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Dar

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Swords of the Serpentine Playtest Character

Darrius 'Dar' Saylund

Adjectives

Short-tempered
Haunted

Drives

Respect & Recognition


The safety & security of the District
Filthy Lucre

Investigative Abilities (12 + 3)

Command 1
Intimidation 2
Liar's Tell 1
Taunt 1
Trustworthy 1

Felonious Intent 3
Laws & Traditions 1
Spirit Sight 1
Vigilance 2

The Church of Denari -1


The City Watch +1
The Commoners +1

General Abilities (30 + 18)

Health 10
Morale 8 (also 1 Grit)

Athletics 8
Bind Wounds
Burglary
Preparedness 3
Stealth 3
Sorcery
Sway 8
Warfare 8

Gear

Uniform (armour et al); worn, well-cared for, not polished like that of a parade-ground
ninny (Armour 2)
Short-sword (likewise)
Lantern
Hooded cloak
Locket containing a miniature of a young lady

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