Marine Corps Individual Combat Course, July 1944
Marine Corps Individual Combat Course, July 1944
Marine Corps Individual Combat Course, July 1944
Official USMC photograph, datedApril 1943. From the National Archives and Record
Administration, ARC identifier 532513. "Judo instruction is one of the high spots in the
life of the latest addition to the Leatherneck Marines here [at Montford Point, North
Carolina]. An instructor shows a recruit how to make the enemy's bayonet useless. Cpl.
Arvin Lou Ghazlo, USMC, giving judo instructions to Pvt. Ernest C. Jones, USMCR."
African Americans were only allowed into the Marine Corps after 1942.
MCDCC 43-68
RECORD SECTION, M.C.S.
RECEIVED FROM _ _ _ _
DATE _ _ 7 – 25 – 44 _ _ _
TO FILE NO. _5668-401 _
First Marine Division,
Fleet Marine Force,
C/o Fleet Post Office, San Francisco, California.
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INDIVIDUAL COMBAT COURSE
1. Objective: The objective of the Individual Combat Course is to develop the individual
through a process of physical conditioning and individual combat to his fullest
potentialities as a fighter.
2. Composition: This Individual Combat Course is composed of 5 phases:
1. Bayonet Fighting (Marine Method)
2. Knife and Club
3. Judo
4. Hip Level quick firing
5. Combat Conditioning Exercises
A 6th phase, combat swimming, is an integral part of the combat conditioning course
when aquatic facilities are available.
3. Principles: Tactical Stress in this course is on attack. The doctrine of individual combat
is threefold: 1) to strike from as far out as possible, 2) as quickly as possible, 3) with the
best weapon available. In selecting and developing the various individual combat
techniques, three conditions were required of all movements: effectiveness, speed,
simplicity. The movements must be instantly disabling or killing from as far out as
possible and simple enough to be mastered by competently trained troops.
4. Training: Training in this course is based on conditioning reflexes through intensive
practice so that aggressiveness becomes instinctive and fighting responses become
automatic and instantaneous. Average time necessary to learn the mechanics of individual
combat movements is about 30 hours – bayonet, 12 hours; knife, 3 hours; club, 2 hours;
hip level quick firing, 3 hours; judo 10 hours. The combat conditioning exercises can be
learned quickly after a few repetitions. After the mechanics of movements have been
mastered, at least that much more time in additional training must is required to develop
high combat efficiency. It is important that sufficient training be continued to develop
high combat effectiveness and to maintain fighting condition. To develop superior
combat effectiveness, 6 to 12 hours a week of combat and conditioning should be
included in troop training programs. To maintain the combat efficiency of trained troops,
3 to 6 hours a week should be allotted to combat conditioning. 3 to 6 hours a week should
be allotted to combat conditioning. Afloat, especially on the way to an operation, 30
minutes or more of conditioning exercises on deck should be part of the daily program.
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5. Phases of the Individual Combat Course:
1. Bayonet Fighting: This type of bayonet fighting uses a continuous slashing attack.
Recent additions to this system are night fighting and group assault tactics for
combinations of two and three bayonet fighters. The recently perfected system of Marine
bayonet training uses no dummies or protective equipment. The man-against-man
training is designed to condition fighting reflexes and to develop maximum speed and
combat timing.
2. Knife and Club: Knife and club tactics are similar in basic movements and are
employed as weapons of attack. Governed by the principles of bayonet fighting, knife
and club tactics include mixed combat against club, knife, unarmed opponent, and fixed
bayonet.
3. Judo: This phase includes shock dispersion, tumbling, judo and disarming. Movements
have been carefully selected for effectiveness, speed and simplicity. Techniques were
selected from many hand to hand combat sciences including jiu-jitsu, boxing, judo,
wrestling, and savate. All are essentially assault movements.
4. Hip level quick firing: This is a method of firing quickly from hip level in close
combat. First shots are fired in less than one second effective to a range of 20 yards. This
type of firing is intended to supplement the standard aiming methods in close-in fighting
situations where speed in getting off first shots is vital.
5. Combat conditioning exercises: This is a system of exercises new in the armed services
but long used in college football training for the rapid development of agility, speed,
strength, and endurance. Included are fast conditioning marches, alternately trotting and
walking at the rate of 5-7 miles an hour for 1 to 2 hour periods. The faster marching rate
provides more intensive conditioning and saves training time, in addition to the tactical
advantage of developing troops that cover ground at exceptional speed. This conditioning
provides much of the physical basis for proficiency in the various modes of individual
combat.
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First Marine Division,
Fleet Marine Force,
c/o Fleet Post Office, San Francisco, California.
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BAYONET FIGHTING (Marine Method)
The new bayonet method outlined here is not a modification of the standard Army style,
but a departure based of a different foundation. Changes from the Army bayonet system
have been made in blade position, stance, footwork, attack movements, and tactics.
Essence of the new method is the slashing tactics developed during the past twenty-five
years by Col. A.J. Drexel Biddle, USMC. Recent additions to this system include night
fighting, group assault tactics, and a system of training based on conditioning reflexes.
The effect is a fast, flexible slashing attack.
This method can be taught to Marines in 10 hours. There should be at least one instructor
to each platoon. Training is built up logically in the natural sequence (as listed below) of
stance, footwork, parries, handcuts, throat slashes, and follow-up movements, with
individual and group combat tactics.
At the outset, movements are first demonstrated and explained, then practiced
individually as in shadow boxing. This is quickly followed by practice of man-against-
man at reduced speed with bare blades. Precision and rhythm only are stressed at the
outset. Speed and timing follow after mechanics of movements have been mastered.
This method of fighting is in accordance with the American bayonet fighting doctrine of
attacking without delay and always pressing the attack. What has been added is a faster,
more versatile attack that cuts in bewildering from either flank.
Even if only 1% of our troops may ever be called upon to use the bayonet in combat, a
much greater proportion of Marines are armed with a bayonet. If a man lacks confidence
in his ability with this basic weapon, it constitutes a flaw in his fighting makeup.
Effectiveness and confidence with a bayonet are not intended to lead to less appreciation
of fire weapons. In fact, hip-level quick fire, taught as another phase of close-in fighting,
should always be used as much as possible in bayonet clashes.
Ability with the bayonet is encouraged on the principles that if a fighter armed with only
a bayonet can walk with confidence a loaded rifle in his hands proportionately increases
his confidence as well as his fighting potentialities. There is no reason why a corps of
elite shock troops like the U.S. Marines should not have the most effective bayonet
technique in the world.
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Bayonet movements and sequence of instruction:
Flat blade stance
Footwork (Steps forward, back, left, right, forward and rear pass, pivot)
Quick thrust (Intended to provide opposition for partner executing flat blade movements
and as follow up movement after slashes.)
Slashes (vertical hand-cut, lateral, reverse.)
Parries (left and right)
Hand Cut – Throat Slash (with left Parry)
Double parry (left) – Hand Cut – Throat Slash.
Disengage (from left Parry) – Hand Cut – Throat Slash
Above three movements (Hand Cut, Double Parry and Disengage) done from right parry.
Downward Parry – Throat Slash
Feint Low – Slash (Left and Right)
Throw Point
Butt Strokes (Vertical, Horizontal, Smash, Rearward)
Night fighting tactics (Extremely low crouch with rifle butt close to or on deck and a
minimum of movement, looking upward for opponent to be silhouetted against sky,
maximum speed during attack).
Bayonet vs. Knife, vs. Club, vs. Unarmed Combat.
(Hand Cuts and throat slashes)
Bayonet Fighting Combinations:
1 vs 2, 2 vs 1, 3 vs 2.
Bayonet Training Method
The basic formation for demonstrating, explaining and practicing the movements will be
four ranks at double arm interval, the second and third ranks about 15 paces apart, and the
first and second and third and fourth ranks about three paces apart. The instructor stands
in the center between the second and third ranks as illustrated.
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During all demonstrations and explanations all ranks face inboard toward the instructor.
Footwork is practiced by two ranks at a time, first and second, third and fourth, one pair
looking and resting while the other ranks, paced by the instructor go through the
footwork. In first practicing footwork troops should move at least 10 yards in any
direction before changing to another direction. After proficiency has been gained in the
mechanics of footwork and in balance, the distances may be shortened to less than five
yards and changes of direction made faster.
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In practicing the fighting movements, the inboard ranks face outboard (on command) and
pair off in ranks with the outboard ranks. In the beginning the movements are executed at
half speed with a stress on precision. Inboard and outboard ranks alternate by command
in practicing movements. Specific ranks are told what movements to execute and when
and how long to do them. (Example "Inboard ranks face outboard, All ranks, on guard.
Outboard ranks will thrust, Army style; inboard ranks will parry left, hand cut and throat
slash. At will, go.")
Although no movements are done in unison, the precise movement of the ranks which do
the movements, and the starting and finishing time of the movements are governed by
command of the instructor. This is to preclude haphazard selection of movements.
Movements are repeated with smoothness and relaxation at will, with no pause until the
next instructions are given.
In this bayonet practice it is desirable that the troops be stripped to the waist. The practice
session should be preferably turf. The first two practice sessions should be with bare
blades, to accustom the troops to the sight and feel of cold steel. Then the scabbards
should be used to permit the troops to practice faster with a minimum of injuries. In the
last two hours of training, scabbards should again be removed, so troops complete the
course moving fast with bare blades.
After movements have been learned, free fighting bouts of less than thirty seconds
duration should be held frequently to develop aggressiveness and combat timing. By
practicing against one another, minor bruises and lacerations, mostly on hands are
common. But developed in this way are fighting poise, alertness, speed and combat
timing far surpassing that which could be developed in training with a passive dummy.
It is emphasized that attack distance for this method of bayonet fighting is out where the
last six inches of the blade can whip lash the opponent with maximum speed and ease.
Getting in closer reduces the effectiveness of the slash and increases vulnerability
unnecessarily. Staying too far beyond the hitting distance hinders attack. Attack range
will vary according to the size of the individual this attack distance will be about fixed
bayonet length from the opponent.
Practice sessions in bayonet may range from 30 to 90 minutes, longer in the beginning,
shorter later, with three to six sessions a weak. No more than three new movements
should be introduced at each session. However, at each sessions, all movements
previously learned should be practiced, so that at the end, all movements may be done in
a half hour session, in contrast to perhaps the initial 90 minute session where only the
stance and footwork were practiced. The course should be covered in ten hours.
Additional practice, 10 to 30 hours, will be for speed and timing.
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Movements will be repeated until they become automatic. No attempt will be made to
build up sequences of movements or fixed patterns of attack. Speed, flexibility and
balance will be continuously stressed. The basic attack movements will be the parry,
hand cut and throat slash, with usually a quick thrust to the neck or body as follow-up.
No preliminary feinting or maneuvering will be tolerated. If enemy is waiting, attack
instantly. Movements and tactics will be repeated until fighting responses become
instantaneous and automatic.
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First Marine Division,
Fleet Marine Force,
c/o Fleet Post Office, San Francisco, California.
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KNIFE AND CLUB FIGHTING
Knife and club fighting principles are basically similar to those of bayonet. The same
footwork is used with stress on balance, speed, and swift attack of nearest vulnerable
points of opponent. All movements are practiced until they become reflexive.
The course in knife and club fighting can be covered in 5 hours. Additional training
should be allotted for improving speed and accuracy. Knife and club are considered
together because movements and tactics are similar.
Knife is taught first. For knife training, bare bayonets are used. Movements may also be
practiced initially with a club about the length of a bayonet. Knife movements are
practiced against a knife – armed opponent.
Club fighting is first practiced against an unarmed opponent. Later in the instruction, club
movements are included against the opponents armed with knife, club, and fixed bayonet.
The club, like the knife, is to be considered an emergency weapon readily available in a
pinch and very effective when properly used. For training, each man will obtain his own
club. It should be about 1-inch in diameter and about the length of a bayonet. Stripping
bark or finishing of the club is not necessary or desirable.
Knife movements and sequence of instruction:
Flat blade stance
Blade line (blade, wrist and forearm in one plane)
Slashes and thrusts
Parries (left and right)
Hand Cut –- Throat Slash (Left and right)
Hand grab –- stab (left and right)
Disengage –- Hand Cut –- Throat Slash (Left and right)
Circular Parry – Hand Cut
Knife vs. Club, vs. Unarmed Opponent (Hand Cuts and Throat Slashes)
Knife vs. Fixed Bayonet: Parry, slash forward hand, slash throat
Parry, seize rifle muzzle, stab
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Club movements and sequence of instruction:
Club stance
Jabs (solar plexus, throat, lower abdomen, face).
Joint Striking (Hand, wrist, elbow, shoulder, knee).
Concealed Club Hitting (Jab, hook, backhand, flick, smash).
Two handed club snap
Cross-club snare.
Club vs. Club, vs. Knife (Hand and joint striking.)
Club vs. Fixed Bayonet: (Parry, slash forward hand and elbow.)
(Parry, seize rifle muzzle, strike neck, joints, etc.)
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Parries (slashes, hooks, straight punches – left & right)
Parry follow-up (judo slash, tiger claw, Chinese kicks in fast, continuous succession)
Wrist and Arm attacks:
Outward twist of hand – left & right
Arm jerk – and elbow break – left & right
Strangulation and escapes:
Scissors strangle
Japanese strangle
Front cross strangle
Escapes (fast combination of kicking, striking, twisting, overhead toss)
VII. DISARMING:
Bayonet thrust:
Parry left, grab muzzle, strike lead elbow
Parry left, grab lead hand with both hands, twist outward
Parry right, strike muzzle upward and balance downward, twist back overhead.
Parry right, strike muzzle down, twist forward into deck.
Knife:
Parry, jerk arm, strike elbow, bend wrist
Club:
Same as for the knife, plus knee and other blows.
Note: Disarming methods are at best an expedient to be used in emergency. The best
disarming methods are effective only against simple attack. They are ineffective against
the weapon techniques taught in this course. Undue time should not be spent in disarming
at the expense of attack training with weapons.
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