by Ray Cordova, iltharanos@vahoo.com
last updated on February 17, 2018 at 15:02:30 PM
Ogre
Ogres are towering bulky humanoids with a reputation
for brutality and depravity renowned and abhorred by
the civilized races. Despite this fearsome reputation,
there exist some rare ogres that defy these stereotypes.
Ugly and Tough
‘The average ogre stands between 9 and 10 feet tall.
They have yellowish skin, usually marred by various
blotches, pustules, and other deformities. Sometimes
lean, sometimes fat, ogres are always very strong and
very dense. Their basic toughness makes them very hard
to kill
Furious and Stupid
Ogres are renowned for their tempers, and even moreso
for their dimwittedness. Unfortunately for others
Involved, what ogres don’t understand they tend to get
angry at, and hit,
High Mountains
Ogres are most content in high mountains, luxuriating in
the feeling that they are higher than all others and that
‘they rule all they can see.
Plunder and Persecution
Many ogres will descend from their lofty mountain
homes to raid the races that dwell below them. Those
ogres with a more neutral outlook tend to be ostracized
by their more malevolent kin, and seek work with the
common races as mercenaries, and rarely as
adventurers.
Ogre Names
Female variations of names and words are often
followed by an apostrophe and a vowel. For example,
male names may include Baloth and Grul, while female
variations are Baloth’a and Grut', What significance this
may haves largely unknown, as scholars have been
tunable to get close enough to an ogre to ask and live to
tell about it.
Male Names: Baloth, Bassar, Belgroch, Bolther, Dauroth,
Donnag, Elrauth, Feri, Gobasch, Groller, Grul, Horagh,
Hundjal, Kourrul, Kohver, Lubbar, Molok, Mornag,
Olagh, Raungh, Torangh, Ugo, Vis
Female Names:
jalotha, Grutl, Naggan, Vis'u
Clan Names: Darghen, Gorge, Grangh, Kern, Klargh,
Kreln, Reckt, Ripper, Stonefist
Ogre Traits
Your ogre character has an array of abilities proving you
are the toughest of the common races.
Ability Score Increase. Your Strength score increases
by 2, and your Constitution score increases by 1
Ability Score Decrease. Your Inteligence score
decreases by 2.
‘Age. Ogres reach maturity in their early twenties, and
‘typically live for a few decades over a century.
Alignment. Most ogres are chaotic evil, though some
‘few are neutral in their outlook.
Size, Ogres stand between 9 and 10 feet tall and weigh
close to a thousand pounds. Your size is Large.
Speed. Your base walking speed is 40 feet.
Darkvision. Thanks to your ogre blood, you have
superior vision in dark and dim conditions. You can see
inddim light within 60 feet of you as fit were bright light,
and in darkness as ifit were dim light. You can’t discern
color in darkness, only shades of gray.
Languages. You can speak, read, and write Common.
and Giant,
(Ogre Shamans
‘Some ogres develop spelicasting capabilites, and are known a5
‘shamans among their people, simultaneously being feared and
respected for their supernatural powers, Many ofthese ogres
‘are druids or cleries of one of the dark gods. In the Fifth Age,
many are also mystics
‘The acolyte background is particularly appropriate for these
characters,
82by Ray Cordova, iltharanos@vahoo.com
last updated on February 17, 2018 at 15:02:30 PM
d
Longe giant (are, awful ev Noble Champion Fighter 12
he ruler of Bloten, Chiefain Donnag is sly cunning ogre who
am DOnTa ted the fractious ogre tribes inorder to combat the sing
hreat ofthe Dragon Overlords.
‘Armor Class 17 (breastplate of fie resistance)
Hit Point 130 (12410 +60}
peea sore
sme DEX CON INT __WIS_-CHA
hows) 14102) 20(+5) B(-1) 152) 1402),
[Saving Throws str +9, Con +9
‘Skis History +3, Intimidation +, Persuasion +6, Survival +6
Feats Savage Attacker
Damage Resistances re
\Senses darkvision 60 f., passive Perception 12
Languages Common, Giant
lenge 10 (5,500 XP)
clency +4
Possessions breastplate of fire resistance, fame tongue
reatsword, javelin
‘Action Surge. On Donnag's tur, he can take one adeitional
action ontop of his regula ation anda possible bonus action.
nag may Use this Feature again after a short or long res.
‘Fighting Style (Defense).
Fighting Style (Greot Weapon Fighting). When Donnag rolls 21
‘0r2 on a damage die for an attack he makes witha meige weapon
‘that he is wiesing with two hands, he can reroll the die and must
tse the new rol The weapon must have the two-handed or
versatile property for him to gain this Benet
Improved Critical. Donnag's weapon attacks score a eitical it
on arall of 19 or 20,
"indomitable. ong can rerolla saving throw that he fal. ihe
does 50, he must use the new rll, and he cant use this feature
lgain unt he finishes 3 longest.
Remarkable Athlete
ee ae ee eoin
oa a a eee na
ren
Inctions
"ee aoc, Donay tact ee tines pr Ate aton
Ghestsvard Melee Weapon Atock: +9 toh reach one
f Whe (+5) srg damage +7 (fre damage
Javelin. Melee or Ronged Weapon Attack: +9 obit, reach Sf.
3 range 30/120 fe, one target. Hit: 15 (246 + 5) piercing damage,
\Bonus Actions
‘Second Wind. Oonnag regains 37 (1410 +12) hitpoints. Ths
feature is reuseable after a short or long rest
ee
Donnag the Titan
For Donnag after his titan transformation, see the Ogre Titan
: