Coding Hendrix Scratch
Coding Hendrix Scratch
Lesson idea implementation: We will spend a 50-minute period in the computer lab introducing the students
to coding with a lesson related to what we are learning in the classroom, gravity and the solar system. This
activity will allow them to experience coding and visual gravity. In this lesson you will build a gravity system
that can be used in video games. When a character jumps, they will move in the air 10 spaces then gravity will
pull them back to the ground. we will use a process called “looping” that will do this for us automatically.
While this is much more difficult to program, it is much more realistic and gives a game a more natural feel
for the students. The teacher will be there to guide the students through the written instructions that walk
the students through the sequential process.
The students will have to submit a hyperlink to me through their student emails to receive credit for the
activity. They will also have a written reflection to complete. The activity will be student paced if they need
more additional time beyond the guidance. To expand to higher learning, the students could continue to
create additional models and their own solar systems.
Importance of technology: In a life that is progressively becoming more technology dependent it is important
for students to have a basic understanding of programming and coding so that they can more fluently use and
manipulate technology. This broadening assignment would not be nearly as effective without technology.
Internet Safety and Student Privacy: Since students are required to make an account to share their creations,
the students will be required to use their student emails and provide a user name that protects their identity
and does not include any personal information. I would keep parents and administration actively aware of the
Coding and Computational Thinking
student’s use of technology, have written consent and actively monitor the students while they are using the
computer.
Reflective Practice: I feel like this activity could expose and provoke student’s interest in programming and
coding. If students took well to this activity, I could continue other lessons such as the water cycle to include
coding with scratch or even introducing other programs.