Fixler Notes
Fixler Notes
Fixler Notes
General Concepts
Until you can learn to ignore details, you won't learn to draw.
Whatever the form or volume, start with the ideal. Then, compare
and modify your ideal to fit the model.
Light shapes create the image; dark shapes create the pattern
and the design. It is light shapes that give form; the dark shapes
make the pattern.
Draw dark with one eye and with the other see the light.
Lay out form and action first, then indicate the light and shadow
pattern.
The shadow pattern may look right, but more often than not it is
the light pattern that is wrong.
Turn your drawing upside down and ask yourself how it might be
improved. A good, balanced pattern will still look good upside
down.
See two main tones—a light area and a shadow area. Some
variation within each. If you squint, you can narrow it down to two
basic tones. Separate lights from shadows. Increase the contrast.
Make all areas in the light a little lighter than you see them, and
all areas in the shadow a little darker than you see them. the
lightest light in the shadow is darker than the darkest dark in the
light. The object is to make all lighted areas hold together as one
group, as should the shadow areas. Otherwise, the subject will
not hold together; it will lose validity.
The eye instinctively goes to the light areas in a picture. The real
problem is the half-tones: which goes to the light? Which goes to
the shadow? Half tones with the light should be made lighter.
Those with the shadow should be made darker. Squinting helps
here. When it comes to half-tones, when it doubt, leave it out.
Make certain that half-tones go around the form. If you don't,
your drawing will look two-dimensional.
Make the paper more beautiful with every stroke added. Learn to
ignore details, so that you can draw details. Look for the big,
basic truths.
The pattern of light makes the drawing, the positive nature of the
paper left untouched.
There are two main tones, that of the light area and that of the
shadow area.
Planes
When the light and shade of an object varies in clearly defined
areas, it is said to have planes. If light on a form varies with no
discernible boundaries, it has no planes; it is rounded. In the
light, sometimes things appear too flat. These aren't just arbitrary
variations of tone—look as them as planes.
Try to determine planes that are at right angles to the light. All
others will be slightly darker.
Details are easy to see. It's the big form that's most difficult.
Edges
Softest edge
Hardest edge
Big blur or lost edge
All other edges that fall in between
What is the hardest edge inside the figure? What is the hardest
edge outside the figure (on the silhouette)? The softest?
The degree of finish is the level to which one breaks down planes.
Lost edges—are the softest you can make, mainly on the shadow
side.
The big blur—is the largest area in the picture where values on
the model and background are similar and where edges between
them can be softened or blurred. Edges can be lost in the light as
well as in the shadow.