How To Make An Arduino Radar - HowToMechatronics
How To Make An Arduino Radar - HowToMechatronics
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In this tutorial I will show you how you can make this cool looking radar using the Arduino Board and the Processing
Development Environment. (Watch DEMO here)
All you need for this project is an Ultrasonic Sensor for detecting the objects, a small hobbyist Servo Motor for rotating the
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sensor
Sharesand an Arduino Board for controlling them.
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Ultrasound Degree
Arduino Projects
Arduino Processing
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Also I attached a pin header on which I soldered 4 jumper wires for connecting the sensor.
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Finally I secured the servo motor to the Arduino Board using an elastic band.
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Circuit Schematics
967 I connected the Ultrasonic Sensor HC-SR04 to the pins number 10 and 11 and the servo motor to the pin number 12 on
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Source codes
Now we need to make a code and upload it to the Arduino Board that will enable the interaction between the Arduino and
the Processing IDE. For understanding how the connection works click here to visit my Arduino and Processing Tutorial.
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Heres the Arduino Source Code with description of each line of the code:
// Includes the Servo library
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#include <Servo.h>.
// Defines Tirg and Echo pins of the Ultrasonic Sensor
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long duration;
int distance;
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Servo myServo; // Creates a servo object for controlling the servo motor
void setup() {
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void loop() {
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for(int i=15;i<=165;i++){
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myServo.write(i);
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delay(30);
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Serial.print(","); // Sends addition character right next to the previous value needed
later in the Processing IDE for indexing
Serial.print(distance); // Sends the distance value into the Serial Port
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Serial.print("."); // Sends addition character right next to the previous value needed
later in the Processing IDE for indexing
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for(int i=165;i>15;i--){
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myServo.write(i);
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delay(30);
distance = calculateDistance();
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Serial.print(i);
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Serial.print(",");
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Serial.print(distance);
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Serial.print(".");
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int calculateDistance(){
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digitalWrite(trigPin, LOW);
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delayMicroseconds(2);
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digitalWrite(trigPin, HIGH);
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delayMicroseconds(10);
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digitalWrite(trigPin, LOW);
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duration = pulseIn(echoPin, HIGH); // Reads the echoPin, returns the sound wave travel
time in microseconds
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distance= duration*0.034/2;
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return distance;
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Now we will receive the values for the angle and the distance measured by the sensor from the Arduino Board into the
Processing IDE using the SerialEvent() function which reads the data from the Serial Port and we will put the values of the
angle and the distance into the variables iAngle and iDistance. These variable will be used for drawing the radar, the lines, the
detected objects and some of the text.
For drawing the radar I made this function drawRadar() which consist of arc() and line() functions.
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void drawRadar() {
pushMatrix();
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noFill();
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strokeWeight(2);
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stroke(98,245,31);
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arc(0,0,1800,1800,PI,TWO_PI);
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arc(0,0,1400,1400,PI,TWO_PI);
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arc(0,0,1000,1000,PI,TWO_PI);
arc(0,0,600,600,PI,TWO_PI);
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line(-960,0,960,0);
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line(0,0,-960*cos(radians(30)),-960*sin(radians(30)));
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line(0,0,-960*cos(radians(60)),-960*sin(radians(60)));
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line(0,0,-960*cos(radians(90)),-960*sin(radians(90)));
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line(0,0,-960*cos(radians(120)),-960*sin(radians(120)));
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line(0,0,-960*cos(radians(150)),-960*sin(radians(150)));
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line(-960*cos(radians(30)),0,960,0);
popMatrix();
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For drawing the line that is moving along the radar I made this function drawLine(). Its center of rotation is set with the
translate() function and using the line() function in which the iAngle variable is used the line is redrawn for each degree.
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void drawLine() {
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pushMatrix();
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strokeWeight(9);
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stroke(30,250,60);
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For drawing the detected objects I made this drawObject() function. It gets the distance from ultrasonic sensor, transforms it
into pixels and in combination with the angle of the sensor draws the object on the radar.
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void drawObject() {
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pushMatrix();
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strokeWeight(9);
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if(iDistance<40){
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line(pixsDistance*cos(radians(iAngle)),pixsDistance*sin(radians(iAngle)),950*cos(radians(iAngle)),-950*sin(radians(iAngle)));
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popMatrix();
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the text on the screen I made the drawText() function which draws texts on particular locations.
All of these functions are called in the main draw() function which repeats all the time and draws the screen. Also here I am
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using this fill() function with 2 parameters for simulating motion blur and slow fade of the moving line.
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void draw() {
fill(98,245,31);
textFont(orcFont);
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noStroke();
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fill(0,4);
rect(0, 0, width, 1010);
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drawRadar();
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drawLine();
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drawObject();
drawText();
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import java.awt.event.KeyEvent; // imports library for reading the data from the serial port
import java.io.IOException;
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String noObject;
float pixsDistance;
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void setup() {
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void draw() {
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fill(98,245,31);
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textFont(orcFont);
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noStroke();
fill(0,4);
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drawRadar();
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drawLine();
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drawObject();
drawText();
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void serialEvent (Serial myPort) { // starts reading data from the Serial Port
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// reads the data from the Serial Port up to the character '.' and puts it into the String
variable "data".
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data = myPort.readStringUntil('.');
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data = data.substring(0,data.length()-1);
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index1 = data.indexOf(","); // find the character ',' and puts it into the variable
"index1"
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angle= data.substring(0, index1); // read the data from position "0" to position of the
variable index1 or thats the value of the angle the Arduino Board sent into the Serial Port
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iAngle = int(angle);
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iDistance = int(distance);
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void drawRadar() {
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pushMatrix();
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noFill();
strokeWeight(2);
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stroke(98,245,31);
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arc(0,0,1000,1000,PI,TWO_PI);
arc(0,0,600,600,PI,TWO_PI);
// draws the angle lines
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line(-960,0,960,0);
line(0,0,-960*cos(radians(30)),-960*sin(radians(30)));
line(0,0,-960*cos(radians(60)),-960*sin(radians(60)));
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line(0,0,-960*cos(radians(90)),-960*sin(radians(90)));
line(0,0,-960*cos(radians(120)),-960*sin(radians(120)));
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line(0,0,-960*cos(radians(150)),-960*sin(radians(150)));
line(-960*cos(radians(30)),0,960,0);
popMatrix();
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void drawObject() {
pushMatrix();
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strokeWeight(9);
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pixsDistance = iDistance*22.5; // covers the distance from the sensor from cm to pixels
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if(iDistance<40){
// draws the object according to the angle and the distance
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line(pixsDistance*cos(radians(iAngle)),pixsDistance*sin(radians(iAngle)),950*cos(radians(iAngle)),-950*sin(radians(iAngle)));
}
popMatrix();
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void drawLine() {
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pushMatrix();
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strokeWeight(9);
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stroke(30,250,60);
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pushMatrix();
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if(iDistance>40) {
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else {
noObject = "In Range";
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fill(0,0,0);
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noStroke();
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fill(98,245,31);
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textSize(25);
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text("10cm",1180,990);
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text("20cm",1380,990);
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text("30cm",1580,990);
text("40cm",1780,990);
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textSize(40);
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if(iDistance<40) {
text("
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textSize(25);
fill(98,245,60);
translate(961+960*cos(radians(30)),982-960*sin(radians(30)));
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rotate(-radians(-60));
text("30",0,0);
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resetMatrix();
translate(954+960*cos(radians(60)),984-960*sin(radians(60)));
rotate(-radians(-30));
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text("60",0,0);
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resetMatrix();
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translate(945+960*cos(radians(90)),990-960*sin(radians(90)));
rotate(radians(0));
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text("90",0,0);
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resetMatrix();
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translate(935+960*cos(radians(120)),1003-960*sin(radians(120)));
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rotate(radians(-30));
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text("120",0,0);
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resetMatrix();
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translate(940+960*cos(radians(150)),1018-960*sin(radians(150)));
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rotate(radians(-60));
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text("150",0,0);
popMatrix();
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