Training of Trainers Lecture - 14 Role of Technology in Training
Training of Trainers Lecture - 14 Role of Technology in Training
Training of Trainers Lecture - 14 Role of Technology in Training
Lecture – 14
Role of Technology in Training
Prof. Santosh Rangnekar
Department of Management Studies
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Role of Technology in Training
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Role of Technology in Training
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Why use technology?
• Interactivity
• Content delivery/revision
• Managing learning and resources
• Collaboration
• Communication
• Sense of cohort
• Variety of teaching and learning preferences
• Formative and summative assessment
How does this help?
• Cost
• Lack of motivation among employees to learn online
• Lack of management buy-in
• Lack of employee intranet access
• Lack of proof concerning return on investment
• Lack of high-quality content
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Technology and Collaboration
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Technology and Collaboration
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Example
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Common Ways of Collaboration in Online Learning
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Technology’s Influence on Training
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• Technology has allowed learning to become a more dynamic process. The
learning environment can be expanded to include greater interaction
between learners and the training content as well as between learners and
the instructor.
• The trainer may help design the instruction, but the instruction is
primarily delivered to the learners through technology such as online
learning, simulations, or iPods. The instructor becomes more of a coach
and resource person to answer students 'questions and is less involved in
delivery of training content.
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• Learning occurs primarily through communicating with other learners,
working on virtual team projects, participating in games, listening,
exchanging ideas, interacting with experts (engineers, managers, etc.), and
discovering ideas and applications using hyperlinks that take the learner to
other Web sites.
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• For example, online learning, or e-learning, includes instruction and
delivery of training using the Internet or Web. Distance learning typically
involves videoconferencing and/or computers for delivery of instruction
from a trainer to trainees who are not in the same location as the trainer.
Mobile technologies allow training to be delivered through iPods, personal
data assistants (PDAs), and handheld computers that allow trainees to tune
in to training programs at any time or place.
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Technology and Learning Environment
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• In the blended learning environment, trainees have access to a blended
training curriculum that consists of both online and classroom instruction.
• Traditionally, the learning environment included only the instructor or
trainer and the learners. The trainer was responsible for delivering content,
answering questions, and testing learning. Trainees played a passive role in
learning. Communication on course content was one-way: from the
instructor to the learner.
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Types of Learning Environment
Trainer / Instructor
Delivery, Content
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Class Room learning environment
Technological learning environment
Technology Delivery
Mechanism Trainer/Instructor
Online Trainer /
Learning Instructor
Resource Material
Experts
Websites
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Blended Learning Environment
Technology based training methods
Technology methods allow learning to become more job-related and
directly meet a business need.
Virtual Reality : Virtual reality is a computer-based technology that provides
trainees with a three dimensional learning experience. Virtual reality allows
simulations to become even more realistic. Using specialized equipment or
viewing the virtual model on the computer screen, trainees move through
the simulated environment and interact with its components. Technology is
used to stimulate multiple senses of the trainee. Devices relay information
from the environment to the senses.
• One advantage of virtual reality is that it allows trainees to practice
dangerous tasks without putting themselves or others in danger
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Virtual Reality
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• Research suggests that virtual reality training is likely to have
the greatest impact on complex tasks or tasks that involve
extensive use of visual cues.
• The virtual reality environment can be virtually identical to the
actual work environment.
• Another potential advantage relates to the cognitive processing
• required by the learner. The use of such a realistic environment
in training may make more memory available for learning.
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Virtual Worlds
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Virtual Worlds : Second Life is a computer-based, simulated online virtual
world that includes a three dimensional representation of the real world
and a place to host learning programs or experiences. In Second Life,
trainees use an avatar to interact with each other in classrooms, “webinars”
(Web-based seminars), simulations, or role-play exercises. The virtual
world of Second Life allows for learning to be real without being
dangerous or risky for patients, employees, or customers.
• The virtual environment can imitate an actual workplace such as a lab,
processing plant, or hospital emergency room, allowing trainees to both
practice their skills without harming products or patients and at the same
time see the real-life consequences of their actions and decisions.
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Mobile Technology and Training Methods
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Mobile Technology and Training Methods: Ipods, Pdas
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Intelligent tutoring systems (ITS) are instructional systems that use
artificial intelligence. There are three types of ITS environments: tutoring,
coaching, and empowering. Tutoring is a structured attempt to increase
trainee understanding of a content domain. Coaching provides trainees with
the flexibility to practice skills in artificial environments. Empowering
refers to the student’s ability to freely explore the content of the training
program.
Interactive distance learning (IDL) refers to the latest generation of
distance learning, which uses satellite technology to broadcast programs
to different locations and allows trainees to respond to questions posed
during the training program using a keypad.99 IDL is being used by
companies that have employees in many different locations and who lack
computers or online access.
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Thank You
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