BASKETBALL - Liana Jeanne Bugarin
BASKETBALL - Liana Jeanne Bugarin
BASKETBALL - Liana Jeanne Bugarin
II- BTLEd HE-A. PE4 Physical Activity toward Health and Fitness 2
Assignment # 2
BASKETBALL
A.History of basketball
Basketball was invented during the school year of 1891-92 at Springfield College in
Springfield, Massachusetts. Dr. James A. Naismith conceived the idea of attaching peach
baskets at opposite ends of the gym on the track that encircled the playing floor. This is
where the height of 10 feet for the basket was arrived at. Basketball derives its name
from the original ball and basket used in the first games. The game was introduced in
YMCA’s across America and also to foreign countries. Basketball became part of the
Olympic Games in 1936.
1. Clear the gymnasium and immediate playing area of movable obstructions and cover
or pad those obstructions that cannot be moved.
4. When possible make use of breakaway rims and pad the underside of the backboards.
8. Whenever possible during the drills or game play, participants of common ability
levels should play against each other.
Care of Equipment/Facilities
1. Balls are stored in portable bins and should be carefully returned to the bins at the
end of each period of use. Do not kick the basketballs or throw them from a distance
into the storage bins.
3. Bounce the ball off the ground firmly, extend through your elbow.
8. Don’t pick up your dribble unless you are ready to pass or shoot.
Rest the ball on the finger tips not in the palm of the hand.
Your non-dominate hand acts only as a guide to the ball. This hand doesn’t
assist in shooting the ball.
If shooting from a greater distance you must jump in order to recruit power from
your legs.
PASSING – an alternative way to move the ball around the court that is not comprised
of the act of dribbling. There are three common passes in basketball.
1. Chest pass – the ball is thrown from your chest to your teammate’s chest with no
bounce or arc.
2. Bounce pass- The ball is thrown from your chest and is bounced once before
entering your teammate’s hands near their chest area. This pass is the most difficult pass
to defend.
3. Overhead pass – The ball is passed from over your head into your teammate’s chest.
LAYUPS- a shot where a player releases the ball close to the basket while continuing to
run off one foot.
2. Boxing out – a term used to designate a player’s position under the backboard that
prevents an opposing player from achieving a good rebounding position.
3. Carrying – In a carry, your hand makes contact with the bottom of the ball, then flips
the ball over in the act of dribbling.
4. Charging – personal contact against the body of an opponent by a player with the
ball.
5. Cut – a quick offensive move by a player trying to get free for a pass.
6. Denial Defense – aggressive individual defense where the defensive player works
hard to keep the offensive player from receiving a pass.
7. Double Dribble – when one person dribbles, stops and picks up the ball and starts to
dribble again or dribble with two hands simultaneously.
8. Dribble – the process of bringing the ball down the floor or moving the ball from
place to place using the finger pads to tap the ball.
9. Drive – an aggressive move toward the basket by a player with the ball.
10. Fake (Feint) – using a deceptive move with the ball to pull the defensive player out
of position.
11. Fast break – moving the ball quickly down the court in order to score before the
defense can set up.
12. Field Goal - a basket scored from the field, worth two points, unless outside the
three point line.
13. Free throw – the privilege given a player to score one point by an unhindered throw
for a goal from within the free-throw circle and behind the free throw line.
14. Lay-up – a shot where a player releases the ball close to the basket while continuing
to run off one foot.
15. Pick – a special type of screen where a player stands so the defensive player slides
to make contact, freeing an offensive teammate for a shot, drive, or pass.
16. Pivot – takes place when a player who is holding the ball steps once or more than
once in any direction with the same foot. The other foot, called the pivot foot, is kept at
its point of contact with the floor.
17. Press – a team’s attempt to take the ball away from their opponent before they can
set up their offense.
18. Rebound – when a shot bounces off the backboard or basket and is pulled down by
a player.
19. Team’s Back Court – the part of the court containing the opponent’s basket.
20. Team’s Front Court – the part of the court containing the team’s own basket.
21. Telegraphing the Pass – indicating where you are going to pass by looking or
signaling.
22. Throw-in – a method of putting the ball in play from out of bounds.
23. Traveling – when a player in possession of the ball within bounds progresses
illegally in any direction.
24. Violation – an infraction of the rules resulting in a throw-in from out of bounds for
the opponents.
Grading
See activity unit breakdown, fitness grade breakdown, and final grading scale under
NC/SC Grading Policy at the front of the Study Guide.
Specific skills for activity units are taught on a regular basis. In some units,
demonstrated knowledge of skills may be obtained through some form of skill testing.
This testing is not outcome based.
D. Rules and Regulations
1. Players: Five players per team on the floor at a time with unlimited substitutions.
Usually players fill the standard positions of 2 forwards, 2 guards, and 1 center. The
names of these may be changed depending on the offense played.
2. Offense: Team or individual patterns of play that are used to get the ball into scoring
position. There are two basic types of offensive attacks: the slow deliberate attack and
the fast break attack.
3. Defense: Players may choose to play either a man to man defense (person to person)
or zone. In man to man each player is assigned a specific person to guard/play defense
on. In a zone defense, players are assigned a specified area to guard. The object of
defense is to try to take the ball away from your person or the person in your assigned
zone area to force them to turn over the ball, or force them to take a low percentage
shot.
5. Timeouts: Timeouts are one minute or 30 seconds in length and can be requested
during a dead ball or anytime by the team in possession of the ball. Each team gets a
total of five timeouts for the entire game.
6. Timing:
Play
1. The game is started with a jump ball in the center circle between two opponents.
2. A player is out of bounds when touching the floor on or outside the boundary line.
3. The ball is out of bounds when it touches a player who is out of bounds or any other
person, the floor, or any object on or outside a boundary, or the supports of the
backboard.
4. If the ball is caused to go out of bounds by the last player touching it, it is awarded
out
5. While the ball is alive, an offensive player cannot remain for more than 3 seconds in
that part of the free-throw lane between the end line, the free-throw line, and the free-
throw lane lines.
6. If an offensive ball handler, while in the front court, is closely guarded by the defense
for 5 seconds, a violation is called and the defense is awarded the ball.
7. If two opponents are both firmly holding the ball, a “jump ball” is called. A “jump ball”
results in an alternating possession which is kept track of at the official table.
9. Violations include: causing the ball to go out of bounds, double dribbling, running
with the ball, kicking the ball, striking the ball with the fist, interfering with the
basketball, illegal throw-in (taking more than 5 seconds or stepping on the line), being
closely guarded for 5 seconds while in possession of the ball in the front court, and the
three second lane rule.
10. After one team makes a field goal or free throw, the other team puts the ball in play from
out of bounds under the basket at which the goal was made. Each team possessing the
ball is required to advance it past the half-court line within 10 seconds after gaining possession.
11. Fouls:
Personal: involving pushing, charging, tripping, holding, body contact
- After the fifth personal foul on a player, the player is disqualified from the game.
- The offended player is awarded:
one free throw if the foul occurred during a field goal attempt and the basket was
made.
two free throws if the foul occurred during a field goal attempt and the basket was
missed.
no free throw, but the ball is awarded to the offended player’s team out of bounds.
After the seventh TEAM personal foul in the half, the person fouled will be given a bonus free
throw.
▪ If you make the first bonus free throw you receive a second free throw.
▪ If you miss the first bonus free throw, the ball should be played like a missed field goal.
▪ After the tenth TEAM personal foul in the half, the person fouled will be given two free throws
commonly referred to as the Super Bonus.
▪ Intentional: foul involving “intent” to foul as opposed to trying to play the ball which awards
the person fouled two free throws and team possession of the ball after the free throws.
▪ Technical: involving delay of game, unsportsmanship like conduct, illegal entry, and excessive
timeouts with the offended team being awarded two free throws and the ball out of bounds.
REFERENCES:
https://www.lths.net>units