Power Profile - Strength Powers PDF
Power Profile - Strength Powers PDF
Power Profile - Strength Powers PDF
Some heroes fly through the air, throw energy blasts ter’s Toughness defense by descriptor, meaning effects
from their hands, or play with thoughts like a puppet’s which alter, lower, or bypass Toughness may do the
strings—then there are those who are strong. Strength same for those powers.Note that while great Tough-
Powers looks at the things you can do with sheer muscle ness often accompanies great Strength, there is no
power and physical strength far beyond that of any mere requirement that it do so. An M&M character can have
mortal. Who needs other powers when you can be the superhuman Strength while being no tougher than an
strongest there is? ordinary person or have incredible Toughness without
any great degree of Strength. In more realistic settings,
Offensive Powers Flinging Targets Away, Linked to Strength Damage • 1 point per
2 ranks.
Strength’s default offensive power is its built-in Damage
effect—namely hitting things, and hitting them hard. Shockwave
Great strength opens up a number of other offensive
powers, many of which may be Alternate Effects (see With a stomp or strike to the ground, you create powerful
Strength Arrays, previously). shock waves that ripple out, knocking everyone within a
30 foot radius of you off their feet.
Bullet Toss
Shockwave: Burst Area Affliction (Resisted by Dodge, Overcome
You can fling small, hard objects like pebbles or coins with by Fortitude; Dazed and Vulnerable, Stunned and Prone), Extra
enough velocity that they hit like bullets. The listed power Condition, Limited Degree, Limited to targets on the ground
is for flinging one or two projectiles at a single target, if • 1 point per rank, +1 point per rank per +1 increase in area
you can use a handful of them, and spread them out over distance rank.
Movement Powers within the limits of the series power level, so some char-
acters have normal Strength below the limit or apply the
Strength-based movement powers tend to rely on the Inaccurate modifier to compensate.
character’s muscles: a few ranks of Speed or Swimming
Strength Boost: Enhanced Strength, Fades • 1 point per rank.
may represent enhanced running or athletic abilities, for
example. Note that high-Strength characters can easily
achieve the Athletics check results needed for speed Other types of Strength Boost are circumstantial, such as
boosts to climbing, running, and swimming described on the following examples:
pages 64–65 of the Hero’s Handbook. Absorption Boost
Makeshift Handholds You boost your strength by absorbing external energy and
converting it into sheer muscle power. The energy may
You can dig your hands and feet into hard surfaces in order be electricity, heat, kinetic, or any other suitable source.
to climb them more easily. When climbing any surface with Note that the power does not grant any resistance to the
a material Toughness (Hero’s Handbook, page 192) less than energy source; apply the appropriate Immunity effect for
your Strength modifier, you do not need to make Athletics that. See energy-based profiles like Electrical Powers and
skill checks to climb. One rank lets you climb at your ground Kinetic Powers for examples.
speed minus 1 rank; two ranks lets you climb at your full
ground speed, plus you are not vulnerable while climbing. Absorption Boost: Enhanced Strength, Fades, Limited to the
lesser of effect rank or absorbed energy rank • 1 point per 2
Makeshift Handholds: Movement 1 (Wall-crawling), Limited to ranks.
surfaces with material Toughness less than Strength modifier •
1 point per rank.
Raging Strength
Super-Leaping The madder you get, the stronger you get. Your higher
Strength rank is Limited to when you are angry (see the
Super-strong leg muscles can send you hurtling through the
Temper complication, following); at your emotional
air with powerful leaps, perhaps even carrying you for miles!
“baseline” you cannot access your Enhanced Strength.
Super-Leaping: Leaping • 1 point per rank. Raging Strength may also be accompanied by Side Effects
like becoming vulnerable (heedless of your own defense)
Unstoppable while raging.
Once you get moving, nothing stands in your way for long. Raging Strength: Enhanced Strength, Limited to while angry •
1 point per rank.
You simply smash through anything in front of you and
Mutants & Masterminds Power Profile: Strength Powers is 3815 S. Othello St., Suite 100 #304
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