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Ped 5 M3L1 Unfi

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M3L1

Application

A. Based on the concepts presented above, design a lesson that will employ activities that can
be found on the bottom parts of the Cone of Experience, particularly proving a direct,
purposeful experience.

B. Reflect on the following questions.

1. Think about your most unforgettable learning experience. How was it (or how was it not)
a “rich experience” as defined by Dale?
My most unforgettable learning experience is the time where traditional
learning were applied. Traditional assessment methods have the disadvantage of
lacking real-world context and lacks the use of the senses. Students answer
questions one by one without the need to apply long-term critical reasoning skills
and adopt to their senses. They also lack chances to demonstrate their reasoning
skills despite a lack of knowledge about a question's specific subject matter. Reason
that this experience is not considered as a rich experience since effective learning
should be filled with rich and memorable experiences where students can see, hear,
taste, touch, and try which traditional assessments or learning lacks.

2. Dale thought a rich experience would be “emotionally satisfying” and “motivate


[learners] to read throughout their lives.” Describe an experience you’ve had that has
been emotionally satisfying and inspired you to continue learning throughout your life.

A rich experience that I considered emotionally satisfying and motivate me to


pursue learning is the experience when my teachers inspire me to discover
something new, provides honest and specific praise, and purposefully engage me as
a student in hands-on projects designed to leave me with a taste for more, while my
energetic and enthusiastic teachers create fun and active learning environments
where my excitement to learn and explore can't help but bubble to the surface.
From all of these acts from my teachers that turn into rich experience, I am satisfied
and inspired to continue learning throughout my entire life.
3. Why does Dale recommend that teachers maximize their time by giving practical and
abstract opportunities to teach?

Dale recommends teachers to maximize their time by giving practical and


abstract opportunities to teach in order actually facilitate classroom learning. A
practical activity can contribute to the framework of a lesson and improve
commitment and retention of knowledge: Many children learn more easily through
activities that are truly "doing." In practical science endeavors, this is particularly
relevant. Also, abstract opportunities will teach students about finding various
views and ideas about a subject. Teachers demand a lot of abstract thinking to get
pupils involved in the content themselves. Teachers must make resources available,
understandable and easy to use for their students' life.
4. How does this instructional tool increase Textbook information?
Instructional tool increases textbook information by visualizing and
representing its contents for better understanding and to also let learners comprehend
what they have read on the textbooks.

M3L2

Application

1. You are now ready to design your TPACK lesson plans using and applying the
knowledge baseline you learned to the topic.

2. Reflect on the following questions:

According to Mishra & Koehler (2006), “the simple incorporation of technology into the
educational process is not enough.” Many approaches to the professional development of
teachers provide a one-size-fits-all approach to technology integration when, in reality, teachers
work as a potential teacher in a variety of teaching and learning contexts – facing these
challenges.

How can teachers incorporate technology into their instruction?


Teachers can incorporate technology into their instruction by using PowerPoints
and games. PowerPoint presentations can be used to teach an idea in the classroom and
provide the chance to engage. Links to movies which accompany the ideas delivered in
the PowerPoint can be integrated into the slides alongside images and bulleted
information. Classroom education apps like Google Classroom and Kahoot can be also
used after a course or unit to review content. Teachers can design and share
educational files and assignments as well as other relevant information through links
and online videos, while students can create anonymous usernames for the app and or
the game in Kahoot. This permits pupils who are generally unwilling to participate in
class to participate fully. Kahoot can be played on phones or PCs, and teachers can
decide whether they wish to work separately or assign them to teams. Technology can
be utilized for younger pupils to establish basic skills to prepare them for autonomous
study. Interactive games are used by students to enhance skills in math, spelling,
phonetics and reading. Sites such as Spelling Training allow students or teachers to add
own word lists to speak words and create interactive games. Parents can also use these
locations to practice basic skills outside the classroom.

What other matters or concerns should teachers look into and consider concerning the use
and integration of instructional media and technology?

Although technology is being used in K12, many instructors still struggle to


integrate it into their classes and debate whether this is their appropriate step. We must
individually examine a number of elements (costs, convenience of use, on-going support for
learning and use) that effect our judgment on how, when and whether new technologies
should be introduced. Teacher experience in integration of technologies and digital media
in classrooms includes common issues and concerns: tudents misusing technology, teacher
knowledge and professional development, keeping students safe online, cost of new
technology and keeping up with changes. Teachers are providing diverse answers to these
difficulties with technology in the classroom to keep students focused, challenged and
secure, while avoiding the need for professors to watch over students while they are at
work.

M3l3

Application

Develop an ASSURE lesson plan based on the above concepts and apply all the insights
that you have gained in this lesson.
Lesson Plans using ASSURE Model

Subject: History

Topic: Yesterday and Today

Subtopic: Grammar (nouns)

Year: 4

Time: 30 minutes

Date: 05/29/2021

Analyze Learners
State Objectives
Select Media and Materials
Utilize Media and Materials
Require Learner Performance
Evaluate and Revise

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