B A Multimedia
B A Multimedia
B A Multimedia
4006/GA - IV - B1/2013/CU
UNIVERSITY OF CALICUT
Abstract
B.A.Multimedia - - Restructured Regulation and Syllabi (LRP Pattern) Implemented with effect from 2017 Admissions
onwards - Corrections effected in the Syllabi of complementary courses offered by the Board of Studies in Multimedia . -
Approved- Orders issued.
G & A - IV - B
U.O.No. 5074/2018/Admn Dated, Calicut University.P.O, 24.04.2018
Vide paper read first above , orders were issued implementing the restructured Regulation and
Syllabi of B.A.Multimedia (LRP Pattern) CUCBCSS UG, 2017 Admission Onwards.
Vide paper read second above, the meeting of the Board of Studies in Multimedia held on
12.04.2018, discussed the issue of credit distribution of complementary courses offered by
the Multimedia Board implemented with effect from 2017 Admissions onwards and resolved to correct
the same.
Vide paper read third above, sanction has been accorded by the Vice Chancellor to implement the
restructred Regulation and Syllabi of B.A.Multimedia (LRP Pattern) CUCBCSS UG, 2017 Admission
Onwards, after making corrections in the Syllabus of complementary courses offered by the BoS in
Multimedia.
Sanction has therefore been accorded to implement the Syllabus of B.A.Multimedia (LRP Pattern)
CUCBCSS UG, 2017 Admission onwards after effecting corrections in the Syllabus for the
complementary courses offered by the Board of Studies in Multimedia .
Ajitha P.P
Joint Registrar
To
The Principals of all affiliated Colleges
Copy to:
CE/ Ex Section/ EG Section/ DR BA Branch/ EX IV/Director, SDE/SDE Exam Wing/
Tabulation Section / Digital wing / GA I F Section
Forwarded / By Order
Section Officer
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
BY UNIVERSITY OF CALICUT
FOR
BA MULTIMEDIA
UNDER THE FACULTY OF JOURNALISM
MAY 2017
© Copyright
by University of Calicut, 2017
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
BA MULTIMEDIA
REGULATION AND SYLLABI
(RESTRUCTURED FOR CUCBCSS UG, 2017 ONWARD)
(LRP pattern)
1. The Need
Information technology has brought about phenomenal changes in human
communication systems. Today, messages are produced differently to be delivered
through a host of newer media that are far richer than their traditional cousins in
their formats, domains, access mode and information-carrying capacity. Generally
referred to as "Multimedia products", these have become the most valued
communication vehicles for sectors such as social services, commerce, industry,
health care, education, governance and entertainment. Thereby, the demand for
trained personnel to produce Multimedia products has increased several folds. To
cater to this demand, there is a need to restructure the undergraduate program me in
Multimedia under the Choice Based Credit and Semester System (CBCSS UG) being
introduced by the University of Calicut from 2013-'14 academic year.
2. Objective
The restructured undergraduate program me called as BA Multimedia is designed to
equip students in the art and craft of Multimedia production so as to enable them to
emerge as thoroughbred professionals matching the manpower needs of the fast
growing multimedia industry. Towards this end, the Program me besides providing for
a good grounding in the theory of the core as well as complementary areas, enhances
the scope for practical training in the core areas of multimedia productions.
3. Course Duration
The Programmes shall be of six semesters spread across three years.
Candidates who have passed Pre-degree/ Plus two course with not less than 45%
marks in aggregate shall be eligible to apply for admission to the BA Multimedia
programme. Relaxation of 5% marks will be allowed to candidates belonging to
socially and educationally backward communities as referred to by Govt. of Kerala.
SC/ST candidates need have only a pass in their qualifying degree examinations.
Those awaiting results of their qualifying examinations also can apply. But such
candidates will be admitted provided they produce the marks sheets of the qualifying
examination on or before the date prescribed for admission.
In all other matters regarding the regulations of the BA MULTIMEDIA program me which
are not specified in the above or in the succeeding sections, the Regulations of the
Calicut University CBCSS (UG) will be applicable.
PART- I
BA MULTIMEDIA
SYLLABUS
PART- II
COMPLEMENTARY COURSES OFFERD BY
MULTIMEDIA BOARD FOR VARIOUS OTHER UG
PROGRAMMES
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
PART- I
SYLLABUS (CORE AND OPEN
COURSE)
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Semester
I
Common course: English 3 100
Common course: Additional Language 4 100
Core Course 1: Introduction to Digital Media 3 100
Complementary course 1: Journalism 3 100
Complementary course 2: Audio Visual Communication 3 100
Total 20 600
Common course: English 4 100
Semester
II
Common course: English 3 100
Common course: Additional Language 4 100
Core Course 2: Creativity and Design Skills 3 100
Complementary course 3: Journalism 3 100
Complementary course 4: Audio Visual Communication 3 100
Total 20 600
General Course 1 4 100
Semester
III
General Course 2 4 100
Core Course 3: Media Publishing 3 100
Core Course 4: Computer Graphics 3 100
Core Course 5: Digital Photography 4 100
Complementary course 5: Journalism 3 100
Complementary course 6: Audio Visual Communication 3 100
Total 24 700
General Course 3 4 100
Semester
IV
General Course 4 4 100
Core Course 6: Introduction to Cinematography 3 100
Core Course 7: Fundamentals of Web Designing 3 100
Complementary course 7: Journalism 3 100
Complementary course 8: Audio Visual Communication 3 100
Total 20 600
Core Course 8: Techniques of Post Production – Visual Editing 3 100
Semester
V
Core Course 9: Techniques of Post Production –Sound Recording, Editing and 4 100
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
A01 5 - 4 20 80 - 80
Common
5
Course
A02 4 3 20 80 - 80
Common
- 4
Course
A07 4 4 20 80 - 80
Common
- 4
Course
Introduction to 6 - 6
BMM1B01 Digital Media 3 20 80 - 80
Core Course 1
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
3 - 3
BMM1C01 3 20 80 - 80
Complementar Complementary
y Course 1
I*
3 - 3
BMM1C02 3 20 80 - 80
Complementar
Complementary
y Course 2 II*
Semester End
Internal Examination(External)
A08
Common Course 4 4 20
- 4 80 - 80
BMM2B02 Creativity and 6 - 6
Core Course 2 Design Skills 3 20 80 - 80
BMM2C03 3 - 3
Complementary Complementary 3 20
Course 3 80 - 80
III*
BMM2C04 3 - 3
Complementary Complementary 3 20
Course 4 80 - 80
IV*
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Semester End
Internal Examination (External)
A11 4 - 4 4 20 80 - 80
General Course 1
A12 4 - 4 4 20 80 - 80
General Course 2
BMM3B04 Computer 2 1 3 3 20 60 20 80
Core Course 4
Graphics
BMM3B05 Digital 2 1 3 3 20 60 20 80
Core Course 5
Photography
BMM3C05
Complementary Complementary 4 - 4 3 20 80 - 80
Course 5
V*
BMM3C06
Complementary Complementary 4 - 4 3 20 80 - 80
Course 6
VI*
Semester End
Examination (External)
Internal
A13 4 - 4 20 80
General Course
4 - 80
3
A14 4 - 4 4 20 80 -
General Course
80
4
BMM4B06 Introduction to 3 2 5 3 20 60 20
Core Course 6
80
Cinematography
BMM4B07 Fundamentals of 2 2 4 3 20 60
Core Course 7
20 80
Web Designing
BMM4C07 Complementary 4 - 4 3 20 80 -
Complementary
80
Course 7 VII*
BMM4C08 Complementary 4 - 4 3 20 80 -
Complementary
80
Course 8 VIII*
BMM5D01 Fundamentals of 2 - 2 2 10 40
Open Course
01 Multimedia
(For other Students)
Credit and Mark distribution for LRP Programmes with practicals & two
complementary courses:
Open
Complementar
Sem Common Course Gene Core Course Cours Total
y Course
ral e
Addition
English al I II
Language
I 4 3 4 3 3 3 20
II 4 3 4 3 3 3 20
III 4 4 3 3 3 3 20
IV 4 4 3 4 3 3 21
V 3 3 3 4 4 2 2 21
VI 3 3 3 3 4 2 18
12 12
14 16 2
8 Credits Credit credit
Credits credits 56 Credits Credits
Total (200 (400 s s (50 120
(400 (1750 Marks)
Marks) Marks) (400 (400 Marks)
Marks)
Marks) Marks)
Mark distribution
Open 50 50
THEORY COURSES
Practical examinations shall be conducted in the even semester (IV, and VI) (Ref:
University Regulation for CUCBCSS 8.2)
Mark system is followed instead of direct grading for each question. For each course
in the semester letter grade, grade point and % of marks are introduced in 7- point
indirect grading system as per guidelines given in Annexure-1.
Course Evaluation:
The evaluation scheme for each course shall contain two parts
(1) Internal assessment (2) external evaluation
20% weight shall be given to the internal assessment. The remaining 80% weight shall
be for the external evaluation.
Internal Assessment:
20% of the total marks in each course are for internal examinations. The marks
secured for internal examination only need be sent to university by the colleges
concerned.
The internal assessment shall be based on a predetermined transparent system
involving written test, assignments, seminars and attendance in respect of theory
courses and lab test/records/viva and attendance in respect of practical courses.
Internal assessment of the project will be based on its content, method of
presentation, conclusion and orientation to research aptitude.
Components with percentage of marks of Internal Evaluation of Theory Courses are-
Attendance 25 %, Assignment/ Seminar/Viva 25 % and Test paper 50%
For practical courses- Attendance 25 %, Record 50% and lab involvement 25 % as far as
internal is concerned.
(If a fraction appears in internal marks, nearest whole number is to be taken)
Attendance of each course will be evaluated as below-
80 to 84 % 60%
76 to 79 % 40%
75 % 20%
After the external evaluation only marks are to be entered in the answer scripts. All
other calculations including grading are done by the university.
Revaluation: In the new system of grading, revaluation is permissible. The prevailing
rules of revaluation are applicable to CUCBCSSUG 2014.
Students can apply for photocopies of answer scripts of external examinations.
Applications for photocopies/Scrutiny/ revaluation should be submitted within 10 days
of publication of results. The fee for this shall be as decided by the university.
The Cumulative Grade Point Average (CGPA) of the student is calculated at the end of a
programme. The CGPA of a student determines the overall academic level of the
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
student in a programme and is the criterion for ranking the students. CGPA can be
calculated by the following formula:
SGPA and CGPA shall be rounded off to two decimal places. CGPA determines the
broad academic level of the student in a programme and is the index for ranking
students (in terms of grade points). An overall letter grade (Cumulative Grade) for the
entire programme shall be awarded to a student depending on her/his CGPA (See
Table 1 in Annexure-1)
GRADE CARD
The University shall issue to the students grade/marks card (by online) on completion
of each semester, which shall contain the following information:
a) Name of University
b) Name of college
c) Title of Under-Graduate Programme
d) Semester concerned
AWARD OF DEGREE
The successful completion of all the courses (common, core, complementary and open
courses) prescribed for the degree programme with E grade (40 %) shall be the
minimum Courses have requirement for the award of degree.
Degree for Oriental Title Courses: Those students who have passed Oriental Title
courses earlier have to appear for the common courses A 01 to A 06 in order to get
POT degree. This can be done through SDE (SDE registration along with the I Semester
students)
For obtaining additional degree: Those students who have passed UG programme under
CCSS have to appear only core, Complementary and Open courses for acquiring
additional degree. The registration for additional degree shall be done through SDE in
the III Semester.
College level: The College shall form a Grievance Redressal Committee in each
department comprising of course teacher and one senior teacher as members and the
Head of the department as chairman. This committee shall address all grievances
relating to the internal assessment grades of the students. There shall be a college
level Grievance Redressal Committee comprising of student advisor, two senior
teachers and two staff council members (one shall be elected member) as members
and principal as chairman.
University level: The University shall form a Grievance Redressal Committee as per
the existing norms
Steering committee consisting of two syndicate members of whom one shall be a
teacher, the registrar of the university, controller of examinations, seven teachers
from different disciplines (preferably one from each faculty), two chair persons of
Board of studies (one UG and 1 PG), and two deans of faculty shall be formed to
resolve the issues, arising out of the implementation of CUCBCSSUG 2014. The
syndicate member who is also a teacher shall be the convener of the committee. Tue
quorum of the committee shall be six and meeting of the committee shall be held at
least thrice in an academic year. The resolutions of the committee will be
implemented by the Vice Chancellor in exigency and this may be ratified by the
Academic council.
TRANSITORY PROVISION
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
The Regulations now in force in so far as they are applicable to programmes offered
by the University and to the extent they are inconsistent with these regulations are
hereby repealed. In the case of any inconsistency between the existing regulations
and these regulations relating to the Choice-based Credit Semester System in their
application to any course offered in a College, the latter shall prevail.
Method of Indirect Grading
Evaluation( both internal and external)is carried out using Mark system .The grading
on the basis of a total internal and external marks will be indicated for each course
and for each semester and for the entire programme.
Indirect Grading System in 7 point scale is as below:
To find Semester Grade Point Average (SGPA) :
Where G1, G2……are grade points and C1, C2…are credits of different courses of the same
semester
Credit point of a semester= SGPA X Credit load of the semester
Seven Point Indirect Grading System
Grade point
% of Marks Range of
Grade Interpretation Average Class
(IA+ESE) grade points
( G)
First class
90 and above A+ Outstanding 6 5.5 -6 with
Distinction
B grade
Credit point of Semester I =74
Percentage of marks of semester I = (412/600) x 100 = 68.667 %= 68.67 %
Note: The percentage of marks shall be approximated up to two decimal points (ex.
66.286 % = 66.29 %)
after obtaining E grade (40 % marks) in the failed course in the subsequent
appearance.
1. PROJECT EVALUATION
Viva-Voce 30
2. PASS CONDITIONS-
1. Submission of the Project Report and presence of the student for viva are
compulsory for internal evaluation. No marks shall be awarded to a candidate if
she/he fails to submit the Project Report for external evaluation.
2. The student should get a minimum of 40 % marks of the aggregate and 40%
separately for ESE for pass in the project.
3. There shall be no improvement chance for the Marks obtained in the Project
Report.
4. In an instance of inability of obtaining a minimum of 40% marks, the project
work may be re- done and the report may be re-submitted along with subsequent
exams through parent department, as per the existing rule of the University
examinations.
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
DETAILED SYLLABUS
OF BA MULTIMEDIA
6. SYLLABI
SEMESTER 1 SYLLABI
1. Common Course –A01
5. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
6. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
SEMESTER 2 SYLLABI
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 3.Drawing skills; basic drawing skills; drawing living and non-living
objects; drawing backgrounds; adding depth and perspective; use of Colors and
tones; Colour sense.
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
5. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
6. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
SEMESTER 3 SYLLABI
Unit 2. Typography –Type style, Usage, Bit Mapped Fonts, Post Script fonts.
Text; symbols and icons; mapping text across platforms. Print page features
and applications; creating text, editing and formatting text; Text as objects
text wraps .Illustrations and Images, using and transforming graphics; creating
PDF documents; data merger;
Unit 2 Standard Sizes: Paper Sizes-Book and Poster Sizes-Screen Sizes Etc.;
Page Layout- Working of a Grid System; Paper- Paper Qualities, Paper Types and
Print Quality. Binding/Folding- Types of Binding, Type of Folds; Stationary
designs- Letter heads, business card, envelopes; Corporate Identity- Logo and
visual identity; Semiotic designs- Symbols and Signage for various
environments. Basics UX/UI designing.
Unit 2. Understanding the camera – types of camera, lens, films and filters.
Mobile camera- point and shoot, SLR, built in- digital and digital backs.
Holding the camera- using tripods and monopods. Common camera controls-
white balance, shift, bracketing, Colour temperature, light, shutter speed,
aperture, ISO, ASA, DIN, Relationship between light, shutter speed, aperture
and ISO. Camera file formats, storing and archiving data.
Unit 4. Lighting sources – ambient/natural light; hard and soft lights; light
fixtures and reflectors; indoor lights; functions of lighting. Artificial light.
Choosing the right Colour, moving camera and subject; high shutter speed and
low shutter speed; high key and low key lighting. Frozen picture; movement in
picture; control of lighting conditions. Colour difference in relation to shutter
speed; shallow depth of field and deep depth of field; varying ISO for getting
more depth.
5. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
6. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
SEMESTER 4 SYLLABI
1. General Course 3 –A13
UNIT 3: Camera Lenses- aperture, focal length, lens angle and image size;
Video gain; Exposure, Colour balance; DV Cam, HD, 2K, 4K, Video signals –
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
composite, component – DVI, VGA, HDMI, SDI; Video recorders; Choosing the
correct focal length - Zoom lenses; Camera Control Units (CCU); Camcorders.
UNIT 4: Lighting: natural light and created light; Basic light sources: key light,
fill light and back light. Shading devices; Filters: Reflectors; Diffusers;
Umbrellas; Light meters; matching outdoor- and indoor-light. Lighting
techniques to create mood, time period and special effects.
Unit 1 : The internet : Introduction – internet defined – internet history – the way the internet
works –Internet services, World Wide Web– Universal addressing scheme(URL),IP Address, Web
Protocols-web browsers-,Domain names, Basic principles involved in developing a web site,
Qualities of a good website, Advantages of Website.
Unit 2 : Introduction to HTML,HTML Tags and their applications, HTML Elements HTML
Attributes, Headers tags ,Body tags , Paragraphs, Formatting ,Elements of an HTML
Document ,Text Elements , Tag Elements , Special Character elements , Image tags , HTML
Table tags , Lists Numbered list, Non-Numbered lists, Definition lists, Anchor tag, Name tag
etc, Hyperlinks , Links with images and buttons , Links to send email messages , Text fonts
and styles , background colors/images , Forms related tags -action, method, name, input,
submit; HTML Media Tags , Inserting audio files , Inserting video files , Screen control
attributes , Media control attributes , HTML Object.
Unit 3: User interface design with Adobe Photoshop- Webpage layout- Header banner Design –
Design aesthetics- layouts- inputting Text - Adding Title - Matte painting for webpage –
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
creating WebPages to suit client needs. Web writing styles – web presentation outline, design
and management.
Unit 4: An Introduction to Cascading Style Sheets –Structure of CSS- Creating Internal and -
Using an External Style Sheet –Applying Styles Locally - Defining Styles for Classes - Identifying
Particular Tags - Defining Styles for Links -Formatting Text with Styles.CSS Properties ,CSS
Styling(Background, Text Format, Controlling Fonts),Working with block elements and
objects ,Working with Lists and Tables ,CSS Id and Class ,Box Model(Introduction, Border
properties, Padding Properties, Margin properties)
5. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
6. Complimentary Course
Detailed syllabi and objectives are to be provided by the concerned
boards
SEMESTER 5 SYLLABI
Unit 1. Introduction to the history of film editing. Lumiere Brothers, Thomas Edison,
Edwin Porter, DW Griffith); the manipulation of editing; Lev Kuleshov’s experiment;
the language of cinema; introduction to the editor as storyteller and understanding
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 2. Basics of video signals; signal-noise ratio; video standards; analog and
digital video; video for TV and Web Video in multimedia;. Editing in Digital era:'
Standardization in formats and aspect ratio in Television; Action cutting;
Sequence cutting; Parallel cutting; Editing styles in advertising; Editing
dramatic scenes; Dramatic continuity
Unit 4. Introduction Final Cut Pro and Adobe Premiere- features and
characteristics; importing and organizing video clips; timeline tools; clips
trimming; batch capturing; capturing with and without device controls. timing;
ordering of shots; manipulating time through editing continuity; structuring a
scene; structuring a film/programme; mixing under tracks; editing and
organizing audio effects; monitoring and adjusting audio levels; applying
transitions to fade volume; setting key frames to change volume; using the
audio mixer; recording a narration track; applying filters; viewing and
modifying filter parameters; applying audio filters; using a Colour correction
filter; animating filters.
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 3: Polygon Modeling –Different objects created using polygon tools , tips
and tricks - Maps available in Maya -What is Unwrapping - concepts - purpose of
unwrapping -, application of maps, how to create and layout UVs for objects
using different projection methods. Its attributes Utilizing the UV texture
editor. Interactive editing its positions in view port & its main attributes to
control mapping areas over objects. Rendering.
Unit 1: Types of web sites, Client and Server scripting languages, Web
standards and W3C recommendations, Basics of SEO, Importance of SEO, Web
editors-code editors and visual editors, Web standards and W3C
recommendations, Importance of SEO,E-commerce and M-Commerce,
Disclaimer, copy rights and registration of web pages.
Unit:3. Basics of JQuery- JQuery selectors, JQuery Events, working with CSS.
Working with JQuerry Events, JQuery animation and effects, hiding and showing
elements, Fading elements, In and Out, Slicing element, JQuery custom
animations, Dreamweaver inbuilt JQuery elements.
Unit 4. Testing a website, site launch, validating forms and web pages trouble
shooting, Web server, moving website in internet.
Unit 3. Image authoring and editing tools, image file formats, JPEG, TIFF,,GIF,
PNG, Layers, RGB, CMYK; contrast, brightness, HUE, Slicing, Contrast Ratio.
Aspect ratio. Gray Scale filters, blending tools, Image enhancing designing
technique.
SEMESTER 6 SYLLABI
Unit 3. Multimedia authoring tools – page based, icon based, time based and
object
oriented tools; structured programming and techniques.
Unit 4: Develop the skills to make original animations with text and objects.
Create and import masks, layer masks, and backgrounds from Photoshop and
combine video and still images with Photoshop artwork. Use blending modes to
correct Colour, lighting, and sharpness in video footage and still images.
Implement the basics of rotoscoping to composite a video. Slow down and
speed up movie clips through time remapping. Utilize painting and erasing tools
to add or remove elements from a movie. Gain techniques for introducing audio
into After Effects projects.
equipment’s, preview monitors, line monitor, VTR, optical disc, hard drives.
Lighting in studio,3 point lighting, lighting for an event, studio
lighting instruments, lighting control devices. Switching or instantaneous
editing, multifunction switcher, basic
switcher operations, studio floor, treatments,
properties, set backgrounds, platforms.
Unit 4. Covering events, location sketch and remote setups, OB vans, camera
lighting, audio, intercommunication, signal transmission. multi
camera production practical’s. Post-production editing for commercials; for
news reporting; for live programmes. Narrative editing and non-narrative
editing, sound for television, digital audio workstation. Effective shots, File
shots, Footages, Special effects.graphics and animation, Chroma key usage and
Economy shooting methods.
Unit 3: What is light & its theory, Maya lights, attributes & shadows. Maya spot
lights - on stage - in motion pictures- Directional lights- Ambient lights - Point
lights - Area lights – application, characteristics, properties and palettes for the
above 3-point lighting concepts, Three-point lighting in visual media such as
video, film, still photography and computer-generated imagery- effective use
of key light- fill light - back light.
The students should submit a Multimedia Project (Group) at the end of Sixth
semester. They have to do a project work in a group under the guidance of a
faculty member of the Department. Maximum number of students in a group is
four. Each of the group should conceive and execute a multimedia project of at
least 10 minutes duration on any topic/theme. The project must encompass all
building blocks (text, pictures, graphics, video, sound) and these should be
assembled using appropriate authoring software. The project should be
submitted in DVDformat. A project record should be submitted along with the
DVD. It is a group project and all students in the group must have a role in the
project. The project work will be evaluated by an external examiner.
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
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UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
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• Rendering with Mental Ray -Thomas Driemeyer
• Essential CG Lighting Techniques - Darren Brooker
• Animation The Mechanics of Motion - Chris Webster
• Understanding Animation - Paul Wells
• Timing for Animation - Harold Whitaker, John Halas
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
• The Art of 3-D Computer Animation and Effects, Third Edition - Isaac Victor
Kerlow
• Maya Studio Projects: Dynamics - Todd Palaman
• MalcomLeGrice, Art and Cinematography
• Ian Christie, French Avant-garde Film in the Twenties: from Specificity to
Surrealism
• Writing for TV and Radio Hillard Robert, New York
• An Introduction to Writing for Electronic Media Scriptwriting Essentials Across
the Genres - Robert B. Musburger
• Course_material_on_script_writing.
• Television Production Handbook, Herbert Zettl, Wadsworth, Belmont, 2003
• Indian Television and Video Programmes: Trends and Policies, Mridula Menon,
Kanishka Publishers, New Delhi, 2007
• An introduction to writing for Electronic Media: Scripwriting Essentials Across
the Genres, Roberts B. Musburger, Focal Press, Oxford, 2007
• Television in India: Many Faces, Mira K. Desai, Authors Press, Delhi, 2010
• Ruth C. Clark & Richard E. Mayere, e-Learning and the Science of Instruction:
Proven Guidelines for Consumers and Designers of Multimedia Learning,
Pfeiffer, 2011.
• Julie Dirksen, Design For How People Learn, New Riders Publishing, 2011.
• William Horton, e-Learning by Design, Pfeiffer, 2011.
• Tapas Ray, ‘Online Journalism – A Basic Text’, Foundation Delhi, 2006.
• Jason Whittaker, The New Media Handbook –The Cyberspace Handbook
• .Sunil Saxena , ‘Broadcasting News: The craft and technology of online
Journalism’.
• Jason Whittaker, ‘Web Production for writers and journalists’.
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
The evaluation scheme for each course contains two parts: viz., internal evaluation
and external evaluation.
1. INTERNAL EVALUATION
20% of the total marks in each course, including lab linked courses and project
evaluation cum viva voce, are for internal examinations. The internal marks of the
theory and practical are same for the lab linked courses. The colleges shall send only
the marks obtained for internal examination to the university.
THEORY COURSES
Sl No Components Marks
1 Attendance 5
2 Test Papers I & II 5+5
3 Assignment 2
4 Seminar 3
Total 20
Sl No Components Marks
1 Attendance 2
2 Test Papers I & II 3+3
3 Assignment 1
4 Seminar 1
Total 10
Sl No Components Marks
1 Attendance 5
2 Test Papers I & II 5+5
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
3 Assignment 2
4 Lab involvement / Seminar 3
Total 20
% of attendance Marks
Above 90 % 5
85-95% 4
80-84% 3
76-79% 2
75% 1
1.5 Hours
Short answer 5 4 2 8
Paragraph 5 3 6 18
Essay 2 1 10 10
Total Marks* 40
*90% and above = 5, 80 to below 90% = 4.5, 70 to below 80% = 4, 60 to below 70% = 3.5, 50
to below 60% = 3, 40 to below 50% = 2, 35 to below 40% = 1, below 35% = 0
2. EXTERNAL EVALUATION
External evaluation carries 80% marks. University examinations will be conducted at
the end of each Semester.
3 Hours
Short answer 12 10 2 20
Paragraph 8 5 6 30
Essay 3 2 10 20
Total Marks 80
Table 1: Pattern of Question Paper for Practical or Lab linked Core Courses
3 Hours
Short answer 8 6 2 12
Paragraph 5 3 6 18
Essay 3 2 10 20
Total Marks 60
2 Hours
Short answer 7 5 2 10
Paragraph 5 2 6 12
Essay 2 1 10 10
Total Marks* 40
* BMM5D01
EXTERNAL EVALUATION
Practical examinations along with viva-voce will be conducted at the end of 4th
and 6th semesters.
The project evaluation with programme viva voce will be conducted by two
examiners, one internal and an external (appointed by the University), at the
end of the sixth semester.
The model of the question papers for external examination (lab linked
courses) of 3 hours duration.
Theme, Creativity.
2 Presentation, Use of Technical tools. 10
3 Record evaluation 05
4 Viva-Voce 10
Total Marks 40
Time: 3 Hours
Maximum marks: 80
Section C (Paragraph)
Answer any five questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
30. Make an essay about the various file formats used in Multimedia Platform?
31. Explain the uses of Multimedia in the commercial entertainment industry?
32. Write a short note about e- learning?
Time: 3 Hours
Maximum marks: 80
2. Foreground
a. Nearer view of an Image b. Farthest view of a picture
c. Bottom of the image d. None of the above
3. Difference in colour and light
a. Harmony b. Contrast c. Unity d. balance
4. Page design software
a. Indesign b. Excel c. 3D max d. Power point.
5. Surface Quality
a. Harmony b. Texture c. Balance d. Unity
6. Not related to image format
a. JPEG b. TIFF c. WAV d.BMP
7. Balance
a. Difference in elements b. surface feel of an object.
c. The equilibrium of elements d. abnormal change
8. Colour separation
a. pre production b. Production c. Post production d. None of
the above
9. Neo-Realism
a. real life b. Abstract c. Pointillism d. emphasis
on detail.
10. Value
a. amount of light reflected b. A hue at a lighter value
c. A hue at a darker value d. The reflection source of light
Section C (Paragraph)
Answer any five questions. Each question carries 6 marks
23. Elements of Design
24. Rule of Third
25. History of Art
26. Elements of Brochure Designing
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Section D (Essay)
Answer any two questions. Each question carries 10 marks
30. Make an essay about Principles and elements of designing
31. Explain the various steps of a Magazine Designing with the help of any computer Application
32. Make an essay about Golden ratio, depth of field and Perceptiveness.
Time: 3 Hours
Maximum marks: 60
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. Make an essay about Types of printing
25. Explain the Features and Options of Adobe InDesign
26. What is mean by typography? Explain typography and typesetting with the help of fonts and
families?
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. What you mean by image colour processing? Explain the various steps of colour
processing and its application?
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
2. POV
a) Point of View b) Picture of vision
c) Photographs of visual d) None of the above
3. PAN
a) Camera turning on a stationary axis b) Trolley
c) Close up d) None of the above
5. IRIS OUT
a) Transition from one to another frame b) A black circle closes to end a
scene
c) Fade in d) Fade out
6. FADE OUT
a) Image appear in to frame b) Image slowly disappear
to black
c) Image transit to another frame d) None of the above
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
7. ESTABLISHING SHOT
a) Establishment b) Beginning of a film to suggest where the story
takes place
c) Final shot d) None of the above
8. CLOSER ANGLE
a) New angle nearer to the subject. b) Corner of an interior
room
c) Close up d) None of the above
9. LONG SHOT
a) Showing the entire human body b) Showing close up
c) Showing apart d) None of the above
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. Make an essay about the features and applications of Web designing?
25. Make an essay about the various types of web sites?
26. What are the major features of HTML?
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
5. The light source that casts sharp, well define shadows is called …………
a) Key light b) fill light c) set light d) hard light
4. The simplest and most used transition technique for building a link between two
distinct shots is
a) Fade b) dissolve c) cut d) Wipe
7. Intercutting
a) At a point, two scenes will be shown a few moments each, back and forth
b) Cut between shots c) Clapping d) None of the
above
10. OB
a) Outside Broadcasting b) Original Broadcasting
c) Offset broadcasting d) None of the
above
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. Make an essay about the features and applications of Visual Editing?
25. Describe the various steps of Colour Grading?
26. What are the major elements and options of Final Cut Pro?
7. Hz
a) Short for Hertz b) Brand Name of Audio equipment
c) Number of recording console d) None of the above
8. Audio channel
a) A pathway through an audio device b) A channel dedicated for audio
c) Channel music d) None of the above
9. MIDI
a) Musical Instrument Digital Interface b) A costume
c) Brand name of recording equipment d) None of the above
10. RFI
a) Radio-frequency interference b) Radio Frequency-International
c) Radio Frequency-India d) None of the above
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
24. What is mean by Acoustics? What are the major functions of Acoustics? Explain the
characteristics of Acoustic recording?
25. Explain the tools and Functions of Protools?
26. What are the major elements and Applications of Multi Track Recording?
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
24. What are the features of Visual Effects? Explain the possibilities of VFX in
entertainment industry?
25. Explain the Application of 3d Interface?
26. Explain the advanced options of Lighting and Camera options in Autodesk Maya?
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
24. What are the elements of web designing? Explain the advanced options of CSS?
25. Describe the various steps of Web Designing?
26. Explain the advanced options of JQuery?
3. Compression
A. Reduces the picture clarity for storage B. Reduces the number of bytes
required to stor
C. Reduces the resolution D. None of the above
4. Use of Buttons
A. navigates an image or text B. Symbols of a topic
C. A decoration for pages D. None of the above
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
9. Pixels
a) Digital image b) Analogue c) Vector d) None of the
above
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
2. Zoetrope
a) Current animation Generator b) An early animation device
c) Claymation equipment d) None of the above
3. Tween
a) Key Frame b) In-between c) Exaggerated motion d) None of
the above
4. Stop-Motion Animation
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
5. Rotoscoping
a) live action video is traced to create animation b) Animation projection
system
c) 3D character generater d) Drawing method
6. Rostrum camera
a) Used to film 2D cel animation b) 3D character generator
c) Animation projection system d) None of the above
7. MPEG
a) Compressed Bitmap file b) Vector image file
c) Decompressed vector file d) None of the above
8. Wire frame
a) Final stage of Rendering b) First stage of 3D before an
object is rendered
c) Final output of a frame d) Grid for drawing story board
9. Computer Animation
a) Cel animation b) Traditional
animation
c) Creation of moving images through the use of computers d) None of
the above
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
3. Protocol in Network
a) Police Protocol b) Govt. Protocol rules
c) Rules in communication connection d) None of the Above
4. Citizen Journalism
a) Reporting of Foreign Citizen b) Amateur gathering for News
reporting
c) Reporting of Indian Citizen d) None of the above
5. Webcasting
a) Media presentation distributed over the Interne
t b) Web Design
c) Web Creation d) None of the above
6. Creating a storyboard of a video programme is usually at
a) Production stage b) after the shoot
c) Pre production stage d) Scripting stage
7. Cyber media
a) Vast quantities of information stored in network b) Name of an
organization
c) Traditional Media d) None of the above
8. User interface design
a) Graphical representation for user b). Tutorial for user
c). Introduction for user d) None of the above
9. A media presentation over Internet
a) Webcasting b) Video Conference
c) Live television broadcast d) Offline presentation
10. Traditional media
a) Print Media b) Electronic Media
c) Online media d) Web media
Section C (Paragraph)
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. What are the roles played by a Television producer? How does it differ from that
of a film director?
25. Describe the different processes involved in the production of a tele film based on
a famous Malayalam short story from idea to screen?
26. What is editing? Explain the different kinds of transition devices.
Section C (Paragraph)
Answer any three questions. Each question carries 6 marks
Section D (Essay)
Answer any two questions. Each question carries 10 marks
24. What are the major Characteristics and Principles of Animation? Explain with the
help of Illustrations?
25. Describe the different types of Texturing and Rendering methods in Maya?
26. What you mean by Animation Production Pipe Line?
FOR
OPEN COURSE
Section C (Paragraph)
Answer any two questions. Each question carries 6 marks
Section D (Essay)
Answer any one question. Each question carries 10 marks
21. Make an essay about the various file formats used in Multimedia Platform?
22. Explain the uses of Multimedia in the commercial entertainment industry?
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
PART- II
COMPLEMENTARY COURSES
OFFERD BY MULTIMEDIA BOARD
FOR OTHER UG PROGRAMMES
PART II
Complementary Courses in
PART II-A
Complementary Courses in Multimedia Applications for BA
Mass Communication & Journalism
Introduction
Objectives
Scope
The scope of the course shall be limited to the study of the fundamental areas of multimedia with
emphasis on understanding the basic tools, techniques and issues.
Total 12 0 12 8 160 40
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
3 Hours
Short answer 6 5 2 10
Paragraph 6 3 5 15
Essay 2 1 10 10
Total Marks* 40
DETAILED SYLLABUS
Complementary Courses 1- Complementary Courses
in Multimedia Applications
Semester I Course 1 Code BMM1 C01
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Introduction to Multimedia
Unit 1.Definition of Multimedia.Multimedia systems; multimedia elements,
Multimedia applications.Evolving systems of multimedia.Digital media and
hyper media.
Unit 3. Image authoring and editing tools, image file formats, JPEG, TIFF,,GIF,
PNG, Layers, RGB, CMYK; contrast, brightness, HUE, Slicing, Contrast Ratio.
Aspect ratio. Gray Scale filters, blending tools, Image enhancing designing
technique.
E-Content Development
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Computer Graphics
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 1.Visual design, Graphic Design, Brief history of Graphic Designing, Tools
for Graphic designing, Graphic materials. Common uses of graphic design-
corporate design, editorial design ,way finding or environmental design,
advertising, web design, communication design, product packaging and
signage. Basic skills of a Graphic designer; Basics of composition, colour.
Unit 2Standard Sizes: Paper Sizes-Book and Poster Sizes-Screen Sizes Etc.;
Page Layout- Working of a Grid System; Paper- Paper Qualities, Paper Types and
Print Quality. Binding/Folding- Types of Binding, Type of Folds; Stationary
designs- Letter heads, business card, envelopes; Corporate Identity- Logo and
visual identity; Semiotic designs- Symbols and Signage for various
environments. Basics UX/UI designing.
Web Design
Unit 1 : The internet : Introduction – internet defined – internet history – the way the internet
works –Internet services, World Wide Web– Universal addressing scheme(URL),IP Address, Web
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 2 :Introduction to HTML,HTML Tags and their applications, HTML Elements HTML
Attributes ,Headers tags ,Body tags , Paragraphs, Formatting ,Elements of an HTML
Document ,Text Elements , Tag Elements , Special Character elements , Image tags , HTML
Table tags , Lists Numbered list, Non-Numbered lists, Definition lists, Anchor tag, Name tag
etc, Hyperlinks , Links with images and buttons , Links to send email messages , Text fonts
and styles , background colors/images , Forms related tags -action, method, name, input,
submit; HTML Media Tags , Inserting audio files , Inserting video files , Screen control
attributes , Media control attributes , HTML Object.
Unit 3: User interface design with Adobe Photoshop- Webpage layout- Header banner Design –
Design aesthetics- layouts- inputting Text - Adding Title - Matte painting for webpage –
creating WebPages to suit client needs. Web writing styles – web presentation outline, design
and management.
Unit 4:An Introduction to Cascading Style Sheets –Structure of CSS- Creating Internal and -
Using an External Style Sheet –Applying Styles Locally - Defining Styles for Classes - Identifying
Particular Tags - Defining Styles for Links -Formatting Text with Styles.CSS Properties ,CSS
Styling(Background, Text Format, Controlling Fonts),Working with block elements and
objects ,Working with Lists and Tables ,CSS Id and Class ,Box Model(Introduction, Border
properties, Padding Properties, Margin properties)
Introduction
Objectives
Scope
The scope of the course shall be limited to the study of the fundamental areas of multimedia with
emphasis on understanding the basic tools, techniques and issues.
Total 10 2 12 12 320 80
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
3 Hours
Short answer 10 10 2 20
Paragraph 8 5 6 30
Essay 3 2 10 20
Total Marks* 80
DETAILED SYLLABUS
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Introduction to Multimedia
Unit 1.Definition of Multimedia.Multimedia systems; multimedia elements,
Multimedia applications.Evolving systems of multimedia.Digital media and
hyper media.
Unit 3. Image authoring and editing tools, image file formats, JPEG, TIFF,,GIF,
PNG, Layers, RGB, CMYK; contrast, brightness, HUE, Slicing, Contrast Ratio.
Aspect ratio. Gray Scale filters, blending tools, Image enhancing designing
technique.
E-Content Development
1 – Introduction to E-Content Development: Definitions of e-content, Types of
e-content, Examples of e-contentScope and career opportunties in e-content
development
Computer Graphics
Unit 1.Visual design, Graphic Design, Brief history of Graphic Designing, Tools
for Graphic designing, Graphic materials. Common uses of graphic design-
corporate design, editorial design ,way finding or environmental design,
advertising, web design, communication design, product packaging and
signage. Basic skills of a Graphic designer; Basics of composition, colour.
Unit 2Standard Sizes: Paper Sizes-Book and Poster Sizes-Screen Sizes Etc.;
Page Layout- Working of a Grid System; Paper- Paper Qualities, Paper Types and
Print Quality. Binding/Folding- Types of Binding, Type of Folds; Stationary
designs- Letter heads, business card, envelopes; Corporate Identity- Logo and
visual identity; Semiotic designs- Symbols and Signage for various
environments. Basics UX/UI designing.
Web Design
UNIVERSITY OF CALICUT ANNEXTURE I BA MULTIMEDIA
Unit 1 : The internet : Introduction – internet defined – internet history – the way the internet
works –Internet services, World Wide Web– Universal addressing scheme(URL),IP Address, Web
Protocols-web browsers-,Domain names, Basic principles involved in developing a web site,
Qualities of a good website, Advantages of Website.
Unit 2 :Introduction to HTML,HTML Tags and their applications, HTML Elements HTML
Attributes ,Headers tags ,Body tags , Paragraphs, Formatting ,Elements of an HTML
Document ,Text Elements , Tag Elements , Special Character elements , Image tags , HTML
Table tags , Lists Numbered list, Non-Numbered lists, Definition lists, Anchor tag, Name tag
etc, Hyperlinks , Links with images and buttons , Links to send email messages , Text fonts
and styles , background colors/images , Forms related tags -action, method, name, input,
submit; HTML Media Tags , Inserting audio files , Inserting video files , Screen control
attributes , Media control attributes , HTML Object.
Unit 3: User interface design with Adobe Photoshop- Webpage layout- Header banner Design –
Design aesthetics- layouts- inputting Text - Adding Title - Matte painting for webpage –
creating WebPages to suit client needs. Web writing styles – web presentation outline, design
and management.
Unit 4:An Introduction to Cascading Style Sheets –Structure of CSS- Creating Internal and -
Using an External Style Sheet –Applying Styles Locally - Defining Styles for Classes - Identifying
Particular Tags - Defining Styles for Links -Formatting Text with Styles.CSS Properties ,CSS
Styling(Background, Text Format, Controlling Fonts),Working with block elements and
objects ,Working with Lists and Tables ,CSS Id and Class ,Box Model(Introduction, Border
properties, Padding Properties, Margin properties)