Doctoral Research Ideas
Doctoral Research Ideas
Doctoral Research Ideas
Tonia A. Dousay
University of Georgia
Introduction
Based upon decades of research regarding cognition, learning, multimedia design, and related
elements, the Cognitive Theory of Multimedia Learning (CTML) provides a framework that aims to
maximize optimal learning potential in multimedia environments. By its very basic definition,
multimedia is the presentation of words and pictures together. Multimedia learning, therefore,
encompasses building mental representations from words and pictures, and multimedia instruction
includes that which presents words and pictures intended to promote learning. Considering research
foundations that tell us there are separate channels for processing visual and auditory information (Pavio
1986; Baddeley 1986, 1999) and that humans are limited in the amount of information that can be
processed by each channel at one time (Baddeley 1986; Chandler & Sweller 1991), Wittrock (1989) and
Mayer (2001) propose that humans engage in active learning by attending to relevant incoming
information, organizing selected information into coherent mental representations, and integrating
mental representations with previous knowledge to be stored in long-term memory. Figure 1 provides an
Figure 1. An overview of the process proposed by the Cognitive Theory of Multimedia Learning
Building upon the CTML process, Schnotz (2005) presents an integrated model of text and
picture comprehension (ITPC) that promotes six key principles for consideration in multimedia design.
First, designers should combine text with content-related images only when learners have low prior
knowledge and possess sufficient cognitive abilities to process both the text and pictures. This is known
as the basic multimedia principle. Second, the spatial contiguity principle recommends presenting
written text in close spatial proximity to related images. The temporal contiguity principle takes this
concept a step further and suggests presenting spoken text in close temporal proximity to related images.
When using animation, the modality principle proposes the use of spoken words instead of written text.
Related to this, the specific redundancy principle clearly states that written text should not duplicate
spoken words. Lastly, the coherence principle advises against the use of extraneous words and pictures or
unnecessary sound or music. Combined, these principles represent an arsenal of tools to be used by
instructional and multimedia designers to capitalize on learners’ cognitive capabilities to receive and
process knowledge.
Diverse audiences, limiting budgets, constraining timelines, and demanding clients add to the
pressure on designers and instructional project managers. A possible compromise between these factors
might be to place emphasis on specific design principles of the CTML/ITPC. There is compelling evidence
that suggests a negative relationship between interest and satisfaction with multimedia courses (Salomon
1984). This finding has been replicated numerous times with different media (Clark 2001). With respect
to motivation and metacognition, the impact of interest and goal orientation remains active areas of
research for educational psychology. Tobias (2006) has noted that research is beginning to explore the
effect of motivation on metacognition. We know that when students attempt to complete a course within
traditional constructs, they are either interested in the content, motivated to attain a goal of importance,
or both. Incorporating these variables into multimedia and cognitive load theories will become an
important task if instruction is to remain relevant to real-world learning experiences (Fletcher & Tobias
2005). Thus, it would be worthwhile to study the effects of the CTML principles on metacognition and
motivation.
Rationale
instructional technology, it is important that new studies provide practical application. Conceptually,
research that focuses on learner motivation has the potential to impact course and lesson design. First,
consider that online learning is often dominated by multimedia instruction. Then consider that it has
been documented that this type of training often runs into challenges with learner motivation and
completion rates (Carr, 2000; Wojciechowski & Palmer, 2005), this presents an overlap between the two
areas that holds a potential resource for practical application in course design. Theoretically, CTML
principles are constantly under scrutiny. As new development tools become available, it cannot be
assumed that the principles are static. Furthermore, as new research seeks to investigate or challenge the
principles, there remains a gap in studying the effects on metacognition and learner motivation.
Importance
As Keller (2008) points out, even though general principles of motivation and learning apply to
all learning environments, there are characteristic problems in a given setting requiring analysis and
design to create motivational and learning practices that exemplify those principles. As Keller’s
comments include the concepts of analysis and design, it should not be overlooked that basic instructional
design practices also promote these two processes. Considering the design constraints previously
mentioned, it is conceivable that conducting an analysis may not be feasible. Good design principles can
help mitigate potential user issues, including motivation. Instructional designers sometimes struggle to
meet stakeholder demands while still attempting to design for the learner. The author’s own experience
as an instructional designer has reinforced these considerations and provided inspiration to seek out
theories that could be further researched and put into practice. If designers are equipped with a set of
best practices including techniques that are proven to enhance learner motivation or are likely to result in
higher completion rates, then both stakeholders and end users will benefit from the research.
Research Questions
This study seeks to determine which of the CTML principles positively affect learner motivation.
1. Does the spatial contiguity principle have a positive effect on learner motivation?
2. Does the temporal contiguity principle have a positive effect on learner motivation?
Research Methods
The researcher proposes to survey students enrolled in an online or blended course at the University of
Georgia. Survey questions will focus on elements of the course that use specified CTML/ITPC principles
and seek to gauge user perceptions of the affect on their motivation. This initial survey will use
quantitative statistical analysis to find correlational relationships between individual principles and
learner motivation. Based on survey responses, the researcher also proposes to interview a random
sample to ask further investigative questions regarding how or why the principle(s) had a perceived effect
on motivation.
References
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Schnotz, W. (2005). An integrated model of text and picture comprehension. In R. E. Mayer (Ed.),
Tobias, S. (2006). The importance of motivation, metacognition, and help seeking in web based learning.
In H.F. O’Neil, Jr. & R. S. Perez (Eds.), Web-based learning: Theory research and practice.
Wojciechowski, A., & Palmer, L. B. (2005). Individual Student Characteristics: Can any be predictors of
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