Ilumart - The Lighting Design Process (Ies, 1994)
Ilumart - The Lighting Design Process (Ies, 1994)
Ilumart - The Lighting Design Process (Ies, 1994)
The Lighting
20200028103
Desig~,
Process
IESNA DG-7-1994
DISCLAIMER
IESNA publications are developed through the consensus standards development process approved by the
American National Standards Institute. This process brings together volunteers representing varied viewpoints
and interests to achieve consensus on lighting recommendations. While the IESNA administers the process
and establishes policies and procedures to promote fairness in the development of consensus, it makes no
guaranty or warranty as to the accuracy or completeness of any information published herein. The IESNA
disclaims liability for any injury to persons or property or other damages of any nature whatsoever, whether
special, indirect, consequential or compensatory, directly or indirectly resulting from the publication, use of, or
reliance on this document
In issuing and making this document available, the IESNA is not undertaking to"rel1der professiol1al or other
services for or on behalf of any person or entity. Nor is the IESNA undertaking to perform any duty owed by
any person or entity to someone else. Anyone using this document should rely on his or her own independent
judgment or, as appropriate, seek the advice of a competent professional in determining the exercise of reasonable care in any given circumstances.
The IESNA has no power, nor does it undertake, to police or enforce compliance with the contents of this document. Nor does the IESNA list, certify, test or inspect products, designs, or installations for compliance with this
document. Any certification or statement of compliance with the requirements of this document shall not be
----- - -- . attributable to the IESNA and is solely the responsibility of the certifier or maker of the statement.
Contents
1. Overview .............................. . .......................................... .
2. The Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 1
2.1 Programming................................................................... 2
2.2 Schematic Design (Developing the Lighting Concept) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 4
2.3 Design Concepts . .......... .. ...................... ............ ........ .... ..... 8
2.4 Design Development . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 9
2.5 Contract Documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 12
2.6 Bidding and Negotiation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 13
2.7 Construction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. 13
2.8 Postoccupancy Evaluation (POE) .............................. . .................. 13
IESNA DG-7-1994
1. OVERVIEW
Light profoundly affects our feelings of wellbeing, awe and wonder, mood, comfort, and
motivation. It influences how we perceive all the
other elements. Light patterns evoke psychological responses such as "bright," "dim,"
"magical," "dull," "mysterious," "pleasant," and
"forbidding ."
2. THE PROCESS
There are many factors that must be considered to form a lighting design that provides
the proper quantity and quality of light. The
design must also be appropriate in terms of
cost, energy, maintenance, style, availability,
and a dozen other considerations. Becau se
there are so many aspects to weigh together,
there is no one perfect solution to a single
lighting problem. There are a multitude of
solutions, and each will be more or less
successful depending on whose criteria are
used in the judging.
The lighting design process is not a predictable,
linear process. It begins with the formation of a
design concept selected from a myriad of
design considerations. Then, as it proceeds, it
is filled with cross-checking and doubling back.
However, most lighting design projects follow
the phases that occur in architectural design:
Programming
Schematic design
Design development
Contract documents
IESNA DG-7-1994
Construction
Postoccupancy evaluation
2.1
2.1.1
1.
2.
3.
4.
5.
6.
7.
2.1 .2
as
image,
1.
Age of occupants
2.
to
be
performed:
Tasks
importance and duration
3.
4.
5.
2.1.3
their
Security issues
1.
2.
Vandalism
,S~curity
Check of budget
Flexibility ot function
Controls requirements
Budget
Budget
Operating cost
Maintenance
Energy and resources
Bui/ding / electrK:.a1 codes
Design Considerations
Design Considerations
Controls design
Operating cost
Maintenance
Energy and resources
Building / electrical codes
Security
Check budget
Operating cost
Maintenance
Energy and resources
Building / electr~ codes
Coordination with bldg. systems
Coordinahon with furniture
Verity maintenance
Check energy COde compliance
Check bldg./ elec. code compliance
Coordinate with bldg. systems
Coordinate with furn iture / built-ins
Check product availability
Oeslg" Considerslions
Design Considerations
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IESNA DG-7-1994
2.1.4
Architectural
constraints
1.
Architectural
exterior
opportunities
features,
and
2.1.6
Budget
1.
2.
3.
Life-cycle cost
interior and
2.
Historical constraints
3.
4.
Plenum depth
1.
5.
2.
6.
2.1.7
2.1 .8
Energy limitations
Maintenance considerations
1.
Lamp performance
2.
3.
7.
4.
8.
Electrical system
5.
a. Voltage
b. Circuit capacity
c. Lighting controls, including likely
locations and appropriate types
d. Energy management system or
other automatic controls for buildings
9.
Construction schedule
10.
Landscape features
2.1.5
. 1.
2.
3.
2.2
Once the programming phase data are gathered, the lighting designer must consider the
needs and requirements of the space and how
they work together. These include architectural
elements and the psychological and visual
requirements of the people using the space.
During the development of the lighting concept,
the designer establishes a framework to judge
how a lighted space will feel to the user of that
space. This concept . provides a reference
against which the final design can be judged.
and
IESNA DG-7-1994
5,
IESNA DG-7-1994
task, and the luminances in the user's
peripheral view, since luminance
values affect visual comfort as well as
task performance: The geometric
relationship between the lighting
system, the user's eye, and the visual
task is a critical factor in visibility. See
the IESNA Lighting Handbook, 8th
Edition, Application chapters for information on how to avoid reflections that
reduce task contrast and for recommendations on balancing luminances
for user comfort.
Will the space be a pleasant place for
users to enter and in which to spend
time? Often the appropriate question to
ask during the design process is not
"can the user perform the visual task in
this luminous environment?" but "would
the user want to?" The designer must
understand how people perceive and
interpret light patterns, and then know
how to create luminous environments
that evoke the desired response. It is
most often the vertical surfaces in an
environment (walls, columns, beams,
windows, and sculptures in an interior
space; trees, sign age, and building
walls in an exterior space) that
determine whether the space seems
bright or dim, intriguing or mysterious,
pleasant or forbidding.
Will the lighting system be compatible
with the architecture? The lighting
design does not exist independently. It
must coordinate with the design of the
building and work to reveal that design.
It must be detailed as an integral part of
the building, rather than appearing to
be an afterthought.
This question, along with several others in
this list, is a primary reason for the devel-
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IESNA DG-7-1994
VVhat are the applicable building, handicap, electrical, and energy codes? With
the assistance of the architect and engineer, the designer must become familiar with all of the applicable codes pertaining to lighting for the locality of the
project. These will include egress
requirements, circuiting requirements,
and, in some areas, energy restrictions.
Among the newest govemment regulations are the Americans with Disabilities
Act (ADA) handicap requirements and
the component requirements for lamps
and ballasts. The ADA requirements
pertain to the allowable projection of
wall-mounted luminaires. The component regulations cover lamp and ballast
efficacy. See IESNA Lighting Handbook, 8th Edition, chapter 14, Codes
and Standards.
The lighting designer's own sketches are invaluable tools in the schematic design process
because they illustrate the designer's mental
images of the lighted environment. The space
may be imagined as the inside of a box with its
surfaces painted with light. The light can be
applied to the walls, the desk top, the ceiling, or
the floor. It can be applied in a regular or
irregular pattem. It must provide an appropriate
quality of light for the visual tasks performed,
respond to the psychological needs of the
users, and enhance architectural design features. The lighting designer may visualize an
evenly lighted scene or one with notable
contrasts in light and shadow. (Some of the
design effects that can be achieved with light,
such as "enlarging space with light" or "grazing"
are discussed in Figure 2 and illustrated with
sketches. The lighting sketches often show
which surfaces are illuminated and the relative
brightness of each.) The designer should be
aware of the psychological and spatial effects
created by the lighting patterns. Will users find
this space "open," "bright," "intimate," "public,"
"restful," "gloomy," _"stimulating,"- "comfortable:~
-- "dramatic," - or "business-like?" See -IESNA Lighting Handbook, 8th Edition, chapter 3,
Vision and Perception and also in the work of
John Flynn.
The tasks found in many locations are twodimensional, whereas those found in industry
are often three-dimensional. This requires special consideration when designing lighting to
assure that the proper illuminances are provided to allow the worker to see all aspects of
the task. In addition, care must be taken in
industrial lighting designs to assure that a stroboscopic effect does not create a dangerous
condition where rotating parts or machine components are involved. For a complete discussion, see IESNA RP-7-91, Industrial Lighting.
2.3
Design Concepts
Design Concepts. The lighting designer
is now ready to formulate design concepts. There are many ways to aevelop
such ideas. Visiting sites with similar
features and visual tasks helps the designer learn about lighting systems that
worked or did not work in those spaces.
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IESNA DG-7-1994
2.4
Design Development
9
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Effect
_ ._- - ... _.
Created by
Light Sources
Enlarging space
Indirect or ambient
light. Brightly and
evenly lighted
ceiling, wall or
floor surfaces;
Surfaces should
have high
reflectance.
Diffuse. point or
linear sources.
Incandescent.
fluorescent or HID.
Grazing
Direct. shielded
luminaires
recessed in
ceiling. or
surface-mounted
on wall or ceiling.
Well-shielded
directional luminaires. recessed
or ,
surface-mounted
do~nlight ;
wail-mounted
upllght.
Shrp angle of
incidence of light
against surface.
Point sources.
concentrated
beam spreads.
Usually
incandescent.
Visual Effects
- --- - .- --
Room dimensions
appear larger.
lighting more
uniform. Less drama.
less contrast in room .
Colors less vibrant.
Room dimensions
appear smaller.
High contrast.
Vibrant color and
glitter.
Expands space.
Emphasizes texture
and color of surface .
Reduces reftections
on specular grazed
surfaces such as
picture glass or shiny
marble walls .
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Sketched
Illustration
Suggestions
Direct shielded light
helps focus attention
on objects or work
surfaces. Use accent
light 2 to 20 times as
bright on special
objects.
to
to
~
Grazing
Well-shielded
directional luminaires. recessed,
surface-mounted.
wall-mounted. or
floor-mounted.
Point or linear
source. high
or low intensity.
Incandescent.
fluorescent or HID.
Provides even
lighting across wall or
ceiling surfaces.
Softens shadows.
Extends space.
......
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Washing
G)
Recommended for
matte surfaces only.
or else glary
reflections may
occur.
Use with other
lighting systems for
balance .
Wall Washing
Framing
Accent
Recessed or
surface-mounted
framing projector
with adjustable
shutters.
Narrowbeam
recessed
downlights or
surface-mounted
luminaires.
Adjystable aiming.
Lights painting or
object only.
Background goes
dark, creating very
high contrast.
Shutters allow
confining light to the
artwork. No spill light.
Focuses light on
object with little spill
light on background.
Creates high
contrast.
Framing
Accent
Ambient
General lighting,
nondirectional.
Diffuse, pOint or
linear sources.
Incandescent,
fluorescent or HID.
Light is
nondlrectlonal.
unconcentrated.
Look may be soft or,
if too uniform, bland.
J.JY I,
Ambient
Visible fixtures
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Visible Fixtures
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Contributes to
decorative style of
space.
May add sparkle or
glare.
May add ambient
light.
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Diffuse, point or
linear sources.
Incandescent, HID
or fluorescent.
Shielded or
unshielded.
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Wall-mounted or
hanging
lurtlinaires.
Permanently
installed, or
portable table
lamps or floor
larhps.
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IESNA DG-7-1994
workstation. Veiling reflections, brightness ranges, and energy use must be
evaluated both for task lighting and for
ambient lighting. Lighting is often built
into retail display cases. The built-in
lighting product must be detailed so that
it does not obscure the view of the merchandise, but enhances the displayed
goods with color, sparkle, and highlight.
See IESNA RP-2-85, Lighting for
Merchandising Areas.
Localized and task lighting should be
included in the design of industrial
lighting systems, where required, to
proper1y illuminate a task which may be
located out of the normal distribution
pattern for the general lighting system.
Maintenance. Is the lighting system
easy to maintain? The lighting designer
should imagine the job of the lighting
maintenance person. How often does
the lamp have to be changed? How
difficult is it to get into the luminaire to
change the lamp? Does it require special tools? Does it require special lifts,
scaffolding, or intrepid workers? Are the
lamps hard to order or find? Is the number of different lamps on the job so
large that it is impractical or confusing
to stock them all? If any lighting products have special maintenance problems, the designer should change the
specifications or else work with the client to set up a system for maintenance.
12
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__
2.5
Contract Documents
Drawings that show mounting details, building section and elevations, custom luminaire
details, and other supplemental information .
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IESNA DG-7-1994
2.6
2.7
Construction
product and design problems manifest themselves. This coordination and resolution may
occur through written communication, telephone exchanges, or site visits. During the final
site visit, the designer may prepare a punch list
which enumerates any errors, flaws, or omissions that the designer can spot in the installation of the lighting system.
If there are aimable interior or exterior lighting
products on the project, or if there are controls
that require the programming of presets, the
designer may return to the job site for these
adjustments after construction is complete.
Often the aiming takes place after the client has
moved in furnishings and artwork, so that lights
can be aimed to produce the intended visual
effect. Proper aiming of exterior facade or
landscape lighting is extremely important in
order to obtain successful results.
2.8
13
IESNA DG-7-1994
Bibliography
1.
2.
4.
95-110.
5.
3.
,
1
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