Thesis It Guys 1
Thesis It Guys 1
Thesis It Guys 1
Chapter I
Introduction
increasing attention is given to Computer Literacy, which is the current information age
is no less significant was reading, writing and calculus in the 19th and 20th centuries
precondition for successful socialization and professional career. For this reason,
addressing the issues of literacy and in particular computer literacy. According to Senator
Oreta, three to four out of five students lacked knowledge in using computers (Philippine
star 2002. Computer Literacy can be understood or being different from informatics
This functionality includes being able to solve and avoid problems, adapt to new
situations, keep information organized and communicate effectively with other computer
literate people. Computer Literacy as the knowledge and ability to use computers and
related technology efficiently, with a range of skills covering levels from elementary use
to programming and advanced problem solving. Computer literacy can also refer to the
comfort level someone has with using computer programs and other applications that are
work and operate. Having basic computer skills is a significant asset in the developed
independently with a computer. This functionality includes being able to solve and avoid
effectively with other computer literate people.” (Computer Literacy USA, retrieved
19:22, 5 December 2011 (CET). Computer literate is a term used to describe individuals
who have the knowledge and skills to use a computer and other related technology. This
term is usually used to describe the most basic knowledge and skills needed to operate
understood in the same way that traditional literacy applies to print media. However,
because computers are much more advanced than print media in terms of access,
operation and overall use, computer literacy includes many more types of cognitive and
technical skills, from understanding text and visual symbols, to turning devices on and
off or accessing parts of an operating system through menus. There are many different
specific skills involved in computer literacy. Higher level skills like coding, HTML Web
development and network administration are not usually referred to as computer literacy.
3
Some basic maintenance of a computer, or use of products like the Microsoft Office suite,
Computer literacy courses may offer instruction on how to use Microsoft Office,
how to use an operating system and how to use an Internet browser. Those with higher
resources also become the top source in finding information about researches because its
efficiency.
However, in developing countries like Philippines, there are places {e.g. schools,
provinces, remote areas, etc.} that lacks awareness about technologies specifically on
computer and internet, San Manuel High School is one of this place.
The aim of this study is to determine the computer and information literacy
among Grade 11 Students of San Manuel High School. Specifically, the study sought to
1.1 age
1.2 gender
2. What is the level of literacy in using basic computer operations in terms of;
This study will help to find out the prevalence and contributing factors of how the
Grade 11 Students of San Manuel High School good in terms of being Computer Literate.
Researchers because the result of the study can be a basis for other researchers’
future references. It will also give them idea in the importance of computer in the
research process. They may include other variables to deeper the study for effective
Future Researchers will also benefit because this study will help the student
It would help that to be a better analyst and it can be help as a future reference for more
Students will also benefit because the output of this investigation would make the
student aware of an updated technology and use the technology to improve their learning
experiences, Computer helps to speed the learning process for students because it creates
Teachers- the output of this investigation would make the teachers aware of and
computers can help teachers in terms of information access and research. Moreover, they
will also be aware of their weaknesses and strengths about computer; and consequently ,
make the necessary adjustment from outdated to updated trainings and seminars.
School will benefit also because the outcome of this study will be basis for a
program which will benefit schools. Elevating equality of education of students through
teaching.
Community will benefit also because the outcome of this study will be basis for a
program which will benefit the whole community. The Community has the possibility to
increase their Economic growth as the time pass by because they are aware on what was
happening at present.
This study focused to the Computer Literacy of Grade 11 students of San Manuel
The findings were the basis for a proposed Computer Literacy of Grade 11
students of San Manuel High School. This study covered the assessment of the student’s
Computer literacy in terms of basic computer operations communication and the internet
word processing, editing, and graphics. The respondents are the Grade 11 students of San
6
Manuel High School. There are 6 strands namely, the Tile Setting, Tourism, Hairdressing
and Animation which is under the Tech-Voc while Humanities and Social Sciences
(HUMSS) and Accountancy Business and Management (ABM) are under the Academic
Strand.
Definition of Terms
knowledge (strong, etal.2014) In this study assessment means to estimate the literacy rate
hardware and software and understanding how computers and the internet can enhance
technology that allows users to create, store, displaying formation in all its forms (text,
images, videos and audio) and communicate it over distance ICT includes computers,
technologies(Gaible,2005).
(Molina 2001)
Word Processing- is a software program that includes tool for entering, editing
and formatting text and graphics. It allows you to create and enhance a wide range of
Chapter II
This chapter presents the review of related literature and studies, both local and
foreign, which provides a background and frame of reference upon which the conceptual
Foreign Literature
We have come a long way from using just desktop PCs in the 1980s to using a
wide variety of technology for instruction purposes such as the internet, the iPod,
and using iPod as a digital notebook. We have also moved from a local classroom to a
of California. Saugus Union has remained on the cutting edge of technology (THE 2006
Innovators, 2006). Examples of their use of technology in instruction include PDAs and
interactive whiteboards, podcast lesson reviews via students’ MP3 players, and broadcast
streamed via the Internet. A key component to their success has been technology
philosophy has allowed the district to improve communication and collaboration among
While Saugus Union made its ways to post an edge in advance technology mostly
intended for instruction, it was not perceived as norm because not all school systems are
operating with this innovative use of instructional technology even though 99% of
fulltime teachers had access to computers or the internet somewhere in their schools by
(Roward, 2000). Then about the same time as the NCES report, Stanford University
Professor Larry Cuban bemoaned the status of technology use in education by writing a
book entitled, “Overload and Underused: Computers in the Classroom (2003). Recently,
writing in the Phi Delta Kappa, Allen (2008) discussed one of the issues addressed by “A
Nation at Risk”, namely, that schools were not adequately preparing students to address
the country’s needs for highly skilled workers in new and evolving fields. Allen implied
that although education has spent large amount of money on technology for instruction,
perhaps education has not kept pace with the use of technology in schools over the last 25
years.
of the Computer in Instruction, 2003), since its introduction in schools in 1982, the
personal computer has been touted as an instrument that would revolutionize education.
Large investment of resources in hardware, software, and personnel have made the
The 21st Century is said to be the educational genre for computer technology in
the classroom. The Campus Computing Project, which annually surveys 600 2-year and
4-year public and private institutions in higher education from throughout the US, found
10
that integrating instruction technology into the classroom remains the top priority for all
types of higher education institutions in the US, as it has been for the previous five years,
and is expected to remain so far at least the next two to three years (Green, 2001).
School classroom (Soine, 2000). Classroom technology should also become an integral
part of the core mission for the institution (Johnson, 1997), with its primary focus rooted
in the paradigm shift from teaching to learning (Jafari, 1999; Reynolds and Wermer,
1998). According to Reil, Schwarz, Peterson, and Henricks (2000), programs that foster
in his book cautioned the future generations would be computer literate and would expect
technology in the classroom. In order to find ways to avoid becoming “pedestrians on the
information superhighway”, the author recommended that faculty members cease to view
Technology allows faculty to build a bridge between the classroom and the world
(Ward & Clark, 2000) and allows students to experience real-world opportunities in the
classroom (Hull, 1999), which are highly valued (Lang, 2000). Technology can be the
learning (Milliron & Miles, 1999). According to Bates (2000), reasons for using
11
quality, providing students with opportunities to learn technology skills, extending access
While the infusion of technology into the traditional classroom delivery can
provide what Tait & Mills (1999) termed, “…an adventure in the pursuit of knowledge,”
(p.152) the curriculum itself must be the driving force, with technology use in an
adjunctive capacity (Chizmar & Williams, 2001); Duhaney & Zemel, 2000; Hammer &
Kellner, 2000). Smith (1997) reported a tendency of faculty to jump on the technology
bandwagon due to the expectations of peers or supervisors or because the technology was
available, rather than for the value of it would add to the curriculum.
Hammer & Keller (2000) contended that faculty must get beyond the mechanics
of using technology to the point of truly incorporating into their classrooms. They also
expressed a need for faculty to assist students in developing “their own cultural artifacts
with the educational setting” (New Educational Technology: Challenges and Potential,
instruction in the classroom should serve to “empower and enlighten” both students and
faculty (New Educational Technology: Challenges and Potential, section 18). The
selection of experiences and activities that augment traditional instruction in ways that
“encompasses not only the computer but also other technologies and delivery systems”
(Lu & Miller, 2002) that may be used in the classroom. In recent years, there has been an
high school level (Peake, Briers & Murphy, 2005). Lu & Miller (2002) described the
players, digital and video cameras, televisions, cooking equipment, and welding
equipment. They also described how classroom technology can help the teacher to use,
For teachers to enhance the learning experiences of their classrooms, they need to
use up-to-date and interactive technologies. These include Design Your Own Home for
housing and interiors, My Amazing Human Body for nutrition and wellness, and Cyber
Snacks for food production (Keane, 2002). The Internet also serves as a valuable teaching
tool, helping to enhance the curriculum though free downloads, interactive websites, and
current on what is available to them. According to Masley, Sweaney, and Valente (2000),
there are three main reasons of the importance why teachers must stay abreast of current
technology trends. First, the Internet is a very useful tool and can be used to provide
hands-on learning experiences for the students. It provides quick and easy access to a
wealth of information from around the world. Second, as our culture has become more
technologically-oriented, so must our students if they are to live and work in today’s
13
society. By incorporating the Internet into the classroom, the teacher is helping the
students learn how to find information and successfully use technology. Third, teachers
are constantly getting new technology and it is up to them to explore their students to it in
There are certain phases teachers go through when incorporating technology into
the classroom. Sandholtz, Ringstaff, and Dwyer (1997) created a model describing five
As teachers progress through each of these five (5) phases, they develop a better
A. Local Literature
common to feel apprehensions towards the machines. Even knowledgeable users do not
understand many of the computers are working and how should they? Its like few
understand the innards of cars and yet we drive them without trouble.
According to Monico V. Jacob, President & CEO, STI, in his message during the
PCPS3 Training Program (PC for Public Schools-Phase 3), as educators, “you are tasked
with developing the minds of your charges and preparing them for the challenges they
will be facing in the years to come”. However, the country’s limited resources make it
difficult to maximize the students’ potential and the educators are faced with the
towards enhancing your computer technology skills, you are challenged to step up and
make a difference. The power to chart the course of your students’ destiny is in your
hands”.As support to the country’s quest for quality and competitive education, the
government of Japan, through the Department of the Department of Trade and Industry,
sought to augment the teaching standards by providing public high schools throughout
the country access to computer technology bundled with free intensive teachers training
and workshop on the use of computer for their instruction. This act of concern and
benevolence from various education stakeholders addresses the means of ushering the
Filipino students to the digital age. The initiative makes every Filipino child more
globally competitive and, in turn, will drive the country towards progress and innovation
Education Setting”, application of computer in the academe addresses the demand for
faster, more accurate processing of data to help teachers to prepare education report using
spreadsheet software such as Excel. Teachers can also use PowerPoint presentation
application software in delivering interactive lessons. The article shows the connection of
computer in the lives of the teachers. It discusses how it could help the teacher ease the
task of preparing effective lecture presentation and how it could process the student data
for evaluation.
Clemente (1997) in his article “Planning the Use of Information Technology for
Literary Development”, stressed that information highways will not replace or devalue
15
any of the human educational talent needed for the challenges ahead. For him, improved
The researcher agrees with the idea that education does not advance intellectual
growth but the personality as well. To achieve this, the interaction of teacher and learner
mentioned that the technological revolution in education demands a new type of literacy
– computer literacy. Unless both learner and teacher adapt to it, the society would remain
in technological and cultural shock. The ease and convenience brought by the use of
technology has also a demand in the implementers of education. The administrators, staff,
faculty and students must have knowledge on the use and function of the computers to
the misconception that computer will soon replace teachers in the classroom. This was
disclaimed by Van der Poll at the 1995 Philippine Congress on Interactive Technology in
Education. He also cited that the trend nowadays is to use multi-media in training the
students because absorption capacity through this medium is much higher than chalk-talk
genetic ways, one, as a learning tool (teaching or learning with computers); two, as itself
16
the object of study (teaching learning about computers) and three, as a planning and
management tool for teachers and school administrators. These three modes are distinct
but there are applications which employ two (2) or even all modes at the same time.
computer-Aided Instruction (CAI) materials to repeat the teaching process over and over
without deterioration. Unlike teachers, their level of teaching falls down as he reaches his
saturation point.
learning, he has to choose the appropriate teaching material. Some teachers have the
wrong notion that the only commercially available audio-visual aids make good learning
devices instead of developing their own. At the same time, both authors have said that
instructional materials should be used in the classroom frequently and not only for special
summary device.
Camarao noted that the computer is used in the instructional process as a teaching
intersect with the students which is a very critical factor in the learning process.
Moreover, the computer can store many instructional modules and can provide a display
Jerome Dumlao (1992, p. 84) says that the following are some ways on how
computer users can be active and effective participants in the emerging information
society: Feel comfortable using and operating a computer system. Be able to make the
computer work for you through judicious development or use of a software. Be able to
interact with the computer – that is, generate input to the computer and interpret output
form. Understand the impact of computers on society, how and in the future. Be an
intellectual journey that will stimulate imagination, challenge every resource from
Dumlao’s point of view centers on how people should view computers, its effect,
and the underlying principle connected to its uses. His point is taken into consideration
for it brings substance to the study being undertaken. Though, the focus in on computer
as a tool for learning, the study being undertaken considered other aspects of instruction.
From an excerpt of an on-line forum on the software guru - Bill Gates, the world’s
richest man at 48, whose name is synonymous to success, presented by Ricci Barrios
(2004, p.11-13) says that, bringing the technology into every home is at the center stage.
Advance software is bringing the power, connectivity and flexibility of the PC to all
kinds of smart devices, making digital entertainment available wherever people want it.
18
Hardware and connectivity advances have cleared the ways for software to tackle
the complexity that users face today, and to expand the possibilities for computing in
countless ways. He also added that the digital world is now in a position to deliver on
many long time industry dreams, such as PCs that can store a lifetime’s worth of digital
memories, communication and collaboration through integral texts, voice and video, pen-
and-speech-based user interfaces and rich new media experiences. Computers become
increasingly essential for more of the things we do every day, security, privacy,
With the presentation of Barrios about the on-line forum of Bill Gates, it adds up
as to how one can venture into something great and become successful and creative with
it. This provides an immeasurable gains in the conduct of the study regarding how
teachers can also become successful and creative, worthy of their chosen career.
In “Anything Goes” column of Eppy Gochangco (2004, p. 10), he pointed out that
communication has never been as efficient as today. Technology has changed the way
people interact with each other. Just as efficient hi-tech communication immediately
connects people, it also gives people a venue for emotionally distancing themselves from
others. People use the internet and cellular phones to communicate with each other
educational system are pushed to get into the use of technology for instruction and
interactive and trending teaching tools and devices, pushing the student-clientele to get
along with the demands and trends of the modern world of education.
Foreign
It is generally believed that education is the bed rock for every technological and
Local Government Area of Edo State, Nigeria. To guide the study, four (4) questions
were raised and answered. This is to determine the impact of computer literacy in the
academic performance of students in the senior secondary schools in Esan West Local
Government Area of Edo State. Data were got with the use of an instrument titled:
One hundred and twenty (120) out of 1,200 final year students, representing 10% were
used from the fourteen (14) existing secondary schools in Esan west local government
area of Edo State, Nigeria. The findings revealed that: computer literate students perform
better than non-computer literate; computer literate female students perform better than
male students who are also computer literate; computer literate students who are not
addicted to the use of computer facilities perform better than those who are addicted;
than those in single sex schools. Based on the findings, one of the recommendations was
that, all the students in Esan West Local Government Area of Edo State should be taught
how to use computer facilities to search for valid information related to their academic
activities.
As a result of that, the three (3) tiers of governments are trying to reform
conditions of service, enhanced salaries and pay them salaries as at when due. Despite
this efforts made by the governments, there is still persistent increase in failure rate as
always indicated in the annual reports by the national examination bodies such as WAEC,
NECO, NATEB and JAMB. The failure rate has led to numerous researches that looked
students’ attitudes towards education and its attendant effects on academic performance
of students as a result of the failure rate, the teaching process seems to move from teacher
centered to student-centered method of teaching, yet the story almost remain the same
many studies have revealed that students have poor attitude towards education and as a
result of that academic performance is affected negatively. Hence, for many years now in
Nigeria, many people are in doubt of the quality of products of her education from
primary, post primary and tertiary institutions. Education discourse on poor academic
Perhaps computer literacy may improve the knowledge and ability of students for
higher academic performance. Computer literacy is the knowledge and ability to use
computer and technology efficiently. Computer literacy can also be referred to the
21
comfort level someone has by using computer programmes and other application that are
related to computers.
computer is an electronic device that has the ability to accept data, store data, process
change; they become smaller, faster and more powerful. These changes have motivated
the modern society to become comfortable with basic computer related skills. Computers
are like common pen and paper for writing especially primary, and post primary school
students. Many applications especially communicating computers are preferred over pen,
paper type writers because of their ability to retain information and make editing easy. It
is also a fact that computer is becoming common place and powerful. The concept of
computer literacy is almost above basic functionality to more powerful application under
literacy.
Computer competencies are essential for success in the business world especially
in education. These competencies are a useful tool for students to utilize to integrate them
into curricula for all level of students education. Some believe that Computer Literacy
has involved preparation of persons to serve as worthy citizens in their communities and
related knowledge (Hindi, Miller, & Wenger, 2008). Computer Literacy is an emergent
need for medical and paramedical students in the third millennium due to rapidly
22
changing information society. Nowadays, students confront new challenges which vital to
their survival in the information age (Ikolo & Okiy, 2012). One of the most applicable for
IT and computers is in telemedicine and telehealth. Telehealth is applying the ICT for
giving health care remotely. Furthermore, IT-based computer can be used for educating
In recent years, it grows parallel with the growth of information technology and
communication (ICT), using of computer systems, health electronic file and health
information system (HIS) are integrated in the life, education and health. There is no
agreement on Computer Literacy; the topic certainly is quite relevant to key stake-
holders: students, educators, and business practitioners (Kim & Keith, 1994; Kretovices
& MC Cambridge, 1998; Hindi, Miller, & Wegner, 2010). An overview, Computer
ethical, and global issues) and skills necessary to perform tasks in word processing,
(Hindi, Miller, & Wegner, 2010). Since common technology allied in computer programs
(like Microsoft), peer-to-peer programs (like Skype), and social networking programs
(like Twitter), we agree with Son, Robb, and Miadji (2011) on what Computer Literacy is
(Murray & Blyth, 2011). Son et al. (2011) wrote” Computer Literacy is the ability to use
society. Ballsntine and McCourt et al. measured Computer Literacy using several sub-
environment as well as the knowledge that relates to the legal and ethical issues and risks
of ICT usage. The terms “Computer Literacy” and “computer knowledge” will be used
interchangeably (Poelmans, Truyen, & Desle, 2009). Computer skills are vital for
medical practitioners of the future. Health care professional can no longer the application
of IT to health care because they are key to E- health (Gour & Srivastavad, 2010). IT has
had a positive impact on health care delivery system worldwide, particularly in the areas
of disease control, diagnosis, patient management, teaching and learning (Ikolo & Okiy,
2012).
patient care and for teaching-learning process in teaching hospitals (Masood, Khan, &
Waheed, 2010) and they noted that computer skills are vital for medical practitioners of
the futures. The increasing use of IT in healthcare to posit that healthcare services
efficacy and efficiency can be improved through informatics technology and systems
To use technology effectively for the advancement of patient care and the
education of the medical students, medical staff must possess a variety of computer skills.
computers and the advancement of IT have resulted in our ability to rapidly and
effectively access, retrieve analysis, share, and store volumes of information pertinent to
24
patient care and for learning process in a teaching hospital (Blen, Miller, & Malyuk,
2000). The final version of the developed Computer Literacy scale included six
positive impact on all our literacy factors well. Exact sciences have a significantly score
Computer Literacy is defined as the knowledge and ability to use computers and
related technology efficiently, with a range of skills covering levels from elementary use
computer is and how it can be used as resource. Computer skills are vital for medical
practitioners of the future. To use technology effectively for the advancement of patient
care and the education of the medical students, medical staff must possess a variety of
affordable computers and the advancement of IT have resulted in our ability to rapidly
and effectively access, retrieve, analyze, share, and store large volumes of information
pertinent to patient care and for learning process in a teaching hospital (Balen, Miller, &
Malyuk, 2000).
Lack of Computer skills is an issue which can hold back many of the pedagogical
opportunities that students can exploit to assist in their medical sciences teaching (Murray
Female students have a significant lower Computer Literacy score than male
students (Ikolo & Okiy, 2012). Computer Literacy for the students should include generic
activities in future, awareness of medical sciences students and their interests to learn
Local
way people see and appreciate things especially in the fields of education. Teachers,
parents and students now realize their significance in the quest for knowledge in this age
of information technology. It makes the teacher’s task easier while sustaining a high level
milestone in the educational system. It opens a wide variety of opportunities both for
teachers and students. Transferring of information, collecting of data and researching are
the multiple benefits that people can get from ICT, but it still a dream for many. Most
public schools in the Philippines have no complete ICT facilities and most teachers are
not ICT literate which results in poor student and school performance.
The iSchools Project in the Public High Schools of Tarlac Province is one of the
which supports the efforts of the Department of Education to integrate ICT in education.
Its goal is to contribute to the efforts of the Philippine government in bridging the digital
divide by developing an educational digital network that equips public high school
teachers with ICT literacy skills as well as access to relevant digital content and
applications in education that they may use to make learning effective (iSchools Project
Scope Plan). The project focuses on integrating ICT in education towards strengthening
information. The project hopes to enhance the capability of public high school students in
order to successfully compete with their peers for jobs and other opportunities in the
Synthesis
We have come a long way from using just desktop PCs in the 1980s to using a
wide variety of technology for instruction purposes such as the internet, the iPod,
and using iPod as a digital notebook. We have also moved from a local classroom to a
Union of California. Saugus Union has remained on the cutting edge of technology (THE
2006 Innovators, 2006). Examples of their use of technology in instruction include PDAs
27
and interactive whiteboards, podcast lesson reviews via students’ MP3 players, and
broadcast streamed via the Internet. A key component to their success has been
The 21st Century is said to be the educational genre for computer technology in
the classroom. The Campus Computing Project, which annually surveys 600 2-year and
4-year public and private institutions in higher education from throughout the US, found
that integrating instruction technology into the classroom remains the top priority for all
types of higher education institutions in the US, as it has been for the previous five years,
and is expected to remain so far at least the next two to three years (Green, 2001).
School classroom (Soine, 2000). Classroom technology should also become an integral
part of the core mission for the institution (Johnson, 1997), with its primary focus rooted
in the paradigm shift from teaching to learning (Jafari, 1999; Reynolds and Wermer,
1998). According to Reil, Schwarz, Peterson, and Henricks (2000), programs that foster
in his book cautioned the future generations would be computer literate and would expect
technology in the classroom. In order to find ways to avoid becoming “pedestrians on the
information superhighway”, the author recommended that faculty members cease to view
28
Technology allows faculty to build a bridge between the classroom and the world
(Ward & Clark, 2000) and allows students to experience real-world opportunities in the
classroom (Hull, 1999), which are highly valued (Lang, 2000). Technology can be the
learning (Milliron & Miles, 1999). According to Bates (2000), reasons for using
quality, providing students with opportunities to learn technology skills, extending access
“encompasses not only the computer but also other technologies and delivery systems”
(Lu & Miller, 2002) that may be used in the classroom. In recent years, there has been an
high school level (Peake, Briers & Murphy, 2005). Lu & Miller (2002) described the
players, digital and video cameras, televisions, cooking equipment, and welding
equipment. They also described how classroom technology can help the teacher to use,
current on what is available to them. According to Masley, Sweaney, and Valente (2000),
there are three main reasons of the importance why teachers must stay abreast of current
technology trends. First, the Internet is a very useful tool and can be used to provide
hands-on learning experiences for the students. It provides quick and easy access to a
wealth of information from around the world. Second, as our culture has become more
technologically-oriented, so must our students if they are to live and work in today’s
society. By incorporating the Internet into the classroom, the teacher is helping the
students learn how to find information and successfully use technology. Third, teachers
are constantly getting new technology and it is up to them to explore their students to it in
According to Monico V. Jacob, President & CEO, STI, in his message during the
PCPS3 Training Program (PC for Public Schools-Phase 3), as educators, “you are tasked
with developing the minds of your charges and preparing them for the challenges they
will be facing in the years to come”. However, the country’s limited resources make it
difficult to maximize the students’ potential and the educators are faced with the
towards enhancing your computer technology skills, you are challenged to step up and
make a difference. The power to chart the course of your students’ destiny is in your
hands”.As support to the country’s quest for quality and competitive education, the
government of Japan, through the Department of the Department of Trade and Industry,
30
sought to augment the teaching standards by providing public high schools throughout
the country access to computer technology bundled with free intensive teachers training
and workshop on the use of computer for their instruction. This act of concern and
benevolence from various education stakeholders addresses the means of ushering the
Filipino students to the digital age. The initiative makes every Filipino child more
globally competitive and, in turn, will drive the country towards progress and innovation
From an excerpt of an on-line forum on the software guru - Bill Gates, the world’s
richest man at 48, whose name is synonymous to success, presented by Ricci Barrios
(2004, p.11-13) says that, bringing the technology into every home is at the center stage.
Advance software is bringing the power, connectivity and flexibility of the PC to all
kinds of smart devices, making digital entertainment available wherever people want it.
Hardware and connectivity advances have cleared the ways for software to tackle the
complexity that users face today, and to expand the possibilities for computing in
countless ways. He also added that the digital world is now in a position to deliver on
many long time industry dreams, such as PCs that can store a lifetime’s worth of digital
memories, communication and collaboration through integral texts, voice and video, pen-
and-speech-based user interfaces and rich new media experiences. Computers become
increasingly essential for more of the things we do every day, security, privacy,
It is generally believed that education is the bed rock for every technological and
Local Government Area of Edo State, Nigeria. To guide the study, four (4) questions
were raised and answered. This is to determine the impact of computer literacy in the
academic performance of students in the senior secondary schools in Esan West Local
Computer competencies are essential for success in the business world especially
in education. These competencies are a useful tool for students to utilize to integrate them
into curricula for all level of students education. Some believe that Computer Literacy
has involved preparation of persons to serve as worthy citizens in their communities and
related knowledge (Hindi, Miller, & Wenger, 2008). Computer Literacy is an emergent
need for medical and paramedical students in the third millennium due to rapidly
changing information society. Nowadays, students confront new challenges which vital to
their survival in the information age (Ikolo & Okiy, 2012). One of the most applicable for
IT and computers is in telemedicine and telehealth. Telehealth is applying the ICT for
giving health care remotely. Furthermore, IT-based computer can be used for educating
environment as well as the knowledge that relates to the legal and ethical issues and risks
32
of ICT usage. The terms “Computer Literacy” and “computer knowledge” will be used
interchangeably (Poelmans, Truyen, & Desle, 2009). Computer skills are vital for
medical practitioners of the future. Health care professional can no longer the application
of IT to health care because they are key to E- health (Gour & Srivastavad, 2010). IT has
had a positive impact on health care delivery system worldwide, particularly in the areas
of disease control, diagnosis, patient management, teaching and learning (Ikolo & Okiy,
2012).
Computer Literacy is defined as the knowledge and ability to use computers and
related technology efficiently, with a range of skills covering levels from elementary use
computer is and how it can be used as resource. Computer skills are vital for medical
practitioners of the future. To use technology effectively for the advancement of patient
care and the education of the medical students, medical staff must possess a variety of
affordable computers and the advancement of IT have resulted in our ability to rapidly
and effectively access, retrieve, analyze, share, and store large volumes of information
pertinent to patient care and for learning process in a teaching hospital (Balen, Miller, &
Malyuk, 2000).
Lack of Computer skills is an issue which can hold back many of the pedagogical
opportunities that students can exploit to assist in their medical sciences teaching (Murray
way people see and appreciate things especially in the fields of education. Teachers,
parents and students now realize their significance in the quest for knowledge in this age
of information technology. It makes the teacher’s task easier while sustaining a high level
milestone in the educational system. It opens a wide variety of opportunities both for
teachers and students. Transferring of information, collecting of data and researching are
the multiple benefits that people can get from ICT, but it still a dream for many. Most
public schools in the Philippines have no complete ICT facilities and most teachers are
not ICT literate which results in poor student and school performance.
Conceptual Framework
The input contains the profile of students/respondents, age, gender, number of hours of
Computer Usage per week and Ownership of the computer. The process frame specifies
the step in doing the research about gathering data’s, range of questions and documenting
the data gathered by the researcher. The study on Computer Literacy of the Grade 11
students in San Manuel High School is for students by espousing the idea that the
classroom performance of the students is critical factor for their academic performance.
For example, students may attribute their academic performance to their teachers while
Chapter III
RESEARCH METHODOLOGY
This chapter presents the research design, source of data, sampling design, data
gathering instrument, population and sample and the statistical treatment of data of the
35
study.
This chapter presents and discuss the method of research instrument, and the
procedures used in this study, the sources of data, sampling design and also the statistical
treatment of data.
Research Design
the Basic Computer Literacy of the Grade 11 Students in San Manuel High School.
The descriptive method of research was used in the study. The study intended to
find out the following: What is the level of literacy of the respondents in terms of
Sources of Data
The sources of data came from the respondents. The researchers made
questionnaires answered by the Grade 11 students of San Manuel High School. Data were
gathered through questionnaire checklist. The researchers choose the respondents from
the 6 sections in Grade 11 so that each member of the population has an equal chance of
being selected.
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Only one school participated in this research study which is the San Manuel High
School of Tarlac City. The respondents came from the Grade 11 students of San Manuel
School. In overall we have 141 respondents and we computed our sample size using
Slovin’s Formula.
The materials and instruments to be used for gathering data are questionnaire-
checklist and were prepared with great care by the researchers. The questionnaires were
distributed to the selected respondents from Grade 11 students of San Manuel High
School.
All data pertinent to the study were gathered personally by the researcher. The
primary data were gathered from the filled up questionnaire administered to the
Sampling Design
In order to gather the data, the researchers used the following steps, First Conduct a
Third Giving the questionnaire to the student to answer it, fourth after 5 minutes collect
the questionnaires. Next analyze and tally the data, and last Computation of total mean
and organized with the used of weighted mean, frequency counts, percentage and ranking
distribution.
f
WM = % = WM(100)
N
Where:
WM = Weighted Mean
F = Frequency
N = Total number of respondents
TMS
TWM =
N
Where:
1 - Fundamental Awareness
2 - Novice
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3 - Intermediate
4 - Advanced
5 - Expert
Chapter IV
This chapter presents the analysis and interpretation of all the data from the respondents
of the study. The data gathered were presented in the given table. Weighted mean, frequency
39
1.1 age
eighteen (17-18) got sixty-four percent (64%) it was ranked one (1), ages fifteen to
sixteen (15-16) got thirty-two percent (32%) ranked two (2), ages nineteen and above (19
and above) got four percent (4%) and got the lowest ranked three (3).
1.2 gender
Table 2
(n = 141)
respondents are Female and got fifty-seven percent (57%) it was ranked one (1) while
Male got forty-three percent (43%) and got the lowest ranked two (2).
2. What is the level of literacy in using basic computer operations in terms of;
n
1.1 Log on and off the computer 3.75 Advanced
1.2 Power on and off the computer 3.80 Advanced
1.3 Open and close the applications 3.87 Advanced
1.4 Open, save and close files 3.76 Advanced
1.5 Print documents 3.82 Advanced
1.6 Identify parts of the computer 3.75 Advanced
1.7 Use/ Adjust volume controls 3.80 Advanced
1.8 Insert and eject media input devices 3.57 Advanced
1.9 Troubleshoot common technology problems (e.g. Printer, Out of
paper or toner, Computer, Power cords, Network connections, and
Peripheral connections) 3.43 Intermediate
Average Weighted Mean
4.00 Advanced
As shown in the table pertaining to the basic computer operation of respondents, open and close
the application got the highest rate with the weighted mean of 3.87 followed by print documents having
3.82 weighted mean. Third in rank is power on and off the computer and use/adjust volume controls with
a weighted mean of 3.80 followed by open and close files having weighted mean of 3.76 while
Identifying parts of computer and Log on and off the computer got a weighted mean of 3.75 then
followed by the insert and eject media input devices got a weighted mean of 3.57 and described as
Advanced and the Troubleshoot common technology problems got the lowest rate with
multimedia clips got the highest rate with the weighted mean of 3.81 followed by Select text and change
having 3.73 weighted mean. Third in rank is use undo and redo icon with a weighted mean of 3.69
followed by starting a new document having weighted mean of 3.65 while saving a document got a
weighted mean of 3.64 then followed by the cut copy and paste got a weighted mean of 3.60 followed by
use number keys or number pad for mathematical function then followed by inserting grapics and clipart
and selecting and resize graphics, pictures, clip art and described as Advanced and then followed
by Print got the weighted mean of 3.49 then followed by Create a file using save as
having a weighted mean of 3.48 then next is using tools to rotate, edit, or highlight text
having a weighted mean of 3.46 then followed by use the spell check, grammar check
and thesaurus having a weighted mean of 3.44 then followed by Format text, list or
paragraph having a weighted mean of 3.43 and last is the insert text which got the lowest
delete, and format cells, rows or columns got the highest rate with the weighted mean of 3.51 and
describe as Advaanced then followed by Select text and change having 3.73 weighted mean. Third in
rank is use undo and redo icon with a weighted mean of 3.69 followed by starting a new document
having weighted mean of 3.65 while saving a document got a weighted mean of 3.64 then followed by
the cut copy and paste got a weighted mean of 3.60 followed by use number keys or number pad for
mathematical function then followed by inserting grapics and clipart and selecting and resize graphics,
pictures, clip art and described as Advanced and then followed by Print got the weighted
mean of 3.49 then followed by Create a file using save as having a weighted mean of
3.48 then next is using tools to rotate, edit, or highlight text having a weighted mean of
3.46 then followed by use the spell check, grammar check and thesaurus having a
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weighted mean of 3.44 then followed by Format text, list or paragraph having a weighted
mean of 3.43 and last is the insert text which got the lowest rate with the weighted mean
As shown in the table pertaining to the table of Multimedia Presentation of respondents Change
font size, font type style or effects got the highest rate with the weighted mean of 3.60 followed by select
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and resize graphics, pictures, clip art having a weighted mean of 3.57 then followed by Print having a
weighted mean of 3.54 then next is the Cut, copy and paste text and the Format text including the bullets
double spacing numbers alignment indention and numbers are having a weighted mean of 3.52 and
describe as Advanced. While the Create a new file using save is having a weighted mean of 3.46
followed by Choose a slide format having a weighted mean of 3.45 then followed by Select slide
transition and animation and using icon menus are having a weighted mean of 3.44 next is the
Rearranging slide using a slide sorter or storyboard feature to organize a presentation is having a weighted
mean of 3.43 while the save a presentation file and the inserting graphics, clip art, sounds and multimedia
files got the same weighted mean of 3.42 followed by the type/enter text or create a text box and the
selecting media clips and sounds got also the same weighted mean of 3.40 then followed Use slide show
tool having 3.37 weighted mean followed by the Use page setup having a weighted mean of 3.32 then
followed by the Creating an original presentation or use a template is having a weighted mean of 3.30
then followed by the Using undo and redo icon is having a weighted mean of 3.28 then followed by
Open and close presentation or presentation template having a weighted mean of 3.27 and last is the
apply pre-production organizational concepts which got the lowest rate with the weighted
As shown in the table pertaining to the usage of internet of the respondents, Replying to a
message and Reading an email both got the highest rate with the weighted mean of 3.64 followed by the
Creating email address having 3.63 weighted mean. Third in rank is compose and send an email with a
weighted mean of 3.59 and they are describe as Advanced. While Deleting an email got the lowest rate
Chapter 5
This chapter presents the summary of findings, the conclusion and the
recommendations.
Summary of Findings
1. Age bracket seventeen to eighteen (17-18) has sixty-four percent (64%) , ages
fifteen to sixteen (15-16) has thirty-two percent (32%) and ages nineteen and
above (19 and above) has only four percent (4%). There were 80 (57%)
Female and 61 (43%) Male. There were 64 (45.39%) have their computer or
home. There were 86 (61%) used their computer less than 5 hours per week
2. The item “open and close the application” got the highest rate with the weighted mean of
3.87 followed by print documents having 3.82 weighted mean. Third in rank is power on
and off the computer and use/adjust volume controls with a weighted mean of 3.80
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followed by open and close files having weighted mean of 3.76 while Identifying parts of
computer and Log on and off the computer got a weighted mean of 3.75 then followed by
the insert and eject media input devices got a weighted mean of 3.57 and described as
Advanced and the Troubleshoot common technology problems got the lowest
rate with the weighted mean of 3.43 and describe as Intermediate. The item
“Select multimedia clips” got the highest rate with the weighted mean of 3.81 followed by
Select text and change having 3.73 weighted mean. Third in rank is use undo and redo icon
with a weighted mean of 3.69 followed by starting a new document having weighted mean
of 3.65 while saving a document got a weighted mean of 3.64 then followed by the cut
copy and paste got a weighted mean of 3.60 followed by use number keys or number pad
for mathematical function then followed by inserting grapics and clipart and selecting and
resize graphics, pictures, clip art and described as Advanced and then followed by
Print got the weighted mean of 3.49 then followed by Create a file using save
as having a weighted mean of 3.48 then next is using tools to rotate, edit, or
highlight text having a weighted mean of 3.46 then followed by use the spell
check, grammar check and thesaurus having a weighted mean of 3.44 then
and last is the insert text which got the lowest rate with the weighted mean of
3.41 and describe as Intermediate. The item for “Insert delete, and format cells, rows
or columns “ got the highest rate with the weighted mean of 3.51 and describe as
Advaanced then followed by Select text and change having 3.73 weighted mean. Third in
rank is use undo and redo icon with a weighted mean of 3.69 followed by starting a new
document having weighted mean of 3.65 while saving a document got a weighted mean of
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3.64 then followed by the cut copy and paste got a weighted mean of 3.60 followed by use
number keys or number pad for mathematical function then followed by inserting grapics
and clipart and selecting and resize graphics, pictures, clip art and described as
Advanced and then followed by Print got the weighted mean of 3.49 then
followed by Create a file using save as having a weighted mean of 3.48 then
next is using tools to rotate, edit, or highlight text having a weighted mean of
3.46 then followed by use the spell check, grammar check and thesaurus
paragraph having a weighted mean of 3.43 and last is the insert text which got
the lowest rate with the weighted mean of 3.41 and describe as Intermediate.
The item for “Change font size, font type style or effects got the highest rate with the
weighted mean of 3.60 followed by select and resize graphics, pictures, clip art having a
weighted mean of 3.57 then followed by Print having a weighted mean of 3.54 then next is
the Cut, copy and paste text and the Format text including the bullets double spacing
numbers alignment indention and numbers are having a weighted mean of 3.52 and
describe as Advanced. While the Create a new file using save is having a weighted mean of
3.46 followed by Choose a slide format having a weighted mean of 3.45 then followed by
Select slide transition and animation and using icon menus are having a weighted mean of
3.44 next is the Rearranging slide using a slide sorter or storyboard feature to organize a
presentation is having a weighted mean of 3.43 while the save a presentation file and the
inserting graphics, clip art, sounds and multimedia files got the same weighted mean of 3.42
followed by the type/enter text or create a text box and the selecting media clips and sounds
got also the same weighted mean of 3.40 then followed Use slide show tool having 3.37
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weighted mean followed by the Use page setup having a weighted mean of 3.32 then
mean of 3.30 then followed by the Using undo and redo icon is having a weighted mean of
3.28 then followed by Open and close presentation or presentation template having a
concepts which got the lowest rate with the weighted mean of 3.16 and they
Conclusions
1. The respondents were Advanced. Most respondents use internet for communication purposes
like online social networking. Respondents possess sufficient skills in word processing. The
literacy level of respondents in spreadsheets is sufficient for basic tasks only especially in
performing data entry tasks which are needed in calculations and computations. Most
2. There is significant difference in the computer literacy of the respondents when it comes to their
age, ownership of computer and the number of usage of computer per week.
3. It is consider that the students of Grade 11 in San Manuel High School are most
literate in terms of Internet. Most of them are prevalent in using Social Media like
school, spending too much time in using computer is a big advantage to learn fast
and to become a computer literate that made it easy for them to improve their
academic performance.
Recommendations:
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Based from the findings and conclusions on Computer Literacy of the Grade 11
Senior High School students in San Manuel High School, to improve more and enhance
1. Start with the basics—and ensure you know how to use a computer.
2. A collaborated computer literacy program in the school must be implemented to cater to the
needs of students.
4. Attending computer trainings and seminars must be encouraged to improve the computer