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1 4 Chapter 1: Pyramid Work-Flow

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Table of Contents

Table of Contents 1
Chapter 1: Pyramid work-flow 4
Wire up 4
Pyramid work-flow 4
Quick tour of the 4 Pyramid modes 7
Screen 7
Track player: pages, zoom and length 8
Display features 9
Chapter 2: Basics 10
Tempo 10
Undo 10
Saving and loading a project 10
Tracks 10
Select a track (TR01A to TR16D) 11
Muting and un-muting tracks 11
Quick track settings 12
Sequences 12
Selecting a sequence 12
Creating and editing sequences 13
Performing sequences 13
Using the step sequencer 14
Effect manager 14
Assign a control 15
Play/Pause/Stop 16
Metronome 16
Settings menu 16
Chapter 3: Connectivity 18
MIDI connectivity 18
USB connectivity 18
CV/Gate connectivity 18
Examples 20
Pyramid on stage 20
Pyramid sequencing virtual instruments 20
Pyramid on the studio table 20
Chapter 4: Live mode 22
Capturing a performance 22
Live Mode 22
Screen 22
Play with the keypad 22
Record your performance 23
Hard record 23
Live looper 23
Change smartpad type 23
Chord smartpads 24
Scale smartpads 24
Repeat smartpads 25
Custom smartpads 25
Hold 26
Relatch 26
Copy/Paste/Delete 27
Chapter 5: Step mode 28
Step mode 28
Screen 28
Pads 28
Change Stepmode 28
Note Stepmode 29
Chord Stepmode 33
Euclid Stepmode 34
CC message Stepmode 35
Effects Stepmode 37
Rotate 38
Duplicate 38
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Copy/Paste 39
Delete 39
Encoder step edit 39
Filter 40
Player tracking 41
Chapter 6: Track mode 42
Track mode 42
Screen 42
Pads 42
Mute/un-mute tracks on the fly 42
Mute/un-mute tracks to create sequences 43
Track options (2ND+TRACK) 44
Solo a track 46
Midi Channel 46
Zoom 47
Length 48
Copy/Paste/Delete a track 48
How to use PATTERNS 49
Time signature and polyrhythms 50
Track length fraction and polymetry 52
Irrational rhythms (advanced users) 53
DISP track view 53
Microstep track 53
Chapter 7: Seq mode 55
The Seq Mode 55
Screen 55
Pads 55
How to create and edit sequences 56
"PERFORM" project 56
"PLAY" project 57
"LOOP" project 58
Note about track lengths concurrence & sequences 58
Track run modes: FREE, RELATCH & TRIG 59
Copy/Paste/Delete a sequence 60
DISP seq view 60
Chapter 8: Effect manager 61
Effect manager principles 61
How to add effects to a track 61
Other tools 62
Chapter 9: Effect list 64
Quantizer / humanizer 64
Arpeggiator 64
Harmonizer 65
Swing 66
Randomizer 66
Delay 67
Equalizer 68
Scale 68
Note to CC 69
BPM 69
Chance 70
LFO 70
Chapter 10: Assigning Controllers 73
Assign principles 73
Assign a CC message 73
Assign an effect parameter 74
Assign a master effect 75
Automation recording and overdub 76
Assign touchpad to smartpads 77
Assign external knobs (midi in "learn" CC messages) 78
Note about analog input voltage assignment 78
Analog sync (CV inputs or pedal) 78
Chapter 11: Save/load 80
Save/load principles 80
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Save 80
Save As 80
Load 80
New 81
Project files 81
Import and export files 82
Chapter 12: Settings 83
Settings menu 83
Midi in 83
Midi out 84
CV/pedal 85
Misc 86
Info 88
Save 89
CV calibration tool 89
Chapter 13: Definition files 90
Definition files principles 90
How to create a CC definition file 90
How to create a NOTE definition file 91
Filters 92
Call an instrument 93
Download users definition files 93
Chapter 14: Shortcuts 94
In any mode 94
Live mode 94
Step mode 94
Track mode 95
FX manager mode 96
Assign mode 96
Save/load mode 96
General terms of use 97

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Chapter 1: Pyramid work-flow
Wire up

Connect the Pyramid to the supplied mini USB power supply, or connect the Pyramid to a computer with a
standard mini USB cable, and press the on/off button.

Editor's Note: Some users report successfully powering the Pyramid from an iPad using an official Apple Lightning
to USB 3 Camera Adapter with the Lightning cable connected to a power charger. Others report successfully
powering Pyramid connected to mobile devices using a powered USB hub.

Pyramid work-flow

Understanding the terminology and work-flow of Pyramid is essential to getting the most out of it, and
enjoying the vast possibilities with minimal confusion!

Pyramid allows you to easily produce music from scratch thanks to powerful creative tools such as:

smart chord harmonizer


scale generator
beat repeat
hold and relatch
groundbreaking step sequencer (unlimited number of notes and CC messages per step, FX parameters
step lock)
euclidean sequencer
polyrhythmy & polymetry
real-time effects

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The structure of a Pyramid project is described in three concepts:

TRACK A track is a loop that plays repeatedly, and controls instruments connected to MIDI A, MIDI B, USB
MIDI, or CV outputs. Tracks contain settings such as MIDI Channel, Zoom level, Length, and Time Signature.
As these settings are stored per track, you have the flexibility to do many interesting things. Since different
tracks can have different lengths and time signatures, Most importantly, tracks contain PATTERNS. Pyramid
provides 64 tracks.

PATTERN Patterns contain polyphonic or monophonic notes, automation and effects, Program Change
messages, and Constant Controller (CC) messages.

SEQUENCE Sequences are the stored mute states of groups of tracks. The Pyramid work-flow is designed
around muting and un-muting tracks to build sequences. Moreover, you can create up to 32 unique patterns
(P1, P2, ...) per track, to add variety to your sequences. This very important--but somewhat confusing concept-
-is addressed more in-depth in the section titled "How to use PATTERNS."

Editor's Note: The concept of "sequences" in the Pyramid work-flow can be confusing at first. Think of a sequence,
not as a linear collection of notes, but rather a snapshot of the patterns assigned to each track, and the mute state
(playing or silenced) of that track, all stored on one keypad.

A Pyramid project can be composed of up to 32 sequences. Remember, in the Pyramid lexicon "sequence"
defines the mute states of each of the 64 available tracks. In each sequence, you choose which track is un-
muted (active) or muted (inactive) in order to build your song or arrange your set:

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You can choose to play 64 tracks at the same time in a single sequence, or mute/un-mute any of the 64 tracks
across 32 sequences: this is a great and versatile way to create songs very quickly.

In the example below SE01, (sequence 01) has only TR02A (track 02) un-muted. In SE02 (sequence 02),
TR02A and TR11A (tracks 02 and 11) are un-muted. In SE03 (sequence 03), tracks 01, 06, and 14 are un-
muted:

Individual tracks are shared between sequences. Changes to TR02A will apply to all sequences where TR02A
is active (SE01 and SE02 in the example above).

When the sequence changes, if a previously active track is still active in the next sequence, it will not restart
from the beginning like a classic sequencer. It will continue to loop. This can produce interesting polymetric
effects. (see the "Note about track lengths concurrence & sequences" section of the manual). If you want to
restart your track from the beginning like a classic sequencer, configure your track to play in "relatch mode."
See the section "Track run modes: FREE, RELATCH & TRIG" of the manual.

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Quick tour of the 4 Pyramid modes

Pyramid is a dynamic sequencer that allows you to interact intuitively with tracks and sequences. All modes
are always accessible. Launch sequences in SEQ mode; mute/un-mute tracks in TRACK mode; play with
effects; and even add notes and CC messages in LIVE and STEP modes. You can assign each of the 5
multifunctional rotary encoders to control MIDI effect parameters in real-time. Encoder assignments are
independent of the sequence you are viewing or the mode you are working in.

Press LIVE :
Record notes and CC automation to the current track using the built-in keypads, smartpads (8 pads that can
be configured as chord generators, note repeats or a scaled piano), an attached MIDI controller, a CV
instrument, or your computer.

Press STEP :
Fill steps of the current track with notes and chords using the 16 pads of the NOTE & CHORD stepmodes. Set
up the velocity, width and offset of a note or a group of notes. Edit your live recording with surgical precision.
Switch to EUCLID stepmode to auto-fill steps. Switch to CC MESSAGES stepmode to create or edit midi CC
automation. Switch to EFFECTS stepmode to create or edit effect parameter locks. Each step (and even
microstep) can contain an unlimited number of notes, CC and FX automation!

Press TRACK :
Mute/un-mute tracks using the 16 pads. Change the current BANK (A/B/C/D) with < and >. Set up the length,
time signature, zoom, and midi channel of the current track. Build the current sequence.

Press SEQ :
Launch your sequences (stored mute states of the 64 tracks) on the fly, or program a chain of sequences to
create a complete structured song.

Screen

In each of the 4 modes, the following data is displayed:

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Pyramid mode: LIVE STEP TRACK SEQ

Track name: name of the current track.

Track zoom: zoom level of the current track (/4, /2, x1, x2, x4, x8, x16).

Track time signature: time signature of the current track (from 1/1 to 24/16).

Midi in flashes when a midi message is received; midi out A, midi out B and USB out flash when a midi
message is sent.

Current track: track number and bank (A, B, C, D) in Live and Step Modes.

Track out: sequence number and the tracks you are editing in TRACK mode. Can also display the next
sequence to be played in the chain.

Current sequence shows the playing sequence (and also the group of tracks you are editing in TRACK
mode). Can also display the next sequence to be played in the chain.

Mode zone highlights the main parameters of each mode, which generally can be edited via the clickable data
encoder .

Player zone: track player (a representation of the current track, zoom level, track length), player position, and
the page you are viewing in Live, Step and Track modes:

The example above shows a 12 and 1/4 measure long track (12 measures + 1 beat). The four outlined
squares represent the first page of the track. The arrow icon indicates the player is currently at the twelfth
measure.

In Seq Mode the Player zone gives the set sequence chain:

In the example above, 6 sequences are chained and sequence SE06 (highlighted) will play 2 measures.

Track player: pages, zoom and length

The track player zone displays data on of the current track:


Track length (number of bars )
Page position (viewed bars on the 16 pads)
Player position (sequencer track progression)

A default track is 1-bar long. Therefore, the track player zone displays 4 white measures: they are the 4
measures you can see on the 16 pads (currently viewed page) in Step Mode. These 16 pads represent 16
steps = 16 quarter notes.

If you want to program a longer or shorter track, hold TRACK + length and rotate to change the bar number
of the track to 16 bars for example:

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Press < or > to navigate through the pages:

TIP Hold < or > to quickly navigate.

To change the pad resolution, hold TRACK + zoom and rotate . For example, 2 bars are displayed in 2x
(200%) zoom on a row of 16 pads, also called a page:

TIP Microscope mode: 16x (1600%) zoom provides you with the highest
degree of precision to edit your track step by step.

Note: all examples given reference a standard 4/4 time signature. Pages always represent a 4/4 measure.
This convention is used because all 16 physical pads can be divided into four 4/4 measures. For all other time
signatures, represents all pages, and represents the currently active group of 16 pads.

Display features

You can access extra information in some modes by pressing DISP. For example, in STEP mode, pressing
DISPwill display the piano roll editor:

The above is an example of a track programmed with notes of different lengths. You are viewing page 1 (of 1).
The current note is C4, the current velocity is 127, the current note length is 2 steps and the current note offset
is 0%. If you add a step by pressing a pad you will add another note with these parameters.

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Chapter 2: Basics
Tempo

Tap BPM to set up the tempo, or hold BPM and turn the data knob .

To fine tune BPM to decimal values, press while rotating it. The tempo ranges from 10.0 BPM to 999.9 BPM.

TIP Hold 2ND + BPM and turn the data knob . The tempo change will be applied only when you release
2ND . TIP Hold 2ND + BPM and slide the touchpad X axis to temporarily shift the tempo up or down. Very
handy to manually syncing Pyramid with an external sound source(for example a turntable). TIP Hold 2ND
and press < or > to quickly double or divide the BPM.

By default Pyramid automatically synchronizes BPM to any instrument providing a sync signal at the MIDI
input. You can also slave Pyramid to an analog clock.

Undo

In every mode, press 2ND + undo to cancel the last track edit, for example notes or automation recorded in
Live mode. Another press of undo will redo this last edit.

Each time you do one of the following actions:

REC ON in Live mode


PLAY
copy a step
change stepmode
select a new track

A copy of the current track will be saved in Pyramid internal memory. By pressing 2ND + undo , Pyramid will
revert to this copy.

Saving and loading a project

In every mode, press 2ND + save/load to save, save as, load or create a new project.

An SD card must be inserted or you will be unable to enter the save/load menu.

Tracks

Pyramid projects contain up to 64 tracks. Tracks are organized into 4 banks: A, B, C, D. Each bank contains a
group of 16 tracks. Thus all 64 tracks and four banks are organized from TR01A to TR16A (track 1 through 16,
bank A) through TR01D to TR16D (track 1 through 16, bank D).

16 tracks in bank A
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16 tracks in bank B
16 tracks in bank C
16 tracks in bank D

To change the current track BANK (A/B/C/D), hold TRACK and press < or >.

Select a track (TR01A to TR16D)

In any mode, hold TRACK while pressing one of the 16 pads to select the track of the current BANK
you want to work with (for example TR03A).

The current track number and its output channel are displayed on the screen:

Change the MIDI output channel of the selected track by pressing TRACK + midi channel . Multiple tracks can
transmit on the same MIDI channel.

Note: A track is created as soon as you edit a note or a CC message in LIVE or STEP mode.

Each track can be configured according to your needs.

A track can be:

a looping pattern (e.g. a 4 bar long track that plays repeatedly)


a linear pattern (e.g. a 384 bar long track that plays once through)
an euclidean pattern
a polymetric pattern (e.g. a 1+1/4 bar track)
a polyrhythmic pattern (e.g. an 8 bar track with 7/8 time signature)
a micro track with a high zoom resolution (e.g. a 1/4 bar track with 1600% zoom)

Muting and un-muting tracks

Enter TRACK mode. Press < > to select the track bank.

Use the 16 pads to mute/un-mute any tracks you have created, from TR01A to TR16D.

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You can play up to 64 tracks simultaneously! Muting and un-muting tracks is a great and intuitive way to
perform your project spontaneously.

Press DISP in TRACK mode to display track progression:

Note: Changes in mute/un-mute states sync differently depending on the PERFORM type selected in SEQ
mode.

Quick track settings

This is one of Pyramid’s most useful features, we strongly advise you try it!

To change the current track settings, in any mode, hold TRACK to use the following shortcuts:
solo
midi channel
zoom
length
time signature

For example, when in STEP mode, hold TRACK + zoom and rotate to quickly change the zoom resolution
(from /4 to 1600x).

Sequences

As described earlier, a sequence is the stored mute state of each of the 64 available tracks. Pyramid projects
contain up to 32 sequences. Sequences are stored in two banks Bank 1...16 and Bank 17...32.

Selecting a sequence

In all modes, the current sequence number is displayed on the screen:


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In any mode, hold SEQ and select a sequence (from SE01 to SE16) by pressing the corresponding pad
. If you select an empty sequence a new sequence will be created and the track mute states of the last
sequence will be applied.

To display sequences from SE17 to SE32, hold SEQ and press >.

To launch a new sequence after the end of the currently playing sequence, enter SEQ mode and press one of
the 16 pads . The newly selected sequence will begin when the current one ends. Holding SEQ while
pressing one of the 16 pads will start the newly selected sequence without waiting for the end of the
currently playing sequence (instant jump).

Creating and editing sequences

In TRACK mode, hold SEQ and select the sequence you want to create or edit by pressing one of the 16
pads .

To display sequences SE17 through SE32, hold SEQ and press >.

The current sequence number is displayed on the screen:

Mute/un-mute your active tracks to build the sequence. A sequence is automatically created as soon as you
change the mute state of a track.

Performing sequences

Once you have created several sequences, enter SEQ mode to play them. Make sure "PERFORM" is
selected, in order to perform sequences on the fly. Sequences will always remain in sync:

You can select how Pyramid transitions between sequences: instant, 1 beat, 1 bar, 2 bars, ... which gives
you deep control over performing with sequences.

Press any sequence number to launch it. Pyramid waits until the current sequence ends (the end of the
bar, if "1 BAR" selected) before launching the next sequence. The current sequence will play in a loop until you
press another sequence number.

Enter STEP mode and press DISP to view the piano roll and see recorded notes:

Of course, it's possible to add, remove, edit notes quickly in STEP mode with the step-by-step sequencer.

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Using the step sequencer

Enter STEP mode. The default stepmode is NOTE: which means you can add, remove, edit notes on the
current track:

to select a note (e.g. C4), rotate


to add a note, press one of the 16 steps
to remove a note, press the step again
you can also hold one of the 16 steps, and rotate to select and set a note.

Pyramid is fully polyphonic, so you can add as many notes as you want on each step. You can set the
velocity , width and offset of every note. You can zoom to set the resolution of steps (by default 1 step = a
quarter note, but you can zoom up to 1 step = a 1/64 note). Finally, you can set the length and the time
signature of the track, so you can work on very short or very long patterns!

Press DISP to view the piano roll of the current track and the notes entered in LIVE and STEP mode:

Cycle through stepmodes by holding STEP and rotating There are 5 stepmodes:

NOTE (add, delete, edit notes)


CHORD (add, delete, edit chords)
EUCLID (generate algorithmic patterns)
EFFECTS (add, delete, edit FX automation)
CC MESSAGES (add, delete, edit CC automation)

Multiple stepmodes can be used on a single track (except EUCLID) to add notes, chords, CC automation, and
FX automation. Of course, you can also create tracks that only contain note or CC information.

Effect manager

Press FX to access the EFFECT MANAGER screen. Chain up to 5 real time MIDI MIDI effects per track:

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There are 12 effects to choose from:

Quantizer (with integrated humanizer)


Arpeggiator
Harmonizer
Swing
Randomization
Delay
Equalizer
Scale
Note to CC converter
BPM
Chance (probability)
LFO

Effect parameters can be edited using the 5 encoders . Experiment to find your favorite settings:

TIP You can still play or add notes in LIVE and STEP mode, mute/un-mute tracks in TRACK mode, and even
launch sequences in SEQ mode with the effect manager activated.

Change an effect’s position in the chain by holding 2ND and rotating . Different arrangements may produce
very different results. Experiment!

TIP The effect manager is also a great tool if you are a keyboardist and you want to revive your old synths.
Give them new features like arps and effects and they’ll sound like they never did. You can also use Pyramid
to control your modular system using CV in & out to create a truly unique instrument.

The effect engine also works when the player is stopped, as Pyramid clock always runs.

Assign a control

Pyramid provides 5 clickable encoders and a touchpad. You can assign values by holding ASSIGN and
turning an encoder or sliding the touchpad.

For each controller you can:

send a CC midi message to the current track’s MIDI channel (for example pitch or a CC message)
link to a track’s effect effect parameter (for example the quantization grid, the swing % or the arpeggiator
rate of the track 02)

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TIP Press an encoder to display its assignment and its value (for example TR02A Swing Grid = 1/16).

Once a controller has been assigned, use it to make realtime changes in any mode.

Press rec in LIVE mode and record automation on a current track:

If an encoder is assigned to a CC message, automation will be recorded to the track only if the MIDI out
and the MIDI channel of the CC is the same as the current track out settings (for example MIDI A channel
04).
If an encoder is assigned to an effect parameter, automation will be recorded to the track only if this
effect is active on the current track.

Play/Pause/Stop

Press to play/pause the sequencer. flashes (depending on the BPM and the current track time signature)
if the project is playing, and is softly back-lit if the project is paused.

Press to stop the sequencer. If you are working with multiple pages (see Step Mode section), pressing once
stops the player at the current track page, while pressing twice rewinds to the beginning of the track.

Two presses of STOP will send an "All Note Off" MIDI message to your instruments, a third press will send
an "All Sound Off" MIDI message to silence a MIDI synth’s note release instantly. In addition, the third press of
STOP also sends any Program Change messages of active tracks, if set.

By default MIDI clock is sent to MIDI A out, MIDI B out and USB out. Play/stop/continue messages are
disabled by default. You can activate them separately in the SETTINGS menu.

Metronome

Hold 2ND and press LIVE to activate the metronome:

The metronome will send a specified MIDI note on the selected output channel and will follow the tempo. You
can configure the metronome in SETTINGS > MISC.

Settings menu

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Press 2ND + FX to enter General Settings.

Select a category to configure your project:

MIDI IN (midi input configuration)


MIDI OUT (midi outputs configuration)
MISC (other project and core options)
CV/PEDAL (CV/Gate inputs+outputs analog configuration, pedal control assignment)
INFO (version, memory, analog inputs & outputs, midi monitors)
SAVE (save/restore all general settings, save/restore all track settings)

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Chapter 3: Connectivity
MIDI connectivity

MIDI INPUT

Connect one or more MIDI controllers (e.g. keyboard, drumpad, fader surface) to Pyramid’s MIDI in, and
transmit MIDI notes and MIDI CC messages to Pyramid. In SETTINGS you can choose between OMNI-mode
(control the selected track, regardless of controller output channel) and MULTI-mode (control TR01A if a
controller’s channel = 01, control TR14A with a controller set to channel 14, etc.). This option allows you to
record multichannel events as a MIDI looper.

Synchronize Pyramid’s clock (tempo) with an external machine and even control play, pause, and start
remotely.

MIDI OUTPUTS

Pyramid provides two MIDI outputs (A and B) to control a large range of electronic instruments such as
synthesizers, drum machines, and MIDI enabled effects. Because both MIDI outputs provide 16 MIDI channels
Pyramid can control up to 32 instruments.

USB connectivity

USB MIDI INPUT

Connect Pyramid to your computer with a standard mini USB cable and Pyramid will receive MIDI notes, CC
messages, pitch, aftertouch, transport messages and MIDI clock. USB works exactly like a MIDI DIN input.

USB MIDI OUTPUT

Pyramid can also control and sequence up to 16 virtual instruments (VST) on your computer, and sync your
DAW via MIDI clock.

CV/Gate connectivity

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CV/Gate INPUTS

There is one CV and one Gate input on the Pyramid. You can use them to convert CV/Gate notes to MIDI
notes, then add real-time MIDI effects to your CV/Gate performance, and finally send these notes to MIDI
OUT, CV/Gate OUT, or USB OUT.

To use these inputs, plug a CV pitch output from your instrument to the Pyramid’s 3.5mm CV input jack, and
plug the gate output of your instrument to the 3.5mm CV Gate input jack. Your external instrument will control
MIDI notes on the currently selected Pyramid track.

You can also use the CV inputs as a voltage controlled MIDI CC MESSAGES. For example, a CV voltage of
+5V can be converted to a CC MESSAGE value of 127. Pyramid will then send the CC Message via MIDI
OUT, or you can choose to control an internal MIDI effect (e.g. control TRACK04 arpeggiator rate with CV
input #1, and control the TRACK11 quantize grid with the CV input #2).

Finally, you can use the CV inputs to slave Pyramid with an analog clock.

CV/Gate OUTPUTS

Pyramid has only one CV output and one Gate output because we wanted to keep the machine compact.
“ENV” is another control voltage output that is very useful for sequencing filters or any voltage-controlled input
on your modular or CV synth.

DIN Sync connectivity

Pyramid provides an optional DIN sync output (configurable to Sync48, Sync24, Sync12, …in menu
SETTINGS) that lets you synchronize your vintage instruments with tempo clock and a run/stop message.

The DIN sync output is available on MIDI out B, routed as following:

In SETTINGS, you can also configure the 3.5mm CV ENV jack as a DIN Sync output to provide analog clock
to your modular system.

Dual pedal foot-switch

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You can plug a foot-switch type pedal and assign it to an internal control (rec, hard rec, play/pause, play/stop,
previous track, next track, previous sequence, next sequence, tap tempo, clock sync). You can also use a dual
pedal (with a stereo jack) to control 2 distinct Pyramid actions.

If you are looking for a dual pedal, we recommend this one: www.brightonion.co.uk/dual-momentary-footswitch
with the polarity Normally Open.

Examples

Pyramid on stage

Pyramid sequencing virtual instruments

Pyramid on the studio table

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Chapter 4: Live mode
Capturing a performance

Live Mode

Live Mode is the quickest way to create tracks from scratch.

In your studio, use Live mode to experiment and record your music using the built-in keypad, knobs, touchpad
and smartpads. (Smartpads can be configured as a chord harmonizer, advanced beat repeater, or a scaled
piano).

On stage, use your Pyramid to make your performance lively and creative. Real-time effects allow you to
easily generate complex music, always in sync.

Screen

Note: the track player zone is described in the Step Mode section.

Pads

Pads in Live Mode are divided into two parts: a one-octave keyboard and 8 smartpads .

Note: recorded & processed notes are displayed on the 13 black & white keypads with low luminosity.

Play with the keypad

Use the keypad to perform live. Press < or > to change the octave.

You can also use external MIDI controllers (keyboards, drumpads, fader surfaces) connected to the Pyramid’s
MIDI input to control the current track (control notes with velocity + aftertouch + pitch, or control CC
messages).

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With OMNI-mode disabled, a controller transmitting MIDI on channel 01 will control track 01A, a controller
transmitting MIDI on channel 12 will control track 12A,...

TIP Midi effects on the current track will be applied to your live performance, even when using an external
controller.

Record your performance

Press rec (or rec + if the track is paused or stopped) to record your live performance on the current track
using the keypads, smartpads, or an external MIDI controller.

Record FX and MIDI automation using the assignable encoders , the touchpad , and the analog
inputs. (See the Assign section to learn how to assign a control.)

Hard record

Press 2ND + to activate "hard recording." Previously recorded notes are overwritten in this mode of
recording.

When the player is stopped, ”arm” the track for recording by pressing rec . When you press , Pyramid sends
a MIDI metronome countdown before recording starts - and remains until the end of the track loop.

Define the countdown duration in SETTINGS > MISC > REC COUNTDOWN

Live looper

Pyramid provides you a new way to capture your performance in the style of looper pedals! In this mode, the
length of a track grows to fit your initial performance. Press rec to start recording a loop. Press rec a
second time to stop recording. Track length is now fixed. Perform freely without worrying about pre-
determining track length.

To activate Live looper, enter SETTINGS > MISC > LIVE LOOPER and select the looper time quantization
(beat = the track length is set to the nearest beat, 1bar = the track length is set to the nearest bar, ...)

Change smartpad type

Hold LIVE and rotate the data knob to change the function of the 8 smartpads :

CHORD (default)
SCALE
REPEAT
CUSTOM

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Chord smartpads

The Chord Smartpads represent the 7 degrees of the harmonized scale. These harmonized scales are the
basis on which almost every song you know is built.

In Pyramid, we use two parameters to build chords: ”tonality” is the root note of your harmonized scale and
”complexity” represents the number of notes in each chord and chord inversion.

If we choose a CMaj tonality and 4 notes of complexity, we can obtain the following chords by pressing one (or
more) of the smartpads:

Pyramid’s original harmonizer algorithm allows you to quickly select a relative tone by rotating . Unleash your
creativity by building complex harmonies.

Holding 2ND + rotating will jump to the next major/minor tonality. Add complexity by pressing and rotating
:

Press < or > to shift the chord down or up by octaves.

TIP Increasing complexity will add «alterations» and eventually bring you to complex jazzy chords.

TIP Set a low complexity value to perform simple chords and then add additional tones with the keypads.

Press DISP to display the generated chords for the 8 smartpads and the currently recorded notes:

Scale smartpads

A scale is an ordered set of musical notes based on a root note. Predefined scales help you easily compose
melodic patterns.
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Pyramid includes a varied set of scales: Minor scale, Harmonic minor, Minor blues, Major blues, Romanian
minor, Tunis scale, Dominant 7th, Spanish scale, Gipsy scale, Arabian scale, Egyptian scale, Hawaiian scale,
Japanese scale, Minor third, Fourth scale, Fifth scale, Octave scale, Ionian scale, Dorian scale, Phrygian
mode, Lydian mode, Mixolydian mode, Aeolian mode, Locrian mode.

Rotate to select a scale in the list:

Hold 2ND and rotate to select the root note of the scale.

For instance with the Romanian Minor scale and the root note C, you can play the following notes using the
smartpads:

Press < or > to shift the scale's octave.

Repeat smartpads

Hold a smartpad to choose the repeat speed (for example 1/8 = 8 notes per bar) and use the keypad
to play a note repeatedly.

Rotate to select the gate length of repeating notes (from 0% to 100%):

Press DISP to display the repeat speed of each of the 8 smartpads:

Custom smartpads

This livemode allows you to create and save up to 32 custom chords or scales.
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To create a custom chord or scale, play notes with the internal keyboard or an external keyboard: the played
notes will be displayed on the screen:

A chord has been played: C3 is the first played note, followed by 3 other notes.

To add the played note or chord onto a smartpad, hold 2ND and press a smartpad : the smartpad will
light up. Press this smartpad to play with the custom note or chord added.

You can save up to 32 custom chords per project (8 smartpads * 4 banks). To change the bank (A/B/C/D),
rotate the menu encoder .

To transpose a custom smartpad, hold a smartpad and press < or > . Then you are free to add it to a new
smartpad.

To remove a custom smartpad, press the menu encoder to delete the buffer ("..." will be displayed), then
hold 2ND and press the smartpad to erase:

Press DISP to display an alternative view of the smartpads:

7 smartpads (bank A) have been customized.

Hold

Hold 2ND and press to activate the HOLD function. Hold allows you to sustain notes played with the
keypad, smartpads, or an external MIDI device. Held notes are highlighted on the keypad.

TIP Hold is very useful when designing drones/synth pads or experimenting with an effect like the
arpeggiator.

When HOLD is enabled, is displayed on the screen.

Relatch

Hold 2ND and press a second time to activate the RELATCH function, allowing you to hold the last keys or
chords played until you play something else.

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When RELATCH is enabled, the logo is displayed on the screen.

Hold 2ND and press a third time to go back to default Live Mode.

Copy/Paste/Delete

Press 2ND + copy to copy the selected track (copy all notes + FX + FX automation + CC automation).

Press 2ND + paste to paste the copied track to a selected destination track.

All notes, CC automation, FX, FX automation are copied, however track parameters like track length are not.

Press 2ND + delete to delete only notes + CC automation + FX automation from the current track.

When in LIVE mode, capture a performance on a currently playing track by pressing rec . If the track is
paused, press to ”arm” the track, then press to begin a count-off before recording begins.

You can play and record notes with the built-in keyboard and smartpads . Use the 5 assignable
encoders and the assignable touchpad to record CC and FX automation.

You can also use an external MIDI controller to record notes and automation. It’s even possible to record CV
events thanks to the CV/gate input!

Pyramid allows unlimited polyphony and CC automation data per track. Quantize is not active by default, so
you will capture the “human feel” of your performance.

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Chapter 5: Step mode
Step mode

Step Mode is another way to create rhythms and melodies. Unlike Live Mode–where you perform in real-time
using the keypad and the smartpads–Step Mode allows you to “program” sequencer information directly onto
the current track. Step Mode is a great way to get the best from your synthesizers and drum machines.

Pyramid includes 16-step pads , but you are free to extend the length of the track up to 384 bars (384
measures) and zoom up to 16x (1600%): the number of steps is almost infinite! The ability to add multiple
notes on a single step and modify velocity, note width, and offset for each step, makes Pyramid one of the
most advanced sequencers on the market.

Step Mode also allows you to edit previously recorded live performances using the piano roll view.

Screen

Pads

Change Stepmode

Stepmode defines how steps are filled. Hold STEP and turn the data knob to select from the following
Stepmodes:

NOTE (default)
CHORD
EUCLID
EFFECTS

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CC MESSAGES

All stepmodes (except EUCLID) can be used together to create a track. For example, you can add chords with
the CHORD stepmode, then edit these chords with the NOTE stepmode, create step-lock automation with CC
MESSAGES and EFFECTS stepmodes, go back to NOTE stepmode to add extra notes...

EUCLID stepmode can't be used with NOTE or CHORD stepmodes because the euclidean algorithm takes
exclusive control of the track player.

Note Stepmode

This mode allows you to program notes by filling steps.

Add notes

Select the current note on the screen with .

Press a step to fill it with the current note.

Press the step again to remove the note. You can add multiple notes on a single step. The pad
corresponding to the step filled with the current note will be softly back-lit.

TIP Hold 2ND and rotate to scroll the current note list faster.

TIP Preview the current note by pressing . Pressing < or > while pressing allows you to jump octaves and
navigate notes more quickly. You can also press a key while holding to directly enter a desired note (or
press multiple keys to enter a chord).

At any time, you can zoom to increase the step resolution and navigate the pages with < and >.

Poly / Mono editing

Switch to MONO/POLY EDITING by pressing

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POLY EDITING is enabled by default. Poly mode is useful when editing tracks controlling polyphonic
instruments. This mode allows you to add multiple notes to a single step. In POLY EDITING mode, pads will
be softly back-lit. only if they are filled with the current note, displayed on the screen. When copying steps,
copy will only copy current notes. The same behavior is true for paste , transpose, move horizontally, and for
velocity , width , offset quick edits.

To switch to MONO EDITING, press (rec led will light up). Mono editing is useful for controlling tracks
controlling monophonic instruments. Mono editing works similar to a classic step sequencer. Steps are softly
back-lit. if they are filled. You can’t add multiple notes on a single step; all notes of the track are stacked. If you
copy some steps, the copy will be effective for all the notes in selection. The same behavior is true for paste ,
transpose, move horizontally, and for velocity , width , offset quick edits.

TIP Switch to MONO EDITING to have a global view of which of the 16 steps are filled with notes. If you press
a filled step, it will remove all notes in this step. TIP Long press a step (if MONO EDITING is enabled) to auto-
select the note nearest to the step. For example if a step contains a C2 and a C3 note, and if the current note
of the piano roll is C4, a long press will select note C3. This is a very handy way to quickly view or edit a note
on a step.

Note parameters: velocity, width, offset

When you add a note on a step, the step is filled with its 3 current parameters: velocity , note width and
offset . Default velocity is 100, default note width is 1 step and default offset is 0%.

This means that by default notes will fill a step from its start to its end. Note duration depends on zoom and
time signature. If zoom = 1x (100%) and note width = 1, a new note will be a quarter note (because the 16
steps represent 16 quarter notes). If zoom = 4x (400%) and note width = 1, the new note will be a sixteenth
note (because the 16 steps now represent 16 sixteenth notes). You can play with the zoom shortcut to edit
your track with a high degree of resolution!

SET NOTE VELOCITY

To change default note velocity, hold velocity and rotate (from 0 to 127):

TIP Double tap a step pad to add a low velocity note to quickly create accents.

SET NOTE WIDTH

By default notes are played the entire width of a step. To change the default note width, hold width and rotate
(from 1/32 of a step to 16 steps):

TIP Using a note width longer than 1 step is an easy way to create slides on monophonic instruments.

SET NOTE OFFSET

Each note starts at the beginning of a step. To change the default offset, hold offset and rotate (from 0% to
99% of a step):

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Quick step edits: velocity, width, offset, transpose, move horizontally

When you hold a step (or when you hold two steps to select a row of steps), the screen displays the note
parameters of the selection:

Note velocities ranges from 60 to 120, note width ranges from 1 step to 4 steps, note offset ranges from 0% to
45%.

With one or more steps held, you can quickly edit selected note parameters:

Rotate encoder 1 to transpose notes


Rotate encoder 2 to transpose notes, by octaves
Rotate encoder 3 to increase/decrease velocity
Rotate encoder 4 to increase/decrease note width
Rotate encoder 5 to increase/decrease note offset
Press < or > to move the selected steps horizontally

TIP In POLY EDITING mode, only the currently selected note will be edited. In MONO EDITING mode, all
selected notes will be edited. TIP Hold to select the entire track, instead of pressing the first and the last
step. For example, hold and rotate 1 to transpose all notes.

Enter notes with an external keyboard

Use your external keyboard to quickly set the note on a currently selected step, or even enter a chord.

A step can be filled with a note received at the MIDI input, (for example C3♯). You can also play a chord with
your external keyboard (for example C2+2) instead of a note. So you can fill your step sequence with custom
chords:

TIP You can also press a keypad while holding to directly select the note. Select multiple notes to
quickly create a custom chord. Pressing < or > while holding allows you to jump octaves.

Mute a step

Press 2ND + a step to mute/un-mute notes in this step.

In POLY EDITING mode, you will mute only the selected note of the step. In MONO EDITING mode, you will
mute all notes of the step.

Muted steps are softly highlighted.

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Piano roll

Press DISP to view the piano roll sequencer:

An example of a track, programmed with notes of different lengths. You are viewing page 1 (of 1 page). The
current note is C4, current velocity is 127, current note length is 4 steps and the current offset is 0%. If you
press a step to add a note, the new note will be added with these parameters.

This is a great way to see the notes you are editing. For example:

In POLY EDITING, hold and rotate to transpose the current notes of the track (e.g. all C4 notes).

In POLY EDITING, hold a step and rotate to transpose the current note of the step.

In MONO EDITING, hold and rotate to transpose all notes of the track.

In MONO EDITING, hold a step and rotate to transpose all notes of the step.

TIP Press STEP to go to the nearest note. Press STEP again to go to the next nearest note.

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Chord Stepmode

This mode is similar to Note Stepmode except the steps are filled with chords.

Add chords

Select a chord degree on the screen with :

TIP Hold 2ND and rotate to change the chord tonality (root note).

Press a step to fill it with a chord. A step filled with a chord is semi-highlighted.

TIP Preview to the selected chord by pressing .

You can add one chord per step. If you add a chord to a step that has already been filled, the previous chord
will be replaced with the new one.

There are 7 chord degrees across the 10 octaves:


I, II, III, IV, V, VI, VII

These are the same chords you will find on the Live Mode’s chord smartpads (chord degree I is smartpad 1,
chord degree III is smartpad 3, etc.)

The chord tonality (by default CMAJ) and the chord complexity (by default 3) can be set in Live Mode using
the chord smartpads.

Note: see the Live Mode section of the manual for further details about chord generation.

Quick step edits: velocity, width, offset, transpose, move horizontally

As in Note Stepmode, you can edit the velocity , width and offset of the chord, move the chord horizontally,
and even chromatically transpose the chord.

Piano roll

Press DISP to view the piano roll sequencer:

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An example of a track, programmed with chords of different lengths. You are viewing page 1 of 1 page. The
selected chord is III3, the current velocity is 100, the current note length is 1 steps and the current offset is 0%.

Euclid Stepmode

The Euclidean sequencer provides one of the most intuitive ways to create uncommon and rich rhythmic
patterns.

Originally derived from nuclear physics, and then applied to music theory, an Euclidean algorithm evenly
generates distributed notes (fills) among a defined number of available slots (steps).

This leads to a great number of well-known rhythm patterns, as well as many odd-sounding ones. Almost all
traditional rhythms from across the world can be generated with this tool, which is why we decided to
implement on the Pyramid.

The EUCLID stepmode takes exclusive control of the track player. You can’t use it together with NOTE and
CHORD stepmodes. When you change stepmodes, EUCLID is activated at the STEP pad release, and NOTE
+ CHORD stepmodes are disabled. As soon as you switch to NOTE, CHORD, CC MESSAGES or EFFECTS
stepmodes, EUCLID is disabled again.

Hold euclid step and rotate to select the number of notes in your pattern. Hold euclid fills and rotate to
select the number of steps in your pattern.

Press 2ND +< or 2ND +> to rotate the pattern.

By default, there are 16 euclid steps (1 bar) and 4 euclid fills.

Turn to change the triggered note (for example C3♯) and use note width to change the gate.

Press DISP to view the Euclidean circle:

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TIP Steps that are filled with notes are displayed on the pads. You can press a step to add or remove
steps and thus create your own pattern.

Create multiple euclidean tracks to generate complex rhythmic patterns. Each pattern will be 1 bar or shorter
in length, but if each bar is a different length, they will shift against each other creating a constantly changing
loop.

TIP Decrease the time signature's lower number to multiply the euclidean pattern length (only if SETTINGS >
MISC > SIGNATURE = POLYRHYTHMS). By default the time signature of a euclidean track is 4/16 (1 bar
long) but you can set a 4/8 time signature (2 bars long), a 4/4 time signature (4 bars long)...

Note learn with a keyboard

Use your external keyboard to set a note, or even a chord, from any mode!

The euclidean note can be filled with a note received on the MIDI input, (for example C3♯). You can also
perform a chord with your external keyboard (for example C2+2) instead of a note. So you can create an
euclidean pattern with custom chords.

TIP You can also press a keypad while holding to directly select the note. Select multiple notes to
quickly create a custom chord. Pressing < or > while holding allows you to jump octaves.

CC message Stepmode

This stepmode allows you to create MIDI constant controller automation.

Create step automation

Use to select a CC message (0 to 119), PITCH BEND, PRESSURE or PROGRAM CHANGE you want to
automate. Hold 2ND and rotate to scroll the CC list faster:

PITCH BEND message is selected, the current value is 63

Now you can fill steps with the selected CC message. Hold velocity and rotate (or hold velocity and slide
the touchpad from left to right) to select a CC value, from 0 to 127:

PITCH BEND automation is selected, the current value is 127 (if you press a step, a pitch=127 message will
be added)

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Continue to hold velocity while activating step pads to create steps with different CC values.

At any time, press DISP to display automation:

A 16-step automation of the PITCH BEND message. The dotted line represent the current CC value.

TIP Press ASSIGN to activate ENCODER STEP EDIT. This allows you to select the current CC value directly
with the touchpad X axis or with the encoder 3 .

This stepmode can also be used to display and edit automation recorded in live mode, for example CC10
value performed with the touchpad:

A live recorded automation of the CC10 (PAN) message.

As in other stepmodes, you can zoom to increase the step resolution and navigate the automation pages with
< and > :

A live recorded automation of the CC10 (PAN), zoomed.

You can create an infinite number of automation on the same track. Rotate to select another CC message
and program another automation!

TIP Press the menu encoder to "preview" the current CC value (displayed as a dotted line). TIP Press STEP
to go to the nearest CC automation. Press STEP again to go to the next nearest CC automation.

Draw automation

Hold while sliding your finger over the touchpad to draw a CC automation. This technique is very useful for
quickly experimenting with complex automation.

Each new automation will delete the last automation drawn.

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Step-lock automation

Hold a step and rotate the encoder 3 to increase or decrease the step’s automation. Very useful for
quickly creating step-lock automation.

You can also increase or decrease a row of steps , by pressing the first and last step, and rotating
encoder 3 .

TIP Hold and rotate encoder 3 to equally increase or decrease all the values of an existing CC automation.

Effects Stepmode

This stepmode allows you to create FX parameters automation. First, you need to add at least one effect with
the FX manager on the current track, for example an arpeggiator.

Create step automation

In EFFECTS stepmode, select the effect parameter you want to automate by rotating :

ARPEGGIATOR effect: RATE parameter is selected, the current parameter value is 1/4

Now you can fill steps with FX parameters. To choose the parameter value, hold velocity and rotate (or hold
velocity and slide the touchpad from left to right):

ARPEGGIATOR effect : RATE parameter is selected, the current parameter value is 1/32 (if you press a step,
a rate=1/32 message will be added)

Fill some steps with different parameters values. PressDISP to display the automation:

A 16-step automation of the ARPEGGIATOR effect : RATE parameter

TIP Press ASSIGN to activate ENCODER STEP EDIT. You can now select the current FX value directly using
the touchpad X axis or with encoder 3 .

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As in other stepmodes, you can zoom to increase the step resolution and navigate the automation pages with
< and > to create a complex automation:

A 64-step automation of the QUANTIZER effect : GRID parameter

This stepmode can also be used to display and edit automation recorded in live mode, for example a swing
automation performed with an encoder:

You can create an infinite number of automation on the same track. Rotate to select another effect
parameter and program another automation!

Draw an automation

Hold while moving your finger across the touchpad to draw FX automation. Very useful for experimenting
with complex automation!

Newly drawn automation replaces all prior automation on that track.

Step-lock automation

Hold a step and rotate 3 to increase or decrease that step’s automation value. Very useful for quickly
creating step-lock automation.

You can also edit FX parameters on a sequential range of steps . Select a range of steps by holding
the first and last step and rotate 3 .

TIP Hold and rotate 3 to increase or decrease the whole existing FX automation.

Rotate

In all stepmodes (NOTE, CHORD, EUCLID, EFFECTS, CC MESSAGES) press 2ND +< or 2ND +> to shift
the track notes or the track automation one step left or right.

Zooming in changes the track resolution (step length) and allows you to rotate your track with increasing
precision.

TIP Press 2ND and hold < or > to quickly rotate your track.

Duplicate
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In stepmodes NOTE, CHORD, EFFECTS or CC MESSAGES, hold TRACK + length and press < or > to
duplicate or divide the track.

For example, if your track is 4 bars long, holding TRACK + length and pressing > will duplicate the track
creating a pattern 8 bars long. Notes and automation will be pasted.

Note: this feature can use a lot of processing resources and memory.

Copy/Paste

Press 2ND + copy to copy all events of the current page (even if POLY EDITING is set, it will copy all notes).

Press 2ND + copy + any step to copy all events contained in a step.

You can copy multiple steps by pressing 2ND + copy + the first and the last steps of your selection.

Then you can paste notes and automation in the current track or in another track. Press 2ND + paste + the
step . You can also simply press 2ND + paste to start the paste from the first step.

Note: copy/paste is not available in EUCLID stepmode.

Delete

Press 2ND + delete to delete all events contained in the 16 steps of the current page.

Note: delete is not available in EUCLID stepmode.

Encoder step edit

At start-up, the 5 encoders can be assigned to a CC or FX parameter, in every mode. But they can do
more. In STEP mode, you can directly assign each of the 5 encoders and the touchpad to step shortcuts.

Simply press ASSIGN to enable the "ENCODER STEP EDIT" FEATURE:

This is a great way to edit your notes and automation, you no longer have to rotate while pressing a green
shortcut.

In stepmode NOTE, encoders & touchpad will control:


1 note
2 note octave
3 note velocity
4 note width
5 note offset
touchpad X note velocity

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In stepmode CHORD, encoders & touchpad will control:
1 chord degree
2 chord tonality
3 chord velocity
4 chord width
5 chord offset
touchpad X chord velocity

In stepmode EUCLID, encoders & touchpad will control:


1 euclid steps
2 euclid fills
3 euclid velocity
4 euclid gate length
5 rotate
touchpad X euclid velocity

In stepmode CC, encoders & touchpad will control:


3 CC value
touchpad X CC value

In stepmode EFFECTS, encoders & touchpad will control:


3 FX value
touchpad X FX value

TIP In LIVE mode, you can also use the touchpad to set the velocity of the keyboard and the smartpads.

Press ASSIGN again to disable these shortcuts.

Filter

In NOTE and CC MESSAGES stepmodes, press 2ND + STEP to activate the filter. The filter allows you to
scroll only through programmed notes or CC messages. A pop-up is displayed for a few moments:

For example, in NOTE stepmode, rotating will jump to the next programmed note (e.g. D4), useful if using a
wide range of notes. In CC MESSAGES stepmode, rotating will jump to the next CC automation (e.g.
Program Change).

When the filter is activated, a circle pictograph is displayed next to the stepmode name:

Press 2ND + STEP to exit the filter mode.

TIP Without activating the filter mode, you can also jump to the next note by simply pressing STEP .

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Player tracking

The viewed page (viewed bars on the 16 pads) will auto-follow the player position if you press 2ND + DISP.
Useful if you are working on multiple pages.

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Chapter 6: Track mode
Track mode

Track Mode has four purposes:

1 to configure the current track (midi channel, zoom, length, time signature) using the shortcuts before playing
in Live Mode or programming in Step Mode.

2 to mute/un-mute the 64 tracks using the 16 pads and < >. This tactile, intuitive method allows you to perform
songs on the fly.

3 to manage your track PATTERNS.

4 to build your current sequence (a set of the 64 muted/un-muted tracks).

Screen

This display shows that TR01A is selected (current track) and contains notes, effects, CC automation and FX
automation.

Sequence SE01 groups 6 un-muted tracks of bank A: TR01A, TR02A, TR05A, TR08A, TR12A and TR15A.
The other tracks are muted or empty.

Pads

Mute/un-mute tracks on the fly

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Press one of the 16 pads to mute or un-mute a track in the current BANK. Change the current BANK
(A/B/C/D) with < and >.

An empty track (without notes, effects or automation) can't be muted.

When the sequencer is playing, tracks evolve in parallel even if they are muted: this enhances your ability to
perform with them.

In the example below, 3 tracks are un-muted, 2 tracks are muted and all tracks have the same length:

Tracks of different lengths are played simultaneously; shorter tracks will repeat before the others:

TIP Use different track lengths (for example 2 bars, 4 bars and 6 bars) to create a non-repetitive, evolving
sequence.

Mute/un-mute in sync

Mute/un-mute changes are in sync, depending on the PERFORM type selected in SEQ mode:

For example, if you un-mute the track 01, this track will be activated at the beginning of the next bar (if
PERFORM = 1BAR in SEQ mode). This allows you to play tracks by changing mute states in perfect sync.

To mute/un-mute tracks instantly, select PERFORM = INST in SEQ mode.

TIP SETTINGS > MISC > TRACKMUTE DELAY allows you to specify that tracks mute/un-mute in sync by
selecting ”SEQ PERFORM” or mute/un-mute instantly by selecting ”INST” TIP You can always mute/un-mute
a track instantly by pressing 2ND + its corresponding pad .

Mute/un-mute tracks to create sequences

A sequence is a set of 64 tracks, muted or un-muted. To build a sequence, mute and un-mute tracks using the
16 smartpads and < >.

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For example in SE01, only TR02A is un-muted. In SE02, TR02A and TR11A are un-muted. In SE03, TR01A,
TR06A and TR15A are un-muted:

Once you have created your sequences, jump in Seq Mode to launch them, or program a chain of sequences
to create a complete structured song.

Save mute states OFF

By default, track mute states changes are saved in the current sequence (REC is lit). If you mute or un-mute
a track, the sequence will save the mute states.

Press REC to disable saving sequence mute states (REC led will be OFF). If you mute or un-mute a track,
the sequence will not save the mute states. This allows you to mute and un-mute tracks in TRACK mode,
without losing your sequence’s track states. Switching a sequence restores it to its “default” state.

Track options (2ND+TRACK)

Press 2ND + TRACK to enter the track options display:

Press 2ND to exit.

Track name

Each of the 64 tracks can be named.

Click NAME to name your track:

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Call instruments

On any track, you can "call" an instrument (defined in the .txt file). It will auto-set the track name, the track
channel and the track output.

To know how to use this feature, please refer to the section of the manual titled "Call an instrument."

Consolidate

On any track, you can "consolidate" effects, which freezes the notes and CC messages recorded.
Consolidating a track will also consolidate that track's patterns. After the consolidate, all the effects will be
removed.

You can even consolidate an euclidean track, in order to get the euclid pattern inside the classic stepmode
NOTE.

To consolidate a track, click CONS:

Then select the destination track with the menu encoder (can be the current track, or an empty track):

If you select the current track, this track will be definitely deleted and replaced by its consolidated version.

Track run mode

Click RUN to set the track run mode:

See the "Track run modes:FREE, RELATCH & TRIG" section of the manual.

Track transpose

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Click TRSP to enable/disable track transpose:

Set if the track can be transposed in real time with a MASTER TRANSPOSE track (see the "Midi Channel"
section of the manual). You can also transpose this track with an external keyboard (when SETTINGS > MIDI
IN > ASSIGN NOTE TO = MASTER TRANSPOSE).

Track patterns

Click PTRN to enable/disable PATTERNS on this track:

Each track can include up to 32 patterns (variation of notes, CC automation, FX automation, euclidean
engine).

Track PC + bank

Rotate encoder 1 to set the track PROGRAM CHANGE, rotate encoder 2 to set the track BANK MSB, rotate
encoder 3 to set the track BANK LSB:

Each track and each pattern can have its own PC and BANK.

Solo a track

Hold solo and select a track with the pads to solo a track.

To cancel solo, press any track .

Midi Channel

Pyramid includes two midi outputs, one USB midi output and one CV/Gate (analog) output.

Each midi output provides 16 channels, which means that you can control up to 16 electronic musical
instruments per midi output.

Hold channel and rotate to select the channel and the midi output of the track.

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TIP Hold channel and press and rotate to select the midi output of the track.

A message pops up, displaying the selected output type (CV, MIDI A, MIDI B, USB) and channel number:

You can link the track to two different outputs, for example both MIDI A and MIDI B or CV and USB.

You can also select the MASTER TRANSPOSE icon. In this case, this track can be used to transpose any
track with TRSP enabled (in 2ND+TRACK display):

The output channel is always displayed under the track number.

TIP While channel is pressed:

rotate encoder 1 to set the CV/GATE output


rotate encoder 2 to set the MIDI A channel
rotate encoder 3 to set the MIDI B channel
rotate encoder 4 to set the USB channel
rotate encoder 5 to set MASTER TRANSPOSE

Note: DIN sync output (also called SYNC24) is available on the MIDI port B. You can enable and configure it
using the Settings menu. TIP You can also assign the CV output ENV to notes (pitch or gate): hold channel
and rotate left while pressing it. Select "NOTE ENV" to output the pitch of notes to the ENV output
(1V/octave). Select "GATE ENV" to only output the gate of notes (useful to trig external drum for example).

Zoom

Hold zoom and rotate to set the resolution, from 1x (100%) to 16x (1600%):

1x zoom: 1 step = quarter note


2x zoom: 1 step = eighth note
4x zoom: 1 step = sixteenth note (default)
8x zoom: 1 step = thirty-second note
16x zoom: 1 step = sixty-four note (useful to surgically edit your track ).

You can also set lower resolutions to have a global view of your track:

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/2 zoom: 1 step = half note
/4 zoom: 1 step = whole note

TIP While zoom is pressed: press a pad (from 01 to 07) to quickly set the track zoom (from /4 to 16x).

Note: please read the "Step Mode section "Track player: pages, zoom and length" for further details about the
zoom feature.

Length

Hold length and rotate to increase or decrease a track's length in bars:

A length of 4 bars = 64 steps in 4x zoom

A length of 64 bars = 1024 steps in 4x zoom

Hold length and press and rotate to set the track's length with step precision:

A length of 2 bars + 1 quarter-note = 36 steps in 4x zoom

A length of 0 bar + 1 quarter-note = 4 steps in 4x zoom

TIP While length is pressed: press a pad (from 01 to 16) to quickly set the track length (from 1 to 16 bars).

TIP Bear in mind that you can, in every mode, hold TRACK to activate the following shortcuts:
solo
midi channel
zoom
length
time signature

Copy/Paste/Delete a track

Press 2ND + copy + a track to copy it.

Press 2ND + paste + a track to paste it.

TIP Copy saves track settings + notes + automation + effects.


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Press 2ND + delete + a track to delete it.

How to use PATTERNS

A pattern is a track variation. In each track, you can create up to 32 patterns (from P1 to P32):

Each pattern includes its own notes, CC automation, FX automation and euclidean engine. A pattern can also
have its own length, time signature, run mode, and default PC/BANK message.

First, enable patterns on the selected track. Press 2ND + TRACK and enable PTRN:

The pattern number is always displayed next to the track name: by default the active pattern is .

To select a pattern (from P1 to P32), in any mode, hold STEP and press a pad .

Now you can fill your track patterns with notes and automation, change each pattern length, time signature
and run mode. Each track's effects (for e.g. quantizer, swing, arp, ...) will affect all patterns of the track.

Finally, if you use SEQ mode, you can set in each sequence (SE01 to SE32) a different pattern (P1 to P32):

TIP If you enable SETTINGS > MISC > AUTO PATTERN = AT NEW SEQ, all patterns will follow the selected
sequence. For example, if you select SE07, all current patterns will be auto set to P7. This is an easy way to
start from scratch at each new sequence selection.
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Trackmode PATTERNS

To enter the trackmode PATTERNS, press STEP + TRACK :

This track has 1 pattern. P1 is now playing and includes only notes.

This track has 6 patterns. P5 is now playing and includes notes and CC automation.

Select the pattern to be played with the 16 pads . By default, pattern changes are in sync, depending
on the PERFORM type set in SEQ mode. SETTINGS > MISC > PATTERN DELAY allows you to set an other
sync delay. You can also select the played pattern by holding STEP and pressing a pad .

Display patterns page 1-16 or 17-32 with < or >.

Press 2ND + copy + a pattern to copy it.


Press 2ND + paste + a pattern to paste it.
Press 2ND + delete + a pattern to delete it.

To exit the trackmode PATTERNS, simply select an other mode.

TIP You can also select a pattern number by holding STEP + TRACK and pressing a pad . In this
case, if PTRN is disable on the track, it will enable it automatically.

Time signature and polyrhythms

Create cross-rhythms and pattern variations! The 4/4 standard time signature often sounds good, but
sequencing with other time signatures is an easy way to add complexity and originality to your songs.

In SETTINGS > MISC > SIGNATURE, you can choose how your track time signature will be interpreted by
Pyramid: either Polyrhythms (default) or Polymeters.

If Polyrhythms is selected, Pyramid apply true polyrhythms when different time signatures are used. If you
select a 3:4 time signature you will have bars of 3 quarter notes, but the bar will have the same duration as a
4/4 bar. The bar size is the same, but the beat differs.

If Polymeters is selected, all quarter notes remain the same. If you select a 3/4 time signature you will have
bars of 3 quarter notes, and each quarter note will have the same length than the 4/4 ones. The length of the
bar differ, but the beat unit remains the same. The polymetric mode is easier to understand than the
Polyrhythmic one because it doesn't mix several speeds.

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The lower number works the same in Polyrhythms or Polymeters. By default the time signature's lower
number is set on 4, which means "quarter note". It can also be set on 2 "half note", 8 "eighth note" or 16
"sixteenth note" by holding time signature and pressing + rotating :

Each increment multiplies or divides the basic /4 bar length by 2:

Polyrhythms signature (x:4) (default)

With Pyramid you can mix a 4/4 track with a 5:4 track, a 9:4 and a 15:4 track: true polyrhythms! Tracks with
different time signatures are synchronized and will loop at the same time, but steps follow their own path. The
bar size is the same, but the beat differs. Of course you may still use all functionality such as track length,
zoom, offset and effects, as the PyraOs core system is based on Polyrhythm.

The length of a bar is the same whether you set a common 4/4 signature or you choose an odd one such as
15:4. For example, at 120 bpm, a bar in 4/4, 3:4 or 15:4 will last 2 seconds, and all tracks will loop at the
same time:

The difference is the length of each note. If you increase the time signature's upper number, it will increase the
number of beat in one bar: 4/4 means 4 quarter-notes in a bar, 15:4 means 15 quarter-notes in a bar.

Hold time signature and rotate to change the time signature's upper number on the current track:

You can adjust the track’s length to 4 bars to achieve a 7:4 time signature (28 quarter notes) or any other track
length you choose (for example 2 bars + 2/7ths quarter notes).

Polyrhythms signature can also be seen as a way to create tracks with different BPM speeds.

Polymeters signature (x/4)

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With this setting, all quarter notes will remain the same as a 4/4 beat, but the length of your loop will be
different. Your loops will shift against each other as they play: this is polymetry!

In other words, the length of the bar differ, but the beat unit remains the same.

The 1st track is a standard 4/4 bar


The 2nd track is a 3/4 bar (3 quarter notes)
The 3rd track is a 5/4 bar (5 quarter notes)

Hold time signature and rotate to change the time signature's upper number on the current track:

Track length fraction and polymetry

Changing the length of a track is an other way to create polymeters.

Let's say we are working with a 1 bar track and a 4/4 time signature. Each step represents a quarter note.

Hold length and press + rotate to add or remove one quarter note (one step) to the length of the selected
Track. This leads to the following possibilities:

The 1st track is a standard 4/4 bar


The 2nd track is a 4/4 bar with 1 quarter note removed
The 3rd track is a 4/4 bar with 1 quarter note added

The length of your loops are different, so they shift against each other as they play. The length of the bar differ,
but the beat unit remains the same.

Using polymetric tracks is a good trick to create lively, ever-changing and lengthy sequences. In the following
example, the sequence composed of 3 short tracks will get back to its starting point after 15 loops of the
standard 4/4 track:

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TIP Link these 3 tracks to the same midi channel (ie to a unique musical instrument) to create a progressive
pattern.

Irrational rhythms (advanced users)

An irrational rhythm uses step duration that lie outside the scope of the 4/4 system and loop on a different bar
length.

Create a polyrhythmic (tracks with different time signatures) and polymetric (tracks with different bar lengths)
sequence to experiment irrational rhythms! Both the measure size and the beat differ.

In the example below you get a simple overview of all these concepts for 3 simple tracks:

This sequence will get back to its starting point after 6 loops of the 4/4 track. Within the sequence, track
quarter-notes are never on time because of the beat phase shift.

DISP track view

Press DISP to display your tracks progressions and easily understand your track polymeters:

This screen displays:

Track number: from 1 to 16


Track progression: percentage of the loop being played
Output: flashes if the track is sending events via MIDI, USB or CV/GATE.

Muted tracks are shaded:

The DISP view displays tracks from TR01 to TR16 of the selected bank.

With DISP activated, the 16 pads flashes when tracks send midi events (notes and CC messages).

Microstep track
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To create a Microstep track, set the track length on 0+1/4 bar, the zoom to 1600% and increase the time
signature lower number up to 4/16. The step-by-step player will run at high speed, which is very useful to
create drones, black midi and glitch sounds, and to expand the boundaries of your instruments.

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Chapter 7: Seq mode
The Seq Mode

A sequence is a group of active tracks. A sequence saves each 64 tracks "mute state" and "pattern."

After creating your tracks in LIVE and STEP mode, and assembling them into several sequences in TRACK
Mode, you are now able to play with sequences.

Seq Mode is the second way to perform your song. Instead of muting/un-muting tracks like you do in Track
Mode, Pyramid offers an advanced system of playing sequences:

PERFORM: launch your sequences on the fly. You can select the delay Pyramid will wait until playing the
next sequence (Instant, 1 Beat, 1 Bar, 2 Bar, ... 8 Bar).
PLAY: play straight through a sequence arrangement (chain) programmed using the project song zone.
LOOP: loop a sequence arrangement (chain) programmed with the project song zone.

When your sequences are playing, remember that you can still enter TRACK mode to change the mute states
of the currently playing sequence; enter LIVE mode or STEP mode to play, rec or program notes and
automation on the current track.

Screen

The sequence progression is displayed (in %). If the current sequence contains a 3 measure track and a 4
measure track, the sequence will be 12 measures long (number of measures after which all tracks restart at
the same time again). This progression zone will be 100% filled after 12 measures.

Note: On all 4 modes,Pyramid displays the current sequence and the next sequence to be played if there is
one:

Pads

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How to create and edit sequences

In TRACK mode, hold SEQ and select the sequence (from SE01 to SE16) you want to create or edit with
one of the 16 pads .

To display sequences from SE17 to SE32, hold SEQ and press >.

The current sequence number is displayed on the screen:

Mute/un-mute your active tracks to build a sequence. As soon as you make a mute state change, a sequence
is created.

TIP A sequence saves the mute state of each track, but also the selected pattern of each track. Changing the
pattern of a track will also create the sequence.

When selecting an empty sequence, Pyramid will copy the previous mute states, so you can perform your live
set without blanks!

Selecting a sequence can only be done with SEQ PERFORM enabled. This action is non available when
"PLAY" or "LOOP" is enabled, because the sequencer will play the defined sequence chain (and therefore the
selected sequence = the played sequence).

"PERFORM" project

This mode allows you to build a song from sequences in a free and creative way, while always remaining in
sync.

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At start-up, PERFORM is activated and sequence SE01 plays in a loop.

Press any sequence number to launch it on the fly. Pyramid waits until the current sequence ends (the
end of the bar, if "1 BAR" selected) and then it launches the new sequence right away. The new sequence will
then play in a loop until you press another sequence number.

In the example above, Pyramid plays the SE01, where only the TR01 is un-muted. Then the user presses
SE03 which starts as soon as the SE01 ends. Tracks: TR02, TR03, TR04 and TR05 play together in a
loop until the user presses another sequence.

PERFORM delay selection

You can select the delay Pyramid waits before switching to the next sequence.

INST: The next sequence will be launched instantly, without delay.


BEAT: The next sequence will be launched at the next beat of the current sequence.
1 BAR: The next sequence will be launched at the next bar of the current sequence.
2 BAR ... 8 BAR: The next sequence will be launched at the modulo (2, 3, 4, 5, 6, 7 or 8 bar) of the
current sequence.
FULL: The next sequence will be launched when the current sequence is fully played (when the
sequence progression reaches 100%).

"PLAY" project

This mode allows you to program a set of sequences to compose a complete song ready to play.

Before enabling PLAY PROJECT, you need to design your chain of sequences.

Rotate clockwise to highlight the first sequence slot:

Press to make your selection and rotate to choose the first sequence to be in the chain, for example
SE03:

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Press to confirm and rotate to choose the number of bars this sequence will play. A sequence can be
between 1 and 64 bars long, or it can be shorter than one bar (1/4 bar, 2/4 bar, 3/4 bar...)

For your information, the screen indicates the full length of the sequence. This is the number of bars after
which all tracks are perfectly synced again, if using different track lengths. For example a sequence with a 3
bar long track and a 4 bar long track has a total length of 12 bars.

Press to confirm:

Repeat this one-handed operation to create a sequence chain as long as you choose, there is no limit to the
number of sequences you can chain:

Select the PLAY PROJECT Submode:

The player stops and stands ready to play the programmed sequence chain. Press play to launch your
project. Once the song is finished, the player stops and waits for another press of .

Once the chain is programmed, you can change the number and the length of a sequence, and even move it
and delete it.

When Pyramid is playing a chain of sequences:


- Press to loop the currently played sequence. This sequence will keep running until you press again .
- Press 2ND + < or > to jump to the previous/next sequence in the chain.

"LOOP" project

It's exactly the same mode as the "PLAY" project, except that the sequence arrangement loops, creating an
infinite song.

Note about track lengths concurrence & sequences

One of Pyramid’s great features is when switching from one sequence to another a track active in the prior
sequence keeps playing from its last position. We call it FREE run mode (enabled by default).

In the example below, you see 4 tracks:

If you play these tracks organized in sequences:


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- TR01 is un-muted in all sequences: it plays fully.

- TR02 is muted in SE02: it replays from the start in SE03.

- TR03 is 6-bar long: it replays from the start in the middle of SE03.

- TR04 is only 1-bar long: it loops in SE04.

Track run modes:


FREE, RELATCH & TRIG

By default tracks play concurrently in FREE run mode. Each track can also be configured in RELATCH or
TRIG run modes:

RELATCH ( icon displayed under TR): when a new sequence starts, the track always restarts at its
beginning. It’s an easy way to sync tracks.
TRIG ( icon displayed under TR): track plays once at the beginning of the sequence and does not loop.
The track is simply triggered and stops when it reaches its end.

To change the track run mode, press 2ND + TRACK to enter the track options display, and click RUN to set
the track run mode:

TR01A configured as a RELATCH track, and as a TRIG track.

RELATCH run mode

Each of these 4 tracks are configured in RELATCH run mode:

If you play these tracks organized in sequences:

If an active track in the sequence is set to RELATCH, it will always start from the beginning of each sequence,
even if the track is not finished yet. In other words, each track restarts at the beginning of each sequence.

TRIG run mode


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Each of these 4 tracks are configured in TRIG run mode:

Now if you play these tracks organized in sequences:

If an active track in the sequence is set to TRIG, it will play once without looping. If the track is active in the
next sequence, it will continue to play just as in FREE run mode.

FREE, RELATCH & TRIG mixed

A great way to add complexity to your song is to use different run modes for different tracks. Performing
sequences just goes one step beyond!

Copy/Paste/Delete a sequence

Press 2ND + copy + a sequence to copy it.

Press 2ND + paste + a sequence to paste it.

TIP Copy saves only tracks mute states.

Press 2ND + delete + a sequence to delete it.

DISP seq view

Press DISP to display all active tracks in the current sequence. A list will also display up to 5 active tracks
names + patterns numbers:

Sequence 01 is playing TR01A, TR02A, TR03A and TR04A. The other tracks are empty.

If a track is not named, "..." will be displayed.

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Chapter 8: Effect manager
Effect manager principles

You can add up to 5 real-time MIDI effects per track, from TR01A to TR16D. Notes (played or recorded in
LIVE mode, or programmed in STEP mode) are processed and sent to the outputs in real-time by the effect
engines. All the effects are non-destructive.

The position of an effect in the chain is very important: an Harmonizer placed after an Arpeggiator will not
sound like an Arpeggiator placed after an Harmonizer. Experiment with the order of effects to generate
eccentric melodies. It’s also possible to add multiple effects of the same engine on the same track (e.g.
chaining two arpeggiators).

Quantize FX is always present on slot 1, and can't be removed. Its default grid can be configured in
SETTINGS > MISC > DEFAULT QUANTIZE, so you can decide to power on Pyramid and get a quantize
active on each track, very handy for live performances.

With the effect manager activated, you can still play notes and smartpads in LIVE mode even if Pyramid is
stopped or paused, very handy for experimenting with effect parameters. You can also add notes in STEP
mode, mute/un-mute tracks in TRACK mode, launch sequences in SEQ mode.

Effects compute notes according to the track time signature, so if you change the time signature from 4/4 to
4/8, effects will operate twice as fast.

Finally, all the effect parameters can be edited in real-time using the programmable controllers, even if you are
not viewing the FX manager screen. You can even automate parameters in REC mode or by step (parameter
locks).

Some examples of midi FX chaining:

How to add effects to a track

Press FX to display the Effect manager of the current track:

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To place an effect in the chain, select one of the 4 free slots and press :

Select an effect from the list, for example an arpeggiator, and press to add it. It is now possible to edit the
effect using the 5 encoders to find a preferred setting:

TIP In LIVE mode, when you are editing an effect using the 5 encoders , press rec to directly record
effect parameter automation.

Press again to go back to the FX manager. Repeat this operation to fill up to 5 slots:

A disabled effect is grayed out (in the screen below, the effect CC is disabled):

To exit the effect manager, press FX.

Other tools

Rotating while pressing 2ND allows you change the position of the selected effect. The Quantizer can't be
moved:

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Edit, delete or replace an effect by selecting it with :

Quick FX selection:

Press encoder 1 to enter the edit view of effect 1


Press encoder 2 to enter the edit view of effect 2
Press encoder 3 to enter the edit view of effect 3
Press encoder 4 to enter the edit view of effect 4
Press encoder 5 to enter the edit view of effect 5

Quick FX enable/disable:

Press 2ND + 1 to turn on/off effect 1


Press 2ND + 2 to turn on/off effect 2
Press 2ND + 3 to turn on/off effect 3
Press 2ND + 4 to turn on/off effect 4
Press 2ND + 5 to turn on/off effect 5

TIP Selecting another track with TRACK + does not exit the FX manager, useful to check if effects are
added in the other tracks.

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Chapter 9: Effect list
Quantizer / humanizer

Eliminates or adds note imprecision to your performance or step note edits.

ENABLE ON OFF
Activate/disable the quantizer / humanizer engine.

GRID 1/4 1/6 1/8 1/12 1/16 1/24 1/32


Amount of quantization. A grid of 1/4 bar will move notes (forward or backwards) to the nearest beat.

HUMAN- 0% ... 100%


Amount of humanization advance. Moves notes backwards (millisecond level) randomly, to mimic the
"organic" human playing.

HUMAN+ 0% ... 100%


Amount of humanization delay. Moves notes forward (millisecond level) randomly, to mimic the "organic"
human playing.

LEGATO OFF ON
Allows to lengthen (a few ppqn) all notes of the tracks, and create a glide/legato effect on some mono synths.
Useful when you record a performance in LIVE mode, but the recording do not preserve the legato of your
performance.

Arpeggiator

Turns notes and chords into running patterns.

ENABLE ON OFF
Activate/disable the arpeggiator engine.

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STYLE UP DOWN UP/DOWN RANDOM ASSIGN DOUBLE
OCT UP UP DOWN DRUNK FIFTHS ONE TWO SILENCE RUNNER DISCO MARBLE RHYTHM1 RHYTHM2
RHYTHM3
Direction of the arpeggiated pattern.
- UP: plays notes from the lowest note to highest.
- DOWN: plays notes from the highest note to lowest.
- UP DOWN: plays notes from the lowest note to highest, then to from highest to the lowest.
- RANDOM: plays notes in a random order.
- ASSIGN: plays notes in the order they were played.
- DOUBLE: notes are played twice with different velocities.
- OCT UP: each note is followed by the same note, shifted one octave up.
- OCT DOWN: each note is followed by the same note, shifted one octave down.
- DRUNK: plays the three first notes, then plays three notes starting on the second note, and so forth, in a
circular fashion.
- FIFTHS: each note is immediately followed by its fifths.
- ONE TWO: one note out of two is played twice.
- SILENCE: one note out of two is a silence.
- RUNNER: the pattern is played up and down alternatively.
- DISCO: the first hit note will be played between every other inputed
notes.
- MARBLE: emulates a bouncing marble ball. The velocity decrease over time. Rate value of 1/64 is advised.
- RHYTHM 1/2/3: these three arp styles are custom rhythms, with fixed lengths. They contain silences and
velocity variations.

GATE 1% ... 200%


Pattern note lengths, depends on the rate.

RATE 1/4 ... 1/64


Speed of the pattern. A rate of 1/4 will play a note of the arpeggio every beat.

OCTAVE -5 ... +5
To create octaves progression. If OCTAVE=1 the arpeggiator will play the original pattern, followed by the
same pattern one octave higher. If OCTAVE=-2 the arpeggiator will play the original pattern, followed by the
same pattern one octave lower, followed by the same pattern two octaves lower.

Harmonizer

Turns notes into chords.

ENABLE ON OFF
Activate/disable the harmonizer engine.

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HARMO1 -24 ... +24
Add an extra note simultaneously with the sequenced note according to the selected interval (harmonic). If
HARMO1=12, a note will be generated one octave higher. If HARMO1=NO, no note will be added.

HARMO2 -24 ... +24


Add a second extra note.

HARMO3 -24 ... +24


Add a third extra note.

HARMO4 -24 ... +24


Add a fourth extra note.

Swing

Swing notes to create groove rhythms and easily go "off the grid".

ENABLE ON OFF
Activate/disable the swing engine.

PERCENT 50% ... 99%


Percentage of swing (delay the position of every second point in the quantization grid). 50% (default) has no
effect on notes position.

GRID 1/1 ... 1/64


Swing quantization grid, to define positions of second points. Most common grids are 1/8 and 1/16.

VELOCITY 0% ... 100%


Amount of swing accent. 50% (default) has no effect on notes volume. Decrease this parameter to accentuate
the first note. Increase it to accentuate the second note.

Randomizer

Randomly changes notes parameters (velocity, pitch or length).

ENABLE ON OFF
Activate/disable the randomizer engine.

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PARAM VELOCITY PITCH OCTAVE NOTE LENGTH
If VELOCITY selected, each note velocity will be randomized. If PITCH selected, each note pitch will be
randomized. If OCTAVE selected, each note pitch will be randomized to an other octave. If NOTE LENGTH
selected, each note length will set to the GRID parameter, and then randomized.

RANDOM- 0% ... 100%


Negative amount of randomization. 0% (default) has no effect on notes. 100% set the maximum range of
negative randomization.

RANDOM+ 0% ... 100%


Positive amount of randomization. 0% (default) has no effect on notes. 100% set the maximum range of
positive randomization.

All random-based FX (Humanizer, Randomizer, Chance, Arpeggiator) utilize a true random number generator
(TRNG) algorithm!

GRID 1/32 ... 16


(available if PARAM = NOTE LENGTH)
Re-sizes all notes of the track to the selected grid, before the note length randomization.

CHANCE 100% ... 0%


(available if PARAM = VELOCITY/PITCH/OCTAVE)
Add a probability to randomize or not the parameters VELOCITY, PITCH or OCTAVE.

Delay

MIDI delay creates a copy of entered notes, simulating a standard delay effect, but using velocity MIDI data.

ENABLE ON OFF
Activate/disable the delay engine.

TIME 1/4 1/8 1/12 1/16 1/24 1/32 1/48 1/64


Delay time is the amount of time between the original notes and the delay notes.

REPEAT 1 ... 128


Number of delay notes.

GAIN 0% ... 200%


Change the MIDI velocity of each delay note. The velocity of the delay notes will be gradually decreased (gain
> 100%) or increased (gain < 100%). If the gain is set to 100% velocity will not change.

DRY/WET 0% ... 50% ... 100%


Change the midi velocity of all notes:

if 0%, you will only hear the original notes,

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if 50%, you will hear both the original notes and the delay notes,
if 100%, you will only hear the delay notes.

TIP The delay will work very differently depending on the synth you are using, as velocity midi data can be
interpreted in many ways.

Equalizer

MIDI equalizer changes the velocity of the original notes, simulating a standard EQ effect, but using the
velocity MIDI data. It increases or decreases note velocities, according to the note pitch. The EQ slope is
linear. You can, for example, increase the velocity of all lowest and highest notes, increase only medium
notes, decrease the velocity of highest notes, ...

ENABLE ON OFF
Activate/disable the equalizer engine.

BASENOTE C-1# ... F9#


Select the "mid gain note" = the central note pitch of the equalizer.

LOW GAIN 0% ... 100%


Select the gain of the lowest notes (C-1#).

MID GAIN 0% ... 100%


Select the gain of the central notes (according to the BASENOTE parameter).

HI GAIN 0% ... 100%


Select the gain of the highest notes (F9#).

Scale

This effect quantizes all note pitches to a defined scale in real time, to refine your melody.

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ENABLE ON OFF
Activate/disable the scale engine.

SCALE MAJOR MINOR ... AEOLIAN LOCRIAN CHROMATIC


Select the scale.

KEY C ... B
Select the scale root note.

STICK UP DOWN FILTER ALGO1 ALGO2


If a non-scaled note is exactly between two scalednotes, select if the effect have to choose the note below
(DOWN) orabove (UP). FILTER will not play notes outside the scale. ALGO1 or ALGO2 will randomly select
the scaled note up or down.

TRANSPOSE -12 ... +12


Transpose all track notes before scaling.

Note to CC

This effect converts a note parameter value (note pitch or note velocity) to a selected CC message (or to the
MIDI ”pitch bend”, ”aftertouch” or ” program change”). For example, you can change a synth parameter (like
the filter) according to the velocity of a note. It’s also very handy to fully control the Korg Volca Sample
parameters (pitch, velocity, ...) with a keyboard.

ENABLE ON OFF
Activate/disable the Note 2 CC engine.

PARAM NT ON VELOCITY NT ON/OFF


Select the note parameter value to convert (pitch of the note ON, velocity of the note, pitch of the note ON and
note OFF).

TO CC CC0 ... CC119 PITCH PRESSURE PR. CHANGE


Select the midi CC message to be created.

PLAY NOTE OFF ON


If OFF, the inputed note will be filtered. If ON, the inputed note will be played.

BPM

This effect enables you to create global tempo automation! Very useful for creating BPM changes between two
tracks during your live set, automating small BPM variations, creating ”bouncing ball” effects in sync, ...

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ENABLE ON OFF
Activate/disable the BPM engine.

BPM 10 ... 250


The new global BPM (substitutes to the tap BPM).

Chance

This effect plays or does not play a note based on probability. It’s a great way to add variations to drums or
melodies.

ENABLE ON OFF
Activate/disable the Chance engine.

CHANCE 0% ... 100% VELOCITY


If ”0%”, the note will never be played. If ”50%”, the note has a fifty-fifty chance to be played. If ”99%”, the note
will almost always be played. If ”VELOCITY,” the note will have the same probability of being played as its
velocity. Very handy for programming different per note probability.

SYNC OFF 1/4 1/8 1/16


Add a synced probability (”sync chance” parameter). If sync = ”1/4”, all beat notes will have a different
probability of being played. If sync = ”1/16”, all sixteenth notes will have a different chance to be played...

SYNC CHANCE 0% ... 100%


The probability of a synced note to be played. For example, if sync = ”1/4” and sync chance = ”100%”, all beat
notes will be played.

APPLY PER PPQN PER NOTES


If ”PER PPQN” is selected, the probability affects a group of notes contained in the same PPQN (if a chord is
played, all notes of the chord will be played or not). If ”PER NOTE” selected, the probability affects each note
(if a chord is played, only some notes of the chord will be played).

LFO

Generate high resolution CC waveforms in a flash, based on wavetables!

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WAVEFORM OFF SINE TRIANGLE SQUARE RAMP S AND H
Set the LFO waveform. S AND H means "sample & hold", generating a random value at each synchronized
step.

PHASE 0° ... 180°


Set the phase of the waveform.

RANGE -127 ... 0 ... +127


Set the amplitude of the waveform. If 0, no LFO will be generated. If +63, the LFO will be generated with the
maximum range value (0 to 127). If -63, the LFO will be generated with the maximum range value, but the
waveform will be inverted (127 to 0). If the value is upper 63, the LFO will "saturate".

RATE 1/16 ... 64


Set the rate of the waveform (from 1/16 bar to 64 bars).

TO CC CC0 ... CC119 PITCH PRESSURE PR. CHANGE


Set the CC message destination.

TIP Press DISP to display the LFO in real-time:

SINE

RAMP

S AND H

It's possible to chain multiple LFOs (with the same CC number, on the same track), in order to create original
waveforms:

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TRIANGLE + TRIANGLE

SINE + RAMP

TIP Rotate the main encoder right to display the OFFSET parameter, instead of the PHASE parameter:
OFFSET 0 ... 64 ... 127
Set the offset of the waveform (the central value). You can also add a CC automation in stepmode CC, in
order to set or automate this offset.

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Chapter 10: Assigning Controllers
Assign principles

The 5 encoders , the analog inputs, as well as the touchpad X+Y axis, are able to control CC
messages and effect parameters in real-time.

Once they are assigned, you can perform with them in all Pyramid’s modes and submodes.

TIP You can choose to assign inputs, encoders and the touchpad PER PROJECT (changing the current track
will not change assignments) or PER TRACK (each track will have its own set of assignments). You can
configure this in SETTINGS > MISC > ASSIGN TYPE.

To record CC messages automation or effect parameters, you must be in LIVE mode, with REC enable.

We tried to make the controller assignment process as easy as possible. If you love to play the touchpad for
creating automation, it’s fast and simple to reassign the control to another CC message or effect parameter
and record your performance.

TIP Once an encoder is assigned, press it to display its set value. In LIVE mode, the encoder value will be
displayed on the 16 leds when rotated.

You can record automation on a track filled with notes, or on a blank track. This allows one to create tracks
filled only with automation, and thus mute/un-mute, and sequence CC messages and effect parameter
automation.

Assign a CC message

Hold ASSIGN and...


- turn an encoder , or
- slide the touchpad X or Y axis, or
- plug a jack into the CV or the GATE input.

The display "assign control to..." will appear on the screen. Select MIDI CC by rotating then press to confirm:

Now select the CC message number, from CC0 to CC119. Scroll the list and press to assign the CC
message. Holding 2ND and rotate allows fast scrolling.

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At the end of the CC list, you can find the PITCH BEND, the PRESSURE (aftertouch) and the PROGRAM
CHANGE midi messages:

The CC message will be assigned to the current track channel and output.

You can record the automation on the current track only if:
- the CC channel (e.g. CH14) is the same as the track channel
- the output of the CC is the same as the track.

Note: as soon as you assign a CC control and move it to set the value, an automation message is created to
store this value (you can display it or remove it in stepmode CC MESSAGES). This message will be sent at
the start of the track, so your synthesizer will always have the right set value. You can disable this feature in
SETTINGS > MISC > CC ASSIGN > AUTOREC OFF.

When an assigned encoder is moved or pressed, a pop-up is displayed, with the CC number (68), the CC
value (111) and the CC MIDI channel (CH09A):

TIP When ASSIGN TYPE is PER PROJECT, to assign a CC message globally (the CC channel will follow the
selected track channel), hold 2ND when selecting the CC number in the CC assignment list. For example, if
you are working on TR01 = CH01A, the CC assigned will be sent on channel 01A. If you are working on TR02
= CH02B, the CC assigned will be sent on channel 02B.

Assign an effect parameter

Hold ASSIGN and...


- turn an encoder , or
- slide the touchpad X or Y axis, or
- plug a jack into the CV or the GATE input.

The display "assign control to..." must pop up. Select and press EFFECT PARAM with :

Select the effect you want to assign with :

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Using , select the parameter you want to assign:

You can record the effect parameter automation on the current track only if the effect belongs to the current
track.

When an assigned encoder is moved or pressed, a pop-up is displayed displaying the effect (ARP), the effect
parameter (STYLE), the effect value (DOWN), and the effect track (01A):

Assign a master effect

You can change the Quantizer GRID with a single control: SCALE, the Scale KEY, CHANCE or the Swing
PERCENT of all tracks. For example, if you assign an encoder to the MASTER SWING, the Swing parameter
PERCENT will be affected on each track containing a Swing effect. We also added the Mute PROBABILITY,
allowing you to change the probability a muted note will be played (from 0% to 100%).

Hold ASSIGN
- turn an encoder , or
- slide the touchpad X or Y axis, or
- plug a jack into the CV or the GATE input.

The display "assign control to..." will pop up. Select and press EFFECT MASTER with :

Select the master effect you want to assign with :

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Note: you can't record master effects.

Automation recording and overdub

Unlike notes, automation is not overdubed. This means newly recorded automation will erase any existing
automation on any step.

For example, if you activate REC in LIVE mode and progressively change an assigned value (e.g. CC10)
during the first loop, an automation is created:

If you don't disable REC during the second loop, and even if you don't change the assigned value, the
automation will be erased step-by-step:

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You can of course record an other automation if REC still enabled:

Disable REC to prevent automation from being overwritten:

This operation applies to all CC messages, pitch bend, pressure, program change and effects parameters.

Assign touchpad to smartpads

When assigning the touchpad, another option appears: SMARTPADS

Select the octave range of the touchpad X axis:

Assign the touchpad Y axis to a note parameter:

Now you can slide along the touchpad's X axis to:

play with chords (if LIVE smartpads = CHORD)


play with repeats (if the LIVE smartpads = REPEAT)
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play with scales (if the LIVE smartpads = SCALE)

For example, if LIVE smartpads = SCALE, X axis = 2 OCTAVES and Y axis = VELOCITY, slide the touchpad
X to play notes (in the selected scale) and the touchpad Y to change notes velocity.

You can play smartpads with the touchpad inevery mode, and record your performance. Notes are always
sent on the current track, so you can use some midi effects if you want.

Assign external knobs (midi in "learn" CC messages)

It's possible to assign CC messages (received from midi in) to another CC message or to an effect parameter:
1) Stop pyramid
2) Hold ASSIGN
3) Rotate an external midi controller knob (or an other CC message control source)

In this way, you can assign up to 120 external controls (rotary encoders, potentiometers, sliders, ribbon
controllers, touchpads, ...) to expand the limits of the Pyramid interface. You can also assign an external pitch
wheel or aftertouch!

Note about analog input voltage assignment

You can assign the two analog stereo jack inputs (CV input and GATE input) to control in real-time CC
messages and effect parameters. Control Pyramid with CV modules, or create your own DIY analog controller.

The voltage (0V to 5V) will be converted to a CC MIDI value (0 to 127) or to an effect parameter value (for
example the arpeggiator STYLE).

First, enter SETTINGS and select if you want to assign a mono jack or a stereo jack with CV/PEDAL > CV IN
MODE = MONO ASSIGN or STEREO ASSIGN.

Hold ASSIGN and plug a jack on the input you want to assign (CV input or GATE input), the assign manager
display will appear. Then select the CC message or the FX you want to assign.

Analog sync (CV inputs or pedal)

You can assign the CV input and the gate input to slave Pyramid with an analog clock.

- Enable analog sync with SETTINGS > CV/PEDAL > CV IN MODE = CLOCK

- Set the number of beats (or PPQN) the player will move forward each time Pyramid receive a clock with
SETTINGS > CV/PEDAL > INPUT SYNC

- Set the Pyramid tempo with BPM

Then, you can start the sync with an analog gate on the CV input. For example, you can slave Pyramid with a
modular system or with an old machine.

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If SETTINGS > CV/PEDAL > CV IN MODE = CLOCK+STOP, you can use the GATE input to receive an
analog STOP/PLAY (low state = STOP, high state = PLAY).

If SETTINGS > CV/PEDAL > PEDAL HOT = CLOCK, you can sync Pyramid "manually" by pressing your
pedal.

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Chapter 11: Save/load
Save/load principles

To save or load a project, make sure a SD card is inserted, hold 2ND and press save/load to enter the menu:

A project is a whole set of 64 tracks (32 patterns + notes + effects rack + CC messages automation + effect
parameters automation), 32 sequences, sequence chains, assignments and settings. Saving or loading a new
project will stop playback.

Please not remove the SD card while save/load menu is activated.

To exit the Save/load menu, press save/load or 2ND .

Save

Select SAVE with to save the project on the SD card with the current project name. If no project name was
defined (NEW PROJECT), SAVE will redirect you to SAVE AS.

Saving an existing project creates a backup file on the SD card, located in the directory "BACKUP/." This
preserves an old version of your project. This backup is not displayed on the LOAD project list.

Save As

Select SAVE AS with to save the project with a new name. Then edit the project name with this display:

Select "<" to delete the last character. Select "SAVE" to confirm.

TIP Hold 2ND and rotate to move the cursor vertically in the edit display.

Load

Select LOAD with to load a new project on the SD card. This action will delete the current project: you must
save your project before loading an other one.

Select the project to load in the drop-down list with :

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Press to load to selected project.

TIP Press 2ND + delete to immediately remove the selected project from the SD card (note: the backup
project is not removed). TIP To avoid a BPM jump between two projects, hold 2ND while selecting a project
to load. This will not load the BPM of of newly loaded project.

New

Select NEW to delete everything in the project and restart from scratch.

Project files

Projects directories are always saved on the SD card with the prefix "PYRA_", on the SD root directory.

You can read the project files on your computer:

The core.pyr file contains the project settings, the sequences data, assignations and effects racks.

The other files can be deleted:

- The track 01A (track 1) contains midi notes + midi CC automation (track01.mid) and effects parameters
automation (FX_track01.pyr).

- The track 10A (track 10) contains only effects parameters automation (FX_track10.pyr).

- The track 01B (track 17) contains midi notes + midi CC automation (track17.mid).

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- The track 16D (track 64) contains midi notes + midi CC automation (track64.mid).

Import and export files

It’s easy to import and export MIDI files (notes and CC automation) because Pyramid store these files as
standard *.mid data (type 0 MIDI file: single track). All popular DAWs can play and edit MIDI files.

You can import or export from short patterns up to long linear tracks. For example, you can drag-and-drop a
*.mid file from the SD card project directory to your favorite software sequencer (e.g. Ableton) and play & edit
this pattern on the DAW:

You can also create a MIDI track from scratch on your DAW and export it to an existing SD card project
directory, with a valid name. If you want to export the *.mid file (filled with notes and/or automation) to the
Pyramid TR08A, name the file track08.mid. For TR01B, name the file track17.mid. For TR16D, name the file
track64.mid...

Pyramid will play this *.mid note pattern in a loop, depending on the track length.

Note: if your track includes multiple patterns, it will be saved as a type 1 midi file (multiple track file). In the
same way, if you import a type 1 midi file, all tracks will be imported as multiple patterns.

TIP Creating a midi file type 1 with a computer can be tricky, this paper give you some great tips.

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Chapter 12: Settings
Settings menu

Press 2ND + FX to enter General Settings.

To exit the settings menu, press FX.

TIP You can restore all default settings at start-up: hold FX while powering ON Pyramid.

Midi in

PYRAMIDI CHANNEL 1 ... CHANNEL 16 OFF


Select the input channel to control Pyramid with PYRAMiDi messages (see the midi implementation chart). For
example, if CH13 is selected, you can send channel 13 midi CC messages (with an external controller) to
Pyramid, to mute/un-mute the 64 tracks on the fly, select a track, activate REC, launch a sequence...

ASSIGN NOTE TO KEYPAD SMARTPADS


SMARTPADS ONLY WHITE MASTER TRANSPOSE OFF
Specifies if received midi notes are performed as:
- KEYPAD (trig notes)
- SMARTPAD (trig CHORDS, REPEAT or SCALE)
- SMARTPADS ONLY WHITE (trig CHORDS, REPEAT or SCALE)
- MASTER TRANSPOSE (transpose all selected TRSP tracks)
- OFF (ignore)

TRANSPOSE NOTE C-1 ... G9


Set the transposition root note (when ASSIGN NOTE TO = MASTER TRANSPOSE).

OMNI MODE MULTITRACK OFF MULTITRACK BANK A MULTITRACK BANK B MULTITRACK BANK C
MULTITRACK BANK D CH01 ... CH16
- MULTITRACK OFF will play notes and CC on the current track, regardless of the controller channel.
- MULTITRACK BANK X will play channel 01 events on TR01X, channel 02 events on TR02X, …channel 16
events on TR16X.
- CH01 to CH16 will play events of the selected channel on the current track. Other channels are always sent
thru MIDI A output.

CLOCK SYNC OFF ON


Enables or disables the BPM auto-sync, if your MIDI IN controller is sending a timing clock.

START/STOP OFF ON
Filters out all START, STOP and CONTINUE messages from your MIDI IN controller.

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USB CLOCK SYNC OFF ON
Enables or disables the BPM auto-sync, if your USB IN master device is sending a timing clock.

CC MESSAGES OFF ON
Filters out all CC messages from your MIDI IN controller.

PITCHBEND OFF ON
Filters out all PITCH BEND messages from your MIDI IN controller.

PRESSURE OFF ON
Filters all AFTERTOUCH (channel pressure) messages of your MIDI IN controller.

PROG CHANGE OFF ON


Filters all PROGRAM CHANGE messages of your MIDI IN controller.

TRANSMIT SYSEX NO MIDI A MIDI B MIDI AB


IfOFF,received sysex messages are ignored. IfMidi A(orMidi B, orMidi A+B),received sysex messages
transmitted toMidiA(orMidi B, orMidi A+B).

MIDI ECHO ALLOW ECHO STOP ECHO AUTO A AUTO B


IfSTOP ECHO,receivednotes (midi in) are not transmitted to midi out, but they still can be recorded. Handy if
your synth (connected to Pyramid via midi in and midi out) does not include the setting "Local Control =
OFF/ON". If AUTO MIDI A or B, midi events received on the MIDI input will be ignored if they were previously
sent on MIDI A or MIDI B, to avoid midi loops.

CLOCK TIMEOUT SHORT LONG


When pyramid lost the input midi clock (sync), Pyramid will disable its slave mode after 2 seconds (SHORT) or
will wait 10 seconds for an incoming clock (LONG).

Midi out

MIDI A MODE MIDI OUT MIDI THRU MIDI OUT + THRU MIDI OFF TURBO MIDI X2 TURBO MIDI X4
TURBO MIDI X5 TURBO MIDI X6.7
Configures Pyramid MIDI out A as a MIDI out (default), as a MIDI thru (all messages received on the MIDI
input will be sent directly on the MIDI out A), as a MIDI out + thru (all messages received on the MIDI input will
be sent directly on the MIDI out A, together with Pyramid MIDI messages).

It's possible to speed up the midi A communication up to 6,7 times and avoid latency problem, when
sequencing an Elektron machine (Analog Four, Analog Keys, Analog Rytm, Octatrack), by using the TURBO
MIDI protocol.

SYNC MIDI A OFF SEND


Sends BPM midi timing clock to midi out A.

START/STOP MIDI A OFF SEND


Sends START, STOP and CONTINUE messages to midi out A.

MIDI B MODE MIDI OUT MIDI THRU MIDI OUT + THRU MIDI OFF
Configures Pyramid MIDI out B as a MIDI out (default), as a MIDI thru (all messages received on the MIDI
input will be sent directly on the MIDI out B), as a MIDI out + thru (all messages received on the MIDI input will
be sent directly on the MIDI out B, together with Pyramid MIDI messages).
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SYNC MIDI B OFF SEND
Sends BPM midi timing clock to midi out B.

START/STOP MIDI B OFF SEND


Sends START, STOP and CONTINUE messages on midi out B.

SYNC USB OFF SEND


Sends the BPM timing clock on midi USB.

START/STOP USB OFF SEND


Sends START, STOP and CONTINUE messages to midi USB.

SYNC STOP OFF SEND CLOCK


If OFF selected, the sync (timing clock) will never be sent when the player is stopped or paused.

SYNC LOAD OFF SEND CLOCK


If enable, the clock will be sent during the loading of a project. Your slaved instruments (eg a drum machine
with an internal sequencer) will keep the sync during and after the load. SETTINGS > MIDI OUT > MIDI A
SYNC or MIDI B SYNC must be enable on the previous and the next project. When loading is done, press
PLAY: Pyramid and your slaved instruments will start to play from the beginning, allowing you to keep the
perfect sync. When pressing PLAY after a load, Pyramid will wait for the next bar to start the playback.

CV/pedal

CV IN MODE OFF CV/GATE MONO ASSIGN STEREO ASSIGN CLOCK CLOCK+STOP


Selects if the CV inputs control notes of the track (CV/GATE) or can be used to assign CC messages and FX
parameters (MONO ASSIGN and STEREO ASSIGN. You can also set the CV inputs as a clock input, to slave
Pyramid with an analog clock (see Analog sync section of the manual).

CV IN 1V NOTE C0 ... F3#


Selects the CV INPUT TO MIDI root note. By default, a CV voltage of 2V plays a C2 midi note on the current
track.

CV IN TYPE VOLT/OCTAVE HERTZ/VOLT


Selects if your analog controller generates CV V/oct or CV Hz/V.

CV IN FINE -100mV ... +100mV


Fine tune the CV inputs.

FOLLOW TRACK ACTIVE TRACK TRO1A ... TR16A


CV/GATE notes can track the active track, or a specific track.

CV OUT 1V NOTE C1 ... F5#


Selects the MIDI TO CV OUTPUT root note. By default, a C2 midi note plays a CV voltage of 2V.

CV OUT TYPE VOLT/OCTAVE HERTZ/VOLT 1.2 VOLT/OCTAVE 0.32 VOLT/OCTAVE 0.5 VOLT/OCTAVE
Selects if your analog synthesizer is controlled by CV V/oct or CV Hz/V, or exotic voltages like 1.2, 0.32 or 0.5
V/oct.

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CV OUT FINE -100mV ... +100mV
Fine tune the CV outputs.

GATE POLARITY ACTIVE 5V ACTIVE 0V


Selects the active polarity gate of your analog synthesizer.

ASSIGN ENV OUT TO -- VELOCITY PITCH AFTERTOUCH MODULATION DIN SYNC START DYN
SYNC/START METRONOME
Selects if the CV ENV outputs the note velocity, the pitch, the aftertouch (channel pressure) or the modulation
of the CV track. You can assign the CV ENV output to the DIN SYNC clock, to easily sync your modular
system with a mini jack. If START is selected, Pyramid will send a start level (high level) when it"s playing, and
a stop level (low level) when it"s stopped.
If DYN SYNC+START is selected, same behavior as DYN SYNC, but the START level will be sent on the
GATE output.

DIN SYNC OFF SYNC1 SYNC2 SYNC4 SYNC8 SYNC12 SYNC16 SYNC24 SYNC48 SYNC96
Selects the DIN SYNC clock speed (outputted on the 2 free pins of the midiB connector).

SEND DIN SYNC PLAY ONLY ALWAYS


The DIN SYNC clock can be sent only when the player is playing, or always (when player is stopped or
played).

PEDAL HOT REC HARD REC PLAY/PAUSE PLAY/STOP PREVIOUS TRACK NEXT TRACK PREVIOUS
SEQ NEXT SEQ
TAP TEMPO CLOCK SYNC FREEZE SEQ UNDO/REDO
Sets the action that will be triggered by the footswitch pedal.

PEDAL COLD REC HARD REC PLAY/PAUSE PLAY/STOP PREVIOUS TRACK NEXT TRACK PREVIOUS
SEQ NEXT SEQ
TAP TEMPO CLOCK SYNC FREEZE SEQ UNDO/REDO
Sets the second action that will be triggered by the footswitch pedal (if "stereo" double pedal used).

INPUT SYNC 1PPQN 2PPQN 4PPQN 8PPQN 12PPQN 16PPQN 24PPQN 48PPQN 1 BEAT 2 BEAT 3
BEAT 1 BAR 2 BAR 3 BAR 4 BAR
Sets the number of beat (or PPQN) the player will move forward each time Pyramid receive an analog clock.

Misc

LIVE LOOPER OFF BEAT 1 BAR 2 BAR ... 8 BAR


Enable the LIVE looper recording and select the looper time quantization (see the section of the manual titled
"Record your performance").

SIGNATURE POLYRHYTMS POLYMETERS


- IfPOLYRHYTHMICis selected, Pyramid apply true Polyrhythms when different time signatures are used. If
you select a 3:4 time signature you will have bars of 3 quarter notes, but the bar will have the same duration
as a 3/4 bar.
- IfPOLYMETRICis selected, all quarter notes remain the same. If you select a 3/4 time signature you will have
bars of 3 quarter notes, and each quarter note will have the same length than the 4/4 ones. The polymetric
mode is easier to understand than the Polyrhythmic one because it doesn't mix several speeds.

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DOUBLE TAP MODE VELOCITY GLIDE
In NOTE and CHORD stepmodes, double tap a pad to enter velocity accents or gliding notes. Glides only
works with compatible synths: if two notes follow, the first one must be double tapped to create a glide (= an
overlapping) between these two notes.

REC COUNTDOWN OFF 1 BAR 2 BAR 3 BAR 4 BAR


Activates a countdown before a recording in live mode (When the player is stopped and you press REC then
PLAY). You can select the duration of the countdown. The countdown will be sent on the metronome output
channel and note.

METRONOME CH CURRENT TRACK MIDICH01A ... USB CH16


Select the metronome output channel (made with midi notes). If the metronome is activated ( 2ND + LIVE ),
the metronome will be send on this selected track, and will follow the beat.

METRONOME NOTE C-1 ... G9


Select the metronome output note. If the metronome is activated ( 2ND + LIVE ), the metronome will click on
the selected note.

LEARN NOTES OFF MIDI IN MIDI IN + LIVE


If OFF, the step note learn with an external keyboard is disabled (see "Note Stepmode" in the manual). If MIDI
IN, Pyramid STEP MODE will learn notes (or chords) of your external midi keyboard. If MIDI IN + LIVE, when
playing a note/chord in LIVE MODE with the internal keyboard, this note/chord will be selected in STEP mode.

CC ASSIGN AUTOREC OFF AUTOREC ON


With autorec on, as soon as you assign a CC control and move it to set the value, an automation message is
created to store this value (you can display it or remove it in stepmode CC MESSAGES). This message will be
sent at the start of the track, so your synthesizer will always have the right set value.

PLAY PAD PLAY/PAUSE PLAY/RESTART PLAY/MUTE RESTART 1/16 RESTART 1/8 RESTART BEAT
RESTART BAR
If "play/pause" selected, a press on the PLAY pad will alternately play and pause the playback. If "play/restart"
selected, a press on the PLAY pad will always restart all tracks from the beginning. If"mute" selected,Pyramid
continue to play but send no midi data if the player is paused. If"restart 1/16" selected,pressing PLAY will
restart all tracks in sync, at the next 1/16 note. If"restart bar" selected,pressing PLAY will restart all tracks in
sync, at the next bar.

TRACKMUTE DELAY SAME AS SEQ PERFORM INSTANT BEAT 1 BAR ... 8 BAR
Select if tracks mute/un-mute are in sync with SEQ PERFORM, or set a default delay (see "Mute/un-mute
tracks on the fly" in the manual).

PATTERN DELAY SAME AS SEQ PERFORM INSTANT BEAT 1 BAR ... 8 BAR
Select if pattern changes are in sync with SEQ PERFORM, or set a default delay.

AUTO PATTERN OFF AT NEW SEQ


Set if track patterns follow the selected sequence. For example, if AUTO PATTERN = ON, when you select
SE03, all patterns will change to P03. In other words, selecting a new sequence will create new patterns.

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DEFAULT STEP ASSIGN OFF ASSIGN ON
To enable by default (in STEP mode) ASSIGN (rotating the encoders will control your assigned values), or
STEP EDIT (rotating the encoders will control the note number, the velocity, the length, ...).

DEFAULT TRACK MODE FREE MODE RELATCH MODE TRIG


Set the default run mode of new tracks.

DEFAULT ZOOM /4 /2 x1 x2 x4
Define the default zoom of all tracks at start-up.

DEFAULT LENGTH 1 BAR ... 64 BAR


Define the default length of all tracks at start-up.

DEFAULT TS L 1/ ... 24/


Define the default time signature left number of all tracks at start-up.

DEFAULT TS R /1 ... /16


Define the default time signature right number of all tracks at start-up.

DEFAULT PERFORM INST BEAT 1 BAR ... 8 BAR


Set the default run mode of new tracks.

DEFAULT QUANTIZE OFF 1/4 1/8 1/12 1/16 1/24 1/32 1/48 1/64 1/96
Set the default quantize FX grid.

PLAY AT START-UP NO YES


Set if Pyramidplay by default at start-up.

POP-UP ASSIGN ON CLICK ON ROTATE AND CLICK


Displays a pop-up with encoder assignment information on click or on rotation.

ASSIGN TYPE PER TRACK PER PROJECT


PER TRACK = each track will have its own set of assignments, assignments depends on the current track.
PER PROJECT = only one set of assignments, changing the current track will not change the assignments.

TOUCHPAD ON OFF
Enables or disables the touchpad.

TOUCHPAD RELATCH NO RELATCH 0 ... 127


If no relatch selected, the touchpad (assigned X or Y position) will keep it's last set value. If a value is selected
(for example 0), the touchpad will send back this value when the touchpad is released.

USB ON OFF
Enables or disables the USB output.

AUTOLOAD OFF LAST SAVED PROJECT LAST LOADED PROJECT


After start-up, Pyramid can load an empty project, load the last saved project or load the last loaded project.

LED BRIGHTNESS DEFAULT SHOW LED STOP NIGHT MODE


If SHOW LED STOP selected, when Pyramid is stopped or paused, the led displaying the player position on
the 16 pads will blink. If NIGHT MODE is selected, it enables white leds low luminosity for night uses.

Info
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HARDWARE VERSION
Display the Pyramid hardware version.

PYRAOS VERSION
Display the Pyramid software version.

ANALOG IN
Display the 4 inputted analog voltages (0 to 5V).

ANALOG OUT
Display the 3 outputted analog voltages (0 to 5V).

MIDI IN MONITOR
Display all inputted midi messages.

MIDI OUT A MONITOR


Display all outputted messages on midiA.

MIDI OUT B MONITOR


Display all outputted messages on midiB.

MIDI OUT USB MONITOR


Display all outputted messages on midi USB.

Save

SAVE SETTINGS
Save settings in flash memory. Settings parameters will be auto-loaded at Pyramid start-up. Please note that
this action will erase all the track names of your current project, if not saved before with SAVE TRACKS

SAVE TRACKS
Save "tracks channels mapping + tracks names + tracks patterns enable + tracks transpose enable" in flash
memory. The 64 track channels will be auto-loaded at Pyramid start-up.

DEFAULT SETTINGS
Restore default settings.

DEFAULT TRACKS
Restore default tracks.

CV calibration tool

Power on Pyramid while pressing the encoder 5 at start-up to enter the CV calibration tool. Then, rotate the
menu encoder to calibrate a precise 1.000V, and click the menu encoder. Same for the 2.000V, 3.000V,
4.000V and 5.000V CV output voltages. We recommend to use a voltmeter to monitor the CV output voltages.

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Chapter 13: Definition files
Definition files principles

By default, Pyramid always display the same CC and NOTE labels on the screen. For example, CC1 message
is named MODULATION, CC7 is named VOLUME, and the NOTE 60 is named C4.

These names are defined by midi standards, but they does not always match your synthesizer or drum
machine names. For example, CC7 can be the CUTOFF of one of your synthesizer, and the NOTE 60 can be
the KICK. Each instrument has its own CC and/or NOTE names, so it can be very handy to display the right
names on the screen when you are playing with Pyramid, in order to smooth the work-flow.

At Pyramid start-up, if a ???.txt file is present inside the SD card root, Pyramid will load its "names
definitions". You can create multiple file inside your SD card, in order to define up to 16 multiple instruments.

To enable definition files, SETTINGS > MISC > LOAD DEFINITION must be different from OFF.

How to create a CC definition file

A definition file includes 5 important bits of information:

the name of the instrument,


the midi channel of the instrument (1 to 16),
its midi output (A, B or USB),
CC definitions (CC 0 to CC 119),
NOTE definitions (note N0 to N119)

The definition file must be named ???.txt (for example tanzmaus.txt, the name does not matter) and be
present inside the SD card root:

You need to create this text file on your computer (with


MacOS TextEdit or Windows Notepad). Here is an example of what's inside a definition file:

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NAME:TANZMAUS
OUT:A
CHANNEL:10
2:BD_ATT
64:BD_DECAY
65:BD_PITCH
3:BD_TUNE
4:BD_NOISE
5:BD_NOISE_DEC
6:BD_DIST
66:BD_TRIGGER

Pyramid will display the name of the CC (e.g. BD_PITCH) if your track has the same CHANNEL and OUT as
the instrument definition. For example, if you select a track with MIDI CHANNEL = 10 and OUTPUT = A,
Pyramid will display the defined CC names in the file above: CC02 = BD_ATT, CC64 = BD_DECAY, ...

In other words, if the CHANNEL + OUTPUT of a track match the CHANNEL + OUT of a definition file, Pyramid
will display the custom CC names.

Definition file syntax and rules:

Each file can include up to 120 CC definition names. The syntax is XX:??? where XX is the number of the
CC (0 to 119) and ??? is the name of the CC.
There is no maximum name length, although Pyramid will display only the first 8 characters.
The name NAME:XX, the midi channel CHANNEL:XX and the output OUT:A are mandatory. The NAME
line is only intended for the CALL instrument feature.
You can write this file using lower case or upper case.

You can create multiple instrument definition files (for example: “tanzmaus.txt”, “novation circuit.txt”, “volca
beat.txt”, …), they will be all loaded at start-up if they are present at the root of your SD card. You can also
add all your instrument definitions in a single file.

You can't create more than 16 instrument definitions.

TIP If you set an instrument definition with a channel number = 0 (instead of 1 to 16), every “not defined”
instruments of the selected output will be defined as this definition.

How to create a NOTE definition file

In the same way, you can create NOTE definitions, in order to rename some notes (e.g. renaming C2 = KICK,
D2 = SNARE, ...). It's great for drum machines and samplers, so you can name your kit.

A definition file (???.txt) can include CC and NOTE definition at the same time, so you can decide to define
only notes or CC messages, or both.

To define a note, the syntax must be NXX:??? where NXX is the note number (N00 to N127) and ??? is the
name of the CC.

Here is an example of a file with only NOTE definitions:

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NAME:DRUMMACHINE
OUT:B
CHANNEL:4
N36:KICK
N37:SNARE
N38:RIM
N39:CLAP
N40:TOMTOM

Pyramid will display the name of the notes (e.g. KICK) if your track has the same CHANNEL and OUT as the
instrument definition. For example, if you select a track with MIDI CHANNEL = 4 and OUTPUT = B, Pyramid
will display the defined note names in the file above: note 36 = BD_ATT, note 37= SNARE, ...

There is no maximum name length, although Pyramid will display only the first 4 characters.

TIP The best way to know the number of a note (0 to 127) is to scroll notes with menu encoder in stepmode
NOTE.

Of course, you can create instruments with both CC and NOTE definitions, with up to 120 CC and 127 NOTE
definitions:

NAME:TANZMAUS
OUT:A
CHANNEL:10
2:BD_ATT
64:BD_DECAY
65:BD_PITCH
3:BD_TUNE
4:BD_NOISE
5:BD_NOISE_DEC
6:BD_DIST
66:BD_TRIGGER
N36:KICK
N37:SNARE
N38:RIM
N39:CLAP
N40:TOMTOM

Filters

Another great thing with definition files is the ability to scroll and select only the defined CC and/or NOTES.

If an instrument's CC number is not defined in the .txt file, Pyramid will not display it in the CC messages
list, allowing you to filter unused CC messages (only if SETTINGS > MISC > LOAD DEFINITION =
FILTER CC).
If an instrument's NOTE number is not defined in the .txt file, Pyramid willnot displayit in the piano roll,
allowing you to filter unused notes (only if SETTINGS > MISC > LOAD DEFINITION = FILTER NOTE).
You can also filter both unused CC and NOTES with SETTINGS > MISC > LOAD DEFINITION = FILTER

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CC+NOTE

Call an instrument

On any track, you can "call" an instrument (defined in the .txt files). It will auto-set the track name, the track
channel and the track output.

To call an instrument, press 2ND + TRACK and select CALL

Then select the instrument you want to call in the list with the menu encoder . Up to 16 instruments can be
created. If an instrument is not defined, "..." will be displayed:

The track name, its channel and output will be set:

Download users definition files

You can download ready-to-use definition files on the Squarp forum squarp.community/c/def where a lot of
instruments are already created.

Do not hesitate to share your own definition files for the community on the forum!

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Chapter 14: Shortcuts
In any mode

Hold TRACK to activate the following shortcuts:

solo
midi channel
zoom
length
time signature
To change the BPM decimal, turn while pressing it.

Hold 2ND + BPM and turn the data knob to change the tempo, which will apply only when you release
2ND .

Hold 2ND and press < or > to quickly double or divide BPM.

Once an encoder is assigned, press it to display its set value.

In FX manager, Assign, DISP or Settings, press BPM to exit and return to the current mode.

Hold 2ND and press LIVE to enable/disable the metronome.

Live mode

Hold LIVE and rotate to change the type of the 8 smartpads.

Hold STEP + velocity and rotate to change the keypad and smartpads velocity. You can also press
ASSIGN to enable the ENCODER STEP EDIT feature, in order to set the velocity with the touchpad X axis.

Hold 2ND and press rec to activate hard recording.

When the player is stopped and you press rec , Pyramid is waiting for a press on play . Once you press
a countdown is launched. After one bar of countdown, recording starts and continues until the end of the
track loop, at which point recording then stops and the loop continues to play as normal

When smartpads = CHORD, 2ND + rotating will jump to the very next major/minor tonality. Add complexity
by pressing and rotating .

When smartpads = SCALE, 2ND + rotating will select the root note of the scale.

2ND + play activate the HOLD/RELATCH mode.

Press 2ND + delete to delete only notes + CC automation + FX automation of the current track.

Step mode

Hold STEP and turn to change the Stepmode.

Hold 2ND and rotate to scroll the note list or the CC list faster.

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Pre-listen to the selected note by pressing . Pressing < or > while holding allows you to jump octaves for a
quicker note navigation. You can also press a key while holding to straight select the note number.

In stepmode NOTE, you can display the parameters of a step. Hold velocity and press a filled step to display
(and even edit) the step velocity. Same behavior for length and width . You can also display and edit several
steps: hold velocity (or length or width ) and press the first step together with the last step of the row .

Double tap a step-by-step pad to add a low velocity note in order to create accents quickly.

In stepmode NOTE and CHORD, hold 2ND and press a pad to mute all notes in this step.

Hold velocity and slide the touchpad from left to right to quickly set the velocity, the CC value or the FX value.

Hold < or > to quickly navigate pages.

Press 2ND and hold < or > to quickly rotate the track (shift all notes one step left or right).

Press rec to switch to MONO EDITION, to have a global view of which of the 16 steps are filled with notes. If
you press a filled step, it will remove all notes in this step, whatever the selected note is.

In stepmode NOTE and CHORD, hold a step (or a row of steps) and rotate to transpose it. Hold rec
and rotate to transpose the track notes.

In stepmode CC MESSAGES and EFFECTS, hold a step (or a row of steps) and rotate to
increase/decrease its value. Hold rec and rotate to transpose the whole automation.

In stepmode CC MESSAGES and EFFECTS, hold rec and slide the touchpad to draw an automation.

Press ASSIGN to enable the ENCODER STEP EDIT feature, in order to assign directly the 5 encoders and
the touchpad to shortcuts.

In stepmode NOTE or CC MESSAGES, press STEP to go to the nearest note or CC automation. Press STEP
again to go to the next nearest note or CC automation.

In stepmode NOTE or CC MESSAGES, press 2ND + STEP to activate the filter, in order to scroll only
through programmed notes or CC messages. Press 2ND + STEP again to quit the filter.

Press 2ND + DISP to enable/disable the player tracking.

Track mode

Hold 2ND and select a track to mute/un-mute it instantly.

Hold midi channel and press + rotate to quickly select the midi output of the track.

Hold length and press + rotate to set the bar level with step precision.

Hold time signature and rotate to change the time signature's upper number on the current track.

Pess rec in order to don't save the sequence mute states (rec led will be OFF). If you mute or un-mute a
track, the sequence will not save the mute states.

In DISP view, rotate to scrollthetrack banks (TR01A > TR07A, TR08A > TR16A, TR01B > TR07B, ...)

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Double-tap TRACK to enter trackmode PATTERNS, tap TRACK to go back to trackmode MUTES.

Hold STEP and press a pad to select a pattern.

FX manager mode

With the effect manager activated, you can still play or add notes in LIVE and STEP mode, mute/un-mute
tracks in TRACK mode, and even launch sequences in SEQ mode.

Rotating while pressing 2ND allows you change the position of the selected effect.

In LIVE mode, when you are editing an effect with the 5 encoders , press rec to record directly the
effect parameters automation.

In FX mode:

Press encoder 1 to enter the slot 1 effect.


Press encoder 2 to enter the slot 2 effect.
Press encoder 3 to enter the slot 3 effect.
Press encoder 4 to enter the slot 4 effect.
Press encoder 2ND + 1 to on/off the slot 1 effect.
Press encoder 2ND + 2 to on/off the slot 2 effect.
Press encoder 2ND + 3 to on/off the slot 3 effect.
Press encoder 2ND + 4 to on/off the slot 4 effect.

Assign mode

Hold 2ND and rotate to scroll the CC list faster.

Save/load mode

Hold 2ND and rotate to move the cursor vertically in the SAVE AS... edition display.

In the LOAD project list, press 2ND + delete to remove a project definitively from the SD card (note: the
backup project is not removed).

Page 96 of 98
General terms of use

The following general terms of use (GTU) are describing the terms and conditions in which, on one hand,
Squarp Instruments SAS (Squarp Instruments) provides its users with the Squarp Instruments website (the
Website) and the services attached to it, and on the other hand, the means by which the user accesses the
site and uses its services. Orders placed on the website by the users are submitted to general terms and
conditions of sale, which can be read by clicking here.

By browsing and use the Squarp Instruments website at the following adress: www.squarp.net, you are
agreeing to comply with and be bound by the general terms of use of the website.

Intellectual property

All content, design and structure of the Website are protected by intellectual property rights owned by Squarp
Instruments or its partners. Any representation and/or reproduction and/or partial or total use of all or part of
the Website or its elements, by any means whatsoever without prior written permission of Squarp Instruments
is strictly prohibited. 'Pyramid', 'Squarp', and 'Squarp Instruments' are registered trademarks of Squarp
Instruments and/or its shareholders. Any representation and/or reproduction and/or partial or total use of these
trademarks, of any kind, is prohibited.

Hyperlinks

This site may contain links to other sites on the Internet. By clicking these links, you will leave the Site. No
prior authorization or request for information can be required by Squarp Instruments if any website wants to
establish a link to the Website. However, the Website must be displayed in a new browser window. Squarp
Instruments reserves the right to request removal of a link that is believed not consistent with the purpose the
Website.

Responsability

The information and/or materials on the Website and/or accessible through the Website are coming from
sources believed to be reliable. However, these information and/or documents may contain technical
inaccuracies and typographical errors. Squarp Instruments reserves the right to correct them as soon as they
are brought to its attention. The information and/or materials on the Website are subject to change at any time,
and may be updated. In particular, they may have been updated between the time they have been uploaded
and when the user's knowledge. The use of information and/or documents available on the Website is under
the sole and entire responsibility of the user, who assumes all consequences without Squarp Instruments can
be sought as such, and without appeal against it. Squarp Instruments can in no event be held responsible for
any damage of any kind arising out of the interpretation or the use of information and/or documents available
on the Website.

Access to the site

Squarp Instruments strives to provide access to the Website 7 days a week and 24 hours a day, except in
case of force majeure or of an event beyond the control of Squarp Instruments and subject to any breakdowns
and maintenance operations necessary for the proper operation of the Website and its services.

Therefore, Squarp Instruments can not guarantee availability of the Website and/or services, transmission
reliability and performance in terms of response time or quality. No technical assistance will be provided to the
user either by electronic or telephonic means. The liability of the publisher is not engaged in an inability to
access the Website and/or the services.

Page 97 of 98
Furthermore, Squarp Instruments may have to discontinue the Website or any of the Services at any time
without notice, all without entitlement to compensation. The user acknowledges and agrees that Squarp
Instruments is not liable for interruptions and the consequences that may result to the user or any third party.

General Terms of Use modification

Squarp Instruments reserves the right to modify at any time and without notice, the General Terms of Use to
adapt to changes in the Website and/or its operation.

Internet usage rules

The user agrees to the characteristics and limitations of the Internet, especially recognizes that:

Squarp Instruments assumes no liability for services accessed through the Internet and has no control of
any form whatsoever about the nature and characteristics of any data transferred via its server center.

The user acknowledges that the data circulating on the Internet are not protected especially against
possible diversions. The presence of Squarp Instruments logo establishes a rebuttable presumption of
validity. The disclosure of any information deemed by the user sensitive or confidential is done at their
own risk.

The user is solely responsible for the use of the data he consults, questions and transfers on the Internet.

Law and Contact

In case of dispute, and failing amicable settlement between the user and Squarp Instruments, exclusive
jurisdiction is given to the competent courts of Paris, despite multiple defendants or warranty.

For any question concerning these General Terms of Use of the Website, you may send a letter to Squarp
Instruments at the following address:
SQUARP SAS, 12 RUE MARCEAU, 93100 MONTREUIL, FRANCE

Legal info
http://www.squarp.net

Revision 3, 6-9-19

Page 98 of 98

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