Innovation Taboo Cards
Innovation Taboo Cards
Innovation Taboo Cards
Innovation
/ɪnəˈveɪʃ(ə)n/
NOUN
the commercialization of an idea
(the ability to create value through
new ideas and improved solutions)
How to play the game:
ADJECTIVE
prohibited or restricted
by social custom
FOCUS
Aim
Concentration
Essential
Moment
Distraction
WORK
Profession
Job
Earning
Purpose
Outcome
CONNECTION
Network
Patterns
Process
Things
Understanding
IMPLEMENTATION
Idea
Sprint
Build
Project
Feasibility
COMPLEXITY
Chaos
Understanding
Systems
Structure
Define
NETWORK
Internet
Connections
Process
Collaboration
WiFi
LEAN
MANAGEMENT
Philosophy
Startup
Eric Ries
Waste
Improvement
AGILE
Software
Method
Teams
Process
IT
EMOTION
Feeling
Body
Research
Persona
Empathy
EMPATHY
Emotion
Understanding
Others
Feeling
Research
CONVERGE
Sensemaking
Diverge
Narrowing down
Double Diamond
Design Thinking
DIVERGE
Ideation
Research
Opening up
Design Thinking
Quantity
DOUBLE
DIAMOND
Design Thinking
Process
Brainstorm
Divergence
Convergence
ITERATION
Prototyping
Failing
Experimentation
Testing
Lean
PROTOTYPING
Test
Iteration
Concept
Design Thinking
MVP
DISRUPTIVE
Innovation
Business
Change
New
Radical
RADICAL
Disruption
Innovation
Business
Politics
Ideas
DESIGN
Approach
Business
Creativity
Process
Methodology
VIRTUAL REALITY
AR
Simulation
World
Immersive
Experience
DESIGN TOOL
Design Thinking
Framework
Process
Double Diamond
Business
TEAM
Collaboration
Sharing
Colleagues
Project
Skills
DOING
Making
Learn
Thinking
Fast
Prototype
IDEA
Insight
Creativity
Quantity
Thinking
Quality
PURPOSE
Value
Goal
Vision
Why
Impact
BUSINESS MODEL
Revenues
Canvas
Activities
Capture
Exchange
CREATIVITY
Doing
Intuition
Idea
Problem
Creation
DESIGN THINKING
Process
Mindset
Innovation
Customer
Phases
INNOVATION
New
Change
Creativity
Business
Disruptive
INTUITION
Idea
Inspiration
Feeling
Imagination
Gut
REVENUE STREAM
Cashflow
Revenues
Channels
Customers
Value
TRIGGER
Idea
Connection
Inspiration
HMW
Brainstorm cards
SILO
Corporation
Function
Structure
Hierarchy
Organization
IMAGINATION
Abstract
Thinking
Metaphors
Inspiration
Creation
FINANCE
Accounting
Costs
Revenues
Administration
Sheet
MVP
Prototypes
Experiment
Lean startup
Landing page
Acronym
STARTUP
Silicon Valley
Company
Disruptive
Lean
Innovation
THINKING
Brain
Design
Rational
Knowledge
Creativity
EXPERIENCE
Emotions
Memory
Workshop
Empathy
Moment
PROCESS
Structure
Double Diamond
Design Thinking
Methodology
Business
EXPERIMENT
Learning
Making
Fast
MVP
Assumption
IDEATION
Converge
Ideas
Diverge
Creativity
Tools
COLLABORATION
Project
Team
Design Thinking
Colleagues
Experience
CO-CREATION
Together
Collaboration
Design Thinking
Ideation
Process
MEANING
Purpose
Making
Insight
Research
Define
STRATEGY
Direction
Uncertainty
Leadership
Company
Tactic
CHAOS
Disorder
Order
Uncertainty
Design Thinking
Noise
COACHING
Teaching
Challenger
Growth
Objective
Support
PROGRESS
Direction
Improvement
Knowledge
Science
Innovation
MISSION
Future
Strategy
Purpose
Process
Goal
EXPLORATION
Journey
Discovery
Uncertainty
Problem
Insight
LEARNING
Thinking
School
Knowledge
Experience
Book
INSIGHT
Idea
Research
Understanding
Empathy
Tools
INSTINCT
Feeling
Nature
Self
Energy
Inside
ACCELERATOR
Intrapreneur
Program
Business model
Team
Innovation
DESIGNER
Graphics
*Any profession
Methodology
Customer
Product
PRACTICE
Theory
Discipline
Making
Profession
Perfect
FUTURE
Scenario
Forecast
Past
Present
Strategy
MOTIVATION
Emotion
Power
Action
Drive
Meaning
PATTERN
Combination
Connection
Thinking
Convergence
Sensemaking
ADMINISTRATION
Documents
Business
Routine
Projects
Consultants
STICKY NOTES
Post-its
Ideation
Colors
Paper
Design Thinking
CONCEPT
Idea
Outcome
Structure
Card
Converge
BUSINESS DESIGN
Innovation
Challenge
Accelerator
Methodology
Process
BRAINSTORMING
Idea
Team
Activity
Problem
Solution
CULTURE
Values
People
Beliefs
Norms
Strategy
TECHNOLOGY
Human-made
Production
Science
Innovation
Knowledge
SHARPIES
Pen
Colors
Write
Sticky notes
Workshop
HIRING
Interview
Employees
Join
Company
Stressful
ENTREPRENEUR
Founder
Startup
Project
Company
Product
DIGITAL
Analog
Internet
Website
Applications
Software
FUNNEL
Sales
Innovation
Guide
Moving
Steps
TREND
Research
Change
People
Pattern
Development
JOURNEY
Experience
Customer
Steps
Map
Interaction
PLANNING
Decision
Future
Team
Control
Steps
PRESENTATION
PowerPoint
Result
Pitch
Talk
Keynote