T&T 1000M PDF
T&T 1000M PDF
T&T 1000M PDF
Name
Warboss (1 , 210 pts)
Savage Orc Warboss
Type
WS BS S
1
In
4
6
3 5+* 5
3
4
4/5
9 5+ 4+
210
Wild Abandon: When mounted, may use two hand weapons, but Dangerous Terrain tests are
taken with -1.; General; Size Matters - Orcs; Waaagh!; Hand Weapon; Warpaint; Choppas;
Extra Attack; Frenzy; Immune to Psychology
Shrieking Blade
Name
Shaman (1 , 120 pts)
Savage Orc Shaman
Name
Savage Orc Boyz (25 , 295 pts)
Savage Orc Big'Uns
Name
Big Boss (2 , 129 pts)
Goblin Big Boss
Type
WS BS S
[10]
[50]
1
In
4
3
3 3+* 4
2
2
1/2
7
5+
1
120
Warpaint; Size Matters - Orcs; Level 1 Wizard; Hand Weapon; Choppas; Extra Attack; Frenzy;
Immune to Psychology
1 Increases Warpaint save of bearer and unit to 5+.
Type
WS BS S
[50]
25
In
4
4
3 4+* 4
1
2
1/3
7
6+
295
Animosity; Size Matters - Orcs; Musician ; Standard Bearer ; Hand Weapon; Additional
Hand Weapon; Warpaint; Choppas; Extra Attack; Extra Attack; Frenzy; Immune to Psychology
Type
WS BS S
1
MC
4
4
3 4+* 4
3
3
3
7 2+ 6+
129
Battle Standard Bearer ; Hand Weapon; Spear; Shield; Fear Elves: Elves cause Fear in this
unit.
Gigantic Spider
1
7
3
4
4
3
7
Forest Strider; Obstacle Strider; Cause Fear
Creeping Assault: Do not have to dismount to assault building. May not garrison.;
Attacks; Stomp; Swiftstride
Gambler's Armour 1 Heavy armour; 6+ ward save.
Luckstone 1 One use: Re-roll single armour save.
Name
Type
WS BS S
[0]
Poisoned
[20]
[5]
Name
6
MI
6
3
1
5 4
3
1
3
4
Vomit Attack Instead of normal attacks, causes one Strength 5 hit with no armour save;
Weapon; Fear; Immune to Psychology; Regeneration; Stomp; Stupidity
Type
WS BS S
1
WM
7
3
See rulebook p111 for Bolt Thrower rules
48", Strength 6, Multiple Wounds (D3), Ignores Armour Saves.
Slipshod: If you roll a 1 To-Hit, roll on Stone Thrower Misfire table.
Goblin Crew 3
4
2
3
3 3
1
2
1
6
Hand Weapon; Fear Elves: Elves cause Fear in this unit.
35
[0]
Total Cost:
Option Footnotes
Equipment Special Rules
Extra Attack
Additional Hand Weapon
Battle Standard Bearer
General
Hand Weapon
Level 1 Wizard
Musician
Shield
+1 Attack.
Options
(Foot) Extra Attack, Requires Two Hands.
Hold your Ground! : If not fleeing, friendly models within 12" may re-roll failed Leadership tests.
Inspiring Presence : If not fleeing, friendly units within 12" may use this model's Leadership.
6+ Parry Save in Close Combat if footed while fighting with a shield vs. models to the front.
Can channel Power and Dispel dice. Adds +1 to all attempts to cast and dispel. Knows 1 spell.
+1 to combat resolution in a tie. +1 Leadership when attempting to Rally (may not exceed 10). Allows Swift
Reform.
+1 armour save bonus.
Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved.
210
Hand
999
Shield Script
Spear
Standard Bearer
Warpaint
Animosity
Choppas
Extra Attack
Fear
Frenzy
Immune to Psychology
Poisoned Attacks
Regeneration
Size Matters - Orcs
Stomp
Stupidity
Swiftstride
Waaagh!
Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved.