Sia Methodology: Technical Area
Sia Methodology: Technical Area
Sia Methodology: Technical Area
SIA METHODOLOGY
Technical Area
SOCCER INTER-ACTION
The implementation logic of the SIA High Performance Program starts from the
connection between the training methodology, the idealized game idea for the team
and the optimization of individual development.
According to our perspective it is fundamental to take into account that the game of
football is nowadays recognized as a Complex Phenomenon that demands a
methodology adjusted to its nature and that allows to develop the talent of the
players through a process of quality training.
The initial purpose of this methodology is based on the need to give life to a certain
idea of play in competitive situations, in a successful way throughout the entire sports
season. In this way, our approach advocates that the training / learning process be
developed through and in function of a "way of playing" that will be emerging and
shaped by each party.
According to our purpose, in order for the training process to be of quality and
maximize the development of the players, the idea of play should exalt the ability of
the team to effectively manage the dynamics of possession of the ball in confrontation
with rival opposition And finally materialize with goals. Coexistingly, at the time of
offensive organization, the team must be prepared to react to the loss of the ball and
organize defensively to pursue the recovery of the ball and know what to do when it
regains possession
3
The Game Idea is systematized at different levels of complexity through its principles of
play, sub-principles and sub-principles depending on the phases of offensive
organization, defensive organization and phase transition moments (attack-defense
and Defense-attack).
Carrying out our Game Idea in practice requires a building process that shapes our
culture or collective identity. The plasticity characterizes the process of modeling,
combining science and art, in addition to contemplating the variability of individual
expression. In this way, we allow players to express their talent in accordance with the
idea of collective play and explore their limits, evolving. Based on the guided discovery
the coach is shaping the idea of play in a synergistic way depending on the individual
abilities and qualities of interaction between players.
The process of modeling the "play" of the team in relation to the idea of game
demanded, through the methodological principle of propensities, the creation of
learning contexts in training that favor the experimentation of our principles of play,
"Way to play". This process of learning and acculturation is characterized by being
non-linear, and thus the complex progression in the development of our game idea is
another of the methodological principles to consider.
Taking into account the competitive system in which the team and the periodicity of
the parties are immersed, the process of modeling our "way of playing" has to consider
the repercussions of the competition and take care of the recovery processes in all
dimensions, of Way to favor the overcompensation of our "way of playing". For this, it is
fundamental to understand the effort-recovery and collective-individual binomials for
the operationalization of the methodological principle of horizontal alternation in
specificity.
4
The identity of our teams, although it refers to certain common patterns of play or to
an idea of play with Macro-Principles transversal to all ages, is also differentiated in
each of our teams because it understands the variability of the qualities of each group
and individually Of each player, stimulating their creative potential.
• Informal practice: Situations fostered outside the formal training period, carried out
without the supervision of the coach, aiming to enhance the mastery of the game skills;
5
• Analysis: Situations oriented to the development of the critical capacity of self and
straight analysis of the performance and understanding of the game.
Visualization serves as a starting point for the introduction of challenges in the sense of
encouraging the learning of game skills that will enrich the team's gameplay proposal.
Aiming at the future, the coach must seek the bridge between the performances of
reference and the idealized game proposal, using that information with the
perspective of training the players of skills to play, offering a context conducive to the
development of their creative potentialities, in A positive and successful environment. In
sum, the coach should contemplate the game skills in the formal training period
through situations aimed at their adaptation and improvement, at the same time as
their application is requested in game contexts. To complement the training it is crucial
that the coach also encourages players to systematically breed and practice play skills
outside the formal training period.
6
The official competition represents the passage for the most complex game context of
the entire training process, assuming itself as the moment when the team expresses
their playing skills in confrontation with a rival team in a unique atmosphere
characteristic of the day of the match. Consequently, being an integral part of the
development process of the team's game proposal, the official competition also serves
as an evaluation element, allowing the coach to draw evidence to improve the training
process.
The parties are unique and unpredictable contexts that offer the possibility to develop
teams and players when the challenge is adequate. On the other hand, the
experiences of the parties provide important results on the impact of the training
process and the development of our game model from a collective scale to an
individualized scale.
SIA uses specific software to support the performance analysis of the team and
players. The proper use of the technology allows a more efficient analysis and synthesis
of video while optimizing communication and understanding of the game by the
players.
7
The technical area of SIA analyzes certain game patterns of the team and the players
in each moment of the game and specific sub-moments. Players develop their game
culture and knowledge (theoretical and procedural) through the stimulation of their
critical awareness in the analysis and understanding of different party situations in
relation to the game model of the team. This analysis leads to a more complete
assessment of each player and continuously monitors their evolution.
Throughout the entire training process, the coach must guide and encourage players
to gradually approach the idealized game proposal, constantly creating challenges for
players that allow them to overcome and grow.
However, the management of challenges requires that the coach takes into
consideration that if these are too accessible can lead to a decline in the interest of
players. On the other hand, if they are too difficult they can inhibit their performance.
Both situations limit the evolution of players. According to our perspective, the
competition must be sown in all components of the training process, both individually
and as a team.
The main objective is to have players in the best possible conditions and 100%
prepared for each match. The recovery process becomes a critical issue that we seek
to take care of in the preparation of the weekly training plan. Likewise, we consider the
impact of competition and training on the development of the team's game model.
8
At SIA we are constantly developing and updating our knowledge to improve the
learning process and the evaluation of the evolution of each player. The evaluation of
the player is based on our competency model generated by our technical staff
according to different levels of development and performance. The evaluation focuses
mainly on the analysis of party performance based on the collective game model.
Finally, the SIA High Performance Program is scientifically grounded and from our
perspective ensures the most appropriate way to optimize the development of
coaches, teams and players in terms of a quality game idea, taking into account the
demands of modern football .
www.soccerinteraction.com