Introduction To Engineering Mechanics
Introduction To Engineering Mechanics
Two things that are basic to understanding the physical world and universe in which we
live are
a. the motions of bodies and
b. their mechanical interactions
Engineering mechanics provides the basic principles by which these motions and
interactions are described, related, and predicted.
Two vectors which have the same magnitude and the same direction are said to be
equal, whether or not they also have the same point of application, equal vectors may
be denoted by the same letter.
Scalar-Vector Multiplication: The multiplication of a scalar m and a vector A,
written as mA or as A m, is defined as follows.
1. If m is positive, mA is the vector of magnitude mA that has the same direction
as A.
2. If m is negative, mA is the vector of magnitude |m|A that is oppositely directed
to A.
3. If m = 0, mA (called the null or zero vector) is a vector of zero magnitude and
arbitrary direction.
For m = − 1, we see that (−1)A is the vector that has the same magnitude as A but is
oppositely directed to A. The vector (−1)A, usually written as −A, is called the negative
of A.
The negative vector of a given vector A is defined as a vector having the same
magnitude as A and a direction opposite to that of P the negative of the vector P is
denoted by -A. The vectors A and -A are commonly referred to as equal and opposite
vectors. Clearly, we have
A + -A = 0
Unit Vectors: A unit vector is a dimensionless vector with magnitude 1. Therefore, if λ
represents a unit vector (|λ| = 1) with the same direction as A, we can write
A = Aλ
This representation of a vector often is useful because it separates the magnitude A
and the direction λ of the vector.
ADDITION OF VECTORS
The addition of two vectors A and B is defined to be
the vector C that results from the geometric
construction shown in Figure. Observe that C is the
diagonal of the parallelogram formed by A and B.
A +B =C
is called the parallelogram law for addition. The vectors
A and B are referred to as components of C, and C is
called the resultant of A and B. The process of
replacing a resultant with its components is called
resolution. For example, C in Figure is resolved into its
components A and B.
An equivalent statement of the parallelogram law is
the triangle law. Here the tail of B is placed at the tip
of A, and C is the vector that completes the triangle,
drawn from the tail of A to the tip of B. The result is
identical if the tail of A is placed at the tip of B and C
is drawn from the tail of B to the tip of A.
A +B =C
is called the triangle law for addition. The vectors A and B are referred to as
components of C, and C is called the resultant of A and B
It appears from the above that vectors (forces) do not obey the rules of addition
defined in ordinary arithmetic or algebra.
For example, two forces acting at a right angle to each other, one of 4lb and the other
of 3lb, add up to a force of 5lb, not to a force of 7lb .
Experiments in mechanics consistently confirm that the effect of two forces
simultaneously applied (and having a common point of application) is the same as the
effect that arises from a single force related to the first two by the parallelogram
law. This law states that two vectors A and B, treated as free vectors may be
replaced by their equivalent vector C, which is the diagonal of the parallelogram
formed by A and B as its two sides.
The idea of resultant in Mechanics is to replace two or more forces acting on a given
particle by a single force having the same effect as the original forces. This single
equivalent force is the resultant of the original forces acting on the particle. Forces
do conform to the parallelogram law of addition.
However, some things in the physical world have magnitude and direction but can't be
represented by vectors because they don't conform to the parallelogram law of
addition. While these may be represented by arrows, they cannot be considered as
vectors.
A group of such expressions is the finite rotations of a rigid body. Place a closed book
on a table in front of you, so that it lies in the usual fashion, with its front cover up
and its binding to the left. Now rotate it through 180° about an axis parallel to the
binding this rotation may be represented by an arrow of length equal to 180 units and
oriented as shown.
Picking up the book as it lies in its new position, rotate it now through 180° about a
horizontal axis perpendicular to the binding this second rotation may be represented by
an arrow 180 units long and oriented as shown. But the book could have been placed in
this final position through a single 180° rotation about a vertical axis.
We conclude that the sum of the two 180° rotations represented by arrows directed
respectively along the z and x axes is a 180° rotation represented by an arrow directed
along the y axis. Clearly, the finite rotations of a rigid body do not obey the
parallelogram law of addition; therefore, they cannot be represented by vectors.
We conclude that the sum of the two 180° rotations represented by arrows directed
respectively along the z and x axes is a 180° rotation represented by an arrow directed
along the y axis. Clearly, the finite rotations of a rigid body do not obey the
parallelogram law of addition therefore, they cannot be represented by vectors.
Because of the geometric nature of the parallelogram law and the triangle law, vector
addition can be accomplished graphically. A second technique is to determine the
relationships between the various magnitudes and angles analytically by applying the laws of
sines and cosines to a sketch of the parallelogram (or the triangle).
Later the relations which exist among the various forces acting on a particle in a state
of equilibrium will be derived and used to determine some of the forces acting on the
particle.