes, or a bad NTT conversion when playing different chords.

9b-6

Style Record mode


Style Tracks page

Note: To conform to Korg specifications, it is advisable to record


both the Major and minor Chord Variations for the Intro 1
and Ending 1 Style Elements.
When you select a track, the original key/chord assigned to
the selected track will be activated. All recorded tracks will
play back on that key/chord. For example, if the original key/
chord for the Acc1 track is A7th, when selecting the Acc1
tracks all the remaining tracks will play according to the A7th
key/chord.
In the above example, you will record the Acc1 track in the
AMajor key, with notes that will comply with the A7th chord.
This is the pattern that will be recalled exactly as it was
recorded, when playing an A7th chord.

STYLE TRACKS PAGE


While in the main Style Record page, press TRACK SELECT
to jump to this page. Here you can see and select any Style
track.
Style Element-Chord Variation
in record/edit

Style in record/edit

NewBossa |V1-CV1
Brush 2

Piano01

Perc Kit

Guitar01

NTT

*AcouBass

StrngEns2

The Note Transposition Table (NTT) determines how the


arranger will transpose pattern notes, when playing a chord
that does not exactly match to the original chord of a Chord
Variation. For example, if you only recorded a Chord Variation for the CMaj chord, when a CMaj7 is recognized on the
keyboard the arranger must transpose some notes to create
the missing 7th.
Note: To conform to Korg specifications, it is advisable to set the
NTT to No Transpose on the Intro 1 and Ending 1.
Root
The root note (in CMaj = C) is transposed to
the missing notes.
5th
The 5th note (in CMaj = G) is transposed to
the missing notes.
i-Series
All original patterns must be programmed on
the Maj7 or min7 chords. When loading
old Korg i-Series instruments, this option is
automatically selected.
No Transp No transposition applied. The pattern will
always play as recorded. This is the standard
setting of Intro 1 and Ending 1 in Korgs original Styles.

AcouPiano2

VoxPad1

As recorded with
NTT = Root or 5th
(Key/Chord = CMaj)

When you play a CM7


with NTT = Root

When you play a CM7


with NTT = 5th

As recorded with
NTT = i-Series
(Key/Chord = CM7)

When you play a CMaj


with NTT = i-Series

When you play a CM7


with NTT = i-Series

Style tracks

Program name

Select a track using the VOLUME/VALUE buttons. Select a


Program using the PROGRAM/PERFORMANCE section.
While in this page, you can set the tracks volume using the
VOLUME/VALUE buttons. Since the tracks volume is memorized into the Style Performance and not in the pattern, this
setting will not be recorded and saved. However, this will
allow you to play back louder any reference track, or the track
you are recording.
Track status

When in the Style Tracks page, each track can be in one of


three status.
Play
(Visible status icon). This status is available
only for non-selected tracks. When in play, a
track can play back the recorded pattern.
Mute
(Hidden status icon). When in this status, you
can play the track on the keyboard, but you
cant record on it. This is useful to do some
preliminary test, before actually start recording.
To set a track in mute, first select it, then press
both corresponding VOLUME/VALUE buttons
to hide the status icon. To set the track in
record again, press again the corresponding
VOLUME/VALUE buttons.
Record
(Flashing status icon). When in this status, the
track is ready to record. Just select a track to set
it in record status.

MENU
From any page of the Style Record mode, press MENU to
open the Style Record edit menu. This menu gives access
to the various Style Record edit sections.
Note: While the Style is in play, you cannot access the Edit section pages from the Main page and the Style Tracks page (see
page 9b-4 and page 9b-6). Stop the playback before pressing
MENU.
When in the menu, select an edit section using the VOLUME/VALUE (A-H) buttons, select an edit page using
PAGE +, or press EXIT to exit the menu.

Style Record mode


Edit page structure

When in an edit page, press EXIT to go back to the main


page (or the Style Tracks page) of the Style Record mode.

9b-7

PAGE 1 - EDIT: QUANTIZE


The quantize function may be used to correct any rhythm
error after recording, or to give the pattern a groovy feeling.

Record MENU
Quantize

S.Elem.Ctl

Edit:Quantize

Transp/Vel. Style Ctl

E:V1 CV:CV1 Trk:All

Delete

Resol:1/16

Copy

S001-01-000 E001-01-192
Bottom:G-1

Each item in this menu corresponds to an edit section.


Each edit section groups various edit pages.
Note: When switching from the Edit section pages (Quantize,
Transpose, Velocity, Delete) to the other pages, or vice-versa, the
Style (if in play) is automatically stopped.

EDIT PAGE STRUCTURE


Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Style Record
mode.
All edit pages share the same structure.
Style Play icon

Page header

Page number

Top:C8

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
E/CV (Style Element/Chord Variation)

(Non editable) These read-only parameters show which Style


Element and Chord Variation are currently selected for editing. See the Main page E (Style Element) and CV (Chord
Variation) parameters on page 9b-5 for information on
selecting a different Style Element and Chord Variation.
Trk (Track)

Use this parameter to select a track.


All
All tracks selected.
DrumAcc5 Selected track.
Resol (Resolution)

Edit:Quantize
E:V1 CV:CV1 Trk:All
Resol:1/16
S001-01-000 E001-01-192
Bottom:G-1

This parameter sets the quantization after recording. For


example, when you select 1/8a, all notes are moved to the
nearest 1/8 division. When you select 1/4, all notes are moved
to the nearest 1/4 division.
No quantization

Top:C8

1/8

Style Play icon

When on, this icon indicates that the instrument is in Style


Play mode.

1/4

Page header

The header shows the name of the current edit page. As a


general rule, the header is divided into a first word, identifying the section name (e.g., Edit:Quantize is an Edit section page), and a second word, referring to the page name
(e.g. Quantize).
Section name

Page name

Edit:Quantize
Page number

This area shows the current page number.


A-H

Each pair of VOLUME/VALUE (A-H) buttons selects a different parameter of command, depending on the edit page.
After selecting a parameter, you can change its value by pressing one of the two buttons in a pair, or using the TEMPO/
VALUE controls.

1/321/4

Grid resolution, in musical values. An a after


the value means no swing. A bf after the
value means swing-quantization.

S / E (Start/End)

Use these parameters to set the starting (S) and ending (E)
points of the range to quantize.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.
Bottom / Top

Use these parameters to set the bottom and top of the keyboard range to quantize. If you select the same note as the
Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.
Note: These parameters are available only when a Drum or
Percussion track is selected.

9b-8

Style Record mode


Page 2 - Edit: Transpose

PAGE 2 - EDIT: TRANSPOSE


In this page you can transpose the selected track(s).
Note: After transposing, please dont forget to readjust the
Original Key/Chord parameter in the Style Record page (see
page 9b-5).

Note: These parameters are available only when a Drum or


Percussion track is selected.

PAGE 3 - EDIT: VELOCITY


In this page you can change the velocity (dynamics) value of
notes in the selected track.

Edit:Transpose
Edit:Velocity

E:V1 CV:CV1 Trk:DRUM


Value:+000

EV1 CV:CV1

S001-01-000 E001-01-192
Bottom:G-1

Value:+000

Top:C8

S001-01-000 E001-01-192
Bottom:G-1

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
E/CV (Style Element/Chord Variation)

(Non editable) These read-only parameters show which Style


Element and Chord Variation are currently selected for editing. See the Main page E (Style Element) and CV (Chord
Variation) parameters on page 9b-5 for information on
selecting a different Style Element and Chord Variation.
Trk (Track)

Trk:DRUM

Top:C8

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
E/CV (Style Element/Chord Variation)

(Non editable) These read-only parameters show which Style


Element and Chord Variation are currently selected for editing. See the Main page E (Style Element) and CV (Chord
Variation) parameters on page 9b-5 for information on
selecting a different Style Element and Chord Variation.

Use this parameter to select a track.


All
All tracks selected, apart for tracks set in Drum
mode (like the Drum and Percussion tracks).
The whole selected Chord Variation will be
transposed.
DrumAcc5 Single selected track.

Trk (Track)

Value

Value

Transpose value (127 semitones).

Velocity change value (127).

S / E (Start/End)

S / E (Start/End)

Use these parameters to set the starting (S) and ending (E)
points of the range to be transposed.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.

Use these parameters to set the starting (S) and ending (E)
points of the range to be modified.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.

Bottom / Top

Bottom / Top

Use these parameters to set the bottom and top of the keyboard range to be transposed. If you select the same note as
the Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track. Since in a
Drum Kit each instrument is assigned to a different note of
the scale, transposing a percussive instrument means assigning the part to a different instrument.

Use these parameters to set the bottom and top of the keyboard range to be modified. If you select the same note as the
Bottom and Top parameters, you can select a single percussive instrument in a Drum or Percussion track.
Note: These parameters are available only when a Drum or
Percussion track is selected.

Use this parameter to select a track.


All
All tracks selected. The velocity for all notes of
the whole selected Chord Variation will be
changed.
DrumAcc5 Selected track.

Style Record mode


Page 4 - Edit: Delete

PAGE 4 - EDIT: DELETE


This page is where you can delete single elements or MIDI
events out of the Style.

Edit:Delete
E:V1 CV:CV1 Trk:All
Ev:Note

9b-9

Note: Some CC data are automatically removed


during recording. See the table on page 9b-3 for
more information on the allowed data.
S / E (Start/End)

Use these parameters to set the starting (S) and ending (E)
points of the range to delete.
If a Chord Variation is four measures long, and you want to
select it all, the Start will be positioned at 1.01.000, and the
End at 5.01.000.

S001-01-000 E001-01-192

Bottom / Top

Bottom:G-1

Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and Top parameters, you can select a single percussive
instrument in a Drum or Percussion track.
Note: These parameters are available only when the All or Note
option is selected.

Top:C8

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
E/CV (Style Element/Chord Variation)

(Non editable) These read-only parameters show which Style


Element and Chord Variation are currently selected for editing. See the Main page E (Style Element) and CV (Chord
Variation) parameters on page 9b-5 for information on
selecting a different Style Element and Chord Variation.

PAGE 5 - EDIT: DELETE ALL


This function lets you quickly delete a selected Style Element
or Chord Variation, or the whole Style, resetting it to the
default parameters values.

Trk (Track)

Use this parameter to select a track.


All
All tracks selected. After deletion, the selected
Chord Variation will remain empty.
DrumAcc5 Selected track.

Edit:Delete All
Del:V1-CV1

Trk:All

Ev (Event)

Type of MIDI event to delete.


All
All events. The measures are not removed from
the Chord Variation.
Note
All notes in the selected range.
Dup.Note
All duplicate notes. When two notes with the
same pitch are encountered on the same tick,
the one with the lowest velocity is deleted.
A.Touch
After Touch events.
Note: This kind of data is automatically removed
during recording.
P.Bend
Pitch Bend events.
PrChange
Program Change events, excluding the bundled Control Change #00 (Bank Select MSB)
and #32 (Bank Select LSB).
Note: This kind of data is automatically removed
during recording.
C.Change
All Control Change events, for example Bank
Select, Modulation, Damper, Soft Pedal
CC00/32CC127
Single Control Change events. Double Control
Change numbers (like 00/32) are MSB/LSB
bundles.

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1
ENDING2).
Del (Delete)

Use this parameter to select the whole Style, a single Style


Element, or a single Chord Variation.
All
All Style Elements, i.e. the whole Style. When
Del=All and Trk=All, the whole Style is
deleted, and all parameters set to the default
status.
Var1End2 Single Style Element.
V1-CV1E2-CV2
Single Chord Variation.
Trk (Track)

All

All tracks of the selected Style, Style Element or


Chord Variation.
Drum-Acc5 Single track of the selected Style, Style Element
or Chord Variation.

9b-10

Style Record mode


Page 6 - Edit: Copy

PAGE 6 - EDIT: COPY

measures long, and the target 8-measures, the source


will be copied two times.

Here you can copy a track, Chord Variation or Style Element


inside the same Style, or from a different one. Furthermore,
you can copy a whole Style.
Warning: The Copy operation deletes all data at the target
location (overwrite).

1 2 3 4

1 2 3 4 1 2 3 4

Edit:Copy
From:S01-01 8BeatMax
From:V1-CV1 To:V1-CV2
FromTrk:DR

If the source length is not a divider of the target length,


the source Chord Variation will be copied for as many
measures as can fit the target Chord Variation. For
example, if the source is 6-measures long, and the target
8-measures, the source will be copied once, then the fist
2 measures will be copied to fit the remaining 2 measures.
1 2 3 4 5 6

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
Note: If you copy too many events on the same tick, the Too
many events! message appears, and the copy operation is
aborted.
Note: When you copy over an existing Chord Variation, Program Change data is not copied, to leave the original Programs
unchanged for that Chord Variation.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1
ENDING2).
From Style

Use the first parameter to select the source Style to copy the
track, Chord Variation or Style Element from.

1 2 3 4 5 6 1 2
Note: Avoid copying on a Chord Variation with a different
meter, for example a 4/4 Chord Variation onto a 3/4 one.

PAGE 7 - STYLE ELEMENT CONTROLS:


PROGRAMS
In this page you can assign a different Program to each track
of the selected Style Element. Each Style Element can have
different Programs; after saving the new Style, please dont
forget to set the Prog parameter to Original (see page 911 on the Users Manual), to let the Style select the Program
bypassing the Style Performance settings.

From to Style Element/Chord Variation

Use these parameters to select the source and target Style Elements or Chord Variations.
Note: You cant copy from a Variation to a different Style Element (or vice-versa), because of their different structure.
All
All Style Elements, i.e. the whole Style. You
cant change the target, that is automatically set
to All.
Var1End2 Single Style Element.
V1-CV1E2-CV2
Single Chord Variation.
From Track

Use this parameter to select the source and target track to


copy. The target is always the same as the source track.
All
All tracks of the selected Style, Style Element or
Chord Variation.
Drum-Acc5 Single track of the selected Style, Style Element
or Chord Variation.

Copying on a Chord Variation with a different


length
You can copy a Chord Element on a different Chord Element
with a different length. Just keep in mind the following:

If the source length is a divider of the target length, the


source Chord Variation will be multiplied to fit the target Chord Variation. For example, if the source is 4-

SECtl:Program V1
StandardDK

Jazz GT

PercKit 1

Brass

FingerBass

Vibes

Ac.Piano

VoxPad

When in this page, press the corresponding button on the


control panel to select a Style Element (VARIATION1
ENDING2).
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
Program

Use the PROGRAM/PERFORMANCE section to assign a


Program to the selected track.
Note: You cant select a Digital Drawbars Program from this
page. Assign it to a Performance track instead.

PAGE 8 - STYLE ELEMENT CONTROLS:


EXPRESSION
In this page you can modify the Expression (CC#11) value
for each of the Style tracks. This lets you reduce the relative
level of a track in a single Style Element, without reducing the
overall Volume of the Style.

Style Record mode


Page 9 - Style Element Controls: Keyboard Range

9b-11

This is a very useful control, when you have different Programs assigned to the same track in different Style Elements,
and the internal level of these Programs is different.

PAGE 10 - STYLE ELEMENT CONTROLS: CHORD


VARIATION TABLE

SECtl:Express.V1

This is the page where you can assign a Chord Variation to


each recognized chord. When a chord is recognized, the
assigned Chord Variation will be automatically selected by
the arranger to play the accompaniment.

Value: 100

Value: 100

Value: 100

Value: 100

Value: 100

Value: 100

Value: 100

Value: 100

SECtl:ChTable V1

When in this page, press the corresponding button on the


control panel to select a Style Element (VARIATION1
ENDING2).
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
Value

Major:

CV1

Minor:

CV2

Seventh:

CV1

Maj7th:

CV2

When in this page, press the corresponding button on the


control panel to select a Style Element (VARIATION1
ENDING2).

Use this parameter to set the Expression value for the corresponding track.

E-F (Scroll Up), G-H (Scroll Down)

PAGE 9 - STYLE ELEMENT CONTROLS:


KEYBOARD RANGE

Chords / Chord Variation

The Keyboard Range automatically transposes any pattern


note that would otherwise play too high or too low in pitch,
compared to the original acoustic instrument, when transposed by the arranger. This will result in a more natural
sound for each accompaniment instrument.
For example, the lower limit for a guitar is E2. If you play a
chord under the E2, the transposed pattern could exceed this
limit, and sound unnatural. A Bottom limit set to E2 for the
guitar track will solve the problem.

Use these buttons to scroll the available parameters on the


display.
Use these parameters to assign a Chord Variation to each of
the enlisted chords.

PAGE 11 - STYLE CONTROLS: MODE/TENSION


In this page you can set the Retrigger mode for the Style
tracks, and activate/deactivate the Tension for the Accompaniment tracks.

StCtl:Mode/Tens
- - - - - - M:Off T:On

SECtl:KbdRng
- - - - - - C-1

T:On

M:Rp

M:Rp

T:On

M:Rp

T:Off

M:Rt

T:On

G#9

- - - - - - C-1

G#9

C-1

G#9

C-1

G#9

C-1

G#9

C-1

G#9

Bottom

V1

- - - - - - M:Rt

Top

Note: The Keyboard Range is ignored while recording. The


selected track can play on the full range of the keyboard.
When in this page, press the corresponding button on the
control panel to select a Style Element (VARIATION1
ENDING2).
To copy the settings of this page to another Style Element,
keep the SHIFT button pressed, and press the button of the
target Style Element.
Bottom/Top

Use these parameters to set the bottom and top of the keyboard range for the corresponding track.

When in this page, press the corresponding button on the


control panel to select a Style Element (VARIATION1
ENDING2).
M (Mode)

This setting harmonizes the notes of the Bass track or the


Acc1-5 tracks to the new chord when the chord is changed.
Off
Each time you play a new chord, the current
notes will be stopped. The track will remain
silent until a new note will be encountered in
the pattern.
Rt
(Retrigger) The sound will be stopped, and
new notes matching the recognized chord will
be played back.
Rp
(Repitch) New notes matching the recognized
chord will be played back, by repitching notes
already playing. There will be no break in the
sound. This is very useful on Guitar and Bass
tracks.

9b-12

Style Record mode


Page 11 - Style Controls: Mode/Tension

T (Tension)

Tension adds notes (a 9th, 11th and/or 13th) that have actually been played to the accompaniment, even if they haven't
been written in the Style pattern. This parameter specifies

whether or not the Tension included in the recognized chord


will be added to the Acc1-5 tracks.
On
The Tension will be added.
Off
No Tension will be added.

Style Play operating mode (addendum)


Fill to Variation

9c-1

9C. STYLE PLAY OPERATING MODE (ADDENDUM)


Some new functions have been added. Please add the following instructions to the Style Play operating mode chapter.

FILL TO VARIATION
This new function has been added to Page 20 StyCtl:
Drums) of the Style Play mode.

AUTO OCTAVE
The Auto Octave parameter has been added to Page 24 Preference: Lock of the Style Play operative mode (see page
9-13 in the Users Manual). The display now looks as in the
following image.

Pref:Lock (Gbl)
StyCtl:Drums
V1 DrMap:5

KickD :Off

V2 DrMap:5

SnareD:Off

V3 DrMap:5

Fill1:Off

V4 DrMap:5

Fill2:Off

In1/In2: Off
Pads

: Off

Scale

: On

AutoOct: On

Auto Octave
Fill1/2

These parameters set a Variation to be automatically selected


at the end of the Fill.
Off
The same Variation, playing before selecting a
Fill, will be selected again.
1&23&4 The specified Variations will be alternatively
selected. For example, with the 1&2 option,
Variation 1 and Variation 2 will be alternatively
selected after the end of the Fill.
Up/Down
The next higher/lower numbered Variation is
selected, in cycle. After Variation 4, an Up
command will select Variation 1. After Variation 1, a Down command will select Variation
4.
Inc/Dec
The next higher/lower numbered Variation is
selected. When Variation 4 is reached, an Inc
command will select Variation 4 again. When
Variation 1 is reached, a Dec command will
select Variation 1 again.

This lock lets the instrument automatically transpose the


Upper tracks when switching between the FULL UPPER and
the SPLIT Keyboard modes.
On
When switching to the FULL UPPER or SPLIT
Keyboard Mode, the Upper tracks transposition is left unchanged.
Off
When switching to the FULL UPPER Keyboard Mode, the Upper tracks Octave Transpose is automatically set to 0.
When switching to the SPLIT Keyboard Mode,
the Upper tracks Octave Transpose is automatically set to -1.

NEW OPTIONS FOR THE MEMORY FUNCTION


The Lower option has been added to the Memory Mode
parameter in Style Play mode (see Page 25 - Preferences:
Controls, on page 9-13 of the Users Manual). Please change
the relevant text, on page 9-14 of the Users Manual, as follows.
Memory Mode

This parameter sets the way the MEMORY button works.


Chord
When its LED is on, the MEMORY button
keeps the recognized chord in memory. When
its LED is off, the chord is reset when raising
the hand from the keyboard.
Chord + Lower
When its LED is on, the MEMORY button
keeps the recognized chord in memory, and
keeps the Lower track held until the next note
or chord is played. When its LED is off, the
chord is reset when raising the hand from the
keyboard, and the Lower track is not sustained.
Lower
When its LED is on, the MEMORY button
keeps the Lower track held until the next note
or chord is played. When off, the Lower track is
not sustained when raising the hand from the
keyboard. The chord is always kept in memory.

9c-2

Style Play operating mode (addendum)


New options for the Memory function

Song Play operating mode (addendum)


Up to 9999 Songs per folder/directory

10b-1

10B. SONG PLAY OPERATING MODE (ADDENDUM)


Some new functions have been added. Please add the following instructions to the Song Play operating mode chapter.

UP TO 9999 SONGS PER FOLDER/DIRECTORY


Each folder/directory can now contain up to 9999 Songs or
files. When you select a Song through the numeric keypad,
you can dial in a 4-digit number. Please replace the following sections in the Song Play operating mode chapter (see
page 10-1 in the Users Manual).

Selecting a Song in the Song Select page


1.
2.

3.

Open the Song Select page.


Select the disk and open the folder containing the Song
to be selected. This folder will be used also in the Main
and Lyrics page.
Compose the 4-digit number corresponding to the Song
you wish to select (for example: if the Song is number
1043, dial 1, 0, 4, 3).
Song number:
000-

After the fourth digit has been inserted, the window


automatically disappears, and the Song is selected.
If the Song number is just 1, 2 or 3-digit long, dial the
number, then press ENTER to confirm (for example: if
the Song is number 52, dial 5, 2, ENTER).
Note: If no Song corresponds to the dialed number, the
Song not available message appears. Press any button to
make it disappear.

Selecting a Song in the Main page


While the S1 or S2 field is selected, compose the number
corresponding to the Song you wish to select. The current
folder is the one selected in the Song Select page.

Move the folder you are looking for to the first line of
the display. Use the TEMPO/VALUE controls, or the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE
buttons.
6. Once the folder is selected, press SHIFT + F2.
7. A dialog box will appear, asking you to insert a floppy
disk into the disk drive. Insert the disk, and press
ENTER to confirm, or EXIT to abort.
Note: Since you can only print the list from a personal computer, it will be automatically saved into a floppy disk.
Note: The text file will contain a list of *.mid, *.kar and
*.jbx files only (i.e., the files you can select using the numeric
keypad see Selecting a Song composing its progressive number on page 10-1 of the Users Manual). Folders and different
kinds of files will not be included.
When saved, the text file will be named after the selected folder.
For example, a folder named Dummy will generate a
Dummy.txt file. If a file with the same name already exists on
the floppy disk, it will be overwritten without waiting for any
confirmation. A file containing the list of all valid files contained
into the root of the disk will generate a Root.txt file.
The list will include the progressive number assigned to each
Song, file names in MS-DOS format (8.3), the total number of
files in the list.
For the correct display and printing of the list on a personal
computer, use a fixed size (i.e., non-proportional) character in
your text editor.
Warning: While the list may contain more than 9999 files, you
cant select Songs outside the 0001-9999 range when using the
numeric keypad.
5.

How to save a list of Songs contained in a


Jukebox file
1.
2.

Selecting a Song in the Lyrics page


Compose the number corresponding to the Song you wish
to select. The current folder is the one selected in the Song
Select page.

SAVING A LIST OF SONGS

3.

4.
5.

How to save a list of Songs contained in a


folder
1.
2.
3.
4.

Press SONG PLAY to select the Song Play operative


mode.
Press one of the A (S1:) VOLUME/VALUE button to
select the Load Song page.
Use the F1 button to select the device (FD or HD) containing the folder whose Song list you want to save.
Use the F3 (Open) and F4 (Close) buttons to browse
through the folders in the selected device.

6.
7.
8.
9.

Press SONG PLAY to select the Song Play operative


mode.
To select an existing Jukebox file, press one of the A (S1:)
VOLUME/VALUE buttons to select the Load Song page.
If you are creating a new Jukebox file, press MENU
instead, select the Jukebox page, and jump to step 8.
Use the F1 button to select the device (FD or HD) containing the Jukebox file whose Song list you want to
save.
Use the F3 (Open) and F4 (Close) buttons to browse
through the folders in the selected device.
Move the folders and files to select to the first line of the
display. Use the TEMPO/VALUE controls, or the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE
buttons.
When the Jukebox file you are looking for is selected,
press F2 (Select) to select it.
Once the Jukebox file is selected, press MENU and select
the Jukebox page.
While you are in the Jukebox page, press SHIFT + F2 to
save the list.
A dialog box will appear, asking you to insert a floppy
disk into the disk drive. Insert the disk, and press
ENTER to confirm, or EXIT to abort.

10b-2

Song Play operating mode (addendum)


Saving a list of Songs

Note: Since you can only print the list from a personal computer, it will be automatically saved into a floppy disk.
Note: When saved, the text file will be named after the selected
Jukebox file. For example, a Jukebox file named Dummy.jbx
will generate a Dummy.txt file. A new, unnamed Jukebox file
will generate a New_name.txt file. If a file with the same
name already exists on the floppy disk, it will be overwritten
without waiting for any confirmation.

The list will include the progressive number assigned to each


Song, file names in MS-DOS format (8.3), the total number of
files in the list.
For the correct display and printing of the list on a personal
computer, use a fixed size (i.e., non-proportional) character in
your text editor.

Backing Sequence operating mode (addendum)


Recording Pads in Backing Sequence mode

11b-1

11B. BACKING SEQUENCE OPERATING MODE (ADDENDUM)


Some new functions have been added. Please add the following instructions to the Backing Sequence operating mode
chapter.

3.

By pressing one of the B VOLUME/VALUE buttons,


you will select the Chord/Acc Step Mode.
Press one of the B (Chord/Acc Step Mode) VOLUME/
VALUE buttons to enter the Step Mode.

RECORDING PADS IN BACKING SEQUENCE


MODE
Now you can record the Pads in the same track formerly
devoted only to the Realtime tracks. Please change the relevant text, on page 11-4 of the Users Manual, as follows.

Step Chord/Acc
M001.01.000 Tempo:120
Style:Umpl_Bossa

G (RT/Pads)

RT/Pads: This Backing Sequence track includes the four


Realtime (Keyboard) tracks, and the four Pads. They will be
Song tracks 1-8, as in the following table:
RT/Pad track

Song track/Channel

Upper 1

Upper 2

Upper 3

Lower

Pad 1

Pad 2

Pad 3

Pad 4

4.

5.

6.

CHORD/ACC STEP MODE

7.

While in the Backing Sequence operative mode, you can


enter the Chord/Acc Step Mode to create or edit the Style
(Chord/Acc) part of a Song. This mode lets you enter chords
even if you are not a keyboard player, or fix any error made
playing chords or selecting Style controls, during the Realtime Recording mode.
You can edit only Songs created on the Pa80 (Backing
Sequence mode). When saving a Song created in Backing
Sequence mode, all Chord/Acc data is preserved, and can be
loaded later, to be edited using the Chord/Acc Step Mode.
Here is how to enter the Chord/Acc Step Mode, and execute
your editing:
1. Press B.SEQ to enter the Backing Sequence mode.
2. Press RECORD. You will be prompted to select the Realtime Recording mode (the formerly Record mode), or
the Chord/Acc Step Mode.

8.

Record

Perf :01-1

SE:Off

Maj

/C

Select the M(easure) parameter, and go to a different


position into the Song, using the TEMPO/VALUE controls, or the A VOLUME/VALUE buttons. Alternatively,
you can move the locator using the < > and << >> buttons. See Transport controls on page 11b-3.
Select the parameter type to insert, edit or delete at the
current position. If an arrow ( ) appears next to a
parameter, the shown event has been inserted at the current position.
Use the TEMPO/VALUE controls to modify the selected
event. Delete it using the DELETE button. When editing
a parameter without the arrow ( ) next to it, a new
event is inserted.
Exit the Chord/Acc Step Mode by pressing the RECORD
button.
Press START/STOP to listen to the results of your editing. If they are fine, save the Backing Sequence on a disk.

Side arrow (

The small arrow next to a parameter means that its value is


effective at the current position. For example, if you are at the
M003.01.000 position, and an arrow lights up next to the
Chord parameter, this means that a chord change happens at
the M003.01.000 position.
M(easure)

This is the locator. It shows the current position of the Step


Editor. To go to a different position within the Song, select
this parameter, then use the TEMPO/VALUE controls, the A
VOLUME/VALUE buttons, or the < > buttons (while the <<
>> buttons let you move to the previous or following measure). When using one of these controls, the locator moves in
steps of 1/8 (192 ticks), or jumps to the next event.
The locators format is as follows:

M001.01.000

Realtime Recording
Chord/Acc Step Mode

By pressing one of the A VOLUME/VALUE buttons,


you will select the Realtime Recording method
described into the Users Manual.

Measure

Beat

Tick

Measure: Measure or bar number.


Beat: Divider in the Time Signature ratio (e.g., a quarter in a
3/4 time).
Tick: Minimal sequencers resolution. The Pa80 internal
sequencers feature a resolution of 384 ticks per quarter.

11b-2

Backing Sequence operating mode (addendum)


Chord/Acc Step Mode

INSERT

When the Measure parameter is selected, press


INSERT to insert a measure starting from the
current position. All Chord/Acc events contained into the current measure will be moved
to the following measure. The event at the
Mxxx.xx.000 position (i.e., exactly at the
beginning of the measure, like a Time Signature or Style change) will not be moved.
DELETE
When the Measure parameter is selected, press
DELETE to delete the current measure. All
Chord/Acc event contained into the following
measures are moved to the current measure.
SHIFT + DELETE
When the Measure parameter is selected, press
SHIFT + DELETE to delete all events in the
Style tracks, starting from the current position
to the end of the Song. To delete all events in
the Style tracks, go back to the M001.01.000
position, and press SHIFT + DELETE.
Note: All events on the very first tick
(M001.01.000), like Style, Tempo, Chord, Style
Element selection, cannot be deleted.
Tempo

This is the Tempo Change parameter. To insert a Tempo


Change event at the current position, select this parameter
and use the TEMPO/VALUE controls to change its value.
DELETE
When the Tempo parameter is selected, and
the side arrow ( ) showing that a Tempo
Change event has been selected at the current
position appears next to it, press DELETE to
delete the Tempo Change at the current position.
Note: If the side arrow doesnt appear, the event
was not selected at the current position, and will
not be deleted.
SHIFT + DELETE
When the Tempo parameter is selected, press
SHIFT + DELETE to delete all Tempo Change
events, starting from the current position to
the end of the Song. To delete all Tempo
Change events in the Song, go back to the
M001.01.000 position, and press SHIFT +
DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.
Style

This is the last selected Style. To insert a Style change at the


current position, use the standard selecting procedure by
exploiting the buttons of the STYLE section.
Note: Any Style Change inserted after the beginning of the measure (i.e., to a position other than Mxxx.01.000) will be effective
at the following measure. For example, if a Style Change event
has been inserted at M004.03.000, the selected Style will be
effectively selected at M005.01.000. (This works exactly as in
Style Play mode).

Note: When inserting a Style Change, you may also insert a


Tempo Change at the same position. A Style Change will not
automatically insert the Styles Tempo.
DELETE
When the Style parameter is selected, and the
side arrow ( ) showing that a Style Change
event has been selected at the current position
appears next to it, press DELETE to delete
the Style Change at the current position.
Note: If the side arrow doesnt appear, the event
was not selected at the current position, and will
not be deleted.
SHIFT + DELETE
When the Style parameter is selected, press
SHIFT + DELETE to delete all Style Change
events, starting from the current position to
the end of the Song. To delete all Style Change
events in the Song, go back to the
M001.01.000 position, and press SHIFT +
DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.
Perf

This is the last selected Performance. Select a Performance to


recall the Style it memorizes. To insert a Performance change
at the current position, use the standard selecting procedure
by exploiting the buttons of the PROGRAM/PERFORMANCE section.
Note: The STYLE CHANGE LED is automatically turned on
when entering the Chord/Acc Step Mode. This means that
selecting a Performance automatically selects the Style memorized into the Performance.
The SINGLE TOUCH and STS buttons are automatically disabled, meaning that you cant change the Realtime (Keyboard)
tracks while in Chord/Acc Step Mode.
DELETE
When the Perf parameter is selected, and the
side arrow ( ) showing that a Performance
Change event has been selected at the current
position appears next to it, press DELETE to
delete the Performance Change at the current
position.
Note: If the side arrow doesnt appear, the event
was not selected at the current position, and will
not be deleted.
SHIFT + DELETE
When the Perf parameter is selected, press
SHIFT + DELETE to delete all Performance
Change events, starting from the current position to the end of the Song. To delete all Performance Change events in the Song, go back
to the M001.01.000 position, and press SHIFT
+ DELETE.
Note: All events on the very first tick
(M001.01.000), like Perf, Style, Tempo, Chord,
Style Element selection, cannot be deleted.

Backing Sequence operating mode (addendum)


How to delete a whole Song

SE (Style Element)

This is the Style Element (i.e., a Variation, Fill, Intro, or Ending). The length of the selected Style Element is always shown
on the measure counter, at the top of the display:

11b-3

Note: If you replace a chord with a different one, please remember that the Lower track will not be automatically changed.

Transport controls
While in Step Mode, you can use various control panel buttons to accomplish the editing procedure.
<< or >> (Rewind or Fast Forward)

This will let you know where to place the following Style Element Change. For example, if you inserted an Intro event
lasting for 4 measures, you can insert 4 empty measure after
this event, and a Variation event at the end of the Intro,
beginning at the 4th empty measure.
Off means that the accompaniment will not play at the
selected position only the Realtime tracks will play.
Hint: Insert a Style Element Off event exactly where the autoaccompaniment must stop, at the end of the Song.
Chord

Use the D VOLUME/VALUE buttons to select the Chord line.


Use the F1-F4 buttons to select the part of the chord you wish
to edit.

C
Name

Maj
Type

/C

Tension

Extension

Use these buttons to move to the previous or following measure. These commands are effective even if the M(easure)
parameter is not selected.
< or > (Previous or Next Step)

Use these button to go to the previous or next step (1/8, or


192 ticks). If an event is located before the previous or next
step, the locator stops on that event. For example, if you are
positioned on M001.01.000, and no event exists before
M001.01.192, the > button moves to the M001.01.192 location. If an event exists on M001.01.010, the > button stops to
the M001.01.010 location.
These commands are effective even if the M(easure) parameter is not selected.
+ < or > (Previous or Next Event)

Keep the SHIFT button pressed while pressing the < or >
button, to move to the previous or next recorded event.

HOW TO DELETE A WHOLE SONG


Use the TEMPO/VALUE controls to modify the selected
parameter. You can also play a chord, and it will be automatically recognized. While recognizing a chord, the status of the
BASS INVERSION button will be considered.
No chord means that the accompaniment will not play at
the current position (apart for the Drum and Percussion
tracks). To select the No chord option, press F1 to select the
Name part of the Chord, then use the TEMPO/VALUE section to select the very last value (CB, Off).

Now you can delete a whole Song, in the Song and Backing
Sequence operative modes, with the simple SHIFT +
DELETE key sequence.
1. Enter the Song or Backing Sequence mode. You must be
in the main page of the mode. If you are in Record
mode, go back to the Playback mode.
2. Press SHIFT + DELETE.
3. The Delete Song? message appears. Press ENTER to
confirm, EXIT to abort.

11b-4

Backing Sequence operating mode (addendum)


How to delete a whole Song

Song Record mode


The Songs and the Standard MIDI File format

12b-1

12B. SONG RECORD MODE


A new function and a completely new Song Record mode has
been added. Please add the following instructions to the
Song operating mode chapter.
The Song operating mode is the full-featured onboard
sequencer, where you can create from scratch or edit a Song.
You can also use this mode to edit the initial parameters of a
Standard MIDI File, either made with an external sequencer
or with Pa80 own Song and Backing Sequence modes.
You can save the edited Song as a Standard MIDI File
(.MID file), and playback it either in Song Play, Backing
Sequence or Song mode.
For a practical example of Song editing, see 5 - Editing a
Song on page 7-6 in the Users Manual.

THE SONGS AND THE STANDARD MIDI FILE


FORMAT
The native Song format for Pa80 is the Standard MIDI File.
See The Songs and the Standard MIDI File format on
page 10-1 in the Users Manual.
When saving a Song as a SMF, an empty measure in automatically inserted to the beginning of the Song. This measure
contains various Song initialization parameters.
When a SMF is loaded, the empty measure is automatically
removed.

MAIN PAGE

This line shows the selected Song name.


Bar number

This counter shows the current bar number position of the


selected Song.
B (Load Song)

Use these buttons to select a Song (i.e., a Standard MIDI


File). The Song Select page opens, and you can select a Song
(see below Song Select page).
C (Save Song)

This command saves the edited Song as a Standard MIDI


File. After pressing this command, the Save Song page
appears (see Save Song page on page 12b-2).
D (Select Tempo)

Select this parameter to use the TEMPO/VALUE section to


select the Tempo. When you select this parameter, the VALUE
LED turns off.
Note: The tempo is always record in overwrite mode (old data is
replaced by the new data).
F (Metro)

Use these buttons to turn the metronome on/off during playback.


G (Meter)

This non-editable parameter shows the starting meter (or


time signature) of the selected Song.
H (Tempo mode)

This chapter has been integrated with new information.


Replace it in the Users Manual.
Press SONG to access this page from another operating
mode.
Note: When switching from Style Play to Song, the Song Setup
is automatically selected, and various track parameters may
change.
Press EXIT/NO to access this page from the Menu or any of
the Song Play edit pages.
To see the Songs tracks, use the TRK SELECT button to
switch from the Main page to the Tracks pages. Pressed a first
time, you will see tracks 1-8 (enlightened TRK SELECT
LED); a second press will show tracks 9-16 (flashing TRK
SELECT LED); pressed again, you will go back to the Main
page (TRK SELECT LED switched off).
Song icon

Page header

Page header

Bar number

This sets the Tempo change mode.


Man(ual)
When the cursor is on the D (Select Tempo)
parameter, you can change the Tempo using
the TEMPO/VALUE section controls. The
Song will be played back using the manually
selected tempo.
Auto
The Tempo recorded into the Song will be
used.

TRACKS 1-8 PAGE


To see and edit tracks 1-8, press TRK SELECT from the main
page. The TRK SELECT LED turns on.

TRACKS 9-16 PAGE


To see and edit tracks 9-16, press TRK SELECT once from the
Tracks 1-8 page, or twice from the main page. The TRK
SELECT LED begins flashing.

HOW TO DELETE A WHOLE SONG


New Song
Load Song

Metro:Off

Save Song

Meter:4/4

Sel.Tempo

Tempo:Auto

Song icon

When on, this icon shows that the instrument is in Song


mode.

While in the Main page, you can delete a whole Song, with
the simple SHIFT + DELETE key sequence.
1. Enter the Song mode. You must be in the Main page of
the mode. If you are in Record mode, go back to the
Playback mode.
2. Press SHIFT + DELETE.
3. The Delete Song? message appears. Press ENTER to
confirm, EXIT to abort.

12b-2

Song Record mode


Song Select page

SONG SELECT PAGE

1.

This page appears when you press PAGE+ or either the B


(Load Song) buttons while you are in the main page.
Press EXIT to go back to the Main page of the Song operating
mode, without selecting a Song.

2.

If you are in an edit page, press EXIT to go back to the


Main page.
Select the Save Song button. The Save Song page
appears.

Save Song
NEW_NAME.MID

Load Song

MYSONGS

BALLADS

MYSONG.MID

MYSONGS

FD

MYSONG.MID
FD

LOAD

Move the file or folder to be selected to the first line of the


display. To select a file, press the F2 (Load) button. To open a
folder, press the F3 (Open) button.

4.

symbol identifies a folder.

E-F (Scroll Up)

Scroll the list up.


G-H (Scroll Down)

Scroll the list down.


TEMPO/VALUE section

5.

These controls scroll the list up or down.


F1 (Disk device)

Selects a different disk device. Devices are selected in this


order: HD FD HD
Type

HD

Hard disk

FD

Floppy disk

F2 (Load)

Load the Song at the first line of the display.


F3 (Open)

Opens the selected folder (file whose name begins with the

CLOSE

CLOSE

A-C (File, folder)

Device

|
OPEN

|
OPEN

3.

The

SAVE

symbol).

F4 (Close)

Closes the current folder, returning to the parent (upper)


folder.

Move the folder where you wish to save your Song to the
first line of the display, using the E-F (Scroll Up) and GH (Scroll Down) VOLUME/VALUE buttons, or the
TEMPO/VALUE controls. Press F3 (Open) to open it.
Close the current folder by pressing F4 (Close).
When in the selected folder, you can save the Song over
an existing midifile (a file with a .MID extension), or
create a new midifile.
To overwrite an existing midifile, move it to the first
line of the display.
To
create
a
new
midifile,
move
the
NEW_NAME.MID item to the first line of the display.
When the NEW_NAME.MID item is selected, press
one of the A VOLUME/VALUE buttons. You are
prompted to assign a name to the new file:

NEW_NAME.MID

6.

Move the cursor using the DOWN/- and UP/+ buttons.


Select a character using the DIAL. Insert a character at
the cursor position by pressing the INSERT button.
Delete a character at the cursor position by pressing the
DELETE button.
When you have finished writing a name for the new
midifile, press F2 (Save) to confirm. The Are you sure?
message will appear. Press ENTER to confirm, or EXIT
to abort.

SONG RECORD PAGE


While in the Song mode, press RECORD to enter the Song
Record mode. The Song Record page appears.

SAVE SONG PAGE


The new or edited Song is contained in RAM, and is lost
when turning the instrument off. The Song is also lost when
you overwrite it in Backing Sequence Record mode, or when
switching to the Song Play mode. You must save on disk any
Song you wish to preserve. The Song is saved as a Standard
MIDI File (SMF).
Note: When saving a Song as a SMF, an empty measure in
automatically inserted to the beginning of the Song. This measure contains various Song initialization parameters.

Rec:NewSong
Rec:Overdub Trk:1 98%
S:

E:

Metro:On1

Resol:1/16

Meter:4/4

Sel.Tempo

Tempo:Auto

Rec (Record mode)

Set this parameter to select a recording mode.


Overdub
The newly recorded events will be mixed to any
existing events.
Overwrite
The newly recorded events will replace any
existing events.

Song Record mode


How to record a Song

Auto Punch

Recording will automatically begin at the S


position, and stop at the E position (see the
following line).
Note: The Auto Punch function will not work on
an empty Song. At least one track must already
be recorded.
PedalPunch Recording will begin when pressing a pedal set
to the Punch In/Out function, and will finish
when pressing the same pedal again.
Note: The Pedal Punch function will not work
on an empty Song. At least one track must
already be recorded.
Trk (Track)

Track in record.
116
One of the 16 tracks selected. To select a track,
go to the Track pages (see Tracks 1-8 page on
page 12b-1 and Tracks 9-16 page on
page 12b-1).
S/E (Start/End)

These parameters appear only when the Auto Punch


recording mode is selected. They set the starting and ending
points of the Punch recording.
Metro (Metronome)

This is the metronome heard during recording.


Off
No metronome click will be heard during
recording. A one-bar precount will be played
before starting recording.
On1
Metronome on, with a one-bar precount
before starting recording.
On2
Metronome on, with a two-bar precount
before starting recording.

12b-3

middle of the Song, use the Insert Measure function (see


page 12b-6).
Sel.Tempo (Select Tempo)

Select this parameter to use the TEMPO/VALUE controls to


set the tempo.
Note: You can always change the Tempo, when other parameters are selected, by keeping the SHIFT button pressed, and
rotating the DIAL.
Note: The tempo is always record in overwrite mode (old data is
replaced by the new data).
Tempo (Tempo mode)

This parameter sets the way tempo events are read.


Record
All Tempo changes made during recording will
be recorded into the Master Track.
Auto
The Sequencer plays back all recorded Tempo
events. No new Tempo events are recorded.
Manual
The latest manual Tempo setting (made using
the TEMPO/VALUE controls) is considered
the current Tempo value. No Tempo change
will be recorded. This is very useful to record
the Song much slower than its actual Tempo.

HOW TO RECORD A SONG


Here is the general procedure to follow when recording a new
Song.
1. Press SONG to enter the Song mode.
2. Press RECORD to enter the Song Record mode.You are
now in the Main page of the Song Record mode, and
you can prepare your recording. (For more details, see
Song Record page on page 12b-2)

Resol (Resolution)

Use this parameter to set the quantization during recording. Quantization is a way of correcting timing errors;
notes played too soon or too later are moved to the nearest
axis of a rhythmic grid, set with this parameter, thus
playing perfectly in time.
Hi
No quantization applied.
1/321/8 Grid resolution, in musical values. For
example, when you select 1/16, all notes are
moved to the nearest 1/16 division. When
you select 1/8, all notes are moved to the
nearest 1/8 division.
No quantization

Rec:NewSong
Rec:Overdub Trk:1 98%
S:

3.

4.

E:

Metro:On1

Resol:1/16

Meter:4/4

Sel.Tempo

Tempo:Auto

Set the tempo. There are two ways of changing tempo:


Keep the SHIFT button pressed, and use the TEMPO/
VALUE controls to change the tempo.
Move the cursor to the Sel.Tempo parameter, and use
the TEMPO/VALUE controls to change tempo.
Press TRK SELECT to switch to the Song Tracks 1-8
page.

1/16

Rec:NewSong
1/8

Meter

This is the meter (or time signature) of the Song. You can edit
this parameter only when the Song is empty, i.e. before you
begin recording anything. To insert a meter change in the

Piano1

Piano1

DkStrings

Guitar01

Legato

StrngEns2

BrassyHorn

VoxPad1

12b-4

Song Record mode


Menu

Press the button again to switch to the Song Tracks 9-16


page.

When in an edit page, press EXIT to go back to the main page


of the Song operating mode.

Rec:NewSong

Song Edit MENU

Strings1

VocaEns

Mixer/Tun.

Transp/Vel

DkStrings

Bassi

Effects

Del/Cut-Ins

Legato

StrngEns2

Track Edit

Copy

BrassyHorn

Strings2

Quantize

If you like, you can set the tempo again from these
pages: just use the TEMPO/VALUE controls.
6. Assign the right Program to each track.
7. Select the track to put in record. Its status icon will automatically begin flashing.
8. While the status icon is flashing, press PLAY/STOP to
begin recording. Depending on the Metro option you
selected, a 1- or 2-bars precount may play before the
recording actually begins. When it begins, play freely.
If you selected the Auto Punch recording mode, the
recording will begin only when reaching the Start point.
If you selected the Pedal Punch recording mode, press
the pedal when you want to begin recording. Press it
again to finish recording.
Note: The Punch functions will not work on an empty
Song. At least one track must already be recorded.
9. When finished recording, press PLAY/STOP to stop the
sequencer. Select a different track, and go on recording
the whole Song.
10. When finished recording the new Song, press RECORD
to exit the Record mode. The Song will be saved in
memory.
Warning: Save the Song on a disk, to avoid it is lost when
turning the instrument off.
Note: When exiting the Record mode, the Octave Transpose is automatically reset to 0.
11. Edit the new Song; press the MENU page, and select the
various edit pages.
5.

MENU
The Menu has been changed from the previous release of the
Operating System, to allow the insertion of new editing functions (under the Edit section).
While in any page, press MENU to open the Song edit menu.
This menu gives access to the various Song edit sections.
When in the menu, select an edit section using the VOLUME/
VALUE (A-H) buttons, select an edit page using PAGE +, or
press EXIT to exit the menu.

Each item in this menu corresponds to an edit section. Each


edit section groups various edit pages.

EDIT PAGE STRUCTURE


Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Song mode.
All edit pages share the same structure.
Song icon

Page header

Page number

Mixer:Volume
|||| 090

|||| 090

|||| 090

|||| 092

|||| 090

|||| 086

|||| 090

||||| 112

Track status icons

Song icon

When on, this icon indicates that the instrument is in Song


mode.
Page header

The header shows the name of the current edit page. Usually
the header is divided into a first word, identifying the section
name (e.g., Mixer:FX Send is a Mixer section page), and a
second word, referring to the page name (e.g. FX Send).
Section name

Page name

Edit:Quantize
Page

This area shows the current page number.


A-H

Each pair of VOLUME/VALUE buttons select a different


track, parameter of command, depending on the edit page.
Track status icons

A series of icons near each track show the tracks status.


Selected track or parameter. When this symbol
appears, you can execute any available operation on the selected item.
(no icon)

Track in play or already recorded.


The track is in mute, or does not contain data.

Song Record mode


Pages 1-16

12b-5

PAGES 1-16

PAGE 18 - EDIT: TRANSPOSE

Pages 1-16 remain unchanged. See the Users Manual for


more information.

Here you can transpose the Song, a track or a part of a track.

PAGE 17 - EDIT: QUANTIZE

Edit:Transpose

The quantize function corrects any rhythm error after


recording.

Trk:1
Value:

+0

S001-01-000 E001-01-192
Bottom:G-1

Edit:Quantize
Trk:1
Resol:1/32
S001.01.000 E001.01.192
Bottom:C-1

Top: G9

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.

Top:C8

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
Trk (Track)

Use this parameter to select a track.


All
All tracks selected (apart for Drum tracks).
116
Selected track.
Value

Trk (Track)

Value of the transpose (in semitones).

Use this parameter to select a track.


All
All tracks selected.
116
Selected track.

S / E (Start/End)

Resol (Resolution)

This parameter sets the quantization after recording. For


example, when you select 1/8a, all notes are moved to the
nearest 1/8 division. When you select 1/4, all notes are moved
to the nearest 1/4 division.
No quantization

1/8

Use these parameters to set the starting (S) and ending (E)
points of the range to transpose.
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
Bottom / Top

Use these parameters to set the bottom and top of the keyboard range to transpose. If you select the same note as the
Bottom and Top parameters, you can select a single percussive instrument in a Drum track.

PAGE 19 - EDIT: VELOCITY


Here you can change the Velocity value for the notes.

1/4

1/321/4

Grid resolution, in musical values. An a after


the value means no swing. A bf after the
value means swing-quantization.

Edit:Velocity
Trk:1
Value:

+0

S / E (Start/End)

S001-01-000 E001-01-192

Use these parameters to set the starting (S) and ending (E)
points of the range to quantize.
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.

Bottom:G-1

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.

Bottom / Top

Trk (Track)

Use these parameters to set the bottom and top of the keyboard range to quantize. If you select the same note as the
Bottom and Top parameters, you can select a single percussive instrument in a Drum track.
Note: These parameters are available only when a Drum track
is selected.

Use this parameter to select a track.


All
All tracks selected.
116
Selected track.

Top:C8

Value

Velocity change value.


S / E (Start/End)

Use these parameters to set the starting (S) and ending (E)
points of the range to edit.

12b-6

Song Record mode


Page 20 - Edit: Delete

If you wish to select a four-measure sequence starting at the


beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.
Bottom / Top

Use these parameters to set the bottom and top of the keyboard range to edit. If you select the same note as the Bottom
and Top parameters, you can select a single percussive instrument in a Drum track.

Bottom / Top

Use these parameters to set the bottom and top of the keyboard range to delete. If you select the same note as the Bottom and Top parameters, you can select a single percussive
instrument in a Drum track.
Note: These parameters are available only when the All or Note
options are selected.

PAGE 21 - EDIT: CUT MEASURES


PAGE 20 - EDIT: DELETE

In this page you can cut measures from the Song.

This page is where you can delete MIDI events from the
Song.

Edit:Cut Meas.
Edit:Delete
Start: 1

Length:1

Trk:1
Ev:All
S001-01-000 E001-01-192
Bottom:G-1

Top:C8

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.

After selecting the Start and Length parameters, press ENTER


to execute. The Are you sure? message will appear. Press
ENTER to confirm, EXIT to abort.
After the cut, the following measure are moved back, to fill
the cut measures.

Trk (Track)

Start

Use this parameter to select a track.


All
All tracks selected.
116
Selected track.
Master
Master track. This is where the Tempo, Scale
and Effect events are recorded.

First measure where to begin cutting.

Ev (Event)

Type of MIDI event to delete.


All
All events. The measures will not be removed
from the Song.
Note
All notes in the selected range.
Dup.Note
All duplicate notes. When two notes with the
same pitch are encountered on the same tick,
the one with the lowest velocity is deleted.
A.Touch
After Touch events.
P.Bend
Pitch Bend events.
PrChange
Program Change events, excluding the bundled Control Change #00 (Bank Select MSB)
and #32 (Bank Select LSB).
C.Change
All Control Change events, for example Bank
Select, Modulation, Damper, Soft Pedal
CC00/32CC127
Single Control Change events. Double Control
Change numbers (like 00/32) are MSB/LSB
bundles.

Length

Number of measures to be cut.

PAGE 22 - EDIT: INSERT MEASURES


In this page you can insert measures in the Song. You can also
use this function to insert measures with a different meter
(time signature).

Edit:Ins.Meas.
Meter: 4/4
Start: 1

Length:1

After selecting the Meter, Start and Length parameters, press


ENTER to execute. The Are you sure? message will appear.
Press ENTER to confirm, EXIT to abort.
Note: You cannot append measures after the end of the Song. To
append measures use the Record or Copy function.
Note: You cannot use this function on an empty Song.
Meter

S / E (Start/End)

Meter of the measures to be inserted.

Use these parameters to set the starting (S) and ending (E)
points of the range to delete.
If you wish to select a four-measure sequence starting at the
beginning of the Song, the Start will be positioned at
1.01.000, and the End at 5.01.000.

Start

First of the inserted measures.


Length

Number of measures to be inserted.

Song Record mode


Page 23 - Edit: Copy

PAGE 23 - EDIT: COPY

Merge

Here you can copy tracks or phrases.

Overwrite

Mode:Merge
FromTrk:All ToTrk:All
E:1

S:1

Copied data are merged with the data at the


target position.
Copied data replace all data at the target position.
Warning: Deleted data cannot be recovered!

FromTrk (From Track)

Edit:Copy

S:1

12b-7

T1

After setting the various parameters, press ENTER to execute.


The Are you sure? message will appear. Press ENTER to
confirm, EXIT to abort.
Note: If you copy too many events on the same tick, the Too
many events! message appears, and the copy operation is
aborted.
Mode

Use this parameter to select the Copy mode.

ToTrk (To Track)

Use these parameters to select the source and target track to


copy.
All
All tracks. The target track cannot be selected.
116
Selected source and target tracks.
S/E

The left S/E parameters are the starting and ending measure to copy. For example, if S=1 and E=4, the first four measures are copied.
S

The right S parameter is the first of the target measures.


T

Number of times the copy must be executed.

12b-8

Song Record mode


Page 23 - Edit: Copy

Program operating mode


Main page

13-1

13. PROGRAM OPERATING MODE


The Program operating mode is where you can listen to
individual Programs, and edit them.
To select a Program, see the Basic operations chapter.
In this mode, the selected Program can always be played
across the full keyboard range.
To automatically select the Program to be assigned to the
last selected track, keep the SHIFT button pressed, and
press the PROGRAM button.
Hint: This is useful to see the Bank Select/Program Change
numbers when programming a Song on an external sequencer.

MAIN PAGE
Here is the main page of the Program operating mode.
Tempo
Page header

Program icon

GrandPiano

This non-editable parameter shows the value of the Program


Change (PC) message for the selected Program. Values are in
the standard 0-127 MIDI numbering format.
Note: Some manufacturers could use the 1-128 numbering system; when connecting your PA80 to an instrument of this kind,
increment the PC value by 1 unit.

Effects
In Program mode, the Program exploits its own effects
instead of relying on A-D effects. Two effect processors (FX1
and FX2) are available.

The MIDI channel


In Program mode, PA80 receives and transmits on the same
channel of the Upper 1 track. If the Global channel is
assigned, notes can be received also on this channel. See
Page 7 - MIDI IN Channels on page 14-4 and Page 11 MIDI OUT Channels on page 14-5 for more information.

DIGITAL DRAWBARS PAGE

Group:Piano
MIDI CC00:121
CC32:3
PC:

D (PC)

Program icon

When turned on, this icon shows that the instrument is in


Program mode.
Page header

This line shows the selected Program name. Use the TEMPO/
VALUE controls, or the PROGRAM/PERFORMANCE section to select a Program. (See Selecting a Program on
page 6-3 for more information).
Tempo

This is the tempo of Sequencer 1. The Tempo is one of the


AMSs (see AMS (Alternate Modulation Source) list on
page 13-19). Use the SHIFT + DIAL combination to change
it.

DIGITAL DRAWBARS are different from normal Programs.


Note: In Style Play and Backing Sequence mode, only a Digital
Drawbar Program is available for the Realtime tracks, and one
for the Style tracks. Save them into a Performance (see The
Write window on page 9-4).
Note: In Song Play mode, there is a Digital Drawbars Program
for the Realtime tracks, one for Song tracks 1-8, another one for
Song tracks 9-16.
Note: In Song mode there is a Digital Drawbars Program for
Song tracks 1-8, one for Song tracks 9-16.
When you select the DIGITAL DRAWBARS bank, the Digital
Drawbar page appears, and the current setting is assigned to
the selected track.

Drawbars
|||||| 16'

|||||| 22/3'

A (Group)

|||||| 51/3' |||||||| 2'

This non-editable parameter shows which group the Program is included into. A group is the equivalent of a PROGRAM/PERFORMANCE button.

|||||||| 8' ||||| 11/3'

B (CC00)

This non-editable parameter shows the value of the Control


Change (CC) 00 message (or Bank Select MSB) for the
selected Program.
C (CC32)

This non-editable parameter shows the value of the Control


Change (CC) 32 message (a.k.a. Bank Select LSB) for the
selected Program.

|||||| 4'

|||||||| 1'

Use the VOLUME/VALUE (A-H) buttons to change each foot


volume. Each foot refers to the pipe length in a pipe organ, in
which the sound is produced by pipes of different length.
Longer pipes mean a lower sound; therefore, the 16 drawbar
produces the lowest pitched sound, while the 1 drawbar produces the highest pitched sound.

13-2

Program operating mode


Sound Programs and Drum Programs

Editing a Digital Drawbars Program

MENU

When the Drawbars page is open, press PAGE+ to see the


Drawbar Setting page.

From any page, press MENU to open the Program edit menu.
This menu gives access to the various Program edit sections.
When in the menu, select an edit section using the VOLUME/
VALUE (A-G) buttons, select an edit page using PAGE +, or
press EXIT to exit the menu.
When in an edit page, press EXIT to go back to the main page
of the Program operating mode.

Drawbars setting
Perc.:Off

P.Mode:All

P.Length:3

NoisAtk:7

P.Vol.:127

DwWave:Vint

Prog Edit MENU


Perc (Percussion)

Basic

This parameter adds a percussive sound to the attack segment of the organ sound.
Off
No percussion.
22/3
4

Percussion added to the 22/3 foot.


Percussion added to the 4 foot.
P.Length (Percussion Length)
Decay speed of the percussive sound.
099
Decay time.
P.Vol. (Percussion Volume)

Level of the percussive sound.


099
Level.
P.Mode (Percussion Mode)

This parameters lets you decide if the percussion sound has


to be triggered on the first note of a group of held notes, or to
all notes.
All
The percussive attack is played on all notes of a
chord.
1st
The percussive attack is played only on the fist
note of a chord or a group of held notes.
Release all notes to trigger the percussion
again.

SOUND PROGRAMS AND DRUM PROGRAMS


Pa80 features two different kinds of Programs:

Sound Programs. These are normal instrument Programs, like pianos, strings, basses.

Drum Programs. These are drum and percussion kits,


where each note of the keyboard is a different percussive
instrument. You can find Drum Programs in the DRUM
KIT and USER DK banks.
Before pressing MENU to enter the edit environment, you
should select a Program of the type you wish to edit or create.
Notes pointing to special Drum Program features are marked
by the

icon.

LFOs

Pitch

Effects

Filter

Each item in this menu corresponds to an edit section. Each


edit section groups various edit pages.

EDIT PAGE STRUCTURE


Select an edit section from the Menu, and/or use the PAGE
buttons to reach the desired page.
Press EXIT to go back to the main page of the Program
mode.
All edit pages share the same structure.
Oscillator in edit
Program icon

Page header

Samples

Osc1

MS Hi Bank/Num:
L>AcousticPiano
[H] Reverse:

Parameters

Page number

|Osc1

Selected:

NoiseAtk (Noise Attack)

This parameter increases the noise component of the percussive attack.


07
Level of the noise.
DwWave (Drawbar Wave)
Waveshape of the drawbars.
Sine
A simple sine wave.
Vint
A sample of the original tonewheel organ.

Amp

Samples

ROM
0
No

Parameters value

Program icon

When switched on, this icon shows that the instrument is in


Program mode.
Page header

The header shows the name of the current edit page.


Oscillator in edit

When in an edit page where selecting an oscillator is


required, this area shows the selected oscillator. Use the F1-F4
buttons to select one of the four available oscillators.
Page number

This area shows the current page number.


Parameters

Select an edit parameter using the A-D VOLUME/VALUE


buttons. You can scroll the parameter list using the E-F
(Scroll Up) and G-H (Scroll Down) VOLUME/VALUE buttons.

Program operating mode


The Compare function

13-3

Parameter value

Name

Use the A-D VOLUME/VALUE buttons, or the TEMPO/


VALUE controls, to change the parameter value.

Use this parameter to change the Programs name. Press the


right A VOLUME/VALUE button to enter editing. Modify the
name using the UP/DOWN buttons to move the cursor, and
the DIAL to select a character. Press INSERT to insert a character at the cursor position, or DELETE to delete it

THE COMPARE FUNCTION


While in edit, you can compare the current Program with its
original values. You cannot edit the Program while you are in
Compare mode.

Keep the SHIFT button pressed, and press ENTER to


enter the Compare function. The PROGRAM LED
begins flashing. Play on the keyboard to listen to the
original Program.

Press SHITF + ENTER again to exit the Compare mode


and return to the edited Program.

HOW TO SELECT OSCILLATORS


While in an edit page requiring an oscillator to be selected for
editing, use the F1-F4 buttons to select one of the available
oscillators.

To (Location number)

Use the B VOLUME/VALUE buttons to select a different User


Program location in memory. Otherwise, select this parameter and use the VOLUME/VALUE controls to select the location.
Note: You cant save over a Factory Program location.

PAGE 1 - BASIC
Here you can make basic settings for the Program, such as
basic oscillator settings, the oscillator count, and the polyphonic mode.

Basic

ERASE PROGRAM/OSCILLATOR
You can initialize any parameter value, by using one of the
following shortcuts:

While in the Basic page, keep the SHIFT button pressed,


and press the DELETE button to initialize the whole
Program to a default status.

While in an edit page where the Osc abbreviation


appears in the upper right area of the display, keep the
SHIFT button pressed, and press the DELETE button to
initialize the currently selected oscillator to a default status
After you press the shortcut, the Init osc? message appears.
Press ENTER to confirm, EXIT to abort.

Oascillators:
Mode:

2
Poly

Single Trigger:

No

Legato:

No

Oscillators

Use this parameter to specify the basic Program type;


whether it will use one or more oscillators (up to four).
Drum Programs use only one oscillator.
14
Number of oscillators the Program will use.
The total amount of polyphony varies depending on the number of oscillators used by the
Program (a maximum of 62 with only 1 oscillator, or a maximum of 15 with 4 oscillators).

THE WRITE WINDOW

Mode

This page appears when you press the WRITE button. Here
you can save the Program into a User Program location in
memory.

This is the polyphonic mode of the Program.


Poly
The Program will play polyphonically, allowing you play chords.
Mono
The Program will play monophonically, producing only one note at a time.
Single Trigger

WRITE to:
Name: GrandPiano
To: U1-01

1.
2.

<empty>

Select a name and a location, then press ENTER to save


the Program.
The Are you sure? message appears. Press ENTER to
confirm, or EXIT to abort.
Warning: If you write over an existing User Program, the
Program will be deleted and replaced by the one you are
saving (overwrite). Please save on disk any Program you
dont want to lose.

This parameter is available when the Mode parameter is set


to Poly.
Yes
When the same note is played repeatedly, the
previous note will be silenced before the next
note is sounded, so that the notes do not overlap.
No
When the same note is played repeatedly, the
previous note will not be silenced before the
next note is sounded.
Legato

This parameter is available when the Mode parameter is set


to Mono.
Yes
Legato is on. When multiple note-ons occur,
the first note-on will retrigger the sound, and
the second and subsequent note-ons will not
retrigger.

13-4

Program operating mode


Page 2 - Sample (Sound Programs)

When legato is on, multiple note-ons will not


retrigger the voice. If one note is already on
and another note is turned on, the first voice
will continue sounding. The oscillator sound,
envelope, and LFO will not be reset, and only
the pitch of the oscillator will be updated. This
setting is effective for wind instrument sounds
and analog synth-type sounds.
No
Legato is off. Notes will always be retriggered
when note-on occurs.
When legato is off, multiple note-ons will
retrigger the voice at each note-on. The oscillator sound, envelope, and LFO will be reset
(and retriggered) according to the settings of
the Program.
Note: If Legato is On, certain multisamples or keyboard locations may produce an incorrect pitch.
Priority

This parameter is available when the Mode parameter is set


to Mono. It specifies which note will be given priority to play
when two or more notes are played simultaneously.
Low
Lowest note will take priority.
High
Highest note will take priority.
Last
Last note will take priority.

PAGE 2 - SAMPLE (SOUND PROGRAMS)


The multisample(s) (waveform) on which the Program will
be based can be selected here for each of the four oscillators.
Each oscillator can use 1 or 2 multisamples, each one
assigned to the High or Low layer.

velocity switching, set the switch to a value of 001, and select


only the High multisample.
ROM
Select a preset multisample.
CARD
Select a Card multisample.
Note: If you create a new Program based on a
Card multisample, the card must be inserted
before selecting the Program, or no sound will be
heard.
Note: Each multisample has an upper limit, and may not produce sound when played above that limit.
[H/L] Reverse

The multisample will be played in reverse. In the case of


Flash-ROM or optional (CARD) multisamples that were
originally specified to loop, the multisample will be played
back in one-shot reverse mode. If the multisample was
originally set to reverse, it will playback without change.
Yes
The multisample will playback in reverse.
No
The multisample will play back normally.
[H/L] Use Offset

These parameters specify the point where the multisample(s)


will begin to play. For some multisamples this parameter will
not be available.
Yes
The sound will begin from the offset location
pre-determined for each multisample.
No
The sound will start from the beginning of the
multisample waveform.
[H/L] Level

These parameters specify the level of each multisample.


0127
Multisample level.
Note: Depending on the multisample, high settings of this
parameter may cause the sound to distort when a chord is
played. If this occurs, lower the level.
Velocity Switch

Samples
Selected:
MS Hi Bank/Num:
L>AcousticPiano
[H] Reverse:

|Osc1
Osc1
ROM
0
No

The internal Flash-ROM contains 340 different multisamples


(preset multisamples). By selecting a CARD multisample,
you can use a multisample read from the Card (if inserted in
the slot).
Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.
MS Hi/Lo Bank/Num

Use these parameters to select a different multisample for


each of the High and Low layers. You can use velocity to
switch between the two multisamples. Reverse, Offset and
Level can be adjusted independently for the High and Low
multisamples.
The first line is where you select the bank (ROM or CARD),
while the second line is for selecting the multisample. The
Program number appears at the end of the second line.
The multisample you select for the High layer will be triggered by velocities higher than the value of the Velocity
Switch parameter (see page 13-4). If you do not wish to use

This is the velocity value dividing the High and Low layers for
the selected oscillator. Notes struck harder than this value
will be played by the High multisample.
V-Zone Top/Bottom (Velocity Zone)

Here you can specify the velocity range for the selected oscillator.
Note: You cannot set the Bottom Velocity higher than the Top
Velocity, nor the Top Velocity lower than the Bottom Velocity.
0127
Assigned velocity.
Octave

Use this parameter to adjust the pitch of the selected oscillator in octave units. The normal octave of the multisample is
0.
-2+1
Octave transposition.
Transpose

Use this parameter to adjust the pitch of the selected oscillator in semitone steps over a range of 1 octave.
-12+12
Transposition in semitones.
Tune

Use this parameter to adjust the pitch of the sample in onecent steps (a semitone is 100 cents) over a range of 1 octave.
-1200+1200
Fine-tune value in cents.

Program operating mode


Page 2 - DK Samples (Drum Programs)

13-5

Delay (ms)

[H/L] Cutoff

This parameter sets a delay time from the note-on to the real
beginning of the sound. With a setting of KeyOff, the sound
will begin when note-off occurs. This is useful to create
sounds such as the click that is heard when a harpsichord
note is released. In this case, set the Sustain Level parameter to 0 (see page 13-12).
Key Off
The sound will begin when the note is released.
05000
Delay time in milliseconds.

These parameters set the cutoff frequency for the filter


applied to the selected sample.

PAGE 2 - DK SAMPLES (DRUM PROGRAMS)


This page appears when you edit a Drum Program. Here you
can select a different percussive sample for each layer (High
and Low) on each key.

[H/L] Resonance

These parameters set the resonance for the filter applied to


the selected sample.
[H/L] Attack

These parameters are an offset to the selected samples EG


Attack.
[H/L] Decay

These parameters are an offset to the selected samples EG


Decay.
Velocity Switch

This is the velocity value dividing the High and Low layers for
the selected sample/key. Notes stricken harder than this value
will be played by the High multisample.
Single Trigger

DK Samples
Key:

C 2

Assigned:

Yes

MS Hi Bank/Num:

ROM

BD-SoftRoom

Key

Key in edit. You can press a key on the keyboard to select a


key.
Assigned

Use this parameter to turn the sample on/off.


Yes
The sample is assigned to the selected key.
No
The sample is not assigned. The sample
assigned to the next highest assigned key is
used instead.
MS Hi/Lo Bank/Num

Use this parameter to set the sample as a single-triggered one.


Yes
When the same key (note) is played repeatedly,
the previous note will be stopped before the
new note is triggered, so that they will not
overlap.
No
When the same key (note) is played repeatedly,
the previous note will not be stopped before
the new note is triggered.
Receive Note On

Use this parameter to enable/disable the reception of the


Note On (Key On) message.
Yes
The Note On message is normally received.
No
The Note On message is not received. Therefore, the corresponding key is muted.
Receive Note Off

These parameters transpose the selected multisample. Use


them to change the pitch of the selected key.
0
No transposition applied.
-64+63
Transpose value in semitones.

Use this parameter to enable/disable the reception of the


Note Off (Key Off) message.
Yes
The sound will stop as soon as you release the
key.
No
The sound will continue playing up to the end
of the sample. The Note Off message is
ignored.
Warning: If the Single Trigger parameter is set
to No, and the sound is looped, the sound will
play endlessly. In an emergency situation, use
the Panic command (see Panic command on
page B-2).

[H/L] Tune

Exclusive Group

Use these parameters to fine-tune the assigned sample.


0
No fine-tuning.
-99+99
Fine-tuning value in cents (1/100 of a semitone).

Exclusive Groups are sets of mutually exclusive keys, stopping


each other. For example, if the Open Hi-Hat and Closed HiHat are assigned the same Exclusive Group, playing an Open
Hi-Hat will stop the Closed Hi-Hat playing.
None
No Exclusive Group assigned. The selected key
will not be stopped by any other key.
1127
Exclusive Groups assigned to the selected key.
When you play this key, all other keys assigned
to the same Exclusive Group will be stopped,
and this key will be stopped by other keys
assigned to the same Exclusive Group.

Use these parameters to select a different multisample (drum


kit) for each of the High and Low layers. For more information, see MS Hi/Lo Bank/Num on page 13-4.
[H/L] Level

These parameters specify the level of each multisample. For


more information, see [H/L] Level on page 13-4.
[H/L] Transpose

[H/L] Reverse

The multisample will be played in reverse. For more information see [H/L] Reverse on page 13-4.
[H/L] Use Offset

These parameters specify the point where the multisample(s)


will begin to play. For more information see [H/L] Use Offset on page 13-4.

13-6

Program operating mode


Page 3 - Pitch

Pan

JS (X)

This parameter sets the position in the stereo panorama of


the selected key.

This parameter specifies how the pitch will change when the
joystick is moved all the way to the left. A setting of 12 produces 1 octave of change.
For example, if you set this to -60 and move the joystick all
the way to the left, the pitch will fall five octaves below the
original pitch. This can be used to simulate the downward
swoops that a guitarist produces using the tremolo arm.
-60+12
Maximum pitch change in semitones.

Send FX1

This parameter sets the FX1 send level for of the selected key.
Send FX2

This parameter sets the FX2 send level for of the selected key.

PAGE 3 - PITCH
Here you can make pitch settings for each oscillator. These
settings specify how keyboard location will affect the pitch of
each oscillator, and select the controllers that will affect the
oscillator pitch and specify the depth of control. You can also
specify the amount of pitch change produced by the Pitch EG
and by LFO1 and LFO2, switch portamento on/off and specify how it will apply.

Pitch modulation
AMS (Alternate Modulation Source)

This parameter selects the source that will modulate the pitch
of the selected oscillator. See AMS (Alternate Modulation
Source) list on page 13-19.
Intensity

Selected

This parameter specifies the depth and direction of the effect


produced by AMS. With a setting of 0, no modulation will
be applied. With a setting of 12.00, the pitch will change up to
one octave.
For example, if you set AMS to After Touch and apply pressure to the keyboard, the pitch will rise if this parameter is set
to a positive (+) value, or fall if this parameter is set to a negative () value. The range is a maximum of one octave.
-12.00+12.00
Parameter value.

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

Pitch EG modulation

Pitch

|Osc1

Selected:

Osc1

Slope:

+1.0

Joystick +X:

+2

Joystick -X:

-2

Normally you will leave this parameter at +1.0. Positive (+)


values will cause the pitch to rise as you play higher notes,
and negative () values will cause the pitch to fall as you play
higher notes.
With a value of 0, there will be no change in pitch, and the C4
pitch will sound regardless of the keyboard location you play.

EG Intensity
This parameter specifies the depth and direction of the modulation that the pitch EG specified on Page 6 - Pitch EG will
apply to the pitch. With a setting of 12.00, the pitch will
change a maximum of 1 octave.
-12.00+12.00
Parameter value.

The diagram shows how the Pitch Slope and pitch are related:

EG AMS (EG Alternate Modulation Source)

Slope

This parameter selects the source that will modulate the pitch
EG of the selected oscillator. See AMS (Alternate Modulation Source) list on page 13-19).

Pitch
+2
+1
2oct

1oct
1oct

Intensity (AMS Intensity)

1
C4 C5

-1.0+2.0

Key

Pitch slope value.

JS (+X)

This parameter specifies how the pitch will change when the
joystick is moved all the way to the right. A setting of 12 produces 1 octave of change.
For example if you set this to +12 and move the joystick all
the way to the right, the pitch will rise one octave above the
original pitch.
-60+12
Maximum pitch change in semitones.

This parameter specifies the depth and direction of the effect


that AMS will have. For example, if you set AMS to Velocity and set this value to +12.00, the velocity will control the
range of pitch change produced by the pitch EG in a range of
1 octave. As you play more softly, the pitch change will draw
closer to the pitch EG levels.
Pitch change (level)
Note-on

Note-on
Note-off

Softly played
(Intensity (Pitch EG) setting)

Note-on
Note-off

Strongly played with


a positive (+) value

Note-off

Strongly played with a


negative () value

Note: Intensity (Pitch EG) and AMS will be added to determine the depth and direction of the pitch modulation applied by
the pitch EG.

Program operating mode


Page 4 - Pitch LFO1

Portamento
Portamento

This parameter turns the portamento effect (smooth change


in pitch from one note to the next) on/off, and specifies how
it will be applied.
Note: Portamento will also be switched when CC#65 (Portamento SW) is received.
On
Portamento will be applied.
Off
Portamento will not be applied.
Portamento Time

This parameter sets the portamento time. Increasing the


value will produce a slower change in pitch.
000127
Portamento time in MIDI value.

13-7

be applied. With a setting of 12.00, the OSC1 LFO1 will apply


a maximum of 1 octave of pitch modulation. Negative ()
settings will invert the LFO waveform.
For example if AMS is set to After Touch and you apply
pressure to the keyboard, a positive (+) setting of this parameter will cause the pitch modulation created by LFO1 to be
applied with the normal phase, and a negative () setting will
cause the LFO to be applied with inverted phase.
The LFO1 Intensity, JS+Y and AMS settings will be
added to determine the depth and direction of the pitch
modulation applied by LFO1.
-12.00+12.00
Parameter value.

PAGE 5 - PITCH LFO2

PAGE 4 - PITCH LFO1


In this page you can set the LFO1 modulation parameters for
the selected oscillator.

In this page you can set the LFO2 modulation parameters for
the selected oscillator. See Page 4 - Pitch LFO1 for information on the various parameters.

Pitch LF01 |Osc1

Pitch LF02 |Osc1

Selected:

Osc1

Intensity:

0.00

Joystick +Y:
AMS

Selected:

Osc1

Intensity:

+0.07

0.00

Joystick +Y:

ChannelAT

AMS

+0.07

ChannelAT

Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.
Intensity

This parameter specifies the depth and direction of the pitch


modulation applied by the LFO1 settings you made on Page
17 - LFO1. With a setting of 12.00, a maximum of 1 octave
of pitch modulation will be applied. Negative () values will
invert the LFO waveform.
-12.00+12.00
Intensity depth and direction.

PAGE 6 - PITCH EG
Here you can make settings for the pitch EG, which creates
time-variant changes in the pitch of the oscillators. The depth
of pitch change produced by these EG settings on the oscillators is adjusted by the Intensity (AMS1/2 Intensity) parameter (see page 13-8).

Pitch EG

JS+Y (JoyStick +Y)

This parameter specifies the depth and direction of the effect


that joystick movement in the +Y direction (away from yourself) will have on the pitch modulation applied by the LFO1.
As this value is increased, moving the joystick in the +Y
direction will cause the LFO1 to produce deeper pitch modulation. With a setting of 12.00 a maximum of 1 octave of
pitch modulation will be applied. Negative () values will
invert the LFO waveform.
-12.00+12.00
Joystick action depth.

Pitch LFO1 Level modulation


AMS (Alternate Modulation Source)

This parameter selects the source that will control the depth
of pitch modulation produced by the OSC1 LFO1. See AMS
(Alternate Modulation Source) list on page 13-19.
Intensity

This parameter specifies the depth and direction of the effect


that AMS will have. With a setting of 0, modulation will not

Start Level:

+0

Attack Time:

39

Attack Level:

+0

Decay Time:

Pitch envelope
Time-varying pitch settings (when Pitch EG Intensity = +12.00)
+99 = approximately 1 octave Attack Level
Note-off

Note-on
0 = pitch when
key is held
(sustained)

Start Level

Time
Release Level
Attack
Time

Decay
Time

99 = approximately 1 octave

Release Time

Start/Attack/Decay/Release Level

These parameters specify the amount of pitch change. The


actual amount of pitch change will depend on the Intensity
(AMS1/2 Intensity) parameter (see below). For example,
with an Intensity setting of +12.00, a Level setting of +99

13-8

Program operating mode


Page 6 - Pitch EG

would raise the pitch one octave, and a Level setting of 99


would lower the pitch one octave.
-99+99
Parameter value.

Start Level Swing

Specifies the amount of pitch change at note-on.

This parameter specifies the direction of change in Start


Level caused by AMS1/2. If Intensity is a positive (+)
value, a setting of + will raise the EG level, and a setting of
will decrease it. With a setting of 0 there will be no change.

Attack Level

Attack Level Swing

Start Level

Specifies the amount of pitch change when the attack time


has elapsed.
Release Level

Specifies the amount of pitch change when the release time


has elapsed.
Attack/Decay/Release Time

These parameters specify the time over which the pitch


change will occur.
099
Parameter value.

This parameter specifies the direction of change in Attack


Level caused by AMS1/2. If Intensity is a positive (+)
value, a setting of + will raise the EG level, and a setting of
will decrease it. With a setting of 0 there will be no change.

Pitch EG Time modulation


Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on

Note-on
Note-off

Note-on
Note-off

Note-off

Attack Time

Specifies the time over which the pitch will change from
note-on until it reaches the pitch specified as the attack level.
Decay Time

Specifies the time over which the pitch will change after
reaching the attack level until it reaches the normal pitch.
Release Time

Specifies the time over which the pitch will change from
note-off until it reaches the pitch specified as the release level.

Pitch EG Level modulation


Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity= positive (+) value
Note-on

Note-on

A note played softly with


Start Level Swing set at 0,
Attack Level Swing set to +,
the Joystick pulled on

Note-on
Note-off

Note-off

A note played strongly with


Start Level Swing set to 0,
Attack Level Swing set to +,
the Joystick pulled on

Note-off

A note played strongly with


Start Level Swing set to 0,
Attack Level Swing set to ,
the Joystick pulled on

AMS1/2 (L) (Alternate Modulation Source 1/2)

These parameters select the source that will control the pitch
EG Level parameters (AMS (Alternate Modulation
Source) list on page 13-19).
Intensity (AMS1/2 Intensity)

These parameters specify the depth and direction of the effect


applied by AMS1. With a setting of 0, the levels specified by
Start/Attack/Decay/Release Level will be used.
For example if AMS1 is After Touch, pressing the keys to
turn it on will change the Level parameters of the Pitch EG.
As the absolute value of Intensity is increased, the pitch EG
levels will change more greatly when the key pressure is
released. The direction of the change is specified by Start
Level Swing and Attack Level Swing. When the key pressure is released, the pitch EG levels will return to their own
settings.
If AMS1 is set to Velocity, increasing the absolute value of
Intensity will produce increasingly wider change in pitch
EG levels for strongly-played notes. The direction of the
change is specified by Start Level Swing and Attack Level
Swing. As you play more softly, the pitch change will draw
closer to the pitch EG levels.
-99+99
Parameter value.

A note played softly with Attack A note played strongly with


A note played strongly with
Time Swing set to + and
Attack Time Swing set to + and Attack Time Swing set to and
Decay Time Swing set to +
Decay Time Swing set to +
Decay Time Swing set to

AMS(T) (Alternate Modulation Source)

This parameter selects the source that will control the Time
parameters of the pitch EG (see AMS (Alternate Modulation
Source) list on page 13-19).
Intensity (AMS(T) Intensity)

This parameter specifies the depth and direction of the effect


that AMS will have on the Time parameters. With a setting of 0, the pitch EG times will be just as specified by the
Attack/Decay/Release Time settings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alternate modulation value at the moment that the attack level is
reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8, 16,
32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8,
1/16, 1/32, or 1/64 of the original time).
For example if AMS is set to Velocity, increasing the absolute value of Intensity will allow strongly-played notes to
increase the changes in pitch EG Time values. The direction of the change is specified by Attack Time Swing and
Decay Time Swing. As you play more softly, the pitch EG
times will more closely approach the actual settings of the
pitch EG.
-99+99
Parameter value.
Attack Time Swing

This parameter specifies the direction in which AMS will


affect the Attack Time parameter. With positive (+) values
of Intensity, a setting of + will cause the time to be lengthened, and a setting of will cause the time to be shortened.
With a setting of 0 there will be no change.
Decay Time Swing

Specify the direction in which AMS will affect the Decay


Time. With positive (+) values of Intensity, a setting of +
will cause the time to be lengthened, and a setting of will
cause the time to be shortened. With a setting of 0 there will
be no change.

Program operating mode


Page 7 - Filter

PAGE 7 - FILTER

Resonance modulation

Here you can make settings for the filters that will be used by
the oscillators. You can select either a 24 dB/octave low pass
filter with resonance, or a series connection of a 12 dB/octave
low pass filter and a 12 dB/octave high pass filter.

The effect of resonance


Low Pass
Level

Low resonance value

Filter

|Osc1

Selected:

Osc1

Type:

LPF Resonant

Trim:

99

Frequency A:

Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.
Filter Type

This parameter selects the type of filter (Low Pass Resonant,


Low Pass & High Pass) for the selected oscillator. When the
Low Pass & High Pass filter type is selected, the filter B will be
activated.
Low Pass Resonance: 24 dB/octave low
pass filter with resonance
Low Pass & High Pass: 12 dB/octave
low pass filter and 12 dB/octave high pass
filter in series

Trim

Use this parameter to adjust the level at which the audio signal output from the selected oscillator is input to filter A.
Note: If this value is raised, the sound may distort if Resonance
is set to a high value or when you play a chord.
0099
Trim level.
This parameter specifies the cutoff frequency of filter A.

Level

0099

This is a filter that cuts the highfrequency region above the cutoff
frequency.
This is the most common type of filter,
and is used to cut part of the overtone
12dB/oct
components, making an originally bright
24dB/oct
timbre sound more mellow (darker).
When the Filter Type is Low Pass
Frequency Resonance, the cutoff will have a
steeper slope.

Cutoff frequency value.

Resonance A

The resonance emphasizes the overtone components that lie


in the region of the cutoff frequency specified by Frequency,
producing a more distinctive sound. Increasing this value will
produce a stronger effect.
0099
Resonance value.

High resonance value

AMS (Alternate Modulation Source)

Selects the source that will control the Resonance level. See
AMS (Alternate Modulation Source) list on page 13-19.
Intensity (AMS Intensity)

This parameter specifies the depth and direction of the effect


that AMS (Alternate Modulation Source) will have on the
resonance level specified by Resonance A.
For example if Velocity has been selected, changes in keyboard velocity will affect the resonance.
With positive (+) values, the resonance will increase as you
play more strongly, and as you play more softly the resonance
will approach the level specified by the Resonance setting.
With negative () values, the resonance will decrease as you
play more strongly, and as you play more softly the resonance
will approach the level specified by the Resonance setting.
The resonance level is determined by adding the Resonance
and Intensity (AMS Intensity) values.
-99+99
Parameter value.

Filter B
Frequency B (Cutoff Frequency B)

This parameter specifies the cutoff frequency of filter B. This


parameter will be displayed when Filter Type is set to Low
Pass & High Pass.

Frequency A (Cutoff Frequency A)

Low Pass

13-9

High Pass
Level
This filter cuts the low-frequency range that
lies below the cutoff frequency. By cutting
the lower overtones, it lightens the tone.
12dB/oct
Frequency

0099

Cutoff frequency value.

PAGE 8 - FILTER MODULATION


These settings let you apply modulation to the cutoff frequency (Frequency) of the filter for the selected oscillator
to modify the tone.

Filter Mod |Osc1


Selected:
Tracking Low:

Osc1
B 3

Tracking High:

F 5

Ramp Low:

+48

When Filter Type is Low Pass Resonance, parameters for


filter B will not be editable (greyed out).
Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

13-10

Program operating mode


Page 8 - Filter Modulation

Filter keyboard tracking

Filter EG modulation

Tracking Low/High

Changes in cutoff frequency

These settings specify keyboard tracking for the cutoff frequency of the filter for the selected oscillator. The way in
which the cutoff frequency is affected by the keyboard location you play can be specified by the Tracking Low, Tracking High, Ramp Low and Ramp High parameters.
C1G9
Lowest/Highest note in the range.

Note-on

Note-on

Note-on
Note-off

Softly played

Note-off

Strongly played
Setting to +

Note-off

Strongly played
Setting to

Tracking Low

Keyboard tracking will apply to the range below the specified


note number.
Tracking High

Keyboard tracking will apply to the range above the specified


note number.
Ramp

This parameter specifies the angle of keyboard tracking.


-99+99
Angle value.
Here is how cutoff frequency is affected by keyboard location
and the Ramp setting (Intensity to A and Intensity to B =
+50):
Cutoff frequency

High Ramp=+99
High Ramp=+62
High Ramp=0
High Ramp=43

Low Ramp=+99

High Ramp=99

Low Ramp=+43

This parameter specifies the depth and direction of the effect


that velocity will have on the time-varying changes created by
the filter EG (as set on Page 11 - Filter EG) to control the
filter A cutoff frequency.
With positive (+) values, playing more strongly will cause the
filter EG to produce greater changes in cutoff frequency. With
negative () values, playing more strongly will also cause the
filter EG to produce greater changes in cutoff frequency, but
with the polarity of the EG inverted.
99+99
Value of the Velocity to A parameter.
Velocity to B

This parameter specifies the depth and direction of the effect


that velocity will have on the time-varying changes created by
the filter EG to control the filter B cutoff frequency (see
Velocity to A).
99+99
Value of the Velocity to B parameter.
EG Intensity to A

Low Ramp=0
Low Ramp=62

Velocity to A

Low Key

High Key

Key

Low Ramp=99

Ramp Low
Ramp High

If Intensity to A and Intensity to B are set to +50, Ramp


Low is set to 62 and Ramp High is set to +62, the angle of
the change in cutoff frequency will correspond to the keyboard location (pitch). This means that the oscillation that
occurs when you increase the Resonance A will correspond
to the keyboard location.
If you set Ramp Low to +43 and Ramp High to 43, the
cutoff frequency will not be affected by keyboard location.
Use this setting when you do not want the cutoff frequency to
change for each note.
Tracking to A/B

These parameters specify the note numbers at which keyboard tracking will begin to apply, and set the Intensity to A
and Intensity to B parameters to specify the depth and
direction of the change applied to filters A and B.
For the range of notes between Key Low and Key High,
the cutoff frequency will change according to the keyboard
location (pitch).
-99+99
Parameter value.

Specifies the depth and direction of the effect that the timevarying changes created by the filter 1 EG will have on the filter A cutoff frequency.
With positive (+) settings, the sound will become brighter
when the EG levels set by Filter EG Level and Time
parameters are in the + area, and darker when they are in
the area.
With negative () settings, the sound will become darker
when the EG levels set by Filter EG Level and Time
parameters are in the + area, and brighter when they are in
the area.
-99+99
Parameter value.
EG Intensity to B

Specifies the depth and direction of the effect that the timevarying changes created by the filter EG will have on the filter
B cutoff frequency (see EG Intensity to A).
-99+99
Parameter value.
EG AMS (Alternate Modulation Source)

Selects the source that will control the depth and direction of
the effect that the time-varying changes produced by the filter EG will have on the cutoff frequency of filters A and B. See
AMS (Alternate Modulation Source) list on page 13-19.
Intensity to A

Specifies the depth and direction of the effect that AMS will
have on filter 1A. For details on how this will apply, refer to
EG Intensity to A.
Intensity to B

Specifies the depth and direction of the effect that AMS will
have on filter B. For details on how this will apply, refer to
EG Intensity to A.

Program operating mode


Page 9 - Filter LFO1

Note: The sum of the settings for Velocity to A/B, Intensity to


A/B, and (AMS) Intensity to A/B will determine the depth
and direction of the effect produced by the filter EG.

13-11

Intensity to B

Specify the depth and direction of the modulation that LFO1


will have on the cutoff frequency of filter B (see Intensity to
A).

Filter A/B modulation

Change in cutoff

AMS1(fA/B) (Alternate Modulation Source1 for filter A/B)

Selects the source that will control modulation of the filter 1A


cutoff frequency. See AMS (Alternate Modulation Source)
list on page 13-19.
Note: The filter B parameters will be displayed when Filter
Type on page 13-9 is Low Pass & High Pass.
Intensity

Specifies the depth and direction of the effect that AMS1


will have.
When AMS1 is JS X, a positive (+) value for this parameter
will cause the cutoff frequency to rise when the joystick is
moved toward the right, and fall when the joystick is moved
toward the left. With a negative () value for this parameter,
the opposite will occur.
This value is added to the setting of the Filter A Frequency.
AMS2 (Alternate Modulation Source2)

Selects the source that will control modulation of the filter A


cutoff frequency (see AMS (Alternate Modulation Source)
list on page 13-19).
Intensity

Low setting

-99+99

High setting

Parameter value.

Joystick Y to A

By moving the joystick in the Y direction (toward yourself),


you can control the depth at which LFO1 modulates the cutoff frequency of filter A. This parameter specifies the depth
and direction of the control.
Higher settings of this parameter will produce greater
increases in the effect of LFO1 on the filter when the joystick
is moved toward yourself.
-99+99
Parameter value.
Joystick Y to B

By moving the joystick in the Y direction (toward yourself),


you can control the depth at which LFO1 modulates the cutoff frequency of filter B. This parameter specifies the depth
and direction of the control (see Joystick Y to A).

Specifies the depth and direction of the effect that the


selected source will have (see Intensity on page 13-11).

Filter LFO1 modulation

PAGE 9 - FILTER LFO1

Select a source that will control the depth and direction of


cutoff frequency change for both filters A and B. See AMS
(Alternate Modulation Source) list.

Here you can use the filter LFO to apply cyclic modulation to
the cutoff frequency of the filter (for the selected oscillator)
to create cyclical changes in tone.

Filter LFO1|Osc1
Selected:

Osc1

Intensity to A:

+0

Intensity to B:

+0

Joystick -Y to A:

+5

Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.
Intensity to A

Specifies the depth and direction of the modulation that


LFO1 (set on Page 17 - LFO1) will have on the cutoff frequency of filter A. Negative () settings will invert the phase.
-99+99
Parameter value.

AMS (Alternate Modulation Source)

Intensity to A

Specifies the depth and direction of the effect that AMS will
have on filter A.
For example if AMS is After Touch, higher settings of this
parameter will allow greater change to be applied to LFO1
when you apply pressure to the keyboard.
-99+99
Parameter value.
Intensity to B

Specifies the depth and direction of the effect that AMS will
have on filter B (see Intensity to A).

PAGE 10 - FILTER LFO2


Adjusts the depth of the cyclic modulation applied by LFO2
(set on Page 18 - LFO2) to the cutoff frequency of filters A
and B. For more information on the parameters see Page 9 Filter LFO1 on page 13-11.

Filter LFO2|Osc1
Selected:

Osc1

Intensity to A:

+0

Intensity to B:

+0

Joystick -Y to A:

+5

13-12

Program operating mode


Page 11 - Filter EG

PAGE 11 - FILTER EG

Attack Time

Here you can make settings for the EG that will produce
time-varying changes in the cutoff frequency of filters A and
B for the selected oscillator. The depth of the effect that these
settings will have on the filter cutoff frequency is determined
by the Velocity and Intensity parameters.

This parameter specifies the time over which the level will
change from note-on until the attack level is reached.
Decay Time

This parameter specifies the time over which the level will
change from the attack level to the break point level.
Slope Time

FilterEG

This parameter specifies the time over which the level will
change after the decay time has elapsed until the sustain level
is reached.

|Osc1

Selected:

Release Time

Osc1

Start Level:

+99

Attack Time:

73

Attack Level:

This parameter specifies the time over which the level will
change after note-on occurs until the release level is reached.

+95

Filter EG Level modulation


Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value)


Note-on

Note-on

Note-on
Note-off

Note-off

Note-off

Filter envelope
Attack Level

Note-off
Sustain Level

Note-on

The specified
cutoff
frequency

Break
Point
Level
Start
Level

Attack
Time

Decay
Time

Softly played note with Start Level


Swing, Attack Level Swing, and
Break Level Swing set to +

Release
Level
Time

Slope
Time

Release
Time

Start/Attack/Break/Sustain/Release Level

Strongly played note with Start


Strongly played note with Start
Level Swing, Attack Level Swing, Level Swing, Attack Level Swing,
and Break Level Swing set to
and Break Level Swing set to +

AMS(L) (Alternate Modulation Source)

This parameter selects the source that will control the Level
parameters of the filter EG (AMS (Alternate Modulation
Source) list on page 13-19).
Intensity (AMS Intensity)

This parameter specifies the change in cutoff frequency at the


time of note-on.

This parameter specifies the depth and direction of the effect


applied by AMS. With a setting of 0, the levels specified by
Frequency A (Cutoff Frequency A) will be used.
For example, if AMS is Velocity, and you set Start Level
Swing, Attack Level Swing and Break Level Swing to +
and set Intensity to a positive (+) value, the EG levels will
rise as you play more strongly. If Intensity is set to a negative () values, the EG levels will fall as you play more
strongly.
-99+99
Intensity value.

Attack Level

Start Level Swing

This parameter specifies the change in cutoff frequency after


the attack time has elapsed.
This parameter specifies the change in cutoff frequency after
the decay time has elapsed.

This parameter specifies the direction in which AMS will


affect Start Level. When Intensity has a positive (+)
value, a setting of + for this parameter will allow AMS to
raise the EG level, and a setting of will allow AMS to lower
the EG level. With a setting of 0 there will be no change.

Sustain Level

Attack Level Swing

This parameter specifies the change in cutoff frequency that


will be maintained from after the slope time has elapsed until
note-off occurs.

This parameter specifies the direction in which AMS will


affect Attack Level. When Intensity has a positive (+)
value, a setting of + for this parameter will allow AMS to
raise the EG level, and a setting of will allow AMS to lower
the EG level. With a setting of 0 there will be no change.

These are the envelope segment levels. The result will depend
on the filter that was selected in Filter Type. For example,
with the Low Pass Resonance filter, positive (+) values of EG
Intensity will cause the tone to be brightened by positive (+)
levels, and darkened by negative () levels.
-99+99
Level value.
Start Level

Break Point Level

Release Level

This parameter specifies the change in cutoff frequency that


will occur when the release time has elapsed.
Attack/Decay/Slope/Release Time

These parameters specify the time over which the filter


change will occur.
099
Time value.

Break Level Swing

This parameter specifies the direction in which AMS will


affect Break Point Level. When Intensity has a positive
(+) value, a setting of + for this parameter will allow AMS
to raise the EG level, and a setting of will allow AMS to
lower the EG level. With a setting of 0 there will be no
change.

Program operating mode


Page 12 - Amp

PAGE 12 - AMP

Filter EG Time modulation


Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value)
Note-on

Note-on
Note-off

Note-on
Note-off

13-13

Note-off

These parameters control the volume and pan of the selected


oscillator.

Amp

Strongly played note with


Softly played note with Attack, Strongly played note with
Attack, Decay, Slope and
Attack, Decay, Slope and
Decay, Slope and Release
Release Level Swings set to + Release Level Swings set to
Level Swings set to +

Selected:
Level:

AMS1/2(T)

Use this parameter to select the source that will control the
Time parameters of the filter EG. See AMS (Alternate
Modulation Source) list on page 13-19.
Intensity

This parameter specifies the depth and direction of the effect


that AMS1/2(T) will have.
For example, if AMS1/2(T) is set to FltKTr +/+, the EG
Time parameters will be controlled by the Keyboard Tracking settings. With positive (+) values of this parameter, positive (+) values of Ramp will lengthen the EG times, and
negative () values of Ramp will shorten the EG times. The
direction of change is specified by Attack Time Swing,
Decay Time Swing, Slope Time Swing, and Release
Time Swing.
With a setting of 0, the times specified by Frequency A (Cutoff Frequency A) will be used.
If AMS1/2(T) is set to Velocity, positive (+) values of this
parameter will cause EG times to lengthen as you play more
strongly, and negative () values will cause EG times to
shorten as you play more strongly.
-99+99
Intensity value.
Attack Time Swing

This parameter specifies the direction in which AMS1/2(T)


will affect the attack time. With positive (+) values of Intensity, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to will allow AMS to
shorten the time. With a setting of 0 there will be no change.
Decay Time Swing

This parameter specifies the direction in which AMS1/2(T)


will affect the decay time. With positive (+) values of Intensity, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to will allow AMS to
shorten the time. With a setting of 0 there will be no change.
Slope Time Swing

This parameter specifies the direction in which AMS1/2(T)


will affect the slope time. With positive (+) values of Intensity, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to will allow AMS to
shorten the time. With a setting of 0 there will be no change.
Release Time Swing

This parameter specifies the direction in which AMS1/2(T)


will affect the release time. With positive (+) values of Intensity, setting this parameter to + will allow AMS to lengthen
the time, and setting this parameter to will allow AMS to
shorten the time. With a setting of 0 there will be no change.

|Osc1
Osc1
120

Pan:

L001

AMS:

Note Number

Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.
Level

Volume of the selected oscillator.


Note: The volume of a Program can be controlled by CC#7 (volume) and #11 (expression). The resulting level is determined by
multiplying the values of CC#7 and #11. The Global MIDI
channel MIDI Channel (Global P1: 11a) is used for control.
0127
Volume level.
Pan

Pan (stereo position) of the selected oscillator.


This parameter is not available when editing a Drum Program. Use the individual Pan control for each key (see
Pan on page 13-6).
Random
The sound will be heard from a different location at each note-on.
L001
Places the sound at far left.
C064
Places the sound in the center.
R127
Places the sound to far right.
Note: This can be controlled by CC#10 (panpot). A CC#10
value of 0 or 1 will place the sound at the far left, a value of 64
will place the sound at the location specified by the Pan setting
for each oscillator, and a value of 127 will place the sound at the
far right. This is controlled on the global MIDI channel MIDI
Channel (Global P1: 11a).

Pan modulation
AMS (Alternate Modulation Source)

Selects the source that will modify pan (see AMS (Alternate
Modulation Source) list on page 13-19). This change will be
relative to the Pan setting.
Intensity

Specifies the depth of the effect produced by AMS. For


example, if Pan is set to C064 and AMS is Note Number,
positive (+) values of this parameter will cause the sound to
move toward the right as the note numbers increase beyond
the C4 note (i.e., as you play higher), and toward the left as
the note numbers decrease (i.e., as you play lower). Negative
() values of this parameter will have the opposite effect.
-99+99
Parameter value.

13-14

Program operating mode


Page 13 - Amp Modulation

PAGE 13 - AMP MODULATION

Amplifier Modulation

These settings allow you to apply modulation to amp (for


each oscillator) to modulate the volume.

These parameters specify how the volume of the selected


oscillator will be affected by velocity.
Velocity Intensity

Amp Mod

|Osc1

Selected:

Osc1

Tracking Low:

C 3

Tracking High:

A#4

Ramp Low:

+48

[99+99]

With positive (+) values, the volume will increase as you play
more strongly. With negative () values, the volume will
decrease as you play more strongly.
Volume change (with positive (+) values of this parameter)
Note-on

Note-on
Note-off

Selected

Note-off

Strongly played

Softly played

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

-99+99

Intensity value.

EG AMS (Alternate Modulation Source)

Amplifier keyboard tracking


These parameters let you use keyboard tracking to adjust the
volume of oscillator 1. Use the Key and Ramp parameters
to specify how the volume will be affected by the keyboard
location that you play.
Tracking Low/High

These settings specify the note number at which keyboard


tracking will begin to apply. The volume will not change
between Tracking Low and Tracking High.
C1G9
Lowest/Highest note in the range.
Tracking Low

Keyboard tracking will apply to the range below the specified


note number.
Tracking High

Keyboard tracking will apply to the range above the specified


note number.
Ramp

These parameters specify the angle of keyboard tracking.


-99+99
Angle value.
Here is an example of volume changes produced by keyboard
location and Ramp settings:
Volume

Ramp Low=+99

Ramp High=+99

Ramp Low=0

Ramp High=0

Ramp Low=99

Selects the source that will control the volume of the amp for
the selected oscillator (See AMS (Alternate Modulation
Source) list on page 13-19). Velocity cannot be selected.
Intensity

This parameter specifies the depth and direction of the effect


that AMS will have. The actual volume will be determined
by multiplying the value of the changes produced by the amp
EG with the values of Alternate Modulation etc., and if the
levels of the amp EG are low, the modulation applied by
Alternate Modulation will also be less.
For example, if AMS is set to After Touch, positive (+) values of this parameter will cause the volume to increase when
pressure is applied to the keyboard. However if the EG settings etc. have already raised the volume to its maximum
level, the volume cannot be increased further.
With negative () values of this parameter, the volume will
decrease when pressure is applied to the keyboard.
-99+99
Intensity value.

PAGE 14 - AMP LFO1


These parameters let you use LFO1 (see Page 17 - LFO1
on page 13-16) and LFO 2 (see Page 18 - LFO2 on
page 13-18) to control the volume of the selected oscillator.

Amp LFO1
Selected:

Ramp High=99

Osc1

Intensity:
Key Low

Key High

AMS:

Key

|Osc1
+0

Joystick -Y

Intensity:

+0

Ramp Low

With positive (+) values of this parameter, the volume will


increase as you play notes below the Tracking Low note
number. With negative () values, the volume will decrease.

Selected

Ramp High

Intensity

With positive (+) values of this parameter, the volume will


increase as you play notes above the Key High note number.
With negative () values, the volume will decrease.

This parameter specifies the depth and direction of the effect


that OSC1 LFO1 will have on the volume of oscillator 1.
Negative () values will invert the LFO waveform.
-99+99
Intensity value.

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

Program operating mode


Page 15 - Amp LFO2

13-15

Amplifier LFO1 modulation

Start Level

AMS (Alternate Modulation Source)

This parameter specifies the volume level at note-on. If you


want the note to begin at a loud level, set this to a high value.

Use this parameter to select a source that will control the


depth by which LFO1 will modulate the volume of oscillator 1. See AMS (Alternate Modulation Source) list on
page 13-19.

Attack Level

This parameter specifies the volume level that will be reached


after the attack time has elapsed.

Intensity

Break Level

As the absolute value of this setting is increased, the effect of


AMS on LFO1 will increase. Negative () values will
invert the LFO waveform.
-99+99
Intensity value.

This parameter specifies the volume level that will be reached


after the decay time has elapsed.

PAGE 15 - AMP LFO2


These parameters let you use LFO1 (see Page 17 - LFO1
on page 13-16) and LFO 2 (see Page 18 - LFO2 on
page 13-18) to control the selected oscillator volume. See
Page 14 - Amp LFO1 for more information on parameters
editing.

Sustain Level

This parameter specifies the volume level that will be maintained from after the slope time has elapsed until note-off
occurs.
Attack/Decay/Slope/Release Time

These parameters specify the time over which the volume


change will occur.
099
Time value.
Attack Time

This parameter specifies the time over which the volume will
change after note-on until it reaches the attack level. If the
start level is 0, this will be the rise time of the sound.

Amp LFO2
Selected:

This parameter specifies the time over which the volume will
change from when it reaches the attack level until it reaches
the break point level.

Osc1

Intensity:
AMS:

Decay Time

|Osc1
+0

Joystick -Y

Intensity:

+0

Slope Time

This parameter specifies the time over which the volume will
change from when it reaches the break point level until it
reaches the sustain level.

PAGE 16 - AMP EG
These parameters let you create time-varying changes in the
volume of the selected oscillator.

Release Time

This parameter specifies the time over which the volume will
change after note-off until it reaches 0.

Amp EG Level modulation


Amp EG
Selected:
Start Level:
Attack Time:
Attack Level:

|Osc1

Amp 1 EG changes (Level) (AMS=Velocity, Intensity = a positive (+) value)


Note-on

Note-on

Osc1

Note-off

+99

Note-on
Note-off

Note-off

73
+95
Softly played note when Start Level Strongly played note when Start Level Strongly played note when Start Level
Swing=0 and Attack Level Swing Swing=0 andAttack Level Swing and Swing=0 andAttack Level Swing and
Breack Level Swing are set to +
and Breack Level Swing are set to + Breack Level Swing are set to +

Selected

Use this parameter to select an oscillator to put in edit. Alternatively, you can select oscillators using the F1-F4 buttons.

Amp envelope
Note-on

Note-off
Break Point

Volume
Sustain
Level

Start
Level

Attack
Time

Time

Decay Slope
Time Time

This parameter specifies the source that will control the


Level parameters of the amp EG. See AMS (Alternate
Modulation Source) list on page 13-19.
Intensity

Amplifier EG
Attack Level

AMS(L) (Alternate Modulation Source)

Release Time

Start/Attack/Break/Sustain/Release Level

These parameters are the level of the envelope segment.


099
Level value.

This parameter specifies the depth and direction of the effect


that AMS will have. For example, if AMS is Velocity, setting Start Level Swing, Attack Level Swing and Break
Point Level Swing to + and setting Intensity to a positive
(+) value will cause the amp EG volume levels to increase as
you play more strongly. Setting Intensity to a negative ()
values will cause the amp EG volume levels to decrease as you
play more strongly. With a setting of 0, the levels will be as
specified on Page 16 - Amp EG.
-99+99
Intensity value.

13-16

Program operating mode


Page 17 - LFO1

Start Level Swing

This parameter specifies the direction in which AMS will


change Start Level. If Intensity is set to a positive (+)
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.
Attack Level Swing

This parameter specifies the direction in which AMS will


change Attack Level. If Intensity is set to a positive (+)
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.
Break Point Level Swing

This parameter specifies the direction in which AMS will


change Break Level. If Intensity is set to a positive (+)
value, setting this parameter to + will allow AMS to increase
the EG level, and setting this parameter to will allow AMS
to decrease the EG level. With a setting of 0, no change will
occur.

(Ramp Setting) will cause EG times to be shortened. The


direction of the change is specified by Attack Time Swing,
Decay Time Swing, Slope Time Swing, and Release
Time.
When AMS1(T) is Velocity, positive (+) values will cause
EG times to lengthen as you play more strongly, and negative
() values will cause EG times to shorten as you play more
strongly. With a setting of 0, the EG times will be as specified
by the Amp envelope parameters (see page 13-15).
Attack Time Swing

This parameter specifies the direction of the effect that


AMS1 will have on Attack Time. With positive (+) values
of Intensity, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Decay Time Swing

This parameter specifies the direction of the effect that


AMS1 will have on Decay Time. With positive (+) values
of Intensity, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
Slope Time Swing

Amp EG Time modulation


These parameters let you use an alternate modulation source
to modify the amp EG times that were specified in Attack/
Decay/Slope/Release Time on page 13-15.
Amp 1 EG changes (Time)
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)
(When Amp Keyboard Track Low Ramp= a positive (+) value, and
High Ramp = a positive (+) value)
Note-on

Note-on
Note-off

Release Time

Note-on
Note-off

Note-off

Low-pitched note played with High -pitched note played with


Attack, Decay, Slope, and
Attack, Decay, Slope, and
Release Time Swing at
Release Time Swing at +
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
Note-on

Note-on
Note-off

This parameter specifies the direction of the effect that


AMS1 will have on Slope Time. With positive (+) values
of Intensity, setting this parameter to + will allow AMS1 to
lengthen the time, and setting it to will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
This parameter specifies the direction of the effect that
AMS1 will have on Release Time. With positive (+) values of Intensity, setting this parameter to + will allow AMS1
to lengthen the time, and setting it to will allow AMS1 to
shorten the time. With a setting of 0 there will be no effect.
AMS2 (Alternate Modulation Source 2)

This is another alternate modulation source for the Amp EG.


See above AMS1 parameters.

Note-on
Note-off

Note-off

PAGE 17 - LFO1
Softly played note with
Attack, Decay, Slope and
Release Time Swing at +

Strongly played note with


Attack, Decay, Slope and
Release Time Swing at +

Strongly played note with


Attack, Decay, Slope and
Release Time Swing at

AMS1(T) (Alternate Modulation Source 1 - Time)

This parameter specifies the source that will control the


Time parameters of the amp EG (see AMS (Alternate
Modulation Source) list on page 13-19). With a setting of
Off, there will be no modulation.

In this and the next page you can make settings for the LFO
that can be used to cyclically modulate the Pitch, Filter, and
Amp of each oscillator. There are two LFO units for each
oscillator. By setting the LFO1 or LFO2 Intensity to a negative
() value for Pitch, Filter, or Amp, you can invert the LFO
waveform.

Intensity

This parameter specifies the depth and direction of the effect


that AMS1 will have. For example, if AMS1(T) is Amp
KTrk +/+, the (Amp) Keyboard Track settings (see Amplifier
keyboard tracking on page 13-14) will control the EG
Time parameters. With positive (+) values of this parameter, positive (+) values of Ramp (Ramp Setting) will cause
EG times to be lengthened, and negative () values of Ramp

LFO1

|Osc1

Selected:
Wave:

Osc1

Triangle Rand

Frequency:

31

Key Sync:

On

Program operating mode


Page 17 - LFO1

Wave

This parameter selects the LFO waveform. The numbers that


appear at the right of some of the LFO waveforms indicate
the phase at which the waveform will begin.
Triangle

Triangle

90

Triangle
Random
Saw

Saw

180

13-17

Here is how Fade In affects the LFO (when Key Sync is


On):
Note-on

Note-off
Fade

Step Triangle 4
Triangle wave

Step Triangle 6

Phase will change


randomly at each key-in

Step Saw 4

Delay

0099

Fade rate.

Step Saw 6
Sawtooth down

Square

Square wave

Sine

Sine wave

Guitar

Guitar vibrato

Exponential
Triangle

Random1 (S/H):
Conventional sample & hold (S/H) in which the
level changes randomly at fixed intervals of
time
Random2 (S/H):
Both the levels and the time intervals will
change randomly.
Random3 (S/H):
The maximum level and minimum level will
alternate at random intervals of time (i.e., a
square wave with random period).
Random4 (Vector)
Random5 (Vector)
Random6 (Vector)
These types cause Random 13 to change
smoothly. They can be used to simulate the
instability of acoustic instruments etc.

Exponential
Saw Down
Exponential
Saw Up

Frequency MIDI/Tempo Sync


MIDI/Tempo Sync

This parameter enables/disables the LFO synchronization


with Sequencer 1 Tempo.
On
The LFO frequency will synchronize to the
tempo (MIDI Clock) of Sequencer 1. In this
case, the values you specified for Frequency
(see page 13-17) and Frequency modulation
(see page 13-17) will be ignored.
Base Note/Times

Frequency

Set the LFO frequency. A setting of 99 is the fastest.


0099
Frequency rate.
Key Sync

This parameter specifies if the LFO is synchronized to key


strokes.
On
The LFO will start each time you play a note,
and an independent LFO will operate for each
note.
Off
The LFO effect that was started by the firstplayed note will continue to be applied to each
newly-played note. (In this case, Delay and
Fade will be applied only to the LFO when it is
first started).
Offset

This parameter specifies the central value of the LFO waveform. For example, with a setting of 0 as shown in the following diagram, the vibrato that is applied will be centered on
the note-on pitch. With a setting of +99, the vibrato will only
raise the pitch above the note-on pitch, in the way in which
vibrato is applied on a guitar.
When Wave is set to Guitar, the modulation will occur only
in the positive (+) direction even if you set Offset to 0.
Here are offset settings and pitch change produced by vibrato
Pitch

offset = 99

offset = 0

offset = +99

Pitch at note-on

When MIDI/Tempo Sync is On, these parameters set a note


length relative to q (Tempo) and the multiple (Times)
that will be applied to it. These parameters will determine the
frequency of the LFO1. For example if Base Note is q (quarter note) and Times is 04, the LFO will perform one cycle
every four beats.
Even if you change the q (Tempo) setting of Sequencer 1,
the LFO will always perform one cycle every four beats.
Base Note

This parameter is not available when editing a Drum Program.


x , e! , e , q! , q , h! , h , w
Note value.
Times

This parameter is not available when editing a Drum Program.


01...16
Beats before restarting the cycle.

Frequency modulation
You can use two alternate modulation sources to adjust the
speed of the LFO1 for the selected oscillator.
AMS1(F) (Alternate Modulation Source1)

Selects the source that will adjust the frequency of the


selected oscillator LFO1 (see AMS (Alternate Modulation
Source) list on page 13-19). LFO1 can be modulated by
LFO2.
Intensity (AMS1 Intensity)

-99+99

Offset value.

Delay

This parameter specifies the time from note-on until the LFO
effect begins to apply. When Key Sync is Off, the delay will
apply only when the LFO is first started.
099
Delay time.
Fade In

This parameter specifies the time from when the LFO begins
to apply until it reaches the maximum amplitude. When Key
Sync. is Off, the fade will apply only when the LFO is first
started.

This parameter specifies the depth and direction of the effect


that AMS1(F) will have. When this parameter is set to a
value of 16, 33, 49, 66, 82, or 99, the LFO frequency being can
be increased by a maximum of 2, 4, 8, 16, 32, or 64 times
respectively (or decreased by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64
respectively).
For example, if AMS1(F) is Note Number, positive (+) values of this parameter will cause the oscillator LFO to speed
up as you play higher notes. Negative () values will cause the
oscillator LFO to slow down as you play higher notes. This
change will be centered on the C4 note.

13-18

Program operating mode


Page 18 - LFO2

If AMS1(F) is set to JS +Y, raising the value of this parameter will cause the oscillator LFO1 speed to increase as the joystick is moved away from yourself. With a setting of +99,
moving the joystick all the way away from yourself will
increase the LFO speed by approximately 64 times.
-99+99
Intensity value.

FX1/2

AMS2(F) (Alternate Modulation Source2)


Intensity (AMS2 Intensity)

Send

Make settings for a second alternate modulation source that


will adjust the frequency of the oscillator LFO1 (see above
AMS1(F) (Alternate Modulation Source1) and Intensity
(AMS1 Intensity)).

Drum samples have their own send level settings (see


Send FX1 and Send FX2 on page 13-6). Use this
parameter to adjust the general offset of the Drum Program.
000127
Effect level.

PAGE 18 - LFO2

PAGE 19 - EFFECTS
Here you can select two effects for the whole Program, switch
them on/off, and specify chaining.

Effects
Send:
FX2:
Send:

Send level for each effect.

Chain 2>1

Here you can make settings for the LFO2, which is the second
LFO that can be applied to the selected oscillator. See Page
17 - LFO1 for more information on the parameters value.
However in Frequency modulation, the LFO cannot be
selected as a modulation source in AMS1 or AMS2.

FX1:

Use these parameters to select the effect type for effect 1/2.
See the Effects chapter in the Users Manual for more information.
Note: If 000: No Effect is selected, the output from the master
effect will be muted.

53 RecSmthHall
56
16 Chorus
0

Note: For details on the effects, refer to the Effects chapter in


the Users Manual.

Use this parameter to send the output of effect 2 to the input


of effect 1.
000127
Level of the signal exiting the effect 2 going
back to the effect 1.
Send to Master

This parameters allows you to decide if the direct + effected


signal must go to the Master, or just the effected signal.
Yes
Only the effected signal will be sent to the
Audio Outputs. The direct (non-effected) signal will not be sent.
No
Both the effected signal and direct signals will
be sent to the Audio Outputs.

PAGE 20 - FX1 EDITING


In this page you can edit the effected assigned to the FX1 (A
or C) effect processor (usually reverb). See the Effects chapter in the Users Manual for more information.

PAGE 21 - FX2 EDITING


In this page you can edit the effected assigned to the FX2 (B
or D) effect processor (usually modulating effect). See the
Effects chapter in the Users Manual for more information.

Program operating mode


AMS (Alternate Modulation Source) list

13-19

AMS (ALTERNATE MODULATION SOURCE) LIST


Off

Do not use Alternate Modulation

Pitch EG

Pitch EG

Filter EG

Filter EG within the same oscillator

Amp EG

Amp EG within the same oscillator

LFO1

LFO1 within the same oscillator

LFO2

LFO2 within the same oscillator

Flt KTrk +/+ (Filter Keyboard Track +/+)

Filter keyboard tracking within the same oscillator

Flt KTrk +/ (Filter Keyboard Track +/)

Filter keyboard tracking within the same oscillator

Flt KTrk 0/+ (Filter Keyboard Track 0/+)

Filter keyboard tracking within the same oscillator

Flt KTrk +/0 (Filter Keyboard Track +/0)

Filter keyboard tracking within the same oscillator

Amp KTrk +/+ (Amp Keyboard Track +/+)

Amp keyboard tracking within the same oscillator

Amp KTrk +/ (Amp Keyboard Track +/)

Amp keyboard tracking within the same oscillator

Amp KTrk 0/+ (Amp Keyboard Track 0/+)

Amp keyboard tracking within the same oscillator

Amp KTrk +/0 (Amp Keyboard Track +/0)

Amp keyboard tracking within the same oscillator

Note Number

Note number

Velocity

Velocity

Poly AT (Poly After Touch)

Polyphonic After Touch (transmitted from the Pa80 only as sequence data)

After Touch

After Touch (Channel After Touch)

Joystick X

Joystick X (horizontal) axis

Joystick +Y

Joystick +Y (vertical upward) direction (CC#01)

Joystick Y

Joystick Y (vertical downward) direction (CC#02)

JS+Y & AT/2 (Joy Stick +Y & After Touch/2)

Joystick +Y (vertical upward) direction and After Touch

JSY & AT/2 (Joy Stick Y & After Touch/2)

Joystick Y (vertical downward) direction and After Touch

Ass.Pedal

Assignable foot pedal (CC#04)

CC#18

CC#18

CC#17

CC#17

CC#19

CC#19

CC#20

CC#20

CC#21

CC#21

Damper

Ddamper pedal (CC#64)

CC#65

Portamento switch (CC#65)

Sostenuto

Sostenuto pedal (CC#66)

CC#80

CC#80

CC#81

CC#81

CC#82

CC#82

CC#83

CC#83

Tempo

Tempo (tempo data from Sequencer 1 clock or external MIDI clock)

Flt KTrk +/+ (Filter Keyboard Track +/+)

+/

Flt KTrk +/ (Filter Keyboard Track +/)


Flt KTrk 0/+ (Filter Keyboard Track 0/+)
Flt KTrk +/0 (Filter Keyboard Track +/0)
Amp KTrk +/+ (Amp Keyboard Track +/+)
Amp KTrk +/ (Amp Keyboard Track +/)
Amp KTrk 0/+ (Amp Keyboard Track 0/+)
Amp KTrk +/0 (Amp Keyboard Track +/0)

+/+

The direction of the effect will be determined


by the sign (positive or negative) of the Ramp
Low or Ramp High setting.

0/+

The direction of the effect will be determined


by the sign of the Ramp Low setting, and by
the opposite sign of the Ramp High setting
(50 for a setting of +50, and +50 for a setting
of 50).
Ramp Low will have no AMS effect. The sign
of the Ramp High setting will determine the
direction of its effect.

13-20
+/0

Program operating mode


AMS (Alternate Modulation Source) list

The sign of the Ramp Low setting will determine the direction of its effect. Ramp High
will have no AMS effect.
example of Amp
Keyboard Track settings

The effect will be controlled by the joystick +Y (vertically


upward) and by after touch. In this case, the effect of after
touch will be only half of the specified intensity.
JS Y & AT/2 (Joy Stick Y & After Touch/2)

Amp
Ramp Low
= +50

Ramp High
= +50

Key Low Key High

Note Number

+ max
AMS = Amp KTrk +/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation

- max

+ max
AMS = Amp KTrk +/
AMS Intensity = positive (+) value
zero
Depth and direction of modulation

- max

+ max
AMS = Amp KTrk 0/+
AMS Intensity = positive (+) value
zero
Depth and direction of modulation

- max

+ max
AMS = Amp KTrk +/0
AMS Intensity = positive (+) value
zero
Depth and direction of modulation

- max

JS +Y & AT/2 (Joy Stick +Y & After Touch/2)

The effect will be controlled by the joystick Y (vertically


downward) and by after touch. In this case, the effect of after
touch will be only half of the specified intensity.

Global edit environment (addendum)


Octave Transpose on the MIDI IN

14b-1

14B. GLOBAL EDIT ENVIRONMENT (ADDENDUM)


Some new functions have been added. Please add the following instructions to the Global edit environment chapter.

On
Off

OCTAVE TRANSPOSE ON THE MIDI IN


The Upper Octave, Lower Octave, Mute In and Octave
In parameters have been added to Page 9 - Midi In Controls
2 of the Global environment (see Users Manual, page 14-5).
The transpose parameters are useful to many MIDI accordion players, whose MIDI interface may transmit on an
unexpected octave.

No data received via MIDI on a muted track


can be played by Pa80.
Data received via MIDI on a muted track can
still play on the Pa80.

SCALE TRANSPOSE POSITION


The Scale Transpose Position is a new function allowing you
to decide the relation between the Scale and the Master
Transpose. The new function has been added to Page 2 (Gbl:
M.Transpose) of the Global edit environment.

Gbl:MidiIn Ctl 2

Gbl:M.Transpose

UppOct:+1

OctIn:Off

Style/Realtime:On

LowOct:+0

MuteIn:Off

Sequsencer1/2 :On

HarmOct:-1
H.RngL:C-1

H.RngH:G8

UppOct (Upper Octave)

Scales

Octave transposition of data received on the MIDI IN for the


Upper tracks. For example, if you select the +1 value, a
received C4 will play a C5 on the Pa80.

Post-KB

LowOct (Lower Octave)

Octave transposition of data received on the MIDI IN for the


Lower track. For example, if you select the +1 value, a
received C4 will play a C5 on the Pa80.

Midi In

:Off

Scales

:Post-KB

When this option is selected, notes will be


transposed immediately after they leave the
keyboard. The Scale will be applied to the
transposed notes. For example, if you altered
an E, and then set the Master Transpose to +1,
the E key will play F, and the altered key will be
Eb (that will play an altered E).

OctIn (Octave In)

Enables/disables the octave transposition of data received via


MIDI.
On
Data received via MIDI can be transposed,
according to the selected Octave Transposition.
For example, if the Octave Transposition is +1,
a received C4 will actually play a C5.
Off
Data received via MIDI cant be transposed by
the Octave Transposition applied to the track.
For example, if the Octave Transposition is +1,
a received C4 will still play a C4.

Transpose

Pre-OSC

Use this parameter to determine if a muted track can still play


data received via MIDI.

Tone
generator

When this option is selected, all notes are


transposed immediately before they enter the
internal tone generator. Therefore, the Scale
will be applied before transposition. For example, if you altered an E, and then set the Master
Transpose to +1, the altered key will still be E
(that will play an altered F).
Scale

Mute In

Scale

Transpose

Tone
generator

14b-2

Global edit environment (addendum)


Scale Transpose Position

Disk edit environment (addendum)


Restore/Backup on the hard disk

15b-1

15B. DISK EDIT ENVIRONMENT (ADDENDUM)


A new function has been added. Please add the following
instructions to the Disk edit environment chapter.

6.

RESTORE/BACKUP ON THE HARD DISK

Restore Data

The internal data backup is now allowed also on the hard


disk. Previously, this operation was allowed only on floppy
disks. Please, replace the following text to the text found on
page 15-16 in the Users Manual.
Backup Data

This command starts a backup of all internal factory data


(Styles, Programs, Performances) excluding the Operating
System itself.
Note: Should you not do a back-up and your internal data is
changed, you can download the data from www.korgpa80.com,
or ask your local KORG dealer.
1. If you are making a backup on floppy disks, prepare 5
formatted, empty disks (1.44MB, MS-DOS formatted).
You can prepare this kind of disk using a PC or the Pa80
itself (see Page 5 - Format on page 15-14 in the Users
Manual).
Note: You cant prepare Pa80 Backup disks on a Macintosh. After formatting, the Mac includes some invisible files
in the root, that may interfere with the Pa80 Backup and
Restore procedures.
2. Select the Backup Data command.
3. The Backup to FD (Yes) or HD (No)? message
appears. Press ENTER/YES to select the floppy disk, or
EXIT/NO to select the hard disk.
4. The Are you sure? message appears. Press ENTER to
continue, EXIT to abort.
5. If you selected the hard disk, the backup will start
immediately.
If you selected the floppy disk, insert a disk and press
ENTER

When the Pa80 asks for it, insert a new disk into the
floppy disk drive. Write the disk number on each disks
label.

This command restores the backup of the internal factory


data, executed with the Backup Data command.
Note: Should your Factory Data disks become corrupt, you can
download the data from www.korgpa80.com, or ask your local
KORG dealer.
Warning: Dont play on the keyboard while restoring data, and
stay in the Disk mode. Wait until the Wait message disappears, and the WRITE/DISK IN USE LED turns off.
1. Select this command.
2. The Restore from FD (Yes) or HD (No)? message
appears. Press ENTER/YES to select the floppy disk, or
EXIT/NO to select the hard disk.
3. The Are you sure? message appears. Press ENTER to
continue, EXIT to abort.
4. If you selected the hard disk, the restore will start
immediately.
If you selected the floppy disk, the Insert backup disk
#1 and press Enter message appears. Insert the first
backup disk, and press ENTER.
5. Wait until the first backup disk has been read. A message
will appear: Insert backup disk #2 and press Enter.
Insert the second backup disk and press ENTER.
6. Repeat the same procedure with backup disks #3, #4 and
#5. When the backup disk #5 has been loaded, the
backup data has been restored into the internal memory.
Note: After the last disk has been loaded, a Some files
missing message may appear. This may refer to some User
data, so it is not a problem. Press EXIT to exit the message.
7. When the Wait message has disappeared, and the
WRITE/DISK IN USE LED has turned off, turn the
instrument off, then on again.

15b-2

Disk edit environment (addendum)


Restore/Backup on the hard disk

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