10 Buying, Using, Disposing
10 Buying, Using, Disposing
10 Buying, Using, Disposing
CONSUMER BEHAVIOR
Panduan2018 D esain M edia I nformasi,
Sistem Tanda dan Penunjuk Arah
Buying, using, disposing
Dipublikasikan pada Desember 2013
Lecturer : Berto Mulia Wibawa
mb.its.ac.id
Manajemen Bisnis - ITS
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❑ A consumer’s choices are affected by many personal factors…and the sale doesn’t end at
the time of purchase.
❑ Many factors at the time of purchase dramatically influence the consumer’s decision-making
process
❑ A consumer’s choices are affected by many personal factors…and the sale doesn’t end at
the time of purchase.
❑ illustrates that many contextual factors affect our choices. These might include mood,
whether we feel time pressure to make a purchase, and the reason we need the product.
Salespeople could play a role in our decisions, too.
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Consumption situation
- Explanation of 10 Factors -
Temporal factors
- Economic Time? When? -
Timestyle
Time Poverty
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❑ Focus groups, in which a small set of consumers comes into a facility to try a new
item while company personnel observe them from behind a mirror.
❑ Total quality management (TQM) is a complex set of management and
engineering procedures that aims to reduce errors and increase quality.
❑ Gemba, which to the Japanese means “the one true source of information.”
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Emotional states
- Dimensions -
PASAR
TRADISIONAL +
BAU TIDAK SEDAP
PIJAT
TRADISIONAL +
DANGDUT
Sales interaction
- Salespeople Play a Key Role -
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Sales interaction
- Case : Life Insurance -
Sales interaction
- Case : Life Insurance -
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E-commerce
- Trending today -
E-commerce
- Rating and Review -
• The experience of acquiring the good may be quite different off line versus online.
• Electronic marketers can reach people anywhere but there are also issues as well.
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E-commerce
- Rating and Review -
• The experience of acquiring the good may be quite different off line versus online.
• Electronic marketers can reach people anywhere but there are also issues as well.
Consumer satisfaction
- Model -
A consumers feelings of PLEASURE (or disappointment) THAT RESULT from comparing a product’s
perceived performance to (or outcome) to expectations.
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Product disposal
- Kind -
Product disposal
- Kind -
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Product disposal
- Kind -
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Product disposal
- Kind -
Disposal Options:
Dispose Dispose
Keep Item
Permanently Temporarily
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