Marketing Strategy For Nokia
Marketing Strategy For Nokia
Marketing Strategy For Nokia
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* MMS
* WAP (internet)
* Polyphonic ringtones
* Predictive SMS (where the phone will finish off a word for you if
it can guess what you are typing)
* Camera phones and
* Video recorders
* Sony Ericsson
* Samsung
* Motorola
* Siemens
* Panasonic
* NEG
* Sagem and
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* Toplux
With all of these competitors in the market Nokia must keep ahead of
the game by running successful marketing strategies, to do this Nokia
must focus on the principles of marketing. At the moment Nokia are the
world's best selling phone company (see table below which shows market
share). Nokia strengthened its lead as the No. 1 vendor in the market
during 2000 with shipments growing 66 percent over 1999. Some of the
company's success was attributed to a strong second half in 2000 when
59 percent of sales occurred.
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Marketing principles
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There are also certain external factors that a company should be very
aware of, such as P.E.S.T factors (political, environmental, social
and technological) and also S.W.O.T (strength, weakness, opportunity
and threat). A business must take into account all these constraints
when designing and introducing a marketing strategy.
P.E.S.T:
Political factors- Legal constraints (such as the G3 technology
constraints that Nokia have to take into consideration) must be taken
into account because many businesses aim to make a profit so they may
be tempted to mislead their customers about prices, quality of
products and the availability of their products. They may also try to
cut expenditure by using lesser quality materials in their products
(such as weaker materials for Nokia cases and batteries), also some
companies may also dispose their waste in ways that damage the
environment (pollution) and not ensuring high standards of hygiene and
safety in the workplace and outlet stores, all of these are illegal
and can leave companies in big legal trouble.
The governmental bodies in the U.K have introduced new laws into the
business environment, which ensure that none of these procedures take
place; if a company is to be successful they must follow all of these
laws.
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are more valuable then a strong ethical code and this can govern
behaviour and business conduct. Some un-ethical practices are against
the law and companies can not become involved in them (I have
mentioned these above) but there are also some practices that aren't
illegal by law but are considered highly un-ethical by the consuming
public, companies who engage in these practice's can lose a lot of
market share if they are found out. An example of this is cosmetic
testing on animals, it is legal but some of the consuming public are
not happy about it and boycott Certain products because of it,
companies must be very careful about how they conduct themselves.
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S.W.O.T
SWOT analysis is also another way of deciding on a successful
marketing scheme, we must look at strength, weakness, opportunity and
threat.
4. There are some quite high supply chain costs that Nokia are
currently paying.
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1. Improve the technology that they are using to make their phones and
use in their products, for example, camera phones and advanced picture
messaging would attract new consumers to purchase phones under the
Nokia brand name.
· Market penetration
· Market development
· Diversification
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2. Introduce discounting
· Change times that television adverts are aired at and alter the
places in which print adverts are being displayed (this can help your
products appeal to a whole new market segmentation)
· Lower current prices to help the products appeal to a wider range of
consumers.
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Market research
A businesses success is based on whether they can give the customer
what they want and when they want it. Market research involves the
collection, collation and analysis of data relating to the consumption
and marketing of relevant goods and services.
The purpose of market research is really to find out whether there is
a gap in the market for your product or service or whether you can
make customers want your product through persuasive adverting. We
already know that there is a market for mobile phones but the current
market gap has become saturated (or if not saturated, almost
saturated) so Nokia need to find a new market segment to aim their
products at. In order to classify the wants and needs of the consuming
population, companies need to gather information on the following:
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Market research should supply the company with all the information
they require about consumers preferences, whether they buy certain
products, what design features are preferable and what kind of retail
outfits are most frequently used for purchasing certain products.
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· Telephone survey
· Postal surveys
· Consumer panels
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· Observations
· Experiments
Internal sources:
· Existing reports
· Distribution data
· Shopkeepers opinions
· Stock records
· Sales records
· Accounting records
External data:
· Government statistics
· Consumer databases.
To help decide what market segment to aim at companies can also look
at the buying habits of customers. In order to make decisions about
the type of products to make, what advertising to use, promotional
tactics, pricing and packaging. Nokia will need to know about the
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following:
There are also certain variables that can affect peoples buying
habits, they include:
1. Age
2. Gender
4. Religion
5. Lifestyle
6. Taste
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Market segmentation
In order to plan their product Nokia must look at what area of the
market they want to aim the products at, as the current youth market
is more or less saturated Nokia will have to research into a new
market, I suggest the 55+ market as they will have lots of disposable
income and my research shows that most people aged 55+ do not
currently own a mobile device and could be persuaded to buy one by
certain promotions and a good advertising campaign, also the drop in
call prices should attract a lot of people who may have previously
been hesitant due the high costs.
Socio-economic group
% Of population
A-Upper class
2.8%
B- Middle class
18.6%
27.5%
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22.1%
D- Working class
17.6%
11.4%
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Product-The product is the centre of the marketing mix and the other
three P's are based around it. Consumers purchase goods and services
for a variety of individual reasons and a company must be aware of all
of these when selling a product (that is why they conduct market
research).
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2. Product launch
* Test market
* Pricing
* Branding
* Packaging
3. Product promotion
* Advertising
* Merchandising
* Publicity and P.R
* Sales promotion
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Introduction
When mobile phones where first introduced they were low quality
technology (bad reception, poor reliability and had a short battery
life), high priced (around £100 for a basic model) and consumers had
to be persuaded to buy mobile telephones, as they were not yet
established as a necessity. When products are first released,
companies can expect high promotion fee's as the public are probably
not yet familiar with the product.
Also when mobile phones were first released they were bulky and hard
to use, as product design and development are a key figure in success,
Nokia had to design phones that were smaller and simpler for consumers
to use. As people had paid a lot for earlier, more primitive products
they were obviously not going to pay the same high prices for later
products so Nokia had to develop phones that could be sold for less
and would last longer, this is where companies can expect to pay high
production costs.
When Mobile phones were first introduced they were not such a popular
item and there weren't as many competing companies in the market. So
Nokia and a few other companies (Sony and Panasonic) could charge
higher prices then they would in the highly competitive market that
they are in today, as there aren't so many companies competing for
market share.
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Growth
In the growth stage of the product life cycle companies can expect
advertising and promotional costs to be as high as in the introduction
stage as more companies will enter the market and competition for
market share will increase. Advertising is a proven way of promoting
technological advances within a market (as with the new company 3
promoting their new technology that allows people to watch video's on
their handsets) so higher advertising costs can be expected as the
technologies available get better and more advanced.
The growth stage is also the stage that companies will (hopefully)
start to make a profit, based on good market research and a strong
sense of branding and a successful marketing scheme. In the growth
stage profit isn't the only thing that will start to develop, as there
are more companies in the market it is obvious that more technology
will be developed and that will drive prices higher, this is how
companies start to make profits (because consumers have accepted the
product, in Nokia's case, mobile phones, as a necessity they will be
more willing to pay higher prices for new phones that emerge in the
market).
Maturity
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Decline
This is the stage that Mobile phones have entered (Nokia had recorded
their first drop in sales earlier this year), and all the remaining
companies are trying to re-launch their products by either developing
their products or entering new markets. At this point phone sales will
be decreasing and promotion and advertising costs will start to rise
again as companies fight for the remaining market share and struggle
to make a profit.
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Branding
--------
Most forms of promotion are based around the idea of having an image
to go with the product. Brand imaging plays a dominant part in an
organizations marketing strategy. This is because people make a
purchase they aren't just buying a product, they are buying a
lifestyle or an image. If branding can make people believe that the
branded product is better then an un-branded product, more people will
buy it and they will also be willing to pay higher prices for the
"extra quality" and lifestyle they are receiving with the product.
Because a lot of rival products are more or less the same (Pepsi and
Coke) the main way of making your product stand out is through
aggressive branding, This is usually achieved by companies using
slogans, logos and distinctive packaging.
This involves calculating the cost of production for the product and
then adding a mark-up for profit, usually 10% so a company can make
enough profit to re-invest into the business so they can grow.
This is the addition to total cost resulting from the production of an
additional unit of output. If a decision is made to expand by one or
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This is usually pricing products based around the customer demand for
a product, if the demand is high, the prices will rise. This is
usually used when the product is unique, for example, a football match
or concert. To use this strategy companies must carry out detailed
market research to find out what prices the consumers are willing to
pay so they don't over price their product.
Market skimming
Penetration pricing
Firms who are trying to establish themselves in a new market and gain
instant market share usually use this strategy. It is a high-risk,
high cost strategy that is only an available option to the bigger
companies (like Nokia) who supply to mass markets. Penetration pricing
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is based around the idea that a company will set their prices low to
encourage customers to buy their products instead of higher priced,
more established brands.
The organization may also boost sales by lowering prices if demand is
price elastic. One problem with this strategy in the mobile
communications market (or any other highly competitive markets) is
that price wars will often develop with rival companies and this can
limit to the amount of profit that can be made, and also generate
losses due to under-pricing in an attempt to hold onto market share.
Price discrimination
Destroyer pricing
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* Market conditions- how much are the customers willing to pay? Can
advertising increase product image and price? Is the product aimed
at a mass market or a niche market? (a niche market refers to when
a company aims a product at a very small, select segment of the
market)
* Taxes and subsidies- VAT and customs duties will raise the price
of a product. Government subsidies will allow businesses to charge
lower prices.
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Price- The phones that Nokia produce are usually sold at high prices
(new phones can be expected to enter the market at around £200+, if
they carry the latest technology). The price of the new phones usually
decreases after an introductory period, which is usually around 2
months long. Nokia's prices are usually competitor based, in such a
way as, they try to keep their prices a bit lower then those of the
closest competitors, but not as low as the "smallest" competition as
consumers do not mind paying the extra money for the "extra quality"
they will receive with a well known brand, such as Nokia.
Place- Nokia phones are generally sold at all established mobile phone
dealerships such as Carphone Warehouse and The Link, although they are
also sold at other retailers such as Dixon's and other electrical
suppliers. The products are only sold in the electrical suppliers and
stores other then dedicated phone dealerships after the introductory
period so the phones can remain limited edition, as this will
encourage younger consumers to buy them.
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Product- Nokia phones tend to include all the latest technology and a
lot of the consumers favourite aspects such as text messaging and
games like Snake and Memory. When the phones came out they were big
and bulky and quite unattractive but now they are all quite sleek and
stylish with phones now getting small enough to fit in the palm of
your hand as standard. Most of the phones produced nowadays have
accessories that consumers must buy with them (carry cases, hands free
kits and in-car chargers) these generate Nokia a lot of profit, as
they are very high priced.
Nokia's marketing mix has worked very well until recently as the
market they are aiming at has become more and more saturated and after
looking at all the mobile phone sales figures, it looks as if the
phone companies can aim at this same youth market for about another 2
years until they need to change, but they should change sooner so they
can start making a bigger profit and get a head start on the
competition who will also have to change the market they are aiming
at. Nokia's current promotional strategy is working very well as they
are able to "talk to" a large number of consumers in different markets
rather then the niche markets the old promotional strategies where
restricted to.
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The first Nokia Company logo. What is the story about the fish? Salmon
in the river near the Nokia factory?
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The history of Nokia goes back to 1865. That was when Fredrik
Idestam built a wood pulp mill on the banks of the Tammerkoski
rapids, in southern Finland. A few years later, he built a second mill
by the Nokianvirta river – the place that gave Nokia its name.
Now
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3.0 Methodology
3.1 Equipment
3.1.1 Hardware
Nokia phones running the Series 60 Symbian software were the only
mobile phones that could be used for this evaluation trial. These phones
supported third party applications such as Talks which enabled Blind and
Partially Sighted participants to access all areas of the mobile phone so
that these users could fully contribute to this evaluation. Six Nokia 6681
phones were used and five Nokia 6680 phones were used for this
evaluation. Specific phones were used for the Portuguese trials as the six
Nokia 6681 handsets did not have the Portuguese language on and the
Portuguese participants did not speak English. Although two different
model numbers were used, the phones were identical in design and
software versions. The only difference was that the Nokia 6680 was a 3G
phone and the Nokia 6681 was not. The six Nokia 6681 handsets were
purchased by RNIB (UK) and the five Nokia 6680 handsets were borrowed
from Vodaphone Portugal for a ten-day period.
3.1.2 Software
Each of the six Nokia 6681 phones needed to have the screen reader Talks
installed on them so that blind and partially sighted participants could
participate in this evaluation. The screen reader used was supplied by
Nuance (www.nuance.com). In addition to the screen reader, a screen
magnifier was also supplied as part of the software package.
3.2 Procedure
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This evaluation was broken down into three parts, an expert evaluation, an
end user evaluation and finally a comparison stage which compared the
results obtained in the expert evaluation and the end user evaluation.
This was performed before the end user evaluation. This evaluation
consisted of two evaluators completing three sets of heuristics which
covered the three aspects of the mobile phone. The three aspects are
hardware, software and services. Each heuristic principle within each
aspect had checkpoints which provided greater detail as to what should be
evaluated. The evaluators were experts in the heuristics and mobile
phones completed the evaluation independently.
The three sets of heuristics were completed with the expert going through
them methodically. The results of each heuristic evaluation were discussed
between the two evaluators once completed. This was to check that their
answers were consistent. The heuristics are as follows:
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● Instructions
● Packaging
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3.2.2.1 Participants
Thirty-two participants took part in this evaluation and were made up from
four different user groups. There were fourteen Blind and partially sighted
people, five Deaf and Hard of Hearing, eleven people with learning
difficulties and two people with limited dexterity. The participants were
also of different nationality, twelve people were from the UK, eleven
people were from Portugal and nine were from Cyprus.
Of the twelve British participants, seven were blind and partially sighted
and five were deaf or hard of hearing. Of the nine Cypriot participants,
seven were blind and partially sighted and two were people with limited
dexterity. Finally all eleven of the Portuguese participants were people
with learning difficulties.
To facilitate a successful end user evaluation, the needs of the users had to
be considered and fulfilled. If the needs of the user were not satisfied, a
user or a user group might not have been able to participate fully or at all.
Appendix One highlights the protocol needed to consider the users needs.
Background Information
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● Inserting a contact,
● Sending a text message (using non-predictive text),
● Sending a text message (using predictive text),
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These tasks were chosen on the basis that people need to do on a mobile
phone. The interview was the last stage of the evaluation for each
participant and was conducted by an evaluator and where appropriate an
interpreter. The interview plan can be seen in Appendix Four.
The aim of the evaluation was to determine if the heuristics matched the
results of the end user evaluation. In order to do this, a heuristic
evaluation was carried out as well as an end user evaluation. The results
from the questionnaires, focus groups and interviews can be seen in
Appendix Five.
When the applicable checkpoints had been identified the results from the
heuristic evaluation could be cross referenced with the results from the
end user evaluation. This showed how many of the applicable checkpoints
were tested. The percentages can be seen in Table 1.0 for the hardware
heuristics and table 1.1 for the software heuristics in Appendix Six.
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The procedure was adapted slightly for the participants with learning
difficulties as it was recognised that this user group may struggle with
completing a questionnaire on their own and may not be able to use a new
mobile unassisted. Therefore for this user group, the questionnaire was
amalgamated with the interview scenarios and both were completed at the
same time. As well as this, the participants were presented with a set of
pictures representing the rating scale. This was done because there was
concern that the participants might not recognise or have the ability to
differentiate from the text based version (“very easy”, “easy”, “neither
easy nor difficult”, “difficult” and “very difficult”).
Another limitation was the languages that were available on the evaluation
phones. The phones only had three languages built in, English, French and
German. As some of the participants were not based in the UK this was an
issue. Linked to this factor was the language of the screen reader needed
for blind and partially sighted users in Cyprus. It was not available in
Greek for the blind Cypriot participants. Therefore the Cypriot participants
were selected on the basis that they spoke English so they could
understand what the screen reader on the mobile was saying. However it
is known that this may have an effect.
The third limitation was the access to participants. The main user groups
that were affected in this instance were the deaf and hard of hearing
participants and the people with limited dexterity. Although a broad
recruitment drive was conducted to obtain participants from all user
groups, only a very small number of deaf and hard of hearing and people
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with limited dexterity responded who could actually take part in the
timescales allocated.
The final major limitation was the timescales. The project had to be
completed inside a six month timeframe and this included a trip to Cyprus
and Portugal to complete the European part of this evaluation.
If something doesn’t work, the best thing to do is to blow it up and re-build it.
With that in mind, the Financial Times is reporting that Nokia is looking to
change its marketing tactics with the launch of its first Windows Phone 8
smartphone. The new plan is to enter into a partnership to offer a new
smartphone on the network of just one or two European carriers. The
financial newspaper says that Nokia has had secret negotiations with a
number of carriers including France Telecom, but no deal has been agreed to
at this time. Another carrier that could get involved is Deutsche Telekom.
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Nokia was happy with the results of using exclusivity with the Nokia Lumia 900 on
AT&T
Nokia’s current marketing strategy calls for the Finnish based handset
manufacturer to flood all distribution channels with phones, getting them into
as many hands as possible. The new plan calls for entering into agreements
with a carrier or two that would support Nokia’s models. Initially, Nokia
would reach a deal with no more than one or two networks in Europe, and
will offer the operators a financial stake in the success of the phone. That
move is expected to give the carriers an incentive to push the new model and
promote it heavily. Nokia used this strategy with the flagship Nokia Lumia
900 model in the U.S. with AT&T and was happy with the results even
though only 330,000 units of the Lumia line were sold in the States. That
figure included sales of the Nokia Lumia 710, sold exclusively in the U.S. by T-
Mobile.
Those familiar with the plan say the idea is to recreate the excitement that
took place prior to the exclusive launch of the OG Apple iPhone in 2007. For
example, in the States the original Apple iPhone model was exclusive to
AT&T which some say led to the heightened demand for the model.
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Case study
NOKIA Strategies to get hold of lost market share with the latest product launch
-Marketing Objectives, Channel, Target Audience and more ( Case Study Nokia )
Today more than ever King Midas lives within each one of us. Midas was a King
who wished that everything he touched changed into gold; he truly symbolized the
POWER of TOUCH. Nokia recreated the famous Midas Touch. It gave the youth
the power to change the music programming of his favorite radio station by a mere
TOUCH.
The power of this MIDAS TOUCH has reached the global platform with this
innovation winning the award of the “best radio innovation” at Cannes Media
Lions 2009
Marketing Objective:
The brand wanted to position itself amongst the youth as a premium music device,
with an all new touch interface. The objective was to engage the youth with the
device giving an experience of Touch to Music.
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The brands proposition was “Touch, Play, Share your favorite Music with Nokia
5800 XpressMusic. The strategy had to integrate “XpressMusic” on a platform that
transforms an individual passive moment into an active expression of emotions
through music.
Channels:
Research has revealed that 65% of music consumption for youth happens out of
home. Radio has created a revolution in India as a major source of entertainment
linked to music. FM radio has gained popularity amongst the youth of today.
Within the specified target markets 75-80% of the radio listenership happens out of
home making it an apt medium for the amplification of Touch, Play, Share. The
explosion of malls in India had created an effective touch point where youth spent
a considerable portion of their leisure time.
Synergy between out of home activation & radio was created to heighten
participation of youth
Insight:
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The power to change something with a mere TOUCH is what the Youth of today
desires the most. What if I could change the ending of a movie? What if I could
change a song? What if I could change everything around me? Questions that
express this feeling. What if you had the power to change your favorite radio
station, just by a touch?
Idea:
The idea was to let a youth run his favorite station, in his way, where he could play
around with his list of songs & share this feeling of change with millions of other
listeners. For the first time ever, the whole programming of the Radio Station was
loaded onto a huge touch screen replica of the Nokia 5800 XpressMusic instead of
the regular studio. The radio station was transported from the studio to the
fingertips of its listeners. The listeners were asked to come to a mall on a specific
day and time every saturday for five weeks.
They were pleasantly surprised to find that their favorite radio station had
transformed into a touch screen replica of Nokia 5800. The music playlist of the
radio station was touched & altered by the listeners themselves & what they
touched went live on air signifying the POWER of TOUCH. Special programming
was built around this theme.
People who couldn’t make it to the venue would call up the station and ask their
acquaintances to touch a song on their behalf. The phone was also displayed at the
Nokia XpressMusic station and free demos were provided to people who gathered
for this unique experience.
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Nokia 5800 XpressMusic station had close to 10000 Radio Jockeys (RJ) every
time it went live i.e. every Saturday between 5-9 PM. Conventionally a radio
station has one or two RJ’s but the whole process of experiencing the product
transformed everyone who touched the XpressMusic station into an RJ as he
played his own song.
Along with the whole Touch, Play, Share experience of running the station-THEIR
WAY, they also took a full demo of the product, talked about the brand and its
features. There were 55000 brand demos with 6000 registering to buy it .There
were 10.1 million listeners who were a part of this station. This created a
perfect rendition of the brand proposition of Touch Play Share.
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MARKETING STRATEGIES OF NOKIA
9
2
MARKETING STRATEGIES OF NOKIA
9
3
MARKETING STRATEGIES OF NOKIA
9
4
MARKETING STRATEGIES OF NOKIA
9
5
MARKETING STRATEGIES OF NOKIA
9
6
MARKETING STRATEGIES OF NOKIA
9
7
MARKETING STRATEGIES OF NOKIA
9
8
MARKETING STRATEGIES OF NOKIA
9
9
MARKETING STRATEGIES OF NOKIA
1
00
MARKETING STRATEGIES OF NOKIA
1
01