Final
Final
Final
INTRODUCTION
In the emerging global economy, e-commerce and e-business have increasingly
become a necessary component of business strategy and a strong catalyst for
economic development. The integration of information and communications
technology (ICT) in business has revolutionized relationships within
organizations and those between and among organizations and individuals.
Specifically, the use of ICT in business has enhanced productivity, encouraged
greater customer participation, and enabled mass customization, besides
reducing costs. With developments in the Internet and Web-based
technologies, distinctions between traditional markets and the global
electronic marketplace-such as business capital size, among others-are
gradually being narrowed down. The name of the game is strategic positioning,
the ability of a company to determine emerging opportunities and utilize the
necessary human capital skills (such as intellectual resources) to make the
most of these opportunities through an e-business strategy that is simple,
workable and practicable within the context of a global information milieu and
new economic environment. With its effect of leveling the playing field, e-
commerce coupled with the appropriate strategy and policy approach enables
small and medium scale enterprises to compete with large and capital-rich
businesses. On another plane, developing countries are given increased access
to the global marketplace, where they compete with and complement the
more developed economies. Most, if not all, developing countries are already
participating in e-commerce, either as sellers or buyers. However, to facilitate
e-commerce growth in these countries, the relatively underdeveloped
information infrastructure must be improved. Among the areas for policy
intervention are:
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● High Internet access costs, including connection service fees, communication
fees, and hosting charges for websites with sufficient bandwidth;
● The relatively low cost of labor, which implies that a shift to a comparatively
capital intensive solution (including investments on the improvement of the
physical and network infrastructure) is not apparent.
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CONCEPTS AND DEFINITION
What is e-commerce?
Electronic commerce or e-commerce refers to a wide range of online business
activities for products and services. It also pertains to “any form of business
transaction in which the parties interact electronically rather than by physical
exchanges or direct physical contact.”
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HISTORY
The meaning of electronic commerce has changed over the last 30 years.
Originally, electronic commerce meant the facilitation of commercial
transactions electronically, using technology such as Electronic Data
Interchange (EDI) and Electronic Funds Transfer (EFT). These were both
introduced in the late 1970s, allowing businesses to send commercial
documents like purchase orders or invoices electronically. The growth and
acceptance of credit cards, automated teller machines (ATM) and telephone
banking in the 1980s were also forms of electronic commerce.
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through the World Wide Web. Since then people began to associate a word
"ecommerce" with the ability of purchasing various goods through the Internet
using secure protocols and electronic payment services.
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● Web-based commerce enablers (e.g., Commerce One, a browser-based,
XMLenabled purchasing automation software).
E-markets are simply defined as Web sites where buyers and sellers interact
with each other and conduct transactions.
The more common B2B examples and best practice models are IBM, Hewlett
Packard (HP), Cisco and Dell. Cisco, for instance, receives over 90% of its
product orders over the Internet.
It is the second largest and the earliest form of e-commerce. Its origins can be
traced to online retailing (or e-tailing). Thus, the more common B2C business
models are the online retailing companies such as Amazon.com,
Drugstore.com, Beyond.com, Barnes and Noble and ToysRus. Other B2C
examples involving information goods are E-Trade and Travelocity.
The more common applications of this type of e-commerce are in the areas of
purchasing products and information, and personal finance management,
which pertains to the management of personal investments and finances with
the use of online banking tools (e.g., Quicken).
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● peer-to-peer systems, such as the Napster model (a protocol for sharing files
between users used by chat forums similar to IRC) and other file exchange and
later money exchange models; and
● classified ads at portal sites such as Excite Classifieds and e-wanted (an
interactive, online marketplace where buyers and sellers can negotiate and
which features “Buyer Leads & Want Ads”).
What is m-commerce?
M-commerce (mobile commerce) is the buying and selling of goods and
services through wireless technology-i.e., handheld devices such as cellular
telephones and personal digital assistants (PDAs). Japan is seen as a global
leader in m-commerce. As content delivery over wireless devices becomes
faster, more secure, and scalable, some believe that m-commerce will surpass
wireline e-commerce as the method of choice for digital commerce
transactions. This may well be true for the Asia-Pacific where there are more
mobile phone users than there are Internet users. Industries affected by m-
commerce include:
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● Service/retail, as consumers are given the ability to place and pay for orders
on-the-fly; and
ADVANTAGES OF E-COMMERCE
E-commerce serves as an “equalizer”: It enables start-up and small-
and medium sized enterprises to reach the global market. However, this does
not discount the point that without a good e-business strategy, ecommerce
may in some cases discriminate against SMEs because it reveals proprietary
pricing information. A sound e-business plan does not totally disregard old
economy values. The dot-com bust is proof of this.
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Open for Business 24x7: An e-commerce site basically gives the ability
to have unlimited store hours, giving customers 24 hours a day, 7 days a week
access to shop and buy items. Some merchants choose to limit their hours to 5
days a week, but orders can still be made over the weekend and customers can
still make contact 24/7 via email, phone or fax.
DISADVANTAGES OF E-COMMERCE
Security: Security continues to be a problem for online businesses.
Customers have to feel confident about the integrity of the payment process
before they commit to the purchase.
System and Data Integrity: Data protection and the integrity of the
system that handles the data are serious concerns. Computer viruses are
rampant, with new viruses discovered every day. Viruses cause unnecessary
delays, file backups, storage problems, and other similar difficulties. The
danger of hackers accessing files and corrupting accounts adds more stress to
an already complex operation.
Other problems:
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•Any one, good or bad, can easily start a business. And there are many bad
sites which eat up customers’ money.
•There are many hackers who look for opportunities, and thus an ecommerce
site, service, payment gateways, all are always prone to attack.
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Technology forces: The development of ICT is a key factor in the growth
of ecommerce. For instance, technological advances in digitizing content,
compression and the promotion of open systems technology have paved the
way for the convergence of communication services into one single platform.
This in turn has made communication more efficient, faster, easier, and more
economical as the need to set up separate networks for telephone services,
television broadcast, cable television, and Internet access is eliminated. From
the standpoint of firms/businesses and consumers, having only one
information provider means lower communications costs.
Moreover, the principle of universal access can be made more achievable with
convergence. At present the high costs of installing landlines in sparsely
populated rural areas is a disincentive to telecommunications companies to
install telephones in these areas. This development will ensure affordable
access to information even by those in rural areas and will spare the
government the trouble and cost of installing expensive landlines.
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What are the components of a typical successful e-
commerce transaction loop?
E-commerce does not refer merely to a firm putting up a Web site for the
purpose of selling goods to buyers over the Internet. For e-commerce to be a
competitive alternative to traditional commercial transactions and for a firm to
maximize the benefits of e-commerce, a number of technical as well as
enabling issues have to be considered. A typical e-commerce transaction loop
involves the following major players and corresponding requisites:
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● IT-literate employees to manage the information flows and maintain the e-
commerce system.
● Form a critical mass of the population with access to the Internet and
disposable income enabling widespread use of credit cards; and
● Possess a mindset for purchasing goods over the Internet rather than by
physically inspecting items.
Government, to establish:
● Legal institutions that would enforce the legal framework (i.e., laws and
regulations) and protect consumers and businesses from fraud, among others.
And finally, the Internet, the successful use of which depends on the following:
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● A pricing structure that doesn’t penalize consumers for buying goods over
the Internet.
For e-commerce to grow, the above requisites and factors have to be in place.
The least developed factor is an impediment to the increased uptake of e-
commerce as a whole. For instance, a country with an excellent Internet
infrastructure will not have high e-commerce figures if banks do not offer
support and fulfillment services to e-commerce transactions. In countries that
have significant e-commerce figures, a positive feedback loop reinforces each
of these factors.
Before the Internet was utilized for commercial purposes, companies used
private networks-such as the EDI or Electronic Data Interchange-to transact
business with each other. That was the early form of e-commerce. However,
installing and maintaining private networks was very expensive. With the
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Internet, e-commerce spread rapidly because of the lower costs involved and
because the Internet is based on open standards.
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B. Electronic Payment Methods
● Innovations enabling online commerce are e-cash, e-checks, smart cards, and
encrypted credit cards. These payment methods are not too popular in
developing countries. They are employed by a few large companies in specific
secured channels on a transaction basis.
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The relatively undeveloped credit card industry in many developing countries is
also a barrier to e-commerce. Only a small segment of the population can buy
goods and services over the Internet due to the small credit card market base.
There is also the problem of the requirement of “explicit consent” (i.e., a
signature) by a card owner before a transaction is considered valid-a
requirement that does not exist in the U.S. and in other developed countries.
In sum, among the relevant issues that need to be resolved with respect to EPS
are: consumer protection from fraud through efficiency in record-keeping;
transaction privacy and safety, competitive payment services to ensure equal
access to all consumers, and the right to choice of institutions and payment
methods. Legal frameworks in developing countries should also begin to
recognize electronic transactions and payment schemes.
Example of e-commerce
Here's one example of how a sophisticated, fully computerized e-commerce
system might work. Not all e-commerce systems work in exactly this way:
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1. Sitting at a computer, Mr A tries to order a book online. His Web browser
communicates back-and-forth over the Internet with a Web server that
manages the store's website.
2. The Web server sends his order to the order manager. This is a central
computer that sees orders through every stage of processing from
submission to dispatch.
3. The order manager queries a database to find out whether what Mr A
want is actually in stock.
4. If the item is not in stock, the stock database system can order new
supplies from the wholesalers or manufacturers. This might involve
communicating with order systems at the manufacturer's to find out
estimated supply times while the customer is still sitting at his computer .
5. The stock database confirms whether the item is in stock or suggests an
estimated delivery date when supplies will be received from the
manufacturer.
6. Assuming the item is in stock, the order manager continues to process it.
Next it communicates with a merchant system (run by a credit-card
processing firm or linked to a bank) to take payment using the Mr A’s
credit or debit card number.
7. The merchant system might make extra checks with the Mr A's own bank
computer.
8. The bank computer confirms whether the Mr A has enough funds.
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9. The merchant system authorizes the transaction to go ahead, though
funds will not be completely transferred until several days later.
10. The order manager confirms that the transaction has been successfully
processed and notifies the Web server.
11. The Web server shows the Mr A, a Web page confirming that her order
has been processed and the transaction is complete.
12. The order manager sends a request to the warehouse to dispatch the
goods to the customer.
13. A truck from a dispatch firm collects the goods from the warehouse and
delivers them.
14. Once the goods have been dispatched, the warehouse computer e-mails
Mr A to confirm that his goods are on their way.
15. The goods are delivered to Mr A.
Payment Diagram
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1. Consumer places an order with the merchant through any number of
sales channels: Web Site, Call Center, Retail, Wireless or Broadband.
2. Authorize.Net detects an order has been placed, securely encrypts and
forwards the Authorization Request to the Consumer's Credit Card Issuer
to verify the consumer's credit card account and funds availability.
3. The Authorization (or Decline) Response is returned via Authorize.Net to
the Merchant. Round trip this process averages less than 3 seconds.
4. Upon approval, the Merchant fulfills the consumer's order.
5. Authorize.Net sends the settlement request to the Merchant Account
Provider.
6. The Merchant Account Provider deposits transaction funds into the
Merchant's Checking Account.
CONCLUSION
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Finally, we may say that there are definitely several positive and negative
opportunities that ecommerce has brought on in the past couple years. By
using electronic technology through the internet, we get more competitions,
more marketplaces, faster transactions, and more advanced technologies to
make activities between customers and producers more active.
Bibliography
The data has been taken from the following places:
http://www.ecworld.utexas.edu
http://www.dfat.gov.au/apec/ecom/
http://www.e-aseantf.org
THANKYOU...
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