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DR - Chao Tan, Carnegie Mellon University

The document outlines the key topics covered in a textbook on digital logic circuits and computer organization. Chapter 4 discusses register transfer language and microoperations, which allow digital systems to be described in terms of the registers they contain, the operations performed on register data, and information passed between registers. Microoperations are elementary operations like shift, load, and clear that occur during one clock pulse. Register transfer language provides a symbolic notation for specifying the microoperations and register transfers that make up the functions of a computer system.

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0% found this document useful (0 votes)
65 views

DR - Chao Tan, Carnegie Mellon University

The document outlines the key topics covered in a textbook on digital logic circuits and computer organization. Chapter 4 discusses register transfer language and microoperations, which allow digital systems to be described in terms of the registers they contain, the operations performed on register data, and information passed between registers. Microoperations are elementary operations like shift, load, and clear that occur during one clock pulse. Register transfer language provides a symbolic notation for specifying the microoperations and register transfers that make up the functions of a computer system.

Uploaded by

Great Guy
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Dr.

Chao Tan,
Carnegie Mellon University
Chap. 1: Digital Logic Circuits

• Logic Gates, • Boolean Algebra


• Map Simplification, • Combinational Circuits
• Filp-Flops, • Sequential Circuits

Chap. 2: Digital Components

• Integrated Circuits, • Decoders, • Multiplexers


• Registers, • Shift Registers, • Binary Counters
• Memory Unit

Chap. 3: Data Representation

• Data Types, • Complements


• Fixed Point Representation
• Floating Point Representation
• Other Binary Codes, • Error Detection Codes
Chap. 4: Register Transfer and Microoperations

• Register Transfer Language, • Register Transfer


• Bus and Memory Transfers
• Arithmetic Microoperations
• Logic Microoperations, • Shift Microoperations
• Arithmetic Logic Shift Unit

Chap. 5: Basic Computer Organization and Design

• Instruction Codes, • Computer Registers


• Computer Instructions, • Timing and Control
• Instruction Cycle,
• Memory Reference Instructions
• Input-Output and Interrupt
• Complete Computer Description
• Design of Basic Computer
• Design of Accumulator Logic
Chap. 6: Programming the Basic Computer

• Machine Language, • Assembly Language


• Assembler, • Program Loops
• Programming Arithmetic and Logic Operations
• Subroutines, • Input-Output Programming

Chap. 7: Microprogrammed Control

• Control Memory, • Sequencing Microinstructions


• Microprogram Example, • Design of Control Unit
• Microinstruction Format

Chap. 8: Central Processing Unit

• General Register Organization


• Stack Organization, • Instruction Formats
• Addressing Modes
• Data Transfer and Manipulation
• Program Control
• Reduced Instruction Set Computer
Chap. 9: Pipeline and Vector Processing

• Parallel Processing, • Pipelining


• Arithmetic Pipeline, • Instruction Pipeline
• RISC Pipeline, • Vector Processing

Chap. 10: Computer Arithmetic

• Arithmetic with Signed-2's Complement Numbers


• Multiplication and Division Algorithms
• Floating-Point Arithmetic Operations
• Decimal Arithmetic Unit
• Decimal Arithmetic Operations

Chap. 11: Input-Output Organization

• Peripheral Devices, • Input-Output Interface


• Asynchronous Data Transfer, • Modes of Transfer
• Priority Interrupt, • Direct Memory Access
Chap. 12: Memory Organization

• Memory Hierarchy, • Main Memory


• Auxiliary Memory. • Associative Memory
• Cache Memory, • Virtual Memory

Chap. 13: Multiprocessors (Δ)

• Characteristics of Multiprocessors
• Interconnection Structures
• Interprocessor Arbitration
• Interprocessor Communication/Synchronization
• Cache Coherence
Register Transfer & μ-operations

SIMPLE DIGITAL SYSTEMS

• Combinational and sequential circuits (learned in Chapters 1 and 2)


can be used to create simple digital systems.

• These are the low-level building blocks of a digital computer.

• Simple digital systems are frequently characterized in terms of


• the registers they contain, and
• the operations that they perform.

• Typically,
• What operations are performed on the data in the registers
• What information is passed between registers
Register Transfer & μ-operations

REGISTER TRANSFER AND MICROOPERATIONS

• Register Transfer Language

• Register Transfer

• Bus and Memory Transfers

• Arithmetic Microoperations

• Logic Microoperations

• Shift Microoperations

• Arithmetic Logic Shift Unit


Register Transfer & μ-operations Register Transfer Language

MICROOPERATIONS (1)

• The operations on the data in registers are called microoperations.


• The functions built into registers are examples of microoperations
• Shift
• Load
• Clear
• Increment
• …
Register Transfer & μ-operations Register Transfer Language

ORGANIZATION OF A DIGITAL SYSTEM

• Definition of the (internal) organization of a computer

- Set of registers and their functions

- Microoperations set

Set of allowable microoperations provided


by the organization of the computer

- Control signals that initiate the sequence of


microoperations (to perform the functions)
Register Transfer & μ-operations Register Transfer Language

MICROOPERATION (2)

An elementary operation performed (during


one clock pulse), on the information stored
in one or more registers

Registers ALU 1 clock cycle


(R) (f)

R ← f(R, R)

f: shift, load, clear, increment, add, subtract, complement,


and, or, xor, …
Register Transfer & μ-operations Register Transfer Language

REGISTER TRANSFER LEVEL

• Viewing a computer, or any digital system, in this way is called the


register transfer level

• This is because we’re focusing on


• The system’s registers
• The data transformations in them, and
• The data transfers between them.
Register Transfer & μ-operations Register Transfer Language

REGISTER TRANSFER LANGUAGE

• Rather than specifying a digital system in words, a specific notation is


used, register transfer language

• For any function of the computer, the register transfer language can be
used to describe the (sequence of) microoperations

• Register transfer language


• A symbolic language
• A convenient tool for describing the internal organization of digital computers
• Can also be used to facilitate the design process of digital systems.
Register Transfer & μ-operations Register Transfer Language

DESIGNATION OF REGISTERS

• Registers are designated by capital letters, sometimes followed by


numbers (e.g., A, R13, IR)
• Often the names indicate function:
• MAR - memory address register
• PC- program counter
• IR - instruction register

• Registers and their contents can be viewed and represented in various


ways
• A register can be viewed as a single entity:

MAR

• Registers may also be represented showing the bits of data they contain
Register Transfer & μ-operations Register Transfer Language

DESIGNATION OF REGISTERS

• Designation of a register
- a register
- portion of a register
- a bit of a register

• Common ways of drawing the block diagram of a register

Register Showing individual bits


R1 7 6 5 4 3 2 1 0

15 0 15 8 7 0
R2 PC(H) PC(L)
Numbering of bits Subfields
Register Transfer & μ-operations Register Transfer

REGISTER TRANSFER

• Copying the contents of one register to another is a register transfer

• A register transfer is indicated as

R2 ← R1

• In this case the contents of register R2 are copied (loaded)


into register R1
• A simultaneous transfer of all bits from the source R1 to
the destination register R2, during one clock pulse
• Note that this is a non-destructive; i.e. the contents of R1
are not altered by copying (loading) them to R2
Register Transfer & μ-operations Register Transfer

REGISTER TRANSFER

• A register transfer such as

R3 ← R5

Implies that the digital system has

• the data lines from the source register (R5) to the


destination register (R3)
• Parallel load in the destination register (R3)
• Control lines to perform the action
Register Transfer & μ-operations Register Transfer

CONTROL FUNCTIONS

• Often actions need to only occur if a certain condition is true


• This is similar to an “if” statement in a programming language
• In digital systems, this is often done via a control signal, called a control
function
• If the signal is 1, the action takes place
• This is represented as:

P: R2 ← R1

Which means “if P = 1, then load the contents of register R1


into register R2”, i.e., if (P = 1) then (R2 ← R1)
Register Transfer & μ-operations Register Transfer

HARDWARE IMPLEMENTATION OF CONTROLLED TRANSFERS

Implementation of controlled transfer


P: R2 ← R1

Block diagram Control P Load


R2 Clock
Circuit
n
R1

Timing diagram t t+1


Clock

Load
Transfer occurs here

• The same clock controls the circuits that generate the control function
and the destination register
• Registers are assumed to use positive-edge-triggered flip-flops
Register Transfer & μ-operations Register Transfer

SIMULTANEOUS OPERATIONS

• If two or more operations are to occur simultaneously, they


are separated with commas

P: R3 ← R5, MAR ← IR

• Here, if the control function P = 1, load the contents of R5


into R3, and at the same time (clock), load the contents of
register IR into register MAR
Register Transfer & μ-operations Register Transfer

BASIC SYMBOLS FOR REGISTER TRANSFERS

Symbols Description Examples


Capital letters Denotes a register MAR, R2
& numerals
Parentheses () Denotes a part of a register R2(0-7), R2(L)
Arrow ← Denotes transfer of information R2 ← R1
Colon : Denotes termination of control function P:
Comma , Separates two micro-operations A ← B, B ←
A
Register Transfer & μ-operations Register Transfer

CONNECTING REGISTRS

• In a digital system with many registers, it is impractical to have data


and control lines to directly allow each register to be loaded with the
contents of every possible other registers

• To completely connect n registers n(n-1) lines


• O(n2) cost
• This is not a realistic approach to use in a large digital system

• Instead, take a different approach


• Have one centralized set of circuits for data transfer – the bus
• Have control circuits to select which register is the source, and which
is the destination
Register Transfer & μ-operations Bus and Memory Transfers

BUS AND BUS TRANSFER


Bus is a path(of a group of wires) over which information is
transferred, from any of several sources to any of several destinations.
From a register to bus: BUS ← R
Register A Register B Register C Register D

Bus lines

Register A Register B Register C Register D


0 1 2 3 0 1 2 3 1 2 3 4 1 2 3 4

B1 C1 D 1 B2 C2 D 2 B3 C3 D 3 B4 C4 D 4

0 0 0 0
4 x1 4 x1 4 x1 4 x1
MUX MUX MUX MUX

x
select
y

4-line bus
Register Transfer & μ-operations Bus and Memory Transfers

TRANSFER FROM BUS TO A DESTINATION REGISTER


Bus lines

Load
Reg. R0 Reg. R1 Reg. R2 Reg. R3

D 0 D1 D2 D 3
z E (enable)
Select 2x4
w
Decoder

Three-State Bus Buffers


Normal input A Output Y=A if C=1
High-impedence if C=0
Control input C

Bus line with three-state buffers


Bus line for bit 0
A0
B0
C0
D0

S0 0
Select 1
S1 2
Enable 3
Register Transfer & μ-operations Bus and Memory Transfers

BUS TRANSFER IN RTL

• Depending on whether the bus is to be mentioned explicitly or not,


register transfer can be indicated as either

R2 ← R1
or

BUS ← R1, R2 ← BUS

• In the former case the bus is implicit, but in the latter, it is explicitly
indicated
Register Transfer & μ-operations Bus and Memory Transfers

MEMORY (RAM)
• Memory (RAM) can be thought as a sequential circuits containing
some number of registers
• These registers hold the words of memory
• Each of the r registers is indicated by an address
• These addresses range from 0 to r-1
• Each register (word) can hold n bits of data
• Assume the RAM contains r = 2k words. It needs the following
• n data input lines
data input lines
• n data output lines
• k address lines n
• A Read control line
address lines
• A Write control line
k
RAM
Read
unit
Write
n
data output lines
Register Transfer & μ-operations Bus and Memory Transfers

MEMORY TRANSFER
• Collectively, the memory is viewed at the register level as a device,
M.
• Since it contains multiple locations, we must specify which address in
memory we will be using
• This is done by indexing memory references

• Memory is usually accessed in computer systems by putting the


desired address in a special register, the Memory Address Register
(MAR, or AR)
• When memory is accessed, the contents of the MAR get sent to the
memory unit’s address lines
M
Memory Read
AR
unit Write

Data out Data in


Register Transfer & μ-operations Bus and Memory Transfers

MEMORY READ

• To read a value from a location in memory and load it into a register,


the register transfer language notation looks like this:

R1 ← M[MAR]

• This causes the following to occur


• The contents of the MAR get sent to the memory address lines
• A Read (= 1) gets sent to the memory unit
• The contents of the specified address are put on the memory’s output data lines
• These get sent over the bus to be loaded into register R1
Register Transfer & μ-operations Bus and Memory Transfers

MEMORY WRITE

• To write a value from a register to a location in memory looks like


this in register transfer language:

M[MAR] ← R1

• This causes the following to occur


• The contents of the MAR get sent to the memory address lines
• A Write (= 1) gets sent to the memory unit
• The values in register R1 get sent over the bus to the data input lines of the
memory
• The values get loaded into the specified address in the memory
Register Transfer & μ-operations Bus and Memory Transfers

SUMMARY OF R. TRANSFER MICROOPERATIONS

A←B Transfer content of reg. B into reg. A


AR ← DR(AD) Transfer content of AD portion of reg. DR into reg. AR
A ← constant Transfer a binary constant into reg. A
ABUS ← R1, Transfer content of R1 into bus A and, at the same
time,
R2 ← ABUS transfer content of bus A into R2
AR Address register
DR Data register
M[R] Memory word specified by reg. R
M Equivalent to M[AR]
DR ← M Memory read operation: transfers content of
memory word specified by AR into DR
M ← DR Memory write operation: transfers content of
DR into memory word specified by AR
Register Transfer & μ-operations Arithmetic Microoperations

MICROOPERATIONS

• Computer system microoperations are of four types:

- Register transfer microoperations


- Arithmetic microoperations
- Logic microoperations
- Shift microoperations
Register Transfer & μ-operations Arithmetic Microoperations

ARITHMETIC MICROOPERATIONS
• The basic arithmetic microoperations are
• Addition
• Subtraction
• Increment
• Decrement

• The additional arithmetic microoperations are


• Add with carry
• Subtract with borrow
• Transfer/Load
• etc. …

Summary of Typical Arithmetic Micro-Operations


R3 ← R1 + R2 Contents of R1 plus R2 transferred to R3
R3 ← R1 - R2 Contents of R1 minus R2 transferred to R3
R2 ← R2’ Complement the contents of R2
R2 ← R2’+ 1 2's complement the contents of R2 (negate)
R3 ← R1 + R2’+ 1 subtraction
R1 ← R1 + 1 Increment
R1 ← R1 - 1 Decrement
Register Transfer & μ-operations Arithmetic Microoperations

BINARY ADDER / SUBTRACTOR / INCREMENTER

Binary Adder
Binary Adder-Subtractor
Binary Incrementer
Register Transfer & μ-operations Arithmetic Microoperations

ARITHMETIC CIRCUIT
Cin
S1
S0
A0 X0 C0
S1 D0
S0 FA
B0 0 4x1 Y0 C1
1 MUX
2
3
A1 X1 C1
S1 FA D1
S0
B1 0 4x1 Y1 C2
1 MUX
2
3
A2 X2 C2
S1 FA D2
S0
B2 0 4x1 Y2 C3
1 MUX
2
3
A3 X3 C3
S1 FA D3
S0
B3 0 4x1 Y3 C4
1 MUX
2
3 Cout
0 1

S1 S0 Cin Y Output Microoperation


0 0 0 B D=A+B Add
0 0 1 B D=A+B+1 Add with carry
0 1 0 B’ D = A + B’ Subtract with borrow
0 1 1 B’ D = A + B’+ 1 Subtract
1 0 0 0 D = A Transfer A
1 0 1 0 D=A+1 Increment A
1 1 0 1 D=A-1 Decrement A
1 1 1 1 D = A Transfer A
Register Transfer & μ-operations Logic Microoperations

LOGIC MICROOPERATIONS
• Specify binary operations on the strings of bits in registers
• Logic microoperations are bit-wise operations, i.e., they work on the individual bits
of data
• useful for bit manipulations on binary data
• useful for making logical decisions based on the bit value
• There are, in principle, 16 different logic functions that can be defined
over two binary input variables

A B F0 F1 F2 … F13 F14 F15


0 0 0 0 0 … 1 1 1
0 1 0 0 0 … 1 1 1
1 0 0 0 1 … 0 1 1
1 1 0 1 0 … 1 0 1

• However, most systems only implement four of these


• AND (∧), OR (∨), XOR (⊕), Complement/NOT
• The others can be created from combination of these
Register Transfer & μ-operations Logic Microoperations

LIST OF LOGIC MICROOPERATIONS


• List of Logic Microoperations
- 16 different logic operations with 2 binary vars.
n
- n binary vars → 2 2 functions

• Truth tables for 16 functions of 2 variables and the


corresponding 16 logic micro-operations
x 0011 Boolean Micro-
Name
y 0101 Function Operations
0000 F0 = 0 F←0 Clear
0001 F1 = xy F←A∧B AND
0010 F2 = xy' F ← A ∧ B’
0011 F3 = x F←A Transfer A
0100 F4 = x'y F ← A’∧ B
0101 F5 = y F←B Transfer B
0110 F6 = x ⊕ y F←A⊕B Exclusive-OR
0111 F7 = x + y F←A∨B OR
1000 F8 = (x + y)' F ← (A ∨ B)’ NOR
1001 F9 = (x ⊕ y)' F ← (A ⊕ B)’ Exclusive-NOR
1010 F10 = y' F ← B’ Complement B
1011 F11 = x + y' F←A∨B
1100 F12 = x' F ← A’ Complement A
1101 F13 = x' + y F ← A’∨ B
1110 F14 = (xy)' F ← (A ∧ B)’ NAND
1111 F15 = 1 F ← all 1's Set to all 1's
Register Transfer & μ-operations Logic Microoperations

HARDWARE IMPLEMENTATION OF LOGIC MICROOPERATIONS

Ai
0
Bi

1
4X1 Fi
MUX
2

3 Select

S1
S0

Function table
S1 S0 Output μ-operation
0 0 F=A∧B AND
0 1 F=A∨B OR
1 0 F=A⊕B XOR
1 1 F = A’ Complement
Register Transfer & μ-operations Logic Microoperations

APPLICATIONS OF LOGIC MICROOPERATIONS

• Logic microoperations can be used to manipulate individual bits or a


portions of a word in a register

• Consider the data in a register A. In another register, B, is bit data that


will be used to modify the contents of A

• Selective-set A←A+B
• Selective-complement A ← A ⊕ B
• Selective-clear A ← A • B’
• Mask (Delete) A←A•B
• Clear A←A⊕B
• Insert A ← (A • B) + C
• Compare A←A⊕B
• ...
Register Transfer & μ-operations Logic Microoperations

SELECTIVE SET

• In a selective set operation, the bit pattern in B is used to set certain bits
in A

1 1 0 0 At
1010 B
1 1 1 0 At+1 (A ← A + B)

• If a bit in B is set to 1, that same position in A gets set to 1, otherwise


that bit in A keeps its previous value
Register Transfer & μ-operations Logic Microoperations

SELECTIVE COMPLEMENT

• In a selective complement operation, the bit pattern in B is used to


complement certain bits in A

1 1 0 0 At
1010 B
0 1 1 0 At+1 (A ← A ⊕ B)

• If a bit in B is set to 1, that same position in A gets complemented from


its original value, otherwise it is unchanged
Register Transfer & μ-operations Logic Microoperations

SELECTIVE CLEAR

• In a selective clear operation, the bit pattern in B is used to clear certain


bits in A

1 1 0 0 At
1010 B
0 1 0 0 At+1 (A ← A ⋅ B’)

• If a bit in B is set to 1, that same position in A gets set to 0, otherwise it


is unchanged
Register Transfer & μ-operations Logic Microoperations

MASK OPERATION

• In a mask operation, the bit pattern in B is used to clear certain bits in A

1 1 0 0 At
1010 B
1 0 0 0 At+1 (A ← A ⋅ B)

• If a bit in B is set to 0, that same position in A gets set to 0, otherwise it


is unchanged
Register Transfer & μ-operations Logic Microoperations

CLEAR OPERATION

• In a clear operation, if the bits in the same position in A and B are the
same, they are cleared in A, otherwise they are set in A

1 1 0 0 At
1010 B
0 1 1 0 At+1 (A ← A ⊕ B)
Register Transfer & μ-operations Logic Microoperations

INSERT OPERATION
• An insert operation is used to introduce a specific bit pattern into A register,
leaving the other bit positions unchanged
• This is done as
• A mask operation to clear the desired bit positions, followed
by
• An OR operation to introduce the new bits into the desired
positions
• Example
• Suppose you wanted to introduce 1010 into the low order four bits
of A: 1101 1000 1011 0001 A (Original)
1101 1000 1011 1010 A (Desired)

• 1101 1000 1011 0001 A (Original)


1111 1111 1111 0000 Mask
1101 1000 1011 0000 A (Intermediate)
0000 0000 0000 1010 Added bits
1101 1000 1011 1010 A (Desired)
Register Transfer & μ-operations Shift Microoperations

SHIFT MICROOPERATIONS
• There are three types of shifts
• Logical shift
• Circular shift
• Arithmetic shift
• What differentiates them is the information that goes into the
serial input

• A right shift operation


Serial
input

• A left shift operation Serial


input
Register Transfer & μ-operations Shift Microoperations

LOGICAL SHIFT
• In a logical shift the serial input to the shift is a 0.

• A right logical shift operation:


0

• A left logical shift operation:


0

• In a Register Transfer Language, the following notation is used


• shl for a logical shift left
• shr for a logical shift right
• Examples:
• R2 ← shr R2
• R3 ← shl R3
Register Transfer & μ-operations Shift Microoperations

CIRCULAR SHIFT
• In a circular shift the serial input is the bit that is shifted out of the other
end of the register.

• A right circular shift operation:

• A left circular shift operation:

• In a RTL, the following notation is used


• cil for a circular shift left
• cir for a circular shift right
• Examples:
• R2 ← cir R2
• R3 ← cil R3
Register Transfer & μ-operations Shift Microoperations

ARITHMETIC SHIFT
• An arithmetic shift is meant for signed binary numbers (integer)
• An arithmetic left shift multiplies a signed number by two
• An arithmetic right shift divides a signed number by two
• The main distinction of an arithmetic shift is that it must keep the sign of
the number the same as it performs the multiplication or division

• A right arithmetic shift operation:

sign
bit

• A left arithmetic shift operation:


0
sign
bit
Register Transfer & μ-operations Shift Microoperations

ARITHMETIC SHIFT
• An left arithmetic shift operation must be checked for the overflow

0
sign
bit

Before the shift, if the leftmost two


V bits differ, the shift will result in an
overflow

• In a RTL, the following notation is used


– ashl for an arithmetic shift left
– ashr for an arithmetic shift right
– Examples:
» R2 ← ashr R2
» R3 ← ashl R3
Register Transfer & μ-operations Shift Microoperations

HARDWARE IMPLEMENTATION OF SHIFT MICROOPERATIONS

0 for shift right (down)


Serial Select 1 for shift left (up)
input (IR)

S
MUX H0
0
1
A0

A1 S
MUX H1
0
A2 1

A3
S
MUX H2
0
1

S
MUX H3
0
1

Serial
input (IL)
Register Transfer & μ-operations Shift Microoperations

ARITHMETIC LOGIC SHIFT UNIT


S3
S2 Ci
S1
S0

Arithmetic D i
Circuit
Select

Ci+1
0 4x1 Fi
1 MUX
2
3
Ei
Logic
Bi Circuit
Ai
Ai-1 shr
Ai+1 shl

S3 S2 S1 S0 Cin Operation Function


0 0 0 0 0 F=A Transfer A
0 0 0 0 1 F=A+1 Increment A
0 0 0 1 0 F=A+B Addition
0 0 0 1 1 F = A + B + 1 Add with carry
0 0 1 0 0 F = A + B’ Subtract with borrow
0 0 1 0 1 F = A + B’+ 1 Subtraction
0 0 1 1 0 F=A-1 Decrement A
0 0 1 1 1 F=A TransferA
0 1 0 0 X F=A∧B AND
0 1 0 1 X F=A∨B OR
0 1 1 0 X F=A⊕B XOR
0 1 1 1 X F = A’ Complement A
1 0 X X X F = shr A Shift right A into F
1 1 X X X F = shl A Shift left A into F

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