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Introduction To Unity: A Beginner'S Tutorial For Unity and VR

This document provides an overview and introduction to using Unity for virtual reality development. It discusses setting up a Unity project, navigating the Unity interface, importing assets from the Unity Asset Store, adding objects to a scene, using prefabs, and configuring VR support using the SteamVR plugin. The document demonstrates how to add the SteamVR plugin, import a VR headset prefab, and provides next steps for learning more about VR development in Unity.

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0% found this document useful (0 votes)
148 views

Introduction To Unity: A Beginner'S Tutorial For Unity and VR

This document provides an overview and introduction to using Unity for virtual reality development. It discusses setting up a Unity project, navigating the Unity interface, importing assets from the Unity Asset Store, adding objects to a scene, using prefabs, and configuring VR support using the SteamVR plugin. The document demonstrates how to add the SteamVR plugin, import a VR headset prefab, and provides next steps for learning more about VR development in Unity.

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Introduction to Unity

A BEGINNER’S TUTORIAL FOR UNITY AND VR


Overview
 Unity
 Creating a Project
 Interface
 Navigation
 Customizing Windows
 Asset Store
 Adding Objects to Scene
 Scene Management
 Prefabs
 VR Setup
 SteamVR Plugin
 Adding Headset
Creating a Project
Interface
Hierarchy
Create a Cube
Scene/Game View
Navigating Scene View

 Hand Tool: Click and drag to move scene and navigate world
 Move Tool: Move objects within the world (X, Y, Z)
 Rotate Tool: Rotate objects along the X, Y, or Z axis
 Scale Tool: Scale object’s size either along an axis, or overall
 Rect Tool: Mainly used for 2D games and UI elements
 Universal Tool: Has functionality to move, rotate, and scale
Inspector
Project Window
Moving Windows to make Custom
Layouts
 Demo in Unity
 Scale window size
 Change window locations
Adding Asset Store as a Window
Importing Assets from Store

 Demo in Unity
 Navigate to Props
 Sort by FREE assets
 Find asset pack (Low Poly Survival Essentials)
 Download/Import pack
Adding Objects to Scene

 In the Project Window, navigate to :


 Assets/BrokenVector/LowPolySurvivalEssentials/Prefabs
 Drag and drop Terrain_Plane and set location to (0,0,0)
 Add objects for fun ☺
 Move camera to see scene in Game View
Scene Management

 Use Empty Game Objects to create a “Folder Structure”

Before After
Using Prefabs

 Prefabs are a valuable resource to use in developing your scene


 A prefab is an object or a group of objects that can be saved for
easy use and manipulation
 Demo in Unity
Questions?

 Interface
 Navigation
 Asset Store
 Adding Objects
 Scene Management
 Anything Else?
Setting up VR in Unity

 Go to the Asset Store and search for “SteamVR Plugin”


 Download and Import
 Click “Accept All” to ensure setting are correct for VR
Adding Headset to Scene

 Navigate to: Assets/SteamVR/Prefabs


 Drag and drop “[CameraRig]” into the project
 Delete “Main Camera” from the scene (we only need 1 camera)
 Assuming everything works correctly, you are done!
Next steps for VR

 We have covered the basics, but there others things


you may want to learn before diving in more:
 Using the Vive in Unity:
 https://circuitstream.com/intro-vr-development-unity-htc-vive/
 Google: “vive unity tutorial” – Second Result
 More about scripting, scene setup, and designing functionality:
 https://unity3d.com/learn/tutorials/s/roll-ball-tutorial
 Google: “unity roll a ball” – First Result
VR Questions?

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