The simplex algorithm is a popular linear programming algorithm for finding optimal solutions at the vertices of polytopes. It operates on simplicial cones, which become proper simplices with an additional constraint. The algorithm was suggested by George Dantzig and derives its name from the concept of a simplex, though simplices are not actually used in the method itself.
The simplex algorithm is a popular linear programming algorithm for finding optimal solutions at the vertices of polytopes. It operates on simplicial cones, which become proper simplices with an additional constraint. The algorithm was suggested by George Dantzig and derives its name from the concept of a simplex, though simplices are not actually used in the method itself.
The simplex algorithm is a popular linear programming algorithm for finding optimal solutions at the vertices of polytopes. It operates on simplicial cones, which become proper simplices with an additional constraint. The algorithm was suggested by George Dantzig and derives its name from the concept of a simplex, though simplices are not actually used in the method itself.
The simplex algorithm is a popular linear programming algorithm for finding optimal solutions at the vertices of polytopes. It operates on simplicial cones, which become proper simplices with an additional constraint. The algorithm was suggested by George Dantzig and derives its name from the concept of a simplex, though simplices are not actually used in the method itself.
Download as DOCX, PDF, TXT or read online from Scribd
Download as docx, pdf, or txt
You are on page 1of 1
Simplex algorithm
From Wikipedia, the free encyclopedia
Jump to navigationJump to search This article is about the linear programming algorithm. For the non-linear optimization heuristic, see Nelder–Mead method. In mathematical optimization, Dantzig's simplex algorithm (or simplex method) is a popular algorithm for linear programming.[1] The name of the algorithm is derived from the concept of a simplex and was suggested by T. S. Motzkin.[2] Simplices are not actually used in the method, but one interpretation of it is that it operates on simplicial cones, and these become proper simplices with an additional constraint.[3][4][5][6] The simplicial cones in question are the corners (i.e., the neighborhoods of the vertices) of a geometric object called a polytope. The shape of this polytope is defined by the constraints applied to the objective function.