32147чошановr PDF
32147чошановr PDF
32147чошановr PDF
Conceptualizing e-Didaccs
Mourat Tchoshanov
Engineering of Learning:
Conceptualizing e-Didactics
Moscow
2013
, http://verstkapro.ru/
The digital age demands re-thinking of traditional teaching and learning. Rapidly
growing technological innovations in education force a paradigm shift from traditional
teaching to engineering of learning. The main focus of the book is on the design,
development, and implementation of effective learning environments through the
use of Information and Communication Technologies in various formats: face-to-face,
blended, and distance education. Engineering of learning requires new understanding
and reconceptualization of traditional didactics toward e-Didactics in order to effectively
design and skillfully align learning objectives, content, and assessment in the digital age
classroom.
The choice and the presentation of facts contained in this publication and the opinions
expressed therein are not necessarily those of UNESCO and do not commit the
Organization. The designations employed and the presentation of material throughout
this publication do not imply the expression of any opinion whatsoever on the part
of UNESCO concerning the legal status of any country, territory, city or area of its
authorities, or the delimitation of its frontiers or boundaries. Whilst the information in
this publication is believed to be true and accurate at the time of publication, UNESCO
cannot accept any legal responsibility or liability to any person or entity with respect to
any loss or damage arising from the information contained in this publication.
UNESCO, 2013
ISBN 978-5-905385-14-8
Printed in the Russian Federation
Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Introduction. From Teaching to Engineering of Learning . . . . . . . . . . . . . . . . 7
Conclusion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139
References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Websites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156
Appendix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Recent IITE publications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Preface
The 21st-century teacher is equipped with numerous ICT tools and digital content
to enhance or change students experience of education; however, the fact that a
teacher uses digital materials or electronic tools does not necessarily suggest that
s/he is practicing appropriate pedagogical approaches tailored for the new tools.
Pre-service and in-service training of teachers still provides an insight mainly into
the traditional pedagogy; however, though digital pedagogy is emerging and some
teachers experiment with new approaches, it still has to become a common ground.
The digital age demands an adequate revision of pedagogical approaches. To meet
the needs of contemporary students new ways of ICT-enhanced teaching and
learning should be developed. The reframing and reconceptualization of traditional
didactics, pedagogies and the learning landscape should become a prerequisite
for a more efficient use of ICT in primary, secondary and higher schools. Digital
pedagogies should be designed in accordance with the following principles:
authentic personalized learning, broadening experience and deepening knowledge,
and learning in the global context (ACCE, 2008).
UNESCO recognizes the need to refocus thinking about the use of ICT in education,
shift the focus from the ICT tools to learning needs and pedagogies, novel approaches
to using the new tools. This publication of the UNESCO Institute for Information
Technologies in Education covers various aspects related to the concept of
e-Didactics, from the origins of didactics to didactical engineering. The main focus
of the book is on the design, development, and implementation of effective learning
environments through the use of Information and Communication Technologies
in various formats: face-to-face, blended, and distance education. The author,
Dr.Mourat Tchoshanov, considers advantages and disadvantages of various learning
theories and their modifications, for example, social constructivism in action.
He analyses the engineering of learning from the viewpoint of a learning toolkit,
which includes the design of learning objectives, tasks, and didactical situations,
cognitive tutoring, assessment of learning outcomes, etc. The chapter devoted to the
engineering of content outlines modular design and content development, content
6 Foreword
I hope that this book will become a helpful tool for educators at different levels and
sectors of education in their transition to e-Didactics.
Dendev Badarch
IITE UNESCO Director a.i.
Introduction
From Teaching
to Engineering of Learning
Since 2000 the author has been studying the approaches to the use of Information
and Communication Technologies (ICT) in education and distance learning. In 2001,
he developed an open access web site Visual Mathematics (http://mourat.utep.
edu/vis_math/visuala.html) and used dynamic cognitive visualization to represent
solutions to mathematical problems and proofs. The website is used by the author
in mathematics methods and mathematics classes at the University of Texas at El
Paso, USA.
During the recent years the author has been developing and teaching hybrid/
blended (partially online) and distance (online) courses for pre-service and in-
service training of secondary school teachers of mathematics. The analysis, modeling
and designing of distance learning courses convinced the author that content and
didactical knowledge are necessary but not sufficient for the development of high-
quality online courses. In addition, one needs to acquire a new type of knowledge
that integrates content, didactics, and engineering. Application of engineering
approaches to didactics is called didactical engineering.
According to the results of the state standardized test, in 2003-2005 the average
level of achievement in mathematics of school students was around 41-46%.
Teachers explained the low rate by students reluctance to learn. During summer
2005, a group of teachers invited the author to work together with the Department
of Mathematics to improve academic performance of students. The analysis of the
curriculum, interviews with teachers, students, and parents revealed that poor
performance was due to teachers rather than students.
teaching methodology and subject matter proficiency. The vicious circle had to be
broken, passive teacher behavior (as teacher-technician) had to be changed to an
active one (as teacher-engineer). The author designed a professional development
plan in cooperation with the teachers. Starting from the fall 2005, every two weeks
he conducted didactical engineering seminars (one and a half hour sessions) for
teachers. In total, during the academic year, about 20 seminars were held, which
included but were not limited to the following diverse activities:
The study continued during four academic years in 2005-2009. The critical point
of the study was the first year (2005-2006), when teachers attitude started slowly
changing from passive to neutral. In 2006-2007 academic year, student achievements
began to improve and reached the average for the state. The performance measure
used in the study was the students rate in the state standardized test TAKS
(Texas Assessment of Knowledge and Skills). During 2007-2008 academic year the
school pupil performance exceeded the average rate for the state of Texas. This year
teachers attitude changed radically. Teachers no longer blamed students and became
more optimistic about the results of their work. During the next academic year (2008-
2009) the student achievement exceeded the psychologically meaningful level for the
school 85%. The dynamics of the schools student achievements in mathematics
compared with the state average for the period of the study is shown in Figure 1.
The author would like to express special gratitude to the teachers from the school
where the study was conducted: Sue Spotts, Ricardo Bombara, Roger Carrera,
Michael Garcia, Marcy Loya-Griswell, Elsa Nunez, and others for the productive
cooperation.
In this book, the author shares his experience of practical application of didactical
engineering of student learning. The book consists of four chapters and an appendix
and focuses on the transformation of teaching in the era of new technologies.
The digital age demands revision of traditional teaching and learning. Rapidly
growing technological innovations in education force a paradigm shift from
traditional teaching to engineering of learning. The main emphasis of the book
is on understanding and designing the key features of learning experiences (e.g.,
objectives, content, assessment) through the use of Information and Communication
Technologies.
Chapter 3 outlines the toolkit for engineering of learning: the design of learning
objectives, the issues related to cognitive tutoring, representations, new literacies,
the research-based strategies of learning and teaching, and assessment of learning
outcomes. It describes the hierarchy of learning objectives based on the pioneering
work of Bloom (1957) as well as its modifications developed by Gerlach and Sullivan
(1967), Guilford (1967), de Block (1975), Smith and Stein (2001), et al. The chapter
further expands the concept of cognitive demand. In order to engineer effective
learning, teachers need to persistently check for students understanding to
support student learning through the use of a variety of tasks (Shepard et al., 2005).
According to Boston and Smith (2009) different kinds of tasks lead to different
types of instruction, which subsequently lead to different opportunities for students
learning. This approach focuses on the framework that distinguishes between
different levels of cognitive demand: memorization, procedures with and without
connections, and reasoning. More specifically, the tasks at the level of memorization
involve reproducing previously learned facts, rules, formulae, or definitions. This
level may also include committing facts, rules, formulae, or definitions to memory.
The tasks at this level cannot be solved using procedures because a procedure
does not exist or because the time frame in which the task is being completed is
too short to use a procedure (Smith & Stein, 1998). Usually such tasks have no
connection to the meaning of facts, rules, formulae, or definitions. The procedures
without connection are algorithmic by nature and require limited cognitive demand
for completion. Moreover, such tasks do not require connections to the concept
or meaning that underlie the procedure. The procedures with connections focus
Introduction. From Teaching to Engineering of Learning 11
The photographs and pictures used in the book are uploaded from open resource
repositories or belong to public domain. The author would greatly appreciate
comments and suggestions sent to mouratt@utep.edu.
Chapter 1
e-Didactics:
Digital Age Didactics
There is a saying Didactics is as old as times. It is clear that the need to learn
and transmit the experience of previous generations to the next generation is a
necessary condition for the development of society. Generally speaking, when
one person teaches another person, this situation already suggests didactics. For
example, for the case when in the most ancient times senior members of a tribe
instructed young fellows in hunting mammoths, using the modern language of
didactics the roles can be assigned as follows: the senior a teacher, the younger
members students, and hunting the content of teaching and learning. The
triangle teacher learner content is called a didactical triangle. Moreover, the
original meaning of the word didactics (from the Greek didaskein) is to teach or
know how to teach.
Let us make a brief excursion in the history of didactics in the context of the
conceptual origin of didactics. Many authors in the history of education claim that
didactics was first proposed by Jan Amos Komensky (Comenius, 1592-1670)
the author of the famous Didactica Magna. Not diminishing the invaluable
contribution of Jan Amos Comenius to the formation of didactics as a science, let us
try to restore historical justice.
In ancient Rome and the Hellenistic era in Greece, there was a range of academic
disciplines related to Fine Arts. According to the founder of the medieval
encyclopedia Isidore of Seville, this set of disciplines included two cycles: the
trivium (grammar, dialectic and rhetoric) and the quadrivium (arithmetic, geometry,
music, astronomy).1 We must admit that since the Antiquity there was a kind of
confrontation between the two classical fine arts: the dialectic and the rhetoric.
1
Isidore of Seville is the patron saint of computers, computer users, and computer
technicians.
16 Chapter 1. e-Didactics: Digital Age Didactics
Inancient Greece, dialectics was the method of philosophical inquiry. This method
has gained worldwide recognition through the dialogues of Socrates.
Rhetoric is the art of public speaking. In ancient Greece, and the more so in ancient
Rome, preference was given to the rhetoric, although Aristotle has called for equal
rights for the dialectic and the rhetoric. However, during the Renaissance Era the
dialectic took revenge over the rhetoric, which is reflected in Didascalicon
by Hugh. This text was used as a basic manual in the European higher education
institutions for the next three or four centuries. The dialectic has reached its dawn
in the Middle Ages. Figuratively speaking, if the Antiquity is the golden age of the
rhetoric, the Middle Ages is the golden age of the dialectics (Fefner, 1982).
Attention to the problems of education had risen during the Renaissance era, which
along with other great achievements was characterized by the rapid development
of higher education: the number of universities and, respectively, the number of
students in European countries increased considerably. By that time the society
accumulated social experience and knowledge that had to be transmitted to the
next generations but the lack of transmission mechanisms became an obstacle in
the development of the society. In the 12th century, this contradiction, along with the
development of higher education in the Renaissance era, to some extent, stimulated
the interest in Hugh and his colleagues to study the problems of teaching and
learning.
In the 16th century, Pierre de la Ramee (Petrus Ramus), French philosopher and
professor of the University of Paris, together with his fellow humanists Rodolphus
Agricola and Philip Melanchthon continued the work of Hugh. Their contribution
was extremely important for further formation of didactics: the ancient Greek
concept of dialectics was gradually transformed into the art of teaching.
Melanchthon considered dialectics as a method of teaching properly, orderly and
understandably (Ong, 1974). Ramee expressed this idea in a more succinct way:
dialectics is an art of teaching. Ramees vision of the new nature and the role of
dialectics in teaching was a kind of predecessor of didactics. In other words, with
a certain degree of historical accuracy one can say that didactics emerged from
dialectics.
The progressive views of the 16th-century French humanists extended to the whole
Europe (Hotson, 1994) undoubtedly had a positive impact on the minds of other
European scholars including Wolfgang Ratke. Due to the support of his colleagues
Junge and Helwig, in 1612-1613 Ratke made a proposal for an initiative called
didactics as the new art of teaching, which was supported by the Academic Council
of the University of Giessen.
Then, in the mid-17th century, Jan Amos Comenius, Czech educator, humanist, and
intellectual, presented didactics as a system of knowledge, setting out the basic
principles and rules of teaching in his seminal work The Great Didactic (1657).
The history of didactics after Comenius is well documented in the educational
literature.
Chapter 1. e-Didactics: Digital Age Didactics 17
However, a theory without practice is blind. Didactics needs a teacher who would
implement the theory into practice. Here comes art part, which plays the vital
role in teacher professionalism, teacher personal qualities, culture and teaching
style, creativity and talent, teaching philosophy, etc. We also cannot disregard the
fact that the founders of the dialectic-didactics Hugh, Ramee, Ratke, and Comenius
considered didactics, above all, as an art of teaching. Some scholars understand
didactics as the theory, others as the art of teaching and learning. Both groups
are right, in their own way. As a part of pedagogy, didactics is not only the science
but also the art of teaching and learning. The evolution of views on didactics is
shown in Figure 2.
Didactics
Didactics Didactics
as as
a Science an Art
Some scholars are concerned with the limitations of the classical view and suggest
to consider the contextual factors (e.g., curriculum, assessment, and classroom
culture) in the model. Schoenfeld (2012) claims that classrooms are cultural
systems (p. 598) and what occurs in mathematics classrooms is indelibly a
function of the cultural forces that shape them e.g., how curricula are defined and
which curricula are made available, how factors such as testing shape teachers and
students decision making within the classroom (Ibid.: 598). The revised model
of the didactical triangle including the context (as a broader notion incorporating
curriculum, assessment, culture, etc.) is presented in Figure 5 below.
Despite the fact that the didactical tetrahedron represents a whole, each of its faces
reflects a specific relationship. For example, the face lying in the bottom of the
tetrahedron shown in the figure above represents the traditional didactical triangle
teacher learner content. The face learner content technology reflects
Chapter 1. e-Didactics: Digital Age Didactics 21
the interaction between the student, the content, and the technology that might be
called e-Learning. This could also imply the flipped classroom approach (Bergmann
and Sams, 2012) and the self-organized learning model in a virtual environment
(Mitra, 2005). The face teacher content technology coincides with the face of
e-learning; the only difference is that a student is replaced by a teacher. That is why
it is called e-Teaching. The next face teacher learner technology reflects an
interaction between teachers and students beyond the subject domain via the use of
ICT. An example of such interaction could be e-Advising. The didactical tetrahedron
also depicts the integration of technological, pedagogical, and content knowledge,
which is known as TPACK (Koehler & Mishra, 2009).
Pre-didactics
Didactics-dialectics
Classical didactics
Digital age didactics.
The pre-didactics stage (IV BC VII AD) began with Socratic Dialogues written by
Plato (IV century BC), which later transformed to the well-known Socratic Method
of Teaching. At this stage the classical Fine Arts curriculum was established, which
included two major blocks of academic disciplines (e.g., trivium and quadrivium),
described later by Isidore of Seville in Etymologies (VII AD).
The didactics-dialectics stage (XII XVI AD) began with the distinguished work
of Hugh St. Victor Didascalicon, or On the Study of Reading (1120) and further
continued with Dialectique (1555) by Ramee, where dialectics was considered as
an art of teaching.
At the next stage classical (or traditional) didactics (XVII mid-XX), we observe
an important transition from the art to the science of teaching and learning. The
stage of classical didactics began with an initiative proposed by W. Ratke to call
didactics as new art of teaching (1613) and further developed in Didactica
Magna (1657) by J.A. Komensky, who outlined the didactical theory as a field of
study of teaching and learning. This classical tradition continued to the XX century.
22 Chapter 1. e-Didactics: Digital Age Didactics
The stage of digital age didactics (late XX present) began with reconceptualization
of classical didactics in the era of Information and Communication Technologies.
In1991, M.Artique proposed didactical engineering as a research and development
tool to study teaching and design effective learning. We consider didactical engineering
as a turning point from the classical didactics to e-Didactics. In 2007, G.DAngelo
described an e-Didactics paradigm to address the phenomenon of e-Learning.
Last but not least, revolutionary change in information access occurs: from
access limited by a textbook and a teacher in traditional didactics to open access
to knowledge unlimited by ICT resources in e-Didactics. Table 1 summarizes the
results of comparative analysis between traditional and e-Didactics.
The table shows that e-Didactics has a number of characteristics that makes its
position conceptually distinct from the classic didactics. The most important
distinction is that ICT and engineering play critical role in e-Didactics. Therefore,
e-Didactics could be defined as ICT-integrated didactics with a focus on engineering
of learning.
Within the framework of e-Didactics, we consider the following levels of ICT use:
low, medium and high. The low level of ICT is characterized by the spontaneous
use of some technological means such as calculators (including graphic calculators)
or basic software (e.g., Word, Power Point, Excel). The medium level involves
technology-enhanced learning with broad use of ICT and multimedia. The high
level includes the use of Learning Management Systems to support the process
of e-learning and e-teaching. The format of teaching and learning is divided into
traditional (f2f = face-to-face), hybrid (or blended) and distance (online). The level
of interactivity includes passive, active, and interactive learning environments. The
interactive level is characterized by engaging students in constructive learning
experiences (Bybee et al., 2006). If the zone of traditional didactics is the low level
of technological tools usage in a predominantly f2f teaching and learning with
primarily passive and some active learning, the zone of e-Didactics goes beyond
the traditional boundaries of teaching and learning toward the virtual space
using digital tools, interactive multimedia and systems of distance education with
predominately interactive learning environments (Figure 8).
Each of the above cases involves, to a certain extent, the following elements of
engineering: analysis, design, modeling, construction, and development. In a
broader sense, engineering is defined as analysis, design and/or construction of
facilities for practical purposes. Consequently, engineering as a human activity may
be applicable to various professions and it involves a wide range of activities from
the analysis and design of facilities to their operation and maintenance. Therefore,
didactical engineering is a kind of a generalized concept of the engineering approach
to didactics.
With the purpose of expanding online services, the leading universities create
the MOOC consortia (e.g., Coursera, Udacity, edX) to initiate special programs for
supporting the design and delivery of online courses as well as the development
of new tools for online learning systems (Grainger, 2013; Yuan & Powell, 2013).
However, some skeptics claim that massive open online courses are not a panacea.
The Gallup/Inside Higher Ed conducted a survey of the presidents of several US
universities involved in offering MOOC. The major findings of this survey is that
54% of the participants somewhat disagree or are not sure whether MOOC foster
Chapter 1. e-Didactics: Digital Age Didactics 27
Some colleges such as the Duke University and the Amherst College rejected
proposals to join the MOOC consortia because the faculty does not see the benefits
of MOOC in improving student learning, in particular at the undergraduate
level. One of the faculty members expressed her concern about poorly designed
online classes saying students will watch recorded lectures and participate in
sections via Webcam enjoying neither the advantages of self-paced learning nor
the responsiveness of a professor who teaches to the passions and curiosities of
students (Kolowich, 2013).
The question is how to make sense of this skepticism with the seemingly endless
flurry of the MOOC-related announcements these days? (Jaschik, 2013). A
possible answer may be that the speed at which colleges have embraced MOOCs
has little to do with the readiness of the MOOC industry to offer high quality
products. To do so a paradigm shift should occur: the shift from teaching to
engineering of learning, which will foster creative pedagogical strategies to
design and implement online courses. And, consequently, this shift develops an
urgent need for training of online educators who are able to design and deliver
effective distance education.
This also creates a domino effect: along with the transfer of many university
disciplines, including teacher education courses, to the online format, there is a
need to revisit the training of school teachers. Instead of traditional teacher training
the focus is shifting toward the new type of teachers who can work effectively in
the digital environment and satisfy high demands on teachers knowledge and
ability to engineer online student learning. Moreover, in the digital era a teacher
is not just an online tutor. The teacher becomes a kind of analyst and manager of
informational resources, designer of courses, modules, lesson fragments using
interactive multimedia tools.
The new set of standards was published by UNESCO (2011). The UNESCO ICT
Competency Framework for Teachers emphasizes that it is not enough for teachers
to have ICT competencies teachers need to be able to help students become
collaborative, problem-solving, creative learners through using ICT (UNESCO,
2011:3). This statement, in a way, echoes the above Duke University facultys
concern on a lack of MOOCs support of students curiosity and creativity in online
learning. The UNESCO Framework addresses the following teacher competencies
28 Chapter 1. e-Didactics: Digital Age Didactics
in the digital age: (1) understanding ICT in education; (2) curriculum and
assessment; (3)pedagogy; (4) ICT; (5) organization and administration; (6)teacher
professional learning (UNESCO, 2011: 3). The UNESCO Framework further expands
the significance of integrating ICT and Pedagogy through the following teacher
competences: (a) integrate ICT into didactic knowledge acquisition and learning
theory models; (b) create learning activities that use ICT resources to support
specific educational outcomes; (c) apply ICT to just in time and spontaneous
learning interactions; (d) design presentations that appropriately incorporate ICT
resources (UNESCO, 2011: 50-52).
Some of the above standards and competences expand the role of a teacher
much beyond the traditional teaching. For instance, the UNESCOs competency
on integration of ICT and Pedagogy integrate ICT into didactic knowledge
acquisition and learning theory models has a hidden call for the expansion of the
role of a teacher to become a teacher-didactician someone who is knowledgeable
of the learning theory and research-based teaching. For a similar reason, Jaworsky
(2012) proposed an addition of an extra vertex to the traditional didactical triangle
to include the didactician as an integral part of the system for teacher development.
At the same time, the ISTEs standard for teachers on designing and developing
digital age learning experiences and assessments requires a teacher to extend his/
her role as an engineer someone who knows and able to design and construct
effective learning environments. In traditional education, the three roles mentioned
above (a teacher, a didactician, an engineer) were isolated.
Obviously, there is an emerging need to train a new teacher to face the challenges of
the digital age, to be a teacher, who, to some extent, combines the competences of
a didactician and an engineer. The digital age standards and competences demand
apush for e-Teaching as an integration of the roles of a teacher, a didactician, and
an engineer as presented in Figure 10.
Teacher
Didactician Engineer
Learning Sciences
in the Digital Age
Summarizing, the first guiding principle suggests that students prior knowledge is
a building block for the development of more sophisticated ways of thinking. Topics
and activities presumed to be challenging and difficult for students may in fact have
intuitive or experiential underpinnings, and it is important to discover these and
use them for formalizing students thinking (Donovan & Bransford, 2005).
34 Chapter 2. Learning Sciences in the Digital Age
Developing Students Knowledge Networks. This strategy requires close link between
procedural knowledge and conceptual understanding. The network of knowledge
must include both new concepts and procedures. Teaching in a way that supports
both conceptual understanding and procedural fluency requires the primary
concepts underlying a subject domain to be clear to the teacher or become clear
during the process of teaching for proficiency. Due to the fact that some subjects,
including mathematics, for instance, have traditionally been taught with an
emphasis on the procedure, the teachers who were taught this way might initially
have difficulty identifying or using the core conceptual understandings in a subject
domain. Therefore, teacher training with the focus on these guiding principles is
the key component of effective implementation of the principles in the classroom.
The traditional popular image of the distinction between the functions of the
left and right hemispheres is still strong among practitioners and some scholars,
particularly, the fact that the left hemisphere is a domain of languages, numbers,
logic, analysis, and the right hemisphere is a domain of images, shapes, intuition,
synthesis, etc. However, in the light of modern advances in brain research this
view occur to be limited and incomplete (Posner and Raichle, 1994). Still there
are scholars who use these outdated ideas to propose teacher training on brain-
based education (Jensen, 1988; Sousa, 1995). For instance, for the development
of the left hemisphere functions Sousa (1995) suggests using different methods of
reading, writing, and arithmetic. The development of students imaginative right
hemisphere, according to the same author, requires intensive use of visualization
strategies.
Another revealing example: in accordance with the traditional theory, the elementary
school task What is greater 2 or 5? is a left-hemispheric arithmetic task. However,
research conducted by Dehaene (1996) suggests that in dealing with such problems
the human brain functions as a bilingual learner: it speaks descriptive language
when we say the names of the numbers two and five and it speaks numeric
language when we use the symbolic representation of 2 and 5. In the first case,
the areas of the left hemisphere are activated, and in the second case neuronal
populations of both hemispheres of the human brain are engaged.
These examples show that depending on the specific conditions of the task,
whether it is verbal or numeric, arithmetic or visual, different areas of the
hemispheres could be involved in solving the problem. The distinct separation of
functions of the right and left hemispheres of the brain is one of the examples of
Chapter 2. Learning Sciences in the Digital Age 37
the myths that was debunked by the advanced research in the field during the
decade of brain.
The next myth is the scientific cooperation in the study of the brain among
neuroscientists and psychologists. For a certain period of time, two seemingly related
branches of the scientific knowledge neuropsychology (the science of brain)
and psychology (in this particular case, cognitive science) have evolved quite
separately. Neuropsychology, to put it in computer terms, explored the hardware
(structure and function) of the brain, whereas psychology independently studied
the software of the brain (mental mechanisms of cognitive activity). Meanwhile,
the educational scholars attempted to use fragmentarily the results of each of the
disciplines as a scientific basis for interpretation of the learning process. Only by
the end of the XX century researchers managed to merge the advances of these
disciplines in integrative brain-compatible education (Bruer, 1993). The emergence
of the combined field made it obvious that most of the previous attempts were
nothing but the application of a simplified version of neuropsychology achievements
to understanding of learning and teaching. At the same time, this approach brought
forward an opportunity to formulate a set of principles about brain functioning
during the learning process. This set includes the following principles (Springer
and Deutsch, 1993; Sylwester, 1995).
Brain is a parallel processor. The human brain is able to perform multiple functions
simultaneously. Thinking, emotions, imagination, and other complex processes
may occur in the brain at the same time, along with the mechanisms of information
processing and socio-cultural interaction (communication) with other people.
Based on this principle, the teacher could provide opportunities for the involvement
of students in a variety of content and learning activities using different teaching
methods and techniques.
Building on prior experience and the search for meaning are innate qualities of the
human brain. Brain is always functioning in the communication mode between the
previous experience and a new situation. Understanding and comprehension of the
new situation occurs when the brain finds a support in the prior knowledge and
ideas. Hence, it is critically important to engage students prior experiences in order
to acquire new knowledge (see Principle 1 above). This principle also supports the
Vygotskian conception of the zone of proximal development (ZPD) the distance
between what a learner knows and what s/he could potentially learn with the help
of a more knowledgeable one (Vygotsky, 1978).
Brain looks for a pattern. Confusion and chaos complicate the productive functioning
of a human brain. In any given situation, no matter how random it is, the brain
38 Chapter 2. Learning Sciences in the Digital Age
tries to find patterns. The following task illustrates this principle You have a
minute to memorize the given number 1123581321345589. After a minute write
it down on a piece of paper. At the first glance, the task is meaningless because it
seems to have no pattern. However, there is a hidden pattern. In mathematics, this
numerical pattern is called the Fibonacci sequence where each successive number
is the sum of the two preceding numbers. According to this principle, learning aimed
at mere memorization is not productive for the brain development. At the same
time, learning aimed at finding patterns is a good food for brain. In other words,
learning is effective when a students brain is developed by overcoming intellectual
difficulties in searching for a pattern.
The brain of every human is unique. The brain of each human being has its own
individual characteristics in terms of information processing, predominance of
certain system of memorization, flexibility of mental processes, etc. That is why
every human being has his/her own individual style of learning, own unique
understanding of the world, own original style of thinking. The task of a teacher is to
maintain the uniqueness of each student via recognizing and supporting students
way of seeing, reasoning, and learning. This principle is particularly evident in the
philosophy of constructivism (to be further discussed in Chapter 2.2).
mechanisms or re-teaching will take longer than the process of natural learning
consistent with the brain-compatible principles. The decade of brain is gradually
transitioning into the decade of mind, which provides educators with an ample
opportunity to design learning experiences and environments in accordance with
the scientific mechanisms of brains functioning.
2.2. Constructivism
In this section, we provide an overview of the key ideas of constructivism, its basic
principles in the context of a learning process, and briefly discuss its advantages
and disadvantages.
Constructivism values the process more than the result. Piaget argues that scientific
knowledge is not a static phenomenon; it is a process, more specifically, the process
of continuous construction and reorganization.
Congruently, the content should be developed around those concepts and ideas
that support students understanding, stimulate students reasoning, encourage
students to share their assumptions, hypotheses and conjectures, motivate
speaking out, involve students into meaningful dialogue and exchange of diverse
viewpoints. Therefore, the classroom culture and environment should be built with
an emphasis on student learning, student intellectual needs, student collaboration,
and student success.
The main objective of the engage stage is to engineer student learning via
building their intrinsic motivation and involving students in the activity along with
conducting pre-assessment of their prior knowledge and understanding. During
this stage, students make connections between past, present and new learning
experiences. At the explore stage students are directly involved in an inquiry-
based activity. This stage allows students to work collaboratively in teams, sharing
and communicating their understanding through testing hypotheses, making
predictions, and drawing conclusions. The major goal of the explain stage is to
engineer student communication using individual and group presentations of what
they have learned through the process of reflective thinking. The extend stage
allows students to expand on the concepts, make connections and generalize the
concepts. The purpose of the final e in the cycle the evaluation stage is
to engineer on-going diagnostic process that allows both the teacher and the
student to assess whether the desired level of understanding has been attained
through implementation of well-designed rubrics, observation, interviews, peer-
assessment, portfolios, and inquiry-based learning products/artifacts. This stage
also addresses students misconceptions and common mistakes.
Considering the key position of constructivism, the next question is how to become
a constructivist teacher? First of all, a constructivist teacher is not just a teacher in
a traditional sense; s/he is a facilitator, organizer, and coordinator of the problem-
based student learning. Constructivist teacher by his/her very nature is a teacher-
engineer. A constructivist teacher ensures favorable classroom environment for
co-construction of students new knowledge and understanding and encourages
student initiative and collaboration. In turn, students become co-designers of the
Chapter 2. Learning Sciences in the Digital Age 43
Concepts, theories, algorithms, and theorems are abstractions that human beings
create as a result of discovery. Theory is a retrospection. Accordingly, in the
learning process an abstraction should be a destination rather than a starting point.
Therefore, constructivism suggests focusing on exploration first, understanding
main concepts and major ideas, and only then memorization of algorithms, rules,
and theorems. Moreover, a constructivist teacher designs learning objectives using
the cognitive terminology to emphasize understanding: classify, justify, analyze,
synthesize, predict, evaluate, etc.
demanding explanation and justification, providing hints (e.g., organize your data
into a table), criticizing and posing counterexamples, sustaining high cognitive
demand questioning (e.g., why, what if), and focusing on action (e.g., how did
youdoit).
Table 3. C
omparison of traditional
and constructivist approaches to teaching and learning
As any innovation, constructivism has some obvious flaws. At the current stage
of its development, constructivism is more an educational philosophy than a
learning technology, which causes some difficulties in the practical implementation
of constructivism in the classroom. Some opponents accuse constructivism for
undermining the foundations of organized teaching and learning. The main
argument of opponents is fuzziness and lack of determination in teaching and
learning (Anderson, Reder, & Simon, 1998).
2.3. Constructionism
Constructionism is the theory of teaching, learning, and design advanced by
Seymour Papert. Constructionism argues in favor of a more active participatory
learning through social interaction and production of tangible learning outcomes.
Learning, according to Papert, is building relationships between old and new
knowledge, in interactions with others, while creating artifacts of social relevance
(as cited by Kafai, 2006: 35).
In order to address the key ideas of constructionism, let us first consider the
major distinction between two opposing approaches: innovative constructionism
and traditional instructionism. Constructionism advances the idea of learning
by constructing (e.g., knowledge, learning artifacts), whereas instructionism is
associated with the traditional approach to teaching by transmitting knowledge.
According to Mooney (2000), Piaget claimed that children construct their own
knowledge by giving meaning to people, places, and things in their world. He was
fond of the expression construction is superior to instruction (p. 61). From this
perspective, constructionism is strongly rooted in constructivism. In his pioneering
publication Mindstorms, Seymour Papert tried to define constructionism by
contrast with constructivism:
Papert also strongly emphasized the role of learning culture in knowledge co-
construction and claimed that this suggests a strategy to facilitate learning by
improving the connectivity in the learning environment, by actions on cultures
rather than on individuals (cited by Kafai, 2006: 39). To emphasize the influential
role of learning cultures, Papert describes how learning is facilitated among the
members of the Brazilian samba schools where the group participants of different
age learn from each other. Another difference refers to the equal value of concrete
and abstract thinking in constructionism. Papert and Turkle (1992) discovered that
the top-down or planning approach was not always superior to a more improvised,
more bricoleur-like approach (p. 30). Table 4 summarizes major differences
between the Piagetian constructivism and the Papertian constructionism via
multiple lenses.
Table 4. C
omparison of the Piagetian Constructivism
and the Papertian Constructionism
Connectivism
With growing ICT integration in teaching and learning, there are new theoretical
models branching out of constructivism. One of these emerging branches is
connectivism.
Downes (2007) identifies the core proposition shared between social constructivism
and connectivism as the knowledge not being acquired, as though it were a thing.
Connectivism is a theoretical framework for understanding learning through the
process of connecting to and feeding information into a learning community (Kop
& Hill, 2008). Siemens (2005) further clarifies, A community is the clustering of
similar areas of interest that allows for interaction, sharing, dialoguing, and thinking
together. Within the connectivist framework, a learning community is described
Chapter 2. Learning Sciences in the Digital Age 49
as a node, which is always a part of a larger network. Nodes arise out of the
connection points that are found on a network (Kop & Hill, 2008) and knowledge is
distributed across the network and rest in diversity of opinions (Siemens, 2008).
This leads connectivists to propose the following definition of learning: learning
is the network and, therefore, learning can reside outside of ourselves (within a
network or a database).
As any emerging framework, connectivism has its weak points that are criticized
by opponents. Thus, Kerr (2007) suggests that the basic ideas of connectivism
had already been proposed by Clark (1997) in his theory of embodied active
cognition built on the Paperts constructionism. Verhagen (2006) cannot distil any
new principles from connectivism that are not already present in other existing
learning theories. Critics also argue that recent widespread attention to the work
of connectivism is mainly due to the high visibility of networks in the digital age.
Moreover, critics including the author of the book are not convinced that learning
can reside in non-human appliances (Kop & Hill, 2008).
The major research in cooperative learning took place in the 1980-ies. During
this period, a number of studies on the benefits of learning in small groups were
conducted by N. Davidson (1980), N. Webb (1982) and cooperative learning by
D. Johnson & R. Johnson (1999), R. Slavin (1983), and others.
Let us start the review of cooperative learning by asking the question: is any learning
in small groups cooperative? The quick answer is no. According to the above
mentioned studies, in order to ensure that learning in small groups is cooperative,
it should meet the following basic requirements: the majority of classroom and
extra-curricular activities should be carried out in small groups (3-5 people in each
group); each small group must possess a collective spirit the team spirit; each
team member should be responsible for him/herself, for others and for the members
of the team as a whole; it is preferable that students membership in a team is stable
and permanent within the class and across different classes; and, last but not least,
the collective student work should be considered as student achievement in the
course of progress assessment (Davidson, 1990; Johnson & Johnson, 1999).
Let us consider the following main practical issues related to the implementation
of cooperative learning in the learning process: formation of small groups;
cooperative learning techniques; methods of cooperative learning; assessment of
group achievement.
The basic starting positions in planning cooperative learning are related to the
composition, size, structure and the lifespan of a small group. First, the principle
of heterogeneity (diversity) in the formation of small groups should be taken
into account. Studies show that homogeneous (uniform in terms of learning)
groups are not effective: the strong groups become stronger and the weak even
weaker. On the other hand, studies show that the heterogeneous composition of
small groups significantly improves learning and achievement of weak and mid-
performing students and, at the same time, stimulates the academic progress of
advanced students. In addition, small groups should be formed using the following
criteria: variety of educational interests, social and psychological characteristics
and psychological compatibility of group members; diversity of learning styles and
preferences, etc.
The second issue is related to defining the optimal size of a small group. Some
educators feel that the most appropriate size of a small group is three students
per group. Others suggest five students in a group. The option two students per
Chapter 2. Learning Sciences in the Digital Age 51
group is not considered as a learning team. Observations show that the optimal
size of a small group four students per group. It is also reported that this size of
a small group has the highest degree of efficiency and productivity, and is the most
suitable for intra-group communication (Reynolds, 1995). There are also some
other advantages for this particular composition: it could be easily rearranged into
two subgroups of two students (it is convenient to work in pairs). This is also the
most ideal combination for heterogeneity in terms of academic performance (one
strong, two medium and one weak student per group) and in terms of gender (two
males and two females).
Students work in small groups for 10-15 minutes constructing the appropriate
graphs of functions, discussing the results, asking questions, clarifying obscure
points in assigned tasks, formulating main conclusions from observations,
recording findings on the answer sheet, etc. Each group will be asked to present
their major finding. At the same time, each team member must be willing to speak
on behalf of the team. During the group work the teacher monitors the work of
teams, asks guiding questions to clarify certain points, provides recommendations
to better articulate findings, etc. In other words, the teacher coordinates and directs
the group work.
52 Chapter 2. Learning Sciences in the Digital Age
During the group presentations, the teacher selects one of the groups to share
its results. A speaker presents the findings on behalf of the group. For each
session the group appoints its speaker. Each member of the group should get
an opportunity to be a speaker. At the same time, the group might decide to
present as a whole group where one of the group members demonstrates the
graphics, another member comments on the findings for the first task, the next
member reports results for the second task, etc. While the first group presents,
the members of other teams listen to the presentation, ask questions, offer their
findings and conclusions if they disagree with the presented results, and express
support if they have the same results. Moreover, the members of other teams and
the teacher have the right to address questions or comments to any member of
the presenting team. Therefore, it is crucial that each member of the team is able
to explain any task and answer questions s/he is asked on behalf of the whole
team. During cooperative learning, the teacher and the team members need to
maintain friendly atmosphere in the process of discussion with the elements of
constructive criticism. The teacher acts as a discussant following the rules and
moderating the question and answer session without imposing his/her point
of view. At the end of the discussion, the teacher briefly summarizes the results
obtained by the groups, records major findings on each task, analyzes typical
errors and closes the discussion.
At the stage of learning new material the main purpose of the group work is to
provide formal proof for the empirical findings of the group obtained at the
exploration stage. The sequence of the group work at this stage is similar to the
exploration stage of cooperative learning. The third stage of the lesson is application
of the newly learned material: at this stage groups can work collaboratively on
assigned problems. Also, the teacher might administer a test to monitor and evaluate
individual students progress. Moreover, an additional project could be assigned as a
collective or individual homework. Thus, the teacher combines group and individual
assignments during the cooperating learning. If the homework project is assigned
as a group work, the team determines the scope and sequence of work as well as
the distribution of tasks between the team members. After doing each part of the
distributed homework individually, the group meets to discuss solutions, during
which each team member has an opportunity to understand solutions presented
by the other members through asking questions, discussing results, and correcting
solutions if necessary. An important requirement for the group homework is that
each member of the group should know how to solve every problem in the assigned
homework project and be able to present and justify the solution on behalf of the
group. Performance of each group member will impact the final groups grade for the
homework project. In the process of grading the group homework, the teacher has
a right to selectively invite individual team members for questions and comments
on the solutions for specific tasks encouraging each member to be responsible for
the results of the entire group, which motivates students to work hard on the group
homework projects.
There are diverse methods that can be used in cooperative learning (Webb,1992).
Let us consider some of the cooperative learning methods.
Chapter 2. Learning Sciences in the Digital Age 53
Team contest. The main characteristic of this method is that students at the same
level of academic achievement compete in the team contest. As a rule, this kind
of the team contest takes place once a week after the major topic was studied.
Students from all teams are divided into groups according to the level of educational
achievements: strong students form the first group, the mid-level students the
second group, and the low-achieving students the third group. Then each group
receives about thirty cards placed on the table in random order (questions down).
Each student from the first group selects a card and answers the question written
on it. The contest can be conducted either in oral or in written form. Other students
from the same group evaluate the answer, for example, using alternative scale:
correct (1 point) and incorrect (0 points). In case of a dispute, the students may
ask the teacher to be an umpire. In average, each student answers three questions.
Thus, for this contest the teacher needs to prepare about 90 cards with tasks for
three levels of difficulty. After the contest in groups, the students return to their
teams and add up the obtained team scores. The team with the highest score is
awinner.
54 Chapter 2. Learning Sciences in the Digital Age
Team project. The key feature of this method is that the course material is divided
among teams, so that by the end of the term students learn the entire course. Each
team is assigned a special topic. Teams work to prepare the group report on a topic
and present it to the class. Within each team, the topic is divided into units. Each
student is assigned a unit to independently work on. The student prepares his/her
part of the report, submits it to the group, and then, the team compiles the group
report based on the individual units submitted by the team members. Each team
receives a group grade for the project.
Coop-coop method. This method is very similar to the team project method with
the only difference that, in addition to delivering part of the report to the team,
each member makes a mini-presentation. After the final team report is compiled,
the group speaker makes a presentation for the team members and then for
the whole class. In addition to the group effort each student takes a test. The final
student grade consists of the group grade on the project and the individual grade
on the test.
The above methods do not exhaust the whole arsenal of cooperative learning
techniques. Implementation of these methods illustrates a wide range of practical
applications of the social constructivist approach in the classroom. Methods can
be combined and used in conjunction with the conventional teaching methods.
Furthermore, cooperative learning is an open and dynamic system that is
continuously improving by teacher initiative and creativity. The cooperative
learning methods and techniques discussed above could be easily modified to be
used in online teaching.
Last but not least, the group assessment should be clearly defined in cooperative
learning. Studies show that the group grades should not exceed 50% of the total
grade for each individual student (Davidson, 1980). One should be careful to ensure
that the group assessment does not significantly reduce the strong individual
student performance and, at the same time, does not increase the unjustified weak
individual student achievement. Therefore, it is critical to clearly assign grade
weights for every group and individual assignment. Implementation of cooperative
learning requires special training of teachers, in particular, to prepare teachers
to overcome challenges that can arise in the real classroom. When arranging
cooperative learning teachers should also be prepared to resolve some irregularities
and constraints with regard to the task assignment and completion. It might happen
that individual members, who are not supportive of the group work, are lagging
behind in completing homework projects, etc. One can expect difficulties related to
group dynamics when high achieving students dominate group discussions, refuse
to provide assistance to other group members. The so-called growth problems or
difficulties associated with group dynamics, formation and development of the
group as a team. In each case, a teacher needs to patiently explain the principles
of cooperative learning, hold informal meetings with the groups facing problems,
emphasize positive qualities of the group and its individual members, and support
psychological compatibility among group members. It is also important to
emphasize the ability to work in teams.
56 Chapter 2. Learning Sciences in the Digital Age
In this section we describe the key ideas of Gardners theory. In 1904, by the request
of the Minister of Education of France psychologist Alfred Binet and his colleagues
designed an instrument to measure students intelligence. A little later, the
instrument was imported to the United States and became famous as an Intelligence
Quotient (IQ) test. Almost 80 years later, the Harvard psychologist Howard Gardner
challenged the theory of IQ. He proposed the Theory of Multiple Intelligences
(TMI), which is diametrically opposite to the IQ-theory. The key conceptual ideas
of Gardners theory are:
The last attempt to defend the IQ theory after the crushing blows of the TMI was
the book The Bell Curve (Herrnstein and Murray, 1994). However, this attempt
was unsuccessful. Currently, the Theory of Multiple Intelligences is well respected
among scholars and practitioners as an approach to recognize and support the
diversity in human learning and development.
On the contrary, the advocates of the IQ theory believe that the intelligence of a
person is predetermined, fixed, and static. That is to say, intelligence is something
that is given to a human from birth and it does not change throughout human life.
Chapter 2. Learning Sciences in the Digital Age 57
2
Later, two types of intelligences were added to the list: naturalistic intelligence and
existential intelligence (Gardner, 2004).
58 Chapter 2. Learning Sciences in the Digital Age
There are four key concepts of TMI. First, each person has a natural aptitude to a
particular type of intellectual activity. It is quite natural that different people have
different abilities that are developed to a varying degree of mastery: some have
universal intellectual abilities and others show their intelligence in a specific area.
For example, the famous German writer J. W. von Goethe was a statesman, a scientist,
and a philosopher. On the other hand, there are many examples of brilliant people
who have had extraordinary intellectual ability in a single area, for example, Carl
Gauss in mathematics, Bobby Fischer in chess, etc. At the same time, many
people are in the middle between the above extreme cases of human intelligence.
Second, the majority of people are capable of developing any type of intelligence to
an adequate level of competence. In other words, we cannot assert that this or that
person has no aptitude for mathematics, music, literature or art; they just had not
developed it properly. In the same way, every student has a potential to learn any
school subject, such as mathematics, if necessary conditions have been created.
Third, different types of intelligences can closely interact and influence each others
development. There are cases when students involvement in music contributed to
the development of his/her mathematical abilities. That is why it is important to
engage students in multiple learning activities through games, plays, music, and
sports.
Fourth, there are different ways to develop different intelligences. Thus, in order to
be a good storyteller, it is not necessary to know how to read and write. However, this
does not mean that we should not learn to read and write in order to be eloquent.
This example only underscores the fact that intellectual ability can be developed in
a variety of ways.
The key positions listed above provide an opportunity to consider TMI as an open
system. It can be extended with new varieties of intelligence as it happened later
with naturalistic and existential intelligences (Gardner, 2004). The only requirement
is the need for scientific evidence of the existence of a new type of intelligence
(Armstrong, 1994; Campbell, Campbell and Dickinson, 1994; Lazear, 1999).
Disciplines
Intelligence
Mathematics and Science Language Arts Social Studies
Linguistic Reading literature on the Searching the Internet and Writing an essay on
history of inventions and reading encyclopedia of social and historical
discoveries in mathematics. discoveries and inventions. conditions, under
Discussing scientific principles Writing a short story What which a particular
of a particular discovery or would you like to invent? scientific discovery
invention was conducted
Logical- Studying a theorem Reading a popular book on Building a
mathematical or formula used in the the role of mathematics chronological
construction of a particular in scientific discoveries. timeline of the most
invention. Building a Describing the practical important discoveries
hypothesis for a new situation that would follow a in mathematics
invention particular discovery
Spatial Plotting a graph or a Reading an illustrated book Decorating a
geometric model of the about the discoveries in newspaper devoted
object included in a particular culture, art, and design. to a discovery in
invention. Drawing a sketch of Compiling a dictionary of social sciences
invented mechanism terms of discoveries in
culture, art, and architecture
Bodily- Inventing a device for Reading operating Creating and
kinesthetic measuring a parameter instructions for a specific executing a play or
of amuscle (strength, invention. Writing a user historical drama
endurance, etc.). guide for self-designed ofideas and people
Constructing a physical model technical model about a particular
of a technical invention discovery or
invention
60 Chapter 2. Learning Sciences in the Digital Age
Disciplines
Intelligence
Mathematics and Science Language Arts Social Studies
Musical Studying mathematical Reading biography of Listening music
foundations of designing new the inventor of a musical records from a variety
musical instruments. Learning instrument. Writing lyrics of historical eras
about scientific principles of to the music dedicated to
electronic records and digital discoverers and inventors
music production
Interpersonal Small group study of Reading and discussing Group discussion on
mathematical foundation of a an article on international cultural-historical
discovery. Group involvement scientific cooperation. occurrence of
in the debate on scientific Conducting a contest of the scientific discoveries
discoveries best collective play about
scientific discovery
Intrapersonal Independently solving Reading a book about the Reflection on the
math problems drawn from author of a discovery or topic What would
the results of a particular invention. Writing your own you do if you invent a
discovery. Developing a autobiography as a famous time machine?
program for self-study of inventor
scientific principles of a
specific invention
What are the advantages and disadvantages of the Theory of Multiple Intelligences?
Among other advantages, the major strong points of TMI are as follows: new
understanding and definition of intelligence; ample opportunities to develop
students skills with different types of intelligences; recognizing multiple forms
of human intelligence in a variety of fields: literature, science, art, music, sports,
politics, religion, etc.; democratic nature of the theory: each type of intelligence
has the right to be supported and developed; unique opportunities to enrich the
learning process through different types of intellectual activities. Disadvantages
of the theory are primarily related to the blurring boundaries of its interpretation
and application. For example, the distinction between the notions of talent and
intelligence is not clearly defined. What are the boundaries of TMI in terms of
incorporating new types of intelligence? For example, could extraordinary culinary
skills be considered a manifestation of intelligence? The limitations of TMI have not
been explicitly described. In general, the Theory of Multiple Intelligences developed
by Howard Gardner is, without a doubt, an innovative contribution to the science
of learning that has a great potential to improve student learning in the digital age.
Chapter 3
The Engineering
ofLearning Toolkit
The term taxonomy (from the Ancient Greek taxis arrangement and nomia
method) means organization, arrangement, and classification of objects according
to a certain method, criteria and principle, setting their hierarchy (a sequence of
levels in a particular structure).
Blooms Taxonomy. Despite the fact that Blooms taxonomy was developed over 50
years ago, however, it is still one of the most popular classifications of educational
objectives among both scholars and education practitioners. This taxonomy is the
most complete classification of educational objectives, it covers a variety of learning
activities of students in different domains: cognitive, affective, and psychomotor.
In this section, we will mainly focus on the cognitive domain. Blooms taxonomy is
based on the following principles: taxonomy should rely upon the theory of goal-
setting as well as be instrumental for teaching practice; it should be based on the
advances of modern psychology; it should be logically complete and have its internal
structure; the hierarchy of objectives does not imply the hierarchy of values. Based
on these principles, the taxonomy of educational objectives in the cognitive domain
includes the following six levels: (1) knowledge, (2) understanding, (3) application,
(4) analysis, (5) synthesis, and (6) evaluation.
The products of intellectual activity are presented at the following levels: units,
classes, relations, systems, transformations, and implications. Units include
elements, objects, and/or parts of a whole. Classes represent the set of elements
that are grouped according to certain criteria. Relations consist of connections
between various elements, sets, and classes. Systems represent integrative
holistic structures. Transformations are methods of changing elements and sets.
Implications include investigation, conclusions, predictions, etc.
Gagne and Merrill (Gagne, 1964; Merrill, 1971) proposed a taxonomy that
integrated different domains of learning: cognitive, affective and psychomotor.
It contained a hierarchy of objectives, which described four different levels of
learning behavior: the level of emotional behavior that encompasses affective
characteristics (e.g., surprise, joy, inspiration, confusion); the level of psychomotor
behavior that represents physical actions of students; the level of memory that
involves mainly recalling and recognizing; and the level of complex cognitive
behavior that includes a system of learning objectives on classification, analysis
and problem solving.
Marzano and Kendall (2006) proposed a taxonomy that consisted of three systems
and a knowledge domain. The systems were a self-system, a metacognitive system,
and a cognitive system. The self-system includes primarily affective dispositional
66 Chapter 3. The Engineering ofLearning Toolkit
Despite some flaws, the discussed taxonomies provide tools that make it possible
to identify the starting positions in the design of learning objectives. The next step
for a teacher-engineer is to take an initiative and design his/her own taxonomy that
reflects personal experiences, preferences and teaching style.
According to Smith and Stein (1998), tasks that ask students to perform a
memorized procedure in a routine manner lead to one type of opportunity
for student thinking; tasks that require students to think conceptually and that
stimulate students to make connections lead to a different set of opportunities
for student thinking (p. 269). Quite often, students are given only the tasks that
require memorization or procedure that suggests following an algorithm. But
students should be asked to fulfill high-level tasks as well. Stein et al. (2000)
proposed a cognitive demand framework. They separated the low-level cognitive
demands from high-level ones where memorization and procedures without
connection fall to the low level, while procedures with connections and doing
mathematics represent the high-level of cognitive demand. More specifically, the
tasks at the level of memorization involve reproducing previously learned facts,
rules, formulae, or definitions. This level may also include committing facts, rules,
formulae, or definitions to memory. The tasks at this level cannot be solved using
procedures because a procedure does not exist or because the time frame in which
the task is being completed is too short to use a procedure (Smith & Stein, 1998).
Usually, such tasks have no connection to the meaning of facts, rules, formulae, or
definitions. Procedures without connection are algorithmic by nature and require
limited cognitive demand for completion. Moreover, such tasks do not require
connection to the concepts or meaning that underlies the procedure. Procedures
with connections focus students attention on understanding of concepts and
ideas. Such tasks are usually represented in multiple ways (e.g., numerical,
Chapter 3. The Engineering ofLearning Toolkit 67
In order to illustrate the process of task selection and design at different levels of
cognitive demand, let us consider the following case focused on fraction division.
How much thinking is required to solve the task below?
68 Chapter 3. The Engineering ofLearning Toolkit
a c ac a c ab a c cd
A. = B. = C. = D.
b d bd b d cd b d ab
One would say a little or no thinking is required to solve this item. It demands
only memorization of the fraction division rule. All middle school teachers who
were given this task responded correctly (choice D). Task 2 below addresses the
same mathematical procedure fraction division.
A. Juan has a piece of rope 13 feet long and cuts it in half. At what length
4
should he cut the rope?
B. Maria has 13 liters of juice. How many 1 liter containers can she fill?
4 2
What is the difference between Task 2 and Task 1? How much and what kind of
thinking is required to solve Task 2? Obviously, Task 2 is more cognitively demanding:
it requires understanding of the fraction division concept. 72% of the same sample
of middle school teachers was able to solve this task correctly (ChoiceB). Task 3
below deals with the same fraction division procedure.
Task 3. Some students mistakenly divide two fractions in the following way:
This task is different from the Tasks 2 and 3 because it requires thinking at a higher
cognitive level generalization. Only 41% of the same sample of middle school
teachers responded correctly (choice B). Not surprisingly, the majority of incorrect
responses fell under choice C. Teachers low performance on Tasks 2 and 3, in
particular, showed that they lack understanding of very basic and fundamental idea
of school mathematics fraction division.
Chapter 3. The Engineering ofLearning Toolkit 69
Understanding the design of learning objectives and its close connection to the
selection and construction of learning tasks and didactical situations is a critical
step in the engineering of learning. Traditionally, tasks are selected among those
available in textbooks. Students engagement in problem solving is primarily
considered as finding solution to a given task using prescribed methods (e.g., rules,
formulas, and conventional algorithms.
knowledge); (3) theoretical knowledge (T); and (4) applied/ practical knowledge(P).
Thus, we distinguish the following main types of cognitive conflicts and correspond
ing didactical situations as depicted in Figure 12:
DS-1: KT-KP. Between the theoretical known (KT) and the practical known (KP);
DS-2: UT-UP. Between the theoretical unknown (UT) and the practical unknown (UP);
DS-3: UP-UT. Between the practical unknown (UP) and the theoretical unknown (UT);
DS-4: KT-UP. Between the theoretical known (KT) and the practical unknown (UP);
DS-5: KT-UT. Between the theoretical known (KT) and the theoretical unknown (UT);
DS-6: KP-UP. Between the practical known (KP) and the practical unknown (UP);
DS-7: KP-UT. Between the practical known (KP) and the theoretical unknown (UT);
DS-8: KP-KT. Between the practical known (KP) and the theoretical known (KT).
Let us illustrate the selected types of didactical situations (DS) using the following
task: Lets start with the following true statement: 10 + 6 16 = 15 + 9 24. Then
lets factor 2 out in the left side and factor 3 out in the right side of the equation:
2 * (5 + 3 8) = 3 * (5 + 3 8). Lets then reduce both sides by the same expression
(5 + 3 8). We obtained 2 = 3. Do you agree with this line of reasoning? Explain why
you agree or disagree.
DS-1: A student has learned the theoretical rule of the division by zero is undefined
some time ago. However, s/he is experiencing a cognitive conflict of applying the
rule to a familiar practical situation: s/he knows most of the operations (e.g., adding,
subtracting, multiplying, factoring, and reducing).
DS-2: A student has just learned a new rule division by zero is undefined and s/he
is facing a new practical situation where s/he needs to apply division as reduction.
DS-3: A student recognizes that there is something wrong in the final statement
2 = 3 but s/he does not know the rule division by zero is undefined yet to justify
her/his empirical hypothesis.
Chapter 3. The Engineering ofLearning Toolkit 71
DS-4: A student has learned the property of multiplying by zero (a*0 = 0) some time
ago but s/he has a cognitive conflict of applying this knowledge to a new practical
situation.
DS-5: A student knows that multiplication by zero is allowed (prior theoretical
knowledge) and assumes the same for division why not!? The result 2 = 3
confronts her/his assumption and leads to a new theoretical knowledge you
cannot divide by zero.
DS-6: This type of didactical situation is similar to DS-4 type with one significant
difference: while studying the topic Multiplication a student applied the rule
a*0 = 0 in familiar practical situations. While learning a topic on Division s/he
faced a new situation where the previously learned multiplication rule occurs in a
new veiled form a*0 = b*0.
DS-7: A student knows how to solve the problem 2=3 by using the multiplication
by zero property: if 2*(5 + 3 8) = 3*(5 + 3 8), then 2*0 = 3*0, which leads to
a true statement 0 = 0. Now the student is asked to find another method of solving
the problem which might lead her/him to discover the new division by zero is
undefined rule.
DS-8: A student knows how to solve the problem 2 = 3. Now s/he is challenged by
another non-routine problem, which requires applying the same multiplication by
zero or division by zero rules.
Derived from the theory of human learning and performance called Adaptive Control
of ThoughtRational (ACTR; Anderson & Lebiere, 1998), computer tutoring proved
to be an effective method for providing individualized tutoring, incorporating
advances in learning sciences into the classroom, testing associated learning
principles, and adapting them to the needs of students and teachers. Koedinger and
72 Chapter 3. The Engineering ofLearning Toolkit
Cobbert (2006) reported that the students who had used Cognitive Tutor Algebra
system performed 15-25% better on the standardized test items taken from the
SAT than the control group. Moreover, their findings revealed that 50 to 100% of
the students utilizing the cognitive tutoring program performed better on problem
solving and representation use. They explained why the Cognitive Tutor Algebra
system enhances student motivation: (1) authentic problem situations make
mathematics more relevant, interesting, and sensible; (2) the majority of students
prefer doing instead of listening and the structure of the Cognitive Tutoring
Algebra problems is similar to playing a video game; (3) students feel safer, less
threatened, and experience less frustration when the feedback and opportunities
for learning are provided by a computer tutor instead of a human tutor; and (4)
students feel empowered knowing that they are mastering mathematics. Stemming
from the ACT-R theory, cognitive tutors resemble good human tutors, as they are
able to monitor individual student performance and learning (Koedinger & Corbett,
2006). In this regard, classroom learning experiences could be greatly enhanced
by cognitive tutors, a measure that would be considerably less costly than hiring
human tutors for one-to-one instruction.
A cognitive tutor utilizes two main features: model tracing and knowledge tracing.
Model tracing involves identifying student`s approach to a problem to provide
individualized assistance as immediate feedback. Since just-in-time feedback
is crucial for students, the authors corroborate this point by highlighting the
studies that found immediate feedback to contribute to accelerated learning with
simultaneous increase in student motivation (Corbett & Anderson, 2001; Schofield,
1995). Unlike model tracing, knowledge tracing monitors each student`s learning
applied to problem-solving and decides whether s/he is ready to start working
on a higher-level task. If the student is not ready yet, the computer program will
provide more practice before moving on to the next level. As shown by Huber
(1990) and Corbett et al. (2001), knowledge tracing is an important feature of
cognitive tutors because it offers students the opportunity to learn at their own
pace and also learn from their own errors without frustrating experiences of
stigmatization among peers. Even though cognitive tutors have been found to be
very effective, experienced teachers still play a key role in the classroom enhanced
by cognitive tutors because they facilitate the learning process by helping students
to make connections between computer-based activities and other types of
Chapter 3. The Engineering ofLearning Toolkit 73
The multiple modalities used in the Cognitive Tutor Algebra system (e.g., symbolic,
tabular, graphic) are considered to be external representations. However, scholars
claim that representation 3 could refer to both internal and external manifestations
of concepts (Pape & Tchoshanov, 2001). Based on this approach, representations
may be thought of as external stimuli (numerals, equations, graphs, tables,
diagrams, etc.) of concepts or internal cognitive schemata abstractions of ideas
that are developed by a learner through experience. Representation could also
refer to the act of externalizing an internal, mental abstraction. The key question
is the relationship between external and internal representations in learning: how
3
The section on representations is adapted from authors collaborative work with S. Pape
(Pape and Tchoshanov, 2001)
74 Chapter 3. The Engineering ofLearning Toolkit
Fig. 14. The relationship between external and internal representations in developing
understanding of the concept five (modified from Pape and Tchoshanov, 2001)
Both local and national standards require that students should be able to create and
use various forms of representations flexibly to organize, record, and communicate
ideas; to select, apply, and translate among representations; to solve problems, to
investigate, model, and interpret real-world phenomena. The pathway toward the
flexible use of multiple representations, however, is challenging. The development
of students representational thinking is a two-sided process, an interaction of
internalization of external representations and externalization of mental images
(Figure 14). There is a mutual influence between the two forms of representations:
the nature of the external representation influences the nature of the internal one,
and vice versa.
Symbol systems support the cognitive activity by reducing the cognitive load,
clarifying the problem space, and revealing immediate implications. Thus, symbols
or symbol systems help an individual to solve a problem, or to provide an explanation,
Chapter 3. The Engineering ofLearning Toolkit 75
prediction, or justification (Perkins & Unger, 1994: 6). At the same time, simplistic
external representations could engender simplistic understandings, while complex
external representations may facilitate students understanding of more complex
phenomena, and vice versa. Finally, representation is an inherent social activity.
When students are asked to represent data in a graph, the graph should not be a
static end result, but rather a vehicle for further discussion to help them establish a
justification within a social context. Therefore, representational thinking is learners
ability to construct, interpret, and communicate effectively with both forms of
representations, external and internal, individually and within social situations
(Pape & Tchoshanov, 2001).
There are various views on the relationship between external and internal
representations. On the one hand, the advocates of a picture theory of
representation (Mitchell, 1994; Wileman, 1980) argue that there is no difference
between external and internal (mental) representations: mental representation is
equivalent to what it represents. On the other hand, some researchers (Arnheim,
1969; Mc Kim, 1972) believe that the development of students thinking is directly
connected to their ability to operate with mental images (e.g., seeing, imagining and
idea-sketching).
Cobb, Yackel, and Wood (1992) criticize the picture theory and claim that this
representational view begins with experts ideas and conceptions and attempts to
reproduce these ideas within instructional materials. Therefore, when learning a
procedure using manipulative materials, for example, learners task is to create a
mapping between the manipulation of these concrete materials and the internal
abstraction. From a constructivist perspective, the mapping between the concrete
materials and the algorithm requires intensive social co-construction of meanings.
Teachers and students co-construct their understanding of the steps in establishing
the mapping while manipulating with the materials.
Unfortunately, as opposed to the varied and complex patterns generated in the human
brain, most of the content offered to students is typically presented in abstract/
symbolic and linear forms. The cognitive capacity of the human brain, however,
more closely resembles multiple representational patterning: combinations of
concrete, visual, and abstract. It seems reasonable that the language of the brain
consists of multiple representations. Therefore, the development of students
thinking requires a multiple representational approach.
76 Chapter 3. The Engineering ofLearning Toolkit
As discussed before, the critics of the representational view of mind (Cobb et al.,
1992) believe that it is problematic because the instructional materials developed
by experts embody their conceptions of mathematical ideas, and may not be readily
available or understandable to the novice. Only when the use of representation(s)
is built up in the classroom as a cultural activity students are able to come to an
understanding of the meanings of the concrete materials and the associated
symbolism. That is, for external manifestations and the internal concept they
represent to be connected with students experiences, representations must be
viewed as vehicles for exploration within social contexts that allow for multiple
understandings of content (Seeger, 1998).
The students in the representational group were more flexible switching from
one mode of representation to another and discussing solutions with their peers
for better understanding of mathematical concepts. Therefore, any intensive
use of only one particular mode of representation does not improve students
conceptual understanding and representational thinking. This study also proved
the importance of students social interaction using different models (e.g., concrete,
visual, and abstract) in the process of developing representational thinking.
In the digital age, the idea of cognitive representation is closely connected to the
emerging concept of new literacies. Technology acts as a platform for new literacies
and shared learning. As a result of the expanding technological repertoire, the
identity of literacy is also continuously expanding. Learning sciences position
literacy within the new and continuously advancing technological landscape. As a
result of the new intersection created by the merging of literacy and technology,
the new problem space was created (Reinking et al., 1998). New opportunities for
communication are provided through electronic mail, discussion threads, interactive
chats and collaborative data bases. New literacy and technology discourses have
emerged as students engage in individual and collective enterprise (Palincsar &
Ladewski, 2006). Nixon (2003) recognizes the expanding definitions of literacy as
a repertoire of practice for communicating and accomplishing goals in particular
social and cultural contexts (p. 300). Palincsar & Ladewski (2006) discuss multiple
forms of literacy that are needed for students to access, interpret, decode and
manipulate various technological tools. Expanding on the idea of new literacies,
Perez Tornero and Varis (2010) analyze an impact of digital age and information
society on media literacy which is required by the convergence of media, both
analogical and digital, and new multimedia platforms (p. 33).
New literacies require sets of skill and strategies for successful use and adaption
of the rapidly changing information and communication technologies. The changes
are guided by ten principles that include global community, internet use, literacy
and technology transactions, centrality of strategic knowledge, social constructs of
learning, and the role of a teacher (Leu et al., 2000). While the role of a teacher
is listed lastly, this component is certainly not the least, as teachers are central to
facilitating students navigation through the new literacies that link education to
the expanding technological landscape. It is imperative that teachers realize and
accept their important role in facilitating students operational, cultural and critical
literacy in the digital age.
78 Chapter 3. The Engineering ofLearning Toolkit
Operational, cultural, and critical literacies are three dimensions of literacy that
are related to learning sciences (Palincsar & Ladewski, 2006). Operational literacy
consists of ones competences with tools, procedures and techniques in written
language proficiency, particularly in navigating hypermedia text which is primarily
reader-driven. When students are competent with these features, they are better
equipped to be productively engaged in the use of new technologies to develop
deeper understanding of a content domain. Therefore, studying literacy in todays
technological world necessitate a consideration for incorporating multimedia,
hypermedia and hypertext environments which are fluid, spatial, decentered,
bottom up and playful (Ibid.: 302), as well as being reader driven, giving the
readers the freedom to choose the ways to navigate through such environments.
These features, in turn, suggest that new literacies are constantly changing as new
technologies emerge.
Critical literacy. The ability to attend to how texts represent the self and others is
a critical literacy. Information and communication technologies have opened new
vistas for research, inclusive of exploring learning from media and texts, having
implications for effective engineering of learning and enhancing students proficiency.
Chapter 3. The Engineering ofLearning Toolkit 79
New technologies have shifted learning spaces from linear to hypermedia learning;
from instruction to construction and discovery; from teacher-centered to learner-
centered classrooms; from focusing on students ability to absorb material to
learning how to navigate and how to learn; from schools to lifelong learning; from
one-size-fits-all teaching to customized, differentiated learning; from learning as a
torture to learning as fun; from teachers as transmitters to teachers as facilitators
(Tapscott, 2009). Teachers continue to be the critical component of students
literacy acquisition and development along with new technologies that are rapidly
and increasingly gaining influence in todays classrooms.
New literacies also advance a reflection upon Lave and Wengers (1991) situated
learning theory, which places the importance on the authentic social interaction
as being fundamental to learning. The authentic social interactions for literacy
learning are taking place through the use of new technologies, creating a com
munity of practice, which reinforces developmentally appropriate versions of the
situated and meaningful practices of experts (Sawyer, 2006: 5). When students
are engaged in authentic and situated practices to solve problems through the use
of new technologies, they socialize with communities that share similar interests
resulting in valuable benefits from others who might be more knowledgeable in
that particular discourse. Authentic experiences create a learning culture that
supports students learning and thinking.
and practical challenges. Among the pedagogical challenges one can mention: first,
teachers may have never incorporated these practices and second, teachers have
limited time and resources to support the implementation. To respond to these
challenges, a systemic perspective in design is needed to include the following
strategies: (a) situate authentic practices in meaningful contexts; (b) reduce the
complexity of authentic practices or cognitive load; (c)make implicit elements
of authentic practices explicit; and (d) sequence learning activities according to
developmental progression. Along with the strategies, three key elements in design
research are considered critical in the implementation of authentic practices:
classroom activities (curriculum); tools and resources; and social structures, which
relate to communication, interaction, and learning culture. Most importantly,
authentic practices require authentic assessment which will be addressed later
inChapter 3.4.
Strategies to engage
students prior knowledge
In order to build on students prior knowledge and experiences, a teacher-engineer
should design and construct teaching products and select instructional materials
according to strategies to ensure:
Let us consider the strategy which suggests the use of learning materials at
the right level of difficulty. The right level of difficulty means that the learning
material should not be too easy or too complex. If the learning material is too
easy, a student is not challenged enough. If the material is too complex, a student
may give up. In both cases, student motivation, attention, and engagement will
be significantly decreased (Ambrose et al., 2010; Metcalfe & Kornell, 2005; Wolfe
et al., 1998). The learning material should be at a level of the students zone of
proximal development (Vygotsky, 1978), so that s/he could learn and understand
new material with some support and scaffolding. The same strategy should be
applied while designing assignments and assessments. Assignments should not
be too difficult or too easy. The right level of difficulty in case of assignments and
assessments means that students cannot complete the assignment effortlessly.
However, they can successfully complete it with some cognitive effort, support
and/or scaffolding. If assignments/assessments are too difficult or too easy,
students may get frustrated or bored (Ambrose et al., 2010; Metcalfe & Kornell,
2005; Wolfe et al., 1998).
Along with the right level of difficulty, before starting a lesson a teacher-engineer
should provide an overall structure and highlight the organization of the lesson.
This strategy is called signaling and includes using outlines, section headings,
bullets, which draw students attention to the most important points in the lesson
(Harp & Mayer, 1998; Mautone & Mayer, 2001; Mayer, 2005). Moreover, the learning
material should be presented in a way that the points that require attention are
highlighted, trying to avoid irrelevant information (even if it might be artistically
and aesthetically appealing). Appealing but irrelevant information (e.g., text and
graphics) distracts students attention and leads to missing important points
(Kalyuga, et al., 1999).
Opportunity to work on problems that vary in content and complexity will help
students to develop multiple layers of knowledge including facts, procedures,
concepts, and models, and to connect these layers (Rouet, 2006; Spiro et al., 1991).
Moreover, a teacher-engineer should design a learning environment where students
could work collectively on challenging real-world problems. In a cooperative
problem-solving activity, students prior knowledge should be linked to challenging
real-world problems, which will motivate student and facilitate learning by applying
multiple levels of knowledge and skills (Johnson & Johnson, 1999, 2009; Karau &
Williams, 1993; Hodara, 2011).
The contiguity strategy suggests introducing closely in time and space the concepts
and ideas that need to be connected. By implementing this strategy, a teacher-
engineer will make associations stronger, for instance, when corresponding words
and images are presented simultaneously rather than successively (Mayer, 2005).
unit, so that students could control it at their individual pace; this will help to
avoid overwhelming students with too much information at once (Mayer, 2005;
Mayer & Moreno, 2003).
Strategies to develop
students procedural fluency
within the conceptual framework
The strategies to connect students factual knowledge and conceptual understanding
include but are not limited to:
desirable difficulty
cognitive conflict
adaptive fading
in-depth questioning
multiple representations
engaging in reading and writing
generation strategy
timely constructive feedback.
The cognitive conflict strategy suggests that in-depth learning is often achieved by
engaging students in problem solving situations that are non-routine, paradoxical,
and/or counterintuitive to their current knowledge. When students encounter
situations that are in dissonance with their existing schemata, a cognitive
conflict occurs that could lead to a conceptual change in students learning
and understanding. A teacher-engineer should design situations of cognitive
conflict by presenting paradoxes, refutations, and/or asking students to predict
an answer, knowing that students responses would be most likely conflicting
with the solution (Chinn & Brewer, 1993,1998; Eryilmaz, 2002; Guzzetti, 2000;
Hynd,2001).
students (fixed fading) (Kalyuga et al., 2001; Salden et al., 2009; Schworm & Renkl,
2002; Trafton & Reiser, 1993).
Research suggests that involving students in reading and writing is correlated with
the improvement in students critical thinking, complex reasoning and writing
skills. Therefore, while designing a course, a teacher-engineer should include
assignments in both intensive reading (more than forty pages per week) and
writing (more than twenty pages per course) in the syllabus to increase student
performance in critical thinking and writing (Arum & Roska, 2011). Along with
reading and writing, it is recommended to use quizzes frequently to re-expose
students to key concepts in order to actively recall/generate information. This
strategy is based on the generation effect reported by Butler and Roedinger (2007)
and others. It is also well documented that learning is enhanced, when students
construct responses compared to selecting answers among multiple choices.
Congruently, timely feedback provided after each quiz/test contributes to student
learning and understanding of the material covered in the test (Butler & Roediger,
2007; Dempster, 1997; Pyc & Rawson, 2010; Roediger & Karpicke, 2006a, 2006b).
At the same time, it is recommended that timely feedback with clear learning goals
should be provided as a formative assessment with the purpose of improving
student learning, as opposed to summative assessment with a focus on evaluation
of what students have learned (Ambrose et al., 2010). Timely constructive feedback
(compared to delayed summative feedback) is important to student learning and
significantly contributes to the improvement of students performance on exams
(Ambrose et al., 2010; Black et al., 2003; Dihoff et al., 2004; Kulik & Kulik, 1988;
Wiliam, 2007).
84 Chapter 3. The Engineering ofLearning Toolkit
debugging misconceptions
active information processing
constant self-monitoring
mixed practice
spacing effect
goal-directed practice.
The study by Smith and Vela (2001) claims that when the material is studied in one
environment, associations are established between what is studied and contextual
factors, preventing the transfer of learning. Contrary, when the same material is
studied in multiple environments, its associations with one or a few particular
locations dissipates. This, in turn, facilitates students flexible recall of the material
in the new and different environments (ibid). The strategy called mixed practice,
when the student solves problems related to different topics within the same study
session, improves student learning compared to the blocked practice where all
problems are taken from the same topic (Rohrer, 2009; Taylor & Rohrer, 2010).
The research conducted by Capeda et al. (2008), Kornell (2009), and Rohrer &
Taylor (2006) indicates that students learn better when they spread their study
over several shorter practice sessions, rather than concentrate it into one longer
session. The practice distributed over time results in better retention of material
than cramming (Ibid.). The spacing effect increases, if a student is engaged in the
distributed practice that focuses on a specific goal. The goal-directed practice
supported by the timely targeted feedback, promotes greater learning gains
(Ambrose et al., 2010; Ericsson, Krampe, & Tescher-Romer, 2003; Rothkopf &
Billington, 1979). Finally, while designing a course, a teacher-engineer should make
a schedule of course quizzes, tests and exams, because students benefit more from
repeated testing when they expect exams rather than when exams are unexpected
(Szupnar, McDermott, & Roediger, 2007).
From primarily quantitative to qualitative and integrated assessment. One of the key
approaches is transition from primarily quantitative assessment to the assessment
of multi-dimensional quantitative and qualitative characteristics of student
learning. The traditional quantitative assessment does not always reflect real level
of students learning. Moreover, in some cases, it only provides a distorted estimate
of where a student is in his learning curve. The quantitative assessment often
Chapter 3. The Engineering ofLearning Toolkit 87
From fixed and prescribed to more flexible assessment. The traditional system of
assessment is strictly determined by policy regulations (standards, format, time
factor, etc.). Of course, the traditional assessment policies have some advantages:
they help to standardize assessment procedures and make it more objective.
However, in traditional assessment procedures play a role of a catcher: a student
is punished for what s/he did not learn or did not know. At the same time, it shapes
the type of mentality what is assessed is what is valued. The revised projection of
assessment acknowledges and evaluates everything that a student knows and can
do in the subject domain even beyond the established programs and standards.
What is included in the portfolio? First, there is no clear list of items that should be
included in a portfolio. This entirely depends on the requirements of a particular
course/teacher. Second, the range of materials to be included in the portfolio
also depends on learning objectives and expected outcomes of the course. Third,
composition of the portfolio could also be restricted by certain items for inclusion.
In general, a learning portfolio could consist of student work and evidence collected
by a student and the documents submitted by others including teachers, peers,
parents, etc. (Arter, 1990; De Fina, 1992; Johnson and Rose, 1997). The scope of
items of a portfolio can be broad: samples of projects; students independent work;
homework; group work; presentations; essays; critiques; annotated bibliographies;
literature review; student autobiography; journal log; collection of media resources
(e.g., photographs, videos, sites, online encyclopedias) related to the subject domain;
graphic work; spreadsheets; laboratory work; student resume; extracurricular
activities; awards; etc.
Along with the student work, the learning portfolio could include evidence from
teachers, classmates, parents, etc. This list could be also as long as defined by course
requirements. Samples might include: teacher observations; evidence of teacher-
student communication (e.g., emails, interviews, conversations); attendance
checklist; copies of teachers notes to parents, the list of assessments and teachers
comments on student work; the letters of support/reference from classmates,
parents, community organizations; etc.
Aside from the student work and evidence from others, it is highly desirable that
the portfolio includes the following essential elements: a title page; a cover letter
describing the purpose and the brief composition of the portfolio; the content of
the portfolio with the list of its main elements; reflection statement. This provides
potential readers of the portfolio with a structure and makes it customer-friendly.
Some scholars advise to use two types of learning portfolios: a working portfolio
and a final portfolio. The working portfolio could be considered as a depository
of all student work that s/he produces during a term (a quarter or a semester).
Further, a student could select from the working portfolio those items that were
either required by a teacher or considered by the student as best evidence of her/
his effort and progress to be included in the final portfolio. In case of items
selected by the students for the inclusion in the final portfolio, s/he can make sticky
notes (physical or digital) on the margins of the best samples indicating my best
work, my favorite project, the best thought-provoking article, etc. The teacher
Chapter 3. The Engineering ofLearning Toolkit 89
could also select from the working portfolio additional items that s/he considers
original, interesting and deserving merit.
Fig. 15. Open source website (mahara.org) for the e-portfolio development
In some U.S. teacher training colleges during the final year of study, future teachers
can use the e-portfolio developed as a requirement of their coursework for the
employment purposes.
How learning portfolios can be assessed? The issue of portfolio assessment is rather
complicated. First, the mandatory minimum and the optional maximum of items
included in the portfolio should be clearly defined. Second, the rubrics, as well as
the distribution of weight between the elements of the portfolio, should also be
explicitly formulated. Third, summative score on the portfolio elements should be
eventually converted to the grading system used in the institution.
Challis (2005) presents a checklist for a high quality e-portfolio that includes the
following criteria: selection of material; level of students reflection; content of the
e-portfolio; use of multimedia; design of the e-portfolio; and customer-friendly
navigation. Each criterion is described further through the list of specific descriptors.
For instance, the criterion of selection of materials for e-portfolio requires it to
be relevant (e.g., everything should be related to the purpose and audience) and
thoughtfully structured (e.g., each point/example/illustration makes a useful
contribution). The criterion of reflection should reveal the depth of students
understanding, self-awareness, growth, and responsiveness. Thecriterion of content
should reflect the depth and breadth of thinking, as well as contextualization and
personalization. It also reflects how accurately the content of the portfolio is and
90 Chapter 3. The Engineering ofLearning Toolkit
succinctly written and polished. The criterion of multimedia use addresses how the
selected digital resources enhance the content and engage a reader, how appropriate
and purposeful is the selection, and how well it is integrated into the e-portfolio. The
criterion of design evaluates whether the portfolio is uncluttered and elegant, well
organized and coherent. The criterion of navigation requires that the portfolio is fully
hyperlinked, clear, intuitive, and allows users to select their own pathways (Challis,
2005). An example of a grading rubric for portfolio assessment is presented below.
A good portfolio shows students significant effort and progress toward major
learning objectives. However, some of the criteria are not fully met. The content
and design of the portfolio demonstrate the certain level of quality without distinct
creativity and originality.
A poor portfolio does not contain enough information to judge on students satis
factory progress through the course. The content and design of the portfolio show
limited or no effort to demonstrate its quality and originality. The navigation is poor.
Engineering
of Content
4.1. M
odular Design
and Content Development
Engineering of content includes three major components:
1) content development;
2) content interactivity, and
3) content communication.
The content development is a the key element in the engineering of learning and
it involves the process of planning and designing a variety of learning materials
such as modules, activities, readings, discussions, assignments, assessments, and
other items to support learning objectives of the course. Modular design is one of
the most effective approaches used in the content development, particularly, in
the design of online learning content.
The idea of using modular design in education was initiated in the 1970-ies
(Goldschmidt and Goldschmidt 1974; Russell, 1974; and others) to provide self-
paced individualized instruction. Scholars have outlined distinctive features of
the modular design: breakdown of the learning content into manageable parts
(modules); screening of the content in order to eliminate extras; maximizing
self-paced individualized learning. A learning module is defined as a self-
contained independent unit of a planned series of learning activities designed
to help students accomplish certain well-defined objectives (Goldsmith &
Goldsmith, 1973, p: 16) and it usually consists of learning objectives, content and
activities, skill practice, and assessment. Sometimes module is also called a unit.
A module may take several class periods, lessons, or, in some cases, several weeks
to complete.
The traditional modular structure is limited and may include the following
elements in a module: list of learning objectives, text (usually, in PDF format),and
a test. In other cases, a module may include presentation (usually, in PowerPoint
format), screencast, or video clip. The composition of elements in the module
may also vary. The key question is whether and how modules structure supports
94 Chapter 4. Engineering of Content
Below we describe the unit planning and development activity at the University
of Texas at El Paso (USA) using as an example one of the fundamental topics in
in-service training of middle school mathematics teachers Proportionality.
The unit planning started with composition of the didactical engineering team,
which consisted of five members with different expertise, including two college
mathematics professors, one mathematics educator, and two mathematics coaches,
whose primary responsibility was to work with teachers from local school districts.
The team carefully conducted main steps in the didactical engineering process
including analysis, design, and construction of the unit.
Two samples of student work presented above illustrate how strong the additive
reasoning misconception could be. These types of misconceptions should be
carefully considered in designing the learning pathway and constructing the unit
and its elements.
During the analysis stage, the team also studied advances in learning sciences and
modular design. The team decided to use the modular design in connection with
guiding principles of learning to construct teaching products. The team used a
set of key questions that needed to be addressed in the process of planning and
developing a unit (modified from Brahier, 2005):
What students are expected to know and be able to do by the end of the unit?
(Unit objectives)
What type of experiences have students already had with this topic? (Prior
knowledge)
As students explore the unit, what are the key concepts and skills they will
encounter and need to understand? (Unit map and core)
In what order should the key concepts be learned? (Unit core sequencing)
How many lessons will it take to accomplish the learning objectives for the
unit? (Unit core timing)
What kind of experiences should students have to help them learn these
concepts? (Unit core and applied elements)
What materials and tools will support learning this unit? (Resources)
How do you know if students are ready for the unit? At the end of the unit,
how do you know whether students really understand the most important
concepts in the unit? (Pre-and post-assessment)
Once students complete the unit, what is the next logical step in the students
learning sequence? (Inter-unit planning)
Design. The most critical question for the team at this stage was what was the
learning pathway to proportional reasoning? In order to conceptualize the learning
pathway, the team spent several working sessions trying to find answers to the key
questions: what is a starting point in the development of students proportional
reasoning, what constitutes an end point, and how to get from one to another?
Analysis of resources helped the team to realize the importance of student transition
through the following conceptual corridor: rational numbers proportional
relationship direct variation model linear function, where the concept of
relationship plays a central role. Moreover, the team discussed potential learning
outcomes what are key characteristics of a good proportional thinker? The team
came up with the list of characteristics, which later were converted into learning
objectives, activities, and learning outcomes:
Based on the list of characteristics, the team designed the following learning
pathway to the proportional reasoning presented in Figure 19.
Along with the learning pathway, the team discussed another key design
question what constituted an effective learning? Effective and ineffective
learning may start with either no-conception or pre-conception on student
side. If the learning is ineffective, the student preconception is converted to
misconception and then, if no debugging takes place, it leads to a mistake and
eventually to misunderstanding. Effective learning is engineered by building on
student preconception and further strengthening it through the development
of students conception, concept, and understanding. Ineffective learning could
become effective, if the debugging is built into the learning process through
recognizing student misconception, addressing it and continuously supporting
students self-monitoring (Figure 20).
Construction. Having analyzed and designed the learning pathway, the team
modified the conceptual corridor: relationship multiplicative structure
proportionality direct variation linear function to start constructing teaching
products the unit and its elements. The team selected the Mission Atlantis as
the unit theme. At the construction stage, the team also considered appropriate ICT
resources to support student learning. Blackboard LMS (Learning Management
System) (see Figure 21) and the open source software Geogebra were chosen as
primary digital technologies for the implementation of the unit.
100 Chapter 4. Engineering of Content
The list of characteristics of a proportional thinker also helped the team to select
and develop the unit objectives to identify what students should know, understand
and be able to do upon studying the unit. After the successful completion of this
unit, the student was expected to:
In order to construct the prior knowledge element, the team analyzed students
common preconceptions that may impact the learning of the unit core. One of the
Chapter 4. Engineering of Content 101
Making Sense of Dollars and Pesos 4. This summer, Andy saved money to buy a guitar.
He waited for the right time to ask his mom to go across the U. S. border with him to
the Juarez city market. He took his summer savings, $132 dollars, and they headed
to Mexico. When they arrived at the market, Andy learned that the cost of Guitaras
Valencianas was 15,000 pesos. He did not have enough money and had to borrow
money from his mom to buy the guitar. How much money, in U.S. dollars, had to
borrow Andy? Try the following:
2. What did you have to remember to work on the problems b) and d)?
Ms. Benning was going over a new unit for her eighth grade mathematics class.
She wanted to assess what her students had understood and remembered about
ratio and proportions from the seventh grade. Also she wanted to have an activity
that would engage and interest her students. In her eighth grade mathematics
class, Ms.Bennings plan was to have students start with proportions and extend
the concept to direct variation, a concept in mathematics that modeled various
everyday phenomena. She usually taught the eighth graders taking Algebra, but
because of her students success with the performance on last years state tests, she
was asked to teach a class of 8th graders who had not scored very well as 7th graders.
About one third of the students were English language learners, about half of the
class had scored right at or a few points below the passing score in the 7th grade
assessment, and only five students were progressing well enough to be ready to
take algebra as ninth graders successfully next year.
Ms. Benning knew she was being challenged with this very diverse group of
students. Also, from the past experience she knew some students never learned how
to work proficiently with rational numbers, which was essential in understanding
proportionality. She wanted to prepare these students not just for the state exams
but also for their 9th grade Algebra course, which was essential in understanding
Mathematics and a major challenge for most ninth graders.
4
This case study was written by L. Michal and edited by M. Tchoshanov.
102 Chapter 4. Engineering of Content
At the start of class, Ms. Benning was careful to engage every student. She first asked,
Who has recently used the exchange rate from dollars to pesos to buy something at
across the U. S. border at Mercado Juarez? Many of her students raised their hands
and wanted to share some of their experiences. Because she only had 46 minutes
for class, she was careful to select a few students but really wanted to hear from
everyone. Carla was an English language learner and rarely shared any comments
with the class, so Ms. Benning was pleased to see Carla raise her hand. She asked
Carla to share her experience. Carla shared that they spent most of the day at the
Centro Artesanal, the citys new Art center, with her family from Phoenix. Charles,
on the other hand, said his family had taken his Uncle Bill to the market and had
gone to the bank the day before to change dollars to pesos. Ms. Benning asked
Charles, if he knew the current exchange rate. Charles said I think one dollar is
equal to about eleven pesos. The two, Carla and Charles, were completely different
students. Ms. Benning saw them both on the same plane mathematically but not
on the same plane in class. She wished there would be a way to get Carla to share
more with peers, because even though her language was limited, her knowledge of
Mathematics surpassed that of all the other students in the class.
Ms. Benning asked the students to form groups of 2 to work together in pairs. She
proceeded with the idea of having students see how one set of numbers generated
another set of numbers. To see how much her students had remembered from the
seventh grade, she proceeded with her plan to have students work in pairs to get
them to use the exchange rate to uncover their understanding of the topics and
concepts which had been covered in the seventh grade mathematics. As she walked
around the room, she noticed Nolan, the school football star, hiding the morning
newspaper under his notebook. Nolan, do you have the morning newspaper
with you? Nolan was caught completely off guard and said, Uh, yes, Ms. Benning,
but IGood, said Ms. Benning, will you turn to the front page of the business
section and write the exchange rate between U. S. dollars and Mexican pesos on
the blackboard? Nolan checked the rate and wrote 1 U. S. dollar = 10.77 Mexican
pesos. Thanks, Nolan. Alright, for the sake of simplicity let us round off the pesos
to the nearest peso. Ms. Benning knew this was something most students should
know by now but wanted to see how many students remembered this. Nolan felt
he had to contribute an answer and asked, Is it ten point seven eight? To confront
Nolans response, Ms. Benning asked Adriana to share her answer and explain how
she got it. Adriana said, We got 11 pesos. First we saw the number after the decimal
point, saw that it was seven and so changed it to 11. Okay, good said Ms. Benning,
what did you change to eleven and also why did you change it? You are right; I just
want to make sure others can see what your thoughts were? Adriana said, Um
we saw seven after the decimal point, and since seven is more than 5, we changed
the 10to11.
Ms. Benning restated what she thought Adriana had wanted to say, So you changed
the 0 to 1 which made the 10 and 11, right? Adriana nodded, yes. Okay, does
everybody remember how to round off? If not, please see me for some problems to
work before tomorrow. Ms. Benning reminded them to work in pairs and went back
to the equation Nolan had written on the board 1 U. S. dollar = 11 Mexican pesos
Chapter 4. Engineering of Content 103
and said, If we write this equation in a ratio form, what would this look like? She
selected David to come up to the board. Okay, David, can you write the ratio on the
board? David wrote 1:11 on the board. Okay, good. Carolina, I noticed you had
another way to write the ratio, will you write it on the board for us?
Carolina wrote, 1 on the board. Great, so from your work in Mathematics class
11
you remember that a ratio can be written in two ways. We will use the second way
to write the ratio and build on that form. Are there any questions before we go on?
Rodrigo raised his hand and asked, Could we also write eleven over one?
Yes, that is another way to write the ratio. We just have to remember to associate
11 with pesos and 1 with dollars, said Ms. Benning.
Ms. Benning was getting ready to go on to proportions, when someone said, could
we also write 11 pesos over 1 dollar? Ms. Benning said, Yes, however, when we
write the number with the unit of measurement, the ratio becomes a rate. So, when
writing a ratio with denominate numerals, numbers with units of measurements,
you are writing rates. I sense that you have remembered proportions and we are
going to do next.
Before doing proportions, Ms. Benning asked the students to write an equation in
numerical symbols. Jerry came up to the board and wrote, D = 11P. Ms. Benning
asked the class to use what Jerry had written to change 5 dollars into pesos. Jerry
was the first to ask, Do we use the 5 where the D is? After this question Ms. Benning
suggested that students set up a proportion with using the ratio and the variables D
for dollars and P for pesos. Several students offered answers to this and she finally
wrote on the board, D = 1 . Okay, lets use this proportion to see how many pesos
P 11
we have when you have dollars. Lets use a table to organize our work and then plot
these pairs of numbers on a rectangular coordinate system, remember to use D for
dollars and P for pesos. Please note the table has a process column in the middle
for you to record what you are doing each time to determine the amount of pesos.
Ms. Benning continued to walk around the class to see the work of students in
pairs. The students had an activity sheet with the table to organize their work and
a rectangular coordinate system to plot their ordered pairs. She saw the students
filling in the table without filling out the process column. She added again When
you offer a value for P, be prepared to tell us how you had found the value, so use the
process column to write down what you are doing to get P.
After giving the students a few minutes to fill in the table of values, she asked
for volunteers to give their values for P and also how they had determined those
values. Carla was ready to give the first answer. Ms. Benning, for 5 dollars, there
are 55pesos. I multiplied 5 by 11, but if I had 5 pesos, would I divide by 11? It took
Ms. Benning by surprise, so she did not have an answer ready. Instead of answering,
she asked the class to answer. She said, A very good question. Do we divide by 11,
class? This created a lot of noise in the classroom with students talking about it,
so Ms. Benning was pleased that she had deferred the question to the class. As she
was getting ready to answer the question, the bell for the next period rang and she
104 Chapter 4. Engineering of Content
ran out of time to summarize what they had done. She felt very good about the
noise at the end of class time, and would be prepared to start the next day with
the answer for Carla.
1. What was Ms. Bennings main purpose in her lesson on exchange rates?
2. Did the class work let her get at what students understood and remembered
about proportions?
3. Were the needs of the English language learners addressed in class?
4. Did she deal with the case of Nolan and the newspaper appropriately?
5. How would you have answered the last question that was asked in class?
6. What did she learn about student learning?
Later, the case study was converted into the pre-unit activity that teachers could use
in their own teaching (the pre-unit activity is presented in the condensed version of
the unit in the Appendix).
Studies show that more than 80% of college students have similar misconception
(Lochhead and Mestre, 1988). Indeed, in situations such as the conversion at
the center of this activity (11 pesos makes 1 dollar), a very common student
misconception, called the reversal error, is to translate the conversion 11 pesos=
= 1 dollar to 11P = 1D; but if we interpret that equation so that P stands for the
number of pesos, and D stands for the number of dollars, then the correct equation
is in fact 11D = 1P. Research (PCK Tools: Students Understanding of Symbolic
Representation, Consortium for Policy Research in Education (CPRE), 2003) also
shows that this is a tough misconception to fix. One reason is that 11P = 1D is what
students get when they translate the words directly to symbols. The word by word
translation of a problem is usually effective in conversion statements, but does not
work here because it uses P and D as the units of quantities, instead of the quantities
themselves. Put another way, this misconception is interpreting 11P as 11 pesos
instead of 11 times the number of pesos. In order to fix this misconception we ask
students to express the currency exchange physically (e.g., place one dollar on the
table . . . ) and verbally (e.g., describe how you would tell someone to exchange
pesos to dollars). After in-depth discussion on the case study, the team decided
to further address the common misconception and constructed an algorithm for
translating words into Algebra to help teachers to distinguish between conversion
statements and algebraic relationships, between labels and variables.
Step 1. Identify the quantity you are dealing with. For instance, consider the
problem One green square tile consists of four red square tiles. Let G be an area of
the green square tile and R be an area of the red square tile. Write down a symbolic
representation of the relationship between G and R. In this problem, the quantity
we are dealing with is area. Correspondingly the problem addresses the conversion
between G and R, which represent labels for different areas.
In contrast, consider the problem One green square tile consists of four red square
tiles. Let G be the number of the green square tiles and R be the number of the
Chapter 4. Engineering of Content 105
red square tiles. Write down a symbolic representation of the relationship between
G and R. In this problem, the quantity we are dealing with is a number. And,
correspondingly the problem addresses the relationship between G and R, which
represent variables.
Step 2. Probe your guess/solution for reasonableness. Ask yourself questions: which
tile has a greater area? Are there more red tiles than green tiles in a given shape?
Step 3. Write the symbolic representations: for the conversion statement (G=4R)
and for the algebraic relationship (R=4G).
In the first problem, the conversion statement considering the area of the red tile
as 1 unit square, it makes sense that the area of one green tile would be equal to the
area of four red tiles. In the second problem, the algebraic relationship: if we plug
in 2 instead of number of the green rods (G), we get R=8, which makes sense (there
are 8 red tiles in 2 green tiles).
Let us illustrate the above algorithm with another example: One gallon is equal to
four quarts. Let us denote gallons by G and quarts by Q. Write down: (1) a conversion
statement between G and Q; (2) an algebraic formula for the relationship between
G and Q.
1 Gallon = 4 Quarts Q = 4G
Symbolic Representation 1G = 4Q Q = 4G
Written Representation One gallon is equal to four quarts For every gallon there are four quarts
106 Chapter 4. Engineering of Content
The importance of the unit map (Figure 19) in representing students learning
pathway to proportional reasoning was discussed earlier in the design section.
As mentioned above, the unit project addresses the evolution and origins of
the fundamental idea of the unit multiplicative relationship. The team used a
project based on one of the famous historical discovery: Archimedes, a Greek
mathematician, was the first to explain the principle of lever. Although he did
not prove this principle, he was the first to state, weights of equal distances are
in equilibrium, and equal weights at unequal distances are not in equilibrium but
incline towards the weight which is at the greater distance. When weights are equal,
distances of the weights from the fulcrum must be adjusted to have a balanced state
of equilibrium. Therefore, Archimedes lever principle tells us, if W1D1 = W2D2, then
the above is in static equilibrium, with all torques balanced. The distance from the
point where you place the weight W1 to the fulcrum is the lever arm distance D1 and
the distance from the point where you place weight W2 to the fulcrum is the lever
arm distance D2. Distances are measured from the fulcrum to weights. Archimedes
is said to have stated, give me a lever and a place to stand and I can move the earth.
Imagine you have a huge lever on one side of which you have the Earth and on the
other side a place to stand. How far would you have to stand to move the earth!? The
unit project is included in the Appendix.
The unit core addresses the key concepts of proportionality and it is a critical
element in constructing a logical sequence of activities to support students learning
Chapter 4. Engineering of Content 107
pathway. The team included the following activities united by the theme Mission
Atlantis in the core (missions are presented in the Appendix):
Let us briefly consider the content of the first mission. It consists of the following
activity Besides astronauts, the International Space Station, ISS, has also hosted
tourists from planet Earth. Between 2001 and 2007, five tourists have traveled to
ISS at an average cost of $25 million per person. Currently, 200 seats for tourists
have been presold and a set of guiding questions listed below:
5. Use your rule to write an equation that describes the relationship between
the number of tourists, t, and the cost of tours, c.
6. What is the rate of tourists to cost? What is the rate of cost to tourists? What
is the unit rate of cost to tours?
108 Chapter 4. Engineering of Content
7. What will the cost be for 200 tourists? Use a proportion and the equation to
verify this cost.
8. How many tourists would be able to travel for $425 million? Show your
work.
9. Identify where the unit rate appears in the table, the graph, the equation,
and the proportion.
The mathematical discussion addresses the main goals of the activity: compare the
table, graph, and equation for the simple proportional relationship. In particular,
students should see the rate, or constant of proportionality, in each of these
representations of the relationship. The tasks for this activity will be repeated, with
constants of proportionality that are increasingly harder to describe, in subsequent
activities.
The mathematical discussion also describes important terms that deserve a closer
consideration. For instance, what is the difference between ratio and rate? Lamon
(2007) states that Early definitions of ratio and rate were linked to comparisons
within and between measurement spaces. A ratio was considered a comparison
between like quantities (e.g., pounds : pounds) and a rate a comparison of unlike
quantities (e.g., distance : time), although, as noted by Lesh, Post, and Behr (1987),
there was a disagreement about the essential characteristics that distinguished
the two. Below is the list of the definitions of key terms the team used throughout
the unit:
5
The mathematical discussion section was written by A. Duval and edited by M. Tchoshanov.
Chapter 4. Engineering of Content 109
The mathematical discussion also includes tricky points that students may have
difficulty with, for instance, the concept and representation of the quantity millions.
There are two points of view about the use of millions in the cost. The computa
tionally simplest way is to interpret million as the part of the unit (along with
dollars), and treat the numerical value of the cost per tourist as 25. The alternative
is to treat the numerical value as 25,000,000, but all extra zeros can get awkward.
There is nothing wrong with the point of view, as long as we are consistent and
careful to not lose the units since the units are very important to all rate problems.
Another tricky issue is the point (0, 0). As with the balance activity, the point (0; 0)
is included in our relationship, since the relationship is proportional. Here, though,
it may be easier to understand; if no tourists, it does not cost anything. Its still a
good idea to point out how (0, 0) shows up in the table and the graph, and satisfies
the formula. In the proportion, it is less clear how (0, 0) works. For instance, we
do not want to plug in 0 and 0 into the proportion, because we would have 0/0,
which is indeterminate. Not undefined, as some students and teachers might think.
The further discussion on the difference between undefined and indeterminate
could be worthwhile. Let x0, then x/0 is undefined, because if you try to define it
as x/0=k, you end up with a contradiction: x=k0=0. However, let x=0, then 0/0 is
indeterminate, because if you try to determine it as 0/0=k, you have a statement
0=k0, which is true for any k.
Last but not the least, the mathematical discussion includes an overview and
clarification of some activity questions as listed below.
Question 1: Complete the table For this question and the next one, students
might use the formula ($25 million per person), or eventually notice that each
entry in the table is $25 million more than the previous entry. These are both
important points of view.
Question 4: Graph the relationship Once again, students should notice that the
data forms a straight line that passes through the origin.
Question 6: The unit rate question. Describe the unit rate; it should be easy in this
activity where the proportional relationship was initially defined in terms of a
unitrate.
Question 7: Use a proportion and the equation to verify this cost. In the Using
a Proportion column, students should verify the solution they had got (probably,
with the equation 200 tourists x $25 million= cost). Alternatively, some students
may set up a proportion to solve the problem, but then they should verify their
answer with an equation: 200 tourists x $25 million/tourist= $5000 million.
Aminor teaching opportunity: either way, the equation is a good time to highlight
how units and dimensional analysis work.
Question 9: Identify where the rates appear in the equation, the graph, the table,
and the proportion. This question captures the main goal of the Mission One
activity. The Mission One, as well as other three missions, is included in the unit
(see Appendix).
110 Chapter 4. Engineering of Content
Overall, the modular design has a number of advantages, in particular, its content
and instructional flexibility (Tchoshanov, 2011). For instance, as modules are
developed, they could be used in multiple courses and professional development
workshops. Throughout the coursework an individual module could be maintained
and updated separately without impacting other modules if needed. Moreover,
modular design helps an instructor to select and appropriately sequence modules
to meet the main course requirements. On a student part, it reduces a course to a
set of key topics, simplifies the design of the course, and makes it easier to focus on
major learning objectives. The modular approach could also optimize the course
development through team-teaching and development when different modules are
designed and taught by different instructors; at the same time, every instructor in
the team could teach the entire course.
Among the weaknesses of the modular design the opponents (FESC, 1986; Russell,
1974) emphasize fragmentation of learning with the allocation of a large proportion
of coursework to independent study mode; opponents see it as a lack of proper
guidance; ignorance of the integrity and the logic of the subject; reduction of the
course to a series of discrete and disconnected units; and challenges in designing
modules.
Fig. 24. Cognitive visualization of the theorem for sum of interior angles of a triangle
114 Chapter 4. Engineering of Content
Visualization could be static and dynamic. Using the above example (Figure 24), we
could represent the final step as a static visual image of the proof, or we could show
the same proof in dynamics as a series of steps. Most of the visual proofs presented
in a fascinating series Proof without words: Exercises in visual thinking (Nelsen
1993, 2000; Nelsen & Alsina 2006) are primarily static. Authors open access
website on Visual Mathematics (http://mourat.utep.edu/vis_math/) consists of
examples of cognitive dynamic visualization on various topics of Mathematics
(Figure 25).
Fig. 28. Representational modalities for solutions to the Cookie Monster problem
Last but not least, visualization could be academic and scientific. The visualization
examples presented above are all academic by nature because they are used to
support student learning in a particular academic discipline. Scientific visualization
is an interdisciplinary branch of science which is recognized as important for
understanding data, whether measured, sensed remotely or calculated (Wright,
2007) and it is primarily concerned with visualization of three-dimensional
phenomena in scientific research. Therefore, scientific visualization could be
too advanced for students to grasp and understand. An important question here
is how to get students motivated in searching for and appreciating the scientific
visualization. For example, most of the high school and college students know
Chapter 4. Engineering of Content 117
what a 3-D cube looks like. However, many of them might be curious to know and
surprised by what a 4-D cube looks like (see Figure 29: http://upload.wikimedia.
org/wikipedia/commons/a/a2/Tesseract.ogv).
Fig. 29. Visualization of a 4-D cube: orthogonal (left) and perspective projection (right)
Video and/or media streaming is another widely used technique to enhance content
interactivity. Video streaming helps learners to understand complex concepts that
are not quite convincing to explain with plain text and graphics (Klass, 2003). Video
streaming is particularly important for online learning due to its distinct interactivity
component. Incorporation of multimedia including video streaming can improve
the learning process as students see the concepts and ideas in action (Michelich,
2002). In addition, a moving image can help students visualize a process or see
how something works. Video can take tacit information or knowledge that may be
too difficult to describe in text into an articulate, vivid description through the use
of images (Hartsell and Yuen, 2006: 32). Video streaming can evoke emotional
reactions and increase student motivation. Furthermore, streamed videos can be
accessed by students at any location that has an Internet access (such as library,
home, caf) and at any time. Another advantage is a student choice over priority
and sequence of video materials to be observed on-demand. The true advantage
of video streaming is an opportunity for self-pacing online learning: students are
in charge of starting, pausing, skipping, and reviewing the media material. Among
major limitations in implementation of video streaming in online learning could be
resources, support structure and personnel training, since it is difficult to sustain
streaming video in academic institutions because of limited access to technology
and knowledgeable experts who can assist maintaining and developing media
streaming (Shepard, 2004). There are ample opportunities for video and media
streaming offered by variety of educational sources such as Discovery Education
(http://streaming.discoveryeducation.com/), National Geographic (http://video.
nationalgeographic.com/video/), NBC Learn (http://www.nbclearn.com/portal/
site/learn/) and many other resources. An example of NBC Learn media streaming
site on Science of NHL Hockey is presented in Figure 31.
Along with benefits there are some limitations to the gamification approach.
The content should be a major driving force for designing game-based learning.
Unfortunately, gamification based on the quiz-and-reward format only is not the
most effective way to engineer learning and motivate students. Well-designed
gamification supports high cognitive demand content and focuses on students
understanding and reasoning more than just memorizing facts and procedures.
Another critical consideration in gamification has a natural and seamless connection
between the game and the learning: the game improves the learning and the
learning supports the game. A well-designed gamification also carefully balances
content, learning, and assessment.
Group communication and discussions are equally critical for the online course as
individual communication. Various learning management systems offer multiple
channels for group communication such as chat rooms, different modifications
of discussion boards (e.g., Contribute, WebEx), collaborative document sharing
and editing tools in real time (e.g., Google Docs, CampusPack). These virtual tools
allow students and the instructor to engage in a text-based synchronous group
conversation and discussion for various purposes including but not limited to
the review sessions for major course assignments, to discuss group projects and
presentations. Instructors have preferences in using particular tools for the group
communication. Let us share an example of using the Blackboard discussion board
to promote group communication in a content-specific topic. The graduate class
of in-service middle school teachers was assigned to read the chapter on rational
numbers and take a test. One of the questions in the test is below:
The level of complexity of this item is determined by its connection to the fundamental
idea of duality. Most of the class participants felt unfamiliar and challenged by the
122 Chapter 4. Engineering of Content
question posted in the assignment. Some of the students who selected the answer
a, e-mailed the instructor expressing the confusion. The most trivial solution to
this situation is that the instructor could simply provide a correct answer to avoid
discussion on the challenging concept. However, this option would significantly
limit student learning. The instructor (his signature in the Table 8 is represented
as mt) decided to provoke the whole class discussion using the Blackboard. As
depicted in the table, the discussion consists of four major stages:
The table also includes discussion actions and discussion context to illustrate the
complexity and challenges of purposefully-orchestrated discussion in supporting
student learning 6.
Discussion Discussion
Discussion context
stage action
Provoke Instructor Dear All, one of the participants had difficulty understanding the
selects a problem 5 on Chapter Test #3. The student wrote: I dont understand
provoking why my answer (letter A) was incorrect. 2.4999... has to be smaller than
question 2.5. Do we have people answering this problem differently? Share your
and invites responses, please. mt
participants Dr. Tchoshanov, I agree with the student, due to the construct or the
to the limited information though of the quesiton regarding the answer
discussion responses. I understand what the student is thinking. 2.4999 is smaller
than 2.5, unless you estimate the value (though this was not indicated
as an approximation). They are virtually the same, but they are not,
there is a difference which is miniscule. There is no way we could view
the difference. For example, in measurement all measurements are
approximations, a measurement of 2.5 and 2.4999... would be virtually
the same, if you are in approximation. Techinally, it is smaller value even
if the value is a miniscule in difference. Brianna
Brianna, I also agree with you. Mathematically, I think 2.4999. is
less than 2.5 because there is a very small difference in between these
numbers. Also, we can say 2.4999 is approximately equal to 2.5. I
do not think 2.4999. is equal to 2.5. If we see this problem through
students point of vie, 2.4999 is equal to 2.5. Because, in a number line,
2.4999. is very close to 2.5. We teach them to round to the nearest
number in the number line. Pat
When I answered this question I was picturing a number line which in
that case the 2.49999 is smaller than 2.5, but then I second guessed
myself thinking should I round up to the nearest tenth? If so, the
two numbers would be equal. I guess as you say it all deals with the
approximity of your numbers. Enrique
6
Students grammar and style intentionally have been left unchanged.
Chapter 4. Engineering of Content 123
Discussion Discussion
Discussion context
stage action
I too think that if you look at it in a technical and mathematical way,
2.4999 is literally smaller than 2.5, but if it is being compared through
the form of approximation then they are the same. Depends on how you
look at it. Radhika
Radhika, I completely agree on your thoughts, it really depends how
you are viewing the contexts of this problem. I do not believe there was
sufficient amount to answer if greater than or equal. It does depend on
how you see it, I do not think it incorrect. I put D. for the answer (I view
things in a technical light) since all the above answers is plausible, if your
counting the approximations or not. Good point. Brianna
Instructor However, the problem didnt ask for rounding or approximation. mt
monitors I think we can all make a strong point for every answer choice there was,
student but the question did not state if this was an approximation or not, so i
responses read the question in its most literal definition and chose the answer the
and provides was most correct, I also chose A. Jaime
clarification I agree that it really depends on how you view it which is why I also
chose D on this question. I can definitely see why A looks like a good
answer because really it could be true but I too think it depended on how
you viewed the problem which is why I ultimately chose D. Samantha
When I answered this question, I chose to think of it in terms of fractions.
For instance, 1/3 can be represented physically. But if you put it in
decimal form, 1/3 is the same as 0.3333.... Then I thought to myself, is
this number less than 0.34? Yes! I can represent both. So to me 2.4999....
is less than 2.5. I as well do not understand why a is wrong. I went
through the reading as well as searched the web and looked in my old
math texts. I did not find anything contradicting my idea. Ann
Sustain Instructor let me provide you with a counterexample to sustain the discussion.
capitalizes Ann uses a very convincing argument saying 1/3 is the same as 0.333...
on students If we accept Anns argument, then lets do the following:
reasoning a) lets multiply both sides of 1/3 = .333... by 3;
to require b) (1/3)x3=(.333...)x3
students c) 1=.999...!
exploring Share your insights on 1=0.999..., please. mt
further Dr. Tchoshanov, lets consider the inequality that we use for domain and
range of a function (introduction of function in Algebra 1) with a graph
using closed and open circles. For example, the domain of a graph of
a function with an open circle at x=1 extend to the negative infinity is
-x<1. Even though the function is very close to x = 1, the domain is not
-x1. Thank you. Rick
Rick, very valid point. Thank you. The question is how do we connect the
two ways of reasoning about the same concept? mt
I asked a middle school math teacher and she didnt know. Then I
asked an engineer and he sent me this email:
Debbie,
2.49999... = 2.5. To prove this, assume: 10 * x x = 9 * x, so:
24.9999... 2.49999... = 9 * 2.4999...Considering that 0.0999... will
cancel in the subtraction, then: 24.9 2.4 = 9 * 2.4999... Simplifying:
22.5 = 9 * 2.4999... Dividing by 9: 2.5 = 2.4999... QED
It did make sense. We know that simply substituting numbers didnt
necessarily make something true. Here is a case where you could try
simple numbers like two or three and the final numbers would be the
same, but if you substituted 2.4999..., it would come out as 2.5 on one
side and 2.4999... on the other. However, the expression still holds even
though there is a case where substituting doesnt work. This is a very
interesting problem and Im curious to see what others will say about it.
Debra
124 Chapter 4. Engineering of Content
Discussion Discussion
Discussion context
stage action
Evaluate Instructor Debra, I appreciate you researching this problem and getting an engineer
asks involved. I think he has a solution to be discussed further. Lets call it the
students to engineer solution and ask everybody to share their insights on this.
explain and Post your reaction on the engineer solution, please. mt
evaluate the Here is my attempt to go against the engineer just to be difficult. The
engineer problem states 2.5 equals 2.4999 I think there is a difference of saying
solution exactly 2.5 and infinitely close to 2.5. We can say that 2.4999 may
have a limit but it will never be reached because it does on forever, so in
reality there is a difference between both. Depending on your calculator
2.49! does not equal 2.5! If we consider this in a real word application
and have two runners one a time of 2.49 sec and one with 2.5 sec who
would be considered the winner? I think infinity is a concept and not a
number, its like saying 1/infinity = 0 you cannot divide a number by a
concept. Jaime
Hi Debbie, Thanks for posting the engineers solution. I went from step
to step, and realized it did make sense. I never had this mathematical
training as most engineers would receive. A lot of my education, in
my undergraduate work has been fully in the Liberal Arts category. It
keeps reminding me of DNA how the match of 99.9999...% is essentially
a complete or 100% match. It makes sense, after this supplemental
solution. Again, it was very interesting viewing this! Brianna
This question is really bothering me. My answer was A, because the
question was very straightforward: Which statement below is true?
And it is true that 2.49999... < 2.5. It does not matter how many 9s we
add to the 2.499.... it will never reach 2.5, it will always be smaller than
2.5. I also have talked to some people, a PhD mathematics student told
me that of course, 2.499 is smaller than 2.5, but that it will also depend
on the context. Looking at the context of the question, my answer is still
<. As an engineer myself, I know how critical is to work with decimals.
Juan
I actually enjoy reading the lively discussion this problem has created.
Ithink it helped me see proof in a new way, and it was a good
extension of our previous discussions. I believed the instructor also
pushed us to come up with our own understanding of the challenging
problem. Joanna
Synthesize Instructor Dear All, this was a thought provoking discussion and, most importantly,
brings a it exemplified the convincing a skeptic strategy that we have discussed
closure to the last week. Let me synthesize the discussion.
discussion Juan made a good point that the solution to this problem depends
on the context. Pat earlier mentioned that mathematically, I think
2.4999. is less than 2.5 because there is a very small difference
in between these numbers. At the same time, Debbie presented
the engineer solution to the problem that convinced some of the
participants: 2.4999=2.5. Extending further, Jaime argued that there is
a difference of saying exactly 2.5 and infinitely close to 2.5.
Thus, throughout the discussion we were looking at the same problem
from the two distinctly different lenses: (1) the process view (e.g.,
2.4999 <2.5), and (2) the object view (e.g., 2.4999 = 2.5). In
mathematics education, this phenomenon is called process-object
duality. We will be further unpacking the idea of duality in our
forthcoming discussions.
Greatly appreciate everybodys input into this intellectually challenging
yet engaging discussion. mt
Fig. 34. Screenshot of the MTED5318 course homepage in the Blackboard learning system
The author has been using the learning management systems including Blackboard
for designing and teaching courses in Mathematics and Mathematics methods
for both pre-service and in-service teachers as well as graduate and doctoral
courses in cultural-historical epistemology and learning sciences since 2005.
As a designer and an instructor, the author is able to develop the course content,
construct assignments, select ICT resources in connection with the course goals
and objectives, design a system of monitoring and evaluating student progress,
provide learning environment for student interaction (individually and in group)
and communication using both synchronous (e.g., chat-room) and asynchronous
modes (e.g., discussion board, blog, wiki).
The Blackboard Learn course environment consists of three main sets of tools: the
Course Menu, the Control Panel, and the Course Content. The Course Menu central
for the organization and navigation of the course is located on the left side of the
course homepage. The designer uses the Course Menu tool to present the key links
to the course materials such as Getting Started, Announcements, Learning
Modules, Assignments, Calendar, Discussions, Mail, etc. The appearance and
the order of the links could be customized by the designer using two views available
to users: (1) the list view, which displays only the top level of course materials, and
(2) folder view, which displays the course materials as a directory tree.
126 Chapter 4. Engineering of Content
The Control Panel is the course management tool, which consists of the following
features: Content Collection, Course Tools, Evaluation, Grade Center, Users and
Groups, Customization, Packages, and Help. The Content Collection is a repository
of course files. Changes made to a file in this area will be automatically replicated to
all of the courses where the file is used. The Course Tools includes communication,
collaboration, assessments, and other tools available for use in the course.
TheEvaluation feature provides links to Course Reports, Performance Dashboard,
and Early Warning to access the diagnostic information on student performance
(e.g.,activity and content usage). The Grade Center includes links to the assignments
and assessments that need grading and the grade book/spreadsheet with students
grades. The Users and Groups feature consists of the list of students enrolled in the
course and enables the designer to organize students into groups. The Customization
helps the designer to manage properties such as course availability, tool availability,
and course appearance. The Packages and Utilities are used to import, export, and
archive the course. The Help feature provides access to the Blackboard Learn
Guide and On Demand Learning Center.
The Course Content includes the following tools: Build Content, Assessments, Tools,
and Publisher. The Build Content allows the designer develop the content of the
course through uploading files, folders, posting syllabus, lesson plans, modules, and
making links to external resources such as NBC Learn, for example. Assessments
tool is used to create tests, surveys, assignments, etc. The Tools include discussion
boards, blogs, wiki, etc. The Publisher provides links to the Textbook publisher
and its additional resources such as MyLab and others.
All the tools used in the Blackboard Learn could be categorized into two
main groups: (1)interactive tools and (2) evaluation tools. The Interactive
Tools include announcements (e.g., notifying students about course events,
assignment clarifications, and schedule changes), blogs (e.g., an online journal or
a diary), calendar (e.g., important events and dates in the course), collaboration
(asynchronous communication tool including a virtual classroom and a chatroom),
contacts (instructors contact information), discussion board (an asynchronous
communication tool for creating forums), glossary (e.g., a list of important course
terms and definitions), groups (e.g., creating and managing groups), journals
(e.g., similar to a discussion board with a selective access to view journal entries),
messages (e.g., similar to email), roster (the list of students enrolled in the class),
email (sending email to students enrolled in the course), tasks (e.g., assigning as well
as defining priority and tracking task status), wikis (allows students to collaborate
on writing and editing course assignments).
The Evaluation Tools group consists of course reports (e.g., information about
students activity and content usage), an early warning system (sending email to
students when the due date, test score, or other criteria and requirements are not
met), full grade center (a grade book with main course assignments and tests),
needs grading (e.g., items pending for grading), performance dashboard (an up-to-
date report on students activity and performance), pools (e.g., a repository for test,
quiz, survey questions), rubrics (e.g., creating a qualitative assessment criteria),
safe-assign/turn-it-in assignments (e.g., self-checking for plagiarism). The key
Chapter 4. Engineering of Content 127
for the evaluation tools is the grade center which resembles a spreadsheet and is
designed as a dynamic and interactive tool allowing the instructor to record data,
calculate grades, and monitor the student progress. It also permits to generate
reports on student performance. The instructor can customize views and create
grading schemas including grading periods, categories, and columns to present and
gather the desired information.
While designing an online course, the author uses the didactical engineering
approach which was discussed in Chapter 1. It includes three major stages: analysis,
design, and construction of teaching products in order to create an effective learning
environment for distance learning. Let us consider each stage in engineering of the
MTED5318 course mentioned above.
Analysis. At this stage, the designer builds the foundation for the course through the
study and analysis of standards, teacher competences, place and role of the course
in the program, course description, texts and materials relevant to the topic of the
course, digital media and ICT resources applicable to the course goals, teacher
misconceptions, etc. The designer also selects the required textbook and readings
materials as well as defines learning objectives at the analysis stage.
Through the extensive and careful analysis of available resources and materials
relevant to the topic and learning objectives of the course, the author identified the
following required texts for the course:
The design stage focuses on the development of student learning pathway based
on the learning objectives defined at the analysis stage. At the design stage, the
instructor is primarily concerned with the connection between the learning
objectives, the course content, and the assessment of learning outcomes. It order
to achieve the seamless connection, the instructor carefully designs and selects
the major course activities, assignments and course deliverables. The assessment
of learning outcomes in connection with the learning activities and assessment is
shown in Table 9.
The construction stage builds on the design stage and aims at the selection and
development of particular teaching products including but not limited to syllabus,
modules, lessons, assignments, ICT resources, etc. It also aims at creating an
effective online learning environment.
The syllabus is the key document defining the course objectives, its content,
requirements, and assessment. Structurally the syllabus may include the following
components: title and description of the course; contact information about
the developer/instructor of the course, including virtual office hours; learning
objectives; connection between the objectives of the course, its content and
assessment; textbooks and reading materials used in the course; schedule of classes
and activities; list of course assignments; grading scale, rubrics, class participation
requirements; software requirements; professionalism and academic integrity
statements.
The course content for the MTED5318 includes eight problem solving activities
aligned with reflections on eight video cases of the middle school Mathematics
classroom, five chapters from the required text on How Student Learn with
corresponding chapter tests, analysis, and reflection on five selected ICT resources,
four lesson plans for selected activities with classroom teaching and videotaping, a
collection of student work, and participation in class discussions. There is a mixture
of individual and group activities in the course. Problem solving as well as lesson
plan design, teaching, and classroom videotaping are group activities whereas
reflections, chapter tests, and participation in discussions are individual activities.
Chapter 4. Engineering of Content 129
At the construction stage, the designer uploads the course content into the LMS and
selects the main interactive and evaluations tools to support and monitor student
learning over the course duration. The author usually uploads the course materials
two weeks prior to the beginning of the class, so the students have an access to view
the syllabus and major requirements of the course. The students may also need an
extra time to order the required texts for the course.
The Getting Started feature at the course menu is an important step in the
beginning of the course where the instructor introduces himself/herself and sends
a welcome message and an invitation to the course. The getting started message
may also outline the key information for students to help them get off to a good start
such as friendly suggestions, communication and software requirements, support
system, etc. (Figure 35).
Fig. 35. Screenshot of the Getting Started message for the MTED5318 course
The first step is to involve students in solving the problem that later they will watch
in the video. Let us consider the Border problem from the first video episode as an
example. The instructor divides the class into small groups to work on the following
activity:
Problem 1: Using the 10 by 10 grid (Figure 36), figure out without writing and
without counting one by one, how many unit squares are in the colored border of the
grid? Explain your method.
Problem 2: How many unit squares are in the colored border of the grid below
(Figure 37)? Explain your method.
The groups post their solutions and explanations on the discussion board. The
whole class has a chance to comment on the posted group solutions before the
next online session where the instructor provides an access to the video case
(Figure38).
Chapter 4. Engineering of Content 131
Below are the steps of the game. First, the designer/instructor carefully selects
the didactical situation(s) in the video that include teachable moments, such as
student ways of problem solving, student misconceptions, student questions, etc.
The designer includes the pause point in the video track. The students watch the
video until that very point and during the pause they individually work on the
Engineering of a didactical move chart which includes the following segments.
The main purpose is to come up with the next most effective move, if they were
teachers in the video. Students can rewind the video back but they cannot continue
watching the video until they submit the response. The most intriguing part for
the students after completing the response is to watch the teacher action in the
video case. It usually happens that few students might come up exactly with the
same move as in the video. The designer/instructor usually selects one didactical
situation per video case. The Didactical Chess activity involves teachers in
zooming into details and dissecting the molecular didactical situations into
teaching atoms. Good teaching is about being able to conduct microscopic
analysis of teaching craft and, based on this analysis, to understand how to
effectively engineer student learning. After all, the devil is in the details. The
post-video activity includes an individual student reflection on the entire video
case. The sequence in the video lesson included the following events (adapted
from Boaler & Humphreys, 2005): the teacher collected wrong answers to the
Border Problem and asked students reaction and thinking about the incorrect
answers; the teacher collected different methods for thinking about the correct
solution; the teacher gave a method from the previous days class and asked
students to make sense of it geometrically; the teacher initiated the discussion of
the similarities and differences between methods; the teacher posed a question
about shrinking the square to a 6-by-6 grid and there was some discussion of the
proposed student answers.
The reflection was supported by the following guiding questions divided into four
main areas: (1)the activity, (2) the teacher; (3) the students; (4) the classroom
environment (Boaler & Humphreys, 2005).
The Activity section includes the following questions for reflection: What were the
mathematical tasks of the lesson? How did they follow from the main activity? What
do you think about each of the events in the lesson? What do you think about the
progression of the events? What Mathematics means did each of them suggest?
What were the decision points in the lesson that had changed the flow of the activity
and when did they occur? Were there any didactical situations in the lesson you
would have approached differently? What mathematical content and mathematical
process did the lesson address? Where could this lesson go from here? What could
students work on during in the next lesson?
The Teacher section of the reflection consists of the following questions: How did
the teacher respond to students different methods? How did the teacher capitalize
upon students diverse way of thinking? How did the teacher gather information
from the students? What kinds of information did s/he gather? What would you
have done differently if you were the teacher? At which didactical situations would
you have made different decisions and why?
Chapter 4. Engineering of Content 133
The Students section includes the following questions: What did students learn in
this lesson? Do you think it was different for different students? How? Why? What
were the various roles students played in the classroom? What different things were
the students required doing? What questions did students ask? Which students
were contributing or not contributing to the discussion?
Finally, the Environment area of the reflection includes the following set of questions:
What classroom norms did you see in this class? What do you think the teacher
had done to set up these norms? How was the classroom arranged? What materials
were used and which role did they play? What in the classroom environment made
the Mathematics more visible?
After the students submit individual reflections, the instructor invites them to the
post-video discussion. An example of the invitation to the discussion on video cases
consisting of the Border Problem is presented below.
Dear All,
It took me a little longer to read first two reflections. At the same time, I have had
enough time to think how to respond to the issues that were challenging to the most
of you. Based on your reflections, I feel that many of you enjoyed watching Cathys
teaching. I did too. Particularly, I value her way of ENGAGING students in learning
and understanding of challenging topics in Algebra such as pattern generalization,
concept of variable and notion of proof. The first comment I would like to make is
dont shy away from digging deeper in the content. After all, this is a class on learning
MATHEMATICS.
Understanding what is a variable, also addresses the question How might you
explain to students when another variable is needed? In one of the episodes, Pam
suggested to use two variables s and n=s-2 for the side lengths. How would you
address this issue?
At the same time, in the expression y = 4x 4 we, indeed, have two variables: an
independent variable x the number of unit squares on one side of a given square,
and a dependent variable y the total number of unit squares on the border of
134 Chapter 4. Engineering of Content
agiven square. So, if x=10, then y=36. If x=6, then y=20, and so on. If so, do we need
two independent variables in this case!? Does this make sense to you? If your answer
isyes, explain WHY? If not, share your concerns, please. mt
Through the invitation, the instructor encourages the students to dig deeper into the
important content-specific issues addressed in the video case. Unfortunately, some
of the middle school teachers have a tendency to use a general and descriptive way
of reflecting on video cases. Some of them shy away from the content. Instructors
role is to engage the students into the content-focused discourse and sustain
the focus throughout the discussion. An example of the extended description of
the discussion to promote content communication was presented in Section 4.2
(Table 8). After the individual participation in the discussion, the students work
in groups on developing the lesson plan based on the same video case. When the
draft of the lesson plan is ready, the group submits it to the instructor and requests
a virtual office hour to conduct a pre-teaching conference. The instructor holds
a synchronous conference with the group via chat room or Skype and provides
a feedback on the lesson plan developed by the group. The second synchronous
post-teaching conference is conducted after the group has taught the lesson and
submitted the videotape to the instructor. The post-teaching conference concludes
the engineering of teacher learning cycle: teacher learning lesson planning
teaching practice student learning (Figure 39).
Another activity used in the online MTED5318 class is an analysis and reflection
on selected digital interactive ICT resources. For example, in order to achieve
the course objective To evaluate effectiveness of learning in Mathematics
classroom using selected ICT resources students are assigned the task:
Explore the e-example, Understanding Distance, Speed, and Time Relationships
Using Simulation Software (Figure 40: http://standards.nctm.org/document/
eexamples/chap5/5.2/index.htm). Set up several trials using the simulation applet.
You may try out this activity in your own classroom. Evaluate the effectiveness of
this activity in promoting student learning. Reflect on the following question: what
big ideas about functions and representing change over time students learn while
working on this activity?
Table 10. A
n example of the rubrics for assessment of students reflections
and discussions
At the end of the semester, the students develop an e-folio, which includes all the
major assignments for the course including problem solving, reflections, chapter
tests, lesson plans, classroom videos as well as students contribution to the class
discussions.
The students course evaluations conducted at the end of the semester reflect the
level of intellectual challenge, as well as benefits the course offers for both pre-
and in-service teachers enrolled in the class. Below are the samples of students
evaluations.
This course has been a great experience for me. It was challenging and thought
provoking. The assignments have been challenging too and have addressed
mathematical topics that will contribute to enhancing my teaching perspective and
experience. The course was well facilitated. The teacher provided ample time and
instruction for the assignments to be understood and completed. I can definitely say
that I have enjoyed being the part of this online course.
This course was extremely rigorous! It is absolutely the best course I have taken at the
UTEP 7 and should be a mandatory course for anyone pursuing a degree in teaching.
Ihad learned far more than I expected to learn, and left with many ideas for things
Icould do to help my future students understand math. Other courses I have had at UTEP
7
University of Texas at El Paso
Chapter 4. Engineering of Content 137
have been very theoretical or have asked me (someone with very limited experiences
in the classroom) to come up with lesson plans or discipline plans (which I really didnt
know anything about so the lesson plans I came up with were not based in reality).
This course GAVE me the lesson ideas, showed me the ways of teaching, and then asked
me to evaluate which ones I thought would be most effective or least effective. Instead
of having me create lessons out of thin air with no past experience to build on, I had
the chance to observe great lessons I now have some ideas to emulate. I LOVE this
model. Its amazingly helpful. I will gladly take any other courses Dr. T is teaching (but
Ill be sure Im not too busy because this class was TOUGH and took much more time
than I expected). However I learned a great deal for my investment in time and money,
and I really feel that this course was a good investment.
I really do want to give high remarks for this professor for the selection in course
textbooks and assignments. Out of all the ATCP 8 courses I have taken, I feel this has
been the most beneficial, effective, and the most that I have learned. The professor was
very good in responding and giving good discussion questions and his own discussion
remarks. Despite being an online course, the instructor was very efficient in answering
e-mails and assisting students with technical problems.
In todays world, current revolutionary changes are associated with the intensive
use of digital technologies in many spheres of human life, which democratize
knowledge and access to open education. The ICT is increasingly implemented in
the daily lives of individuals and the society. We are witnessing the formation of
a new phenomenon a global virtual learning community, which today includes
more than one billion users. And the numbers continue to grow. Along with this,
the market of online educational services is steadily growing. For example, in the
Department of Teacher Education at the University of Texas at El Paso (USA) about
50% of graduate courses are conducted in an online format. With the purpose of
expanding online services, the leading universities create MOOC consortiums (e.g.,
Coursera, Udacity, edX, etc.) to initiate special programs for supporting the design
and delivery of online courses, as well as the development of new tools for online
learning systems. This creates a domino effect: along with the transfer of many
university disciplines, including teacher education courses to the online format,
there is a need to revisit the training of school teachers. Instead of the traditional
teacher training, the focus is shifting toward a new type of training for teachers
who can work in the digital age, with high demands on teachers knowledge and
ability to engineer an effective online learning. Moreover, in the digital era a teacher
is not just an online tutor, s/he becomes an analyst and manager of informational
resources, a designer and a constructor of courses, modules, and lesson fragments
using interactive multimedia tools.
In connection with the emerging changes in the role of teachers in the digital age
an important question arises: what kind of teacher is needed in the digital age? In
order to meet the demands of the new era, a teacher in a traditional sense (e.g.,
someone who teaches) should be replaced by a teacher-engineer (e.g., someone
who engineers student learning). This shift comprises integration of teacher
knowledge of content, engineering, and didactics. At the same time, the integration
implies reconceptualization of the key role of a teacher-engineer in the digital age:
traditional teaching transforms into a research-based engineering of student learning.
This transformation requires a teacher-engineer to understand the teaching theory
and learning sciences in order to effectively design the learning objectives, digital
content, and assessment, and to connect them.
In order to respond to the challenges of the digital age, didactics itself needs to be
re-conceptualized. This re-conceptualization has a clearly defined vector. Modern
didactics is moving towards strengthening its engineering functions didactical
engineering. We call this trend e-Didactics and define it as ICT-integrated didactics
with its major focus on engineering of learning.
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NBC Learn media streaming resource
http://www.nbclearn.com/portal/site/learn/
Khan Academy https://www.khanacademy.org/math/trigonometry/functions_
and_graphs/undefined_indeterminate/v/undefined-and-indeterminate
Open access Function Game http://www.functiongame.com/
Open access NCTM e-examples
http://standards.nctm.org/document/eexamples/chap5/5.2/index.htm
Appendix
UNIT9
LEARNING PATHWAY TO PROPORTIONAL REASONING
LEARNING OBJECTIVES
9
The unit was developed by the Texas-Science, Technology, Engineering, and Mathematics
(T-STEM) team: A. Duval, D. Garcia, L. Michal, M. Tchoshanov, and A. Torres. This is a reduced
version of the unit.
158 Appendix
UNIT CONTENT
Introductory Elements
Unit Objectives
Prior Knowledge
Unit Map
Unit Project
Language and Communication
Unit Core
Mission One
Mission Two
Mission Three
Mission Four
Applied Elements
Applications
Connections
Generalization
Debugging
Extensions
UNIT MAP
160 Appendix
1. What did the newspaper state as the exchange rate between dollars and pesos?
2. On July 14, 2007, the exchange rate from U. S. dollars to Mexican pesos was
stated as: 1 US dollar = 10.77 Mexican pesos.
3. Place one dollar on the table and the number of pesos we will use from 2 above
to remind us of the exchange rate.
6. Using your work with proportions*, set up a proportion with this ratio, use D
for US dollars and P for Mexican pesos.
7. Write a statement in words you would use to tell someone how you convert
dollars to pesos.
Write a statement in words that you would use to tell someone how to convert
pesos to dollars.
8. Fill in the table of values* for dollars or pesos. Write the mathematics you are
using in the process column (D = U. S. Dollars and P = Mexican pesos).
Graph the table of values on a graph with dollars on the horizontal axis* and pesos
on the vertical axis*.
P (Pesos)
D (Dollars)
9. In the table of values and the graph of the pairs of numbers we get, what is
happening each time we have the number of dollars and want to find the
number of pesos?
So the equation, the table, and the graph represent the same relationship. We are
multiplying all the numbers along the dollars axis, that is, the horizontal real
number line*, to get the new numbers that we will be using for pesos axis, that is
the vertical real number line*.
* Prior knowledge students may bring into the classroom from their experiences but also
to assess the prior knowledge that has been formally taught in previous mathematics classes
denoted with an asterisk.
162 Appendix
UNIT PROJECT:
AN IDEA OF MULTIPLICATIVE RELATIONSHIP
Balancing Activity
For this activity you will need a balance and some blocks of different weights. You
will be placing these blocks weights at different distances from the center, or the
fulcrum of the balance.
Identical Weights
1. Get two blocks of the same weight. Put one block 3 cm to the left of the fulcrum.
Where on the right side of the fulcrum do you need to place the other block so
that it balances the first block?
2. Next, move the block on the left 1 cm further away from the center. Where do
you need to place the block on the right side so that the balance stays balanced?
3. Now move the left block 5 cm away from the center. Where do you need to
place the block on the right side so that the balance stays balanced?
4. What do you observe about where the blocks have to be placed to keep balance?
Try some more experiments. Write down, in your own words, what you have
observed.
Different Weights
Now you are going to balance a different number of blocks on the left and right sides
of the fulcrum. Make two groups of blocks, where one group (Group L) will weigh
double the other group (Group R). Group L will be placed on the left side of the
fulcrum and Group R will always be placed on the right side of the fulcrum.
4. Place Group L 3 cm to the left of the center of the balance. Place Group R 3 cm
to the right of the center. Describe what is happening?
7. Now move Group L 1 cm further to the left. Where do you need to place Group
R so that the balance stays balanced?
8. How does this compare to the previous situation with the identical weights?
Appendix 163
Making a table
Complete the table that compares the distances from the fulcrum for Group L and
Group R.
Group L Group R
1 cm
2 cm
3 cm
4 cm
5 cm
6 cm
7 cm
9. How much further out does Group R move every time you move Group L 1 cm?
Making a graph
10. Graph the data from the table.
Group R
Group L
Making predictions
12. If you had a bigger scale and could put Group L 8 cm from the center, where do
you think you would have to put Group R? Explain your answer using both your
table and your graph.
13. Suppose you could put Group L 10 cm from the center. Where do you think you
would have to put Group R? Again, try to use both your table and your graph to
explain your answer.
Historical Note
Archimedes, a Greek mathematician, was the first to explain the principle of the
lever. Although he did not prove this principle, he was the first to state, weights of
equal distances are in equilibrium, and equal weights at unequal distances are not in
equilibrium but incline towards the weight which is at the greater distance.
When weights are equal, distances of the weights from the fulcrum must be adjusted
to have a balanced state of equilibrium. The Archimedes lever principle tells us,
if W1D1 = W2D2 , then the above is in static equilibrium, with all torques balanced.
The distance from the point where you place the weight W1 to the fulcrum is the
lever arm distance D1, the distance from the point where you place the weight W2 to
the fulcrum is the lever arm distance D2. Distances are measured from the fulcrum
to the weights. Archimedes is said to have stated, give me a place to stand on, and
I will move the Earth. Imagine you have a huge lever on one side of which you have
the Earth and on the other side a place to stand. How far would you have to stand
to move the Earth?
Mathematical Note
From Physics, torque, force, and weight are given by the following.
T = F D Torque is force times lever arm distance.
F = M g Force is mass times acceleration.
W = M g Weight is mass times acceleration of gravity on earth.
Along with astronauts, the International Space Station, ISS, has also hosted tourists
from planet Earth. Between 2001 and 2007, five tourists have traveled to the ISS
at an average cost of $25 million per person. Currently, 200 seats for tourists have
been presold.
1. Complete the table below to show the cost of different numbers of tourists
if the cost remains the same. Let t represent the number of tourists and c
represent the cost of tours in millions.
3. Explain the rule you would use to find the cost of any number of tourists (t).
4. Graph the relationship between the number of tourists and the cost of tours on
the coordinate grid provided.
166 Appendix
5. Use your rule to write an equation that describes the relationship between the
number of tourists, t, and the cost of trip, c.
Mathematical Note
9. Identify where the unit rate appears in the table, the graph, the equation, and
the proportion.
Appendix 167
The International Space Station, ISS, relies on solar energy to power itself. It needs
a total of eight solar array panels. The ISS used the Mercury Solar Company to buy
the commercial size solar panels. The cost of each panel is $19 million. Due to the
structural constraints of the space station, the panels must be installed in pairs.
1. Write a ratio that compares the number of panels to the cost of panels.
2. What would the cost of three panels be? Use this information to determine if
the relationship between the number of the panels and the cost of panels is
proportional. Explain your reasoning.
Mathematical Note
Linear relationships in the form y = mx + b are not proportional.
For example, lets consider the equation y = 2x.
If x = 1, then y = 2 and if x = 4, then y = 8.
The proportional relationship = 4/8 is true.
Therefore the equation y = 2x is a linear proportional relationship.
Now lets consider the equation y = 2x + 3.
If x = 1, then y = 5 and if x = 4, then y = 11.
Therefore the proportional relationship 1/5 = 4/11 is false.
Therefore the equation y = 2x + 3 is a linear non-proportional relationship.
3. Let p represent the number of solar panels and c the cost of panels. The table
below shows the number of array panels and the cost of panels. With the
ratio from above, use a proportion to complete the table below with the given
information.
Photovoltaic Modules
Number of panels (p) 0 2 4 6 8 10 60 P
Cost of panels in millions (c)
168 Appendix
4. Graph the relationship between the number of panels and the cost of panels on
the coordinate grid provided.
6. What will the cost be for the eight panels needed for the ISS? Use a proportion
and the equation to find this cost.
7. How many panels could the ISS buy with $115 million?
Using a Proportion Using the Equation Using the Table Using the Graph
9. Let p represent the number of solar panels and t the total cost of panels. The
Mercury Solar Company adds a $3 million fee to any purchase. This fee pays
the research and development expenses attached to the manufacturing of the
panels.
Appendix 169
The table below shows the number of array panels and the total cost of panels.
Complete the table.
Photovoltaic Modules
Number of panels (p) 0 2 4 6 8 10 60 P
Total cost of panels (t)
10. Graph the relationship between the number of panels and the total cost of
panels on the coordinate grid provided.
11. Write an equation that describes the relationship between the number of
panels and the total cost of panels.
12. What will the total cost be for eight panels needed for the ISS? Use a proportion
and the equation to find this cost.
13. How many panels could the ISS buy with $115 million?
Using a Proportion Using the Equation Using the Table Using the Graph
170 Appendix
14. Write the equation for the relationship between the number of array panels and
the cost of panels and the equation for the relationship between the number of
array panels and the total cost of panels.
15. Compare the multiple representations of #7 and #13. How are the equation,
table, and graph of these two relations similar and different?
16. List the characteristics you have encountered of a proportional and a non-
proportional relationship for each of the representations.
18. Determine the proportionality of the relationship between the number of array
panels and the total cost of panels. Refer to the equation, table, and graph of the
relation to support your answer. Use as many characteristics as possible from
your list above.
You are now going to make a model of these solar panels. Your setup materials
will cost you fifteen dollars. The paper to make the model panels will cost you
four dollars per a set of panels. You plan to sell these models to the NASA for
seven dollars per set.
23. Describe how the equation of the relationship in problem 19 could help you
determine its proportionality.
Appendix 171
1. Recall that the cost of four panels is $75 million. The Mercury Solar Company
adds a $3 million fee to all purchases. This fee pays the research and
development expenses attached to the manufacturing of the panels. The table
below shows the number of array panels and the total cost of panels. Let p
represent the number of solar panels and c the total cost of panels. Complete
the table.
Number of panels (p) Process Row New cost of panels in millions (c) Rate of cost to panels (c/p)
0
2
4
6
8
10
20
...
P
2. Graph the relationship between the number of panels and the new total cost of
the panels on the coordinate grid provided.
172 Appendix
5. Verify the total cost for the eight panels needed for the ISS using the equation.
Use the equation to find the cost of fifteen panels.
Using your Equation for 8 panels Using your Equation for 15 panels
6. The ISS is considering storing panels for future use. What will be the cost for
purchasing 77 panels?
7. Can you use a proportion to find the total cost for the eight panels? Explain why
or why not.
Using a Proportion
8. Compare the solution using an equation and the solution using a proportion.
Mathematical Note
9. Show the multiple representations for the relationship between the number of
panels and the new total cost of panels in this mission.
Using your Equation Using the Table Using the Graph Proportion
Appendix 173
10. Is the constant rate of change in your equation also a constant of proportionality?
Explain your opinion.
11. In Mission One, the cost of four panels was $75 million. Show the multiple
representations from Mission One in the space below.
12. Is the constant rate of change in the equation in Mission Two also a constant of
proportionality? Explain your opinion.
13. Write the equation for the relationship between the number of panels and the
cost of panels, and the equation for the relationship between the number of
panels and the new total cost of panels.
14. If the cost per panel is the same for both situations, why is the total cost
different?
15. Compare multiple representations for Mission Two and Mission Three. How
are the equations, tables, and graphs of these two relationships similar and
how are they different?
The International Space Station, ISS, uses different systems to record data for each
mission. It is important to be able to convert these measurements between systems
as different countries use different systems. The International Space Station
records their measurements in a variety of systems. Let us take a look at the two
graphs below that show the relationship of length measurements and temperature
between the metric and customary system. Recall the following conversion: one
mile is approximately 1.6 kilometers.
4. Complete the following tables by reading the graphs above. Let k represent the
number of kilometers and m the number of miles.
Change
in kilometers
^ ^ ^ ^
Number ... k
of kilometers (k)
Number
of miles (m)
^ ^ ^ ^
Change
in miles
change in m
change in k
m
Ratio
k
Appendix 175
Change
in kilometers
^ ^ ^ ^
Number of degrees ... C
Celsius, C
Number of degrees
Fahrenheit, F
^ ^ ^ ^
Change in degrees
Fahrenheit
change in F
change in C
F
Ratio
C
5. Describe your rule for finding the number of miles when the number of
kilometers is given.
7. Show how you could use the unit rate of miles to kilometers to find the
conversion of 200 kilometers into miles.
8. Use your rule to write an equation that describes the relationship between the
number of kilometers, k, and the number of miles, m.
9. If a degree of 50 degrees Celsius was recorded, explain how you could convert
it into degrees Fahrenheit?
10. Show how you could use a rate of degrees Celsius to Fahrenheit to convert 100
degrees Celsius into degrees Fahrenheit.
11. Use your rule to write an equation that describes the relationship between the
degrees in Celsius, c, and the degrees in Fahrenheit, f. Using the two graphs,
tables, and equations of two conversion relationships complete the following
information:
Differences in graphs
Differences in table
Differences in equations
12. Given what you have learned about proportional and non-proportional
relationships, describe the two conversion relationships in terms of their
equation, table, graphs, and constant rates.
Kilometers to Miles
Celsius to Fahrenheit
Appendix 177
1. Each scale below has numerical values for weight and distance on both sides
of the scale. The triangle in the middle is a fulcrum. Which scale below is
balanced?
2. The scale below has a weight of x units at a distance of 3 units on the left side
of the scale, and a weight of y units at a distance of 5 units on the right side
of the scale.
If the scale is balanced, what is the relationship between weights x and y? Write down
the relationship as an algebraic expression. Describe a type of this relationship.
Provide your solution in the space below:
3. The scale below has a weight of x units at a distance of 5 units on right side
of the scale, and a weight of 7 units at a distance of x units on left side of the
scale.
If the scale is balanced, what is the relationship between weight x and distance y?
Write down the relationship as an algebraic expression. Describe the type of this
relationship. Provide your solution in the space below:
4. The scale below has a weight of y units at a distance of x units on the left side
of the scale, and a weight of 3 units at a distance of 7 units on the right side
of the scale.
Appendix 179
If the scale is balanced, what is the relationship between weight y and distancex?
Write down the relationship as an algebraic expression. Describe a type of this
relationship. Provide your solution in the space below:
Mathematical Note
Lets consider the first setting for the direct proportional relationship when a and
d are constants and b and c are variables. Let the variable b be equal to y and let
the variable c be equal to x. So, b=y, c=x. Then the multiplicative balance statement
ab=cd can be rewritten as ay=xd. Lets solve this statement for y:
y = dx .
a
Since both a and d are constants, then the ratio of two constants d is a constant too.
a
d d
Let constant k equal to the ratio then k= . Finally, we have: y=kx.
a a
5. Show how the second setting for the direct proportional relationship when b
and c are constant and a and d are variables leads to the algebraic statement
y=kx.
6. Show how the third setting for the direct proportional relationship when a and
c are constant and b and d are variables leads to the algebraic statement y=kx.
7. Show how the fourth setting for the direct proportional relationship when b
and d are constant and a and c are variables leads to the algebraic statement
y=kx.
Lets consider the first setting for the inverse proportional relationship when a and
b are constants and c and d are variables. Let us denote symbol x to the variable c
and symbol y to the variable d: c=x, d=y. Then the multiplicative balance statement
ab=cd can be rewritten as ab=xy. Since both a and b are constants, the product of
two constants ab is a constant too. Lets denote symbol k to the product ab: k=ab.
Finally, we have: k=xy or xy=k.
8. Show how the second setting for the inverse proportional relationship when c
and d are constant and a and d are variables leads to the algebraic statement
xy=k.
Mathematical Note
DEBUGGING MISCONCEPTIONS
In the table below complete the column How to fix the misconception?
3. Mixing Here, a student may find the correct Students may use
additive and non-integer ratio, but only multiplies by a combination
multiplicative the whole number component of the of additive and
strategies ratio to find the missing value, adding multiplicative
the remainder. For the gum problem, strategy, often
a student might say that 9/2 is 4 R1, so occurring with non-
they would multiply 8 by 4 and then add integer ratios.
1, getting 33 instead of 36.
4. False rate or Students may set up a proportion, but Students may use a
proportion put the numbers in the wrong places. faulty application of a
They may find the wrong unit rate, but correct strategy.
use it correctly to find the missing value.
5. False For example, in the Mr. Short and Mr. Students make a
assumption Tall problem, the student may assume change in scale that
that the little paper clips are half the they predict the given
size of the big paper clips. Therefore, information not given
they choose a scale factor of two in the problem.
and make a prediction accordingly. In
actuality, the scale was only 1.5 for the
task (remember, 4/6 = 6/x).
6. False Students may say that they feel one Students make a
numerical ratio is larger than the other because decision based on
preference they like number 5, and not because of the appearances of
the values of two ratios. other extraneous
factors in a problem,
often called using a
qualitative method.
Appendix 183
APPLICATION
Andy and Angela are remodeling their kitchen. The first phase will involve replacing
all countertops. They have chosen a countertop that will cost them $350 for every
10 square feet including installation. To make sure all permits are filed and the work
is up to code, the contractor charges an additional $1,500 to oversee the project.
Andy and Angela decide to install as much of the countertop around the kitchen as
their budget will allow. The contractor has given them four designs with different
amounts of square feet for each of the four designs. Fill in the rows of table for
designs 1-4 to help you answer the questions that follow:
Cost
Design 1 200
Design 2 175
Design 3 150
Design 4 125
Andy and
Angelas design
6. If Andy and Angela have $6,500 to spend on buying and installing new
countertops, estimate how many square feet of countertop they could have
installed if they come up with a new design? (It may not be one of the options
given.)
7. Fill in the last row of the table using the square feet you have determined from
the graph. Check your answer.
8. Explain in words, how you would determine the total cost for any number of
square feet?
9. Write an equation using s for square feet and t for total cost that expresses the
explanation you just wrote.
10. It is recommended that an average adult take a daily allowance of 0.8 grams of
protein for every 2.2 pounds of body weight. Harry weighs 160 pounds.
11. Harrys sister, Angela is on a swim team and needs an additional 5 grams of
protein each day on top of the recommended average daily allowance. She
weighs 128 pounds.
b. Write an equation Angelas swim team members can use to determine their
daily grams of protein allowance using p as the number of pounds they
weigh.
12. Complete the following data for Angelas swim team members. Use your work
from 11 above to complete the table for the other swim team members.
Angela 128
Isabella 145
Daisy 130
Laura 152
Ana 125
Dolly 141
Any team w
member
13. Explain the process you used to fill in the column for total daily allowance of
protein needed.
14. Write the process you used in the form of an equation. Use w for swimmers
weight and p for the amount of protein needed. Use this to fill in the last row of
the table.
186 Appendix
15. In the coordinate x, y plane given below, plot the points from the table you
completed for Angelas team members. Use weight for the horizontal axis and
protein for the vertical axis.
17. Plot the point for Harrys weight and protein allowance. Where would the line
for all the non-swim team members like Harry go?
c. How many times does the average adult heart beat in one minute?
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The book opens the series of UNESCO IITE research in digital pedagogy.
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