Mark Dvoretsky, Arthur Yusupov, Artur Iusupov, Vladimir Vulfson-Technique For The Tournament Player (Batsford Chess Library) (1995) PDF
Mark Dvoretsky, Arthur Yusupov, Artur Iusupov, Vladimir Vulfson-Technique For The Tournament Player (Batsford Chess Library) (1995) PDF
Mark Dvoretsky, Arthur Yusupov, Artur Iusupov, Vladimir Vulfson-Technique For The Tournament Player (Batsford Chess Library) (1995) PDF
An Owl Book
Henry Holt and Company
New York
Henry Holt and Company, Inc.
Publishers since 1866
115 West 18th Street
New York. New York 10011
10 9 8 7 6 5 4 3 2 1
Part 3: Technique
8 Exploiting an Advantage (Mark Dvoretsky) 128
9 Techniques of Grandmaster Play (ArLur Yusupov) 178
10 The Lessons of one Endgame (Mark Dvoretsky) 185
11 Analysis of a Game (Artur Yusupov, Mark Dvoretsky) 195
Part 4
12 Examples from Games by Pupils of the School
(Artur Yusupov) 214
!! Excellent move
Good move
!? Interesting move
?! Dubious move
? Bad move
?? Blunder
+ Check
++ Double check
Win White to play and win
Draw White to play and draw
=/- White to play draws; Black to play loses
-/= White to play loses; Black to play draws
+/= White to play wins; Black to play draws
W White to play
B Black to play
Ch Championship
Wch World Championship
(D) Diagram follows
Preface
Mark Dvoretsky
Many young chess players are all queen endings we will master the
at sea in the endgame. They would specific problems of these varieties
like to improve their endgame play, of endgame.
but have no idea how to do so. All endgame positions can pro-
Chess books have very little to say visionally be divided into 'exact'
about methods of independent and •problematic ' ones. Positions
study of endgame theory. We will that we know and can already
now try to fill in this gap. evaluate, where we can find the
Two basic areas of endgame correct plan of action, we shall call
study can be identified: 'exact'. Notc that these positions
1. Theoretical study (Le. book- are known to us, and not to end-
learning, increase in knowledge of game theory in general. Different
the endgame). chess players have different re-
2. Improvement of general end- serves of exact positions.
game technique. An other positions belong to the
Of course. thesc two areas are problematic. In these cases we do
closely inter-related: progress in not demonstrate our knowledge -
one area will inevitably lead to pro- we struggle, we search for the best
gress in the other. However, we moves, we calculate variations - in
will still look at them separately. short. we play chess.
Many people naively believe
1. Theoretical Study that knowledge of the endgame
consists of a knowledge of dozens
To expand your range of knowl- of exact positions. But is a large
edge it is essential to study system- store of concrete knowledge really
atically many different types of so necessary? Exact positions (ex-
endgame. Here the traditional divi- cept the most basic ones) occur
sion of the material is fully appro- quite rarely in practice.
priate. If we take a thorough look More often than not, the chess
at, for example. pawn, knight or player is obliged to struggle in
8 How to Study the Endgame
~
~
~
~
~
##'&
--
~
w#.'~:
~
W4;
f~i
~~~
~~~;
~ ~ '-~~'~I
~
~~~
~
r~1
~~~
3 Wc3
and Black is in zugzwang.
It is useful to note that if Black
had a pawn on bS as well he would
R ,•
~~ma~.
~
~~
fft;
~
= .
~ 'il,
,. 0
~*~
r.i ~
~ ~
~~
W~
f~$:
~
~#~
q~
W'~~
--~ f~'
f-d/ft
~~ ~'i'A!/.~
::?;~.
~~
~ff,*
~~I
~
.
~AV
~.~.
~~J
~
W~
~~-~
~~h~
Jj;fP : I
~fU'
still lose: 3 ...h4+ 4 cJtxb4liJc2+ 5
~c3 ttJc3 6 ~d3 liJd5 7 l:th4. and
the knight. separated from its king,
will soon perish.
Stalemate
Zwischenschach to win a
tempo
W See diagram on following page.
1 ~b4 (c4) a2 I ~f2
2 <t>b3 alliJ+ 2 :r8+!
How to Study the Endgame J3
'Shouldering away'
are brilliantly expressed in a fa- one on the fifth and one on the sev-
mous 1928 study by Reti. enth), then the rook cannot SLOp
them. However. it is sometimes
possible to save the day by pursu-
ing the opponent's king when it is
stuck at the side of the hoard.
W
1 l:t.d2 (d3)!! d4
2 :d1! 'i.t>dS
3 ~d7!
and Black is in zugzwang: on
3...Wc4, 4 ~e6 is decisive, and if
3 ...~e4, then4Wc6.
Wrong is 1 l1dl? d4 2 ~d7 (2
rtJf7 'iStc4 3 ~e6 d3) 2...rtJd5 ! 1 ~f5 rtJh4
(Black prevents White taking the 2 ~4 ~h3
side route) 3 ~c7 rtJc5! (3 ... ~c4? 4 3 ~f3 Wh2
~d6! d3 5 ~e5), and now White is 4 We3! ~g2
in zugzwang. After 4 ... ~g3 5:g 1+ ~h4 6
rtJf4 Wh3 7 ~f3. bad is 7 ... ~h2?? 8
Let us now move on to positions l:.bl, and Black loses because of
where a rook is opposed by two the zugzwang.
connected passed pawns. S ~d3 ~f3
6 ~c3 82
Mating threats to the 7 ~xb2
opponent's king (or 7 l:t.fl +) with a draw.
W W
In this position Fridshtcin re- White wins. due to the fact that
signed against Lutikov (Riga 1954). the black king is cut off along the
He examined the variation 11:.xb3 fifth rank.
c2 2 l:tb4+ ~d5 3 1:.b5+ ~d6 4 Maizelis' book gives a position
l:tb6+ Wc7, but failed to spot the by Sozin. which differs only in that
saving zwischenschach 1l:tb4+!. the white king is on a7. In this case
I should note at this point that after l :lg6! ~d7 there is a second
different players can focus on dif- solution: 2 ~b6 ~e7 3 ~c5 ~f7 4
ferent motifs and rules, depending 11g4 ~f6 5 ~d4! (5 nxf4+'! Wg5 6
on their experience and knowl- :£8 ~g4 7 'It>d4 g2) 5 ... ~f5 6 1:.g8
edge. In the example above you winning.
should take note of the manoeuvre However, with the king on a8
by which the black king escapes the analogous variation no longer
the checks (after I I1xb3?), but you works: I 1:.g6! ~d7 2 ~b7? ~e7 3
can pass over this if you already ~c6 ~f7 4 .:1g4 ~f6 5 ~d5 ~f5 6
know the motif. ng8 f3! 7 ~d4 (7 :xg3 ~f4 81:.g8
f2; 7 nf8+ ~g4 8 ~e4 f2 9 ~e3
The best position for the rook 'it'h3 with a draw) 7 ... f2 8 ~e3
is behind the most advanced f1 ttJ+!.
pawn
Which pawn to move?
1 :g6! Wd7
2 1:.g4! g2! See diagram on following page.
3 :xg2 ~e6 There is an easy win with:
4 l:tg5! 1 :xh2 ~xh2
16 How to Study the Endgame
I~*~ r~ ~
tional examples, induding com-
plex practical examples (such as
W the one we have just looked at). It is
a) After 7 ~xg6 Wc2 there may useful to solve a number of prac-
follow: tice problems on the theme of
all 8 g4 Ciftd3 9 h4 ~e4 10 h5 study. But, most important of all, I
~f4 11 h6 :a6+ 12 Wh5! with a recommend that you analyse inde-
draw (shouldering away). It is pendently the endgames that you
amusing that Utiatsky suggests 12 come across.
~g7? Ciftg5 13 h7 :a7+ 14 ~g8 What benefit can we derive from
~g6 15 hSliJ+ ~f6 16 g5+ ~xg5 the independent analysis of end-
17lLlf7+, but we already know that game positions'!
after 17 ... ~f6 18 lLJd6 Cifte6 Black 1) We discover new ideas and
should, according to theory. win. motifs which expand our range of
a2) S h4 (according to Utiatsky knowledge, and we refine the in-
this move loses) S.. J%xg3+ 9 ~f6 formation we already have.
':h3 10 ~g5 Wd3 11 h5 ~e4 12 h6 2) After analysing a large quan-
~e513 ~g6~e614~g7! (but not tity of material. we understand bet-
14 h7? l:t.g3+ 15 ~h6 Wf7 16 ter which points are typical and
h8liJ+ Ciftf6) 14 ...~e7 (14 ...:g3+ important and which are chance
15 WfS!) 15 h7 llg3+ 16 ~hS!, factors. As a result, we form our
saving the game due to the stale- ideas on the endgame as concisely
mate. and economically as possible,
b) 7 g4 Ciftc2 8 h4 l:t.g3 9 Ciftf4! without, however, omitting any-
':h3 10 ~g5 ~d3 11 h5 gh 12 gh thing fundamental.
~e4 13 h6 ~e5 14 ~g6 ~e6 15 3) Our analytical abilities grow,
~g7! with a draw, as in the pre- in particular our ability to analyse
vious variation. adjourned games.
20 How 10 Study the Endgame
42 ••• ~e3
This was the sealed move.
43 l:t.e2+ ~xf3
44 gh gh
45 :eS ~g4
with a draw. Worse is 45 ... nxb2 46 :xh5!
However, jf Black is to move, ~c4 47 :hS, and White should
then he wins by taking away the draw.
important square g I from the op- 46 l:t.xd5 l1xb2
ponent's king. 47 ~el (D)
1 ••• ~h2! After 47 :d4+ ~g3 48 Ciftel f5
2 :g8 49 :d5 f4 50 :g5+ (or 50 :xh5
If 2 l:t.f7 or 2 l:t.h7. then 2 ... ~g3 l:t.b 1+ 51 ~d2 f3) Black plays not
is decisive. 50 ... ~f3? 51 l1xh5. but 50 ... ~xh4
2 ••• h4 51 :g8 ~h3 52 ~f1 ~h2!. reach-
3 :g7 ing a winning position. since the
3 :g4 h3 4 :xf4 ~g3 5 :lf8 black king makes it to h2.
l:t.bl+ 6 ~e2 h2. And now we have come to the
3 .•• h3 culmination of the whole ending.
4 l1g8 f3 The natural move 47 ... f5? is
(or 4 ...:g2). winning. wrong. After 48 ~fl :h2 49 ~gl
24 How to Study the Endgame
. .
~.w"- ~~/-: ~~/I ,J;...~M Nor does 49 :tg7 help in view of
~ ~ ~'d'~ 49 ... l:t.b5! 50 Ciftf2 :f5+ 51 ~e3 (51
~
w.~ ~
W, ~
~$ ~
W#, <t>g2 l:t.g5+) 51 ... Wh3 with an easy
~ ~ win. Black simply advances his
~.; ~ ~ ~~ king and the h-pawn, and then cov-
~ ~ ~ ~ ers the g-file with his rook, and the
B white king is too far away to SlOp
:xh4 50 ~g2 f4 51 l:t.d3 we reach the rook's pawn.
an 'ordinary' (and hence drawn) 49 ••• Wg4
position with f- and h-pawns, and, Black now has a won position
what is more, with the black rook without any real complications, as
placed awkwardly. On 48 ... f4 there the white king is cut off on the first
follows 49 l1g5+ ~xh4 50 ng8 rank, and the black king has not
~h3 51 ~gl with a drawn position been restricted to the h-file.
as the white king has reached g 1. If 50 l:.g7+ cbfs
49 ... ~f3 (instead of 49 ... !i.t>xh4), 51 lih' ~g6
then 50 ~gl :tbl+ 51 <t>h2 ~f2 52 52 lih8 f5
llxh5 f3 53 l:t.a5 ~f1 54 Wg3 f2 53 l1g8+ ~f6
55 l1a2 l:.b3+ 56 'i.t>g4, and White 54 ~gl f4
gives up his rook for the f-pawn. 55 ~n Wf5
47 •.• ~xh4! 56 ~gl h4
48 l1d7 57 l1g7 'i.t>e4
Also hopeless is 48 :f5 l:t.b7 49 58 :Ia7 ~f3
~f1 (49 ~f2 Wg4 50 :f6 h4) 59 l1a3+ ~g4
49... ~g450:tf2:bl+! 51 ~g2f5. We have already met this posi-
To prevent the king being forced tion when we were discussing the
back onto the first rank, the white basic ideas of endings with f- and
rook must stand guard over the sec- h-pawns.
ond rank, where it is placed too 60 :a8 Ciftg3
passively. Black wins easily by 61 l1g8+ ~f3
pushing his pawns. 62 l:t.h8 .:1bl+
48 ••• f6!! 63 ~h2 ~f2
How to Study the Endgame 25
64 :xh4 f3 51 ~d3
6S 1:[a4 ~f1 5111d8 is clearly stronger.
White resigned 51 lixb2
52 We3 h4
On 66 ~g3 f2 67 l:.a2l:b3+ 68 53 <t>f3 h3
<it>h2 Gulko intended to play the 54 l:t.g4+ ~f5
quickest win - 68 ...l:t.f3!. Also good 55 :f4+ ~e6
is the 'scientific· 68 ...l:t.e3 69 l:t.b2 56 lth4 h2
:e8 70 l1b 1+ ~e2 71 lib2+ ~f3 57 ~h6+ ~e5
72lib3+ :e3 73 l:t.bl ltel. but un- 58 l:t.h8 l:t.c2
der no circumstances 69 ... ~cl?? 59 l:t.h4
(instead of 69 ...:e8 I), as Capa- The threat was ... ~e5-d4-c3-b2-
blanca once played in this position. cl and so on.
After 70 :bl + Wc2. his opponent 59 f5
Vera Mcnchik could have drawn 60 ~g3 (D)
by the obvious move 71 ~g2!, but
there followed 71 I:b2+?? ~f3. ~ ~ ...--~~ ~I
and Menchik resigned. The game ,,~ ~~ r}~ in'
~~~,J~.
~~
'.~~
• ~~
•.. ~
t;'$ ~/
r£% !
II
was played at the Hastings tourna- x''f'~ ~~ .,/$// ,//d
~ ~
~~~~f~ ~~'~ ~~
ment of 1926. This curious inci- d%»' W:~ :W'~ :M%
dent shows just how careful you ~
~ ~
_ m&~
E.~
have to be when playing even the ~~
~ ~~~~ft
_w.; r~~
~w- ~.'"
;;,~
simplest endings. .'f'@"", ~ .<#.d , ~
11. ...
~%i
~*.~7, &
__ & ~'~.~
~.~.~ ~~ ~.
_ ~ ~r&~A~~~
:a,/VA .-'1'
•
d 0/.'1
15 a3!
Andersson prepares a queenside
attack by c3-c4-c5. This positional
threat provokes his opponent into a
~
Wf~ ~ M
~~ ~ ~
;(;~ ~I
dubious attempt to play actively.
15 u.. f5?! (D)
~~ttJ~~~g ~
~W~~~.,~~r:lff~~~
;~U~~.#., ,••- ~A" • •
-' -~~ ~/-~
i <?~U'J..-~ ~ .,?;
A~ ~ f:NzA~ '%~ / . "r~', / .
aU ~.#, uo~~ '~1 & ~.~ ~ !21$ &
~~ ~~~ ~:;~. J.~.~ .... ~ ~ ~~.
~~ ~#W;.#~ w~MI ~ % ~~&~~
_ #'h. W7'4. ·Yff;
W ?L}
.'~/
-:
. /
~$
~
--7/i:-·
~.~
~'1A~2
, ~4'x
~£.. I
~~
.~ .~;.. ~~" ~/. ~7.'
',?' ~/:'
tried to exchange it by playing 7- '" f1 ~ f.' + :f. ~j .
f .. ~ .' ~~ ~ !
12 ... hS! with ... iLh6 to follow. In ~~ ~ ~$.
~;~ '€I-g;;P; ~At.
~~ 0A ~fN;~"~
U
the game Andersson-Mestel, Hast- :~?., ~~// '.. ~~ '~~'fFi
ings 1978179 there followed 13 f3 ~_.;ffi ··#A #h~
3i.h6 14 iLf2 ~b6 IS i.xb6! (1S W
~a5? 0-0-0+) 15 ... ab 16 b5 'i.t>e7! 16 ~xb6!!
(in the endgame the best place for The 'automatic' 16 [3 would al-
the king is in the centre of the low Black to develop countcrplay
board - for this reason Black de- by attacking the e4-pawn (... ~b6-
cides not to castle) 17 a4 l:t.hdS+ 18 d7-f6). Andersson changes plan
~c2 ~e6, and Mestcl managed to just at the right moment. One move
keep the balance. earlier the exchange of minor
12... fS !? also deserved attention. pieces offered nothing: 15 iLxb6?!
13 ~a5! 0-0-0+ ab 16 lI.Jc4 b5, but now the eS-
14 ~c2 3i.e7 pawn is under attack.
Now if 14... hS, White would re- 16 ab
ply with IS %:thdl :'xdl (15 ...~e7) 17 ~c4 iLf6?!
16 :'xdl ~h6? 17 ~xh611xh6 18 Black is defending too pas-
c4 :lh7 19 cS lLJd7 20 c6 with an sively. It is true that no good would
advantage. Nevertheless the move have come of 17 ... fe?! 18 liael
14 ... hS is still useful- exchanging l:hf8 19 :hfl, but Black should
rooks would make Black's defen- have considered 17 ...lihf8!? If IS
sive task easier. l:t.ael, then 18 ...bS! 19 ~xe5 fe 20
Improving your Technique 29
This is exactly what Andersson of the c-pawn, and can itself move
was waiting for. forward via b4. Note that White did
27 :a8+ ~d7 not play this a move earlier, as he
28 :a2! feared the reply 32... c6 - he waited
Here it is: a suitable moment to for the black king to reach e7.
regroup. Taking advantage of the 33 ••• <it>e8
awkward position of the bishop on More stubborn is 33 ....:d6, to
dS, White seizes the d-file. which the best reply is 34 l:t.xd6!
28 ~r6 ~xd6 35 c4, intending 36liJd3, 37
29 l:t.d2+ r3;e7 c5+ and 38 <it?c4.
30 l:t.a7! 34 ~d3 JL.g7
Of course. there is absolutely no 34 ...c6 is answered by 35 :dd7!
sense in exchanging an active rook cb36~b4.
for Black's passive rook. 35 c4 ~r6
30 :e8 36 c5 be
31 :d5 <t>e8 37 li:JxcS l:te7
32 h3 37 ...:b6 38 li:Jd7!.
In positions such as this Anders- 38 :a6!
son likes making waiting moves. Excellent technique by White!
32 ••• ~e7 (D) He gains control of the sixth rank
with tempo, he prevents the move
...c7 -c6 and gains the square e6 for
his knight.
38 ••• iLh8
39 r3;e4!
Again Andersson improves the
position of his king at every oppor-
tunity.
39 iLg7
40 f3 :b8
41 ~e6 iLf6
42 :e6
Black resigned, since 42 ...:b7
43 ':dS+ leads to mate, and on
42...l:t.c8. 43 b6 is decisive.
A classic example of an end-
game virtuoso at work! Studying
Improving your Technique 31
53 :a6 :tc7
54 ~a3 i.f7
55 b4 ~e7
56 lIe6 lDb5+
57 ~b2 lLld4
58 l:t.a6 iLe8
59 g4!
Once again, just as in the game
against Ragozin. Capablanca acts
according to the principle of two
weaknesses. He puts off the ad-
vance of his passed pawn for a
while and begins an attack on the
kingside.
59 ~f6
40 ~c3 llc5 60 llJe4+ Wg7
41 ~e4 1.:tb5 61 ~d6 i.b5
42 ~ed6 Itc5 62 Ita5 ~fl
43 liJb7 Itc7 63 Ita8 g5
44 iDbxaS The threat was 64 ~eS+ ~h7 65
The rest is a typically Capablan- ~f6+ ~g7 66 g5 with mate to fol-
can precise conversion of an ad- low.
vantage. White's first task is to 64 fg bg
improve the position of IDS pieces. 6S bg i.g2
44 i.bS 66 %:te8 l:t.e7
45 li)d6 i.d7 66 ... l:t.xeS 67 liJxe8+ ~fS 68
46 li)ae4 :a7 g6!.
47 ~e4 h6 67 :td8 liJc6
48 f4 iLe8 68 llJe8+ <t>f8
49 ~e5 :a8 69 llJxe7+ liJxd8
50 :el iLf7 70 ~e3
51 l:t.e6 i.g8 Centralization of the king.
52 iDeS :te8 70 ~b7
Having strengthened his posi- 71 <f.t>d4 ~e8
tion as much as possible. White 72 g6 llJb7
now begins to prepare the advance 73 liJe8! li)d8
of his passed pawn. 74 b5 ~g8
Improving your Technique 37
_
~
~-
-• • -..
~ -"Bi
:~ ~ ~~~
-~~~
~
~
w$~
~~
J~ff
~~
m
~
can bring about a sharp technical
improvement in your play.
In conclusion I offer somc exer-
cises which feature a rook against
.LS~ the opponent's pawns. As you
solve them you will gain somc ex-
•
.8. •
-
~
~
"B~
~'~ttJR
~ - @"'~~~
.8.8.~~
w
~. perience in the practical applica-
tion of the theory of this type of
endgame .
Exercises
7 W Draw 8 W Win
40 Improving your Technique
Of all the different types of end- endings: [hose with a pawn on the
game, rook endings require the a- or h-file. As always, we shall
most careful study. Why is that? begin by analysing the simplest
First of all. they occur more fre- cases. In fact. we are not going to
quently than other types. A good delve too deeply into theory - we
half of the endgames that crop up shall just pick out the most impo~
in practice are rook endgames. tant positions and their related
Secondly. this area has a well- ideas.
developed theory of positions with
little material (for example rook 1. The stronger side's king
and pawn against rook) which may stands in front of its pawn
well come up in our games. This
theory must be mastered.
In other types of endgame. posi-
tions with a minimal number of
pawns are either fairly straightfor-
ward or else not too significant. In
these cases there is almost no need
to know exact positions - in all
probability we will never have to
use this knowledge. It is enough to
master the typical ideas and tech-
niques. But in rook endings it is
impossible to get by without study- W
ing a significant number of exact The draw is inevitable. The only
positions. possible attempt to release the king
I now offer for your attention from its confinement is to transfer
one section of the theory on rook the rook to b8, but then the black
Theory and Practice of Rook Endgames 45
~ ~ ~*.
W~'~~~'
~~
,/:/7:2
~~
~J.4
:,,¥fd
~:
~~
, /7~
~/~
fij~
?//7h 2. The stronger side's rook is
~ ~ ~ ~ ahead of the pawn, which is
r~
~/#7f ~
,~ ~
,,7-#/, ~
/~~
on the seventh rank
~~:a1, 1fo; I{~/ 1~' :
!l~m~~,
1.1P'~. fr~~/ " ;,~~/., //~'Z, "
I ~
~~
,,'ft~
.I. ~~
mli~
~#,
~d
'#tt:
r~
. -'ffff , ,,1
W
Now White wins, as the black
king cannot reach c7 in time.
1 l:th2 cJ:;e7
2 l:.h8 ~d6
If 2 ... ~d7. then 3 :lb8 ':al 4
~b7 :tbl+ 5 cJ:;a6 1:[a1+ 6 cJ:;b6
l:tbl + 7 ~c5. With the black king W
on d6 it is no longer possible to es- A standard defensive set-up: the
cape via c5 and another route has to black rook is behind the enemy
be sought. pawn, the king is on g7 (or h7). The
3 l:tb8 l1al white rook is tied to the pawn and
46 Theory and Practice of Rook Endgames
B
3 •.• l:t.b6
Strangely enough. the endgame
textbooks fail to analyse this posi- W
tion. I have had to study it inde- White now has two ways to win:
pendently. White is winning. The
main reason is that the black rook A. 9 'fJa7 + rJ;g6
does not have the important square If 9...~g8 then the white king
f6, and so lhe sixth rank becomes returns to the kingside.
too short. 10 ~b5 l:teS+
4 ~f5 11 ~c6 l:t.e6+
Renewing the threat of 5 Ita7+. 12 ~c5!
4 l:t.b5+ Black is in a decisive zugzwang.
5 Wf6 ltb6+
6 'it'e5 B. 9 rJ;b5 Ite5+
6 rJ;f7 achieves nothing after 10 ~c6 l:t.e6+
6 ...:b7+!. 11 ~c5!
6 •.• ':c6 Certainly not 11 ~c7?! :g6 12
Black, of course, has no time to a7? l:.g7+! with a draw.
take the pawn on g5: 6 ... l:t.b5+ 7 Here too Black is in zugzwangf
rJ;d6 (7 ~d4) 7 ... l:xgS 8 l:e8 lIaS We have already seen the variation
9 l:t.c7+ ~g6 10 a7. Il. .. l1eS+ 12 rJ;d6 l:t.xgS 13 l:t.e8.
6 .. ,!~,(g7 also loses immediately and after
owing to 7 'ittfS! l:t.bS+ 8 <2;g4 l:.b6 11 ••• 'it'g7
9 ~h5 and 10 lia7+. Black's king blocks g7, so the
7 <it>d5 l:.b6 rook is deprived of an important
50 Theory and Practice of Rook Endgames
Artur Yusupov
The practical chess player must be The move 'ii'c3-c4 (either im-
able to orientate himself securely mediately or after the preparatory
in typical positions from rook 41 a6) must be given serious con-
endings. Look how, by making use sideration, but after exchanging
of the ideas outlined above. I queens, Black can give check on dl
managed to save a difficult ending and put his rook behind the passed
against the ex-world champion pawn - this is a very important de-
Anatoly Karpov. fensive resource which is lypical
for rook endings.
As a prophylactic manoeuvre
there is some sense in removing
the king from the first rank in ad-
vance: 41 ~g2!? Now, after the
exchange of queens, the black rook
does not get behind the passed
pawn, but Black still gains suffi-
cient counterplay by continuing
41 ...c5 42 'ifc4 ~xc4 43 1:.xc4 1:.c7
with ... ~f7-e6-d5 to follow, or al-
ternatively 42 a6 1:.a7 43 'iVa5 (43
:a4 f4) 43 ...'ifc6(d6).
41 a6 'iYa2
The pawn must be held up. In
this case the queen moves behind it
In this position it is Karpov's instead of the rook. I though long
move. What possibilities does he and hard about the possibility of
have? continuing the middIegame, but
Theory and Practice of Rook Endgames 51
Mark Dvoretsky
The ideas we have covered may be and so on. When you know the plan
elementary, but by no means all of defence the moves can be made
chess players are acquainted with automaticaBy - there is nothing
them. Even grandmasters some- elaborate about them.
times 'drift' in standard theoretical However, the very experienced
endings. Here is a tragi-comic ex- grandmaster Szabo had no idea of
ample: how to conduct an endgame of this
type, and lost a totally drawn posi-
tion. It seems that Tukmakov had
no idea either, as in his notes to the
game he made the following com-
ment: "Theory considers this end-
game drawn, but it seems that I
managed to win it quite convinc-
ingly."
66 ~g2?! ~d6
67 ~f2?! :a2+
68 ~el?
68 ~g 1! would still have led to a
draw.
68 ... 1:.al+
69 ~e2
69 <t>d2 is refuted by 69 ...1:.hl!
All White needs to do is wait. 70 1:.xa5 h3 71 :h5 h2 and then
keeping his aim on the as-pawn, so 72...1:.al.
as not to release the rook from the 69 ••• 84
a-file. For example. 66 1:.b5 ~d6 70 l:h6+
67 l1f5 1:.al 68 <t>h2! a4 69 :f4! a3 70 l1xh4 a3 71 :a4 a2.
70 :f3! ~c5 (70 ... a2 71 l1a3) 71 70 <2;eS
l1b3 ~c4 72 l1f3 ~b4 73 IH4+!, 71 :hS+ ~f6
72 ~f2 a3
54 Theory and Practice of Rook Endgames
~
'~i.~ ~ ~
~ ~ W{#A"'
cause of 86 'l:.e6) 86 'l:.a7+ ~f8 87
l1a8+ ~f7 88 a6 'l:.c5+ 89 ~e4 l1c6
.g ~4 ~ ¥~o
1~~~e~1
90 a7 ':a6 91 :!hS. The flank as-
sault on the rook's pawn only suc-
~:.m~~~J
~ ~~ ~;U 1:J4 ceeds if the king is on g7 or h7.
~ ~ U'f- ~. 84 ~e6!
, W~" . .¥/~, , ~?, , W#I
~ ~~
The king heads for the a6-pawn.
• & Now there is no escape!
B 84 rj;g7
80 ... ~h8, counting on 811ld6 85 Wd6 ~h7
::'c5+ 82 Itd5 (82 ~f6 ~h7!) 86 lIeS :bl
82... l1c6 83 ~f5 ~g7 8411eS (with 87 ~c6 <t>h6
the threat 85 ':c7+ and 86 l1e6) 88 Itd5 Itb2
84 ... ~f7!. looks tempting, but the 89 l:d7 :1b5
subtle move 81 'l:.e7! enables White 90 .ttd6+ Wh7
to achieve victory: after 81. .. ~g8 91 :td5 rLbl
82 'i.t>f5! 'l:.c5+ (if 82 ... ~f8 or 92 l:.d7+ ~h6
82 ...:h6, then 83 lIe6! and 84 93 I1b7 nal
~g6) 83 lIe5! (but not 83 ~f6? 94 ~b6 ~xh5
llxh5 84 ~g6 ~f8!) White wins. 95 Wxa6 ~g6
This position arose later in the 96 Itb5 Wf7
game, after White's 83rd move. 97 ~b7 l1et
81 <t>f5 98 a6 I:e7+
This was the sealed move; here 99 ~b6 J!le6+
the game was again adjourned. It 100 ~a5
seems that the game can still be Black resigned
saved by Sl. ..Wf8! (not aHowing
82 l1e7) 82 <2;g5 'l:.c6, but here In the last two examples both the
again Black's analysis proved not moves and the annotations of
to be up to the task. grandmasters make a comic im-
81 'l:.e6? pression for one simple reason -
82 Ite7! :c5+ they were not sufficiently familiar
83 'l:.e5 lIel with the basics of the theory of
If 83 ... l1c6 84 :Ie6 'l:.c 1 White rook endings.
Theory and Practice of Rook Endgames 57
-
l:t.xc3 38 ...l:.f2!?
26 l:t.xa7 :te2 (D) 39 g4 hg
.- -- --
40 fg :tf2+
41 ~g3
~ ~ ~ ~
l:t.c2
1~ ~ ~~ 42 :£4+
~ ~ ~,~, Also harmless is 42 g5+ ~e5.
~ ~~; ~ ~
~ ~ .~ 42 ••• ~e6
.• .
~
~ ~ ~ ~
43 a4
;~ 43 m :c3+ 44 <t>f4 f6.
~ ~ ~ ~!
~~~:~~ 43 f5
~ ~ 44 gf+ gf
~~XB
~ ~ ~~~
U ~ 45 %:to :e4
46 1:.al
~ m~. 47 ~f4
l:t.c3+
l:t.e4+
W 48 ~g3
I knew for certain that this was a 48 ~g5 l1g4+ 49 ~h5 ~f6 50
draw, and a fairly simple one at a5?? l:t.gS.
that. and so went for my combina- 48 l:t.c3+
tion without hesitation. Of course, 49 ~g2 l1e4
if I had not studied this type of end- 50 h5 l:t.h4
ing before, I would have hardly Drawn
Theory and Practice of Rook Endgames 59
Artur Yusupov
I now want to show you a few frag- 25 'iVd6 :'xc3
ments from my games where there 26 'ii'xa6 l:t.cc2
arose not theoretical, but purely Of course, the extra passed
practical, rook endings. The first pawn on a5 is very dangerous, but
example, however, is not at all like Black has correctly calculated that
an endgame to begin with. his pressure along the seventh rank
enables him to maintain the equi-
librium.
27 'ii'b6
If27 ~a7, then 27 ... d4 28 'ii'a8+
~h7 29 a6 (if 29 'iYf3 'iVxf3 30 gf
l:t.a2 we get approximately the same
as in the game) 29 ...11xf2 30 a7
':xg2+ 31 ~xg2 l:t.xg2+ 32 ~xg2
~g4+ with perpetual check.
27 d4
28 ~d8+ ~h7
29 'ii'h4 gS
30 'ii'h3
Much weaker is 30 'iYg3 l:t.d3 31
f3 l:t.dd2 with dangerous threats
(for example, 32...1if4).
20 iLfS! 30 ••• 'iYxh3
Black carries out exchanges by 31 gh (D)
means of tactics, and makes a posi- It seems that things are bad - the
tional pawn sacrifice - a technique white rook is placed behind the
we have already mentioned more passed a-pawn. However, thanks to
than once. In this case a pawn is a tactical finesse, Black manages to
given up to activate Black's pieces. hold up the pawn from the rear.
21 i.xfS liJxf5 31 :a2
22 lDxf5 ~xf5 32 a6 l:t.xf2!
23 'ii'xc5 l:t.xd2 33 l:t.xa2
24 'iixc7 l:t.c8 Forced.
33 ••• l:txa2
60 Theory and Practice of Rook Endgames
B
34 lhf7+ Wg8
35 l:t.d7
35 ':f6 d3.
35 ':xa6 the queenside. In this case, how-
36 l:xd4 ry!;f7 ever, White can still play for a win
37 h4 by 33 h4! c3 34 ry!;g2 c2 35 l:tc7
Drawn c 1~ (35 ... g5 is probably simpler,
gaining a theoretically drawn end-
The following example also fo- game of h-pawn against white r-
cuses on the activity of the rook. and g-pawns) 36 ':xc 1 ':xa2 37
Generally speaking, the main prin- ':lc7 with the threat of 38 g4.
ciple of rook endings is that the Barbero carried out an operation
rook should be active (D). which also deserves attention. Tak-
White has a small advantage in ing advantage of the fact that the
view of the fact that his rook is pawn ending is satisfactory for
more active, and also because of Black, he decided to secure his sec-
the slightly unusual position of the ond (White's seventh) rank for his
black king on h6. rook.
Black's most natural continu- 28 llg8
ation is apparently to try to activate 29 ~f1 l:tg7
his rook by 28 ...:d8 29 l:te7 b5 30 30 ry!;e2 l:t.d7
l:txa7 l1d2 31 b3 c4 32 bc be. Were 31 h4
the king not on h6, a draw could be The immediate 31 :re5 deserved
agreed immediately in view of the consideration.
inevitable exchange of pawns on 31 ..• rJilg7
Theory and Practice of Rook Endgames 61
32 lle5! b6
33 ':e6 <t>f7?!
It was necessary to take away
the important square c6 from thc
white rook. Had Black continued
33 ...'t1c7! 34 ':d6 rJilf7 35 h5 rJile7.
the position would have remained
approximately equal.
34 l1c6
The white rook has taken up an
extremely strong position. It cuts
off the opponent's king along the W
sixth rank and hinders the advance 39 b3 ~g7
of Black's quecnside pawns. 40 We4 ~f7
34 .•• ~e7?! 41 'ittf3
It is better to initiate active op- 41 ~e5 is also good.
erations to divert Whitc from his 41 l!te7
planned attack on the kingside: 42 ~g4 ':d7
34...:'e7+ 35 ~d3 Jitd7+ 36 <;bc3 43 ~h4
:Ic7, intending .. J~e2. The threat is 44 g4, 45 rJ;g5, and
35 hS! rJ;f7? on a rook check along the fi fth rank.
Another passive move. 35 ...gh! there foHows f4-f5 or ~h6.
36 ':h6 ~d8 was essential. Oncc 43 .•. ':d2
the king has reachcd c7, Black can Black decides to become active,
advance his b- and c-pawns. but it would have been better to do
36 hg+ hg this several moves earlicr.
37 f4 44 ':c7+ ~f6
Now White already has a serious 45 :'xa7 b5?
advantage. The black king is tied to 45 ... ~f5 would have been more
the g6-pawn, and the rook must de- resilient.
fend his second rank - a pawn will 46 ':c7?!
be lost if it is activated. But, with After 46 ':a5! ~f5 47 rJ;h3 a
Black defending passively. White second pawn would bc lost.
can strcngthcn his position without 46 .•• c4
hindrance. 47 l:tc6+! ~f5?
37 ~g7 (D) More stubborn is 47 ... Wf7, but
38 We3 ~f7 even this docs not save Black: 48
62 Theory and Practice of Rook Endgames
. .
~ ~/~ ~'~ ~
44 ••.
45 <t>xe2
e2+
l:xh3 I.~~fRa.~
~
iJ//4 ~ ~ ~ i{(//A'Z ~ ~h
Now that White has slightly im-
proved the position of his rook in
~ ~
typical fashion, there follows: B
46 1:.f6+! ~g7 Take a look in Secrets of Chess
47 :c6 Training by Mark Dvoretsky and
Theory and Practice of Rook Endgames 65
you will find in the section 'Rook have a decisive influence on the
against Pawns' (pp. 107-113) an al- outcome of the game - they should
most identical position. Thc best never be overlooked.
defence is: Unfortunately, in mUlual time
56 .•• lIb1+ trouble I let slip an important inac-
On 56 ... g5. 57 ne8! is the most curacy:
precise move. 38 ~f2? I1d3
57 ~c6 :Lal Of course. the king should not
58 ~b7 ktbl+ be allowed to e3.
59 ~c8 1:.a1 39 a4 e3
But even this does not help: 39 .. J%xh3? loses: 40 ':c5 ':b3
60 ~b8 ~g5 41 :txc4 llxb2+ 4 2 ~e3. After the
Or 60 ... g5 61 a8~ l:t.xa8+ 62 inevitable demise of the e4-pawn
~xa8 ~h5 (62 ... g4 6311c5! - CUl- the ideal set-up for White arises -
ling off the king!) 63 cJtb7 ~g4 64 his rook defends both pawns along
Wc6 ~f3 65 1:1f7+! cJte3 661J.g7! the fourth rank without allowing
~f4 67 Wd5, and so on. any counterplay. The king calmly
6 t a8'iY 1:.xa8+ heads towards the a-pawn.
62 ~xa8 ~f4 There was also the intriguing
63 l1f7+! move 39 ...<f.t>f7 with the idea, after
A typical zwischenschach to 40 ktc5?! 'it'e6!. of supporting the
gain a tempo; the hasty 63 ~b7'! passed e4-pawo with the king.
g51eads to a draw. Stronger is 40 as c3 41 h4! (but not
63 ~e4 41 hc l:t.xc3 with a draw). After
64 J:tg7! Wf5 41. ..:td4 42 ~e3! .tIc4 43 l:tc5
65 ~b7 g5 II.xb4 44 l:t.xc3 :a4 45 :re5 there
66 We6 g4 arises the same won position as
67 ~d5 ~4 later in the game.
68 <it?d4 ~f3 40 be (D)
69 ~d3 g3 40 ••• l:t.xe3?
70 :'f7+ Timman makes a decisive mis-
and 71 ~e2. take on the last move before the
You can now see why White time-control. He thought he could
transferrcd his rook to c6 00 moves always advance the pawn to e3. but
46 and 47 - in order to free the be failed to consider the strong de-
square b6 for his king. 'Trivial' laying move 41 :re5!. If Timman
points such as this can sometimes had seen this, then he WOUld, even
66 Theory and Practice of Rook Endgames
. . - -_··w:
-'~Ya- '-'~;-~-~~I
~~
:@~ ~.~~~ffAl
.{f.ff y/.~ ,;. ~7,.
~ ~K~ ?I;~,
.~y~,o/:. ;///.:? ~.,:
~ 0/~
r'v~
'/// (j;jf
:/;1"/- .z . -"' r·~
//{/~.
7~
:Yf;f
V1
~d//;
{~
tf!:t, ~J
w#~
!
I
B W
without going into detailed vari- 44 g5
ations, but just by a simple method 45 h4
of comparison, have preferred to 46 ~f4
play 40 ... e3+! 41 ~e2l:.xc3. Here 46 ':e7+ <fot>f8 47 l%e6 Ita3+ 48
the black rook is a little more ac- ~f4! is also good.
tive. and the white king remains a 46 •••
little further from its kingside 47 Itb5
pawns than in the game. After 42 If now 47 ... ry!;;e6. then 48 nb6+
g5 Ita3 43 a5 ry!;;f7 44 l:te5 ry!;;f8 the ~d5 49 :txg6 (or 49 a6), and on
position is clearly drawn. For ex- 47 ... ~g7 there follows 48 l1b7+
ample: 45lte6 llxa5 46 :'xg6 :1e5 Wf8 49l!b6 l1xa5 (49 ... rJ";f7 50 a6)
47 h4 ~f7 48 ':f6+ <fot>g7 4911f3 50 Itxg6 with an easy win. In this
l:t.e4 50 h5 l:t.h4 51 h6+ ~g6. last variation we clearly see the dif-
41 l:.e5! ference the position of the black
Here the game was adjourned. pawn makes - with the pawn on c3
Analysis showed that White wins there would be no win.
without difficulty. 47 ••• e3+
41 .•. :1c4 48 ry!;;xe3 ry!;;e6
We have already discussed the The only chance to become ac-
position arising after 4 1. ..l:xh3 42 tive - in reply to a rook check the
l:.xe4. If 42 ... ry!;;f7 (with the idea of king can now go to f5.
moving the king out Lo g5), the 49 l:b6+ <fot>f5
strongest move is 43 g5!. 50 a6 ry!;;g4
42 a5 :'a4 And what would have followed
43 ~e3 ry!;;g7 (D) on 50... l:xh4? Of course, 51 Itb5+
Theory and Practice of Rook Endgames 67
and 52 :a5 - how could White fail This curious position with a un-
to use the opportunity to put his usual configuration of white pawns
rook behind a passed pawn?! on the kingside arose immediately
51 ':xg6 after adjournment. Only victory
51 :d6? is worse in view of left me with chances of taking first
51 ... ~h5 and 52 ...':xh4. place in the tournament and com-
51 ~xh4 pleting a GM norm, so I had to
52 ~d3 <it?h5 spend all my free day analysing the
53 l:c6 ~xg5 adjourned position.
54 ~c3 ~f5 42 a4! ba
55 ~b3 11al 43 ~c3
56 ~c4 We5 White has an extra piece in play
57 ~c5! - his king. This circumstance will
The finishing touch is 'shoul- have its say jf Black plays 'by the
dering away' . book' (or in actual fact stereotypi-
57 ••• lIa2 cally): 43 ...:1a8? placing the rook
58 <2;b6 behind the passed pawn. White
Black resigned then plays 44 :d2, followed by
l:Ia2 and <t>xc4, whereupon the a-
In conclusion, I offer for your at- pawn will be lost. This sort of de-
tention a highly complex., purely fence is impossible - Black is
analytical endgame. clearly too late with his counter-
play.
The best chance is:
43 ••• eS!
Mestel did not play this move as
he was afraid of 44 l1d2 ~e6 45
<i!?xc4. but afler 45 ....:c8+ 46 ~b5
':a8! (46 ... a3? loses to 4 7 ~a4 ':c3
48 h5) 47 ~c6 (47 %:ta2 <it?d5! 48
':xa4? :b8+) 47 ... a3 48 :1a2 ':c8+
49 ~b7 l:t.c3 50 b5 ~d5 51 b6 ~c4
Black saves himself: 52 ~a8 ~b3
53 J!lxa3+ ~xa3 54 b7 %:tb3leads
to a draw. and if 52 ~a6, then
52... ~b3 53 b7 ~xa2 54 b8i¥ J!lb3
55 ~xe5 ~bl 56 ~el + ~b2 57
68 Theory and Practice of Rook Endgames
The resulting sharp position is, it 48 ... ~c6? loses after 49 1:.a7 [5
would seem, won. Play might con- 50 :xh7 <t>xb6 51 nh6 nxf2 52
tinue: llxg6+ rJ;c7 53 ~d5 54 ~xe5. nxf3
55 .•• e4 49 :tb4 r1c2+
56 l:aS! 50 rvt;b5 (D)
It is important to cut off the
black king. ~.-~~ -}~ 'tj;~ ~~~.:.
56 .•. h6 , , .;/,{,., ;(ff/'. _,'$!~z"" ,,!~.,
~
W:~
~~
wn ftfi&~&
?,~,* . . ~,l •
Or 56 ... e3 57 na3 f4 58 gf~f5
59 ':xe3. {jf{j ~~ qffi .. ;t~
. U ~ $~.r:zi.
~d5
57 lia6+!
I~~~~ ~#/'7h.~~ ~
I.~
~A ~ I(~A
7 __ ,!7,
58 l'lxg6 e3 " '. "./..t/"
~
/' ';4
, ~ ~}~ :Jj~ .4~"
59 l:t.g8 <it?e4 ~'~ '4ri/;, b# fd
60 rvt;c7 <f.t>n
~ ~~~~ l'
~
61 ~d6 e2 : ~i~f!j ~~
·7xp A .:#/.
~i iff.£; ;r&"/..r-
62 :le8 rvt;xg3 ~~ ?$~ rz~ ~~
7/1f__ ~j. ?~J. ~~_
63 Itxe2 f4
White plays either 66 ~e5 or 66 B
h5. 50 rvt;d7!
51 b7 rJ;c7
B. 47 ..• 52 l1c4+ :'xc4
48 l1xa4 53 ~xc4 <it?xb7
48 b7 :J!b2 49 Wc5 is no good in 54 ~d5
view of 49 ... a3!. To begin with I thought that this
48 Wd7?! pawn ending was won in view of
49 Ita7+ ~c6 54... Wc7 55 Wxe5 rvt;d7 56 rvt;f6
50 Xixf7 rvt;xb6 We8 57 r3;g7 h5 58 g4.
51 <f.t>d5 But Black can defend better:
and White ought to win, as the 54 ••• f6!
black king is too far away from the N ow White can achieve nothing.
kingsidc pawns. 55 ~e6
If 55 g4, then 55 ... h5! (neither
c. 47 ••. rvt;d6 55 ... rvt;b6? 56 g5! nor 55 ... Wc?'! 56
48 Itxa4 rvt;e6 rvt;c6 57 g5! is good enough
A draw results after 48 l:xf7 a3 for Black) 56 gh gh 57 rvt;e6 ~c6 58
49 l:t.xh7 a2 50 l:t.a7 l:xf2. ~xf6 Wd5 59 rvt;g5 e4!, and a draw
48 ••• ':xf2 results.
70 Theory and Practice of Rook Endgames
55 <fot>c6 43 nb5?
56 ~f6 ~d5 44 ~xc4 I1d5
57 g4 4S lla7 lld2
Or 57 r3;g7 ~d4 58 Wxh7 ~e3 46 b5
59 ~xg6 ~xf3 60 h5 e4. again In effect Black has lost a tempo.
wIth a draw. In an analogous position, which we
57 000 ~d4 have already analysed. the pawn
58 h5 gh was on e5 and Black was able to
58 ... ~e3 is also possible. introduce the king into play by
59 gb e4! ... ~e6. Now this resource docs not
60 fe ~xe4 exist, and so Black is defenceless.
61 <fot>g7 ~f5 If, for example. 46.. J!xf2. then 47
62 ~xh7 ~f6! b6 ~b2 48 b7 a3 49 ~c5 a2 50
with a draw. ~c6.
46 000 ':c2+
As you sec, it is extremely diffi- 47 ~b4 e5
cult, even with the benefit of home 47 ...l1xf2 48 l1xa4 l:t.xf3 49 b6.
analysis, to find the narrow path to 48 b6 :'xf2
keep Black above the precipice. In 49 b7 ~fS
any case, Black was obliged to play 49 ... l:.b2+ is answered by 50
43 ...e5!. ~c5, threatening 51 :a6+ and 52
':b6.
The continuation chosen in the 50 g4+! ~f4
game lost without a struggle (D): 51 ':'xa4
Black resigned
Exercises
6 B Draw
72 Theory and Practice of Rook Endgames
8 w Draw
9 B Draw 10 B
How do you assess the position?
Is 1... a2 a good move?
Answers to the Exercises
2 ~b6
1. Rinck, 1906 3 lIrs!!
3 ~fl :t.h2 41lxg5 l::thl+ 5l:g1 ~g5 <f.t>c4 50 ~xg6 ~xb4 51 ~xf5
nxgl+ 6 ~xgl Wg4. <ibc4 52 ~g5! (52 ~e5 b4 53 f5
3 g4 b3 54 f6 b2 55 f7 bl~ 56 f8~
4 1:.f5+ Wg3 ~el+) 52 ... h4 53 f5 ~d5! 54 f6
5 h5 Wc6 55 ~g6 b3 56 f7 b2 57 f8'fj'
Or 5 ':xf7. hI W+ 58 rvt;g5 (58 ~g7 'iWb2+ 59
5 ... l:f2! Wg8 'tWf6!), but here too a draw is
and White can resign. the most likely outcome.
(Typesetter's Note: The data-
5. Dorfman-Kholmov, Saratov base confirms that this is a draw)
1981 In the game the foBowing moves
occurred (D):
White ought to have kept excellent
winning chances by playing:
43 Jj,d5! ~e4
43 ...11b8 44 :xd7.
44 nxb5
For example 44 ... d5 45 lib7 ~,
cutting off the black king on the
eighth rank. Of 44 ... rbf7 45 ~e2!
and 46 ~d3.
Essential was:
59 ••. <2;g4!
60 l:a4!
Wi th the threat of 61 ~c3+.
60 ••• Wh3!!
Hopeless is 60 ...<it?g3? 61 <2;c5
f5 62 'f:.b4l:c2+ 63 ~d6 :'c8 64 b7
1:b8 65 We7 'f:.h8 66 b8'6' 1:.xb8 67
:xb8 f4 (67 ... ~xh4 68 ~d6 'ittg3
69 ~e5 h4 70 :lb3+ ~g2 71 ~f4
h3 72 J!lb2+) 68 ~d6 f3 69 ~e5 f2
70 .:1f8 ~g2 71 c;3;e4.
61 ~c5 f5
62 llb4 l:xb4!
63 'ittxb4 f4
64 b7 f3
65 b8'ii' f2
and White cannot win.
7. Petrosian-Karpov, USSR Ch
6. Portisch-Pctrosian, Palma de (Moscow) 1976
Mallorca Ct (12) 1974
If 51..!if;h6'! 52 f7 ~h7 (52 ...1:.al
59 ... ~e6? 53 ~g8) 53 h6 ~xh6 (53 ....:al 54
Petrosian's move is too passive, I:xe2 does not help either) 54 ~g8.
and led to defeat: there arises a position from a fa-
60 <it?c5 :lc2+ mous study by Lasker. White wins
60 ... ~d7 is answered by 61 by gradually forcing away the op-
]la8!. ponent's king: 54...1:.g1+ 55 ~h8
76 Theory and Practice of Rook Endgames
l:t.fl 56 ':c6+ ~h5 57 cJ;;g7 :lg 1+ threats 5 ...cJ;;xe5 and 5 ... h3, or 3
58 <t>h71tfl 59 1:.c5+ ~h4 60 Wg7 bth2 ~g4 4 :g2+ Wf3 511h2 ~g3
l1g 1+ 6l ~h6 lIn 62 :c4+ Wh3 and 6...h3.
63 Wg6 l:t.gl+ 64 Wh5 l:t.n 65 It is essential to reach the same
l1c3+ cJ;;h2 66 l:xc2+. position, but with Black to move.
The only saving move is: 1 hta2!! cJ;;h5
51 ••• Wh8! 1...ct;g5 is met by 2 11g2+1:
52 f7 .:tal! 2 ... ~h5 3 nh2, or 2... ~f5 3 l1f2+
The main variation runs: 53 ct;e7 ~e44l:t.f6!.
l:.el + 54 ~f6 11f1+ 55 ~g6 ':gl+ 2 11h2 ~h6
56 ~h6 cl~+! 57 nxcl J!lg6+! 3 :lhl! (D)
with stalemate.
In the game there followed:
53 l1xc2 1:a8+
54 ~e7 .:1a7+
55 Wf6 :1a6+
56 ~g5 Ila5+
57 ~g4 l1a4+
58 ~g3 11a3+
59 ~g2 'it;g7
60:f2 WfS
61 l:t.f5 lia6!
61. .. l1a7? 62 h6 :xf7 63 h7 or
62...l:la6 63 IthS. -/=
62 ~g3 l:h6 Now Black is in zugzwang. He
63 cbg4 cannot win.
Drawn in view of 63 ...l1h7. 3 ~g4
4 l:Igl+ ~f3
8. Makarychev-Vasiukov, Vil- 5 11f1+ 'it;g2
nius 1980/81 (variation) 6 :f6 l1b8
7 lIxe6 h3
Black win win ifhe manages to ad- 8 l:.g6+ <i1a'2
vance his h-pawn just one square 9 1:f6+ 'itte2
further. After the obvious 1 ':a1? 10 .:tg6! h2
~h5 (threatening 2,..h3) 2 :hl 11 l1g2+ ~f3
l1h6! White falls into zugzwang: 3 12 l:t.xh2 l1xh2
cJ;;c7 cJ;;g4 4 :gl+ ~f4 with the 13 e6 Draw
Theory and Practice of Rook Endgames 77
same way (check and king march is impossible; the edge of the board
round), and here. as is not hard to gets in the way.
see, both checks (from g6 and b5) However. if White is to play, he
are equally good. locks his opponent's king in the
The other possibility is: corner by 2 i.c4! and then carries
1 ••• ~d8 out the standard manoeuvre - the
2 iLg6+ king comes round the left side:
Or2~b5+. ~h5-g4-f5-e6-f7.
2 ... ~8 Instead:
3 WfS 1 .•• iLf8!
Now Black loses because of the Now White's standard manoeu-
zugzwang - the difference from vre is no longer possible, but what
the previous position is that be- is to be done about the threat of
cause of lack of space he has no zugzwang? To put Black in zug-
waiting move with the bishop. zwang it is essential to take the g8-
square away from the king:
I'· ~~'l. 7:f@ --1;;~" m 2 ~c4
I&~ ~~ ~ :~. However, after
'R~J~~ 2 ••. iLxh6!
~~ ~(~ ~Ae
~~ ~~ ;$'~ 0 rQ 3 Wxh6
~~
~~.~
~4
w.~
~~
f7~0g
~Ah
~& '$' ~
the game ends in stalemate.
~ ~ .;7»,
~#;
~
iff#h ~'
;cV1)
The following example is sig-
~ ~~~~
~ ~~.Jil.. ?72fi. ~
k'ff~ nificantly harder.
~ ~ ~ ~.
V~;
~W~ ff~ VZ~ .;~ ~~ ~%'J''''
it~ ~~j ~~ ~~ 0_
B
Moving the pawns along to the
edge of the board brings new fac-
tors into the assessment of the posi-
tion. Let's first consider 1... ~b2. If
Black had time to play 2... ~g8 and
3... ~f8 as well the draw would be
obvious. The point is that with the
king on f8 White's only plan - to
send his king round the other side- w
82 Endgames with Opposite-Coloured Bishops
The black bishop is not in the achieve his aim - to prepare f5-
best position (it really belongs on f6+.
e7 or d8). In the basic theoretical The bishop check from the other
position where we began White side, as we know from the basic
won easily with the black bishop position, does not give anything
placed like this. If we think logi- either:
cally, there is only one factor dis- 1 1Lc4+ 'it;g7!
tinguishing this position from the 2 Wf3 ~b2
basic one which might obstruct the 3 ~c4 ~cl!
standard winning plan - the prox- 4 f6+ ~g6
imity of the edge of the board. But that still does not exhaust
Let's take a look! White's possible ways of playing
'By the book' White should give for a win. He can first tempt the
check from h5, in order to control black king to g7 and only then
the g6-square. The black king transfer his bishop to the e8-h5 di-
should move away to e7, forcing agonal, preparing the king's march
the white king to move round the round the left side.
right side. where there is little 1 ~g4 ~b2
foom for manoeuvre. 2 <t>hS ~g7!
1 i.hS+ ~e7! The threat was 3 Wh6; bad is
If 1. .. ~g7? 2 ~e4 there is noth- 2... !iL.g7? 3 iLc4+ and 4 ~g6.
ing stopping the king advancing 3 ~bS ~c3
round the left side. 4 ~e8 i.d4
2 ~g4 ~b2 4 ... ~f8 5 ~g6 Wg7 is equally
3 ~g6 possible.
There is no other way of moving S i.g6
forward, but now the important If 5 ~g4 (with the threat 6 ~h5,
square g6 is inaccessible to the 7 ~f3. 8 We4 and so on) the black
king. king has time to get to e7: 5 ... ~f8!
3 ••• ~c3 6 ~h5 ~e7, bringing us to the first
4 ~hS variation we examined.
The threat is 5 Wh6, 6 ~h5 and 5 ••• !iL.c3
soon. 6 ~g4
4 ~g7! It seems that White's plan is
S iLh7 ~f7! about to triumph: 6 ... ~f8 is bad in
6 ..i.g6+ ry!;;e7 view of 7 f6, but otherwise White
White has not managed to plays 7 ~h5. Nevertheless, at this
Endgames with Opposite-Coloured Bishops 83
the capture of the d2-pawn. Let's then 5 e6+ ~d6 6 ~b4+ ~xd5 7
swap the colours round to make it e7. and the pawn is queened. What
easier to draw parallels with al- else can be tried?
ready familiar ideas. 1 ••• ~c7!!
Black's key defensive idea! It is
=#~
~ *'ffiV
~# ~~/'
y~~ -fZ?~-?
~-~
important that the pawn should not
_.~£', >;#7, -.$X ,&.~
go to e6 with check (for example,
.~ ~~~ ~ after 2 ~xe2 £J.e4). Without the e2-
~ ??'£? ~: 9/L:
~~w.~~! pawn White would reply 2 e6, but
~
~ ~~~.t~
J~:d ?Q"J ~~ i here this leads to a rapid draw: 2
{~ ~ ~ ~ e6 iLxe6 3 de e 1~ 4 ~xe] c;3;d6
(~ ~ ~"j ~~ (Black's moves can even be played
~~~~~~
~ ~~ ~~ ~ in a different order).
'?¥~U; ';(~
1!J~ ~ i ~ ~),. If 2 ~f4 the simplest is 2 ... ~d3
(//Y;'
~
~
~ ~:/ ~it
;//~ U, ~... _...J
' (2 ... ll.h3 does not lose either): 3
~g5 ~c4 Or 3 e6 el~ 4 ~xel
W ~d6. Finally, after 2 ~a5+ ~d7 3
The white bishop is in an ideal Wf4 Black uses the basic defensive
position, but the black bishop is not idea in such positions -the transfer
on the best of diagonals. Without of the bishop to f7: 3 ... i.g6! and
the e2-pawn the win would not be 4 ... ~f7 (4e6+~d6).
in doubt, but here White always After moving the pieces around
has to reckon with the possibility a bit we decided that this endgame
of a diversion sacrifice ... e2-el'fV, is drawn and, consequently. that
after which his bishop momentar- Timman's study is incorrect, as
ily loses control over the crucial there is a second solution.
squares in front of its pawns. The Later on, when I was alone, I set
question is whether Black will be up the pieces again and found yet
able to make use of this resource. another winning try based on zug-
1 We3 zwang.
Threatening both to capture the 2 ~el ~d7
e2-pawn and to march the king up 3 i.a5!
to f6. After 1. .. i.g4 (1. .. i.h3? 2 Now 3 ... ~e7? is bad: 4 i.b4+
~xc2) 2 ~f4 no good is 2 ... el iV 3 ~f7 (4 ... ~d7 5 ~xe2) 5 ~d4, and
i.xe 1 ~h5 (with the threat of there is no defence against the
4 ... il.f7) 4 e6+ ~d6 5 ~e4. and if king-march to d6 (the active coun-
2 ... i.h3 3 ~g5 cl 'fV 4 iLxel ~g2. terplay comes too late: 5 ... ~c8 6
Endgames with Opposile-Coloured Bishops 85
Separated pawns
8 r3;g7 ~d7
9 <:J;f7
and Black is in zugzwang.
2. Fortress
A fortress is a system of passive
defence which involves construct-
ing an impregnable position where
Black has no choice but to put waiting tactics are sufficient, since
all his pawns on dark squares. everything is securely blockaded
3 ~e6 ~c7 and defended.
4 tJte4 The main theme ofendings with
He continues just by shuffling opposite-coloured bishops is that
his bishop along the h3-c8 diago- of the fortress. The weaker side
nal. aims to construct a fortress. the
Endgames with Opposite-Coloured Bishops 89
4 ab ab
It seems that White is out of dan-
ger - the bishop has securely de-
fended the pawns, the king will
blockade the passed pawn. How-
ever, the bishop is terribly passive
- soon it won't have a single wait-
ing move. If the king too is de-
prived of mobility. zugzwang may
result. This goal. strangely enough.
is quite attainable: the white king
W is graduaIJy forced away to b3, the
Vakhidov - Timoshchenko black king occupies the d3-square.
Tashkent 1982 from where it continues to tie down
the opponent's bishop and at the
Black is not yet threatening to same time threatens to support its
play 1...<fot>g3 in view of 2 g5! and 3 passed pawn. Then both white
i.g8 - he is planning 1... g5! and pieces have no moves. If the pawn
only then 2... Wg3. White now has were any further away - on the a-
to decide how he is going to defend file - the draw would be obvious.
his kings ide pawns and which 5 iLdl Wg3
piece is going to hold back the 6 i.f3 Wf2
passed pawn on the quccnside. 7 <it?c2 b4
In the game he chose the tirst 8 ~b3 ll.c3
system of defence: White trans- 9 Wc4 h6
ferred his bishop to defend the 10 <itfd3 i.e 1
pawns, and left the king on the 11 ~c4 3i.d2
queenside. 12 Wd3 iLc3
1 ~b3 gS! Zugzwang!
2 ~dl 13 ~c4 ~e3
2 h4 gh 3 g5 is no good. Black A second zugzwang! If 14 Wb3.
replies 3... ~g3! (but not 3... <i.irxg5? then 14.. .tit>d3 (the decisive zug-
4 i.e6 ~f4 5 i.f5 <fot>g3 6 i.h3 zwang!) 15 ~a2(a4) <ibc2, win-
with a draw) 4 i.g8 ~xg2 5 i.xh7 ning.
i.c5!. and wins. In the game there followed
2 a6 14 ~d5 b3
3 iLf3 bS and White resigned.
96 Endgames with Opposite-Coloured Bishops
Exercises
B Draw 4 B Draw
98 Endgames with Opposite-Coloured Bishops
-~
~
pawns and hlockadc them. But ~-r:.~ ~
here the king, by solving a separate w.:f':i ~~ ~i7d ~~I
~ ~~ ~; ~~
:~gz;~: >${:~»~ ~~~~'4:. ~'~.t.'~.
I
problem (connected with the g3-
pawn), voluntarily moves away ' f:~~~7.#.~ /,- ,."'i'fh
~)} ,.'.
/." ~
~~~
, ~j~;}
from the queenside pawns.
2 gh I~,~
-
~.~ ';if.Z:;
Wfi/
~.a1$
~
;;.,n.~ '~;t;/1 ~
~
I
A :;1/..//
I
1~1 ~~ ~~f/ 0 ~t
3 l:t.xh3 l:t.g4 ~%f:
~·'4td
'/#h-
x;~zn:~h IFa;
":~u
~:,#.
"P,'f,
ff/,(f
n_'~,
,
I
4 l:t.h8 ~;$7. <:;t%, f?/Z
W%~ ~~
Of course, White cannot expect ~
~
.~
~:/-?',r
~
." 1.';
~
:~/'l
to achieve anything with the rook "~~ fZ~ ?~; r}~
On h3, and so he activates his rook. ~-:WA ~t; ~/?~ ~l?
Black's reply is forced, because B
4 ...l1xg3 is met by 5 .:1a8 with an r3;e7 8 llc5 llb4+ 9 Wa3 Wd6 10
immediate draw. l:hS. On lO ...:bl there follows 11
4 ••• as cJ.ta2. B lack cannot strengthen his
'Passed pawns must be pushed.' position since his king cannot es-
5 l1c8 cape the horizontal checks.
Once again it is not possible to 6 ••• We6?
take on g3 because of 6 :'c6+ with The obvious move was 6 ... r3;eS !.
7 rJ.c5 to follow. I also reckoned Why did I reject this move? The
with the move 5 l1a8. which forces reason is psychological. My oppo-
one of the pawns to move forward nent was the Master Zlotnik. a
and the king to wedge in between chess teacher in the sports institute.
them very quickly. However. I I had great respect for him; he was
think this would also have failed to for me an authority. When you are
save the game for White. facing an opponent like this you
S •.• l1gS develop a certain complex. you be-
The rook defends the pawn from gin to be afraid of everything and
the side. In positions of this kind, then it becomes difficult to make
this is the best place to put the rook. active moves.
The black king is now free and can Besides, I didn't realize that this
go anywhere. was a position where every tempo
6 g4!? (D) counted; I thought that the king
If the pawn is taken, there results could always go and take the g4-
a typical drawn position with con- pawn, and in the meantime it
nected passed pawns - it occurs wouldn't be a bad idea to help out
quite frequently: 6 ...:lxg4? 711c6+ the queenside pawns.
104 Typical positions with rooks and connected passed pawns
After 6 ... ~e5 what would have I would like to discuss this posi-
happened? Let us try to provoke tion in more detail.
one of the pawns into advancing: 7 White has managed to activate
1:.a8. Black replies 7 ... a4, and if 8 his rook to a significant extent. If
~a3(c3), then simply 8 ...:xg4. the pawn were on g5 he would
The king has not had time to reach probably draw the gamc. but with
b4. and after 9 :lb8 :lg3+ 10 <f.t>a2 the pawn on g4 his rook has rather
l:tb3 Black wins. less room for manoeuvre. Black
If 8 1:.b8 (instead of 8 ~a3). then now has two winning plans:
8 ... 'ittd4 9 ~a3 <t>c5 10 l1c8+ ~b6 1) to move the king over to help
II :lb8+ Wc6 12 :c8+ ~b7 and the queenside pawns;
13 ....:xg4 wins. Black is not afraid 2) first to take the g4-pawn with
of the king being cut off along thc the king, and only then to return to
sixth rank - the rook will free the the queenside.
king by ...:c4-c6. Let us first look at a simpler
And so, the move 6 ... ~e5 was plan:
very good. but in the game I played 8 ••• ~c5
differently. Obviously. if Black can put his
7 liel pawns on a4 and h4, he wins easily.
White wants to put his rook be- White's task is therefore to hinder
hind his passed pawn. the advance of the pawns. to lure
7 ..• 'it'd6? the rook away from g5, and to be-
7...~d5 is much stronger. gin pushing his own passed pawn
S 1:.g1 (D) forward.
First let us look at:
9 cJ.tb3
On 9... b4 (with the threat of
IO ... ~b5) there follows 10 ~a4
Wb6 11 l:.nl1xg4 12 :lf5! (sim-
.pler than 12 1:.f6+ ~c5 13 Ciftxa5)
with an immediate draw.
Now let us investigate:
9 a4+
10 Wa3 Wb6!
11 'it'b4
Hindering 11. ..<J?a5.
B 11 ... ':e5!
Typical positions with rooks and connected passed pawns 105
White has two defences against will be no win. The only route to
the threat of 12 ...:e3: 12 :tg3 and the win is a zwischenschach:
12 ~c3 (no good is 12 ~a3? l1e2, 12 •.• :tc5+!
since the king is in a mating net). If 13 ~b2, then 13 ...:!g5. and
After 12 l:tg3 lte4+ 13 ~a3 ~a5 the b-pawn gallops forward to the
(with the threat of 14 ...:e2) 14 fourth rank. If 13 <f.t>d4 Black can
~b2(a2) b4 the black pawns queen either move his pawns forward im-
earlier than the g-pawn. 13 Wc3 is mediately or play 13 ... :gS first.
no better in view of 13 ... b4+ 14 There remains only:
~d3 a3! 15 ~c211e2+. and so on. 13 ~b4 l:c4+
Let us examine: 14 ~a3
12 ~c3 (D) N ow the straightforward ad-
Here Black's win is not at all ob- vance 14... ~a5? gives nothing: IS
vious. ~a2 b4 16 g5 b3+ 17 ~a I! a3 18
g6 b2+ (there is just one tempo too
-~ ~ f.~ ~; few for 18 ... a2 and ... ~b4-a3) 19
~fM ow$; ~;14 "w~ Wbl ~b4 20 g7 ~b3 21 l:1g3+
~~
r~~;r W~~
~J ~~
~ ~
~ Wb4 22l:gl.
-~ ~ ,~W~ ~A
~~ ~
W~ Correct is:
~&~
/~ff; • ~~ z. -~
'~~ ~~
~:r;/
14 ••• l:Ic2!
&~ ~~ r~A~:~ The threat is 15 ... ~a5.
.~ ~~ ~o~ 15 ~b4 J!lb2+!
~~
w$ff.
~
~
~l~~~~1
~
~~
fjfJ
'W;;/~
.i
.~/'~~/ ,~y~~ ,~< ~ / . Nothing is achieved by lS ...:f2
16 ~c3; it is first necessary to c1ar-
jfy the position of the white king.
Now 16 Wa3':f2 17 ~b4:f3 is
B bad.
In training sessions on the tech- 16 ~c3 a3
nique of realizing an advantage 17 g5 b4+
an important principle had been 18 ~c4 a2
mentioned: you should use any op- 19 :tal
portunity for even the slightest If 19 g6, then 19...l:.hL
strengthening of your own position 19 b3
and weakening of your opponent~s 20 g6 :tbl
position. Here Black can move his 21 g7
king forward. but in response the Note by John Nunn and Graham
white pawn will advance and there Burgess: The original manuscript
106 Typical positions with rooks and connected passed pawns
~ ~
{?,4'% ~
,,7/-;-; ~ -~I
77~, _////~
?~ 1%~ %z";: /~j/~
I;~jf'4 ttY~
~~ 'z~j( ~ftZ~b ~Uk1
1-/&)
• p'%. 'k::f-
J/-fh
~
" Z,7,
f.{:?.i
-,-,.QZ
1 ~~}~~I
~ ~~£ %4': -'/h~i
!'!f1.'l/.
~-f;
(#.$;.
Z
w~
,r
:/fj, '%#/~
r~-1.
,#A
;-
/~/.
?I_~
1; I
B W
The problem with the king's ~e3 and 2 ild 1+ WcS 3 ~a4 ne3
position on b3 is that it can be are both hopeless. You can see that
checked along the third rank. the key square for the king in end-
"1 00. Wd4 games of this type is d4; it is very
2 l:a4 important to occupy it! The further
Or 2l:a211e3+ 3 ~a4 (forced) course of events depends on cir-
3 ...<it>c3. cumstances: if the white king is on
2 nc3+ a4, then the way is clear for ...'it>d4-
3 Wb2 Wc4! c3-b2(c2). If the king is on b3, it
4 llxaS lle2+ can be checked and the black king
and a well-known theoretically can aim for c5 and bS.
won position results. It would seem that everything is
Black wins in almost the same straightforward, but take a look at
way if the opponent's rook is on a8 the following exceptional position
(instead of al): 1. .. ~d4 with the (D):
idea of ...:!e3+. What is the assessment? Draw!
The king has no way through.
Thirdly: cutting otT the black We are arriving at a general rule
king vertically for endgames of this type:
What is the simplest way of win- If the black king is cut off in its
ning here? Let's improve the posi- own side o/the board, the position
tion of the rook: is drawn.
1 .00 ':c5 But if it breaks through to the
The threat is 2....:e3+. removing opponent's half, the position be-
the blockade of the pawns. 2 ~a4 comes won.
112 Typical positions with rooks and connected passed pawns
B B
The threat is 11. ..:t:.d3. There is Hopeless is 13 ... <it?b4? 14 g6 b2
no sense in the king returning: 11 15 g7 :d8 16 g8~ :xg8 17 l:t.xg8.
Wb3 cJ;bS (threatening 12 ...:d2), when 17 ... bl Wi? fails to l8 l:Ib8+.
and White loses. If 11 l:c 1+ ~b6 On 13 ... ~c4? both 14 g6 b2 15 g7
12 l:t.nl1d3 13 nf6+ Wc5 14 nf5+ l:.d8 16 l:Ig4+ and 14 <f.t>a5 b2 15 g6
<t>c4 15 ~xa5 b3 Black wins, since <f.t>c3 16 ~a4 are possible.
his passed pawn queens sooner However, a very subtle solution
than his opponent~s, and in addi- can be found:
tion it is supported by the king. 13 ••. l:.d7!!
Let us investigate the following 14 g6 :g7
line: This way White's king is com-
11 <t>xa5 !1d3 pletely paralyzed and he cannot
12 ~a6 prevent ... ~b4-a3.
Otherwise mate; 121Ic 1+ is bad Black wins after 15 l:tg5+ ~b4
in view of 12...':c3. 16 ~b6 (or 16 l:.g4+ <f.t>a3 17 WbS
12 •.. b3 b2) 16••• b21711b5+ Wc318 :cS+
13 g5 (D) (White is hoping to force the king
The direct 13 ... b2? (intending to bland return to g5. but Black re-
14...:a3+ and 15 ...l:t.a1) only leads plies ... ) 18.•.~d4! 19 :b5l:txg6+.
to a draw in view of 1411bll1a3+ So our initial conclusion has
(or 14 ....:d2 15 g6) 15 ~b7 :lb3+ been exchanged for the opposite
16 c3;c7 ~b4 17 ~d7! ~a3 18 one: the plan of moving over to
~e6( e 7). and the white king para- help the pawns turns out to be
doxically manages to join its own stronger than that of marching the
pawn. king to the g4-pawn.
6 Adventures on Resumption Day
Mark Dvoretsky
!~fi~BI
have to advance the king and both
pawns. and that will take time. Sec- '///?:'Yr.'" ~'pf' /P?4f
ondly, it will be possible to place ~
I ~ ~~ ~fS~' i(~ ~~ «~
the rook behind a pawn and start
pushing it. giving up the second
1:. ~ ~ ~~~ ~A
~&pl~
l'tM~::
1~.4t. • '#~ ~.:. #~ 0
pawn. ;&~'. ~ ~< f/?j
.~
I~~~, f~~:&~~'g
So we have found the correct .~ ~8i~
W~ ~ ~;rlh~
plan. Now it just needs to be car- ffJA .
w ~~I
ried out as precisely as possible.
II~~~~~~d~~~
@f:# fff'fo. ~ ~-.p. ----'I
B. 43... b5
This is the move Smyslov actu- B
ally played. 46 •.• :'cl
As Tal noted after the game, the 46 ... e4+ 4 7 ~f4 l:Ic2 was also
move 43 ...1:.bl was still possible, quite possible. We analysed sharp
but only as part of the plan given variations such as 48 ~g5 l1xf2 49
above: after 44 ~f3 a4 45 ~e4 it is l1a7+ ~g8 50 h6 e3 51 ~g6 1:.f8
necessary to play 45 ...l:.h4+! 46 and could not see a win for White.
~f5 %:tf4+ 4 7 ~g5 J!lf8. But on the other hand our basic de-
44 1:.a6 a4 fensive plan seemed to be enough
4S ~e3 for a draw, so it was not easy for
We considered 45 ~f3 to be Smyslov to make a choice. He
more precise. Tal was worried by knew perfectly well that, given the
the reply 45 ...a3, but Black loses shortage of time for analysis, there
Adventures On Resumption Day 117
W
B 48 ~f5 1:.f4+
1 1:.b3+ 49 ~g5 1:.f8
2 ~d4 SO h6!
118 Adventures on Resumption Day
'There are horses which are trained The Romanian player went for
to help their masters to attack any- this position in the mistaken belief
one who appears before them with that he could bui ld an impregnable
a naked blade ...' fortress.
Michel Montaigne 45 ••• f4!
46 ~e2
At the end of the 16th century peo- If 46 gf, then 46 ...ttJd6! 47 f3 (or
ple probably took the French phi- 47 ~d2liJf5 48 h5 ~f6 49 ~el
losopher's word for it. I have been rJ;g7) 47 ... gf 48 ~e3 liJf5+ 49
fortunate enough to find out from ~xf3 tiJxd4+ 50 ~g4 liJxb3. and
my own experience the unusual Black wins.
qualities of the horse. 46 •.• liJd6!
After the game Gheorghiu men-
tioned that he had looked at this
knight move during his home
analysis. Nothing would come of
46 ... ~f5 because of 47 ~d3. and
on 46 ... liJf6 there would follow 47
f3!.
47 Wd3
Black would face a sterner ta'ik
after 47 f3. Clearly, 47 ... gf+ 48
~xf3 tiJf5 49 ~xf4 tiJxd4 lets the
win slip. as White can activate his
bishop: 50 ~f2 tiJxb3 51 ~b6. for
example 51. ..ltJc 1 52 ~e3! ltJa253
..txaS b3 54 ~d2 h5 55 ~c7 b2 56
<;bc2 ltJc3 57 <t>xb2 ltJxa4+ 58
Knight Solo 121
W
Now White is in zugzwang and
is forced to destroy his own for-
tress.
48 h5
122 Knight Solo
a queen it has to make only three In this position the game was ad-
moves, while the black knight can journed for the second time. After
only reach a8 in four. An unpleas- the first adjournment I managed to
ant surprise awaits Black if he tries win a pawn thanks to the strenuous
to queen his own pawn: 53 ...ibf5? efforts of the white knight. which
54 a6 g3 55 a7 g2 56 a8~ glli' 57 carried out a heroic raid from the
~g8+. However. as we know. a rear by liJg4-f6-g8xh6-g8-e7-c6-
well-trained horse is capable of ex- d4-e2-g3. Nevertheless, I still be-
traordinary deeds ... lieved a draw was the most likely
53 ••• lLlh5!! outcome. After a relatively brief
54 'it'e3 analysis it emerged that there was
Black also wins after the con- no real winning plan other than the
tinuation 54 a6liJf4+ 55 ~e3 liJe6 exchange of the g-pawn. After this
56 a7 !i:Jc7. White is left with only one object
54 iDf6 of attack - the c4-pawn. It seemed
55 Wf4 <it?xh6 that Black could quite easily solve
56 a6 liJd7 the problem of how to defend it.
57 a7 iDb6 However, serious work on the posi-
58 ~xg4 ~g6 tion brought me some hope, as I
59 ~f4 ~f6 began to realize that the piece on
60 ~g4 llJa8 g3 was truly a 'Montaigne' knight.
White resigned 59 ~e5
60 ~h5 f6
61 g5 fg
62 'it'xgS
Black is at a crossroads, as the
bishop can defend the pawn from
different sides. The plan chosen by
the Chinese player for a long time
also seemed to me to be the strong-
est.
62 000 iLc6 (D)
Black keeps his bishop on the
squares b7 and a8, while the king,
when it is forced away from e5,
will head for d3.
63 tiJf5 iLa8
Knight Solo 123
67 t;Je5! ~b7
Or 67 ...'i!th4 68 t;)d7. and Black
loses.
68 i1Jf7!
Black resigned. as there is no
satisfactory defence to the threat of
69 li.Jg5 (for instance 68 ... <2;c4 is
met by 69 llJd6+).
4 W
ttJfS wins, and if 1. .. ~dS. then 2
<Ji>f4 with the irresistible threat of
3 ttJg3). In this case the winning
move is:
1 li)fI ! iLb7
On 1. .. ~dS there follows 2ltJd2
~e5 (3 Wf4 was threatened) 3
B. 66 s.t?f5!! ttJc4+ We6 (3 ... ~d5 4 liJb6+) 4
This is the winning move. ~f4 and 5 lLld2.
66 ... ~c4 2 ftJh2 'iitd5
After 66 ...i.cR+ 67 ~f41l.b7 68 3 ttJg4 ~c4
ftJe5 i.a8 69 ftJd7 Black is de- 4 ttJe5+ 'iitc3
fenceless. 5 ~f4
67 ltJe5+ ~c3 and the familiar situation from
68 <f.t>f4 position 3 occurs again.
and the position we looked at So the defensive system with the
arises again, but this time with bishop on b7 -a8 has met a tricky
Black to move. refutation.
5 liJb6 il.c2
Otherwise White plays ltJb6-a4-
c3.
6 liJc4
Although White has not man-
aged to transfer the knight to c3. he
has made some substantial gains:
the black bishop has been forced to
move to the bl-h7 diagonal, where
it is less well placed.
6 Wd5
S W 7 liJd2 i..d3 (D)
1 ttJg6+ \t;d5
2 !i.t>f4 i.f1
If 2 ... ll.e2. then 3 liJf8 r ll.f3 4
iLlh7 c;3;c4 (SliJf6+ was threatened)
sliJgS.
3 liJe7+ <f.t>e6
Black loses immediately after
3...<t>d6 in view of 4liJg8f ~g2 5
liJf6.
4 liJc8!!
This move seems silly at first
glance, until you notice the goa) of
the knight's unusual route - the c3- 6 w
square. 8 Wf5
4 ••• ~d3 Black is in zugzwang and has
Other continuations also fail to to let the knight through to fl
save Black: (8 ... ~e2 9liJxc4 ~d3 10 f3).
a) 4 ... i.g2 5 liJb6 'ittd6 6 lba4 8 ..• i.c2
!i.t>dS 7 liJc3+. 9 liJn Sl.dl
h) 4 ... ~d7 SliJb6+ 'l.t>c6 6liJa4 Or 9... ~c4 10 ttJg3 WdS 11 ttJhS
and 7lDc3. with a win.
c) 4...ll.bS S ~xe4 !i.t>d7 6 ttJb6+ 10 f£lh2 i.c2
~c6 7liJdS. 11 lDg4 ~c4
d) 4 ... ~d5 SliJb6+ ~cS 6liJd7+ 12 llJf6 ~d3
!i.t>d67liJf6. 13 liJxe4 'it'e2
126 Knight Solo
1 i.f1 tiJg3.
2 ~g6+ ~d5 11 ttJg3
3 ~r4 i..g2 12liJh5 follows, and White wins
4 llJh4! i.f1 as in position 6.
If 4 ... i.h 1, then 5 Wg3 I ~c4 6
~h2. forcing the exchange of the
bishop for the knight.
5 lLlf5 i.g2
6 ttJg3 (D)
7 =/-
Knight Solo 127
Chess players suffer from many people tire more, others Jess. It is
mseases. One of the most common often in the very Jast minutes that
and most serious is poor technique the outcome of a game is decided,
for exploiting an advantage. Even so a player who keeps enough en-
champions sometimes suffer from ergy in reserve for the end of the
this disease - think back for exam- session can pick up a fair number
ple La the 1990 World Champion- of extra points.
ship match between Kasparov and Grandmaster Yusupov always
Karpov. plays with deep, intense concentra-
How often, after a game which tion and spends a lot of time and
has ended badly for us, we turn energy on solving problems which
with annoyance to Our opponent. arise in the first half of the game.
trainer or any spectator and com- but in the last part of the game he
plain, 'I had a totally won posi- often lacks the necessary energy
tion!' However. there's no use and makes serious blunders. For
complaining about fate - a better example, this is the only reason he
idea is to sit down and think about failed to win his 1989 Candidates
the reasons for your mistakes, to Match with Anatoly Karpov. Yusu-
try to understand what defects in pov continually outplayed his re-
your play or your personali ty lie nowned opponent, but was not able
behind these failures. I now stop to to tum this into wins due to his ex-
consider the basic factors which treme fatigue towards the end of
prevent the normal conversion of the game. Take a look at one of the
an advantage. most painful examples (D).
38 a31
1. Exhaustion towards the end of 39 :ta6 ':f2+
a game 40 ~el 82
It is obvious that a pJayer is going 41 f5
to get tired after several hours of Yusupov had seen that he would
intense concentration. But some not have time to take the rook:
exploiting an Advantage 129
42 naS
Otherwise Black plays ... h6-hS-
h4.
42 Wd7
43 lidS h5!
44 I:xb5 ~xd6
Why did Artur not play this
move (38 .. Jl.xh2)? He himself ad-
mitted that by this moment his
brain had simply switched off; he
couldn't see any possibilities other
than 38 ...a3?
If you are often let down by fa-
tigue. then it may be that there is
something wrong with your physi-
41 ...l1xh2 42 f6 lIh 1+? 43 ~e2 al ~ cal preparation. The prescription in
44 I1xal :txal 45 f7. He therefore such cases is clear - you need to
played: take more exercise, spend mOre
41 ••• ~d7 time on sport, especially endur-
There followed: ance exercises (for example, slow
42 f6 ~e6 but long-distance running). On
43 :a8! ~xd6 tournament days make sure that
44 f7 .fixf7 you maintain a sensible routine
4S l:t.xa2 ~e5 allowing you time to rest and accu-
46 kla6 mulate energy before the game. Fi-
and here a draw was agreed. nally, you can save energy during
the game by taking short mental
Instead Black could simply have breathers while it is your oppo-
taken the pawn: nent's move. These are all fairly
38 ••• nxh2! serious questions which require
39 1ila6 special attention, not just a quick
39 fS is met by 39...l1f2+ fol- mention.
lowed by 40 ...11xf5.
39 Z1f2+ 2. Failure to keep your nerve
40 ~el l:.xf4 It is very important to maintain full
41 ~e2 l1e4 concentration throughout the game
Black is winning easily. c.g.: and be unswervingly attentive to
130 E."xploiting an Advantage
49 ':xb7 liJc5+
50 ~e3 liJxb7
and the players soon agreed to a
draw.
Once again, I won't go into de-
tail about how to fight against time
trouble. I'll just mention the two
basic methods:
1) 'anti-time trouble games'.
2) writing down clock times
with the aim of later analysing the
B causes of time trouble.
Alekhine - Tylor Points are lost not only in your
Nottingham /936 own time trouble but also in your
opponent's. This happens because
46 ••• liJxa4 chess players often neglect basic
47 ~d3?? principles in such situations. If you
Alekhine has the following to have the better position, never try
say about this in the tournament to exploit time trouble. Act and
book: play in exactly the same way as
'An awful move, and the fact usual. without even thinking about
that White was in serious time your opponent's shortage o/time.
trouble in my view can just as little Why? By playing quickly and not
serve as a justification as, for ex- giving your opponent time to think
ample, a criminal's excuse that he about his moves. you are in effect
was drunk at the moment he com- forcing yourself into the same time
mitted the crime. The inability of trouble. Your opponent is com-
an experienced master to handle pletely focused and determined in
his clock should be considered just a difficult situation, whereas you
as great a sin as a blunder: on the other hand, lulled by your
White would have won by 47 advantage in time and position. are
~xa4 ':xbl 48 ~xbl 'ittxd5. and waiting for the flag to fall and can-
now the simplest is 49 i.e8! ~e5 not function at full intensity.
50 h5 ~f4 (SO ...gh 51 i.xh5) 51 hg Some players consciously fall
hg 52 i.d7. into time trouble in difficult posi-
47 ~xd5 tions. relying on this psychological
48 ~c4+ ~d6 effect. and quite often they manage
Exploiting an Advantage J 33
W W
22 ~a4 eSt? 24 ~d4??
'On 22 .. :f¥c5+ 23 ~h2 ttJc3 24 This is symptomatic: in spite of
~c2 a sharp middlegame arises his opponent's time trouble (or, to
where Black's chances are not be precise. because of it) it is While
worse, but where White has the op- who makes the decisive error. Es-
portunity to organize an attack on sential was 24 'itth2 llJc3 25 't'Hd4
the king, which I thought would be (otherwise 25 ....:xe5) 25 ...~xd4
unpleasant in lime trouble. The 26 l:Ixd4. when Makarychev gives
move played forces exchanges. the following variation: 26 ... g5! 27
and at the same time the strong po- i.xg5! (27 liJg4 gf 28 liJf6+ Wf8
sition of the knight on e4 is pre- 29 liJxe8 fg+ 30 ~xg3? l1Je2+)
served for a time' (Makarychev). 27 ...l1xe5 28 ~f611c5 29 1:.d7! and
As you sec, an experienced player here White has reasonable draw-
can sometimes calculate variations ing chances. However. 27 i.d2! is
and make a fair assessment of the stronger. when White's position is
position even in time trouble. preferable.
23 ttJxe5 24 l1ad8!
23 ..txeS? is bad because of 25 ~e3 :'xd4
23 .. :~'c3+!. and after 23 'i!Uxe4 ef 26 ~xd4 1Wc2
exploiting an Advantage 135
=
Obviously. White must prevent
Black constructing this defensive
system by playing g3-g4!. If it is
Black to move, then he should play
... h7-h5!.
Unfortunately, neither player
knew this position. Wolff-Browne
continued:
50 ~g2? i.d4?
51 ~f3? g6??
Now Black loses the e-pawn
(which could have heen avoided hy
putting the king on f6), and his h-
It is quite possible (although it pawn remains backward.
does not have to happen) that S2 ~e4 i.f6
Black will lose the e-pawn, and so S3 l1a7+ ~g8
it is helpful to know something 54 g4!
about endings with two pawns At last!
136 Exploiting an Advantage
players renowned for their mastery I wiH show you two examples
in that particular area. That means from my own games.
people such as Rubinstein, Ca-
pablanca. Alekhine. Petrosian. An-
dersson, etc. By analysing their
games, by thinking about why they
so simply and effortlessly exploit
even what seems a very slight ad-
vantage, you gradually begin to
pick up their approach to these po-
sitions, the principles that they
consciously or unconsciously fol-
low to convert their advantages.
and the techniques they use. We
shaH now examine the most gen- W
eral of these principles and tech- Dvoretsky - Butnoris
niques. Kiev 1976
these moves make your task easier when I had excellent chances of
and bring you closer to victory. If laking the first prize. All I had to do
in a sharp middlegame you may be was beat Leonhardt ..." (Spiel-
tempted by the image of a tiger mann).
throwing itself on its prey and tear-
i ng it apart, in the endgame you
should try to imitate a python,
slowly strangling the life out of its
victim.
The rule 'do not rush!' was first
formulated (although still not ade-
quately explored) in study mater-
ials on the endgame prepared by
Master Belavenets. In fact, this
brief fonnula contains within it
various aspects of endgame tech-
nique; we shall examine some of B
them from the following examples. Leonhardt - Spielmann
San Sebastian 1912
'Do not rush!' by no means
gives you a licence to squander There followed:
tempi. On the contrary, every op- 1 ••• 'iitxd4?
portunity to win a tempo must be 2 g6
taken into account and exploited. It now became apparent that
"You need to have considerable Black had fallen into zugzwang.
presence of mind not to seize your (I should note that this particular
prey immediately, but to do so only zugzwang is mutual- any move by
after several strong preparatory White would worsen his position
moves. Anticipating victory. you and lead to defeat.)
often find it difficult to make an ob- 2 'ittd3
jective assessment of the position. 3 l:.d7 d4
"I believe it was due to this fac- 4 g7
tor that I dropped half a point in Having advanced his pawn to
one of my most important games - the seventh rank, White easily par-
the most annoying such incident in ries all his opponent's attempts.
my career. It was at the end of the For example: 4... ~c3 5 nc7+ ~b3
San Sebastian tournament of 1912, 6 :ld7 or 4 ...:tgl+ 5 ~b2 ~e3 6
f..xploiting an Advantage J43
•
~ ~ ~ _I
B~~'~::t
43 as
The passed a-pawn makes a de-
cisive entry. Now we can see the
~
~~ ~
W~ ~&~'
. . ~.~ true value of the move 31 a4!. If the
~
~Wm ~~~~~
.1;&.1 ~;
pawn were sti)] on a2, White would
not be able to win.
~~
_~ ~~~{*r~:
¥f~W. ~~~~ 43 ••. ~h7
~
~~4
8 rRffi:
~
~ r}ff;
fa ~
~i7i 44 a6 :d6
~ ~~ ~ t.t1~ The threat was 45 .fIb7 and 46
~@~;~~~/~~ ~7/J~.~ ~ ~7.J a7.
~~ t;~ ~~ ~Wi 45 h4
W White brings his last reserves
Now It IS c1ear what Roma- into battle.
novsky's idea was. If 39 fg?? f5 45 i.e1
or 39 i.c6 fe 40 1:J..xd7?? gf White 46 h5 il.h4
is unexpectedly mated. On 39 f6 47 h6
Black intended 39... ~g5. How- Black resigned
ever, after 40 i4xf7! ~xf6 41
i..xg6 :xh7 42 .txh7 he probably In cases where your advantage
would not be able to save himself is insufficient for a straightforward
in the opposite-coloured bishops win, it is worth manoeuvring a lit-
ending. While wi II attack and win tle, without changing the basic pat-
the a7 -pawn (perhaps transferring tern of the position, in order to
his bishop to c4 in preparation), af- confront your opponent with var-
ter which one of the passed a- and ied, even if not especially ilifficuit,
146 ExpLoiting an Advantage
have made sure first whether I had the material balance is mostfamil-
extracted the maximum from the iar and standard. This is where you
type of position currently on the will have more experience. and so
board. you are less likely to make a mis-
32 ~d6! 'iYc8 take in your assessment o/the posi-
33 ~e7 'iVg8 tion OT in the subsequent pla)'.
34 'iWf6+ In the event of38 f6?! ~e3 39 f7
Black resigned ~xe6 40 f8~ l!1xf8 Black gains a
pawn for the exchange and can still
It was much easier (not quicker, hope to confuse the issue. The sim-
but easier) for White to win be- ple capture on d4 is much more
cause he did not rush to force sensible. The game should then
events. come to a rapid conclusion.
38 i.xd4 'iVa4
39 iLe5 ltJc4
Now the simple move 40 ~e4
forces an absolutely won endgame
- all Black can do is resign. I saw
this. of course. but started to look
for something even better.
Noticing that 40 b3 is refuted by
40 ...ltJxe5. for some reason I com- .
pletely forgot about the same move
as a reply to 40 lle4 and analysed
only 40 .. :i~·xc2. After discovering
W the blow 41 iLxc7+! and calculat-
Dvoretsky - Baikov ing the consequences, I played the
Moscow Ch 1972 fatal move.
40 l:te4?? ltJxeS
White has a decisive advantage, 41 l1xe5 f1xc2
but which of the two plausible 42 lIdS 'iYct+
moves, 38 ~xd4 and 38 f6. is his 43 Wh2 'ii'xb2+
best? 44 <f.t>h3 ':xd5
If you have a choice between fa- 45 i.xdS c6
vourable positions with different Here the game was adjourned.
material balances, if all else is The situation has turned around
equal, choose the position where completely - White's position is
Exploiting an Advantage 149
now entirely hopeless, due not only a mistake because of fatigue and
to Black's extra pawn but also to ruin the position.
the dangerous position of the white
king. Admittedly, I managed to
confuse matters on resumption and
save the game.
I assessed my gross blunder on
the 40th move as simply an inex-
plicable brainstonn, but when I
showed the game to ex-World
Champion Tigran Petrosian, he
was of a very different opinion.
'Explain to me why you decided
not to go in for the endgame. You
were in no doubt that it was easily
won. And if you sec a simple solu-
tion, why bother calculating other
variations; why go looking for
some sharp sequence?' White's position is totany won.
An obvious moral emerges from Karpov should have sealed his next
this sad story: always choose the move, in which case his opponent
simplest means of converting your would almost certainly have re-
advantage where the chances of signed without resumption. How-
you making a mistake are minimal. ever, for some reason the World
Avoid unnecessary complications, Champion made some more moves
and never play for aesthetic effect. at the board and in the end let slip
all his advantage.
You should always consider any 41 J!lxd6 ~xd6
~trifles'which might help you to 42 ~c7?!
convert your advantage. If. for ex- White rejects the obvious 42
ample, you don't have much time ':xa4 because of the reply 42 ... hS,
left before the time control. take which. however, does not change
every opportunity to repeat moves. the assessment of the position. In
And when you have reached the theory the desire to find the most
time control, always adjourn the precise way of exploiting your ad-
game if you have a won position. If vantage is commendable, but you
you don't do this, you might make have to check through the variations
150 Exploiting an Advantage
.
l:xb2 45 :txd6 :lxa2) 44 ...a3! 45 ;{/ffi 1&\ ~/~ r.l>.... 'l~
~~~,
;
~.,..
_"//7.# i'J}~
~/ff;'
U'~.
_ .#~.
:lxd6 l:txb2. making White' s win
doubtful. So the straightforward f~ ~ ~j,. ~
capture of the a4-pawn is the most ~ ~ ~
reliable path to victory.
:~ ~ ~~~
42 ••• .:1el+ I ~
~
"1((; ~)A~
1M#. ~ 0 ¥£1x
43 ~c2 iDeS
Karpov simply overlooked this ~, ~~~
. ~~ ~ ~
Wh
simple reply. Now, to avoid further 8~
~Q~ ~i.~.
.~~ W ~,
~I
l~ ~ ~ ~ i
errors, it was absolutely essential
to ask the arbiter for the envelope
and seal a move. However, the B
World Champion carried on in the 47 ••• ab
same way. In the variation 47 ... :'xb2 48
44 iL.a5 a3 ':xe8+ ~h7 49 ~xa3 (49 .tc3
45 J!lbS 1'le7 l:Ixa2 50 1:.f8 f6 or 50 :le7 ~g8)
Of course, 45 ... l:te2+ 46 ~d3 49...:'xa2 Black then plays ...f7-f6,
l:txb2 is insufficient in view of 47 ... h6-h5. obtaining a drawn posi-
l:xe8+ ~h7 48 1:.e2. tion - too few pawns remain on the
46 i.b4?? board.
Karpov decides out of inertia 48 i..d2
that the check on e2 is still harm- If 48 i.c3. then 48 ... bl'iV+! 49
less. Of course. 46 ba (or 46 b4) ':xb 1 l:Ixa2 50 J!lb8l:.g2 5 I 1:.xe8+
wins easily. ~h7. and we reach approximately
46 .•. l:.e2+ the same drawn position as in the
47 ~d3? (D) variation 47 ...1:.xb2. There might
Inertia again. 47 i..d2! ab 48 a4 then follow 48 l:te4 h5 49 gh :h2
was essential. still keeping excel- 50 ':g4 f6 51 We4 1:.xh5. and to
lent winning chances. It is hard to avoid ... g7 -g6 the white rook will
understand what exactly it was that have to guard the g-filc.
Exploiting an Advantage 151
45 iLxh7 44 ~g2
Black resigned In the endgame you should
never forget about improving the
position of your king.
44 •.• :f.b7
4S lIe8+
Before attacking the h-pawn it is
useful to lure the black rook away
to a more passive position.
45 lie7
46 l!h8 f6
47 h4 nb7
48 ~f3 (D)
B
Kotov - Pachman
Venice 1950
~ '.ff~itJ.""
~'&~~"~
~~
WP'i ~ ~ •
~~;
, " .~.
~'''~ & ~*-:'
{) ~./~ ~~
~
>;.
\?
~
~I"~ & 1(,./(ff"
~
"'/%",
,
I
The game continued: 57••• fg 58
hg rJ;;f7 59 r3;g3 (not immediately
59 Wf4 :a4+ 60 We5'!? 11c4 mate)
?P:0 h; ~#f:;/ /'7/~p
'/(~ ?At ~ A ~K~ 59•••r3;e7 60 f3 kta3 61 r3;r4 l1a4+
~Zk r~ ~~L)~ 62 ~e5 1:.a3 63 rLxc6 l1xe3+ 64
~ ~ ?Atrtr.~
Wg
~
~#;
~?
/,G/ W W/J:
f:{If~ ~~;
I Wxd5 l:d3+ (64 ...:xf3 65 l:.c7+
!
• h~ 1'7& ,qj ~~/u/
and 66 l1xh7 wins for White) 65
~e4 nc3 66 f4 nel
I~
IW ~2
:;';:~ . ~f: q!i
f/:{y.
/'f~ .
67 llc7 ~d8?
W The fatal error. Speelman points
52 ncS! out that Black could still have
Good technique. 52 :'h8 is bad drawn by 67 ... r3;e6 68 Itxh7 i%c4+
in view of 52 ... ~xc5 53 de Ita5! 54 69 ~f3 l:xc5 70 'J1g7l!c6!, selling
nxh7+ ~fS. Now the c6-pawn is up a stalemate defence. Spotting
under attack and nlack has no such ideas after a long and arduous
time to activate his rook. 52 ...:c7 defence is never easy.
can be met by 53 l:.hS. Can you see 68 1:xh7 1:.xc5
how awkward it is to defend two 69 :1f7
weaknesses - c6 and h7 - at the Black resigned
same time, and how much easier it
would be just to defend the weak Here I hand over to Viktor Kor-
c6-pawn? chnoi:
52 ~xc5 (see diagram on following page)
53 de~d7 'In spite of isolated imprecise
54 Ith8 ~e6 moves, I consider my play in the
54 ... 1:.a5 55 l:xh7+ ~e6 (the middle of this game to he my best
king cannot retreat to f8) 56 l:.g7 is achievement in the match. Never-
no longer good. 'Trifles' of this theless, I was unable to round off
kind playa very important part in my subtle strategy - at the decisive
converting an advantage. moment I did not have the know-
55 1:.d8 r3;e7?! how. What was Black' s task? I will
Spcc]man gives 55 ...:'c7 as a permit myself to quote Bondarev-
better defence. sky: "The weakness on c2 restricts
Exploiting an Advantage J55
30 ~h2 hg
31 hg g6?!
32 gS!
'Now a draw becomes the most
likely outcome: the pawn position
is dead both on the kings ide and the
queenside.' (Korchnoi). The game
ended in a draw on the 51 st move.
Exchanges
B Grandmaster Kotov long remem-
Spassky - Korchnoi hered the advice given to him and
Kiev Ct (5) 1968 Smys)ov by the experienced mas-
ter Makogonov at the international
White's forces. but he can still de- tournament in Venice in 1950.
fend one weakness. Korchnoi's 'Don't complicate the game -
task was to generate play on the why bother? Exchange queens,
kingside so as to create a second leave on the board a rook and two
weakness in his opponent's camp." or three minor pieces each. Then
'r could see that moving the h- you'll win easily. Which piece
pawn looked too routine to be best, should you retain. which should
but I rejected the continuation you exchange off? Not too many
29 ... g5 hecause of the concrete modern chess players can make a
variation 30 ~d2 f6 31 ~el!, and correct decision here. They under-
White neutralizes his opponent's stand tactics, but you arc superior
advantage. But the best move .- to them in this area:
29.. .f5 (as given by Flohr) - I over- When you are trying to convert
looked! The point of this move is an advantage, you constantly have
not only that after the exchange on to think about how appropriate it is
g4 the f- and g-pawns become even to exchange one piece or another
weaker; also significant is the fact The following rule is one of the
that after the exchange of queens most general indicators.
Black could, by playing ... g7-g6 If there is Q material advantage,
and ... h6-h5. create a distant passed the stronger side should aim to ex-
pawn: change pieces, while the weaker
29 .•. h5? side should try 10 exchange pawns.
J56 Exploiting an Advantage
Flohr - Keres
USSR Ch (Moscow) 1950
Queen's Indian Defence
1 li.Jf3 c5
2 e4 liJf6
3 g3 b6
4 St..g2 14b7
5 0-0 e6
6 liJe3 iLe7
7 d4 liJe4?!
7 ... ed. W
8 'iYc2 White's advantage is beyond
8 d5. question. He has an extra pawn. the
8 llJxe3 black king is stuck in the centre,
9 'iYxc3 i.f6 and the points d7 and c6 are clearly
10 i.e3 f£le6?! weak. Note. however, that all the
lO... d6. factors I have mentioned are not
11 .:tadl lieS? permanent but temporary. Imag-
A serious mistake. after which ine that Black plays ... bc and
Black lags behind considerably in ... d7 -d6. then he consolidates his
development and so falls into a position. In other words. it is time
160 Exploiting an Advantage
I?aJ
'~'M
& •.
~'~
.. , ~
~~"1:':
~
~~
7//7n~
~
•~~ ~
...... u
z
~
W/4t
{:ff~'
#:(?4i~
'/.;/7~
~ (/./J ~~ ~:/~
:.·.r£~ ~, '{ :-.y"/~ ~6'A
~Was White really unable to
come up with anything other than I~~4i)~ ~
;'Q;; ~ ~I r~ f£.#,
I ;::~w;?t ,~nAti%
~i ~~ ~~ ~ /f":'\
this over-positional doubling of ~t.t.JroJ.AI
rooks? If he wanted to play posi- ,A~ ~
"0 iA{ U, 0 ~l
tionally, then he should have ~ ~1f9'~1f9'~ I
~4 l'j~J§Mif;~~ .
played 16 lLJd4 i.xc5 17 'ii'a4 (17
~c 1!? - Dvorelsky). and Black has B
to exchange on d4 to avoid a worse 2a) 17 .. .lLlxe3? IS fe ll.xf3 19
fate. However, the position called !1xd7.
for different measures to be taken 2b) 17 ...i.c6 18 i.xe6+! ~xe6
and after the energetic blow 16 b4! 19 ftJd4+ Wf7 20 liJxc6 l:Ixc6 21
White would have obtained an irre- llxd7 'iie8 22 cb l/.Jxe3 23 fe, and
sistible attack. Here are some sam- White. with four pawns for a picce
ple variations: and a crushing position, wins with-
1) 16 ... liJc6 17 cb (17 ':d2 is out difficulty.
also strong - Dvoretsky) 17 ...ab 18 2c) 17 ...i.d5 18 l:.xd5 ed 19
~b3 liJxb4 (l8 ... i.xb4 19 cS - ~b7 <f.t>e8 20 ~xd5 liJxe3 21 fe
Dvoretsky) 19 i.xe6+ <f.t>xe6 20 ~c7 22 l:.dl :1d8 23 cb ~c6 24 b7
i.xb6 ~xb6 (20 ... ~e8 21 c5+ \'&xd5 25 I1xd5 ry!;f7 26 b5. and the
ibd5 22 e4) 21 c5+ ll.d5 22 l1xd5 powerful white pawns decide the
(22 'i&e3+ - Dvoretsky) 22 ...iLxc5 game.
23 .:1fdl! (of course, 23 ':xc5+ is 'After the move made by White
also enough for victory; On the the situation changes with ama7jng
whole you should nOt carry on ana- rapidity.'
lysing variations if the assessment I should add that after 16 b4!
of the continuation you are cur- ftJxc4 the move 17 "iixa7 really is
rently analysing is clear - Dvoret- extremely strong. On the other
sky) 23 ... i.xf2+ 24 <ibg2liJxdS 25 hand. 17 'iWb3 (intending 17 ... b5?
~xd5+ ry!;e7 26 'ii'xd7+ <f.t>f8 27 18 iLxe6+! ~xe6 19ltJd4+ and 20
1!VxcS+, and White wins. liJxb5) is much worse in view of
2) 16...liJxc4 17 Viixa7 (D) and 17 ...liJxe3 18 fe iLxf3. but even af-
now: ter 17 ...3i.d5 18 l:t.xd5 ed 19 'ii'd3
Exploiting an Advantage 16/
:-1. ~-!
~#
~
_,'Y:'h
~th ~1
'.-RA 'm I'i~
~~ ~ ~,~ & t&~
23 ':cl _ ;lfit; ~Vj .. ~__
1 ,/y/:: w/~ ~~ ~~~
A natural move which main- . ~;t&~ ~ ~/-
I jff}~ • ~ffi7 "'~d- ,v
~~~,~ ~J..~\
tains a serious positional advan-
tage for White. The c6-pawn really /f":'\ ~:- p;~ ~ ~
is weak, the knight has the excel- t.-l.j~ /~ ~ ,,;A
0~A~ ~§AA~M
lent square c5 and the h5-bishop is 1{~O~ ~#O~~
out of play. ~~ii ~~~il.~
Could White not play more ac- ~
,M ~1Fr~
~ I§. 1//4 ~
~
curately by 23 ~h3 instead? After
23 ...:'b7 24 ':cl :'c7 White wins a W
tempo compared to the game - he White's advantage has crystal-
has moved his bishop out to a more lized. He now has many tempting
active position. If 23 ....:c7. then 24 continuations, but it is not so easy
~e5 ~d6 25 ~xd6 ltJxd6 26 e4, to select the strongest of them. For
exploiting the fact that the rook has instance:
stayed on dl. 1) If27ltJc5 (with the threat of
However. this fact can also be 28 ltJa6) , then 27 ... a5 28liJd3 (the
exploited by Black! By giving up threat is 29ltJf4, then 30 a4 and 31
Exploiting an Advantage J63
w
Converting the extra pawn is not
difficult.
30 ~e3 ':a4 B
31 i.e4 1txe4 This reply, suggested by Kai-
32 lbxe4 f£lg4+ danoy, deserves serious attention.
33 ~d2 lbf2 After 27 ... g4 28 .tg2 no good is
Remember: if you have a mater- 28 ... lDxd3? 29 nxd3 l:t.xd3 30
ial advantage it is advantageous to liJxd3 fe+ 31 llJf4; nothing much
exchange pieces. is offered by 28 ... fe 29 1txe4 or
34 liJxf2 ':xf2+ 28 ... f4 29 gf ':xf4 30 We2. Instead
35 ~c3 ':a3+ of 27 ... g4 the combination involv-
36 l:t.b3 l:.axa2 ing a capture on d3 looks tempting.
37 ':b5 ~g6 However. on 27 ...':xd3 there fol-
38 ':d5 lIfS lows 28liJxd3 fe+ 29 li:Jf2ll.xh3+
39 l:td6+ lIf6 30~e2.
40 l:d7 l:tg2 Stronger is:
41 d4 l:xg3+ 27 ••• lDxd3
White resigned Black anticipates the variation
28 it..xf5?! lDb4!! 29 ':xd4 li:Jxc2
Stein acted energetically and 30 i.xe6 ':xf2+ 31 'it>xf2 liJxd4
was rewarded by complete suc- with a won minor-piece ending (32
cess. However, I think that what .tf5 llJxf5 33 ef g4! 34 ~e3 is bad
needs to be stressed here is the due to 34... ~f6 35 ~f4 h5).
Exploiting an Advantage 167
30 llJg3 li)e6
31 itJfS+ <t>e8
32 e3 liJc7
32 ...ltJd8 followed by 33 ... ~f7
is more resilient.
33 l:tdl ~e6
34 'it'd3!
The time has come to activate
the white king.
34 ltc7
35 ~e4 l:tc6
36 li)d6+ r3;e7
37 liJfS+ ~e8 When your opponent is condemned
38 liJd6+ ~e7 to passivity, you can often find
39 liJfS+ tJte8 assistance from an extremely im-
When converting an advantage portant endgame technique - zug-
experienced players often reson to zwang.
repetition of moves, not only to 43 l:t.d2! rtJf7
gain time on the clock but also in If 43 ...ltJd7 decisive is 44 'it'f5
the hope that the opponent will try <Jtd8 45 e4 <t>e8 46 f3 ~d8 47
to change an unfavourable posi- ':xd7+! tJtxd7 48 ttJxf6+. Note
tion and. in the course of rejecting carefully: before sacrificing the
the repetition, will make his own exchange it is sensible, according
position worse. to the principle 'Do not rush!', to
40 a4 li)d8 make two preparatory pawn moves,
41 liJh6! thereby strengthening the position
Not allowing 41. .. ttJf7. to the maximum.
41 ••• lLJe6 On 43 ....:e6 there also follows
42 liJg8 liJf8 (D) 44 'it'f5 r3;f7 45 l:t.d8 l:t.c6 46lbh6+
There is a nice variation after ~g7 47 ~e4! lDe6 48 l1d7+!
42 ... ~f7 43 ':d7+! ~xg8 44 ~d5. ~xh649~d5.
After 42 .. .liJf8, 43 ~d5 ~d7 is 44 li)h6+ ~e8
useless, and on 43 ~f5 there fol- 45 liJfS liJe6
lows 43 ... ~f7 44 liJh6+ ~g7 45 46 l:t.d6! (D)
:d8lt)e6 46 l1e8 liJc7, and White The exchange of rooks intensi-
loses his knight. How is he to break fies the threat of infiltration by the
through his opponent's defence? white king.
J70 Exploiting an Advantage
Exercises
n
46 :xd6
47 li)xd6+ 'it'd7
48 llJb5 l£Jg7
This leads in one move to zug-
zwang. but that was also the result
of the variation 48 ... llJf8 49 Wf5
fJbe7 50 llJc3 li)d7 51 llJd5+ ~f7
52 e4 h6 53 f3.
49 h6 llJe8
50 ~d5 f5
51 'it'xe5 fg
52 llJc3 'it'c7
53 llJe4 r.bf7 B
54 <t>f5 g3
55 fg g4
56 lLlg5+ ~g8
57 We6 llJc7+
58 fJbd7 llJa6
59 e4 llJb4
60 e5 ltJd3
61 e6
Black resigned
4 B
7 w
J 72 Exploiting an Advantage
Or 34... ~c6 35 ~xc6 bc 36 Ilg5 his pieces. The winning move was
and White wins. 271Wg2! (with the threat 28 l:.e5)
35 i.xb7 27.•.l1fe8 28 h3!.
Black's position is hopeless. In In the game there followed
the game there followed: 27 1We6+? 'ii'xe6
35 lU1+ 28 llxe6
36 ~d2 ll.g6 Usually piece exchanges are
37 c4 :t2+ the simplest means of exploiting a
38 ~c3 rv!;;gJ material plus. But here. firstly.
39 :J:g5! there is a formal material balance
and Black overstepped the time on the board, and secondly (and
limit. even more importantly) the fewer
Grandmaster Bologan found an- pieces remain on the board, the
other, also very promising plan for more significant becomes the role
White to exploit his advantage: of pawns.
33 l:.g5!? i.xa4 28 ••• Wf7
34 ldaS 29 %:tfet
34%:txg4 ~c6 is weaker. If 29 lIe5, then 29 ...:tfe8. and
34 ••• ~c6 after 30 ltfel we reach approxi-
35 l:.g5! ~f3 mately the same position that re-
Or 35 ....:g8 36 ':h5. sulted in the game. And on 30
36 l:t.h5 1":.f7 !1xd5 there follows 30...:e3 31
37 'ittd2 ~b I (31 l:.d 1 <it>e6) 31. .. %:e2 with
The black pieces are completely sufficient counterplay for Black.
tied up. Having centralized his 29 :tfeS
king, White will begin to advance 30 ':xe8 l1xe8
his queenside pawns. 31 :Xe8
31 .:r.dl l:.e3 32 Wf2%:th3.
7. Smyslov-Botvinnik, Moscow 31 ••. ~xe8
Wch (3) 1954 White is not able to exploit his
extra piece, as his king has no-
Although Black has three pawns where to penetrate - the black
for the piece. his position is diffi- pawns are in the way. And what an
cult. Smyslov could have finished excellent target for attack they
the game in the middlegame by were in the middlegame!
h2-h3, destroying his opponent's 32 ~c3 rv!;;d7
pawn chain and opening lines for 33 a5 i.d8
176 Exploiting an Advantage
32 ~e4 a5 37 f4 ltd5+
33 g4 i.d6 38 ~e4 l1d2
34 :c6 ~e5 39 h4 I1xa2
35 il.xeS Or 39... hS 40 gS fg 41 hg.
35 i..e3 followed by f2-f4 is also 40 'iitfS l:f2
strong. 41 :lxf6+ ~g8
3S l1el+ 42 :a6
36 ~d3 l:t.xe5 Black resigned
9 Techniques of Grandmaster Play
Artur Yusupov
Ii.~illt ~i.~*~~
~m; ,,~~ _ ~j
~~
~;#, i ~4i)~ ~J'
/6-i~ Afa.,
~
,WIf
~,~,~
,,~ i~ , . ~. I?%;
W
~~ ~,~ • .t
12 ltJe3
White again puts the breaks on ~~~~
7/.?£, lf~ ~
~, ~
fff//,
1%J4. If White opts for 50 liJc3 lDxc3 Black has the decisive
lLlxc3 51 l1xc3 b5 (and ... Itda7) 55 ... lt:Jc4+ 56 ~clliJxe3.
then Black effectively has an extra S5 ~cJ ..tb3
piece. 56 ~xc3 ..txc2
50 .•. rj;g7 57 ~xc2 :'xa3
51 nfl iLe6 I expected my opponent to re-
I didntt want to defend the h4- sign here. but he unexpectedly sac-
pawn with the king t as I was con- rificed a knight.
cerned that after 51. .. ~h6 52 1:.f4 58 It:Jxe4 fe
Wg5 53 gf gf 54':c 1 it would be at- 59 ..txe4 1:.xe3
tacked by the rook from gl. Instead 60 iLd3 l1g3
of that, Black exploits the absence 61 'it>d2
of the white rook from the queen- The time control had passed,
side and starts the decisive action and I immediately sealed a move,
there. This is all in accordance with to avoid any extraordinary occur-
the principle of two weaknesses. rences at the board. I could, of
52 nf4 liJb6 course, have continued with an ex-
53 gf gf tra rook. but my belief is that you
54 l:txh4 (D) should not do that in a won posi-
tion. Fatigue after six hours of play
sometimes leads to mistakes. such
as 61 ...liJd5?? 621:.h7+.
61 ••• 'it'g8
I should note that, in spite of the
extra rook, r analysed the ad-
journed position fairly precisely to
make life easier for myself on re-
sumption. There were, after all,
one or two stumbling blocks left to
negotiate.
62 ~c3
B Not the most stubborn. Now
54 •.• c3+! Black forces the exchange of mi-
The quickest way of exploiting nor pieces.
the advantage. The pawn is at- 62 liJd5+
tacked three times. but nothing can 63 Wc4 llJe3+
take it. For example. in reply to 55 64 ~c5 :tg5+
184 Techniques a/Grandmaster Play
I won't get to the promised end- and interesting and in some way
game for a while yet, because I first new to me, I immediately try to fix
want to reflect on some general as- it in my mind along with the posi-
pects of studying chess. tion where it occurred. I also write
A t the board we operate by down examples which demon-
moves and variations. but these arc strate effectively rules and assess-
based on our understanding of the ments that I have known for a long
game. the development of which time - they too ought to be prac-
depends to a significant degree on tised from time to time, ifpossihle
the study and training that has been in a vivid and memorable form. As
carried out earlier. For this work to a result I have managed to accumu-
be productive, it is not enoughjust late a fairly wide collection of the
to remember concrete information most varied chess ideas, illustrated
- it is important that chess images by excellent examples.
should be formed in your mind on As a matter of fact. young chess
the basis of this material. The most players, when they read books or
vivid images. which stay in our listen to a lecture, pay most atten-
memory for the longest time, arc tion to variations, and fail to take in
original and deep general ideas the judgements of the author. I am
manifested in incisive. convincing sure they lose a lot here - often the
variations. most valuable information is con-
In the game commentaries of centrated in the actual words. It is
great players there are many sometimes worth dweHing even on
thoughts scattered about which are the simple, apparently banal things
valuable for Our chess-playing de- - by rcpeating them and discover-
velopment. When studying com- ing new limits to them, you can
mentaries like this I often look at strengthen and deepen your knowl-
the words even more than the edge of chess.
moves. As soon as an idea flashes Of course. everything is much
before me which seems original more complicated in practice than
J86 The Lessons of one Endgame
I
·~
r.~
?f~
J%~~
~~&~
~9~ • ~~ 44 11a5
. ~~A~~·r~'f~jl·
~'7%- ~/*#'; U' ¥",%1'- %'7~ and White has excellent winning
I~}y/£!~ ~ ~ chances.
y~~ 0A r.t~ A 1%~ %/f;~;: It is characteristic that Capa-
~.::r## ~f*P
,;rh~ 0 ~~%
,?f."$; ~'~
.p/?/t: blanca - a chess player with fantas-
~~ ~~ ~ ~~A
I 1/%# ~ ~ ~~Ol tic intuition - was not able to make
'18~ ~~-: ~
~,
i ... ~~~
'~n<" ,///,~
the correct decision indicated by
l$J
~.~~
rg~
~~
t£~
~~
~
~
I
Alekhine - a chess player of a quite
different tum of mind. A move
B such as 39 h3!! cannot be made in-
Now on 39...11hS the h-pawn is tuitively. based on 'general consid-
not hanging and White replies 40 erations' - it could only be found
cS. After 40...i!h4 the continuation after deep and concrete penetration
41 nd6+ is unconvincing due to into the secrets of the position.
41. .. ~cS 42 l:1xc6l:xc4+ and then Many years ago I helped Mik-
43 ....:a4. but41 ItdS! is strong. At hail Botvinnik to hold classes in his
the same time Black should now school. Once, on Botvinnik's re-
reckon seriously with 40 ~d4. e.g. quest, I prepared a big endgame
39 ... l1bl(b4)40Wd4~d641 eS+. exercise for the young Garry Kas-
or 39 ... f6 40 ~d4 :dS+ (40 ... ~d6 parov, which actually included
41 cS+ 'it'e6 42 Wc4) 41 ~c3 nb8 independent analysis of the end-
42 cS WeS 43 Zid6 with a clear plus game CapabJanca-Alekhine. Garry
for While. 39... ~eS is dangerous found another way of preventing
because of 40 ':d7. There remains: the transfer of the black rook to the
39 •.• c5 fifth rank - the move 39 g3! !. I like
40 ':d5 this move perhaps even more than
If 40 h4. then 40 ... :b4r~ but Alekhine's recommendation, as it
not 40 ....:hS 41 g3 nhS 42 .:th2. contains in addition the active idea
and now the fifth rank has become 40 h4!. Furthermore I can see no
too short. drawbacks: for example. on 39...gS
40 ••• I1h2 White has the pleasant choice be-
41 g4 tween 40 h4 and 40 :tf2 with the
41 l:t.xcS :xg2 42 .:1aS is also threats 41 l:t.fS or 41 ~d4.
good. Let us now examine how the
41 ..• l:xa2 game actually continued.
J90 The Lessons of one Endgame
-'-~t--'
,; ~
'rt
·.P-'ff
~
~~
~~
:~
n'
~ ~',
~ ~
~ ~;
?~
W ~.l~
:«:1 ~;f ~A~
_ ~
will see that there is no simple an- of an advantage (move 51); finally.
swer to this question - as we study the crucial importance of. at some
this endgame various areas, all moment or other (move 56), reject-
equally important for the practical ing further positional manoeuvres
chess player, are revealed to us. Let and selecting a concrete variation
us recall what we have seen: based on precise calculation.
In the 1920s Alekhine was pre- Later on, in his famous article
paring for his match for the world The New York tournament oJ 1927
title against Capablanca. This is as a prologue to the world cham-
what he noted at the end of the New pionship match in Buenos Aires,
York tournament in 1924. Alekhine again emphasized the
"At this tournament I made one significance of his game against
very reassuring observation, a real Capablanca. uThis game, in fact,
discovery for me. The point is that, was the starling point for my un-
although in our first game Ca- derstanding of the chess-playing
pablanca outplayed me in the individuality of Capablanca."
opening, achieved a winning posi- I now give you a few more of
tion in the middlegame and pre- Alekhine's assessments of the style
served a significant part of his of his historical opponent, all of
advantage in the rook endgame, which arc confirmed by the end-
in the end he still let slip the win game we examined. They may
and had to settle for a draw. That seem excessi vely severe, which to
gave me food for thought, if you some extent is explained by the ex-
consider that Capablanca really tremely strained personal relations
wanted to win this game, as he was between the two champions. Nev-
trying to catch up Lasker. who was ertheless, objectively these assess-
leading the tournament and who ments seem to me to be true (of
just the previous day had won course, only on a large scale, tak-
against me. I was convinced that, ing into account the extremely high
had I been in Capablanca's place, I level of the chess that is at issue).
would have won the game without ..... Capablanca is by no means
fail. In other words. I noted in my an exceptional master of the end-
opponent a small weakness: he be- game; his skills in this stage of the
comes less certain when he is faced game are above all technical in na-
by stiff resistance! [ had already ture. and other masters in some ar-
discovered earlier that Capablanca eas of the endgame are clearly
sometimes let slip minor inaccura- overtaking him or have overtaken
cies, but I did not suspect that he him (for example. Rubinstein in
could not rid himself of this fail- rook endings)."
ing even when all his forces were " ... In Capablanca's games over
concentrated on the task at hand. the years you can observe ever-de-
That was an extremely important creasing penetration into the de-
discovery for the future!" tails of the position, and the reason
194 The Lessons of olle Endgame
B
Analysis of a Game 197
111a2 l:t.a7 28 :xa5 l:t.xa5 29 ':xa5 even so, perhaps this is how Black
ltxb2 30 ':a8 White wins) 26 ~e3 should have defended.
..td7 27 'it?d4 rJ-if7 28lbc3 ~e6 29 21 lbd4
iLb5! - after the exchange of bish- D. White blockades the isolated
ops it is not clear how the pawn pawn. BU1, as Larsen noted in his
weaknesses can be defended. time, you should always examine
D. In the variation found by the more direct plan as well - the
Emelin there are several instructive attempt to take the pawn. In this
points relating to the technique of case that means 21 .t:.a5!? followed
exploiting an advantage. For ex- by l:t.dl and lDf4.
ample, the timely centralization of 21 :'ac8
the king, the transformation of an 22 f3 .:re8
advantage at the end (the exchange 23 ~f2 'JleS (D)
of the opponent's passive bishop in
order to 'work over' his pawns).
The move 23 :'a6! is character-
istic. You could move the rook to
a3 immediately, but it is useful to
lure the black bishop to a worse
square first.
Y. It is not essential to play 29
i.b5. It is tempting first to improve
your position on the kingside: 29
g4. However, your selection here is
a matter of taste.
Let's go back a little, to the posi- W
tion after 23 l:t.a6. Black has one 24 l:t.rel?
other idea - 23 ...ltf8!? (instead of E. I wanted to transfer the king
23 ...iLc8). It is desirable to defend to the centre, but this move is not
the a7-pawn with the rooks from the best; 24 nfc I! is stronger. If
the side. Of course, problems re- 24 ....t:.ee8. then simply 25 I1c5
main for Black here as well: 24 with the advantage. The attempt at
l:t.fallbg4+ 25 ~gllbe5 2611xa7 counterplay by 24 ...l:.f8 does not
l:t.xa7 27 ':xa7 lbxd3 28 ':xd7 work. since White replies 25 :'c7.
lbxb4. White still stands better - The check on g4 clearly gives
his rook is more active, and Black nothing; 25 ... i.b5 also bad is due
has more pawn weaknesses. But to 26 lbxb5 ab 27 :'xb7 liJe4+ 28
Analysis oj a Game 199
W W
E. Then I play 28 l:t.cl. and if variation 28 iLf5 ..txf5 29liJxf5+
28 ...l:t.c8. then 29 l:t.xc8 i.xc8 30 <f.t>f8 30 c3Jd3. Let's continue it~
iLf5. 30 ... nc4 31 b5lLJd7! - Black ob-
D. That is not dangerous in view tains counterplay.
of 30 ... ~xf5 31 ttJxf5 lLJe8. then Y. The exchange of bishops on
32 ... ~e6. White should probably f5. although it creates dangerous
not exchange on c8 - 29 l:c5 r is threats, does not win the game on
stronger. If 29 ... c3Je7, then 30 i.f5 its own. It has minuses as well -
is extremely unpleasant. Black vulnerable points appear in the
needs to think about the move white camp. for example the c4-
29 ... g5 !'?, removing the g7-pawn square is weakened.
from attack. E. White should probably oper-
Y. Vasia anal ysed the move ate more precisely. I suggest 28
... h7-h6. Let's check his analysis. :e 1+ 'it>d6 29 b3. The threat of 30
E. If you play 26 ...h6. then after i.f5 is renewed.
27 g4 c3Je7 (D) I exchange bishops D. Black would have to reply
on the f5-square. The knight will 29 ...l:t.e8 30 l:cl (30 l:t.xe8liJxe8)
reach f5, and it cannot be chased 30...:C8.
away from there. Sooner or later E. But then 31 Itxc8 i.xc8 32
White will get to the weak pawns i.f5.
g7 or b7. My opponent therefore D. No matter, there is a defence
decided to cover up the f5-square for the time being: 32... ~d7 33
immediately. ~xd7 ~xd7 34liJf5 ltJeS.
D. Is it all so clear? In your an- E. After 35 ~d3 White has a
notations to the game you give the clear advantage.
Analysis o/a Game 201
.A.·
I
~;;& .e. ;j)J% '1;21 2;Jt,! possibility must always be reck-
I~,~.t~ It. I oned with.
I'~ ~ D. White still preserves a large
~ ~,~ ~ I advantage by 36ltJc7 nc8 37 ncl
..txbS+ 38 ~d4 or 38 <bd2. Check
UJ'/ ~ ~ ~~~I
fQ" ~A ,off:, f~~ on e6 is threatened, and the d5-
I'i\ ~~L/// ~ M/hZ y~~
~~~A~~~~ pawn is under attack. Moreover. if
~Nf ~ p/7f A ~(;-:
V~
~~ ~
~ ~(,
~40V~1
'/l#/ 'R
White doesn't want to enter com-
plications, he can play 32 ltJxd7
~ ~ ~:-U ~.~ (instead of 32 ~d4) 32 ... il.xd7 33
B ~d4.
of 31 lIcl nc8 32 ~xa6 ba 33 E. Another arrangement is no
il.xa6 :c7 34 b5) 31 Wc3 tiJd7 32 better for Black: 29 ...:c7 30 ltJc5
~d4. If 32...liJxc5 33 be i.e6 34 i.c8 31 ~e3 b6 32liJa4...
lIel then the position is totally won D. Wait a minute, you're over-
(b2-b4 • .:te5, ~d3-c2-b3). and if looking 31 ... a5!.
32... liJf6, then 33 ~c 1 followed by Y. In addition White should
ltJa4, and the rook penetrates along reckon with 30 ... d4!? (D) (instead
the c-file. of 30 ... i.c8). The threat 31 ...ltJdS
Y. Even to a casual observer it appears.
is obvious that White's advantage
has increased sharply. However,
we still need to examine the active
defence: 32... ltJe5 with the threat
33 ... ~c6+.
E. The check can be prevented
by the move 33 b5!.
Y. Yes. after 33 ... ltJxd3 34ltJxd3
ab 35 lIel White has a decisive ad-
vantage. What else can we think
up? Let's try 33 ... b6!? 34 lbxa6
ltJxd3 35 ~xd3 il.d7. Then 36 ~d2
..txb5 37ltJc711e2+ is no use.lf36 W
~d4 the pawn cannot be taken, but D. Remember: earlier. when an-
the move 36....:e2 has appeared. alysing the move 26 ... h6, Vasia
Black has unexpectedly obtained underestimated the rook move to
Analysis ofa Game 203
~ ~ ~!
Now we return to the game (D).
r~ -~~ w$;, ~~
~.(? ~ W~ ~~
~A~ ~ ~,
,& ~ m.r. ~;~/' ~7./
I
.~ m..L~.l~l
f:t/)'~ W~.& ~//.
~
.~ ~Aft
~.M
~/~f/, 0& ;/~~
'~
/. ~J
~
U ~
~~ ~
<"%# ~
:ff;;
I~ R~~8.
~ ~
~ ~8~
~f& W$
IJl
'fQ;
@'{; ~
::r/~ ~
~ ~
~W~
W
to stop and say: 'White has an ad-
w vantage'. Yes, he does have some
28 l:t.a5? advantage, but is it enough for vic-
E. It was necessary to play 28 tory? In game situations there is no
g5! first, fixing the h7 -pawn, and particular reason to search for an
only then to think where to put the answer to this question - it is
rook: to transfer it to c5 or to put it enough to realize whether your
on hI. position has improved or deterio-
28 ••• i..e6 rated, whether you have extracted
Another possibility is 28 ... liJc7. from it the maximum possible. But
Then after 29 g5 cJ:;e7, it is best to when a position arises that can be
withdraw the rook to al with the evaluated precisely. try to establish
threat of 31 l:t.h I. If White plays the truth in your analysis.
the imprecise 30 ':c5?!. then after 34 ~e3 iLf5 35 ..te2 ~e5 36 f4+
30 ... ~d6 31 l:t.c I li)e6 (White can cJ:;d6 37 .tf3 b6.
meet 31. .. ~e5 32 ~e3lLJe6 by 33 E. Black needs to take his pawns
f4+!. when 33 ... lt:Jxf4? is impossi- off light squares.
ble due to 34liJf3+) 32 ':xc8 i.xc8 38 ~d4 iL.e6 39 g3 as 40 ba ba.
3 3lLJxe6 .ixe6 (D) we reach a won Now I want to seize the h3-c8 di-
bishop ending. agonal with the bishop and set my
Y. Here you have done some kingside pawns rolling.
very deep and interesting analysis; 41 i.g2 (zugzwang) 41 •••iL.f7
please show it to us. 42 ..th3 i.e8 43 iLc8.
D. It's a good thing this analysis Y. Black would like to force the
has been done! The simplest isjust bishop away from the c8-square by
Analysis of a Game 205
~
~
I~~~
I~
~
.~
w.~
rf~
~
-,-
~
~~
,/$)7.
m
~
~ ~
~
P'~
~~
...
~.lL~~
~
W.A
~(:'
~
~
~~
~~
~
~
w$a
~;
W~
~
~
y~
".~4
v~
~...IL ~
/.0 ~,-/.(.
WJA the game.
~~~ ~ ~ I 29 b5?!
~#
I~~
,~ ~~~;fA
~ ~"~
~ t;;t~
~,~2;
AA'/'~I
i7G __
"
E. Here I rushed. It was again
necessary to fix my opponent's
pawn by 29 gS!.
W Y. You began activities on the
D. Perhaps White should, in- queenside, not having finished
stead of 59 ~c5, employ the plan matters on the kingside.
of 59 i.f7 followed by 60 g6. Now E. I miscalculated: I examined
the black bishop doesn't have time 29 ... ab 30 l1xbS /tJd6 31 !1b6 rj;e7
to get toh5 viaf3. If59 ... ~b5 I was and thought that I could win a
intending 60 i.xd5 .tg6 61 ~c3 pawn by 32lbb5. I missed the re-
threatening 62 iLc4+ and 63 i.d3. ply 32 ...l1c6.
E. Even simpler is 60 g6 iL.xg6 Y. Even after 32 ...lbxb5 Black
61 ~xg6 ~b4 (61. .. a4 62 iL.e8+) does not lose a pawn (33 nxb7+
62 ~c2. Absolutely hopeless is /tJc7).
60 ... ~b4 61 g7 iL.h 7 62 i.xd5 - the 29 ab
white king goes to h6. 30 l:t.xb5 llJd6 (D)
Y. Yes. that is true. but I can 31 :b6?
change my plan of defence too. On D. I was observing this game
59.in I play 59... 'it>d6! 60 g6 ~e7 while it was being played. From
61 ~e5 i.e2 with a draw. the side. of course, you don't pick
It seems that here mutual zug- up all the details. but I was still left
zwangs begin. White can try out 59 with some general impressions. I
iL.e6 (given that on 59 ... ~b5 60 thought that the white rook had
iL.xd5 we found a win) 59 ... ~d6 wandered somewhere it didn't
60.tn. belong. that it was short of space
Analysis of a Game 207
W B
amongst the black pieces and should pester the opponent, nol
pawns, and because of that Black giving him the opportunity to
later had excellent chances of sav- strengthen his position at leisure.
ing the game. If Black did not have Rook activity is one of the impor-
a knight. the rook would be excel- tant principlcs of endgame play.
lently placed on b6 - it would tie E. White would reply 34 ltJe2,
the enemy rook to the defence of preparing ~d4 and ttJf4. The rcply
the b7-pawn. But the knight on d6 34...I:d 1 is not available in view of
severely restricts the aclivity of the 3SltJc3.
white rook. D. But there is the possibility
31 :a5! is much stronger. The 34...l:hl! 35 ~d4 ll.c6 36 ltJc3
rook goes either to a7 or to hI via ~h4+ or 36ltJf4:!d 1. Your pieces
al. First, of course, it will be nec- look nice. but it is not easy to make
essary to cover the c4-square by progress - the black rook gets in
playing b2-b3. Useless is 31 ...l1c4 the way.
32ltJc2. and if 31 ...ltJc4+ 32 iLxc4 E. The move 36 f4 prevents the
b1xc4 33 ~d3 (intending 34 nbS) check from h4.
White's advantage is not in doubt. D. Then, say, 36 .. Jldl, and 37
31 ~e7 ltJc3? ltJfS+ is impossible.
32 g5 il.d7 Y. The actual moves are not the
33 We3 (D) point here. It is clear that White has
33 ... i.c6 departed from the correct path. His
D. Schwartzman plays the entire rook on b6 is inactive; it is only at-
game very passively. I would have lacking the b7-pawn. which is se-
preferred 33 ....:cl !? The rook curely defended by minor pieces.
208 Analysis of a Game
~~
~i_
..-_.•,.'.
41 q;cS (D)
~
~.
~
~
~
~,
then 48 ~f3.
42 ~c2 l:t.cl (D)
Y. 42... l:Ixg410ses because of 43
':b6. But isn't it possible, by play-
ing 42 ...:g2, to give White a bit of
trouble? If 43 l:t.e3+ ~d7 44 ~a4+,
~ ~A~
then 44... b5. If 43 i.d3 the rook
~~ ~ ~~ "~~ will return to gl. The assessment of
~~ ~
~ ~~m
~p ~ the position is still unclear to me; it
~11~~~
~~ ~A_ ~
/:$~ was possible to defend in this way.
~.~ ~ • r~l E. White should still be better.
reflected more in the variations and When I was watching the game I
less in the game itselC perhaps sensed that White's technique for
because Black played passively. exploiting his advantage was poor,
However. in other games from the but this impression could have
same tournament this same short- been wrong - it was very interest-
coming hindered Emelin a great ing for me to check it by seeing the
deal. Just recall his game against analysis. Now we know that White
Zifroni, the first half of which we really did make a few positional
saw. He even managed to lose a blunders. Exploitation of an advan-
clearly better endgame with an ex- tage is. in my opinion. one of
tra pawn! In the last round, after Emelin's weakest sides, which is
outplaying his opponent in excel- usually the case with players who
lent style, Vasia made a gross blun- tend to underestimate their oppo-
der. let the win slip. and as a result nent's resources. He must tackle
trailed Judit Polgar by half a point. this problem seriously.
12 Examples from Games by
Pupils of the School
Artur Yusupov
~ ~ ~ ~
fi~~~~~ ~~ ~~' ~ ~'~
~ ~ ~A~I: "~~~~~
~ WfA ?JrA ~.. ,
W . ~ ~*~jL~
~~t~
til;.
0."
~':,,
~ ~
~
~f;d
Yff'A
~~'$'~
o/~
~)zj
/.~".~
fW f
7.
r)2'~
~~
W~
~
.y.{h' ~~~~':"
~g
~~~ ~
~
~4?i ~~~~~' " 1.~
I{ rs
'tf:" :~I
~ . .~ ~'~
J
'l/44
~~
,.~ BAn~
_W~Q;, ~
,~
~w, ~ ~/,':; _I -;
~},
~jJ f~
w~ ~;~8~
~ ~/
i ~ ti;l;,w~l: 8 ~.'
¥~ Z~ ~~;.'
~
:~)
I'~
~
~~
~~i
~~
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,~
~
I'~ ~
m ~
Wf, ~
,;7!/': ~~ ~/~ ~;'
I. ~~ ~~ ~j ~d
(/:£'
B
After the text, however, if Black ~~~~
tries to defend as in the game itself, B
he will not manage to build a for- Now the stereotyped 55 ... a3 is
tress: 51 ... a4 52 e4! i..gl 53 e5 a3 no good in view of 56 i..a2! ~e8
54 h3 Wc5 55 g4 Wc6 56 f5 gf 57 (56 ... iLb6 57 <r!;f5! i..xe3 58 ~g6
gf ~d7 58 ~e4 i.c5 59 f6 ~e8 60 and now 58 ... i.d4 59 f7 sbe7 60
Wf5 ~f8 61 i..c4 ~b4 62 e6 h5 63 ~xh6 or 58 ... ~e8 59 'it'xh6 <f.t>f8 60
~g5, and so on. Wh5 i..d2 61 h4 gh 62 ~xh4) 57
No relief is brought by 51 ... i.d6 ~d3!! ~d7 58 e4 ~d6 59 c;3;c4.
52 g3 (with the threat e3-e4-e5) and there is no defence against 60
52... g5, when White can play 53 f5 e5+. Incidentally, after 56 ~b3?
~c5 54 ~e4 ~c6 55 ~b3! ~5 56 (instead of 56 i..a2!) a defence
~e5! i.xe3 57 ~6 followed by 58 could be found: 59... a2! 60 3i.xa2
[6. i..a3.
Examples/rom Games by Pupils o/the School 219
~
,,#4; ~
~~$: .~~~~~
h':£'~ ~
~
~ H
~7 ~
~~ ~
~
~
r/:ff;
~.f.';'*~:#:f:-
~
~#,
'~~
~&-
%~
~~'"
,,~ z ..
W
a) Now on 59 i.c2 the obvious
~~
r/$~
'£1~
;-:~
,f
..!t ~
(/#fr
59 ... a3 60 iLb3 Wd810ses in view
A~
~~ ~~fN~
~~ W ~p ~~
''l/#'t of 61 ~f5! ~g3 (or 61. .. ~e7 62
W.4./ "4$:', ~#.< ~~
~~~~~~~ 9;;;g6) 62 ~f6. It is not advisable to
W~ ~ ~iA~ hang on to the pawn - the blockade
~#;j ~~d ~~ 0 W
r~': ~~ ~,1 ~ is more important: 59 ... ~d8! 60
~ ~ ~ WA i.xa4 ~e7 61 ~f5 ~el 62 ~b3
W ~d2 with a draw.
The primitive 55 g4? ~c6 56 f5 b) The most dangerous is 59
gf+ 57 gf ~d7 58 f6 ~e8 59 i.c4 g3! a3! 60 gh! (60 i.bl 3i.xg3)
a3 60~f5 (60Wd5 ~f7!) 60 ... ~f8 60 ... a2 61 e7 al'YW+ 62 Wf5 'ilUbl+
61 e6 i.d6 62 ~g6 ~b4 63 ~xh6 63 ~f6. but I don"t quite see how
i.c5 leads to a draw. The white White wins after. for example,
bishop cannot gain control of the 63 .. :iVb4! 64 f5 'ii'xh4+ 65 ~f7
important e8-square, and so the 'ii'c4+ 66 ~g7 ~d4+ 67 f6 tid7 68
black king easily obstructs any at- ~f8 (68 i.f5 ~e8 69 ~e6 ~d6; 68
tempt by the enemy king to help its i.f7 ~g4+ 69 Wf8 'iib4) 68 ...~d6
pawns. 69 ~g8 (threatening 70 e8liJ+!)
Study-like finesses arise in the 69...'iWe6+ (or 69 ...~b6).
variation 55 e6?! ~c6 56 'it'e5 ~g3! 55 i.f7! a3
(otherwise 57 e7 ~d7 58 ~f6) 57 56 e6! a2
220 Examples/rom Games by Pupils of the School
--~
~h'W
~
~
f*f;J
.~
~
.. ~4!11
~
9Y~?/.~
:\iU~~~
~~ ~/,
~
';."#~ .
~~
.~:#/f ~
~ ~'f~i
:#~ -'/.I
~,~.~~~ ~//. ~ I
~~~ ~ ~ 1
~
~ ~\t>~
~ ~W1 ~~i
. . i&.
W1~:~~~'
~ ~& ~ ~
~
~~ ~
.,;/a ~~~
~ ~
illli ~7 ~ ~
B ~---.;~ ~ /~
This position is clearly forced. It B
is not possible to mate the black 70 ••• <f.t>b4
king, so White's aim is to exchange Moving away to a6 (as in the
queens and then to capture the g6- analogous position with the bishop
pawn and win the bishop in return on eS) now loses: 70 ... r3;a6 71
for the e-pawn. This plan is entirely ~c6+ <f.t>a7 72 ~c5+ ~b7 73
feasible, but not without difficulty. ~c6+ Wc7 74 ~b5+ r3;b7 75
58 ~c5 'iVc6+ r3;b8 76 t'Ud6+ ~b7 77
59 'iVc8+ Wb6 i.c6+ ~b6 78 ll.d5+ r3;b5 79
60 ~b8+ ~c5 ~c6+. and so on.
61 'ii'c7+ 'it'b5 71 1Wb6+ ~a3
62 'ii'b7+! 72 'ii'aS+ ~b2
Nothing is offered by 62ll.eS+ 73 1Wxal + 'it>xal
'l.t>a6! 63 ~c6+ r3;a7 64 ~c5+ 74 Sl.e8 ~b2
Wb8!. Or 74 ... g5 75 f5 i.d6 76 i.h5
62 Wc5 ~b2 77 f6 Wc3 78 ~d5 i.a3 79 f7
63 'iVd5+! ~b6 ~d3 80 g4 followed by ~e6-d7-
64 ~d6+ ~b7 e8.
64... ~b5 is bad due to 65 i.e8+. 7S iLxg6 ~c3
65 i.dS+ ~c8 76 f5 ~c4
66 i.e6+ ~b7 77 f6 ~c5
67 ~d7+ Wb6 78 f7 i.d6
Examples/rom Games by Pupils a/the School 221
~
~
~,.
al) 40 h4 r:J;g7 41 h5 r:J;h7 42
~
~ ~
;~~ ~~A~
~;~ 0 ~,~
~:r ~~ ~~.~ A ~.0,
~d4 ~e2 43 g5 ~d 1 44 ~f6 ~e2 ~
"W:4 ~1
%#};
~+~o~
,..;W~
45 ~f4 i.dl 46 ~e4 .ic2+ 47 'itte5 ~ .
..t ~.~B/~' r?'~~#J.,
~ ~~
'~-1 ~~"~
~ ,,;~
~~ W~
. y.
'7.'
~dl 48 ~f4 ~e2 49 h6 ~g6 50
<2;e4 ~d I 51 f4 ll.c2+ 52 ~e5
fj.~m
~b I. Now nothing is achieved by W
53 f5+ ~h7 54 ~c7 ~c2 55 Wf6 bl) 39 Wg3 fg 40 fg ~h7 41 h4
~bl 56 ~b4 ~c2 57 Ji.d2 ~bl 58 il.e6 42 h5 ~d7 43 ~h4 ~e6 44 g5
~e5 Ji.c2 59 g6+ fg 60 f6 ~b3 61 ..tf7.
~d6 ~g8. 53 Ciftd6 is a little more b2) 39 h3 ~f7 40 ~g3 fg 41 hg
tricky, threatening to move the ~g6 42 f4 ~e6.
king to g8, but Black parries the b3) 39 g5 ~g7 40 h4 <i.t>g6 41
threat by 53 ...~h7! 54 'itte7 ~g8 Ciftg3 ~b3 42 ~f4 ~dl.
55 ~c3 ~c2 56 ~f6 ~bl 57 f5 b4) 39 gf ~bl 40 f6 ~f7 41
~h7!. ~d4 ~h7. Black will continue,
a2) 40 f4!? ~h7 41 f5 ~e2 42 depending on the situation, by ma-
~f4 Wh6 43 ~e5+ Ciftg7 (with the noeuvring his king between the
present structure the king must not squares f7 and g8 or his bishop
be allowed to f6, as then White along the bl-h7 diagonal or the
plays g4-g5-g6) 44 g5 ~d145 h4 squares h7 and g8.
i..e2 46 ~d4 ~dl 4 7 ~c5 ~g4 Of course it is advantageous for
(47 ... Ji.c2 is quite possible, as on White to preserve the passed a-
48 h5 there is 48 ... ~d 1 f 49 h6+ pawn. One extremely important
Wh7 50 Ciftf6 i.c2) 48 ~b4 ~d149 principle for exploiting an advan-
~d6 i.c2! 50 iLc3+ Wg8 51 Cifte5 tage - the principle of two weak-
Wg7 52 h5 i.dl! 53 h6+ ~h7 54 nesses - remains in force for
~f6 ~c2 with a draw. as in the pre- opposite-coloured bishop endings
vious variation. (there is more detail on this princi-
b) The simplest way of building pie in the chapter 'Exploiting an
a fortress is 38 .. .f5! (D). Then the advantage'). White's passed a-
possibilities are: pawn and his passed pawn on the
Examples from Games by Pupils of the School 223
kingside tcar the opponent's de- ~g3 ~c4 54 a6 i.d3 55 <t>b6 el'iV
fence in two. The fact that White 22~xel ~b8.
will lose his extra material for a Correct is:
while has no essential significance: 41 <iit>e3 f6!?
the nuances of the position are 42 <t>d4 ~f7
more important than material. 43 ~c5 ~b7
-
Thus play should continue: 44 a5 (D)
37 a4 ..txf3 (D)
fr~: _ ~ (($~'
W~
~
I. W~ 1n~.m'~
~~ ~
~.L~ ~W~
~ ~ • B
.. - .
tlVi~~~
~ ~ ~ ~
~ ~ ~LSIj
~~~~~~~
~
~~ ~
~ ",(f'~ ~~
_t#~
~,.
~ ~ ~
B
Now if 44 ... i.g2 45 h4 i.f3 46
a6 ~xg4 47 a7 ~f3. then not 48
Ciftb6? Ciftg6 49 ~c7 ~h5 50 ~el f5
51 ~b8 f4 52 a8'iV ~xa8 53 ~xa8
f3 54 ~b7 <2;g4 55 ~c6 ~h3 56 h5
A. 38 h3 e2 rj;g2 57 h6 f2 with a draw, but 48
39 ~d2 ~b7! rj;d4! ~g6 (48 ...~e649 rj;e3 ~d5
40 Ciftf2 ~a6 50 h5) 49 ~e3 ~b7 50 ~xe2 ~h5
Now Black has placed his 51 ~el with a~ easy win - the king
bishop ideally and White comes up again heads for the a7-pawn.
against serious difficulties. Thus A more stubborn defence is:
41 g5? rj;g7 42 h4 Ciftg6 43 ~e3 is 44 ••• rj;e6!
bad in vicw of 43 ... f6144 gf<2;xf6 4S ..tel!
45 Ciftd4 ~e6 46 ~c5 ~d7 47 'iitb6 Not 45 Ciftb6? iLg2, which is
~d3 48 as (48 ~b7 ~+ 49 ~b8 analogous to the variation above.
Ciftc6) 48 ... ~c8 49 rj;a7 ~c7 50 h5 45 iLg2
~c4 51 h6 ..td3 52 i.el ~c8 53 46 h4 ~f3
224 Examples from Games by Pupils of the School
47 a6 ~xg4 40 a7
48 <it;d4 i.f3 40 iLxe3 is also good.
49 ~e3 ~c6 40 ••• ~f8
SO a7 f5 Black's only hope is to move his
S1 ~xe2 f4 king over to the a7-pawn. and then
52 ~d3 it will be sufficient for him to give
and White will still have to over- up his bishop for the h-pawn.
come technical difficulties. 41 h4 e2
41. .. ~e8 42 h5 ~d7 43 h6 +-,
B. 38 as! 42 ~f2
This is White's strongest con- and Black cannot defend against
tinuation. White's plan as indicated above.
38 ••• ~xg4 (D) So we have reached the conclu-
•R . _*Bi
sion that the exchange of rooks
loses, although it forces White to
~ play fairly accurately.
• ,.
"
:1
~~ •
~
~~ ;~ ~..JL~
II~_~~~
~
d
~;
u B~
~
•
~•
~.A.p
From the opening to the
endgame
I
~ ~ r.~ 1~ the second session of the school,
I ~
.~ ~
~ ~
}17ft ~
~
which was devoted to opening
~
~ e
~ ~
~ ~
~
preparation. We suggested to the
young players that they play 'an
W open hand': they told their oppo-
39 a6 ~f3 nents in advance which opening
After 39...e2 40 'ittf2 ~f3 41 variation they were going to play.
~d2 ~c6 42 h4 Black is defence- They were then supposed to master
less against White's plan of ad- the theoretical recommendations
vancing one pawn to h6, another to in the given opening variation. to
a7, taking the e2-pawn and bring- analyse recent games and to think
ing the king over to the queenside. up new ideas so as to surprise their
It is important that the white bishop opponents.
defends its pawn and prevents the In modern chess openings, de-
advance of the opponent's passed bates are sometimes settled after
pawn along the same diagonal. twenty or even thirty moves in a
Examples from Games by Pupils of the School 225
1 d4 lbf6
2 e4 g6
3 lbe3 !ii.g7
4 lbf3 dS B
5 cd lbxd5 18 .•• l:t.ae8
6 e4 lbxe3 The latcst word in this variation
7 be 0·0 is the immediate exchange of bish-
8 l:tbl c5 ops. In the game Sakaev-Ftacnik,
9 ..te2 lbc6 Dortmund 1992 Black achieved
10 dS ~eS equality after 18 ... ~xb2 19 l:t.xb2
11 ~xeS ~xeS f6 20 i..c2!? l:tae8 !? (with the idea
12 'iVd2 b6 of ... f6-f5). Instead of 20 ...l:t.ae8,
13 f4 - i..g7 Stohl's recommendation in lnfor-
14 c4 e5 mator48, 20 ... ~e5 21 ~xe5 fe, is
15 i..b2 less precise since after the move in-
The alternative is 150-0. dicated by Kiriakov, 22 l:t.fbl!,
15 ... ef White keeps better prospects in
The other possibility 15 ... ~d6 view of the threat a2-a4-a5.
occurred in the game Komarov- 19 ~f6!?
Smejkal, Bad Mergentheim 1989. This is more precise than 19
published in lnformator 48. ..txg7 rJilxg7 20 a4 f5 with equality,
16 1Wxf4 as occurred in the game Vaiser-
16 ~xg7? is bad in view of the Stohl, Biel 1989.
zwischenzug 16 ...~h4+, and if 17 19 iLxf6
g3 fg 18 ~h6, then Black plays 20 'ii'xf6 'ii'xf6
18... g2+!' 21 l:t.xf6 ~g7
16 'iVe7 22 l:t.bf1!? (D)
17 0·0 ~d7 2211d6 i..a4 23 :fl f6 is worse
18 ~d3 (D) -Stohl.
226 Examples from Games by Pupils of the School
. •
~~
~ ~ _A~im,
~~~
.8.~.
~
~ ~
~ ~Am
~. ~
22 •••
23 :6f3
l1e5
8..•
•
~
~
B.il.~ ~
~
~~~
~:~
~ ~
he incorrectly removes his rook
from its active position. More pre-
cise was 23 :lf4!, and now on
23 ... i.f5 there would follow the
simple 24 Itc6.
B 23 ••• ~g4 (D)
White has the initiative in the
endgame that has arisen. Of course
the pressure along the f-file is not
too unpleasant for Black on its
own. The real problem is that his
opponent has an extremely simple
plan for strengthening his position
on the qucenside: White wants to
play ~c2, a4-a5 and create a sec-
ond weakness in the black camp.
Therefore Stohl's suggestion for
changing the character of the game
by 22 ... ~f5!? 23 ef ~xf6 24 fg+ W
~g7 (24 ... ~e5?? 25 g7) 25 gh l:.e3 White wants to begin play on the
deserved serious attention. If now queenside by 24 ~c2, and then 25
26 ~f5, then Black replies with a4 or 25 :a3. The main problem of
26 ... l:.d8 27 1:tf4 .:tee8. After 26 Black's position is that his theo-
:!d 1 Black has a choice between retically good bishop is not taking
three moves: an active part in the game. The only
a) 26 ... f5 27 d6 <t>xh7 28 d7. object ofBJack's counterplay is the
b) 26 ...l1d8 27 ~f2 l1e5 28 a4 e4-pawn. But 23 ... f5? does not
a6 29 l1bl (Stohl). work in view of 24 g4. It was there-
c) 26 ...l1e5!? (intending ... b6- fore worth thinking about transfer-
b5 and ... f? -f5) 27 g4 b5 28 iLf5 be ring the bishop to g6 by 23 ... f6, and
29 Ciftf2!? then ...g6-g5 and ... L8-g6.
Examples/rom Games by Pupils a/the School 227
B
26 ••• (5!
A subtle solution to Black's de- B
fensive problems, the assessment 39 ... b5 40 g4 and now 40 ... a6!!
of which depends on the pawn end- (or indeed the reverse move order,
ing that arises by force. 39 ...a6 40 g4 and now 40 ... b5!, but
27 ef ~x(5 not 40 ... ~a3?? in view of 41 c5 ~,
28 ~xf5 l1xf5 winning) 41 h4 (41 cb ~xb5)
228 Examples from Games by Pupils of the School
41. .. ~a3, and in the queen end- and the players agreed to a
game arising after 42 c5 b4+ 43 draw.
~d2 b3 44 c6 b2 45 c7 bl~ 46
c8'iV Black should avoid defeat. Exchange
35 ••• 'iitxd6
36 Wd3 ~e5! (D) Is it worth exchanging queens and
Now 36... ~c5? loses because of entering the endgame? How can
37 g4. we assess the consequences of an
exchange of rooks? You often find
you have to answer questions like
this during a game. It is not surpris-
ing that in the endgame, when very
few pieces are left, it is especially
important to tackle the problem of
exchanges correctly.
w
37 g3 h6!
38 h3 h5!
39 g4 bg
40 hg <f.t>f4
41 ~xd4 ~xg4
42 Ciftd5
A draw results after 42 a5 <f.t>f4! B
43 a6 (43 ab ab 44 ~d5 'itte3) Mugerman - Makariev (14)
43 ... ~f5 44 Ciftd5 ~f6 45 ~c6 We6 Moscow 1989
46~b7 ~d7.
42 .•• ~f4! Black should have taken into
Not 42 ...~f5?? in view of 43 a5! consideration that his pawn struc-
ba 44 c5, winning. ture on the kingside is spoiled and
43 ~c6 ~e5 in the endgame is vulnerable to at-
44 ~b7 ~d6 tack by the enemy king. It was
45 Wxa7 ~c7 therefore not a good idea to swap
Examples from Games by Pupils of the School 229
w
39 fe fc
40 ~h4 Wg6
A. 32 ~f8 41 ~g3 ~xf6
33 ~h5 Ciftg7 42 'ittf4 e3
34 ~g5 43 ~xe3 ~g5
Not 34 f3? in view of 34... f6!. 44 ~f3 ~h4
34 h6+ 45 ~f4 ~h3
35 ~h5 ~h7 46 g5 hg
36 f3 47 ~xg5 ~xh2
As will become clear from the 48 ~f4 Ciftg2
following variations, it is better 49 CifteS ~f3
technique to insert the moves 36 b4 50 ~d6 Cifte4
h5. 51 ~c7 b5
Examples/rom Games by Pupils o/the School 231
W
232 Examples/rom Games by Pupils a/the School
W
b4 56 ~g8 b3 57 f7 and White
queens with check.
51 f4 Wd7
52 Wf7 Wd6 W
53 ~e8 With this move he would change
Having gained the 'side opposi- the character of the game and, as is
tion' the white king 'takes the side shown by the variations given be-
route' . low. he would manage to hold the
53 ••• ~c6 defence.
54 ~e7 <it?xb6 28 Wg2
Or 54.. '<~(d5 55 <2;d7. Or 28 ':d7?! f3!, whilst 28 gf
S5 'it'xe6 crt;c7 ':c4 2911d8+ rv!tc7 30 :Ih8 :txf4 31
56 f5 ~d8 nxh7 ~c6 32 rv!tg2 Wd5 33 rv!tg3
57 <;!;;f7 Wxe5 34 .t:.h5+ f5! 35 l:t.h4 l:xh4
36 rv!txh4 rv!tf4 37 rv!th5 ~f3 38 ~g5
So 27 .. .rv!i;c7 led to an objectively f4 39 h4 e5 is a draw.
lost pawn endgame. In a practical 28 ••• fg
game situation it is hardly possible 29 bg
to calculate the whole endgame. In 29 rv!txg3 is met by 29 ... l:t.g8+
addition, the probability of a mis- and then 30... 'it'c7.
take by White is fairly high. In any 29 ••• l1c5
case, the continuation 27 ... 'it'c7 30 f4
gives more chances of salvation Neither 30 l:t.d7 l:t.xe5 31 :'xf7
then the move 27 ... l:t.c 1+? that was h5 nor 30 l:t.d8+ ~c7 31 l:t.f8 llc2
chosen in the game. is dangerous. (Typesetter's note: In
234 Examples/rom Games by Pupils o/the School
the second line, White can con- Or 31 ~f3 h5!? 32 :th2 ~d7 and
tinue 32 l:t.xf7+ ~c6 33 ':e7! with Black holds on.
good winning chances, for exam- 31 ..• h6!?
~d5 35
ple 33 ... l:t.xb2 34 l:t.xe6+ 32 ~g4 :tel
l1e7 h5 3611h7. and the white king will not be
30 r3;e7 able to break through to the black
31 ~h3 pawns.
Index of Analysts and
Commentators
Speelman 154
Stohl 225
Tal /16,150
Tukmakov 53
Utiatsky 18
Vaganian 57
Vulfson /02-113
Z viagintsev 83,215
Index of Games
Averbakh, 1954
Averbakh, 1980
Bron, 1929
Chekhover. 1950
Horwitz and Kling, 1851
Kasparian
Iq1ortov, 1982
~olesnikov, 1989
.Moravec, 1913
. Norlin, 1922
V. Pachman. 1960/61
Peckover. 1960
R~ti. 1928
Rinck. 1906
Romanovsky, 1950
V. Sokolov. 1940
Sozin
Tarrasch, 1921
Timman. 1989